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  1. CC = g++6
  2.  
  3. GAME_VERSION := $(shell cat ../../__REVISION__)
  4.  
  5. GccMajorVersion := $(shell expr `$(CC) -dumpversion | cut -f1 -d.`)
  6. GccMinorVersion := $(shell expr `$(CC) -dumpversion | cut -f2 -d.`)
  7. GccMinorEGT8 := $(shell expr $(GccMinorVersion) \>= 8)
  8.  
  9. INCDIR =
  10. LIBDIR =
  11. BINDIR = ..
  12. OBJDIR = .obj
  13. $(shell if [ ! -d $(OBJDIR) ]; then mkdir $(OBJDIR); fi)
  14.  
  15. ## LIST OF CONSTANTS BEGIN
  16. ENABLE_GOOGLE_TEST = 0
  17. ENABLE_HSHIELD_SYSTEM = 0
  18. ENABLE_XTRAP_SYSTEM = 0
  19. ENABLE_LUA_5_VERSION = 0
  20. ENABLE_GCC_AUTODEPEND = 1
  21. ENABLE_STATIC = 0
  22. ## LIST OF CONSTANTS END
  23.  
  24. # Depend Path File
  25. ifneq ($(ENABLE_GCC_AUTODEPEND), 1)
  26. DEPFILE = Depend
  27. endif
  28.  
  29. # Standard Libraries
  30. LIBS = -lm -lmd
  31.  
  32. # Project Flags
  33. CFLAGS = -m32 -g -Wall -O2 -pipe -fexceptions -fno-strict-aliasing -pthread -D_THREAD_SAFE -DNDEBUG -static-libstdc++
  34. CFLAGS += -Wno-deprecated-declarations -Wno-nonnull-compare -Wno-deprecated-declarations -Wno-array-bounds -Wunused-but-set-variable -Wno-address -Wunused-but-set-variable -Wmaybe-uninitialized
  35. CXXFLAGS = -std=c++11 -Wl,-rpath=/usr/local/lib/gcc6
  36.  
  37. ifeq ($(ENABLE_STATIC), 1)
  38. CFLAGS += -static
  39. endif
  40.  
  41. ifeq ($(GccMinorEGT8), 1)
  42. CFLAGS += -Wno-unused-local-typedefs
  43. endif
  44.  
  45. # FreeBSD stack protector
  46. CFLAGS += -fstack-protector-all
  47.  
  48. # Version defines
  49. CFLAGS += -D__USER__=\"$(USER)\" -D__HOSTNAME__=\"$(HOSTNAME)\" -D__PWD__=\"$(PWD)\" -D__GAME_VERSION__=\"$(GAME_VERSION)\"
  50.  
  51. # Boost
  52. INCDIR += -I../../../Extern/include/boost
  53.  
  54. # DevIL
  55. INCDIR += -I../../../Extern/include/IL
  56. LIBS += ../../../Extern/lib/libIL.a\
  57. ../../../Extern/lib/libjasper.a\
  58. ../../../Extern/lib/libpng.a\
  59. ../../../Extern/lib/libtiff.a\
  60. ../../../Extern/lib/libjbig.a\
  61. ../../../Extern/lib/libmng.a\
  62. /usr/lib/liblzma.a\
  63. ../../../Extern/lib/liblcms.a\
  64. ../../../Extern/lib/libjpeg.a
  65.  
  66. # MySQL
  67. INCDIR += -I/usr/local/include/mysql
  68. LIBS += /usr/local/lib/mysql/libmysqlclient.a /usr/lib/libz.a
  69.  
  70. # CryptoPP
  71. LIBS += ../../../Extern/lib/libcryptopp.a
  72.  
  73. # GTest
  74. ifeq ($(ENABLE_GOOGLE_TEST), 1)
  75. LIBS += /usr/local/lib/libgtest.a
  76. CFLAGS += -DENABLE_GOOGLE_TEST
  77. endif
  78.  
  79. # HackShield
  80. ifeq ($(ENABLE_HSHIELD_SYSTEM), 1)
  81. INCDIR += -I../../libhackshield/include
  82. CFLAGS += -DENABLE_HSHIELD_SYSTEM
  83. endif
  84.  
  85. # XTrap
  86. ifeq ($(ENABLE_XTRAP_SYSTEM), 1)
  87. INCDIR += -I../../libxtrap/include
  88. CFLAGS += -DENABLE_XTRAP_SYSTEM
  89. endif
  90.  
  91. # OpenSSL
  92. INCDIR += -I/usr/include
  93. LIBS += -lssl -lcrypto
  94. # LIBS += /usr/lib/libssl.a
  95.  
  96. # Lua
  97. CFLAGS += -DENABLE_LUA_5_VERSION=ENABLE_LUA_5_VERSION
  98. ifeq ($(ENABLE_LUA_5_VERSION), 2)
  99. INCDIR += -I../../liblua/5.2/install/include
  100. LIBDIR += -L../../liblua/5.2/install/lib
  101. LIBS += ../../liblua/5.2/install/lib/liblua.a
  102. else
  103. INCDIR += -I../../liblua/5.0/include
  104. LIBDIR += -L../../liblua/5.0/lib
  105. LIBS += ../../liblua/5.0/lib/liblua.a ../../liblua/5.0/lib/liblualib.a
  106. endif
  107.  
