carlosname

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Apr 8th, 2020
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  1. print"Edit by v4mp13r2On1c and BuiIderbot. Original script by trollmon123 and tyefoodmania(Crow_Kiyoamsa)"
  2.  
  3. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  4. print("FE Compatibility: by WaverlyCole & Mokiros")
  5. InternalData = {}
  6. do
  7. script.Parent = owner.Character
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput"
  10. local function NewFakeEvent()
  11. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  12. return Fake
  13. end
  14. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  15. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  16. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  17. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  18. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  19. local function TriggerEvent(self,Event,...)
  20. local Trigger = Mouse[Event]
  21. if Trigger and Trigger.fakeEvent and Trigger.Function then
  22. Trigger.Function(...)
  23. end
  24. end
  25. Mouse.TrigEvent = TriggerEvent
  26. UserInputService.TrigEvent = TriggerEvent
  27. Event.OnServerEvent:Connect(function(FiredBy,Input)
  28. if FiredBy.Name ~= owner.Name then end
  29. if Input.MouseEvent then
  30. Mouse.Target = Input.Target
  31. Mouse.Hit = Input.Hit
  32. else
  33. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  34. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  35. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  36. end
  37. for _,Action in pairs(ContextActionService.Actions) do
  38. for _,Key in pairs(Action.Keys) do
  39. if Key==Input.KeyCode then
  40. Action.Function(Action.Name,Input.UserInputState,Input)
  41. end
  42. end
  43. end
  44. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  45. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  46. end
  47. end)
  48. InternalData["Mouse"] = Mouse
  49. InternalData["ContextActionService"] = ContextActionService
  50. InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner
  53. local Event = script:WaitForChild("UserInput")
  54. local UserInputService = game:GetService("UserInputService")
  55. local Mouse = Player:GetMouse()
  56. local Input = function(Input,gameProcessedEvent)
  57. if gameProcessedEvent then return end
  58. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  59. end
  60. UserInputService.InputBegan:Connect(Input)
  61. UserInputService.InputEnded:Connect(Input)
  62. local Hit,Target
  63. while wait(1/30) do
  64. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  65. Hit,Target = Mouse.Hit,Mouse.Target
  66. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  67. end
  68. end
  69. ]],owner.Character)
  70. end
  71. RealGame = game;game = setmetatable({},{
  72. __index = function (self,Index)
  73. local Sandbox = function (Thing)
  74. if Thing:IsA("Player") then
  75. local RealPlayer = Thing
  76. return setmetatable({},{
  77. __index = function (self,Index)
  78. local Type = type(RealPlayer[Index])
  79. if Type == "function" then
  80. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  81. return function (self)
  82. return InternalData["Mouse"]
  83. end
  84. end
  85. return function (self,...)
  86. return RealPlayer[Index](RealPlayer,...)
  87. end
  88. else
  89. return RealPlayer[Index]
  90. end
  91. end;
  92. __tostring = function(self)
  93. return RealPlayer.Name
  94. end
  95. })
  96. end
  97. end
  98. if RealGame[Index] then
  99. local Type = type(RealGame[Index])
  100. if Type == "function" then
  101. if Index:lower() == "getservice" or Index:lower() == "service" then
  102. return function (self,Service)
  103. if Service:lower() == "players" then
  104. return setmetatable({},{
  105. __index = function (self2,Index2)
  106. local RealService = RealGame:GetService(Service)
  107. local Type2 = type(Index2)
  108. if Type2 == "function" then
  109. return function (self,...)
  110. return RealService[Index2](RealService,...)
  111. end
  112. else
  113. if Index2:lower() == "localplayer" then
  114. return Sandbox(owner)
  115. end
  116. return RealService[Index2]
  117. end
  118. end;
  119. __tostring = function(self)
  120. return RealGame:GetService(Service).Name
  121. end
  122. })
  123. elseif Service:lower() == "contextactionservice" then
  124. return InternalData["ContextActionService"]
  125. elseif Service:lower() == "contextactionservice" then
  126. return InternalData["UserInputService"]
  127. elseif Service:lower() == "runservice" then
  128. return setmetatable({},{
  129. __index = function(self2,Index2)
  130. local RealService = RealGame:GetService(Service)
  131. local Type2 = type(Index2)
  132. if Type2 == "function" then
  133. return function (self,...)
  134. return RealService[Index2](RealService,...)
  135. end
  136. else
  137. if Index2:lower() == "bindtorenderstep" then
  138. return function (self,Name,Priority,Function)
  139. return RealGame:GetService("RunService").Stepped:Connect(Function)
  140. end
  141. end
  142. if Index2:lower() == "renderstepped" then
  143. return RealService["Stepped"]
  144. end
  145. return RealService[Index2]
  146. end
  147. end
  148. })
  149. else
  150. return RealGame:GetService(Service)
  151. end
  152. end
  153. end
  154. return function (self,...)
  155. return RealGame[Index](RealGame,...)
  156. end
  157. else
  158. if game:GetService(Index) then
  159. return game:GetService(Index)
  160. end
  161. return RealGame[Index]
  162. end
  163. else
  164. return nil
  165. end
  166. end
  167. });Game = game;owner = game:GetService("Players").LocalPlayer
  168. print("Complete! Running...")
  169.  
  170. -- Created by Nebula_Zorua --
  171. -- Bai Bai (Bye bye Remake) --
  172. -- Bye-bye baby blue.. --
  173. -- I wish you could see the wicked truth.. --
  174. -- Caught up in a rush, it's killing you.. --
  175.  
  176. -- Discord: Nebula the Zorua#6969
  177. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  178.  
  179. wait(1/60)
  180.  
  181. --// Shortcut Variables \\--
  182. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  183. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  184. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  185. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  186. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  187. local R3 = {N=Region3.new}
  188. local De = S.Debris
  189. local WS = workspace
  190. local Lght = S.Lighting
  191. local RepS = S.ReplicatedStorage
  192. local IN = Instance.new
  193. local Plrs = S.Players
  194.  
  195. --// Initializing \\--
  196. local Plr = Plrs.LocalPlayer
  197. local Char = Plr.Character
  198. local Hum = Char:FindFirstChildOfClass'Humanoid'
  199. local RArm = Char["Right Arm"]
  200. local LArm = Char["Left Arm"]
  201. local RLeg = Char["Right Leg"]
  202. local LLeg = Char["Left Leg"]
  203. local Root = Char:FindFirstChild'HumanoidRootPart'
  204. local Torso = Char.Torso
  205. local Head = Char.Head
  206. local NeutralAnims = true
  207. local Attack = false
  208. local Debounces = {Debounces={}}
  209. local Mouse = Plr:GetMouse()
  210. local Hit = {}
  211. local Sine = 0
  212. local Change = 1
  213. local GrabbedHead;
  214.  
  215. local Effects = IN("Folder",Char)
  216. Effects.Name = "Effects"
  217.  
  218.  
  219. --// Debounce System \\--
  220.  
  221.  
  222. function Debounces:New(name,cooldown)
  223. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  224. setmetatable(aaaaa,{__index = Debounces})
  225. Debounces.Debounces[name] = aaaaa
  226. return aaaaa
  227. end
  228.  
  229. function Debounces:Use(overrideUsable)
  230. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  231. if(self.Usable or overrideUsable)then
  232. self.Usable = false
  233. self.CoolingDown = true
  234. local LastUse = time()
  235. self.LastUse = LastUse
  236. delay(self.Cooldown or 2,function()
  237. if(self.LastUse == LastUse)then
  238. self.CoolingDown = false
  239. self.Usable = true
  240. end
  241. end)
  242. end
  243. end
  244.  
  245. function Debounces:Get(name)
  246. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  247. for i,v in next, Debounces.Debounces do
  248. if(i == name)then
  249. return v;
  250. end
  251. end
  252. end
  253.  
  254. function Debounces:GetProgressPercentage()
  255. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  256. if(self.CoolingDown and not self.Usable)then
  257. return math.max(
  258. math.floor(
  259. (
  260. (time()-self.LastUse)/self.Cooldown or 2
  261. )*100
  262. )
  263. )
  264. else
  265. return 100
  266. end
  267. end
  268.  
  269. --// Instance Creation Functions \\--
  270.  
  271. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  272. local Sound = IN("Sound")
  273. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  274. Sound.Pitch = pitch or 1
  275. Sound.Volume = volume or 1
  276. Sound.Looped = looped or false
  277. if(autoPlay)then
  278. coroutine.wrap(function()
  279. repeat wait() until Sound.IsLoaded
  280. Sound.Playing = autoPlay or false
  281. end)()
  282. end
  283. if(not looped and effect)then
  284. Sound.Stopped:connect(function()
  285. Sound.Volume = 0
  286. Sound:destroy()
  287. end)
  288. elseif(effect)then
  289. warn("Sound can't be looped and a sound effect!")
  290. end
  291. Sound.Parent =parent or Torso
  292. return Sound
  293. end
  294. function Part(parent,color,material,size,cframe,anchored,cancollide)
  295. local part = IN("Part")
  296. part.Parent = parent or Char
  297. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  298. part.Material = material or Enum.Material.SmoothPlastic
  299. part.TopSurface,part.BottomSurface=10,10
  300. part.Size = size or V3.N(1,1,1)
  301. part.CFrame = cframe or CF.N(0,0,0)
  302. part.CanCollide = cancollide or false
  303. part.Anchored = anchored or false
  304. return part
  305. end
  306.  
  307. function Weld(part0,part1,c0,c1)
  308. local weld = IN("Weld")
  309. weld.Parent = part0
  310. weld.Part0 = part0
  311. weld.Part1 = part1
  312. weld.C0 = c0 or CF.N()
  313. weld.C1 = c1 or CF.N()
  314. return weld
  315. end
  316.  
