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JRKPastesBins

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Jul 21st, 2017
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  1. ------[[ Lets start with something simple like the Variables & Settings ]]----
  2. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  3. local char = game.Players.LocalPlayer.Character
  4. for i,v in pairs(char:children()) do
  5. if v:IsA("Accessory") then
  6. v:Destroy()
  7. end
  8. end
  9. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  10. aura.Size = NumberSequence.new(0)
  11. aura.Lifetime = NumberRange.new(0)
  12. aura.LightEmission = 0
  13. local jun = game.Players.LocalPlayer
  14. local Player=game.Players.LocalPlayer
  15. repeat wait()
  16. until Player
  17. local Char=Player.Character
  18. repeat wait()
  19. until Char
  20. local CurrentEffects={}
  21. local CurrentDamages={}
  22. local Human=Char.Humanoid
  23. local LArm=Char["Left Arm"]
  24. local RArm=Char["Right Arm"]
  25. local LLeg=Char["Left Leg"]
  26. local RLeg=Char["Right Leg"]
  27. local Torso=Char.Torso
  28. local RS=Torso["Right Shoulder"]
  29. local LS=Torso["Left Shoulder"]
  30. local RH=Torso["Right Hip"]
  31. local LH=Torso["Left Hip"]
  32. local Head=Char.Head
  33. local Neck=Torso.Neck
  34. local RootPart=Char.HumanoidRootPart
  35. local RootJoint=RootPart.RootJoint
  36. local equipped=false
  37. local Debounce=false
  38. local Anim="Idle"
  39. local chat = game:GetService("Chat")
  40. local Mouse=Player:GetMouse()
  41. local Lighting=game.Lighting
  42. local cf=CFrame.new
  43. local v3=Vector3.new
  44. local c3=Color3.new
  45. local it=Instance.new
  46. local angles=CFrame.Angles
  47. local rad=math.rad
  48. local ran=math.random
  49. local huge=math.huge
  50. local attacking=false
  51. local attacktype=1
  52. local Portalling=false
  53. local p = game.Players.LocalPlayer
  54. local char = p.Character
  55. local mouse = p:GetMouse()
  56. local larm = char["Left Arm"]
  57. local rarm = char["Right Arm"]
  58. local lleg = char["Left Leg"]
  59. local rleg = char["Right Leg"]
  60. local hed = char.Head
  61. local symbolimg = "rbxassetid://"
  62. local torso = char.Torso
  63. local hum = char.Humanoid
  64. local cam = game.Workspace.CurrentCamera
  65. local root = char.HumanoidRootPart
  66. local deb = false
  67. local shot = 0
  68. local debris=game:service"Debris"
  69. local l = game:GetService("Lighting")
  70. local rs = game:GetService("RunService").RenderStepped
  71. local eColors = {"Crimson", "Really red"}
  72. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  73. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  74. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  75. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  76. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  77. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  78. r=game:service'RunService'.RenderStepped
  79. --------------------------------------------------------------------
  80.  
  81.  
  82.  
  83. local Transforming = true
  84. Human.WalkSpeed = 0
  85.  
  86.  
  87. Player:ClearCharacterAppearance()
  88. wait(0.1)
  89. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  90. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  91. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  92. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  93. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  94. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  95. Player.Character.Head.face:Destroy()
  96.  
  97.  
  98.  
  99.  
  100.  
  101.  
  102.  
  103. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  104. selectionBoxOfTorso.Adornee = Torso
  105. selectionBoxOfTorso.Color = BrickColor.new("Crimson")
  106. selectionBoxOfTorso.LineThickness = 0.01
  107. selectionBoxOfTorso.Transparency = 0
  108.  
  109. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  110. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  111. selectionBoxOfRightArm.Color = BrickColor.new("Crimson")
  112. selectionBoxOfRightArm.LineThickness = 0.01
  113. selectionBoxOfRightArm.Transparency = 0
  114.  
  115. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  116. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  117. selectionBoxOfRightLeg.Color = BrickColor.new("Crimson")
  118. selectionBoxOfRightLeg.LineThickness = 0.01
  119. selectionBoxOfRightLeg.Transparency = 0
  120.  
  121. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  122. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  123. selectionBoxOfLeftArm.Color = BrickColor.new("Crimson")
  124. selectionBoxOfLeftArm.LineThickness = 0.01
  125. selectionBoxOfLeftArm.Transparency = 0
  126.  
  127. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  128. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  129. selectionBoxOfLeftLeg.Color = BrickColor.new("Crimson")
  130. selectionBoxOfLeftLeg.LineThickness = 0.01
  131. selectionBoxOfLeftLeg.Transparency = 0
  132.  
  133.  
  134. LightOnBody = Instance.new("PointLight", Head)
  135. LightOnBody.Brightness = 3000
  136. LightOnBody.Range = 20
  137. LightOnBody.Color = Color3.new(255, 0, 0)
  138.  
  139.  
  140.  
  141. local p = game.Players.LocalPlayer
  142. local char = p.Character
  143. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  144. GodOfDestruction.Name = "GodOfDestruction"
  145. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  146. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  147. shirt.Name = "Shirt"
  148. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  149. pants.Name = "Pants"
  150. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  151. torso.Size = Vector3.new(2,2,1)
  152. torso.Rotation = Vector3.new(0,180,0)
  153. torso.Position = Vector3.new(0,4,0)
  154. torso.BrickColor = BrickColor.new("Really black")
  155. torso.Name = "Torso"
  156. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  157. head.Size = Vector3.new(1.25,1.25,1.25)
  158. head.BrickColor = BrickColor.new("Really black")
  159. head.Name = "Head"
  160. head.Position = Vector3.new(0,6,0)
  161. headmesh = Instance.new("SpecialMesh",head)
  162. headmesh.MeshType = "Head"
  163. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  164. larm.Size = Vector3.new(1,2,1)
  165. larm.BrickColor = BrickColor.new("Really black")
  166. larm.Name = "Left Arm"
  167. larm.Position = Vector3.new(-2,4,0)
  168. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  169. rarm.Size = Vector3.new(1,2,1)
  170. rarm.BrickColor = BrickColor.new("Really black")
  171. rarm.Name = "Right Arm"
  172. rarm.Position = Vector3.new(2,4,0)
  173. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  174. lleg.Size = Vector3.new(1,2,1)
  175. lleg.Name = "Left Leg"
  176. lleg.Position = Vector3.new(1,2,0)
  177. lleg.BrickColor = BrickColor.new("Really black")
  178. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  179. rleg.Size = Vector3.new(1,2,1)
  180. rleg.Name = "Right Leg"
  181. rleg.Position = Vector3.new(-1,2,0)
  182. rleg.BrickColor = BrickColor.new("Really black")
  183. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  184. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  185. headweld.Part1 = torso
  186. headweld.C0 = CFrame.new(0, -1.5, 0)
  187. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  188. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  189. larmweld.Part1 = larm
  190. larmweld.C0 = CFrame.new(1.5, 0, 0)
  191. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  192. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  193. rarmweld.Part1 = rarm
  194. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  195. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  196. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  197. rlegweld.Part1 = rleg
  198. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  199. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  200. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  201. llegweld.Part1 = lleg
  202. llegweld.C0 = CFrame.new(0.5, -2, 0)
  203. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  204. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  205. npctoplayer.Part1 = torso
  206. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  207.  
  208.  
  209. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  210. selectionBoxOfTorso.Adornee = torso
  211. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  212. selectionBoxOfTorso.LineThickness = 0.01
  213. selectionBoxOfTorso.Transparency = 0
  214.  
  215. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  216. selectionBoxOfRightArm.Adornee =rarm
  217. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  218. selectionBoxOfRightArm.LineThickness = 0.01
  219. selectionBoxOfRightArm.Transparency = 0
  220.  
  221. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  222. selectionBoxOfRightLeg.Adornee =rleg
  223. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  224. selectionBoxOfRightLeg.LineThickness = 0.01
  225. selectionBoxOfRightLeg.Transparency = 0
  226.  
  227. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  228. selectionBoxOfLeftArm.Adornee = larm
  229. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  230. selectionBoxOfLeftArm.LineThickness = 0.01
  231. selectionBoxOfLeftArm.Transparency = 0
  232.  
  233. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  234. selectionBoxOfLeftLeg.Adornee = lleg
  235. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  236. selectionBoxOfLeftLeg.LineThickness = 0.01
  237. selectionBoxOfLeftLeg.Transparency = 0
  238.  
  239.  
  240. LightOnBody = Instance.new("PointLight", head)
  241. LightOnBody.Brightness = 3000
  242. LightOnBody.Range = 20
  243. LightOnBody.Color = Color3.new(225, 0, 0)
  244.  
  245.  
  246.  
  247.  
  248.  
  249.  
  250.  
  251.  
  252. CV="Pastel blue"
  253.  
  254. local txt = Instance.new("BillboardGui", GodOfDestruction)
  255. txt.Adornee = head
  256. txt.Name = "_status"
  257. txt.Size = UDim2.new(2, 0, 1.2, 0)
  258. txt.StudsOffset = Vector3.new(-9, 8, 0)
  259. local text = Instance.new("TextLabel", txt)
  260. text.Size = UDim2.new(10, 0, 7, 0)
  261. text.FontSize = "Size24"
  262. text.TextScaled = true
  263. text.TextTransparency = 0
  264. text.BackgroundTransparency = 1
  265. text.TextTransparency = 0
  266. text.TextStrokeTransparency = 0
  267. text.Font = "Antique"
  268. text.TextStrokeColor3 = Color3.new(225,0,0)
  269.  
  270. v=Instance.new("Part")
  271. v.Name = "ColorBrick"
  272. v.Parent=Player.Character
  273. v.FormFactor="Symmetric"
  274. v.Anchored=true
  275. v.CanCollide=false
  276. v.BottomSurface="Smooth"
  277. v.TopSurface="Smooth"
  278. v.Size=Vector3.new(10,5,3)
  279. v.Transparency=1
  280. v.CFrame=Char.Torso.CFrame
  281. v.BrickColor=BrickColor.new(CV)
  282. v.Transparency=1
  283. text.TextColor3 = Color3.new(0,0,0)
  284. v.Shape="Block"
  285. text.Text = "God Of Indestructbility"
  286.  
  287.  
  288.  
  289.  
  290. local ChatService = game:GetService("Chat")
  291.  
  292. ChatService:Chat(Head, "Looks like we've been split...", "Red")
  293. wait(4)
  294. ChatService:Chat(Head, "Ready to refuse..?", "Red")
  295. wait(4)
  296. ChatService:Chat(Head, "Let's do this...", "Red")
  297.  
  298.  
  299. local close = -10
  300. for i=1,10 do
  301. wait(0.2)
  302. close = close + 1
  303. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  304. end
  305. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  306. wait(0.1)
  307. local p = game.Players.LocalPlayer
  308. local char = p.Character
  309. local mouse = p:GetMouse()
  310. local larm = char["Left Arm"]
  311. local rarm = char["Right Arm"]
  312. local lleg = char["Left Leg"]
  313. local rleg = char["Right Leg"]
  314. local hed = char.Head
  315. local torso = char.Torso
  316. local hum = char.Humanoid
  317. local cam = game.Workspace.CurrentCamera
  318. local root = char.HumanoidRootPart
  319. local deb = false
  320. local shot = 0
  321. local debris=game:service"Debris"
  322. local l = game:GetService("Lighting")
  323. local rs = game:GetService("RunService").RenderStepped
  324.  
  325.  
  326. Debounces = {
  327. CanAttack = true;
  328. NoIdl = false;
  329. Slashing = false;
  330. Slashed = false;
  331. RPunch = false;
  332. Invisible = false;
  333. RPunched = false;
  334. LPunch = false;
  335. LPunched = false;
  336. }
  337. local Touche = {char.Name, }
  338.  
  339.  
  340. function genWeld(a,b)
  341. local w = Instance.new("Weld",a)
  342. w.Part0 = a
  343. w.Part1 = b
  344. return w
  345. end
  346. function weld(a, b)
  347. local weld = Instance.new("Weld")
  348. weld.Name = "W"
  349. weld.Part0 = a
  350. weld.Part1 = b
  351. weld.C0 = a.CFrame:inverse() * b.CFrame
  352. weld.Parent = a
  353. return weld;
  354. end
  355. ----------------------------------------------------
  356. function Lerp(c1,c2,al)
  357. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  358. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  359. for i,v in pairs(com1) do
  360. com1[i] = v+(com2[i]-v)*al
  361. end
  362. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  363. end
  364. ----------------------------------------------------
  365. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  366. local wld = Instance.new("Weld", wp1)
  367. wld.Part0 = wp0
  368. wld.Part1 = wp1
  369. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  370. end
  371. ----------------------------------------------------
  372. function weld5(part0, part1, c0, c1)
  373. weeld=Instance.new("Weld", part0)
  374. weeld.Part0=part0
  375. weeld.Part1=part1
  376. weeld.C0=c0
  377. weeld.C1=c1
  378. return weeld
  379. end
  380. ----------------------------------------------------
  381. function HasntTouched(plrname)
  382. local ret = true
  383. for _, v in pairs(Touche) do
  384. if v == plrname then
  385. ret = false
  386. end
  387. end
  388. return ret
  389. end
  390. ----------------------------------------------------
  391.  
  392. newWeld(torso, larm, -1.5, 0.5, 0)
  393. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  394. newWeld(torso, rarm, 1.5, 0.5, 0)
  395. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  396. newWeld(torso, hed, 0, 1.5, 0)
  397. newWeld(torso, lleg, -0.5, -1, 0)
  398. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  399. newWeld(torso, rleg, 0.5, -1, 0)
  400. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  401. newWeld(root, torso, 0, -1, 0)
  402. torso.Weld.C1 = CFrame.new(0, -1, 0)
  403.  
  404.  
  405. p = Instance.new("Part")
  406. p.BrickColor = BrickColor.new("Really red")
  407. p.Transparency = 1
  408. TorsoColor = p.BrickColor
  409.  
  410.  
  411. local Transforming = true
  412. hum.WalkSpeed = 0
  413.  
  414.  
  415.  
  416.  
  417. local fx = Instance.new("Part",Torso)
  418. wit = p.BrickColor.Color
  419. wit2 = Color3.new(255,0,0)
  420. local glowz = Instance.new("ParticleEmitter",fx)
  421. glowz.LightEmission = 1
  422. glowz.Texture = "rbxassetid://300899517"
  423. glowz.Color = ColorSequence.new(wit)
  424. glowz.Size = NumberSequence.new(5)
  425. glowz.Speed = NumberRange.new(25,50)
  426. glowz.LockedToPart = false
  427. glowz.Transparency = NumberSequence.new(0.75)
  428. glowz.RotSpeed = NumberRange.new(-2000,2000)
  429. glowz.Lifetime = NumberRange.new(1)
  430. glowz.Rate = 50000
  431. glowz.VelocitySpread = 9001
  432. local glowz2 = Instance.new("ParticleEmitter",fx)
  433. glowz2.LightEmission = 0.5
  434. glowz.Texture = "rbxassetid://300899517"
  435. glowz2.Color = ColorSequence.new(wit2)
  436. glowz2.Size = NumberSequence.new(5)
  437. glowz2.Speed = NumberRange.new(25,50)
  438. glowz2.LockedToPart = false
  439. glowz2.Transparency = NumberSequence.new(0.75)
  440. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  441. glowz2.Lifetime = NumberRange.new(1)
  442. glowz2.Rate = 50000
  443. glowz2.VelocitySpread = 9001
  444. fx.Anchored = true
  445. fx.Material = "Neon"
  446. fx.CanCollide = false
  447. fx.Locked = true
  448. fx.Transparency = 1
  449. fx.Material = "Neon"
  450. fx.Size = Vector3.new(1,1,1)
  451. fx.TopSurface = "SmoothNoOutlines"
  452. fx.BottomSurface = "SmoothNoOutlines"
  453. fx.BrickColor = BrickColor.new("Really red")
  454. fxm = Instance.new("SpecialMesh",fx)
  455. fxm.MeshType = "Sphere"
  456. local sa2 = Instance.new("Sound",Torso)
  457. sa2.SoundId = "rbxassetid://244578827"
  458. sa2.Pitch = 0.5
  459. sa2.Volume = 5
  460. sa2.Looped = false
  461. sa2:Play()
  462. local value = 1
  463. fxm.Scale = Vector3.new(1,1,1)
  464. for i = 1, 20 do rs:wait()
  465. value = value - 0.05
  466. fx.Transparency = fx.Transparency - (1/20)
  467. fx.CFrame = Torso.CFrame
  468. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  469. rs:wait()
  470. end
  471.  
  472.  
  473. selectionBoxOfTorso:Destroy()
  474. selectionBoxOfRightArm:Destroy()
  475. selectionBoxOfRightLeg:Destroy()
  476. selectionBoxOfLeftArm:Destroy()
  477. selectionBoxOfLeftLeg:Destroy()
  478. LightOnBody:Destroy()
  479.  
  480.  
  481. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  482. selectionBoxOfTorso.Adornee = Torso
  483. selectionBoxOfTorso.Color = BrickColor.new("Crimson")
  484. selectionBoxOfTorso.LineThickness = 0.01
  485. selectionBoxOfTorso.Transparency = 0
  486.  
  487. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  488. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  489. selectionBoxOfRightArm.Color = BrickColor.new("Crimson")
  490. selectionBoxOfRightArm.LineThickness = 0.01
  491. selectionBoxOfRightArm.Transparency = 0
  492.  
  493. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  494. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  495. selectionBoxOfRightLeg.Color = BrickColor.new("Crimson")
  496. selectionBoxOfRightLeg.LineThickness = 0.01
  497. selectionBoxOfRightLeg.Transparency = 0
  498.  