  108. # Project Libraries
  109. INCDIR += -I../../../Extern/include
  110. INCDIR += -I/usr/local/include
  111. LIBDIR += -L/usr/local/lib
  112.  
  113. INCDIR += -I../../libserverkey
  114. LIBDIR += -L../../libthecore/lib -L../../libpoly -L../../libsql -L../../libgame/lib -L../../libserverkey
  115. LIBS += -lthecore -lpoly -lsql -lgame -lserverkey
  116.  
  117. # PROJECT_SRC_FILES BEGIN
  118. MAINCPP = main.cpp
  119.  
  120. CFILE = minilzo.c
  121.  
  122. CPPFILE = char_battle_zodiac.cpp char_zodiac_temple.cpp questlua_zodiac_temple.cpp zodiac_temple.cpp aura_refine.cpp combat_zone.cpp damage_top.cpp itemshop_manager.cpp drop_item.cpp TempleOchao.cpp questlua_TempleOchao.cpp char_cards.cpp title.cpp maintenance.cpp MountSystem.cpp BattleArena.cpp FSM.cpp MarkConvert.cpp MarkImage.cpp MarkManager.cpp OXEvent.cpp TrafficProfiler.cpp ani.cpp\
  123. arena.cpp banword.cpp battle.cpp blend_item.cpp block_country.cpp buffer_manager.cpp building.cpp castle.cpp\
  124. char.cpp char_affect.cpp char_battle.cpp char_change_empire.cpp char_horse.cpp char_item.cpp char_manager.cpp\
  125. char_quickslot.cpp char_resist.cpp char_skill.cpp char_state.cpp PetSystem.cpp cmd.cpp cmd_emotion.cpp cmd_general.cpp\
  126. cmd_gm.cpp cmd_oxevent.cpp config.cpp constants.cpp crc32.cpp cuberenewal.cpp db.cpp desc.cpp\
  127. desc_client.cpp desc_manager.cpp desc_p2p.cpp dev_log.cpp dungeon.cpp empire_text_convert.cpp entity.cpp\
  128. entity_view.cpp event.cpp event_queue.cpp exchange.cpp file_loader.cpp fishing.cpp gm.cpp guild.cpp\
  129. guild_manager.cpp guild_war.cpp horse_rider.cpp horsename_manager.cpp input.cpp input_auth.cpp input_db.cpp\
  130. input_login.cpp input_main.cpp input_p2p.cpp input_teen.cpp input_udp.cpp ip_ban.cpp\
  131. item.cpp item_addon.cpp item_attribute.cpp item_manager.cpp item_manager_idrange.cpp locale.cpp\
  132. locale_service.cpp log.cpp login_data.cpp lzo_manager.cpp marriage.cpp matrix_card.cpp\
  133. messenger_manager.cpp mining.cpp mob_manager.cpp monarch.cpp motion.cpp over9refine.cpp p2p.cpp packet_info.cpp\
  134. party.cpp passpod.cpp pcbang.cpp polymorph.cpp priv_manager.cpp pvp.cpp\
  135. questevent.cpp questlua.cpp questlua_affect.cpp questlua_arena.cpp questlua_ba.cpp questlua_building.cpp\
  136. questlua_danceevent.cpp questlua_dungeon.cpp questlua_forked.cpp questlua_game.cpp questlua_global.cpp\
  137. questlua_guild.cpp questlua_horse.cpp questlua_pet.cpp questlua_item.cpp questlua_marriage.cpp questlua_mgmt.cpp\
  138. questlua_monarch.cpp questlua_npc.cpp questlua_oxevent.cpp questlua_party.cpp questlua_pc.cpp\
  139. questlua_quest.cpp questlua_target.cpp questmanager.cpp questnpc.cpp questpc.cpp\
  140. refine.cpp regen.cpp safebox.cpp sectree.cpp sectree_manager.cpp sequence.cpp shop.cpp\
  141. skill.cpp start_position.cpp target.cpp text_file_loader.cpp trigger.cpp utils.cpp vector.cpp war_map.cpp\
  142. wedding.cpp xmas_event.cpp version.cpp panama.cpp threeway_war.cpp map_location.cpp auth_brazil.cpp\
  143. BlueDragon.cpp BlueDragon_Binder.cpp DragonLair.cpp questlua_dragonlair.cpp\
  144. HackShield.cpp HackShield_Impl.cpp char_hackshield.cpp skill_power.cpp affect.cpp\
  145. SpeedServer.cpp questlua_speedserver.cpp XTrapManager.cpp auto_event_manager.cpp DailyBoss.cpp\
  146. auction_manager.cpp FileMonitor_FreeBSD.cpp ClientPackageCryptInfo.cpp cipher.cpp item_block.cpp\
  147. buff_on_attributes.cpp dragon_soul_table.cpp DragonSoul.cpp MeleyLair.cpp questlua_MeleyLair.cpp map_manager.cpp\
  148. group_text_parse_tree.cpp char_dragonsoul.cpp questlua_dragonsoul.cpp SupportSystem.cpp questlua_support.cpp New_PetSystem.cpp questlua_petnew.cpp\
  149. shop_manager.cpp shopEx.cpp item_manager_read_tables.cpp shutdown_manager.cpp instant_equip.cpp biolog.cpp attr_transfer.cpp switchbot.cpp
  150. # PROJECT_SRC_FILES END
  151.  