  317. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  318. local part = IN("SpecialMesh")
  319. part.MeshId = meshid or ""
  320. part.TextureId = textid or ""
  321. part.Scale = scale or V3.N(1,1,1)
  322. part.Offset = offset or V3.N(0,0,0)
  323. part.MeshType = meshtype or Enum.MeshType.Sphere
  324. part.Parent = parent
  325. return part
  326. end
  327.  
  328. NewInstance = function(instance,parent,properties)
  329. local inst = Instance.new(instance)
  330. inst.Parent = parent
  331. if(properties)then
  332. for i,v in next, properties do
  333. pcall(function() inst[i] = v end)
  334. end
  335. end
  336. return inst;
  337. end
  338.  
  339. function Clone(instance,parent,properties)
  340. local inst = instance:Clone()
  341. inst.Parent = parent
  342. if(properties)then
  343. for i,v in next, properties do
  344. pcall(function() inst[i] = v end)
  345. end
  346. end
  347. return inst;
  348. end
  349.  
  350. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  351. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  352. local Sound = IN("Sound")
  353. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  354. Sound.Pitch = pitch or 1
  355. Sound.Volume = volume or 1
  356. Sound.Looped = looped or false
  357. if(autoPlay)then
  358. coroutine.wrap(function()
  359. repeat wait() until Sound.IsLoaded
  360. Sound.Playing = autoPlay or false
  361. end)()
  362. end
  363. if(not looped and effect)then
  364. Sound.Stopped:connect(function()
  365. Sound.Volume = 0
  366. soundPart:destroy()
  367. end)
  368. elseif(effect)then
  369. warn("Sound can't be looped and a sound effect!")
  370. end
  371. Sound.Parent = soundPart
  372. return Sound
  373. end
  374.  
  375.  
  376. --// Extended ROBLOX tables \\--
  377. local Instance = setmetatable({AllChildren = function(where,callback,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do callback(v) end end, ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  378. --// Require stuff \\--
  379. function CamShake(who,times,intense,origin)
  380. coroutine.wrap(function()
  381. if(script:FindFirstChild'CamShake')then
  382. local cam = script.CamShake:Clone()
  383. cam:WaitForChild'intensity'.Value = intense
  384. cam:WaitForChild'times'.Value = times
  385.  
  386. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  387. cam.Parent = who
  388. wait()
  389. cam.Disabled = false
  390. elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  391. local intensity = intense
  392. local cam = workspace.CurrentCamera
  393. for i = 1, times do
  394. local camDistFromOrigin
  395. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  396. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  397. elseif(typeof(origin) == 'Vector3')then
  398. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  399. end
  400. if(camDistFromOrigin)then
  401. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  402. end
  403. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  404. swait()
  405. end
  406. end
  407. end)()
  408. end
  409.  
  410.  
  411. function CamShakeAll(times,intense,origin)
  412. for _,v in next, Plrs:players() do
  413. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  414. end
  415. end
  416.  
  417. function ServerScript(code)
  418. if(script:FindFirstChild'Loadstring')then
  419. local load = script.Loadstring:Clone()
  420. load:WaitForChild'Sauce'.Value = code
  421. load.Disabled = false
  422. load.Parent = workspace
  423. elseif(NS and typeof(NS) == 'function')then
  424. NS(code,workspace)
  425. else
  426. warn("no serverscripts lol")
  427. end
  428. end
  429.  
  430. function LocalOnPlayer(who,code)
  431. ServerScript([[
  432. wait()
  433. script.Parent=nil
  434. if(not _G.Http)then _G.Http = game:service'HttpService' end
  435.  
  436. local Http = _G.Http or game:service'HttpService'
  437.  
  438. local source = ]].."[["..code.."]]"..[[
  439. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  440. local asd = Http:PostAsync(link,source)
  441. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  442. local ID = Http:JSONDecode(asd).Result.Require_ID
  443. local vs = require(ID).VORTH_SCRIPT
  444. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  445. ]])
  446. end
  447.  
  448.  
  449. --// Customization \\--
  450.  
  451. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  452. local Remove_Hats = false
  453. local Remove_Clothing = false
  454. local PlayerSize = 1
  455. local DamageColor = BrickColor.new'Really red'
  456. local MusicID = 947588612
  457. local God = true
  458. local Muted = false
  459.  
  460. local WalkSpeed = 16
  461.  
  462. --// Weapon and GUI creation, and Character Customization \\--
  463.  
  464. local Halo = IN("Model",Char)
  465. Halo.Name = "Halo"
  466. local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  467.  
  468. pcall(game.Destroy,Char:FindFirstChild'ReaperShadowHead')
  469.  
  470. for i = 1, 17.5 do
  471. local head = Part(Char,C3.N(0,0,0),Enum.Material.Fabric,V3.N(1.01,.5,1.01),CF.N(),false,false)
  472. head.Transparency = 0+(i-1)/17.6
  473. Mesh(head,Enum.MeshType.Head,"","",V3.N(1.25,1.25,1.25))
  474. Weld(Head,head,CF.N(0,.35-(i-1)/37.5,0))
  475. end
  476.  
  477. for i = 1,320 do
  478. local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"Really black",Material=Enum.Material.Neon,Size=V3.N(0.1,0.1,0.1),Anchored=false,CanCollide=false,Locked=true})
  479. local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-.6)})
  480. end
  481.  
  482. local eye1 = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.15,.15),CF.N(),false,false)
  483. local eye1m = Mesh(eye1,Enum.MeshType.Sphere)
  484. Weld(eye1,Head,CF.N(-.09,-.26,.55))
  485.  
  486. local eye2 = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.15,.15),CF.N(),false,false)
  487. local eye2m = Mesh(eye2,Enum.MeshType.Sphere)
  488. Weld(eye2,Head,CF.N(.09,-.26,.55))
  489.  
  490. coroutine.wrap(function()
  491. while wait(3) do
  492. Tween(eye1m,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
  493. Tween(eye2m,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
  494. end
  495. end)()
  496.  
  497. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  498. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  499.  
  500.  
  501. for side = 1,2 do
  502. local LastPart = Head;
  503.  
  504. for i = 1,34 do
  505. local mult = (1-(i/38))
  506. if(LastPart == Head)then
  507. local Horn = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(.25*mult,.15,.25*mult),Head.CFrame,false,false)
  508. Weld(LastPart,Horn,CF.N((side == 1 and .3 or -.3),.3,-.2)*CF.A(0,M.R((side == 1 and -5 or 5)),0))
  509. LastPart = Horn
  510. else
  511. local Horn = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(.25*mult,.15,.25*mult),Head.CFrame,false,false)
  512. Weld(LastPart,Horn,CF.N(0,Horn.Size.Y/2,0)*CF.A(M.R(7),M.R(side == 1 and 3 or -3),0))
  513. LastPart = Horn
  514. end
  515. end
  516. end
  517.  
  518. local Music = Sound(Char,MusicID,1,3,true,false,true)
  519. Music.Name = 'Music'
  520.  
  521. --// Stop animations \\--
  522. for _,v in next, Hum:GetPlayingAnimationTracks() do
  523. v:Stop();
  524. end
  525.  
  526. pcall(game.Destroy,Char:FindFirstChild'Animate')
  527. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  528.  
  529. --// Joints \\--
  530.  
  531. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  532. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  533. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  534. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  535. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  536. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  537. local HW = NewInstance('Motor',Char,{Part0=Head,Part1=HaloHandle,C0=CF.N(0,.5,0)})
  538.  
  539. local LSC0 = LS.C0
  540. local RSC0 = RS.C0
  541. local NKC0 = NK.C0
  542. local LHC0 = LH.C0
  543. local RHC0 = RH.C0
  544. local RJC0 = RJ.C0
  545.  
  546. --// Artificial HB \\--
  547.  
  548. local ArtificialHB = IN("BindableEvent", script)
  549. ArtificialHB.Name = "Heartbeat"
  550.  
  551. script:WaitForChild("Heartbeat")
  552.  
  553. local tf = 0
  554. local allowframeloss = false
  555. local tossremainder = false
  556. local lastframe = tick()
  557. local frame = 1/Frame_Speed
  558. ArtificialHB:Fire()
  559.  
  560. game:GetService("RunService").Heartbeat:connect(function(s, p)
  561. tf = tf + s
  562. if tf >= frame then
  563. if allowframeloss then
  564. script.Heartbeat:Fire()
  565. lastframe = tick()
  566. else
  567. for i = 1, math.floor(tf / frame) do
  568. ArtificialHB:Fire()
  569. end
  570. lastframe = tick()
  571. end
  572. if tossremainder then
  573. tf = 0
  574. else
  575. tf = tf - frame * math.floor(tf / frame)
  576. end
  577. end
  578. end)
  579.  
  580. function swait(num)
  581. if num == 0 or num == nil then
  582. ArtificialHB.Event:wait()
  583. else
  584. for i = 0, num do
  585. ArtificialHB.Event:wait()
  586. end
  587. end
  588. end
  589.  
  590.  
  591. --// Effect Function(s) \\--
  592.  
  593. function Bezier(startpos, pos2, pos3, endpos, t)
  594. local A = startpos:lerp(pos2, t)
  595. local B = pos2:lerp(pos3, t)
  596. local C = pos3:lerp(endpos, t)
  597. local lerp1 = A:lerp(B, t)
  598. local lerp2 = B:lerp(C, t)
  599. local cubic = lerp1:lerp(lerp2, t)
  600. return cubic
  601. end
  602.  
  603. function SphereFX(duration,color,scale,pos,endScale,increment)
  604. return Effect{
  605. Effect='ResizeAndFade',
  606. Color=color,
  607. Size=scale,
  608. Mesh={MeshType=Enum.MeshType.Sphere},
  609. CFrame=pos,
  610. FXSettings={
  611. EndSize=endScale,
  612. EndIsIncrement=increment
  613. }
  614. }
  615. end
  616.  