  499. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  500. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  501. selectionBoxOfLeftArm.Color = BrickColor.new("Crimson")
  502. selectionBoxOfLeftArm.LineThickness = 0.01
  503. selectionBoxOfLeftArm.Transparency = 0
  504.  
  505. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  506. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  507. selectionBoxOfLeftLeg.Color = BrickColor.new("Crimson")
  508. selectionBoxOfLeftLeg.LineThickness = 0.01
  509. selectionBoxOfLeftLeg.Transparency = 0
  510.  
  511.  
  512.  
  513.  
  514. local Orbd = Instance.new("Part", char)
  515. Orbd.Name = "Orbd"
  516. Orbd.Shape = Enum.PartType.Ball
  517. Orbd.CanCollide = false
  518.  
  519. Orbd.BrickColor = BrickColor.new("Crimson")
  520.  
  521. Orbd.Transparency = 0
  522. Orbd.Material = "Neon"
  523. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  524. Orbd.TopSurface = Enum.SurfaceType.Smooth
  525. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  526.  
  527. local Weld = Instance.new("Weld", Orbd)
  528. Weld.Part0 = char.Head
  529. Weld.Part1 = Orbd
  530. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  531. local glov = Instance.new("PointLight", Orbd)
  532. glov.Brightness = 3000
  533. glov.Range = 20
  534. glov.Color = Color3.new(255, 0, 0)
  535.  
  536. --------------------------------------------------------
  537. local Orbvc = Instance.new("Part", char)
  538. Orbvc.Name = "Orbvc"
  539. Orbvc.Shape = Enum.PartType.Ball
  540. Orbvc.CanCollide = false
  541.  
  542. Orbvc.BrickColor = BrickColor.new("Crimson")
  543.  
  544. Orbvc.Transparency = 0
  545. Orbvc.Material = "Neon"
  546. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  547. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  548. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  549.  
  550. local Weld = Instance.new("Weld", Orbvc)
  551. Weld.Part0 = char.Head
  552. Weld.Part1 = Orbvc
  553. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  554. local glo = Instance.new("PointLight", Orbvc)
  555. glo.Brightness = 3000
  556. glo.Range = 20
  557. glo.Color = Color3.new(255, 0, 0)
  558. ----------------------------------------------------
  559.  
  560.  
  561.  
  562.  
  563.  
  564.  
  565.  
  566.  
  567.  
  568.  
  569. function FindNearestTorso(Position,Distance,SinglePlayer)
  570. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  571. local List = {}
  572. for i,v in pairs(workspace:GetChildren())do
  573. if v:IsA("Model")then
  574. if v:findFirstChild("Torso")then
  575. if v ~= char then
  576. if(v.Torso.Position -Position).magnitude <= Distance then
  577. table.insert(List,v)
  578. end
  579. end
  580. end
  581. end
  582. end
  583. return List
  584. end
  585.  
  586.  
  587.  
  588.  
  589. GroundWave1 = function()
  590. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  591. local Colors = {"Crimson", "Really red"}
  592. local wave = Instance.new("Part", Torso)
  593. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  594. wave.Anchored = true
  595. wave.CanCollide = false
  596. wave.Locked = true
  597. wave.Size = Vector3.new(1, 1, 1)
  598. wave.TopSurface = "Smooth"
  599. wave.BottomSurface = "Smooth"
  600. wave.Transparency = 0.35
  601. wave.CFrame = HandCF
  602. wm = Instance.new("SpecialMesh", wave)
  603. wm.MeshId = "rbxassetid://3270017"
  604. coroutine.wrap(function()
  605. for i = 1, 30, 1 do
  606. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  607. wave.Size = wm.Scale
  608. wave.CFrame = HandCF
  609. wave.Transparency = i/30
  610. wait()
  611. end
  612. wait()
  613. wave:Destroy()
  614. end)()
  615. end
  616. ----------------------------------------------------
  617.  
  618.  
  619. GroundWave3 = function()
  620. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  621. local Colors = {"Really red", "Crimson"}
  622. local wave = Instance.new("Part", torso)
  623. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  624. wave.Anchored = true
  625. wave.CanCollide = false
  626. wave.Locked = true
  627. wave.Size = Vector3.new(1, 1, 1)
  628. wave.TopSurface = "Smooth"
  629. wave.BottomSurface = "Smooth"
  630. wave.Transparency = 0.35
  631. wave.CFrame = HandCF
  632. wm = Instance.new("SpecialMesh", wave)
  633. wm.MeshId = "rbxassetid://3270017"
  634. coroutine.wrap(function()
  635. for i = 1, 14, 1 do
  636. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  637. wave.Size = wm.Scale
  638. wave.CFrame = HandCF
  639. wave.Transparency = i/14
  640. wait()
  641. end
  642. wait()
  643. wave:Destroy()
  644. end)()
  645. end
  646.  
  647.  
  648.  
  649.  
  650.  
  651. local acos = math.acos
  652. local sqrt = math.sqrt
  653. local Vec3 = Vector3.new
  654. local fromAxisAngle = CFrame.fromAxisAngle
  655.  
  656. local function toAxisAngle(CFr)
  657. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  658. local Angle = math.acos((R00+R11+R22-1)/2)
  659. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  660. A = A == 0 and 0.00001 or A
  661. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  662. B = B == 0 and 0.00001 or B
  663. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  664. C = C == 0 and 0.00001 or C
  665. local x = (R21-R12)/sqrt(A)
  666. local y = (R02-R20)/sqrt(B)
  667. local z = (R10-R01)/sqrt(C)
  668. return Vec3(x,y,z),Angle
  669. end
  670.  
  671. local acos = math.acos
  672. local sqrt = math.sqrt
  673. local Vec3 = Vector3.new
  674. local fromAxisAngle = CFrame.fromAxisAngle
  675.  
  676. local function toAxisAngle(CFr)
  677. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  678. local Angle = math.acos((R00+R11+R22-1)/2)
  679. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  680. A = A == 0 and 0.00001 or A
  681. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  682. B = B == 0 and 0.00001 or B
  683. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  684. C = C == 0 and 0.00001 or C
  685. local x = (R21-R12)/sqrt(A)
  686. local y = (R02-R20)/sqrt(B)
  687. local z = (R10-R01)/sqrt(C)
  688. return Vec3(x,y,z),Angle
  689. end
  690.  
  691. function ApplyTrig(Num,Func)
  692. local Min,Max = Func(0),Func(1)
  693. local i = Func(Num)
  694. return (i-Min)/(Max-Min)
  695. --[[if Func == "sin" then
  696. return (math.sin((1-Num)*math.pi)+1)/2
  697. elseif Func == "cos" then
  698. return (math.cos((1-Num)*math.pi)+1)/2
  699. end]]
  700. end
  701.  
  702. function LerpCFrame(CFrame1,CFrame2,Num)
  703. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  704. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  705. end
  706.  
  707.  
  708.  
  709. local togglecamshake = true
  710.  
  711. function camshake(partoz, magn, intens)
  712. if togglecamshake == true then
  713. return
  714. end
  715. for _, guy in pairs(workspace:GetChildren()) do
  716. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  717. coroutine.resume(coroutine.create(function()
  718. local humz = guy:FindFirstChild("Humanoid")
  719. local torse = guy:FindFirstChild("Torso")
  720. for _ = 1, 5 * intens do
  721. wait()
  722. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  723. end
  724. humz.CameraOffset = Vector3.new(0, 0, 0)
  725. end))
  726. end
  727. end
  728. end
  729.  
  730.  
  731. function Crater(Torso,Radius)
  732. Spawn(function()
  733. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  734. local Ignore = {}
  735. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  736. if v.Character ~= nil then
  737. Ignore[#Ignore+1] = v.Character
  738. end
  739. end
  740. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  741. if Hit == nil then return end
  742. local Parts = {}
  743. for i = 1,360,10 do
  744. local P = Instance.new("Part",Torso.Parent)
  745. P.Anchored = true
  746. P.FormFactor = "Custom"
  747. P.BrickColor = BrickColor.new("Crimson")
  748. P.Material = "Granite"
  749. P.TopSurface = "Smooth"
  750. P.BottomSurface = "Smooth"
  751. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  752. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  753. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  754. if math.random(0,5) == 0 then -- rubble
  755. local P = Instance.new("Part",Torso.Parent)
  756. P.Anchored = true
  757. P.FormFactor = "Custom"
  758. P.BrickColor = BrickColor.new("Crimson")
  759. P.Material = Hit.Material
  760. P.TopSurface = "Smooth"
  761. P.BottomSurface = "Smooth"
  762. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  763. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  764. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  765. end
  766. end
  767. for i = 0,1,0.05 do
  768. for i2,v in pairs(Parts) do
  769. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  770. end
  771. wait(0.02)
  772. end
  773. for i,v in pairs(Parts) do
  774. if v[1].Size.X > 2.1 then
  775. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  776. end
  777. v[1].Anchored = false
  778. end
  779. for i = 0,1,0.05 do
  780. for i2,v in pairs(Parts) do
  781. v[1].Transparency = i
  782. if i == 1 then
  783. v[1]:Destroy()
  784. elseif i >= 0.25 then
  785. v[1].CanCollide = false
  786. end
  787. end
  788. wait(0.02)
  789. end
  790. Parts = nil
  791. end)
  792. end
  793.  
  794.  
  795.  
  796. GroundWave = function()
  797. if Transforming == true then
  798. local value = 5
  799. local value2 = 10
  800. local value3 = 20
  801. local sa2 = Instance.new("Sound",Torso)
  802. sa2.SoundId = "rbxassetid://357562152"
  803. sa2.Pitch = 1
  804. sa2.Volume = 10
  805. sa2.Looped = false
  806. sa2:Play()
  807. local wave = Instance.new("Part", Torso)
  808. local glowz = Instance.new("ParticleEmitter",wave)
  809. glowz.LightEmission = 1
  810. glowz.Texture = "rbxassetid://300899517"
  811. glowz.Color = ColorSequence.new(wit)
  812. glowz.Size = NumberSequence.new(30)
  813. glowz.Speed = NumberRange.new(25,100)
  814. glowz.LockedToPart = false
  815. glowz.Transparency = NumberSequence.new(0.75)
  816. glowz.RotSpeed = NumberRange.new(-2000,2000)
  817. glowz.Lifetime = NumberRange.new(1)
  818. glowz.Rate = 50000
  819. glowz.VelocitySpread = 9001
  820. local glowz2 = Instance.new("ParticleEmitter",wave)
  821. glowz2.LightEmission = 1
  822. glowz.Texture = "rbxassetid://300899517"
  823. glowz2.Color = ColorSequence.new(wit)
  824. glowz2.Size = NumberSequence.new(30)
  825. glowz2.Speed = NumberRange.new(25,100)
  826. glowz2.LockedToPart = false
  827. glowz2.Transparency = NumberSequence.new(0.75)
  828. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  829. glowz2.Lifetime = NumberRange.new(1)
  830. glowz2.Rate = 50000
  831. glowz2.VelocitySpread = 9001
  832. wave.BrickColor = BrickColor.new("Really red")
  833. wave.Anchored = true
  834. wave.CanCollide = false
  835. wave.Locked = true
  836. wave.Size = Vector3.new(1, 1, 1)
  837. wave.TopSurface = "Smooth"
  838. wave.BottomSurface = "Smooth"
  839. wave.Transparency = 0.35
  840. wave.CFrame = fx.CFrame
  841. wave.Material = "Neon"
  842. wm = Instance.new("SpecialMesh", wave)
  843. wm.MeshType = "Sphere"
  844. wm.Scale = Vector3.new(1,1,1)
  845. local wave2 = Instance.new("Part", Torso)
  846. wave2.BrickColor = TorsoColor
  847. wave2.Anchored = true
  848. wave2.CanCollide = false
  849. wave2.Locked = true
  850. wave2.Size = Vector3.new(1, 1, 1)
  851. wave2.TopSurface = "Smooth"
  852. wave2.BottomSurface = "Smooth"
  853. wave2.Transparency = 0.35
  854. wave2.CFrame = fx.CFrame
  855. wave2.Material = "Neon"
  856. wm2 = Instance.new("SpecialMesh", wave2)
  857. wm2.MeshType = "FileMesh"
  858. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  859. wm2.Scale = Vector3.new(1,1,1)
  860. local wave3 = Instance.new("Part", Torso)
  861. wave3.BrickColor = BrickColor.new("Really red")
  862. wave3.Anchored = true
  863. wave3.CanCollide = false
  864. wave3.Locked = true
  865. wave3.Size = Vector3.new(1, 1, 1)
  866. wave3.TopSurface = "Smooth"
  867. wave3.BottomSurface = "Smooth"
  868. wave3.Transparency = 0.35
  869. wave3.CFrame = fx.CFrame
  870. wave3.Material = "Neon"
  871. wm3 = Instance.new("SpecialMesh", wave3)
  872. wm3.MeshType = "FileMesh"
  873. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  874. wm3.Scale = Vector3.new(1,1,1)
  875. coroutine.wrap(function()
  876. for i = 1, 18, 1 do
  877. value = value - 0.5
  878. value2 = value2 - 0.75*1.5
  879. value3 = value3 - 0.475*1.5
  880. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  881. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  882. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  883. --wave.Size = wm.Scale
  884. wave.CFrame = fx.CFrame
  885. wave.Transparency = i/14
  886. --wave2.Size = wm2.Scale
  887. wave2.CFrame = fx.CFrame
  888. wave2.Rotation = Vector3.new(90, 0, 0)
  889. wave2.Transparency = i/14
  890. --wave3.Size = wm3.Scale
  891. wave3.CFrame = fx.CFrame
  892. wave3.Rotation = Vector3.new(90, 0, 0)
  893. wave3.Transparency = i/14
  894. wait()
  895. glowz.Rate = 0
  896. glowz2.Rate = 0
  897. end
  898. wait()
  899. wave:Destroy()
  900. wave2:Destroy()
  901. wave3:Destroy()
  902. end)()
  903. elseif Transforming == false then
  904. wait()
  905. end
  906. end
  907.  
  908. for i = 1, 100 do rs:wait()
  909. fx.CFrame = Torso.CFrame
  910. end
  911.  
  912. spawn(function()
  913. while wait(1) do
  914. GroundWave()
  915. end
  916. end)
  917.  
  918.  
  919.  
  920.  
  921.  
  922.  
  923. local RbxUtility = LoadLibrary("RbxUtility")
  924. local Create = RbxUtility.Create
  925.  
  926. function RemoveOutlines(part)
  927. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  928. end
  929. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  930. local Part = Create("Part"){
  931. Parent = Parent,
  932. Reflectance = Reflectance,
  933. Transparency = Transparency,
  934. CanCollide = false,
  935. Locked = true,
  936. BrickColor = BrickColor.new(tostring(BColor)),
  937. Name = Name,
  938. Size = Size,
  939. Material = Material,
  940. }
  941. RemoveOutlines(Part)
  942. return Part
  943. end
  944. local Effects = {}
  945.  
  946.  
  947.  
  948. wait(2)
  949. local Muss = Instance.new("Sound",char)
  950. Muss.SoundId = "rbxassetid://335167645"
  951. Muss.Pitch = 1
  952. Muss.Volume = -1
  953. Muss.Looped = true
  954. Muss:Play()
  955. Transforming = false
  956.  
  957.  
  958. local value2 = 1
  959. for i = 1, 20 do rs:wait()
  960. value2 = value2 - 0.05
  961. glowz.Rate = 0
  962. glowz2.Rate = 0
  963. fx.Transparency = fx.Transparency + (1/20)
  964. fx.CFrame = torso.CFrame
  965. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  966. rs:wait()
  967. end
  968.  
  969.  
  970. local Mus = Instance.new("Sound",char)
  971. Mus.SoundId = "rbxassetid://616594208"
  972. Mus.Pitch = 1
  973. Mus.Volume = 40
  974. Mus.Looped = false
  975. wait(0.3)
  976. Mus:Play()
  977.  
  978. glowz:Destroy()
  979. glowz2:Destroy()
  980. for i = 1,20 do
  981.  
  982. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  983. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  984. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  985. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  986. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  987. end
  988. wait(1)
  989. for i = 1,20 do
  990. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  991. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  992. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  993.  
  994. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  995. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  996.  
  997. end
  998.  
  999.  
  1000. wait(5)
  1001.  
  1002. wait(1.3)
  1003. for i = 1,20 do
  1004. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1005.  
  1006.  
  1007. end
  1008. wait(0.4)
  1009. for i = 1,20 do
  1010.  
  1011. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1012. end
  1013. wait(0.6)
  1014. for i = 1,20 do
  1015. wait()
  1016. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1017. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1018. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1019. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1020. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1021. end
  1022. wait(0.2)
  1023. for i = 1,20 do
  1024. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1025. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1026. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1027.  
  1028. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1029. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1030.  
  1031. end
  1032. wait()
  1033.  
  1034. camshake(torso, 48, 6)
  1035. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1036. if v:FindFirstChild('Humanoid') then
  1037. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1038. end
  1039. end
  1040.  
  1041.  
  1042.  
  1043.  
  1044. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1045. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1046. end
  1047.  
  1048. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1049. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1050. end
  1051. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1052. TBlast.BrickColor = BrickColor.new("Really red")
  1053. TBlast.Transparency = 1
  1054. TBlast.Anchored = true
  1055. TBlast.CanCollide = false
  1056. TBlast.CFrame = root.CFrame
  1057. TBlast.Size = Vector3.new(2,2,2)
  1058. TBMesh.Parent = TBlast
  1059. TBMesh.MeshType = "Sphere"
  1060.  