  152. # ifeq ( $(ENABLE_OFFLINESHOP), 1 )
  153. CPPFILE += new_offlineshop.cpp new_offlineshop_manager.cpp new_offlineshop_safebox.cpp
  154. # endif
  155.  
  156. # PROJECT_OBJ_FILES BEGIN
  157. COBJS = $(CFILE:%.c=$(OBJDIR)/%.o)
  158. CPPOBJS = $(CPPFILE:%.cpp=$(OBJDIR)/%.o)
  159. ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
  160. CDEPS = $(COBJS:%.o=%.d)
  161. CPPDEPS = $(CPPOBJS:%.o=%.d)
  162. endif
  163.  
  164. MAINOBJ = $(MAINCPP:%.cpp=$(OBJDIR)/%.o)
  165. ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
  166. MAINDEPS = $(MAINOBJ:%.o=%.d)
  167. endif
  168.  
  169. # PROJECT_OBJ_FILES END
  170.  
  171. # Target Paths
  172. MAIN_TARGET = $(BINDIR)/game_r$(GAME_VERSION)
  173. #MAIN_TARGET = $(BINDIR)/game
  174.  
  175. default: $(MAIN_TARGET)
  176. test: $(TEST_TARGET)
  177.  
  178. $(OBJDIR)/%.o: %.c
  179. @echo compiling $<
  180. @$(CC) $(CFLAGS) $(INCDIR) -c $< -o $@
  181. ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
  182. @$(CC) -MM -MG -MP $(CFLAGS) $(INCDIR) -c $< -o $(OBJDIR)/$*.d
  183. @sed -i '' -e's/$*.o:/$(OBJDIR)\/$*.o:/g' $(OBJDIR)/$*.d
  184. endif
  185.  
  186. $(OBJDIR)/%.o: %.cpp
  187. @echo compiling $<
  188. @$(CC) $(CFLAGS) $(CXXFLAGS) $(INCDIR) -c $< -o $@
  189. ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
  190. @$(CC) -MM -MG -MP $(CFLAGS) $(CXXFLAGS) $(INCDIR) -c $< -o $(OBJDIR)/$*.d
  191. @sed -i '' -e's/$*.o:/$(OBJDIR)\/$*.o:/g' $(OBJDIR)/$*.d
  192. endif
  193.  
  194. limit_time:
  195. @echo update limit time
  196. @python update_limit_time.py
  197.  
  198. $(MAIN_TARGET): $(CPPOBJS) $(COBJS) $(MAINOBJ)
  199. @echo linking $(MAIN_TARGET)
  200. @$(CC) $(CFLAGS) $(CXXFLAGS) $(LIBDIR) $(COBJS) $(CPPOBJS) $(MAINOBJ) $(LIBS) -o $(MAIN_TARGET)
  201.  
  202. dump:
  203. @$(CC) -dM -E - < /dev/null > .nope.nope
  204.  
  205. symlink:
  206. @ln -fs game_r$(GAME_VERSION) $(BINDIR)/game_symlink
  207.  
  208. strip:
  209. @cp $(MAIN_TARGET) $(BINDIR)/game_r
  210. @strip $(BINDIR)/game_r
  211.  
  212. clean:
  213. @echo cleaning $(MAIN_TARGET) $(OBJDIR)
  214. @rm -f $(COBJS) $(CPPOBJS) $(MAINOBJ)
  215. ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
  216. @rm -f $(CDEPS) $(CPPDEPS) $(MAINDEPS)
  217. endif
  218. @rm -f $(BINDIR)/game_r* $(BINDIR)/test_r* $(BINDIR)/conv
  219.  
  220. dep:
  221. ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
  222. @echo "Note: gcc autodepend is autodetected, so target dep skipped"
  223. else
  224. makedepend -f $(DEPFILE) $(INCDIR) -I/usr/include/c++/3.3 -I/usr/include/c++/4.2 -p$(OBJDIR)/ $(CPPFILE) $(CFILE) $(MAINCPP) $(TESTCPP) 2> /dev/null > $(DEPFILE)
  225. endif
  226.  
  227. # AUTO_DEPEND_CHECK BEGIN
  228. ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
  229. sinclude $(CDEPS)
  230. sinclude $(CPPDEPS)
  231. sinclude $(MAINDEPS)
  232. else
  233. sinclude $(DEPFILE)
  234. endif
  235. # AUTO_DEPEND_CHECK END
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