  617. function BlastFX(duration,color,scale,pos,endScale,increment)
  618. return Effect{
  619. Effect='ResizeAndFade',
  620. Color=color,
  621. Size=scale,
  622. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  623. CFrame=pos,
  624. FXSettings={
  625. EndSize=endScale,
  626. EndIsIncrement=increment
  627. }
  628. }
  629. end
  630.  
  631. function BlockFX(duration,color,scale,pos,endScale,increment)
  632. return Effect{
  633. Effect='ResizeAndFade',
  634. Color=color,
  635. Size=scale,
  636. CFrame=pos,
  637. FXSettings={
  638. EndSize=endScale,
  639. EndIsIncrement=increment
  640. }
  641. }
  642. end
  643.  
  644. function ShootBullet(data)
  645. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
  646. local Size = data.Size or V3.N(2,2,2)
  647. local Color = data.Color or BrickColor.new'Crimson'
  648. local StudsPerFrame = data.Speed or 10
  649. local Shape = data.Shape or 'Ball'
  650. local Frames = data.Frames or 160
  651. local Pos = data.Origin or Torso.CFrame
  652. local Direction = data.Direction or Mouse.Hit
  653. local Material = data.Material or Enum.Material.Neon
  654. local OnHit = data.HitFunction or function(hit,pos)
  655. Effect{
  656. Effect='ResizeAndFade',
  657. Color=Color,
  658. Size=V3.N(10,10,10),
  659. Mesh={MeshType=Enum.MeshType.Sphere},
  660. CFrame=CF.N(pos),
  661. FXSettings={
  662. EndSize=V3.N(.05,.05,.05),
  663. EndIsIncrement=true
  664. }
  665. }
  666. for i = 1, 5 do
  667. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  668. Effect{
  669. Effect='Fade',
  670. Frames=65,
  671. Size=V3.N(5,5,10),
  672. CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  673. Mesh = {MeshType=Enum.MeshType.Sphere},
  674. Material=Enum.Material.Neon,
  675. Color=Color,
  676. MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  677. }
  678. end
  679. end
  680.  
  681. local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  682. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  683. if(Shape == 'Ball')then
  684. BMesh.MeshType = Enum.MeshType.Sphere
  685. elseif(Shape == 'Head')then
  686. BMesh.MeshType = Enum.MeshType.Head
  687. elseif(Shape == 'Cylinder')then
  688. BMesh.MeshType = Enum.MeshType.Cylinder
  689. end
  690.  
  691. coroutine.wrap(function()
  692. for i = 1, Frames+1 do
  693. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  694. if(hit)then
  695. OnHit(hit,pos,norm,dist)
  696. break;
  697. else
  698. Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  699. end
  700. swait()
  701. end
  702. Bullet:destroy()
  703. end)()
  704.  
  705. end
  706.  
  707.  
  708. function Zap(data)
  709. local sCF,eCF = data.StartCFrame,data.EndCFrame
  710. assert(sCF,"You need a start CFrame!")
  711. assert(eCF,"You need an end CFrame!")
  712. local parts = data.PartCount or 15
  713. local zapRot = data.ZapRotation or {-5,5}
  714. local startThick = data.StartSize or 3;
  715. local endThick = data.EndSize or startThick/2;
  716. local color = data.Color or BrickColor.new'Electric blue'
  717. local delay = data.Delay or 35
  718. local delayInc = data.DelayInc or 0
  719. local lastLightning;
  720. local MagZ = (sCF.p - eCF.p).magnitude
  721. local thick = startThick
  722. local inc = (startThick/parts)-(endThick/parts)
  723.  
  724. for i = 1, parts do
  725. local pos = sCF.p
  726. if(lastLightning)then
  727. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  728. end
  729. delay = delay + delayInc
  730. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  731. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  732. if(parts == i)then
  733. local MagZ = (pos-eCF.p).magnitude
  734. zapPart.Size = V3.N(endThick,endThick,MagZ)
  735. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  736. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  737. else
  738. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  739. end
  740.  
  741. lastLightning = zapPart
  742. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  743.  
  744. thick=thick-inc
  745.  
  746. end
  747. end
  748.  
  749. function Zap2(data)
  750. local Color = data.Color or BrickColor.new'Electric blue'
  751. local StartPos = data.Start or Torso.Position
  752. local EndPos = data.End or Mouse.Hit.p
  753. local SegLength = data.SegL or 2
  754. local Thicc = data.Thickness or 0.5
  755. local Fades = data.Fade or 45
  756. local Parent = data.Parent or Effects
  757. local MaxD = data.MaxDist or 200
  758. local Branch = data.Branches or false
  759. local Material = data.Material or Enum.Material.Neon
  760. local Raycasts = data.Raycasts or false
  761. local Offset = data.Offset or {0,360}
  762. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  763. if((StartPos-EndPos).magnitude > MaxD)then
  764. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  765. end
  766. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  767. if(Raycasts)then
  768. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  769. end
  770. local segments = dist/SegLength
  771. local model = IN("Model",Parent)
  772. model.Name = 'Lightning'
  773. local Last;
  774. for i = 1, segments do
  775. local size = (segments-i)/25
  776. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  777. if(AddMesh)then IN("CylinderMesh",prt) end
  778. if(Last and math.floor(segments) == i)then
  779. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  780. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  781. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  782. elseif(not Last)then
  783. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  784. else
  785. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  786. end
  787. Last = prt
  788. if(Branch)then
  789. local choice = M.RNG(1,7+((segments-i)*2))
  790. if(choice == 1)then
  791. local LastB;
  792. for i2 = 1,M.RNG(2,5) do
  793. local size2 = ((segments-i)/35)/i2
  794. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  795. if(AddMesh)then IN("CylinderMesh",prt) end
  796. if(not LastB)then
  797. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  798. else
  799. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  800. end
  801. LastB = prt
  802. end
  803. end
  804. end
  805. end
  806. if(Fades > 0)then
  807. coroutine.wrap(function()
  808. for i = 1, Fades do
  809. for _,v in next, model:children() do
  810. if(v:IsA'BasePart')then
  811. v.Transparency = (i/Fades)
  812. end
  813. end
  814. swait()
  815. end
  816. model:destroy()
  817. end)()
  818. else
  819. S.Debris:AddItem(model,.01)
  820. end
  821. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  822. end
  823.  
  824. function Tween(obj,props,time,easing,direction,repeats,backwards)
  825. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  826. local tween = S.TweenService:Create(obj, info, props)
  827.  
  828. tween:Play()
  829. end
  830.  
  831. function Effect(data)
  832. local FX = data.Effect or 'ResizeAndFade'
  833. local Parent = data.Parent or Effects
  834. local Color = data.Color or C3.N(0,0,0)
  835. local Size = data.Size or V3.N(1,1,1)
  836. local MoveDir = data.MoveDirection or nil
  837. local MeshData = data.Mesh or nil
  838. local SndData = data.Sound or nil
  839. local Frames = data.Frames or 45
  840. local Manual = data.Manual or nil
  841. local Material = data.Material or nil
  842. local CFra = data.CFrame or Torso.CFrame
  843. local Settings = data.FXSettings or {}
  844. local Shape = data.Shape or Enum.PartType.Block
  845. local Snd,Prt,Msh;
  846. local RotInc = data.RotInc or {0,0,0}
  847. if(typeof(RotInc) == 'number')then
  848. RotInc = {RotInc,RotInc,RotInc}
  849. end
  850. coroutine.wrap(function()
  851. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  852. Prt = Manual
  853. else
  854. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  855. Prt.Shape = Shape
  856. end
  857. if(typeof(MeshData) == 'table')then
  858. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  859. elseif(typeof(MeshData) == 'Instance')then
  860. Msh = MeshData:Clone()
  861. Msh.Parent = Prt
  862. elseif(Shape == Enum.PartType.Block)then
  863. Msh = Mesh(Prt,Enum.MeshType.Brick)
  864. end
  865. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  866. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  867. end
  868. if(Snd)then
  869. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  870. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  871. end
  872. Size = (Msh and Msh.Scale or Size)
  873. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  874.  
  875. local MoveSpeed = nil;
  876. if(MoveDir)then
  877. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  878. end
  879. if(FX ~= 'Arc')then
  880. for Frame = 1, Frames do
  881. if(FX == "Fade")then
  882. Prt.Transparency = (Frame/Frames)
  883. elseif(FX == "Resize")then
  884. if(not Settings.EndSize)then
  885. Settings.EndSize = V3.N(0,0,0)
  886. end
  887. if(Settings.EndIsIncrement)then
  888. if(Msh)then
  889. Msh.Scale = Msh.Scale + Settings.EndSize
  890. else
  891. Prt.Size = Prt.Size + Settings.EndSize
  892. end
  893. else
  894. if(Msh)then
  895. Msh.Scale = Msh.Scale - grow/Frames
  896. else
  897. Prt.Size = Prt.Size - grow/Frames
  898. end
  899. end
  900. elseif(FX == "ResizeAndFade")then
  901. if(not Settings.EndSize)then
  902. Settings.EndSize = V3.N(0,0,0)
  903. end
  904. if(Settings.EndIsIncrement)then
  905. if(Msh)then
  906. Msh.Scale = Msh.Scale + Settings.EndSize
  907. else
  908. Prt.Size = Prt.Size + Settings.EndSize
  909. end
  910. else
  911. if(Msh)then
  912. Msh.Scale = Msh.Scale - grow/Frames
  913. else
  914. Prt.Size = Prt.Size - grow/Frames
  915. end
  916. end
  917. Prt.Transparency = (Frame/Frames)
  918. end
  919. if(Settings.RandomizeCFrame)then
  920. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  921. else
  922. Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  923. end
  924. if(MoveDir and MoveSpeed)then
  925. local Orientation = Prt.Orientation
  926. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  927. Prt.Orientation = Orientation
  928. end
  929. swait()
  930. end
  931. Prt:destroy()
  932. else
  933. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  934. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  935. if(start and endP)then
  936. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  937. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  938. for Frame = 0, 1, (Settings.Speed or 0.01) do
  939. if(Settings.Home)then
  940. endP = Settings.Home.CFrame
  941. end
  942. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  943. end
  944. if(Settings.RemoveOnGoal)then
  945. Prt:destroy()
  946. end
  947. else
  948. Prt:destroy()
  949. assert(start,"You need a start position!")