  1061. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1062. local valuer = 5
  1063. local valuer2 = 10
  1064. local valuer3 = 15
  1065. local sa2 = Instance.new("Sound",torso)
  1066. sa2.SoundId = "rbxassetid://616576437"
  1067. sa2.Pitch = 1
  1068. sa2.Volume = 5
  1069. sa2.Looped = false
  1070. sa2:Play()
  1071. local sar2 = Instance.new("Sound",torso)
  1072. sar2.SoundId = "rbxassetid://153274423"
  1073. sar2.Pitch = 1
  1074. sar2.Volume = 5
  1075. sar2.Looped = false
  1076. sar2:Play()
  1077. Crater(torso,67)
  1078.  
  1079. GroundWave4 = function()
  1080.  
  1081. local wave = Instance.new("Part", torso)
  1082. wave.BrickColor = BrickColor.new("Crimson")
  1083. wave.Anchored = true
  1084. wave.CanCollide = false
  1085. wave.Locked = true
  1086. wave.Size = Vector3.new(1, 1, 1)
  1087. wave.TopSurface = "Smooth"
  1088. wave.BottomSurface = "Smooth"
  1089. wave.Transparency = 0.35
  1090. wave.CFrame = fx.CFrame
  1091. wm = Instance.new("SpecialMesh", wave)
  1092. wm.MeshType = "Sphere"
  1093. wm.Scale = Vector3.new(1,1,1)
  1094. coroutine.wrap(function()
  1095. for i = 1, 18, 1 do
  1096. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1097. --wave.Size = wm.Scale
  1098. wave.CFrame = fx.CFrame
  1099. wave.Transparency = i/14
  1100. wait()
  1101. end
  1102. wait()
  1103. wave:Destroy()
  1104. end)()
  1105.  
  1106. end
  1107.  
  1108.  
  1109.  
  1110.  
  1111.  
  1112. GroundWave1()
  1113.  
  1114.  
  1115. CV="Really red"
  1116.  
  1117. local txt = Instance.new("BillboardGui", Char)
  1118. txt.Adornee = Char .Head
  1119. txt.Name = "_status"
  1120. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1121. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1122. local text = Instance.new("TextLabel", txt)
  1123. text.Size = UDim2.new(10, 0, 7, 0)
  1124. text.FontSize = "Size24"
  1125. text.TextScaled = true
  1126. text.TextTransparency = 0
  1127. text.BackgroundTransparency = 1
  1128. text.TextTransparency = 0
  1129. text.TextStrokeTransparency = 0
  1130. text.Font = "Antique"
  1131. text.TextStrokeColor3 = Color3.new(170,0,0)
  1132.  
  1133. v=Instance.new("Part")
  1134. v.Name = "ColorBrick"
  1135. v.Parent=Player.Character
  1136. v.FormFactor="Symmetric"
  1137. v.Anchored=true
  1138. v.CanCollide=false
  1139. v.BottomSurface="Smooth"
  1140. v.TopSurface="Smooth"
  1141. v.Size=Vector3.new(10,5,3)
  1142. v.Transparency=1
  1143. v.CFrame=Char.Torso.CFrame
  1144. v.BrickColor=BrickColor.new(CV)
  1145. v.Transparency=1
  1146. text.TextColor3 = Color3.new(170,0,0)
  1147. v.Shape="Block"
  1148. text.Text = "!!!God Of Death!!!"
  1149.  
  1150.  
  1151.  
  1152.  
  1153. ROW = function(out, trans, s, wt, t, ang, plus)
  1154. for i = 1, 360, 360/t do
  1155. local c = Instance.new("Part", game.Workspace)
  1156. c.FormFactor = 3
  1157. c.TopSurface = 0
  1158. c.BottomSurface = 0
  1159. c.Size = s
  1160. c.Anchored = true
  1161. c.CanCollide = wt
  1162. c.Material=workspace.Base.Material
  1163. c.Transparency = trans
  1164. c.BrickColor = workspace.Base.BrickColor
  1165. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1166. c.Locked=true
  1167. game.Debris:AddItem(c,15)
  1168. end
  1169. end
  1170.  
  1171. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1172.  
  1173.  
  1174.  
  1175.  
  1176.  
  1177.  
  1178.  
  1179. local wave = Instance.new("Part", torso)
  1180. wave.BrickColor = TorsoColor
  1181. wave.Anchored = true
  1182. wave.CanCollide = false
  1183. wave.Locked = true
  1184. wave.Size = Vector3.new(1, 1, 1)
  1185. wave.TopSurface = "Smooth"
  1186. wave.BottomSurface = "Smooth"
  1187. wave.Transparency = 0.35
  1188. wave.CFrame = HandCF
  1189. wm = Instance.new("SpecialMesh", wave)
  1190. wm.MeshId = "rbxassetid://3270017"
  1191. local wave2 = Instance.new("Part", torso)
  1192. wave2.BrickColor = BrickColor.new("Really red")
  1193. wave2.Anchored = true
  1194. wave2.CanCollide = false
  1195. wave2.Locked = true
  1196. wave2.Size = Vector3.new(1, 1, 1)
  1197. wave2.TopSurface = "Smooth"
  1198. wave2.BottomSurface = "Smooth"
  1199. wave2.Transparency = 0.35
  1200. wave2.CFrame = HandCF
  1201. wm2 = Instance.new("SpecialMesh", wave2)
  1202. wm2.MeshId = "rbxassetid://3270017"
  1203. local wave3 = Instance.new("Part", torso)
  1204. wave3.BrickColor = TorsoColor
  1205. wave3.Anchored = true
  1206. wave3.CanCollide = false
  1207. wave3.Locked = true
  1208. wave3.Size = Vector3.new(1, 1, 1)
  1209. wave3.TopSurface = "Smooth"
  1210. wave3.BottomSurface = "Smooth"
  1211. wave3.Transparency = 0.35
  1212. wave3.CFrame = HandCF
  1213. wm3 = Instance.new("SpecialMesh", wave3)
  1214. wm3.MeshId = "rbxassetid://3270017"
  1215. coroutine.wrap(function()
  1216. for i = 1, 14, 1 do
  1217. valuer = valuer - 0.35
  1218. valuer2 = valuer - 0.45
  1219. valuer3 = valuer3 - 0.475
  1220. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1221. wave.Size = wm.Scale
  1222. wave.CFrame = HandCF
  1223. wave.Transparency = i/14
  1224. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1225. wave2.Size = wm2.Scale
  1226. wave2.CFrame = HandCF
  1227. wave2.Transparency = i/14
  1228. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1229. wave3.Size = wm2.Scale
  1230. wave3.CFrame = HandCF
  1231. wave3.Transparency = i/14
  1232. wait()
  1233. end
  1234. wait()
  1235. wave:Destroy()
  1236. wave2:Destroy()
  1237. end)()
  1238.  
  1239. local torso = game.Players.LocalPlayer.Character.Torso
  1240. local block = Instance.new("Part",torso)
  1241. block.Size = Vector3.new(0.1,0.1,0.1)
  1242. block.Position = block.Position + Vector3.new(2,2,2)
  1243. block.Transparency = 1
  1244. local weld = Instance.new("Weld",torso)
  1245. weld.Part0 = torso
  1246. weld.Part1 = block
  1247. weld.C0 = CFrame.new(0,5,0)
  1248. local tables = {5,4,3,2,1}
  1249. local part = Instance.new("ParticleEmitter")
  1250. part.Parent = game.Players.LocalPlayer.Character.Torso
  1251. part.LockedToPart = true
  1252.  
  1253. part.Texture = "rbxassetid://300899517"
  1254. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1255. part.Transparency = NumberSequence.new(0.7)
  1256. part.Lifetime = NumberRange.new(2)
  1257. part.Rate = 30
  1258. local part2 = Instance.new("ParticleEmitter",block)
  1259. part2.Lifetime = NumberRange.new(5)
  1260. part2.Speed = NumberRange.new(0)
  1261. part2.Size = NumberSequence.new(18)
  1262. part2.LockedToPart = true
  1263. part2.Transparency = NumberSequence.new(0.5)
  1264. part2.Rate = 3
  1265. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1266. part2.Texture = "http://www.roblox.com/asset/?id=930627733"
  1267. local model = Instance.new("Model",torso)
  1268.  
  1269. local ball0 = Instance.new("Part",model)
  1270. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1271. ball0.Transparency = 0.5
  1272. ball0.BrickColor = BrickColor.new("Crimson")
  1273. ball0.Size = Vector3.new(1,1,1)
  1274. ball0mesh = Instance.new("SpecialMesh",ball0)
  1275. ball0mesh.MeshType = "Sphere"
  1276. ball0mesh.Scale = Vector3.new(1,1,1)
  1277. ballweld = Instance.new("Weld",model)
  1278. ballweld.Part0 = torso
  1279. ballweld.Part1 = ball0
  1280.  
  1281.  
  1282.  
  1283.  
  1284. for i = 1,15 do
  1285. wait(0.1)
  1286. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1287. part2.Size = NumberSequence.new(15)
  1288. for i = 1 , 3 do
  1289. wait()
  1290. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1291.  
  1292. end
  1293.  
  1294. wait(0.1)
  1295. part2.Size = NumberSequence.new(8)
  1296. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1297. ball0mesh.Scale = Vector3.new(1,1,1)
  1298.  
  1299. end
  1300.  
  1301. hum.WalkSpeed = 16
  1302. Muss.Volume = 8
  1303.  
  1304.  
  1305. Charging = true
  1306. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1307. function FDebris()
  1308. repeat
  1309. local p = Instance.new('Part',Torso)
  1310. p.formFactor = 'Custom'
  1311. p.Size = Vector3.new(1,1,1)
  1312. p.BrickColor = BrickColor.new("Crimson")
  1313. p.CanCollide = false
  1314. p.Transparency = 0.2
  1315. p.Anchored = true
  1316. p.Locked=true
  1317. p.Material = "Neon"
  1318. s = math.random(1,40)/10
  1319. local m = Instance.new("BlockMesh",p)
  1320. m.Scale = Vector3.new(s,s,s)
  1321. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1322. --[[coroutine.wrap(function()
  1323. wait(2)
  1324. while Charging == true do
  1325. wait(2)
  1326. GroundWave1()
  1327. wait(2)
  1328. end
  1329. end)()]]--
  1330.  
  1331. spawn(function()
  1332. while rs:wait() do
  1333. if p.Transparency >= 1 then p:Destroy() break end
  1334. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1335. p.Transparency = p.Transparency+0.01
  1336. end
  1337. end)
  1338. wait(.3)
  1339. until Charging == false
  1340. end
  1341.  
  1342.  
  1343. spawn(function()
  1344. while wait(.01)
  1345. do
  1346. FDebris()
  1347. end
  1348. end)
  1349.  
  1350.  
  1351.  
  1352. FloatPart = function()
  1353. local Part = Instance.new('Part',Torso)
  1354. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1355. Part.Anchored = true
  1356. Part.Material = 'Neon'
  1357. Part.CanCollide = false
  1358. Part.BrickColor = BrickColor.new("Crimson")
  1359. local Mesh = Instance.new('SpecialMesh',Part)
  1360. Mesh.Scale = Vector3.new(4,4,.2)
  1361. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1362. Mesh.VertexColor = Vector3.new(0,170,255)
  1363. spawn(function()
  1364. for i = 1,30 do
  1365. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1366. Part.Transparency = Part.Transparency + .035
  1367. game["Run Service"].RenderStepped:wait()
  1368. end
  1369. Part:Destroy()
  1370. end)
  1371. end;
  1372.  
  1373. DubPart = function()
  1374. local Part = Instance.new('Part',Torso)
  1375. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1376. Part.Anchored = true
  1377. Part.CanCollide = false
  1378. Part.Material = 'Neon'
  1379. Part.BrickColor = BrickColor.new(SecondaryColor)
  1380. local Mesh = Instance.new('SpecialMesh',Part)
  1381. Mesh.Scale = Vector3.new(7,7,.2)
  1382. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1383. Mesh.VertexColor = Vector3.new(0,170,255)
  1384. spawn(function()
  1385. for i = 1,30 do
  1386. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1387. Part.Transparency = Part.Transparency + .035
  1388. game["Run Service"].RenderStepped:wait()
  1389. end
  1390. Part:Destroy()
  1391. end)
  1392. end;
  1393.  
  1394. Fade = function(Item,t)
  1395. spawn(function()
  1396. for i = 1,20 do
  1397. Item.Transparency = Item.Transparency + .05
  1398. if t then
  1399. wait(t)
  1400. else
  1401. wait()
  1402. end
  1403. end
  1404. Item:Destroy()
  1405. end)
  1406. end
  1407.  
  1408. Particle = function(PrimaryColor)
  1409. local Part = Instance.new('Part',Torso)
  1410. Part.BrickColor = BrickColor.new(PrimaryColor)
  1411. Part.Anchored = true
  1412. Part.Transparency = .3
  1413. Part.CanCollide = false
  1414. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1415. local Mesh = Instance.new('BlockMesh',Part)
  1416. Mesh.Scale = Vector3.new(.05,.1,.1)
  1417. spawn(function()
  1418. for i = 1,40 do
  1419. Part.Transparency = Part.Transparency + .0125
  1420. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1421. game["Run Service"].RenderStepped:wait()
  1422. end
  1423. Part:Destroy()
  1424. end)
  1425. end;
  1426.  
  1427. --[[spawn(function()
  1428. while wait() do
  1429. wait(.05)
  1430. FloatPart()
  1431. wait(.08)
  1432. FloatPart()
  1433. wait(.05)
  1434. DubPart()
  1435. wait(.08)
  1436. end
  1437. end)]]
  1438.  
  1439. game["Run Service"].RenderStepped:connect(function(_)
  1440. Particle("Bright red")
  1441. Particle("Really red")
  1442. Particle("Crimson")
  1443. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1444. end)
  1445.  
  1446.  
  1447.  
  1448.  
  1449.  
  1450.  
  1451.  
  1452.  
  1453.  
  1454.  
  1455.  
  1456.  
  1457.  
  1458.  
  1459.  
  1460.  
  1461. function FindNearestTorso(Position,Distance,SinglePlayer)
  1462. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1463. local List = {}
  1464. for i,v in pairs(workspace:GetChildren())do
  1465. if v:IsA("Model")then
  1466. if v:findFirstChild("Torso")then
  1467. if v ~= char then
  1468. if(v.Torso.Position -Position).magnitude <= Distance then
  1469. table.insert(List,v)
  1470. end
  1471. end
  1472. end
  1473. end
  1474. end
  1475. return List
  1476. end
  1477.  
  1478.  
  1479.  
  1480.  
  1481. vt = Vector3.new
  1482.  
  1483.  
  1484.  
  1485. local player = game.Players.LocalPlayer
  1486. local pchar = player.Character
  1487. local mouse = player:GetMouse()
  1488. local cam = workspace.CurrentCamera
  1489.  
  1490. local rad = math.rad
  1491. bodyparts = {}
  1492. local keysDown = {}
  1493. local flySpeed = 0
  1494. local MAX_FLY_SPEED = 150
  1495.  
  1496. local canFly = false
  1497. local flyToggled = false
  1498.  
  1499. local forward, side = 0, 0
  1500. local lastForward, lastSide = 0, 0
  1501.  
  1502. local floatBP = Instance.new("BodyPosition")
  1503. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1504. local flyBV = Instance.new("BodyVelocity")
  1505. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1506. local turnBG = Instance.new("BodyGyro")
  1507. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1508.  
  1509. mouse.KeyDown:connect(function(key)
  1510. keysDown[key] = true
  1511.  
  1512. if key == "f" then
  1513. flyToggled = not flyToggled
  1514.  
  1515. if not flyToggled then
  1516. stanceToggle = "Normal"
  1517. floatBP.Parent = nil
  1518. flyBV.Parent = nil
  1519. turnBG.Parent = nil
  1520. root.Velocity = Vector3.new()
  1521. pchar.Humanoid.PlatformStand = false
  1522. end
  1523. end
  1524.  
  1525. end)
  1526. mouse.KeyUp:connect(function(key)
  1527. keysDown[key] = nil
  1528. end)
  1529.  
  1530. local function updateFly()
  1531.  
  1532.  
  1533.  
  1534.  
  1535. if not flyToggled then return end
  1536.  
  1537. lastForward = forward
  1538. lastSide = side
  1539.  
  1540. forward = 0
  1541. side = 0
  1542.  
  1543. if keysDown.w then
  1544. forward = forward + 1
  1545. end
  1546. if keysDown.s then
  1547. forward = forward - 1
  1548. end
  1549. if keysDown.a then
  1550. side = side - 1
  1551. end
  1552. if keysDown.d then
  1553. side = side + 1
  1554. end
  1555.  
  1556. canFly = (forward ~= 0 or side ~= 0)
  1557.  
  1558. if canFly then
  1559. stanceToggle = "Floating"
  1560. turnBG.Parent = root
  1561. floatBP.Parent = nil
  1562. flyBV.Parent = root
  1563.  
  1564. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1565. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1566. else
  1567. floatBP.position = root.Position
  1568. floatBP.Parent = root
  1569.  
  1570. flySpeed = flySpeed - 1
  1571. if flySpeed < 0 then flySpeed = 0 end
  1572. end
  1573.  
  1574. local camCF = cam.CoordinateFrame
  1575. local in_forward = canFly and forward or lastForward
  1576. local in_side = canFly and side or lastSide
  1577.  
  1578. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1579.  
  1580. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1581. end
  1582.  
  1583. game:service'RunService'.RenderStepped:connect(function()
  1584. if flyToggled then
  1585. pchar.Humanoid.PlatformStand = true
  1586. end
  1587. updateFly()
  1588. end)
  1589.  
  1590.  
