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xeRicker

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Apr 28th, 2023
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  1. # ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
  2. # ■ ░█▀▄▀█ ░█──░█ ░█▀▀▀█ ▀▀█▀▀ ░█▀▀▀ ░█▀▀█ ░█──░█ ░█▀▀█ ░█▀▀▀█ ▀▄░▄▀ ░█▀▀▀ ░█▀▀▀█ ■
  3. # ■ ░█░█░█ ░█▄▄▄█ ─▀▀▀▄▄ ─░█── ░█▀▀▀ ░█▄▄▀ ░█▄▄▄█ ░█▀▀▄ ░█──░█ ─░█── ░█▀▀▀ ─▀▀▀▄▄ ■
  4. # ■ ░█──░█ ──░█── ░█▄▄▄█ ─░█── ░█▄▄▄ ░█─░█ ──░█── ░█▄▄█ ░█▄▄▄█ ▄▀░▀▄ ░█▄▄▄ ░█▄▄▄█ BY XERICKER ■
  5. # ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
  6.  
  7. box-settings:
  8. enabled: true
  9. priority: 4
  10. name: "&aCommon Mystery Box"
  11. description:
  12. - ""
  13. - "&7Steve embarks on a thrilling journey to"
  14. - "&7find a treasure chest hidden deep in a mine,"
  15. - "&7facing obstacles and enemies along the way."
  16. - ""
  17. - "&7Contains one of the following:"
  18. - "&8• &aCommon Rail Gun Gadget"
  19. - "&8• &9Rare Gold Fountain Gadget"
  20. - "&8• &5Epic Exploding Sheep Gadget"
  21. - "&8• &6Legendary Rocket Gadget"
  22. - ""
  23. - "&7Quality: &e✰&7✰✰✰"
  24. type: ENDER_CHEST
  25. player-head: ""
  26. custom-head: ""
  27.  
  28. # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
  29. # You can assign loot of your choice to this box using the following format:
  30. # "id:<loot ID>;chance:<loot chance>". You can also enforce a specific theme
  31. # for this box, which will always be used when opening it.
  32. # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
  33.  
  34. opening-settings:
  35. can-be-opened: true
  36. force-theme: null
  37. loots-assigned:
  38. - "id:example-loot-1;chance:50"
  39. - "id:example-loot-2;chance:50"
  40.  
  41. # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
  42.  
  43. crafting-settings:
  44. show-in-menu: true
  45. can-be-crafted: true
  46. dust-cost: 150
  47.  
  48. # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
  49.  
  50. gifting-settings:
  51. show-in-menu: true
  52. can-be-gifted: true
  53. dust-reward: 100
  54.  
  55. # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
  56. # Normal Particles
  57. # format: [PARTICLE];[AMOUNT;[X-OFFSET];[Y-OFFSET];[Z-OFFSET];[SPEED]
  58. # example: LAVA;5;0.25;0.25;0.25;1
  59. # Redstone Particles
  60. # format: REDSTONE;[AMOUNT];[SIZE];[R],[G],[B]
  61. # example: REDSTONE;2;1.5;255,255,255
  62. # Spell Mob Particles
  63. # format: SPELL_MOB;[R],[G],[B]
  64. # example: SPELL_MOB;255,255,255
  65. # Dust Color Transition Particles
  66. # format: DUST_COLOR_TRANSITION;[AMOUNT];[SIZE];[R],[G],[B];[R],[G],[B]
  67. # example: DUST_COLOR_TRANSITION;2;1.5;255,255,255;0,0,0
  68. # note: the first RGB is start color, the second is end color
  69. # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
  70.  
  71. particle-settings:
  72. spiral-particles:
  73. - "WAX_OFF;1;0;0;0;0"
  74. explosion-particles:
  75. - "LAVA;5;0;0;0;0"
  76. - "FLAME;50;1;0;0;0"
  77. - "SMOKE_NORMAL;50;1;0;0;0"
  78. idle-particles:
  79. - "CRIT_MAGIC;1;0;0.25;0.25;0.25"
  80.  
  81. # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
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