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- bStaticDecalsEnabled=True
- bDynamicDecalsEnabled=False
- bForceStaticTerrain=True
- bShouldGenerateSimpleLightmaps=False
- bUseNormalMapsForSimpleLightMaps=True
- bSmoothFrameRate=True
- MinSmoothedFrameRate=0
- MaxSmoothedFrameRate=144
- [Engine.Client]
- DisplayGamma=2.4
- MinDesiredFrameRate=60.000000
- MaxDesiredFrameRate=144.000000
- [XAudio2.XAudio2Device]
- MaxChannels=32
- CommonAudioPoolSize=160
- [ALAudio.ALAudioDevice]
- MaxChannels=32
- CommonAudioPoolSize=160
- [Engine.GameEngine]
- MaxDeltaTime=0
- bForceStaticTerrain=True
- [TextureStreaming]
- MinTextureResidentMipCount=7
- PoolSize=1000
- MemoryMargin=20
- MemoryLoss=0
- HysteresisLimit=20
- DropMipLevelsLimit=16
- StopIncreasingLimit=20
- StopStreamingLimit=12
- MinEvictSize=12
- MinFudgeFactor=1.0
- FudgeFactorIncreaseRateOfChange=1.0
- FudgeFactorDecreaseRateOfChange=-0.4
- MinRequestedMipsToConsider=11
- MinTimeToGuaranteeMinMipCount=2
- MaxTimeToGuaranteeMinMipCount=5
- UseTextureFileCache=TRUE
- LoadMapTimeLimit=10.0
- LightmapStreamingFactor=0.09
- ShadowmapStreamingFactor=0.09
- MaxLightmapRadius=3000.0
- AllowStreamingLightmaps=True
- TextureFileCacheBulkDataAlignment=1
- UsePriorityStreaming=True
- bAllowSwitchingStreamingSystem=False
- UseDynamicStreaming=True
- bEnableAsyncDefrag=False
- bEnableAsyncReallocation=False
- MaxDefragRelocations=256
- MaxDefragDownShift=128
- BoostPlayerTextures=3.0
- TemporalAAMemoryReserve=4.0
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