  1591.  
  1592. mouse.KeyDown:connect(function(key)
  1593. if key == "b" then
  1594. hum.WalkSpeed = 0
  1595. if Debounces.CanAttack == true then
  1596. Debounces.CanAttack = false
  1597. Debounces.NoIdl = true
  1598. Debounces.on = true
  1599. v = Instance.new("Sound")
  1600. v.SoundId = "http://www.roblox.com/asset/?id=616576437"
  1601. v.SoundId = "http://www.roblox.com/asset/?id=306225095"
  1602. v.Parent = char
  1603. v.Looped = false
  1604. v.Pitch = 1
  1605. v.Volume = 3000
  1606. wait(0.01)
  1607. v:Play()
  1608. wait()
  1609. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1610. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1611. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1612. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1613. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1614. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1615. if Debounces.on == false then
  1616. end
  1617. wait()
  1618. end
  1619. wait()
  1620.  
  1621.  
  1622. local function Shockwave7()
  1623. local ENERGY = Instance.new("Part", Char)
  1624. ENERGY.Name = "ENERGY"
  1625. ENERGY.CanCollide = false
  1626. ENERGY.BrickColor = BrickColor.new("Really red")
  1627. ENERGY.Transparency = 0.2
  1628. ENERGY.TopSurface = 0
  1629. ENERGY.BottomSurface = 0
  1630. ENERGY.Anchored = true
  1631. local cm = Instance.new("CylinderMesh", ENERGY)
  1632. cm.Scale = Vector3.new(1, 20, 1)
  1633. ENERGY.Size = Vector3.new(5, 20, 5)
  1634. ENERGY.CFrame = char.Torso.CFrame
  1635. ENERGY.Touched:connect(function(hit)
  1636. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1637. local Occlude = true
  1638. local NotOccludes = {
  1639. char.Name;
  1640. "Wings";
  1641. "Scythe";
  1642. "Thingy";
  1643. "Thingy2"; -- put all of the names in a table pls
  1644. }
  1645. for i,v in pairs(NotOccludes) do
  1646. if hit.Parent.Name == v then
  1647. Occlude = false
  1648. end
  1649. end
  1650. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1651. if Occlude then
  1652. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1653. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1654. end
  1655. end
  1656. end)
  1657. for i = 1, 50 do
  1658. ENERGY.CFrame = char.Torso.CFrame
  1659. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1660. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1661. wait()
  1662. end
  1663. ENERGY:Destroy()
  1664. end
  1665. Shockwave7()
  1666.  
  1667.  
  1668. pt=Instance.new('Part',torso)
  1669. pt.Anchored=true
  1670. pt.CanCollide=false
  1671. pt.Locked = true
  1672. pt.FormFactor='Custom'
  1673. pt.Size=Vector3.new(1,1,1)
  1674. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1675. pt.Transparency=.6
  1676. pt.BrickColor=BrickColor.new('Crimson')
  1677. msh=Instance.new('SpecialMesh',pt)
  1678. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1679. msh.Scale=Vector3.new(8,4,8)
  1680. pt2=pt:clone()
  1681. pt2.Parent = torso
  1682. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1683. pt2.BrickColor=BrickColor.new("Really red")
  1684. msh2=msh:clone()
  1685. msh2.Parent=pt2
  1686. msh2.Scale=Vector3.new(10,5,10)
  1687.  
  1688. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1689. bl = Instance.new("Part", char)
  1690. bl.Locked = true
  1691. bl.Name = "Shell"
  1692. bl.BrickColor = BrickColor.new("Crimson")
  1693. bl.Anchored = true
  1694. bl.CanCollide = false
  1695. bl.Transparency = 0
  1696. bl.Reflectance = 0
  1697. bl.BottomSurface = 0
  1698. bl.TopSurface = 0
  1699. bl.Shape = 0
  1700. blm = Instance.new("SpecialMesh",bl)
  1701. blm.MeshType = "Sphere"
  1702. blm.Scale = Vector3.new(1,1,1)
  1703. blm.MeshId = "rbxassetid://9982590"
  1704.  
  1705. coroutine.resume(coroutine.create(function()
  1706. for i=1, math.huge, 4 do
  1707. rs:wait()
  1708. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1709. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1710. bl.Transparency = bl.Transparency + 0.005
  1711. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1712. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1713. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1714. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1715. end
  1716. end))
  1717.  
  1718. for i = 1, 15 do
  1719. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1720. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1721. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1722. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1723. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1724. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1725. if Debounces.on == false then
  1726. break
  1727. end
  1728. wait()
  1729. end
  1730. for i = 1, 15 do
  1731. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1732. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1733. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1734. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1735. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1736. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1737. if Debounces.on == false then
  1738. break
  1739. end
  1740. wait()
  1741. end
  1742. for i = 1, 15 do
  1743. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1744. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1745. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1746. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1747. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1748. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1749. if Debounces.on == false then
  1750. break
  1751. end
  1752. wait()
  1753. end
  1754. for i = 1, 15 do
  1755. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1756. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1757. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1758. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1759. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1760. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1761. if Debounces.on == false then
  1762. break
  1763. end
  1764. wait()
  1765. end
  1766. for i = 1, 15 do
  1767. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1768. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1769. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1770. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1771. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1772. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1773. if Debounces.on == false then
  1774. break
  1775. end
  1776. wait()
  1777. end
  1778. for i = 1, 10 do
  1779. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1780. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1781. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1782. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1783. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1784. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1785. if Debounces.on == false then
  1786. break
  1787. end
  1788. wait()
  1789. end
  1790. wait(1.4)
  1791. Debounces.NoIdl = false
  1792. hum.WalkSpeed = 5
  1793. Debounces.on = false
  1794. wait()
  1795. if Debounces.CanAttack == false then
  1796. Debounces.CanAttack = true
  1797. v:Destroy()
  1798. bl:Destroy()
  1799. blm:Destroy()
  1800. pt:Destroy()
  1801. pt2:Destroy()
  1802. msh:Destroy()
  1803. msh2:Destroy()
  1804. end
  1805. end
  1806. end)
  1807.  
  1808.  
  1809.  
  1810.  
  1811.  
  1812. local grabbed = false
  1813. local cf = CFrame.new
  1814. local mr = math.rad
  1815. local angles = CFrame.Angles
  1816. local ud = UDim2.new
  1817. local c3 = Color3.new
  1818. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1819. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1820. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1821. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1822.  
  1823. clerp = function(a, b, t)
  1824. return a:lerp(b, t)
  1825. end
  1826.  
  1827. local RbxUtility = LoadLibrary("RbxUtility")
  1828. local Create = RbxUtility.Create
  1829. RemoveOutlines = function(part)
  1830. part.TopSurface = 10
  1831. end
  1832.  
  1833. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1834. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1835. RemoveOutlines(Part)
  1836. return Part
  1837. end
  1838.  
  1839. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1840. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1841. if Mesh == "SpecialMesh" then
  1842. Msh.MeshType = MeshType
  1843. Msh.MeshId = MeshId
  1844. end
  1845. return Msh
  1846. end
  1847.  
  1848.  
  1849.  
  1850.  
  1851.  
  1852.  
  1853.  
  1854. ArtificialHB = Instance.new("BindableEvent", script)
  1855. ArtificialHB.Name = "Heartbeat"
  1856. script:WaitForChild("Heartbeat")
  1857. frame = 0.033333333333333
  1858. tf = 0
  1859. allowframeloss = false
  1860. tossremainder = false
  1861. lastframe = tick()
  1862. script.Heartbeat:Fire()
  1863. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1864. tf = tf + s
  1865. if frame <= tf then
  1866. if allowframeloss then
  1867. script.Heartbeat:Fire()
  1868. lastframe = tick()
  1869. else
  1870. for i = 1, math.floor(tf / frame) do
  1871. script.Heartbeat:Fire()
  1872. end
  1873. lastframe = tick()
  1874. end
  1875. if tossremainder then
  1876. tf = 0
  1877. else
  1878. tf = tf - frame * math.floor(tf / frame)
  1879. end
  1880. end
  1881. end
  1882. )
  1883. swait = function(num)
  1884. if num == 0 or num == nil then
  1885. ArtificialHB.Event:wait()
  1886. else
  1887. for i = 0, num do
  1888. ArtificialHB.Event:wait()
  1889. end
  1890. end
  1891. end
  1892.  
  1893.  
  1894.  
  1895.  
  1896.  
  1897.  
  1898.  
  1899.  
  1900.  
  1901. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  1902. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  1903. return Weld
  1904. end
  1905.  
  1906. rayCast = function(Position, Direction, Range, Ignore)
  1907. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1908. end
  1909.  
  1910. CreateSound = function(id, par, vol, pit)
  1911. coroutine.resume(coroutine.create(function()
  1912. local sou = Instance.new("Sound", par or workspace)
  1913. sou.Volume = vol
  1914. sou.Pitch = pit or 1
  1915. sou.SoundId = id
  1916. swait()
  1917. sou:play()
  1918. game:GetService("Debris"):AddItem(sou, 6)
  1919. end
  1920. ))
  1921. end
  1922.  
  1923. local getclosest = function(obj, distance)
  1924. local last, lastx = distance + 1, nil
  1925. for i,v in pairs(workspace:GetChildren()) do
  1926. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  1927. local t = v.Torso
  1928. local dist = t.Position - obj.Position.magnitude
  1929. if dist <= distance and dist < last then
  1930. last = dist
  1931. lastx = v
  1932. end
  1933. end
  1934. end
  1935. return lastx
  1936. end
  1937.  
  1938. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1939. if hit.Parent == nil then
  1940. return
  1941. end
  1942. local h = hit.Parent:FindFirstChild("Humanoid")
  1943. for _,v in pairs(hit.Parent:children()) do
  1944. if v:IsA("Humanoid") then
  1945. h = v
  1946. end
  1947. end
  1948. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  1949. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1950. return
  1951. end
  1952. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  1953. game:GetService("Debris"):AddItem(c, 0.5)
  1954. if HitSound ~= nil and HitPitch ~= nil then
  1955. CreateSound(HitSound, hit, 1, HitPitch)
  1956. end
  1957. local Damage = math.random(minim, maxim)
  1958. local blocked = false
  1959. local block = hit.Parent:findFirstChild("Block")
  1960. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1961. blocked = true
  1962. block.Value = block.Value - 1
  1963. rint(block.Value)
  1964. end
  1965. if blocked == false then
  1966. h.Health = h.Health - Damage
  1967. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1968. else
  1969. h.Health = h.Health - Damage / 2
  1970. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1971. end
  1972. if Type == "Knockdown" then
  1973. local hum = hit.Parent.Humanoid
  1974. hum.PlatformStand = true
  1975. coroutine.resume(coroutine.create(function(HHumanoid)
  1976. swait(1)
  1977. HHumanoid.PlatformStand = false
  1978. end
  1979. ), hum)
  1980. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1981. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  1982. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  1983. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1984. game:GetService("Debris"):AddItem(rl, 0.5)
  1985. else
  1986. do
  1987. if Type == "Debuff" then
  1988. print'hi'
  1989. else
  1990. if Type == "Up" then
  1991. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  1992. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1993. else
  1994. do
  1995. if Type == "DarkUp" then
  1996. coroutine.resume(coroutine.create(function()
  1997. for i = 0, 1, 0.1 do
  1998. swait()
  1999. BlockEffect(BrickColor.new("Really red"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2000. end
  2001. end
  2002. ))
  2003. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2004. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2005. else
  2006. do
  2007. if Type == "Snare" then
  2008. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2009. game:GetService("Debris"):AddItem(bp, 1)
  2010. else
  2011. do
  2012. if Type == "Freeze" then
  2013. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2014. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2015. hit.Parent.Torso.Anchored = true
  2016. coroutine.resume(coroutine.create(function(Part)
  2017. swait(1.5)
  2018. Part.Anchored = false
  2019. end), hit.Parent.Torso)
  2020. game:GetService("Debris"):AddItem(BodPos, 3)
  2021. game:GetService("Debris"):AddItem(BodGy, 3)
  2022. end
  2023. do
  2024. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2025. game:GetService("Debris"):AddItem(debounce, Delay)
  2026. c = Instance.new("ObjectValue")
  2027. c.Name = "creator"
  2028. c.Value = Player
  2029. c.Parent = h
  2030. game:GetService("Debris"):AddItem(c, 0.5)
  2031. end
  2032. end
  2033. end
  2034. end
  2035. end
  2036. end
  2037. end
  2038. end
  2039. end
  2040. end
  2041. end
  2042. end
  2043.  
  2044. ShowDamage = function(Pos, Text, Time, Color)
  2045. local Rate = 0.033333333333333
  2046. if not Pos then
  2047. local Pos = Vector3.new(0, 0, 0)
  2048. end
  2049. local Text = Text or ""
  2050. local Time = Time or 2
  2051. if not Color then
  2052. local Color = Color3.new(1, 0, 1)
  2053. end
  2054. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2055. EffectPart.Anchored = true
  2056. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2057. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2058. game.Debris:AddItem(EffectPart, Time + 0.1)
  2059. EffectPart.Parent = game:GetService("Workspace")
  2060. delay(0, function()
  2061. local Frames = Time / Rate
  2062. for Frame = 1, Frames do
  2063. wait(Rate)
  2064. local Percent = Frame / Frames
  2065. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2066. TextLabel.TextTransparency = Percent
  2067. end
  2068. if EffectPart and EffectPart.Parent then
  2069. EffectPart:Destroy()
  2070. end
  2071. end
  2072. )
  2073. end
  2074.  
  2075. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2076. for _,c in pairs(workspace:children()) do
  2077. local hum = c:findFirstChild("Humanoid")
  2078. if hum ~= nil then
  2079. local head = c:findFirstChild("Torso")
  2080. if head ~= nil then
  2081. local targ = head.Position - Part.Position
  2082. local mag = targ.magnitude
  2083. if mag <= magni and c.Name ~= Player.Name then
  2084. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2085. end
  2086. end
  2087. end
  2088. end
  2089. end
  2090.  
  2091.  
  2092.  
  2093.  
  2094.  
  2095. local effect = Instance.new("Model", Char)
  2096. effect.Name = "Effects"
  2097.  
  2098.  
  2099.  
  2100.  
  2101.  
  2102. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2103. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2104. prt.Anchored = true
  2105. prt.CFrame = cframe
  2106. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2107. game:GetService("Debris"):AddItem(prt, 10)
  2108. if Type == 1 or Type == nil then
  2109. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2110. else
  2111. if Type == 2 then
  2112. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2113. end
  2114. end
  2115. end
  2116.  
  2117.  
  2118.  
  2119.  
  2120. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2121. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2122. prt.Anchored = true
  2123. prt.CFrame = cframe
  2124. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2125. game:GetService("Debris"):AddItem(prt, 10)
  2126. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2127. end
  2128.  
  2129.  
  2130.  
  2131. local grabbing = false
  2132. WindFloor = function()
  2133.  
  2134. end
  2135.  
  2136.  
  2137.  
  2138. bc = BrickColor.new
  2139. function WindFloor2()
  2140. local shur = Instance.new("Part",char)
  2141. local gahd = Instance.new("Sound",shur)
  2142. gahd.SoundId = "rbxassetid://402981977"
  2143. gahd.Volume = 5
  2144. gahd.Pitch = 0.75
  2145. gahd:Play()
  2146. shur.Transparency = 1
  2147. shur.Material = "Neon"
  2148. shur.BrickColor = bc("Crimson")
  2149. shur.Anchored = true
  2150. shur.CFrame = mouse.Hit
  2151. shur.Rotation = vt(0,math.random(-500,500),0)
  2152. shur.Size = vt(1,0.2,1)
  2153. shur.CanCollide = false
  2154. local dec = Instance.new("Decal",shur)
  2155. dec.Texture = symbolimg
  2156. dec.Face = "Top"
  2157. local dec2 = dec:Clone()
  2158. dec2.Parent = shur
  2159. dec2.Face = "Bottom"
  2160. local Meshshur = Instance.new("CylinderMesh",shur)
  2161. Meshshur.Scale = vt(0,1,0)
  2162. local value1 = 1*2.25
  2163. for i = 0, 50 do
  2164. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2165. value1 = value1 - 0.015*2.25
  2166. wait(0)
  2167. end
  2168. local spart = Instance.new("Part",char)
  2169. local tick = Instance.new("Sound",spart)
  2170. tick.SoundId = "rbxassetid://414516914"
  2171. tick.Volume = 2.5
  2172. tick.Pitch = 0.45
  2173. tick:Play()
  2174. spart.Size = vt(1,1,1)
  2175. spart.BrickColor = BrickColor.new("Crimson")
  2176. spart.Transparency = 0.1
  2177. spart.Anchored = true
  2178. spart.CanCollide = false
  2179. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2180. local expld = Instance.new("Explosion", spart)
  2181. expld.BlastRadius = 27.5
  2182. expld.Position = spart.Position
  2183. local mesh = Instance.new("SpecialMesh",spart)
  2184. mesh.MeshType = "FileMesh"
  2185. mesh.Scale = vt(1,0.01,1)
  2186. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2187. local parz = spart:Clone()
  2188. local mshe = parz.Mesh
  2189. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2190. parz.CFrame = spart.CFrame
  2191. parz.Parent = char
  2192. local par2 = spart:Clone()
  2193. local msh = par2.Mesh
  2194. par2.Mesh.MeshType = "Sphere"
  2195. par2.Material = "Neon"
  2196. par2.CFrame = spart.CFrame
  2197. par2.BrickColor = BrickColor.new("Crimson")
  2198. par2.Parent = char
  2199. local par3 = spart:Clone()
  2200. local msh3 = par2.Mesh
  2201. msh3.Scale = vt(15,0,15)
  2202. par3.Mesh.MeshType = "Sphere"
  2203. par3.Material = "Neon"
  2204. par3.CFrame = spart.CFrame
  2205. par3.BrickColor = BrickColor.new("Crimson")
  2206. par3.Parent = char
  2207. for i = 0, 150 do
  2208. spart.Transparency = spart.Transparency + 0.01
  2209. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2210. spart.Position = spart.Position
  2211. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2212. par2.Transparency = par2.Transparency + 0.01
  2213. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2214. par2.Position = par2.Position
  2215. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2216. par3.Transparency = par2.Transparency + 0.05
  2217. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2218. par3.Position = par2.Position
  2219. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2220. parz.Transparency = par2.Transparency + 0.01
  2221. mshe.Scale = msh.Scale + vt(4,1,4)
  2222. parz.Position = parz.Position
  2223. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2224. wait(0)
  2225. end
  2226. for i = 0, 100 do
  2227. dec.Transparency = dec.Transparency + 0.015
  2228. dec2.Transparency = dec.Transparency
  2229. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2230. value1 = value1 - 0.015*2.25
  2231. wait(0)
  2232. end
  2233. shur:Destroy()
  2234. par2:Destroy()
  2235. spart:Destroy()
  2236. end
  2237.  