  950. assert(endP,"You need a start position!")
  951. end
  952. end
  953. end)()
  954. return Prt,Msh,Snd
  955. end
  956. function SoulSteal(whom)
  957. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  958. print(torso)
  959. if(torso and torso:IsA'BasePart')then
  960. local Model = Instance.new("Model",Effects)
  961. Model.Name = whom.Name.."'s Soul"
  962. whom:BreakJoints()
  963. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  964. Soul.Name = 'Head'
  965. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  966. Effect{
  967. Effect="Arc",
  968. Manual = Soul,
  969. FXSettings={
  970. Start=torso.CFrame,
  971. Home = Torso,
  972. RemoveOnGoal = true,
  973. }
  974. }
  975. local lastPoint = Soul.CFrame.p
  976.  
  977. for i = 0, 1, 0.01 do
  978. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  979. local mag = (lastPoint - Soul.Position).magnitude
  980. Effect{
  981. Effect = "Fade",
  982. CFrame = point * CF.N(0, mag/2, 0),
  983. Size = V3.N(.5,mag+.5,.5),
  984. Color = Soul.BrickColor
  985. }
  986. lastPoint = Soul.CFrame.p
  987. swait()
  988. end
  989. for i = 1, 5 do
  990. Effect{
  991. Effect="Fade",
  992. Color = BrickColor.new'Really red',
  993. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  994. }
  995. end
  996. end
  997. end
  998.  
  999. --// Other Functions \\ --
  1000.  
  1001. function CastRay(startPos,endPos,range,ignoreList)
  1002. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  1003. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  1004. return part,pos,norm,(pos and (startPos-pos).magnitude)
  1005. end
  1006.  
  1007. function getRegion(point,range,ignore)
  1008. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1009. end
  1010.  
  1011. function clerp(startCF,endCF,alpha)
  1012. return startCF:lerp(endCF, alpha)
  1013. end
  1014.  
  1015. function GetTorso(char)
  1016. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  1017. end
  1018.  
  1019.  
  1020. function ShowDamage(Pos, Text, Time, Color)
  1021. coroutine.wrap(function()
  1022. local Rate = (1 / Frame_Speed)
  1023. local Pos = (Pos or Vector3.new(0, 0, 0))
  1024. local Text = (Text or "")
  1025. local Time = (Time or 2)
  1026. local Color = (Color or Color3.new(1, 0, 1))
  1027. local EffectPart = NewInstance("Part",Effects,{
  1028. Material=Enum.Material.SmoothPlastic,
  1029. Reflectance = 0,
  1030. Transparency = 1,
  1031. BrickColor = BrickColor.new(Color),
  1032. Name = "Effect",
  1033. Size = Vector3.new(0,0,0),
  1034. Anchored = true,
  1035. CFrame = CF.N(Pos)
  1036. })
  1037. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1038. Size = UDim2.new(1.25, 0, 1.25, 0),
  1039. Adornee = EffectPart,
  1040. })
  1041. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1042. BackgroundTransparency = 1,
  1043. Size = UDim2.new(1, 0, 1, 0),
  1044. Text = Text,
  1045. Font = "Bodoni",
  1046. TextColor3 = Color,
  1047. TextStrokeColor3 = Color3.new(0,0,0),
  1048. TextStrokeTransparency=0,
  1049. TextScaled = true,
  1050. })
  1051. S.Debris:AddItem(EffectPart, (Time))
  1052. EffectPart.Parent = workspace
  1053. delay(0, function()
  1054. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  1055. local Frames = (Time / Rate)
  1056. for Frame = 1, Frames do
  1057. swait()
  1058. local Percent = (Frame / Frames)
  1059. TextLabel.TextTransparency = Percent
  1060. TextLabel.TextStrokeTransparency = Percent
  1061. end
  1062. if EffectPart and EffectPart.Parent then
  1063. EffectPart:Destroy()
  1064. end
  1065. end) end)()
  1066. end
  1067.  
  1068. function DealDamage(data)
  1069. local Who = data.Who;
  1070. local MinDam = data.MinimumDamage or 15;
  1071. local MaxDam = data.MaximumDamage or 30;
  1072. local MaxHP = data.MaxHP or 1e5;
  1073.  
  1074. local DB = data.Debounce or .2;
  1075.  
  1076. local CritData = data.Crit or {}
  1077. local CritChance = CritData.Chance or 0;
  1078. local CritMultiplier = CritData.Multiplier or 1;
  1079.  
  1080. local DamageEffects = data.DamageFX or {}
  1081. local DamageType = DamageEffects.Type or "Normal"
  1082. local DeathFunction = DamageEffects.DeathFunction
  1083.  
  1084. assert(Who,"Specify someone to damage!")
  1085.  
  1086. local Humanoid = Who:FindFirstChildOfClass'Humanoid'
  1087. local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
  1088.  
  1089. local canHit = true
  1090. if(Humanoid)then
  1091. for _, p in pairs(Hit) do
  1092. if p[1] == Humanoid then
  1093. if(time() - p[2] <= DB) then
  1094. canHit = false
  1095. else
  1096. Hit[_] = nil
  1097. end
  1098. end
  1099. end
  1100. if(canHit)then
  1101. table.insert(Hit,{Humanoid,time()})
  1102. local HitTorso = GetTorso(Who)
  1103. local player = S.Players:GetPlayerFromCharacter(Who)
  1104. if(not player or player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
  1105. if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
  1106. print'Got kill'
  1107. Humanoid.Health = 0;
  1108. Who:BreakJoints();
  1109. if(DeathFunction)then DeathFunction(Who,Humanoid) end
  1110. else
  1111. local c = Instance.new("ObjectValue",Hum)
  1112. c.Name = "creator"
  1113. c.Value = Plr
  1114. S.Debris:AddItem(c,0.35)
  1115. if(Who:FindFirstChild'Head' and Humanoid.Health > 0)then
  1116. ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), DoneDamage, 1.5, DamageColor.Color)
  1117. end
  1118. if(Humanoid.Health > 0 and Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
  1119. Humanoid.Health = Humanoid.Health - DoneDamage
  1120.  
  1121. if(DamageType == 'Knockback' and HitTorso)then
  1122. local up = DamageEffects.KnockUp or 25
  1123. local back = DamageEffects.KnockBack or 25
  1124. local origin = DamageEffects.Origin or Root
  1125. local decay = DamageEffects.Decay or .5;
  1126.  
  1127. local bfos = Instance.new("BodyVelocity",HitTorso)
  1128. bfos.P = 20000
  1129. bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1130. bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
  1131. S.Debris:AddItem(bfos,decay)
  1132. end
  1133. end
  1134. end
  1135. end
  1136. end
  1137. end
  1138.  
  1139. function AOEDamage(where,range,options)
  1140. local hit = {}
  1141. for _,v in next, getRegion(where,range,{Char}) do
  1142. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  1143. local callTable = {Who=v.Parent}
  1144. hit[v.Parent] = true
  1145. for _,v in next, options do callTable[_] = v end
  1146. DealDamage(callTable)
  1147. end
  1148. end
  1149. return hit
  1150. end
  1151.  
  1152. function AOEHeal(where,range,amount)
  1153. local healed = {}
  1154. for _,v in next, getRegion(where,range,{Char}) do
  1155. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1156. if(hum and not healed[hum])then
  1157. hum.Health = hum.Health + amount
  1158. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1159. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1160. end
  1161. end
  1162. end
  1163. end
  1164.  
  1165. function ClosestHumanoid(pos,range)
  1166. local mag,closest = math.huge;
  1167. for _,v in next, getRegion(pos,range or 10,{Char}) do
  1168. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')
  1169. if((v.CFrame.p-pos).magnitude < mag and hum and closest ~= hum and hum.Health > 0)then
  1170. mag = (v.CFrame.p-pos).magnitude
  1171. closest = hum
  1172. end
  1173. end
  1174. return closest,(closest and GetTorso(closest.Parent) or nil)
  1175. end
  1176.  
  1177. function ByeBye()
  1178. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1179.  
