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- # ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
- # ■ ░█▀▄▀█ ░█──░█ ░█▀▀▀█ ▀▀█▀▀ ░█▀▀▀ ░█▀▀█ ░█──░█ ░█▀▀█ ░█▀▀▀█ ▀▄░▄▀ ░█▀▀▀ ░█▀▀▀█ ■
- # ■ ░█░█░█ ░█▄▄▄█ ─▀▀▀▄▄ ─░█── ░█▀▀▀ ░█▄▄▀ ░█▄▄▄█ ░█▀▀▄ ░█──░█ ─░█── ░█▀▀▀ ─▀▀▀▄▄ ■
- # ■ ░█──░█ ──░█── ░█▄▄▄█ ─░█── ░█▄▄▄ ░█─░█ ──░█── ░█▄▄█ ░█▄▄▄█ ▄▀░▀▄ ░█▄▄▄ ░█▄▄▄█ BY XERICKER ■
- # ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
- box-settings:
- enabled: true
- priority: 4
- name: "&aCommon Mystery Box"
- description:
- - ""
- - "&7Steve embarks on a thrilling journey to"
- - "&7find a treasure chest hidden deep in a mine,"
- - "&7facing obstacles and enemies along the way."
- - ""
- - "&7Contains one of the following:"
- - "&8• &aCommon Rail Gun Gadget"
- - "&8• &9Rare Gold Fountain Gadget"
- - "&8• &5Epic Exploding Sheep Gadget"
- - "&8• &6Legendary Rocket Gadget"
- - ""
- - "&7Quality: &e✰&7✰✰✰"
- type: ENDER_CHEST
- player-head: ""
- custom-head: ""
- # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
- # You can assign loot of your choice to this box using the following format:
- # "id:<loot ID>;chance:<loot chance>". You can also enforce a specific theme
- # for this box, which will always be used when opening it.
- # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
- opening-settings:
- can-be-opened: true
- force-theme: null
- loots-assigned:
- - "id:example-loot-1;chance:50"
- - "id:example-loot-2;chance:50"
- # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
- crafting-settings:
- show-in-menu: true
- can-be-crafted: true
- dust-cost: 150
- # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
- gifting-settings:
- show-in-menu: true
- can-be-gifted: true
- dust-reward: 100
- # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
- # Normal Particles
- # format: [PARTICLE];[AMOUNT;[X-OFFSET];[Y-OFFSET];[Z-OFFSET];[SPEED]
- # example: LAVA;5;0.25;0.25;0.25;1
- # Redstone Particles
- # format: REDSTONE;[AMOUNT];[SIZE];[R],[G],[B]
- # example: REDSTONE;2;1.5;255,255,255
- # Spell Mob Particles
- # format: SPELL_MOB;[R],[G],[B]
- # example: SPELL_MOB;255,255,255
- # Dust Color Transition Particles
- # format: DUST_COLOR_TRANSITION;[AMOUNT];[SIZE];[R],[G],[B];[R],[G],[B]
- # example: DUST_COLOR_TRANSITION;2;1.5;255,255,255;0,0,0
- # note: the first RGB is start color, the second is end color
- # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
- particle-settings:
- spiral-particles:
- - "WAX_OFF;1;0;0;0;0"
- explosion-particles:
- - "LAVA;5;0;0;0;0"
- - "FLAME;50;1;0;0;0"
- - "SMOKE_NORMAL;50;1;0;0;0"
- idle-particles:
- - "CRIT_MAGIC;1;0;0.25;0.25;0.25"
- # ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ── ──
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