  2238.  
  2239.  
  2240.  
  2241.  
  2242.  
  2243.  
  2244. function BlastStorm()
  2245.  
  2246. local lag = Instance.new("Sound", workspace)
  2247. lag.SoundId = "rbxassetid://752783199"
  2248. lag.Volume = 20000
  2249. lag.Pitch = 1
  2250. lag:Play()
  2251. wait(0)
  2252. local ff = Instance.new("ForceField",char)
  2253. local shur = Instance.new("Part",char)
  2254. local gahd = Instance.new("Sound",char)
  2255. gahd.SoundId = "rbxassetid://402981977"
  2256. gahd.Volume = 2.5
  2257. gahd.Pitch = 0.6
  2258. gahd:Play()
  2259. shur.Transparency = 1
  2260. shur.Material = "Neon"
  2261. shur.BrickColor = bc("Crimson")
  2262. shur.Anchored = true
  2263. shur.CFrame = mouse.Hit
  2264. shur.Size = vt(1,0.2,1)
  2265. shur.CanCollide = false
  2266. local dec = Instance.new("Decal",shur)
  2267. dec.Texture = symbolimg
  2268. dec.Face = "Top"
  2269. local dec2 = dec:Clone()
  2270. dec2.Parent = shur
  2271. dec2.Face = "Bottom"
  2272. local Meshshur = Instance.new("CylinderMesh",shur)
  2273. Meshshur.Scale = vt(0,1,0)
  2274. local value1 = 1*12.5
  2275. for i = 0, 50 do
  2276. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2277. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2278. value1 = value1 - 0.015*12.5
  2279. wait(0)
  2280. end
  2281.  
  2282. wait(0)
  2283. local spart = Instance.new("Part",char)
  2284. local tick = Instance.new("Sound",char)
  2285. tick.SoundId = "rbxassetid://414516914"
  2286. tick.Volume = 2.5
  2287. tick.Pitch = 0.4
  2288. tick:Play()
  2289. local tickz = Instance.new("Sound",char)
  2290. tickz.SoundId = "rbxassetid://435742675"
  2291. tickz.Volume = 1
  2292. tickz.Pitch = 1
  2293. tickz:Play()
  2294. local tickr = Instance.new("Sound",char)
  2295. tickr.SoundId = "rbxassetid://435742675"
  2296. tickr.Volume = 2.5
  2297. tickr.Pitch = 0.5
  2298. tickr:Play()
  2299. local tickel = Instance.new("Sound",char)
  2300. tickel.SoundId = "rbxassetid://2248511"
  2301. tickel.Volume = 3
  2302. tickel.Pitch = 0.2
  2303. tickel:Play()
  2304. spart.Size = vt(1,1,1)
  2305. spart.BrickColor = BrickColor.new("Crimson")
  2306. spart.Transparency = 0.1
  2307. spart.Anchored = true
  2308. spart.CanCollide = false
  2309. spart.CFrame = mouse.Hit
  2310. local expld = Instance.new("Explosion", spart)
  2311. expld.BlastRadius = 500000
  2312. expld.Position = spart.Position
  2313. local mesh = Instance.new("SpecialMesh",spart)
  2314. mesh.MeshType = "FileMesh"
  2315. mesh.Scale = vt(1,0.01,1)
  2316. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2317. local parz = spart:Clone()
  2318. local mshe = parz.Mesh
  2319. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2320. parz.CFrame = spart.CFrame
  2321. parz.Parent = char
  2322. local par2 = spart:Clone()
  2323. local msh = par2.Mesh
  2324. par2.Mesh.MeshType = "Sphere"
  2325. par2.Material = "Neon"
  2326. par2.CFrame = spart.CFrame
  2327. par2.BrickColor = BrickColor.new("Crimson")
  2328. par2.Parent = char
  2329. for i = 0, 200 do
  2330. spart.Transparency = spart.Transparency + 0.005
  2331. mesh.Scale = mesh.Scale + vt(10,1,10)
  2332. spart.Position = spart.Position
  2333. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2334. par2.Transparency = par2.Transparency + 0.005
  2335. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2336. par2.Position = par2.Position
  2337. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2338. parz.Transparency = par2.Transparency + 0.005
  2339. mshe.Scale = msh.Scale + vt(6,1,6)
  2340. parz.Position = parz.Position
  2341. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2342. wait(0)
  2343. end
  2344. ff:Destroy()
  2345. for i = 0, 100 do
  2346. dec.Transparency = dec.Transparency + 0.015
  2347. dec2.Transparency = dec.Transparency
  2348. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2349. value1 = value1 - 0.015*12.5
  2350. wait(0)
  2351. end
  2352. shur:Destroy()
  2353. par2:Destroy()
  2354. spart:Destroy()
  2355. tick:Destroy()
  2356. tickr:Destroy()
  2357. tickz:Destroy()
  2358. tickel:Destroy()
  2359. end
  2360.  
  2361.  
  2362.  
  2363.  
  2364.  
  2365.  
  2366.  
  2367.  
  2368. local maincolor = Color3.new(255/0/0)
  2369.  
  2370.  
  2371.  
  2372. function noobyisscripter()
  2373. local hitted = false
  2374. local valuesize = 5
  2375. local lb = Instance.new("Part")
  2376. lb.Parent = char
  2377. lb.Material = "Neon"
  2378. lb.BrickColor = BrickColor.new(maincolor)
  2379. lb.CanCollide = false
  2380. lb.Shape = "Ball"
  2381. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2382. lb.Anchored = false
  2383. lb.Size = vt(1,1,1)
  2384. local thing = Instance.new("SpecialMesh",lb)
  2385. thing.MeshType = "Sphere"
  2386. local trail = Instance.new("ParticleEmitter",lb)
  2387. trail.Texture = "rbxassetid://296874871"
  2388. trail.LightEmission = 0.95
  2389. trail.Color = ColorSequence.new(maincolor)
  2390. trail.Rate = 10000
  2391. trail.Lifetime = NumberRange.new(1.5)
  2392. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2393. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2394. trail.Speed = NumberRange.new(0,0)
  2395. trail.RotSpeed = NumberRange.new(-500,500)
  2396. local bv = Instance.new("BodyVelocity")
  2397. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2398. bv.velocity = mouse.Hit.lookVector *100
  2399. bv.Parent = lb
  2400. wait(0.1)
  2401. pewdiepie=lb.Touched:connect(function(hit)
  2402. if hitted == false then
  2403. local sd = Instance.new("Sound",lb)
  2404. sd.SoundId = "rbxassetid://138210320"
  2405. sd.Volume = 2.5
  2406. sd:Play()
  2407. hitted = true
  2408. trail.Rate = 0
  2409. lb.Anchored = true
  2410. local explosion = Instance.new("Explosion",lb)
  2411. explosion.BlastRadius = 10
  2412. explosion.Position = lb.Position
  2413. local ex = Instance.new("ParticleEmitter",lb)
  2414. ex.Texture = "rbxassetid://296874871"
  2415. ex.LightEmission = 0.95
  2416. ex.Color = ColorSequence.new(maincolor)
  2417. ex.Rate = 10000
  2418. ex.Lifetime = NumberRange.new(1.75)
  2419. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2420. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2421. ex.Speed = NumberRange.new(25,45)
  2422. ex.VelocitySpread = 90000
  2423. ex.RotSpeed = NumberRange.new(-500,500)
  2424. for i = 0, 19 do
  2425. wait()
  2426. valuesize = valuesize - 0.25
  2427. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2428. end
  2429. ex.Rate = 0
  2430. for i = 0, 9 do
  2431. wait()
  2432. lb.Transparency = lb.Transparency + 0.1
  2433. end
  2434. wait(5)
  2435. lb:Destroy()
  2436. end
  2437. end)
  2438. end
  2439.  
  2440.  
  2441. mouse.KeyDown:connect(function(key)
  2442. if key == "g" then
  2443. if Debounces.CanAttack == true then
  2444. Debounces.CanAttack = false
  2445. Debounces.on = true
  2446. Debounces.NoIdl = true
  2447. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2448. shot1 = Instance.new("Sound",Torso)
  2449. shot1.SoundId = "rbxassetid://440145570"
  2450. shot1.Looped = false
  2451. shot1.Pitch = 3
  2452. shot1.Volume = 400
  2453. shot1:Play()
  2454. Debounces.RPunch = true
  2455. Debounces.LPunch = true
  2456. Debounces.ks = true
  2457. Debounces.ks2 = true
  2458. for i = 1, 3 do
  2459. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2460. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2461. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2462. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2463. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2464. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2465. if Debounces.on == false then break end
  2466. wait()
  2467. end
  2468. shot1 = Instance.new("Sound",Torso)
  2469. shot1.SoundId = "rbxassetid://440145570"
  2470. shot1.Looped = false
  2471. shot1.Pitch = 3
  2472. shot1.Volume = 400
  2473. shot1:Play()
  2474. wait(0.5)
  2475. noobyisscripter()
  2476. for i = 1, 3 do
  2477. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2478. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2479. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2480. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2481. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2482. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2483. if Debounces.on == false then break end
  2484. wait()
  2485. end
  2486. shot1 = Instance.new("Sound",Torso)
  2487. shot1.SoundId = "rbxassetid://440145570"
  2488. shot1.Looped = false
  2489. shot1.Pitch = 3
  2490. shot1.Volume = 400
  2491. shot1:Play()
  2492. wait(0.5)
  2493. noobyisscripter()
  2494. for i = 1, 3 do
  2495. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2496. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2497. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2498. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2499. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2500. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2501. if Debounces.on == false then break end
  2502. wait()
  2503. end
  2504. shot1 = Instance.new("Sound",Torso)
  2505. shot1.SoundId = "rbxassetid://440145570"
  2506. shot1.Looped = false
  2507. shot1.Pitch = 3
  2508. shot1.Volume = 400
  2509. shot1:Play()
  2510. wait(0.5)
  2511. noobyisscripter()
  2512. for i = 1, 3 do
  2513. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2514. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2515. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2516. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2517. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2518. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2519. if Debounces.on == false then break end
  2520. wait()
  2521. end
  2522. shot1 = Instance.new("Sound",Torso)
  2523. shot1.SoundId = "rbxassetid://440145570"
  2524. shot1.Looped = false
  2525. shot1.Pitch = 3
  2526. shot1.Volume = 400
  2527. shot1:Play()
  2528. wait(0.5)
  2529. noobyisscripter()
  2530. for i = 1, 3 do
  2531. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2532. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2533. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2534. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2535. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2536. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2537. if Debounces.on == false then break end
  2538. wait()
  2539. end
  2540. shot1 = Instance.new("Sound",Torso)
  2541. shot1.SoundId = "rbxassetid://440145570"
  2542. shot1.Looped = false
  2543. shot1.Pitch = 3
  2544. shot1.Volume = 400
  2545. shot1:Play()
  2546. wait(0.5)
  2547. noobyisscripter()
  2548. for i = 1, 3 do
  2549. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2550. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2551. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2552. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2553. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2554. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2555. if Debounces.on == false then break end
  2556. wait()
  2557. end
  2558. shot1 = Instance.new("Sound",Torso)
  2559. shot1.SoundId = "rbxassetid://440145570"
  2560. shot1.Looped = false
  2561. shot1.Pitch = 3
  2562. shot1.Volume = 400
  2563. shot1:Play()
  2564. wait(0.5)
  2565. noobyisscripter()
  2566. for i = 1, 3 do
  2567. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2568. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2569. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2570. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2571. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2572. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2573. if Debounces.on == false then break end
  2574. wait()
  2575. end
  2576. shot1 = Instance.new("Sound",Torso)
  2577. shot1.SoundId = "rbxassetid://440145570"
  2578. shot1.Looped = false
  2579. shot1.Pitch = 3
  2580. shot1.Volume = 400
  2581. shot1:Play()
  2582. wait(0.5)
  2583. noobyisscripter()
  2584. for i = 1, 3 do
  2585. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2586. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2587. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2588. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2589. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2590. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2591. if Debounces.on == false then break end
  2592. wait()
  2593. end
  2594. shot1 = Instance.new("Sound",Torso)
  2595. shot1.SoundId = "rbxassetid://440145570"
  2596. shot1.Looped = false
  2597. shot1.Pitch = 3
  2598. shot1.Volume = 400
  2599. shot1:Play()
  2600. wait(0.5)
  2601. noobyisscripter()
  2602. for i = 1, 3 do
  2603. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2604. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2605. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2606. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2607. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2608. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2609. if Debounces.on == false then break end
  2610. wait()
  2611. end
  2612. shot1 = Instance.new("Sound",Torso)
  2613. shot1.SoundId = "rbxassetid://440145570"
  2614. shot1.Looped = false
  2615. shot1.Pitch = 3
  2616. shot1.Volume = 400
  2617. shot1:Play()
  2618. wait(0.5)
  2619. noobyisscripter()
  2620. for i = 1, 3 do
  2621. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2622. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2623. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2624. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2625. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2626. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2627. if Debounces.on == false then break end
  2628. wait()
  2629. end
  2630. shot1 = Instance.new("Sound",Torso)
  2631. shot1.SoundId = "rbxassetid://440145570"
  2632. shot1.Looped = false
  2633. shot1.Pitch = 3
  2634. shot1.Volume = 400
  2635. shot1:Play()
  2636. wait(0.5)
  2637. noobyisscripter()
  2638. for i = 1, 3 do
  2639. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2640. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2641. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2642. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2643. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2644. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2645. if Debounces.on == false then break end
  2646. wait()
  2647. end
  2648. shot1 = Instance.new("Sound",Torso)
  2649. shot1.SoundId = "rbxassetid://440145570"
  2650. shot1.Looped = false
  2651. shot1.Pitch = 3
  2652. shot1.Volume = 400
  2653. shot1:Play()
  2654. wait(0.5)
  2655. noobyisscripter()
  2656. for i = 1, 3 do
  2657. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2658. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2659. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2660. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2661. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2662. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2663. if Debounces.on == false then break end
  2664. wait()
  2665. end
  2666. shot1 = Instance.new("Sound",Torso)
  2667. shot1.SoundId = "rbxassetid://440145570"
  2668. shot1.Looped = false
  2669. shot1.Pitch = 3
  2670. shot1.Volume = 400
  2671. shot1:Play()
  2672. wait(0.5)
  2673. noobyisscripter()
  2674. for i = 1, 3 do
  2675. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2676. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2677. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2678. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2679. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2680. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2681. if Debounces.on == false then break end
  2682. wait()
  2683. end
  2684. shot1 = Instance.new("Sound",Torso)
  2685. shot1.SoundId = "rbxassetid://440145570"
  2686. shot1.Looped = false
  2687. shot1.Pitch = 3
  2688. shot1.Volume = 400
  2689. shot1:Play()
  2690. wait(0.5)
  2691. noobyisscripter()
  2692. for i = 1, 3 do
  2693. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2694. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2695. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2696. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2697. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2698. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2699. if Debounces.on == false then break end
  2700. wait()
  2701. end
  2702. shot1 = Instance.new("Sound",Torso)
  2703. shot1.SoundId = "rbxassetid://440145570"
  2704. shot1.Looped = false
  2705. shot1.Pitch = 3
  2706. shot1.Volume = 400
  2707. shot1:Play()
  2708. wait(0.5)
  2709. noobyisscripter()
  2710. for i = 1, 3 do
  2711. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2712. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2713. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2714. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2715. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2716. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2717. if Debounces.on == false then break end
  2718. wait()
  2719. end
  2720. shot1 = Instance.new("Sound",Torso)
  2721. shot1.SoundId = "rbxassetid://440145570"
  2722. shot1.Looped = false
  2723. shot1.Pitch = 3
  2724. shot1.Volume = 400
  2725. shot1:Play()
  2726. wait(0.5)
  2727. noobyisscripter()
  2728. for i = 1, 3 do
  2729. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2730. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2731. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2732. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2733. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2734. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2735. if Debounces.on == false then break end
  2736. wait()
  2737. end
  2738. shot1 = Instance.new("Sound",Torso)
  2739. shot1.SoundId = "rbxassetid://440145570"
  2740. shot1.Looped = false
  2741. shot1.Pitch = 3
  2742. shot1.Volume = 400
  2743. shot1:Play()
  2744. wait(0.5)
  2745. noobyisscripter()
  2746. for i = 1, 3 do
  2747. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2748. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2749. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2750. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2751. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2752. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2753. if Debounces.on == false then break end
  2754. wait()
  2755. end
  2756. shot1 = Instance.new("Sound",Torso)
  2757. shot1.SoundId = "rbxassetid://440145570"
  2758. shot1.Looped = false
  2759. shot1.Pitch = 3
  2760. shot1.Volume = 400
  2761. shot1:Play()
  2762. wait(0.5)
  2763. noobyisscripter()
  2764. for i = 1, 3 do
  2765. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2766. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2767. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2768. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2769. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2770. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2771. if Debounces.on == false then break end
  2772. wait()
  2773. end
  2774. shot1 = Instance.new("Sound",Torso)
  2775. shot1.SoundId = "rbxassetid://440145570"
  2776. shot1.Looped = false
  2777. shot1.Pitch = 3
  2778. shot1.Volume = 400
  2779. shot1:Play()
  2780. wait(0.5)
  2781. noobyisscripter()
  2782. for i = 1, 3 do
  2783. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2784. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2785. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2786. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2787. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2788. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2789. if Debounces.on == false then break end
  2790. wait()
  2791. end
  2792. shot1 = Instance.new("Sound",Torso)
  2793. shot1.SoundId = "rbxassetid://440145570"
  2794. shot1.Looped = false
  2795. shot1.Pitch = 3
  2796. shot1.Volume = 400
  2797. shot1:Play()
  2798. wait(0.5)
  2799. noobyisscripter()
  2800. for i = 1, 3 do
  2801. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2802. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2803. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2804. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2805. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2806. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2807. if Debounces.on == false then break end
  2808. wait()
  2809. end
  2810.  