  1180. if(torso)then
  1181. local who = torso.Parent
  1182. local doAttack = false
  1183. Instance.AllChildren(who,function(v)
  1184. if(v.Name:lower():find"arm")then
  1185. doAttack = true
  1186. end
  1187. end, true)
  1188. if(not doAttack)then return end
  1189. WalkSpeed = 0
  1190. Hum.JumpPower = 0
  1191. Attack = true
  1192. NeutralAnims = false
  1193. Hum.AutoRotate = false
  1194. who.Parent = Char
  1195. local oRoot
  1196. coroutine.resume(coroutine.create(function()
  1197. repeat
  1198. swait()
  1199. torso.Anchored = true
  1200. Root.Anchored = true
  1201. until not Attack
  1202. Root.Anchored = false
  1203. torso.Anchored = false
  1204. Hum.AutoRotate = true
  1205. end))
  1206. torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
  1207. if(humanoid.RigType == Enum.HumanoidRigType.R6)then
  1208. for i = 0, 6, 0.1 do
  1209. swait()
  1210. local Alpha = .1
  1211. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1212. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216190033, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1213. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154640805, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1214. LS.C0 = clerp(LS.C0,CFrame.new(-1.41749763, 0.558253706, 0.0724307299, 0.984057605, 0.177849606, 0.000124168335, -0.00111837965, 0.00688624149, -0.999975622, -0.177846164, 0.984033704, 0.00697536254),Alpha)
  1215. RS.C0 = clerp(RS.C0,CFrame.new(1.41673875, 0.529312432, -0.161725938, 0.9891271, -0.147063792, -0.000118533542, 0.000924787659, 0.00702595245, -0.999974966, 0.147060931, 0.989102244, 0.00708556268),Alpha)
  1216. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1217. end
  1218. local RABC = (who:FindFirstChild'Right Arm' or who:FindFirstChild'RightUpperArm' or who:FindFirstChild'RightLowerArm' or who:FindFirstChild'RightHand' or IN("Part")).Color
  1219. local LABC = (who:FindFirstChild'Left Arm' or who:FindFirstChild'LeftUpperArm' or who:FindFirstChild'LeftLowerArm' or who:FindFirstChild'LeftHand' or IN("Part")).Color
  1220. Sound(Root,1093102664,.85,5,false,true,true)
  1221. Sound(Root,429400881,1,1,false,true,true)
  1222. local FRArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),Color=RABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1223. Mesh(FRArm,Enum.MeshType.FileMesh,"rbxasset://fonts/rightarm.mesh","",V3.N(1,1,1),V3.N())
  1224. local FLArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),Color=LABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1225. Mesh(FLArm,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh","",V3.N(1,1,1),V3.N())
  1226. local FRArmW = NewInstance('Weld',FRArm,{Part0=RArm,Part1=FRArm,C0=CF.N(0,-1.25,.65)*CF.A(M.R(90),0,0)})
  1227. local FLArmW = NewInstance('Weld',FLArm,{Part0=LArm,Part1=FLArm,C0=CF.N(0,-1.25,.65)*CF.A(M.R(90),0,0)})
  1228. Instance.AllChildren(who,function(v)
  1229. if(v.Name:lower():find"arm")then
  1230. v:destroy()
  1231. end
  1232. end, true)
  1233. for i = 0, 4, 0.1 do
  1234. swait()
  1235. local Alpha = .3
  1236. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1237. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216190033, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1238. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154640805, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1239. LS.C0 = clerp(LS.C0,CFrame.new(-1.37231135, 0.556628764, -0.166760147, 0.49629873, 0.868151784, 0.000124280094, -0.00599422446, 0.00356988632, -0.999975622, -0.86813122, 0.496285975, 0.0069756275),Alpha)
  1240. RS.C0 = clerp(RS.C0,CFrame.new(1.36567199, 0.528297484, -0.299411327, 0.523141146, -0.852246106, -0.000118162308, 0.00597720221, 0.00380767859, -0.999974966, 0.852225304, 0.523127258, 0.00708600134),Alpha)
  1241. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1242. end
  1243. for i = 0, 6, 0.1 do
  1244. swait()
  1245. local Alpha = .1
  1246. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0228011385, 0.00629060203, 1.12518191, 0.0291582551, 0.00628361246, 0.999555051, -2.14977626e-06, 0.99998033, -0.00628622202, -0.99957478, 0.00018114649, 0.0291576944),Alpha)
  1247. LH.C0 = clerp(LH.C0,CFrame.new(-0.496488124, -0.990816116, 0.0216191448, 0.999878168, 0, 0.0156121869, -9.81426565e-05, 0.99998033, 0.00628552027, -0.0156118795, -0.00628628489, 0.999858439),Alpha)
  1248. RH.C0 = clerp(RH.C0,CFrame.new(0.23371309, -1.09946191, -0.482504547, -0.303610921, -0.951285303, 0.0536354929, 0.952085018, -0.305077851, -0.0214900374, 0.0368061513, 0.044540938, 0.998329341),Alpha)
  1249. LS.C0 = clerp(LS.C0,CFrame.new(-1.45626378, 0.69259727, 0.0175086595, 0.945088685, 0.326360583, 0.0172104035, -0.326625437, 0.945021749, 0.015810458, -0.011104295, -0.020563636, 0.999726892),Alpha)
  1250. RS.C0 = clerp(RS.C0,CFrame.new(1.08771467, 0.499947339, 0.367133379, -0.0391258858, -0.881180465, -0.471158326, 0.999125242, -0.0275285728, -0.0314841382, 0.014772892, -0.471978068, 0.881486535),Alpha)
  1251. NK.C0 = clerp(NK.C0,CFrame.new(-5.14835119e-06, 1.49894261, -0.0143871643, 0.204809442, 0.0562733002, -0.977182865, 0.00615302799, 0.998252332, 0.0587762482, 0.978782475, -0.0180505645, 0.204105228),Alpha)
  1252. end
  1253. Sound(Root,429400881,1,1,false,true,true)
  1254. torso:destroy()
  1255. who.Parent = workspace
  1256. for i = 0, 4, 0.1 do
  1257. swait()
  1258. local Alpha = .4
  1259. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0181181245, 0.133765578, 0.82536447, 0.0327006169, 0.0161891486, 0.999334037, 0.633923531, 0.772680283, -0.0332608707, -0.772704244, 0.634588957, 0.0150044383),Alpha)
  1260. LH.C0 = clerp(LH.C0,CFrame.new(-0.771793485, -1.32007217, 0.06628979, 0.26972881, 0.962679863, 0.0222291686, -0.962770581, 0.269182026, 0.0247809235, 0.0178724024, -0.0280857105, 0.999445796),Alpha)
  1261. RH.C0 = clerp(RH.C0,CFrame.new(0.755022645, -1.37733042, -0.499431878, 0.36903578, -0.928792715, 0.034014143, 0.929390252, 0.368510485, -0.0208280198, 0.00681034196, 0.0392986946, 0.999204397),Alpha)
  1262. LS.C0 = clerp(LS.C0,CFrame.new(-1.30144882, 0.605753839, 0.0162189379, 0.771496534, 0.63600105, 0.017206654, -0.636225641, 0.771341264, 0.0158053432, -0.0032199882, -0.0231410768, 0.999727011),Alpha)
  1263. RS.C0 = clerp(RS.C0,CFrame.new(1.28942716, 0.343831509, 0.537701666, 0.553924322, -0.686421931, -0.471161366, 0.767158687, 0.640684545, -0.0314797312, 0.323474079, -0.344018102, 0.881485164),Alpha)
  1264. NK.C0 = clerp(NK.C0,CFrame.new(-1.08331442e-05, 1.49893129, -0.0143847037, 0.204810485, 0.0562703013, -0.977182984, 0.00615352392, 0.998252511, 0.0587732494, 0.978782296, -0.0180504955, 0.204106256),Alpha)
  1265. end
  1266. for i = 0, 4, 0.1 do
  1267. swait()
  1268. local Alpha = .1
  1269. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1270. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990816116, 0.0216189735, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1271. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1272. LS.C0 = clerp(LS.C0,CFrame.new(-1.47210145, 0.463549852, 0.020456871, 0.0483208001, 0.998709798, 0.0156119233, -0.99881655, 0.0482276753, 0.00628757617, 0.00552653754, -0.0158972703, 0.999858439),Alpha)
  1273. RS.C0 = clerp(RS.C0,CFrame.new(1.48960721, 0.46071431, -0.0257698279, 0.0482511185, -0.998713255, 0.0156119233, 0.99881053, 0.0483541042, 0.00628757617, -0.00703438697, 0.0152899725, 0.999858439),Alpha)
  1274. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1275. end
  1276. FLArm.CanCollide = true
  1277. FRArm.CanCollide = true
  1278. FRArm.Parent = workspace
  1279. FLArm.Parent = workspace
  1280. FRArmW:destroy();
  1281. FLArmW:destroy();
  1282. delay(2, function()
  1283. for i = 0, 1, .05 do
  1284. FLArm.Transparency = i
  1285. FRArm.Transparency = i
  1286. swait()
  1287. end
  1288. FLArm:destroy()
  1289. FRArm:destroy()
  1290. end)
  1291. for i = 0, 3, 0.1 do
  1292. swait()
  1293. local Alpha = .1
  1294. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1295. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990816116, 0.0216189735, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1296. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1297. LS.C0 = clerp(LS.C0,CFrame.new(-1.47210145, 0.463549852, 0.020456871, 0.0483208001, 0.998709798, 0.0156119233, -0.99881655, 0.0482276753, 0.00628757617, 0.00552653754, -0.0158972703, 0.999858439),Alpha)
  1298. RS.C0 = clerp(RS.C0,CFrame.new(1.48960721, 0.46071431, -0.0257698279, 0.0482511185, -0.998713255, 0.0156119233, 0.99881053, 0.0483541042, 0.00628757617, -0.00703438697, 0.0152899725, 0.999858439),Alpha)
  1299. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1300. end
  1301. else
  1302. for i = 0, 6, 0.1 do
  1303. swait()
  1304. local Alpha = .1
  1305. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0228011385, 0.00629060203, 1.12518191, 0.0291582551, 0.00628361246, 0.999555051, -2.14977626e-06, 0.99998033, -0.00628622202, -0.99957478, 0.00018114649, 0.0291576944),Alpha)
  1306. LH.C0 = clerp(LH.C0,CFrame.new(-0.496488124, -0.990816116, 0.0216191448, 0.999878168, 0, 0.0156121869, -9.81426565e-05, 0.99998033, 0.00628552027, -0.0156118795, -0.00628628489, 0.999858439),Alpha)
  1307. RH.C0 = clerp(RH.C0,CFrame.new(0.23371309, -1.09946191, -0.482504547, -0.303610921, -0.951285303, 0.0536354929, 0.952085018, -0.305077851, -0.0214900374, 0.0368061513, 0.044540938, 0.998329341),Alpha)
  1308. LS.C0 = clerp(LS.C0,CFrame.new(-1.45626378, 0.69259727, 0.0175086595, 0.945088685, 0.326360583, 0.0172104035, -0.326625437, 0.945021749, 0.015810458, -0.011104295, -0.020563636, 0.999726892),Alpha)
  1309. RS.C0 = clerp(RS.C0,CFrame.new(1.08771467, 0.499947339, 0.367133379, -0.0391258858, -0.881180465, -0.471158326, 0.999125242, -0.0275285728, -0.0314841382, 0.014772892, -0.471978068, 0.881486535),Alpha)
  1310. NK.C0 = clerp(NK.C0,CFrame.new(-5.14835119e-06, 1.49894261, -0.0143871643, 0.204809442, 0.0562733002, -0.977182865, 0.00615302799, 0.998252332, 0.0587762482, 0.978782475, -0.0180505645, 0.204105228),Alpha)
  1311. end
  1312. Sound(Root,429400881,1,1,false,true,true)
  1313. torso:destroy()
  1314. who.Parent = workspace
  1315. for i = 0, 4, 0.1 do
  1316. swait()
  1317. local Alpha = .4
  1318. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0181181245, 0.133765578, 0.82536447, 0.0327006169, 0.0161891486, 0.999334037, 0.633923531, 0.772680283, -0.0332608707, -0.772704244, 0.634588957, 0.0150044383),Alpha)
  1319. LH.C0 = clerp(LH.C0,CFrame.new(-0.771793485, -1.32007217, 0.06628979, 0.26972881, 0.962679863, 0.0222291686, -0.962770581, 0.269182026, 0.0247809235, 0.0178724024, -0.0280857105, 0.999445796),Alpha)
  1320. RH.C0 = clerp(RH.C0,CFrame.new(0.755022645, -1.37733042, -0.499431878, 0.36903578, -0.928792715, 0.034014143, 0.929390252, 0.368510485, -0.0208280198, 0.00681034196, 0.0392986946, 0.999204397),Alpha)
  1321. LS.C0 = clerp(LS.C0,CFrame.new(-1.30144882, 0.605753839, 0.0162189379, 0.771496534, 0.63600105, 0.017206654, -0.636225641, 0.771341264, 0.0158053432, -0.0032199882, -0.0231410768, 0.999727011),Alpha)
  1322. RS.C0 = clerp(RS.C0,CFrame.new(1.28942716, 0.343831509, 0.537701666, 0.553924322, -0.686421931, -0.471161366, 0.767158687, 0.640684545, -0.0314797312, 0.323474079, -0.344018102, 0.881485164),Alpha)
  1323. NK.C0 = clerp(NK.C0,CFrame.new(-1.08331442e-05, 1.49893129, -0.0143847037, 0.204810485, 0.0562703013, -0.977182984, 0.00615352392, 0.998252511, 0.0587732494, 0.978782296, -0.0180504955, 0.204106256),Alpha)
  1324. end
  1325. end
  1326. WalkSpeed = 16
  1327. Hum.AutoRotate = true
  1328. Hum.JumpPower = 50
  1329. Attack = false
  1330. NeutralAnims = true
  1331. end
  1332. end
  1333.  
  1334. function AttackTemp()
  1335. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1336.  
  1337. if(torso)then
  1338. local who = torso.Parent
  1339. WalkSpeed = 0
  1340. Hum.JumpPower = 0
  1341. Attack = true
  1342. NeutralAnims = false
  1343. Hum.AutoRotate = false
  1344. who.Parent = Char
  1345. local oRoot
  1346. coroutine.resume(coroutine.create(function()
  1347. repeat
  1348. swait()
  1349. torso.Anchored = true
  1350. Root.Anchored = true
  1351. until not Attack
  1352. Root.Anchored = false
  1353. torso.Anchored = false
  1354. Hum.AutoRotate = true
  1355. end))
  1356. torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
  1357. WalkSpeed = 16
  1358. Hum.AutoRotate = true
  1359. Hum.JumpPower = 50
  1360. Attack = false
  1361. NeutralAnims = true
  1362. end
  1363. end
  1364.  
  1365. function Decapitate()
  1366. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1367.  
  1368. if(torso)then
  1369. local who = torso.Parent
  1370. local haed = who:findFirstChild'Head'
  1371. if(not haed)then return end
  1372. WalkSpeed = 0
  1373. Hum.JumpPower = 0
  1374. Attack = true
  1375. NeutralAnims = false
  1376. Hum.AutoRotate = false
  1377. who.Parent = Char
  1378. coroutine.resume(coroutine.create(function()
  1379. repeat
  1380. swait()
  1381. torso.Anchored = true
  1382. Root.Anchored = true
  1383. until not Attack
  1384. Root.Anchored = false
  1385. torso.Anchored = false
  1386. Hum.AutoRotate = true
  1387. end))
  1388. torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
  1389. for i = 0, 4, 0.1 do
  1390. swait()
  1391. local Alpha = .1
  1392. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0164915957, 0.00628865417, -0.011430705, 0.968725562, -0.00156019977, -0.248129606, 5.33546881e-07, 0.99998033, -0.00628563575, 0.248134464, 0.00608892366, 0.968706489),Alpha)
  1393. LH.C0 = clerp(LH.C0,CFrame.new(-0.496484369, -0.990816116, 0.0216172226, 0.999878168, 0, 0.015611276, -9.81593039e-05, 0.99998033, 0.00628695311, -0.0156110227, -0.00628771912, 0.999858499),Alpha)
  1394. RH.C0 = clerp(RH.C0,CFrame.new(0.498541713, -0.990978837, 0.0154649867, 0.999878168, 0, 0.015611276, -9.81593039e-05, 0.99998033, 0.00628695311, -0.0156110227, -0.00628771912, 0.999858499),Alpha)
  1395. LS.C0 = clerp(LS.C0,CFrame.new(-1.44623137, 0.547813952, 0.11403431, 0.942572534, 0.149771333, 0.298539042, -0.145386592, 0.98868382, -0.0369770601, -0.300698817, -0.00855001062, 0.953680933),Alpha)
  1396. RS.C0 = clerp(RS.C0,CFrame.new(1.13921714, 0.575791061, 0.224009097, 0.504514813, -0.863395452, 0.00361199677, 0.206450492, 0.116572686, -0.971488237, 0.838357329, 0.49087587, 0.237061054),Alpha)
  1397. NK.C0 = clerp(NK.C0,CFrame.new(1.14493978e-05, 1.49894404, -0.0143940896, 1, 6.98491931e-08, -1.22189522e-06, 7.79982656e-09, 0.99796474, 0.0637697875, 1.1920929e-06, -0.0637697875, 0.99796468),Alpha)
  1398. end
  1399. who.Parent = workspace
  1400. Sound(Root,1093102664,.85,5,false,true,true)
  1401. Sound(Root,429400881,1,1,false,true,true)
  1402. GrabbedHead = Part(Char,haed.Color,haed.Material,haed.Size,CF.N(),false,false)
  1403. Mesh(GrabbedHead,Enum.MeshType.Head,"","",V3.N(1.25,1.25,1.25))
  1404. local faic = haed:FindFirstChildOfClass'Decal'
  1405. if(faic)then
  1406. faic:Clone().Parent = GrabbedHead
  1407. end
  1408. haed:destroy()
  1409. local we = Weld(GrabbedHead,RArm,CF.N(0,0,1.25),CF.A(M.R(-90),0,0))
  1410. for i = 0, 4, 0.1 do
  1411. swait()
  1412. local Alpha = .4
  1413. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0575693622, 0.00628520455, 0.101066932, 0.464999139, 0.00556624401, 0.885293782, -1.90408173e-06, 0.99998033, -0.00628633192, -0.885311186, 0.00292145251, 0.46498996),Alpha)
  1414. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485323, -0.990816116, 0.0216203779, 0.999878287, 0, 0.0156088173, -9.81376506e-05, 0.99998033, 0.00628656521, -0.0156085193, -0.00628733169, 0.999858618),Alpha)
  1415. RH.C0 = clerp(RH.C0,CFrame.new(0.498545617, -0.990978718, 0.015469606, 0.999878287, 0, 0.0156088173, -9.81376506e-05, 0.99998033, 0.00628656521, -0.0156085193, -0.00628733169, 0.999858618),Alpha)
  1416. LS.C0 = clerp(LS.C0,CFrame.new(-1.44622684, 0.547813416, 0.114039615, 0.942572713, 0.149771467, 0.298538744, -0.145386502, 0.988683879, -0.036977727, -0.300698578, -0.00854929537, 0.953681111),Alpha)
  1417. RS.C0 = clerp(RS.C0,CFrame.new(1.45699549, 0.765083194, -0.0713857412, 0.939088941, -0.222480893, 0.261943519, 0.0847586989, -0.58871156, -0.803887427, 0.333058774, 0.77712369, -0.53399533),Alpha)
  1418. NK.C0 = clerp(NK.C0,CFrame.new(5.7298389e-06, 1.49894631, -0.0143892616, 1.00000012, 7.63684511e-08, -1.31130219e-06, 8.61473382e-09, 0.997964621, 0.0637715608, 1.40070915e-06, -0.0637715608, 0.997964621),Alpha)
  1419. end
  1420. WalkSpeed = 16
  1421. Hum.AutoRotate = true
  1422. Hum.JumpPower = 50
  1423. Attack = false
  1424. NeutralAnims = true
  1425. end
  1426. end
  1427.  
  1428. function TahHart()
  1429. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1430.  