  2811. Debounces.LPunch = false
  2812. Debounces.RPunch = false
  2813. Debounces.ks = false
  2814. Debounces.ks2 = false
  2815. if Debounces.CanAttack == false then
  2816. Debounces.CanAttack = true
  2817. Debounces.on = false
  2818. Debounces.NoIdl = false
  2819. end
  2820. end
  2821. end
  2822. end)
  2823.  
  2824.  
  2825.  
  2826.  
  2827. mouse.KeyDown:connect(function(key)
  2828. if key == "r" then
  2829.  
  2830. if Debounces.CanAttack == true then
  2831. Debounces.CanAttack = false
  2832. Debounces.NoIdl = true
  2833. Debounces.on = true
  2834. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  2835. function FindNearestTorso(Position,Distance,SinglePlayer)
  2836. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2837. local List = {}
  2838. for i,v in pairs(workspace:GetChildren())do
  2839. if v:IsA("Model")then
  2840. if v:findFirstChild("Torso")then
  2841. if v ~= char then
  2842. if(v.Torso.Position -Position).magnitude <= Distance then
  2843. table.insert(List,v)
  2844. end
  2845. end
  2846. end
  2847. end
  2848. end
  2849. return List
  2850. end
  2851. z = Instance.new("Sound",hed)
  2852. z.SoundId = "rbxassetid://232213955"
  2853. z.Pitch = 1
  2854. z.Volume = 1
  2855. wait(0.2)
  2856. z:Play()
  2857. sp = Instance.new("Part",hed)
  2858. sp.Anchored = true
  2859. sp.CanCollide = false
  2860. sp.Locked = false
  2861. sp.Transparency = 0
  2862. sp.Material = "Neon"
  2863. sp.Size = Vector3.new(1,1,1)
  2864. sp.TopSurface = "SmoothNoOutlines"
  2865. sp.BottomSurface = "SmoothNoOutlines"
  2866. sp.BrickColor = BrickColor.new("Crimson")
  2867. spm = Instance.new("SpecialMesh",sp)
  2868. spm.MeshType = "Sphere"
  2869. spm.Scale = Vector3.new(100,100,100)
  2870. sp2 = Instance.new("Part", rarm)
  2871. sp2.Name = "Energy"
  2872. sp2.BrickColor = BrickColor.new("Crimson")
  2873. sp2.Size = Vector3.new(1,1,1)
  2874. sp2.Shape = "Ball"
  2875. sp2.CanCollide = false
  2876. sp2.Anchored = true
  2877. sp2.Locked = true
  2878. sp2.TopSurface = 0
  2879. sp2.BottomSurface = 0
  2880. sp2.Transparency = 1
  2881. spm2 = Instance.new("SpecialMesh",sp2)
  2882. spm2.MeshId = "rbxassetid://9982590"
  2883. spm2.Scale = Vector3.new(100,100,100)
  2884. for i = 1, 20 do
  2885. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2886. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2887. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2888. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2889. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2890. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2891. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2892. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2893. if Debounces.on == false then break end
  2894. rs:wait()
  2895. end
  2896. for i = 1, 100, 20 do rs:wait()
  2897. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2898. end
  2899. for i = 1, 20 do
  2900. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2901. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2902. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2903. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2904. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2905. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2906. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2907. if Debounces.on == false then break end
  2908. rs:wait()
  2909. end
  2910. sp.Transparency = 0
  2911. for i = 1, 20 do
  2912. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2913. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2914. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2915. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2916. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2917. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2918. if Debounces.on == false then break end
  2919. rs:wait()
  2920. end
  2921. wait(1)
  2922. sp.Transparency = 0
  2923. sp2.Transparency = 0.84
  2924. for i = 1, 20 do
  2925. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  2926. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2927. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  2928. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2929. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  2930. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2931. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2932. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  2933. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  2934. if Debounces.on == false then break end
  2935. rs:wait()
  2936. end
  2937. for i = 1, 2880, 50 do
  2938. rs:wait()
  2939. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2940. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  2941. rs:wait()
  2942. end
  2943. sp:Destroy()
  2944. sp2:Destroy()
  2945. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"DIEE!","Red")
  2946. local X = Instance.new("Part",char)
  2947. local O = Instance.new("ObjectValue",X)
  2948. O.Name = "creator"
  2949. X.Locked = true
  2950. X.Name = "Shell"
  2951. X.Anchored = false
  2952. X.CanCollide = false
  2953. X.Transparency = 0
  2954. X.Reflectance = 0
  2955. X.BottomSurface = 0
  2956. X.TopSurface = 0
  2957. X.Shape = 0
  2958. local V = Instance.new("ObjectValue",X)
  2959. V.Value = char
  2960. V.Name = "creator"
  2961. X.BrickColor = BrickColor.new("Crimson")
  2962. X.Size = Vector3.new(1,1,1)
  2963. X.Material = "Neon"
  2964. local Z = Instance.new("SpecialMesh",X)
  2965. Z.MeshType = "Sphere"
  2966. Z.Scale = Vector3.new(100,100,100)
  2967. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  2968. local bv = Instance.new("BodyVelocity",X)
  2969. bv.maxForce = Vector3.new(99999,99999,99999)
  2970. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  2971. bv.velocity = X.CFrame.lookVector*65
  2972.  
  2973. Explode = X.Touched:connect(function(hit)
  2974.  
  2975. local cf = X.CFrame
  2976. bv:Destroy()
  2977. X.Anchored = true
  2978. Z:Remove()
  2979. Explode:disconnect()
  2980.  
  2981. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  2982. for i = 1, 360, 360/t do
  2983. local c = Instance.new("Part", game.Workspace)
  2984. c.FormFactor = 3
  2985. c.TopSurface = 0
  2986. c.BottomSurface = 0
  2987. c.Size = s
  2988. c.Anchored = true
  2989. c.CanCollide = wt
  2990. c.Material=workspace.Base.Material
  2991. c.Transparency = trans
  2992. c.BrickColor = workspace.Base.BrickColor
  2993. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2994. c.Locked=true
  2995. game.Debris:AddItem(c,25)
  2996. end
  2997. end
  2998.  
  2999. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3000.  
  3001.  
  3002. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3003. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3004. if part then
  3005. local cfremz = CFrame.new(positi)
  3006. debris(cfremz, part, 30)
  3007. end
  3008.  
  3009. X.Size = Vector3.new(6,6,6)
  3010. X.Touched:connect(function(hit) end)
  3011. X.CanCollide = false
  3012. local part3 = Instance.new("Part", rarm)
  3013. part3.Anchored=true
  3014. part3.CanCollide=false
  3015. part3.Locked = true
  3016. part3.TopSurface = "SmoothNoOutlines"
  3017. part3.BottomSurface = "SmoothNoOutlines"
  3018. part3.FormFactor='Custom'
  3019. part3.Size=Vector3.new(2,2, 2)
  3020. part3.CFrame=X.CFrame
  3021. part3.Transparency=0
  3022. part3.BrickColor=TorsoColor
  3023. local mesh3 = Instance.new("SpecialMesh",part3)
  3024. mesh3.MeshType = "Sphere"
  3025. mesh3.Scale = Vector3.new(2,2,2)
  3026. --debris:AddItem(X,8)
  3027. local part4 = Instance.new("Part", rarm)
  3028. part4.Material = "Neon"
  3029. part4.Anchored=true
  3030. part4.CanCollide=false
  3031. part4.Locked = true
  3032. part4.TopSurface = "SmoothNoOutlines"
  3033. part4.BottomSurface = "SmoothNoOutlines"
  3034. part4.FormFactor='Custom'
  3035. part4.Size=Vector3.new(2,2, 2)
  3036. part4.CFrame=X.CFrame
  3037. part4.Transparency=0
  3038. part4.BrickColor=BrickColor.new("Crimson")
  3039. local mesh4 = Instance.new("SpecialMesh",part4)
  3040. mesh4.MeshType = "Sphere"
  3041. mesh4.Scale = Vector3.new(1,1,1)
  3042. local part7 = Instance.new("Part", rarm)
  3043. part7.Material = "Neon"
  3044. part7.Anchored=true
  3045. part7.CanCollide=false
  3046. part7.Locked = true
  3047. part7.TopSurface = "SmoothNoOutlines"
  3048. part7.BottomSurface = "SmoothNoOutlines"
  3049. part7.FormFactor='Custom'
  3050. part7.Size=Vector3.new(2,2, 2)
  3051. part7.CFrame=X.CFrame
  3052. part7.Transparency=0
  3053. part7.BrickColor=BrickColor.new("Really red")
  3054. local mesh7 = Instance.new("SpecialMesh",part7)
  3055. mesh7.MeshType = "Sphere"
  3056. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3057. --[[X.Touched:connect(function(ht)
  3058. hit = ht.Parent
  3059. if ht and hit:IsA("Model") then
  3060. if hit:FindFirstChild("Humanoid") then
  3061. if hit.Name ~= p.Name then
  3062. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3063. wait(.3)
  3064. end
  3065. end
  3066. elseif ht and hit:IsA("Hat") then
  3067. if hit.Parent.Name ~= p.Name then
  3068. if hit.Parent:FindFirstChild("Humanoid") then
  3069. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3070. wait(.3)
  3071. end
  3072. end
  3073. end
  3074. end)
  3075. part3.Touched:connect(function(ht)
  3076. hit = ht.Parent
  3077. if ht and hit:IsA("Model") then
  3078. if hit:FindFirstChild("Humanoid") then
  3079. if hit.Name ~= p.Name then
  3080. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3081. wait(.3)
  3082. end
  3083. end
  3084. elseif ht and hit:IsA("Hat") then
  3085. if hit.Parent.Name ~= p.Name then
  3086. if hit.Parent:FindFirstChild("Humanoid") then
  3087. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3088. wait(.3)
  3089. end
  3090. end
  3091. end
  3092. end)]]--
  3093. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3094. if v:FindFirstChild('Humanoid') then
  3095. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3096. v.Humanoid.PlatformStand = true
  3097. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3098. end
  3099. end
  3100.  
  3101. local acos = math.acos
  3102. local sqrt = math.sqrt
  3103. local Vec3 = Vector3.new
  3104. local fromAxisAngle = CFrame.fromAxisAngle
  3105.  
  3106. local function toAxisAngle(CFr)
  3107. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3108. local Angle = math.acos((R00+R11+R22-1)/2)
  3109. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3110. A = A == 0 and 0.00001 or A
  3111. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3112. B = B == 0 and 0.00001 or B
  3113. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3114. C = C == 0 and 0.00001 or C
  3115. local x = (R21-R12)/sqrt(A)
  3116. local y = (R02-R20)/sqrt(B)
  3117. local z = (R10-R01)/sqrt(C)
  3118. return Vec3(x,y,z),Angle
  3119. end
  3120.  
  3121. function ApplyTrig(Num,Func)
  3122. local Min,Max = Func(0),Func(1)
  3123. local i = Func(Num)
  3124. return (i-Min)/(Max-Min)
  3125. end
  3126.  
  3127. function LerpCFrame(CFrame1,CFrame2,Num)
  3128. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3129. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3130. end
  3131.  
  3132. function Crater(Torso,Radius)
  3133. Spawn(function()
  3134. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3135. local Ignore = {}
  3136. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3137. if v.Character ~= nil then
  3138. Ignore[#Ignore+1] = v.Character
  3139. end
  3140. end
  3141. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3142. if Hit == nil then return end
  3143. local Parts = {}
  3144. for i = 1,360,10 do
  3145. local P = Instance.new("Part",Torso.Parent)
  3146. P.Anchored = true
  3147. P.FormFactor = "Custom"
  3148. P.BrickColor = Hit.BrickColor
  3149. P.Material = Hit.Material
  3150. P.TopSurface = "Smooth"
  3151. P.BottomSurface = "Smooth"
  3152. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3153. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3154. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3155. if math.random(0,5) == 0 then -- rubble
  3156. local P = Instance.new("Part",Torso.Parent)
  3157. P.Anchored = true
  3158. P.FormFactor = "Custom"
  3159. P.BrickColor = Hit.BrickColor
  3160. P.Material = Hit.Material
  3161. P.TopSurface = "Smooth"
  3162. P.BottomSurface = "Smooth"
  3163. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3164. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3165. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3166. end
  3167. end
  3168. for i = 0,1,0.05 do
  3169. for i2,v in pairs(Parts) do
  3170. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3171. end
  3172. wait(0.02)
  3173. end
  3174. for i,v in pairs(Parts) do
  3175. if v[1].Size.X > 2.1 then
  3176. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3177. end
  3178. v[1].Anchored = false
  3179. end
  3180. for i = 0,1,0.05 do
  3181. for i2,v in pairs(Parts) do
  3182. v[1].Transparency = i
  3183. if i == 1 then
  3184. v[1]:Destroy()
  3185. elseif i >= 0.25 then
  3186. v[1].CanCollide = false
  3187. end
  3188. end
  3189. wait(0.02)
  3190. end
  3191. Parts = nil
  3192. end)
  3193. end
  3194.  
  3195.  
  3196. Part = function(x,y,z,color,tr,cc,an,parent)
  3197. local p = Instance.new('Part',parent or Weapon)
  3198. p.formFactor = 'Custom'
  3199. p.Size = Vector3.new(x,y,z)
  3200. p.BrickColor = BrickColor.new(color)
  3201. p.CanCollide = cc
  3202. p.Transparency = tr
  3203. p.Anchored = an
  3204. p.TopSurface,p.BottomSurface = 0,0
  3205. p.Locked=true
  3206. p:BreakJoints()
  3207. return p end
  3208.  
  3209. Mesh = function(par,num,x,y,z)
  3210. local msh = _
  3211. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3212. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3213. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3214. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3215. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3216. end msh.Scale = Vector3.new(x,y,z)
  3217. return msh end
  3218.  
  3219. function explosion(col1,col2,cfr,sz,rng,dmg)
  3220. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3221. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3222. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3223. v1,v2,v3=sz.x,sz.y,sz.z
  3224. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3225. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3226. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3227. a.CFrame=cfr
  3228. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3229. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3230.  
  3231. Spawn(function()
  3232. while wait() do
  3233. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3234. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3235. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3236. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3237. a.Transparency=a.Transparency+0.05
  3238. a2.Transparency=a2.Transparency+0.05
  3239. a3.Transparency=a3.Transparency+0.05
  3240. end
  3241. end)
  3242. end
  3243.  
  3244. Crater(X,120)
  3245. Crater(X,220)
  3246. Crater(X,320)
  3247. z = Instance.new("Sound",workspace)
  3248. z.SoundId = "rbxassetid://231917744"
  3249. z.Pitch = .5
  3250. z.Volume = 5
  3251. z1 = Instance.new("Sound",workspace)
  3252. z1.SoundId = "rbxassetid://231917744"
  3253. z1.Pitch = .5
  3254. z1.Volume = 5
  3255. z2 = Instance.new("Sound",workspace)
  3256. z2.SoundId = "rbxassetid://231917744"
  3257. z2.Pitch = .5
  3258. z2.Volume = 5
  3259. z3 = Instance.new("Sound",workspace)
  3260. z3.SoundId = "rbxassetid://245537790"
  3261. z3.Pitch = .7
  3262. z3.Volume = 5
  3263. z4 = Instance.new("Sound",workspace)
  3264. z4.SoundId = "rbxassetid://245537790"
  3265. z4.Pitch = .7
  3266. z4.Volume = 5
  3267. z4a = Instance.new("Sound",workspace)
  3268. z4a.SoundId = "rbxassetid://419447292"
  3269. z4a.Pitch = 1
  3270. z4a.Volume = 5
  3271. z3a = Instance.new("Sound",workspace)
  3272. z3a.SoundId = "rbxassetid://421328847"
  3273. z3a.Pitch = 1
  3274. z3a.Volume = 5
  3275. wait(0.1)
  3276. z:Play()
  3277. z1:Play()
  3278. z2:Play()
  3279. z3:Play()
  3280. z4:Play()
  3281. z3a:Play()
  3282. z4a:Play()
  3283.  