  1431. if(torso)then
  1432. local who = torso.Parent
  1433. WalkSpeed = 0
  1434. Hum.JumpPower = 0
  1435. Attack = true
  1436. NeutralAnims = false
  1437. Hum.AutoRotate = false
  1438. who.Parent = Char
  1439. local oRoot
  1440. coroutine.resume(coroutine.create(function()
  1441. repeat
  1442. swait()
  1443. torso.Anchored = true
  1444. Root.Anchored = true
  1445. until not Attack
  1446. Root.Anchored = false
  1447. torso.Anchored = false
  1448. Hum.AutoRotate = true
  1449. end))
  1450. torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
  1451. for i = 0, 5, 0.1 do
  1452. swait()
  1453. local Alpha = .1
  1454. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0114063025, 0.0062906337, 0.823636711, 0.955660641, -0.00185238488, -0.29446438, 6.33202092e-07, 0.999980211, -0.00628851401, 0.294470191, 0.00600949815, 0.955641806),Alpha)
  1455. LH.C0 = clerp(LH.C0,CFrame.new(-0.496483088, -0.990816116, 0.0216204748, 0.988656521, 0, 0.150195315, -0.000944813946, 0.999980211, 0.00621921103, -0.15019232, -0.00629056897, 0.988636971),Alpha)
  1456. RH.C0 = clerp(RH.C0,CFrame.new(0.49854517, -0.990978718, 0.0154605517, 0.977690578, 0, -0.210051, 0.0013213401, 0.999980211, 0.00615022983, 0.210046858, -0.00629056897, 0.977671206),Alpha)
  1457. LS.C0 = clerp(LS.C0,CFrame.new(-1.44713593, 0.497297019, 0.0198487751, 0.9943645, 0.104860231, 0.0156133771, -0.104968622, 0.994455695, 0.00629058247, -0.0148671865, -0.0078940466, 0.999858439),Alpha)
  1458. RS.C0 = clerp(RS.C0,CFrame.new(1.24000025, 0.563622832, 0.0400094986, 0.952762961, -0.299521834, -0.0502950102, 0.122506656, 0.53053093, -0.838766456, 0.277911872, 0.792984128, 0.54216361),Alpha)
  1459. NK.C0 = clerp(NK.C0,CFrame.new(1.90698097e-06, 1.49894333, -0.0144055113, 1, -1.86264515e-09, 2.98023224e-08, -1.16415322e-10, 0.997964561, 0.0637710616, 0, -0.0637710616, 0.99796468),Alpha)
  1460. end
  1461. who.Parent = workspace
  1462. local hart = Part(Char,BrickColor.new'Crimson',Enum.Material.Granite,V3.N(1,1,1),CF.N(),false,false)
  1463. local hartM = Mesh(hart,Enum.MeshType.Sphere)
  1464. Weld(hart,RArm,CF.N(0,1,0))
  1465. Sound(torso,429400881,1,1,false,true,true)
  1466. who:breakJoints()
  1467. for i = 0, 6, 0.1 do
  1468. swait()
  1469. local Alpha = .4
  1470. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00543917716, -0.0704322308, -0.407061756, 0.977658093, -0.00600946136, 0.210115746, -0.0923573971, 0.885655761, 0.455064833, -0.188824907, -0.464303493, 0.86531347),Alpha)
  1471. LH.C0 = clerp(LH.C0,CFrame.new(-0.598784626, -1.01931322, -0.151798934, 0.987478375, -0.00431044213, 0.157695964, 0.0628020391, 0.927741408, -0.36790216, -0.144715235, 0.373199016, 0.916395247),Alpha)
  1472. RH.C0 = clerp(RH.C0,CFrame.new(0.501758635, -1.05769944, 0.0147527754, 0.977738321, -0.0407438502, -0.205834419, -0.00124130305, 0.979826152, -0.199847892, 0.209824502, 0.195654422, 0.957963049),Alpha)
  1473. LS.C0 = clerp(LS.C0,CFrame.new(-1.46465385, 0.308270127, 0.182695374, 0.99436456, 0.0947658569, 0.0475270823, -0.104967438, 0.942948699, 0.315958142, -0.0148735195, -0.319166332, 0.947582006),Alpha)
  1474. RS.C0 = clerp(RS.C0,CFrame.new(0.439417332, 0.649217606, -0.612457514, 0.973174632, 0.169809118, 0.155229017, 0.177467406, -0.124685973, -0.97619611, -0.146412104, 0.97755748, -0.1514768),Alpha)
  1475. NK.C0 = clerp(NK.C0,CFrame.new(0.32833305, 1.49151981, 0.131428123, 0.92856133, 0.371179402, -1.95354223e-05, -0.326482415, 0.81671983, -0.475791991, -0.176588207, 0.441808343, 0.879557967),Alpha)
  1476. end
  1477. for i = 0, 5, 0.1 do
  1478. swait()
  1479. local Alpha = .3
  1480. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1481. LH.C0 = clerp(LH.C0,CFrame.new(-0.516345143, -0.986586034, 0.0229242463, 0.995020688, 0.0737848207, 0.0670047402, -0.0743697062, 0.997211039, 0.00627362682, -0.0663549677, -0.0112255123, 0.997732997),Alpha)
  1482. RH.C0 = clerp(RH.C0,CFrame.new(0.477815509, -0.99112612, 0.0143765565, 0.99808538, -0.0329308398, -0.0523567572, 0.0333044007, 0.99942559, 0.00627828855, 0.0521199405, -0.0080099795, 0.998608768),Alpha)
  1483. LS.C0 = clerp(LS.C0,CFrame.new(-1.42035723, 0.493732512, 0.0194591247, 0.987250268, 0.158408627, 0.0156119233, -0.158521742, 0.987335503, 0.00628757617, -0.0144182015, -0.00868224166, 0.999858439),Alpha)
  1484. RS.C0 = clerp(RS.C0,CFrame.new(1.35784233, 0.380929202, -0.339150012, 0.890423656, 0.369434744, -0.265826464, -0.0434118584, -0.512461483, -0.857612193, -0.453057677, 0.775178194, -0.440269977),Alpha)
  1485. NK.C0 = clerp(NK.C0,CFrame.new(5.94183803e-06, 1.49894607, -0.0144022629, 0.903856337, 0.0358069614, -0.426334888, 0.00745311938, 0.995022535, 0.0993709341, 0.427770972, -0.0929945856, 0.899090827),Alpha)
  1486. end
  1487. Sound(torso,429400881,1,1,false,true,true)
  1488. for i = 0, 6, 0.1 do
  1489. swait()
  1490. local Alpha = .3
  1491. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1492. LH.C0 = clerp(LH.C0,CFrame.new(-0.516345143, -0.986586034, 0.0229242463, 0.995020688, 0.0737848207, 0.0670047402, -0.0743697062, 0.997211039, 0.00627362682, -0.0663549677, -0.0112255123, 0.997732997),Alpha)
  1493. RH.C0 = clerp(RH.C0,CFrame.new(0.477815509, -0.99112612, 0.0143765565, 0.99808538, -0.0329308398, -0.0523567572, 0.0333044007, 0.99942559, 0.00627828855, 0.0521199405, -0.0080099795, 0.998608768),Alpha)
  1494. LS.C0 = clerp(LS.C0,CFrame.new(-1.42035723, 0.493732512, 0.0194591247, 0.987250268, 0.158408627, 0.0156119233, -0.158521742, 0.987335503, 0.00628757617, -0.0144182015, -0.00868224166, 0.999858439),Alpha)
  1495. RS.C0 = clerp(RS.C0,CFrame.new(1.38204277, 0.275569797, -0.148523852, 0.434954822, 0.860323608, -0.265814841, 0.300874919, -0.417092472, -0.857617736, -0.848698258, 0.293047935, -0.440266252),Alpha)
  1496. NK.C0 = clerp(NK.C0,CFrame.new(0.185457826, 1.49546897, -0.192251831, 0.865452588, 0.124405921, -0.485298753, 0.015648175, 0.961492956, 0.274383873, 0.500746369, -0.245060325, 0.83017987),Alpha)
  1497. end
  1498. hart:destroy()
  1499. WalkSpeed = 16
  1500. Hum.AutoRotate = true
  1501. Hum.JumpPower = 50
  1502. Attack = false
  1503. NeutralAnims = true
  1504. end
  1505. end
  1506.  
  1507. function YaYEET()
  1508. Attack = true
  1509. NeutralAnims = false
  1510. WalkSpeed = 2
  1511. for i = 0, 3, 0.1 do
  1512. swait()
  1513. local Alpha = .3
  1514. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00286240783, 0.00628161477, -0.00104881125, 0.812644184, -0.00366364187, -0.582748652, 1.25324027e-06, 0.99998033, -0.00628495822, 0.582760096, 0.00510670478, 0.81262815),Alpha)
  1515. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816236, 0.0216153599, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
  1516. RH.C0 = clerp(RH.C0,CFrame.new(0.498535216, -0.990978837, 0.0154625224, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
  1517. LS.C0 = clerp(LS.C0,CFrame.new(-1.54175317, 0.538998544, -0.350661546, 0.925994039, 0.377538294, -2.53279577e-05, -0.00177948072, 0.00429747393, -0.99998939, -0.377534091, 0.925984085, 0.0046512573),Alpha)
  1518. RS.C0 = clerp(RS.C0,CFrame.new(1.2351619, 0.597906828, 0.279773176, 0.93086189, 0.365330189, -0.00547149777, 0.134925321, -0.329796135, 0.934360683, 0.339545637, -0.870499015, -0.356286913),Alpha)
  1519. NK.C0 = clerp(NK.C0,CFrame.new(2.37277709e-06, 1.49894369, -0.0143988989, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
  1520. end
  1521. repeat swait()
  1522. local Alpha = .3
  1523. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00286240783, 0.00628161477, -0.00104881125, 0.812644184, -0.00366364187, -0.582748652, 1.25324027e-06, 0.99998033, -0.00628495822, 0.582760096, 0.00510670478, 0.81262815),Alpha)
  1524. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816236, 0.0216153599, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
  1525. RH.C0 = clerp(RH.C0,CFrame.new(0.498535216, -0.990978837, 0.0154625224, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
  1526. LS.C0 = clerp(LS.C0,CFrame.new(-1.54175317, 0.538998544, -0.350661546, 0.925994039, 0.377538294, -2.53279577e-05, -0.00177948072, 0.00429747393, -0.99998939, -0.377534091, 0.925984085, 0.0046512573),Alpha)
  1527. RS.C0 = clerp(RS.C0,CFrame.new(1.2351619, 0.597906828, 0.279773176, 0.93086189, 0.365330189, -0.00547149777, 0.134925321, -0.329796135, 0.934360683, 0.339545637, -0.870499015, -0.356286913),Alpha)
  1528. NK.C0 = clerp(NK.C0,CFrame.new(2.37277709e-06, 1.49894369, -0.0143988989, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
  1529. until not S.UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1)
  1530. for i = 0, .7, 0.1 do
  1531. swait()
  1532. local Alpha = .3
  1533. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.248571783, 0.00628784206, -0.324586183, 0.811912656, 0.00367011107, 0.583767474, -1.25562076e-06, 0.99998033, -0.00628506951, -0.583779037, 0.00510219391, 0.811896563),Alpha)
  1534. LH.C0 = clerp(LH.C0,CFrame.new(-0.496491075, -0.990815997, 0.0216309726, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
  1535. RH.C0 = clerp(RH.C0,CFrame.new(0.498523057, -0.990978718, 0.0154775968, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
  1536. LS.C0 = clerp(LS.C0,CFrame.new(-1.23150444, 0.50935328, 0.410490841, 0.925997376, -0.315732628, 0.206983045, -0.00177847152, 0.54460144, 0.838693202, -0.377526015, -0.776995718, 0.503737926),Alpha)
  1537. RS.C0 = clerp(RS.C0,CFrame.new(0.944793224, 0.478973299, -0.436145425, 0.805186868, 0.59043932, 0.055278115, -0.0953396112, 0.220887601, -0.970628381, -0.5853073, 0.776266813, 0.234148055),Alpha)
  1538. NK.C0 = clerp(NK.C0,CFrame.new(-6.4575579e-06, 1.49894357, -0.014398125, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
  1539. end
  1540. GrabbedHead.Parent = workspace
  1541. GrabbedHead.CanCollide = true
  1542. pcall(function() GrabbedHead.Weld:destroy() end)
  1543. GrabbedHead.Velocity = Mouse.Hit.lookVector*250
  1544. local ev;
  1545. local haed = GrabbedHead;
  1546. ev = GrabbedHead.Touched:connect(function(t)
  1547. if(t.Parent and t.Parent ~= Char and not t.Parent:IsDescendantOf(Char) and t.Parent:FindFirstChildOfClass'Humanoid')then
  1548. t.Parent:breakJoints()
  1549. end
  1550. if(ev and t.Parent ~= Char and not t.Parent:IsDescendantOf(Char))then
  1551. ev:disconnect()
  1552. ev = nil
  1553. delay(2, function()
  1554. for i = 0, 1, .05 do
  1555. haed.Transparency = i
  1556. swait()
  1557. end
  1558. haed:destroy()
  1559. end)
  1560. end
  1561. end)
  1562. GrabbedHead = nil
  1563. for i = 0, 4, 0.1 do
  1564. swait()
  1565. local Alpha = .3
  1566. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.248571783, 0.00628784206, -0.324586183, 0.811912656, 0.00367011107, 0.583767474, -1.25562076e-06, 0.99998033, -0.00628506951, -0.583779037, 0.00510219391, 0.811896563),Alpha)
  1567. LH.C0 = clerp(LH.C0,CFrame.new(-0.496491075, -0.990815997, 0.0216309726, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
  1568. RH.C0 = clerp(RH.C0,CFrame.new(0.498523057, -0.990978718, 0.0154775968, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
  1569. LS.C0 = clerp(LS.C0,CFrame.new(-1.23150444, 0.50935328, 0.410490841, 0.925997376, -0.315732628, 0.206983045, -0.00177847152, 0.54460144, 0.838693202, -0.377526015, -0.776995718, 0.503737926),Alpha)
  1570. RS.C0 = clerp(RS.C0,CFrame.new(0.944793224, 0.478973299, -0.436145425, 0.805186868, 0.59043932, 0.055278115, -0.0953396112, 0.220887601, -0.970628381, -0.5853073, 0.776266813, 0.234148055),Alpha)
  1571. NK.C0 = clerp(NK.C0,CFrame.new(-6.4575579e-06, 1.49894357, -0.014398125, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
  1572. end
  1573. Attack = false
  1574. NeutralAnims = true
  1575. WalkSpeed = 16
  1576. end
  1577.  
  1578.  
  1579. --// Wrap it all up \\--
  1580.  
  1581. Mouse.KeyDown:connect(function(k)
  1582. if(Attack)then return end
  1583. if(not GrabbedHead)then
  1584. if(k == 'z')then
  1585. ByeBye()
  1586. elseif(k == 'x')then
  1587. Decapitate()
  1588. elseif(k == 'c')then
  1589. TahHart()
  1590. end
  1591. end
  1592. end)
  1593.  
  1594. Mouse.Button1Down:connect(function()
  1595. if(Attack)then return end
  1596. if(GrabbedHead)then
  1597. YaYEET()
  1598. end
  1599. end)
  1600.  
  1601. local deg = 0
  1602. while true do
  1603. swait()
  1604. Sine = Sine + Change
  1605. if(not Music)then
  1606. Music = Sound(Torso,MusicID,1,1,true,false,true)
  1607. Music.Name = 'Music'
  1608. end
  1609. Music.SoundId = "rbxassetid://"..MusicID
  1610. Music.Parent = Torso
  1611. Music.Pitch = 1
  1612. Music.Volume = 1
  1613. if(not Muted)then
  1614. Music:Resume()
  1615. else
  1616. Music:Pause()
  1617. end
  1618.  
  1619.  
  1620. if(God)then
  1621. Hum.MaxHealth = 1e100
  1622. Hum.Health = 1e100
  1623. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  1624. Hum.Name = M.RNG()*100
  1625. end
  1626.  
  1627. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  1628.  
  1629. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1630. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
  1631. if(not Effects or not Effects.Parent)then
  1632. Effects = IN("Model",Char)
  1633. Effects.Name = "Effects"
  1634. end
  1635. if(State == 'Run')then
  1636. local wsVal = 7 / (Hum.WalkSpeed/16)
  1637. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1638. Change = 1
  1639. RH.C1 = RH.C1:lerp(CF.N(0,1-.1*M.C(Sine/wsVal),0+.2*M.C(Sine/wsVal))*CF.A(M.R(8-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/1.5,0,0),.2)
  1640. LH.C1 = LH.C1:lerp(CF.N(0,1+.1*M.C(Sine/wsVal),0-.2*M.C(Sine/wsVal))*CF.A(M.R(8+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/1.5,0,0),.2)
  1641. elseif(State == 'Walk')then
  1642. local wsVal = 7 / (Hum.WalkSpeed/16)
  1643. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1644. Change = 1
  1645. RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,0+.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15-35*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2.5,0,0),Alpha)
  1646. LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,0-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15+35*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0),Alpha)
  1647. else
  1648. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  1649. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  1650. end
  1651. Hum.WalkSpeed = WalkSpeed
  1652. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  1653. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  1654. local face = Head:FindFirstChild'face'
  1655. if(not face)then
  1656. NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
  1657. else
  1658. face.Texture = "rbxassetid://404306534"
  1659. end
  1660.  
  1661. RArm.Color = C3.N(0.2,0.2,0.2)
  1662. LArm.Color = C3.N(0.2,0.2,0.2)
  1663. RLeg.Color = C3.N(0.2,0.2,0.2)
  1664. LLeg.Color = C3.N(0.2,0.2,0.2)
  1665. Torso.Color = C3.N(0.2,0.2,0.2)
  1666. Head.Color = C3.N(0.2,0.2,0.2)
  1667.  
  1668. deg = deg + 1
  1669. HW.C0 = HW.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(deg),0),.2)
  1670. if(NeutralAnims)then
  1671. if(State == 'Idle')then
  1672. local Alpha = .1
  1673. Change = 1
  1674. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1+.05*M.C(Sine/18),0),Alpha)
  1675. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/18)),M.R(20*M.C(Sine/18)),M.R(10)),Alpha)
  1676. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.1*M.S(Sine/18),0)*CF.A(0,M.R(5+5*M.C(Sine/18)),M.R(-10-5*M.C(Sine/18))),Alpha)
  1677. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0+.1*M.S(Sine/18),0)*CF.A(0,M.R(-5-5*M.C(Sine/18)),M.R(10+5*M.C(Sine/18))),Alpha)
  1678. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/18),0)*CF.A(0,0,M.R(-10)),Alpha)
  1679. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/18),-.2),Alpha)
  1680. -- idle
  1681. elseif(State == 'Run')then
  1682. local wsVal = 7 / (Hum.WalkSpeed/16)
  1683. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1684. local Alpha2 = math.min(.15 * (Hum.WalkSpeed/16),1)
  1685. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha2)
  1686. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1687. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  1688. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
  1689. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1690. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1691. elseif(State == 'Walk')then
  1692. local wsVal = 7 / (Hum.WalkSpeed/16)
  1693. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1694. local Alpha2 = math.min(.15 * (Hum.WalkSpeed/16),1)
  1695. RJ.C0 = RJ.C0:lerp(CF.N(0,-.175+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-9-2.5*M.C(Sine/(wsVal/2))),M.R(10*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha2)
  1696. NK.C0 = NK.C0:lerp(NKC0*CF.A(0,-Head.RotVelocity.y/75,0),Alpha)
  1697. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(45*M.C(Sine/wsVal)),0,M.R(-5)+LArm.RotVelocity.y/75),Alpha)
  1698. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.27*M.C(Sine/wsVal))*CF.A(M.R(-45*M.C(Sine/wsVal)),0,M.R(5)-RArm.RotVelocity.y/75),Alpha)
  1699. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,0,0),Alpha)
  1700. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,0,0),Alpha)
  1701. elseif(State == 'Jump')then
  1702. local Alpha = .1
  1703. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1704. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  1705. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  1706. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1707. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1708. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1709. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1710. elseif(State == 'Fall')then
  1711. local Alpha = .1
  1712. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1713. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  1714. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  1715. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1716. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1717. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1718. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1719. elseif(State == 'Paralyzed')then
  1720. -- paralyzed
  1721. elseif(State == 'Sit')then
  1722. -- sit
  1723. end
  1724. end
  1725.  
  1726. end
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