  3284. local part=Instance.new('Part',rarm)
  3285. part.Anchored=true
  3286. part.CanCollide=false
  3287. part.Locked = true
  3288. part.FormFactor='Custom'
  3289. part.Size=Vector3.new(2,2,2)
  3290. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3291. part.Transparency=0
  3292. part.BrickColor=BrickColor.new('Really red')
  3293. local mesh=Instance.new('SpecialMesh',part)
  3294. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3295. mesh.Scale=Vector3.new(4,4,4)
  3296. local part2=part:clone()
  3297. part2.Parent = rarm
  3298. part2.BrickColor=TorsoColor
  3299. local part5=part:clone()
  3300. part5.Parent = rarm
  3301. part5.BrickColor=TorsoColor
  3302. local part6=part:clone()
  3303. part6.Parent = rarm
  3304. part6.BrickColor=BrickColor.new("Crimson")
  3305. local mesh2=mesh:clone()
  3306. mesh2.Parent=part2
  3307. mesh2.Scale=Vector3.new(6, 6, 6)
  3308. local mesh5=mesh:clone()
  3309. mesh5.Parent=part5
  3310. mesh5.Scale=Vector3.new(6, 6, 6)
  3311. local mesh6=mesh:clone()
  3312. mesh6.Parent=part6
  3313. mesh6.Scale=Vector3.new(6, 6, 6)
  3314. local blast = Instance.new("Part", rarm)
  3315. blast.BrickColor = BrickColor.new("Really red")
  3316. blast.Anchored = true
  3317. blast.CanCollide = false
  3318. blast.Locked = true
  3319. blast.Size = Vector3.new(2, 2, 2)
  3320. blast.TopSurface = "Smooth"
  3321. blast.BottomSurface = "Smooth"
  3322. blast.Transparency = 0
  3323. blast.CFrame = HandCF
  3324. local bm = Instance.new("SpecialMesh", blast)
  3325. bm.Scale = Vector3.new(10,2,10)
  3326. bm.MeshId = "rbxassetid://3270017"
  3327. local blast2 = Instance.new("Part", rarm)
  3328. blast2.BrickColor = BrickColor.new("Really red")
  3329. blast2.Anchored = true
  3330. blast2.CanCollide = false
  3331. blast2.Locked = true
  3332. blast2.Size = Vector3.new(2, 2, 2)
  3333. blast2.TopSurface = "Smooth"
  3334. blast2.BottomSurface = "Smooth"
  3335. blast2.Transparency = 0
  3336. blast2.CFrame = HandCF
  3337. local bm2 = Instance.new("SpecialMesh", blast2)
  3338. bm2.Scale = Vector3.new(6,2,6)
  3339. bm2.MeshId = "rbxassetid://3270017"
  3340. local blast3 = Instance.new("Part", rarm)
  3341. blast3.BrickColor = BrickColor.new("Really red")
  3342. blast3.Anchored = true
  3343. blast3.CanCollide = false
  3344. blast3.Locked = true
  3345. blast3.Size = Vector3.new(1, 1, 1)
  3346. blast3.TopSurface = "Smooth"
  3347. blast3.BottomSurface = "Smooth"
  3348. blast3.Transparency = 0
  3349. blast3.CFrame = HandCF
  3350. local bm3 = Instance.new("SpecialMesh", blast3)
  3351. bm3.Scale = Vector3.new(6,2,6)
  3352. bm3.MeshId = "rbxassetid://3270017"
  3353. for i = 1,120 do rs:wait()
  3354. X.Transparency = X.Transparency + (1/120)
  3355. part.Transparency = part.Transparency + (1/120)
  3356. part2.Transparency = part2.Transparency + (1/120)
  3357. part3.Transparency = part3.Transparency + (1/120)
  3358. part4.Transparency = part4.Transparency + (1/120)
  3359. part5.Transparency = part5.Transparency + (1/120)
  3360. part6.Transparency = part6.Transparency + (1/120)
  3361. part7.Transparency = part7.Transparency + (1/120)
  3362. blast.Transparency = blast.Transparency + (1/120)
  3363. blast2.Transparency = blast2.Transparency + (1/120)
  3364. blast3.Transparency = blast3.Transparency + (1/120)
  3365. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3366. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3367. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3368. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3369. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3370. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3371. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3372. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3373. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3374. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3375. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3376. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3377. X.CFrame = cf
  3378. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3379. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3380. part3.CFrame=X.CFrame
  3381. part4.CFrame=X.CFrame
  3382. part7.CFrame=X.CFrame
  3383. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3384. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3385. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3386. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3387. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3388. rs:wait()
  3389. end
  3390. X:Destroy()
  3391. part:Destroy()
  3392. part2:Destroy()
  3393. part3:Destroy()
  3394. part4:Destroy()
  3395. part5:Destroy()
  3396. part6:Destroy()
  3397. blast:Destroy()
  3398. blast2:Destroy()
  3399. blast3:Destroy()
  3400. z:Destroy()
  3401. z1:Destroy()
  3402. z2:Destroy()
  3403. z3:Destroy()
  3404. z4:Destroy()
  3405. for i = 1, 20 do
  3406. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3407. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3408. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3409. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3410. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3411. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3412. if Debounces.on == false then break end
  3413. rs:wait()
  3414. end
  3415. if Debounces.CanAttack == false then
  3416. Debounces.CanAttack = true
  3417. Debounces.NoIdl = false
  3418. Debounces.on = false
  3419. end
  3420. end)
  3421. end
  3422. end
  3423. end)
  3424.  
  3425.  
  3426.  
  3427.  
  3428.  
  3429.  
  3430.  
  3431. WindFloor = function()
  3432. local useRageVer = false
  3433. local locor = 0
  3434. if TrackFunction ~= nil then
  3435. TrackFunction:disconnect()
  3436. TrackFunction = nil
  3437. end
  3438. Ult = true
  3439. Ragemode = false
  3440. CanInterrupt(false)
  3441. PlayerIsAttacking = true
  3442. local cl = 0
  3443. local clastframe = lastframe
  3444. BodyVel.velocity = Vector3.new()
  3445. local CPlane = MousePlane()
  3446. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3447. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3448. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3449. local cl = 0
  3450. DesiredWalkspeed = 0
  3451. p = Instance.new("Sound", vPlayer.Character.Torso)
  3452. p.Volume = 0.8
  3453. p.Pitch = 1
  3454. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3455. p:Play()
  3456. game:GetService("Debris"):AddItem(p, 3)
  3457. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3458. pb.Volume = 1
  3459. pb.Pitch = 0.85
  3460. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3461. pb:Play()
  3462. game:GetService("Debris"):AddItem(pb, 10)
  3463. do
  3464. for i = 1, 8 do
  3465. swait()
  3466. cl = cl + i * 0.02
  3467. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3468. if i == 4 then
  3469. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Bright red", "SpecialMesh", Vector3.new(11, 1, 11))
  3470. pc.Mesh.MeshType = "FileMesh"
  3471. pc.Anchored = true
  3472. pc.CanCollide = false
  3473. pc.Parent = workspace
  3474. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3475. pc.Name = "Shockwave"
  3476. game:GetService("Debris"):AddItem(pc, 5)
  3477. coroutine.resume(coroutine.create(function(p)
  3478. for ii = 1, 10 do
  3479. p.Transparency = ii / 10
  3480. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3481. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3482. swait()
  3483. end
  3484. p:Remove()
  3485. end), pc)
  3486. end
  3487. end
  3488. end
  3489. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3490. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3491. cl = 0
  3492. clastframe = lastframe
  3493. for i = 1, 6 do
  3494. swait()
  3495. cl = cl + i * 0.05
  3496. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3497. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3498. eff.Parent = workspace
  3499. eff.Name = "BloodEffect"
  3500. eff.Anchored = true
  3501. eff.CanCollide = false
  3502. game:GetService("Debris"):AddItem(eff, 5)
  3503. coroutine.resume(coroutine.create(function(p, V, x)
  3504. A = vPlayer.Character.Torso.Velocity / 60
  3505. for i = 1, 12 do
  3506. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3507. p.Transparency = 0.75 + i / 48
  3508. p.CFrame = p.CFrame * V + A
  3509. swait()
  3510. end
  3511. p:Remove()
  3512. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3513. if i ~= 1 and (i ~= 4 or i == 6) then
  3514. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Crimson", "SpecialMesh", Vector3.new(8, 1, 8))
  3515. pc.Mesh.MeshType = "FileMesh"
  3516. pc.Anchored = true
  3517. pc.CanCollide = false
  3518. pc.Parent = workspace
  3519. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3520. pc.Name = "Shockwave"
  3521. game:GetService("Debris"):AddItem(pc, 5)
  3522. coroutine.resume(coroutine.create(function(p)
  3523. for ii = 1, 7 do
  3524. p.Transparency = ii / 7
  3525. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3526. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3527. swait()
  3528. end
  3529. p:Remove()
  3530. end), pc)
  3531. end
  3532. end
  3533. swait()
  3534. for i = 1, 20 do
  3535. do
  3536. CPlane = MousePlane()
  3537. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3538. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3539. if i == 5 or i == 10 then
  3540. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really red", "SpecialMesh", Vector3.new(8, 2, 8))
  3541. pc.Mesh.MeshType = "FileMesh"
  3542. pc.Anchored = true
  3543. pc.CanCollide = false
  3544. pc.Parent = workspace
  3545. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3546. pc.Name = "Shockwave"
  3547. game:GetService("Debris"):AddItem(pc, 5)
  3548. coroutine.resume(coroutine.create(function(p)
  3549. for ii = 1, 13 do
  3550. p.Transparency = ii / 13
  3551. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3552. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3553. swait()
  3554. end
  3555. p:Remove()
  3556. end), pc)
  3557. else
  3558. do
  3559. do
  3560. if i == 2 or i == 10 then
  3561. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3562. pc.Mesh.MeshType = "FileMesh"
  3563. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3564. pc.Parent = workspace
  3565. pc.Anchored = true
  3566. pc.CanCollide = false
  3567. pc.Transparency = 0.5
  3568. game:GetService("Debris"):AddItem(pc, 5)
  3569. coroutine.resume(coroutine.create(function(p)
  3570. for ii = 1, 20 do
  3571. p.Transparency = ii / 20
  3572. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3573. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3574. swait()
  3575. end
  3576. p:Remove()
  3577. end), pc)
  3578. end
  3579. if i % 4 == 0 then
  3580. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3581. applyCameraShake(v, 80 + i * 10, 4)
  3582. end
  3583. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really red", "SpecialMesh", Vector3.new(18, 2, 18))
  3584. pc.Mesh.MeshType = "FileMesh"
  3585. pc.Anchored = true
  3586. pc.CanCollide = false
  3587. pc.Parent = workspace
  3588. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3589. pc.Name = "Shockwave"
  3590. game:GetService("Debris"):AddItem(pc, 5)
  3591. coroutine.resume(coroutine.create(function(p)
  3592. for ii = 1, 10 do
  3593. p.Transparency = ii / 10
  3594. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3595. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3596. swait()
  3597. end
  3598. p:Remove()
  3599. end), pc)
  3600. else
  3601. do
  3602. do
  3603. if i % 1 == 0 then
  3604. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3605. eff.Parent = workspace
  3606. eff.Name = "BloodEffect"
  3607. eff.Anchored = true
  3608. eff.CanCollide = false
  3609. game:GetService("Debris"):AddItem(eff, 5)
  3610. coroutine.resume(coroutine.create(function(p, V, x)
  3611. A = vPlayer.Character.Torso.Velocity / 60
  3612. for i = 1, 8 do
  3613. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3614. p.Transparency = 0.2
  3615. p.CFrame = p.CFrame * V + A
  3616. swait()
  3617. end
  3618. p:Remove()
  3619. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3620. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3621. eff.Parent = workspace
  3622. eff.Name = "BloodEffect"
  3623. eff.Anchored = true
  3624. eff.CanCollide = false
  3625. game:GetService("Debris"):AddItem(eff, 5)
  3626. coroutine.resume(coroutine.create(function(p, V, x)
  3627. A = vPlayer.Character.Torso.Velocity / 60
  3628. for i = 1, 12 do
  3629. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3630. p.Transparency = 0.75 + i / 48
  3631. p.CFrame = p.CFrame * V + A
  3632. swait()
  3633. end
  3634. p:Remove()
  3635. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3636. end
  3637. do
  3638. fwait()
  3639. end
  3640. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3641.  
  3642. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3643.  
  3644. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3645.  
  3646. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3647.  
  3648. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3649.  
  3650. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3651.  
  3652. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3653.  
  3654. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3655.  
  3656. end
  3657. end
  3658. end
  3659. end
  3660. end
  3661. end
  3662. end
  3663. end
  3664. cl = 0
  3665. clastframe = lastframe
  3666. for i = 1, 6 do
  3667. swait()
  3668. cl = cl + i * 0.05
  3669. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3670. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3671. pc.CanCollide = false
  3672. pc.Anchored = true
  3673. pc.Parent = workspace
  3674. game:GetService("Debris"):AddItem(pc, 5)
  3675. coroutine.resume(coroutine.create(function(p)
  3676. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3677. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3678. for i = 1, 30 do
  3679. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3680. p.Transparency = i / 30
  3681. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3682. swait()
  3683. end
  3684. p:Remove()
  3685. end), pc)
  3686. end
  3687. cl = 0
  3688. clastframe = lastframe
  3689. local Grabbee = nil
  3690. for i = 1, 15 do
  3691. fwait()
  3692. do
  3693. if i == 3 then
  3694. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3695. pc.Mesh.MeshType = "FileMesh"
  3696. pc.Anchored = true
  3697. pc.CanCollide = false
  3698. pc.Parent = workspace
  3699. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3700. pc.Name = "Shockwave"
  3701. game:GetService("Debris"):AddItem(pc, 5)
  3702. coroutine.resume(coroutine.create(function(p)
  3703. for ii = 1, 10 do
  3704. p.Transparency = ii / 10
  3705. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3706. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3707. swait()
  3708. end
  3709. p:Remove()
  3710. end), pc)
  3711. end
  3712. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3713. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3714. Grabbee = v
  3715. do break end
  3716. end
  3717. do
  3718. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3719. pc.CanCollide = false
  3720. pc.Anchored = true
  3721. pc.Parent = workspace
  3722. game:GetService("Debris"):AddItem(pc, 5)
  3723. coroutine.resume(coroutine.create(function(p)
  3724. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3725. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3726. for i = 1, 20 do
  3727. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3728. p.Transparency = i / 20
  3729. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3730. swait()
  3731. end
  3732. p:Remove()
  3733. end), pc)
  3734. do
  3735. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3736. pc.CanCollide = false
  3737. pc.Anchored = true
  3738. pc.Parent = workspace
  3739. game:GetService("Debris"):AddItem(pc, 5)
  3740. coroutine.resume(coroutine.create(function(p)
  3741. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3742. for i = 1, 20 do
  3743. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3744. p.Transparency = 0.5 + i / 40
  3745. p.CFrame = p.CFrame * R
  3746. swait()
  3747. end
  3748. p:Remove()
  3749. end), pc)
  3750. if i <= 6 then
  3751. cl = cl + i * 0.05
  3752. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3753. end
  3754. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3755.  
  3756. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3757.  
  3758. end
  3759. end
  3760. end
  3761. end
  3762. if Grabbee ~= nil then
  3763. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3764. Grabbee.Stats.Stun.Value = 999
  3765. end
  3766. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3767. cbuff.Name = "DecreaseDef"
  3768. cbuff.Value = -2
  3769. Mana.Value = Mana.Value - 10
  3770. if useRageVer == true then
  3771. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3772. else
  3773. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3774. end
  3775. local Grabdone = false
  3776. gpos = Instance.new("BodyPosition")
  3777. gpos.Name = ":<"
  3778. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3779. gpos.P = 5000
  3780. gpos.D = 600
  3781. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3782. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3783. coroutine.resume(coroutine.create(function(NNoob)
  3784. nubgyro = nil
  3785. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3786. if NNoob.Parent == nil then
  3787. break
  3788. else
  3789. if NNoob.Humanoid.Health < 0 then
  3790. break
  3791. end
  3792. end
  3793. NNoob.Humanoid.PlatformStand = true
  3794. if nubgyro == nil or nubpos == nil then
  3795. if NNoob.Torso:FindFirstChild(":>") then
  3796. NNoob.Torso[":>"]:Remove()
  3797. end
  3798. if NNoob.Torso:FindFirstChild(":<") then
  3799. NNoob.Torso[":<"]:Remove()
  3800. end
  3801. nubgyro = Instance.new("BodyGyro")
  3802. nubgyro.Name = ":>"
  3803. nubgyro.Parent = NNoob.Torso
  3804. nubgyro.P = 5000
  3805. nubgyro.D = 200
  3806. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3807. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3808. nubpos = Instance.new("BodyPosition")
  3809. nubpos.Name = ":<"
  3810. nubpos.Parent = NNoob.Torso
  3811. nubpos.P = 8000
  3812. nubpos.D = 200
  3813. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3814. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3815. else
  3816. if nubgyro.Parent == nil then
  3817. nubgyro = nil
  3818. nubpos = nil
  3819. else
  3820. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3821. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3822. end
  3823. end
  3824. swait()
  3825. end
  3826. if nubpos and nubgyro then
  3827. nubpos:Remove()
  3828. nubgyro:Remove()
  3829. if NNoob:FindFirstChild("Humanoid") then
  3830. NNoob.Humanoid.PlatformStand = false
  3831. end
  3832. end
  3833. end), Grabbee)
  3834. p = Instance.new("Sound", vPlayer.Character.Torso)
  3835. p.Volume = 1
  3836. p.Pitch = 0.9
  3837. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3838. p:Play()
  3839. game:GetService("Debris"):AddItem(p, 3)
  3840. BodyVel.velocity = Vector3.new()
  3841. cl = 0
  3842. clastframe = lastframe
  3843. for i = 1, 7 do
  3844. swait()
  3845. cl = cl + i * 0.036
  3846. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  3847. end
  3848. cl = 0
  3849. clastframe = lastframe
  3850. for i = 1, 8 do
  3851. swait()
  3852. cl = cl + i * 0.028
  3853. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  3854. end
  3855. p = Instance.new("Sound", vPlayer.Character.Torso)
  3856. p.Volume = 1
  3857. p.Pitch = 0.55
  3858. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  3859. p:Play()
  3860. game:GetService("Debris"):AddItem(p, 3)
  3861. p = Instance.new("Sound", vPlayer.Character.Torso)
  3862. p.Volume = 1
  3863. p.Pitch = 1
  3864. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  3865. p:Play()
  3866. game:GetService("Debris"):AddItem(p, 3)
  3867. p = Instance.new("Sound", vPlayer.Character.Torso)
  3868. p.Volume = 1
  3869. p.Pitch = 0.4
  3870. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  3871. p:Play()
  3872. game:GetService("Debris"):AddItem(p, 3)
  3873. p = Instance.new("Sound", Grabbee.Torso)
  3874. p.Volume = 1
  3875. p.Pitch = 1
  3876. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  3877. p:Play()
  3878. game:GetService("Debris"):AddItem(p, 3)
  3879. local sees = math.ceil(Mana.Value / borb)
  3880. local sees2 = (math.ceil(Corruption / borb))
  3881. local partic1, partic2 = nil, nil
  3882. partic1 = Instance.new("ParticleEmitter")
  3883. partic1.Name = "AttackParticleEmitter3"
  3884. partic1.Texture = "http://www.roblox.com/asset/?id=300899517"
  3885. partic1.LightEmission = 0
  3886. partic1.ZOffset = 2
  3887. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  3888. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  3889. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  3890. partic1.Rate = 80
  3891. partic1.VelocitySpread = 180
  3892. partic1.Speed = NumberRange.new(6, 10)
  3893. partic1.Lifetime = NumberRange.new(1, 1.2)
  3894. partic1.Rotation = NumberRange.new(-180, 180)
  3895. partic1.RotSpeed = NumberRange.new(-100, 100)
  3896. partic1.Parent = Grabbee.Torso
  3897. if useRageVer then
  3898. partic2 = Instance.new("ParticleEmitter", p)
  3899. partic2.Name = "AttackParticleEmitter3"
  3900. partic2.Texture = "http://www.roblox.com/asset/?id=296874871"
  3901. partic2.LightEmission = 0
  3902. partic2.ZOffset = 1
  3903. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  3904. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  3905. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  3906. partic2.Rate = 60
  3907. partic2.VelocitySpread = 180
  3908. partic2.Speed = NumberRange.new(1, 2)
  3909. partic2.Lifetime = NumberRange.new(1, 1.2)
  3910. partic2.Rotation = NumberRange.new(-180, 180)
  3911. partic2.RotSpeed = NumberRange.new(-100, 100)
  3912. partic2.Acceleration = Vector3.new(0, 10, 0)
  3913. partic2.Parent = Grabbee.Torso
  3914. end
  3915. for i = 1, borb + borb % 2 do
  3916. swait()
  3917. if i % 2 == 0 then
  3918. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  3919. local st = Grabbee:FindFirstChild("Stats")
  3920. if st and st:FindFirstChild("Mana") then
  3921. if st.Mana.Value >= 3 then
  3922. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  3923. st.Mana.Value = st.Mana.Value - 3
  3924. else
  3925. st.Mana.Value = 0
  3926. end
  3927. end
  3928. end
  3929. do
  3930. if sees <= Mana.Value then
  3931. Mana.Value = Mana.Value - sees
  3932. else
  3933. Mana.Value = 0
  3934. end
  3935. if useRageVer then
  3936. if sees2 <= Corruption then
  3937. Corruption = Corruption - sees2
  3938. else
  3939. Corruption = 0
  3940. end
  3941. end
  3942. if useRageVer == true and i % 2 == 0 then
  3943. if vPlayer.Character.Humanoid.Health >= 6.5 then
  3944. vPlayer.Character.Humanoid:TakeDamage(1.5)
  3945. end
  3946. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  3947. eb.Parent = workspace
  3948. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  3949. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  3950. game:GetService("Debris"):AddItem(eb, 3)
  3951. coroutine.resume(coroutine.create(function(p)
  3952. local r = math.random(-3, 3) * 9
  3953. if r > -12 and r < 1 then
  3954. r = -12
  3955. else
  3956. if r < 12 and r > -1 then
  3957. r = 12
  3958. end
  3959. end
  3960. for i = 1, 12 do
  3961. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  3962. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  3963. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  3964. swait()
  3965. end
  3966. p:Remove()
  3967. end), eb)
  3968. end
  3969. do
  3970. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3971. eff.Parent = workspace
  3972. eff.Name = "BloodEffect"
  3973. eff.Anchored = true
  3974. eff.CanCollide = false
  3975. game:GetService("Debris"):AddItem(eff, 5)
  3976. coroutine.resume(coroutine.create(function(p, V, x)
  3977. A = vPlayer.Character.Torso.Velocity / 60
  3978. for i = 1, 8 do
  3979. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  3980. p.Transparency = 0.75 + i / 32
  3981. p.CFrame = p.CFrame * V + A
  3982. swait()
  3983. end
  3984. p:Remove()
  3985. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3986. if i % 5 == 0 then
  3987. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3988. applyCameraShake(v, 120, 5)
  3989. end
  3990. applyCameraShake(vPlayer.Character, 120, 5)
  3991. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  3992. pc.Mesh.MeshType = "FileMesh"
  3993. pc.Anchored = true
  3994. pc.CanCollide = false
  3995. pc.Parent = workspace
  3996. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3997. pc.Name = "Shockwave"
  3998. game:GetService("Debris"):AddItem(pc, 5)
  3999. coroutine.resume(coroutine.create(function(p)
  4000. for ii = 1, 13 do
  4001. p.Transparency = ii / 13
  4002. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4003. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4004. swait()
  4005. end
  4006. p:Remove()
  4007. end), pc)
  4008. end
  4009. do
  4010. if Grabbee.Parent == nil then
  4011. break
  4012. else
  4013. if Grabbee:FindFirstChild("Humanoid") == nil then
  4014. break
  4015. end
  4016. end
  4017. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4018. eff.Parent = workspace
  4019. eff.Name = "BloodEffect"
  4020. eff.Anchored = true
  4021. eff.CanCollide = false
  4022. game:GetService("Debris"):AddItem(eff, 5)
  4023. coroutine.resume(coroutine.create(function(p, V, x)
  4024. A = vPlayer.Character.Torso.Velocity / 60
  4025. for i = 1, 12 do
  4026. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4027. p.Transparency = 0.25 + i / 48
  4028. p.CFrame = p.CFrame * V + A
  4029. swait()
  4030. end
  4031. p:Remove()
  4032. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4033. do
  4034. if i % 3 == 0 then
  4035. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4036. pc.CanCollide = false
  4037. pc.Anchored = true
  4038. pc.Parent = workspace
  4039. game:GetService("Debris"):AddItem(pc, 5)
  4040. coroutine.resume(coroutine.create(function(p)
  4041. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4042. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4043. for i = 1, 20 do
  4044. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4045. p.Transparency = i / 20
  4046. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4047. swait()
  4048. end
  4049. p:Remove()
  4050. end), pc)
  4051. end
  4052. end
  4053. end
  4054. end
  4055. end
  4056. end
  4057. cl = 0
  4058. clastframe = lastframe
  4059. for i = 1, 5 do
  4060. wait()
  4061. cl = cl + i * 0.07
  4062. if i == 3 then
  4063. Grabdone = true
  4064. partic1.Enabled = false
  4065. game:GetService("Debris"):AddItem(partic1, 5)
  4066. if partic2 then
  4067. partic2.Enabled = false
  4068. game:GetService("Debris"):AddItem(partic2, 5)
  4069. end
  4070. p = Instance.new("Sound", vPlayer.Character.Torso)
  4071. p.Volume = 1
  4072. p.Pitch = 0.95
  4073. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4074. p:Play()
  4075. game:GetService("Debris"):AddItem(p, 3)
  4076. if Grabbee:FindFirstChild("Stats") then
  4077. if Grabbee.Stats.Mana.Value >= 10 then
  4078. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4079. else
  4080. Grabbee.Stats.Mana.Value = 0
  4081. end
  4082. if Grabbee.Stats.Stunned.Value == false then
  4083. Grabbee.Stats.Stun.Value = 999
  4084. end
  4085. end
  4086. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4087. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4088. pc.Mesh.MeshType = "FileMesh"
  4089. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4090. pc.Parent = workspace
  4091. pc.Anchored = true
  4092. pc.CanCollide = false
  4093. pc.Transparency = 0.5
  4094. game:GetService("Debris"):AddItem(pc, 5)
  4095. coroutine.resume(coroutine.create(function(p)
  4096. for ii = 1, 28 do
  4097. p.Transparency = ii / 28
  4098. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4099. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4100. swait()
  4101. end
  4102. p:Remove()
  4103. end), pc)
  4104. for loel = 1, 8 do
  4105. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4106. eff.Parent = workspace
  4107. eff.Name = "BloodEffect"
  4108. eff.Anchored = true
  4109. eff.CanCollide = false
  4110. game:GetService("Debris"):AddItem(eff, 5)
  4111. coroutine.resume(coroutine.create(function(p, V, x)
  4112. for i = 1, 25 do
  4113. p.Transparency = 0.5 + i / 50
  4114. p.CFrame = p.CFrame + x / 2
  4115. swait()
  4116. end
  4117. p:Remove()
  4118. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4119. end
  4120. for loel = 1, 3 do
  4121. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4122. eff.Parent = workspace
  4123. eff.Name = "BloodEffect"
  4124. eff.Anchored = true
  4125. eff.CanCollide = false
  4126. game:GetService("Debris"):AddItem(eff, 5)
  4127. coroutine.resume(coroutine.create(function(p, V, x)
  4128. for i = 1, 25 do
  4129. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4130. p.Transparency = 0.25 + i / 18.75
  4131. p.CFrame = p.CFrame * V
  4132. swait()
  4133. end
  4134. p:Remove()
  4135. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4136. end
  4137. end
  4138. do
  4139. do
  4140. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4141. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4142.  
  4143. end
  4144. end
  4145. end
  4146. cbuff:Remove()
  4147. gpos:Remove()
  4148. else
  4149. do
  4150. for i = 1, 4 do
  4151. fwait()
  4152. BodyVel.velocity = BodyVel.velocity / 1.25
  4153. end
  4154. do
  4155. cl = 0
  4156. coroutine.resume(coroutine.create(function(p)
  4157. for i = 1, 30 do
  4158. p.Volume = 1 - i / 30
  4159. swait()
  4160. end
  4161. p:Stop()
  4162. end), pb)
  4163. clastframe = lastframe
  4164. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4165. for i = 1, 15 do
  4166. fwait()
  4167. BodyVel.velocity = BodyVel.velocity / 1.2
  4168. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4169. end
  4170. if Grabbee == nil then
  4171. Cooldowns["4"] = CooldownsB["4"] / 3
  4172. else
  4173. Cooldowns["4"] = CooldownsB["4"]
  4174. end
  4175. end
  4176. end
  4177. end
  4178. CanInterrupt(true)
  4179. PlayerIsAttacking = false
  4180. BodyVel.Parent = nil
  4181. BodyGyro.Parent = nil
  4182. Ult = false
  4183. end
  4184.  
  4185.  
  4186.  
  4187. mouse.KeyDown:connect(function(k)
  4188.  
  4189. k = k:lower()
  4190. if k == "q" then
  4191. BlastStorm()
  4192. end
  4193. if k == "e" then
  4194. WindFloor2()
  4195. end
  4196. if k == "t" then
  4197. WindFloor()
  4198. end
  4199. end)
  4200.  
  4201.  
  4202.  
  4203.  
  4204.  
  4205.  
  4206.  
  4207.  
  4208. local BC = BrickColor.new
  4209. local Col3 = Color3.new
  4210. local Inst = Instance.new
  4211. local Ud2 = UDim2.new
  4212. local FONT = "SourceSansLight"
  4213.  
  4214.  
  4215.  
  4216.  
  4217.  
  4218.  
  4219.  
  4220. Colour1 = BC("Really red")
  4221. Colour2 = BC("Black")
  4222. Colour3 = BC("Ghost grey")
  4223. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4224. Chaos_UI.Name = "Chaos UI"
  4225. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4226.  
  4227.  
  4228. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4229. Moves.BackgroundTransparency = .8
  4230. Moves.BorderSizePixel = 0
  4231. Moves.Name = "Moves"
  4232. Moves.Position = Ud2(-.2, 0, .4, 0)
  4233. Moves.Size = Ud2(.2, 0, .5, 0)
  4234. Moves.ScrollBarThickness = 8
  4235. OM.Name = "VML"
  4236. OM.Position = Ud2(.002, 0, .83, 0)
  4237. OM.Size = Ud2(.05, 0, .08, 0)
  4238. OM.Visible = false
  4239. OM.Style = "RobloxRoundButton"
  4240. OM.Font = FONT
  4241. OM.Text = "View Move List"
  4242. OM.TextColor3 = Col3(1,1,1)
  4243. OM.TextScaled = true
  4244. local Title = Inst("TextLabel", Moves)
  4245. Title.BackgroundTransparency = 1
  4246. Title.Name = "Title"
  4247. Title.Size = Ud2(1, 0, .014, 0)
  4248. Title.Font = FONT
  4249. Title.Text = "Move List"
  4250. Title.TextColor3 = Col3(1,1,1)
  4251. Title.TextScaled = true
  4252. Title.TextStrokeTransparency = 0
  4253.  
  4254. OM.Visible = true
  4255.  
  4256. function Create_Moves_In_List()
  4257. local ah = .012
  4258. local am = .012
  4259. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4260. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4261. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4262. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4263. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4264. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4265. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4266. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4267. end
  4268. Create_Moves_In_List()
  4269.  
  4270.  
  4271. local mopen = false
  4272. OM.MouseButton1Click:connect(function()
  4273. if not Debounces.UIAction and not mopen then
  4274. Debounces.UIAction = true
  4275. OM.Text = "Hide Move List"
  4276. mopen = true
  4277. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4278. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4279. wait(.3)
  4280. Debounces.UIAction = false
  4281. elseif not Debounces.UIAction and mopen then
  4282. Debounces.UIAction = true
  4283. OM.Text = "View Move List"
  4284. mopen = false
  4285. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4286. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4287. wait(.3)
  4288. Debounces.UIAction = false
  4289. end
  4290. end)
  4291.  
  4292.  
  4293.  
  4294.  
  4295.  
  4296. local animpose = "Idle"
  4297. local lastanimpose = "Idle"
  4298. local sine = 0
  4299. local change = 1
  4300. local val = 0
  4301. local ffing = false
  4302. -------------------------------
  4303. game:GetService("RunService").RenderStepped:connect(function()
  4304. --[[if char.Humanoid.Jump == true then
  4305. jump = true
  4306. else
  4307. jump = false
  4308. end]]
  4309. char.Humanoid.FreeFalling:connect(function(f)
  4310. if f then
  4311. ffing = true
  4312. else
  4313. ffing = false
  4314. end
  4315. end)
  4316. sine = sine + change
  4317. if jumpn == true then
  4318. animpose = "Jumping"
  4319. elseif ffing == true then
  4320. animpose = "Freefalling"
  4321. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4322. animpose = "Idle"
  4323. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4324. animpose = "Walking"
  4325. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4326. animpose = "Running"
  4327. end
  4328. if animpose ~= lastanimpose then
  4329. sine = 0
  4330. if Debounces.NoIdl == false then
  4331. if animpose == "Idle" then
  4332. for i = 1, 2 do
  4333. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4334. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4335. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4336. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4337. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4338. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4339. end
  4340. elseif animpose == "Walking" then
  4341. for i = 1, 2 do
  4342. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4343. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4344. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4345. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4346. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4347. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4348. end
  4349. elseif animpose == "Running" then
  4350. for i = 1, 2 do
  4351. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4352. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4353. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4354. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4355. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4356. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4357. wait()
  4358. end
  4359. end
  4360. else
  4361. end
  4362. end
  4363. lastanimpose = animpose
  4364. if Debounces.NoIdl == false then
  4365. if animpose == "Idle" then
  4366. change = 0.5
  4367. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4368. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4369. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4370. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4371. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4372. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4373. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4374. elseif animpose == "Walking" then
  4375. change = 1
  4376. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4377. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4378. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4379. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4380. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4381. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4382. elseif animpose == "Running" then
  4383. change = 1
  4384. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4385. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4386. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4387. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4388. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4389. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4390. end
  4391. end
  4392. end)
  4393.  
  4394. hum.MaxHealth = math.huge
  4395. wait(3)
  4396. hum.Health = math.huge
  4397.  
  4398.  
  4399. spawn(function()
  4400. while wait(2)
  4401. do
  4402. GroundWave3()
  4403. end
  4404. end)
  4405.  
  4406.  
  4407. while true do --Loop
  4408. wait(0.04)
  4409. part2.Texture = "http://www.roblox.com/asset/?id=930627733" --Insert decal's first texture
  4410. part2.Texture = "http://www.roblox.com/asset/?id=930627733" --second texture
  4411. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4412. part2.Texture = "http://www.roblox.com/asset/?id=930627733"
  4413. wait(0.04)
  4414. part2.Texture = "http://www.roblox.com/asset/?id=930627733"
  4415. wait(0.04)
  4416. end
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