iravage

RA2 YR Rebalance 24102026

Oct 24th, 2026
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  1.  
  2. ;======================================================
  3. ;                                            REBALANCE 24 10 2026
  4. ;======================================================
  5.  
  6. [AudioVisual]
  7. OreTwinkleChance = 10 ;15 ;30
  8. IdleActionFrequency = 0.25 ;0.15
  9.  
  10. LaserTargetColor = 0 ;9 ;1
  11. IronCurtainColor = 4 ;0 ;4
  12. BerserkColor = 4 ;0
  13. ForceShieldColor = 3 ;10 ;6
  14.  
  15. [ColorAdd]
  16. None = 0,0,0 ;1 ;in game white pulsing transparent
  17. StrongRed = 31,0,0 ;2 ;in game green
  18. StrongGreen = 0,63,0 ;3 ;in game blue transparent
  19. StrongBlue = 0,0,31 ;4 in game red (transparent on buildings)
  20. HighRed = 24,0,0 ;5 ;in game green
  21. HighGreen = 0,56,0 ;6 ;in game blue transparent
  22. HighBlue = 0,0,24 ;7 ;in game white non transparent
  23. BrightWhite = 31,63,31 ;8 ;in game green non transparent
  24. LowWhite = 11,21,11 ;9 ;in game white
  25. HighWhite = 24,56,24 ;10 ;in game white non transparent
  26. MidWhite = 14,28,14 ;11 ;in game psychedelic white transparent
  27. Purple = 15,0,15 ;12 ;in game yellow non transparent
  28. HighYellow = 24,56,0 ;13 ;in game yellow transparent
  29. TopYellow = 16,32,0 ;14 ;in game black transparent
  30.  
  31. [General]
  32. MaximumQueuedObjects = 98 ;29 (leads to 99 limit)
  33.  
  34. RepairPercent = 50% ;25% ;15%
  35.  
  36. RepairRate = .020 ;0.016
  37. RepairStep = 10 ;8  
  38. URepairRate = 0.008 ;0.016
  39.  
  40. SelfHealInfantryFrames = 55 ;50
  41. SelfHealInfantryAmount = 10 ;20
  42. SelfHealUnitFrames = 55 ;75
  43. SelfHealUnitAmount = 10 ;5
  44.  
  45. GuardAreaTargetingDelay = 24 ;1 ;36
  46. NormalTargetingDelay = 16 ;1 ;27
  47.  
  48. HarvesterTooFarDistance = 8 ;5   ;Undocumented
  49. ChronoHarvTooFarDistance = 18 ;24 ;512 ;16 ;12 ;50  ;Undocumented
  50.  
  51. TiberiumShortScan = 8 ;2 ;8 ;8 ;6  ;Undocumented
  52. TiberiumLongScan = 28 ;24 ;32 ;48
  53.  
  54. HarvesterDumpRate = 0.001 ;0 ;Undocumented
  55.  
  56. SlaveMinerShortScan = 2 ;4 ;8  ;Undocumented
  57. SlaveMinerSlaveScan = 5 ;4 ;2 ;14
  58. SlaveMinerLongScan = 32 ;48
  59. SlaveMinerScanCorrection = 2 ;1 ;2 ;3
  60. SlaveMinerKickFrameDelay = 55 ;150
  61.  
  62. V3RocketDamage = 300 ;200
  63. V3RocketEliteDamage = 500 ;400
  64.  
  65. DMislPauseFrames = 0 ;20
  66. DMislTiltFrames = 165 ;60
  67. DMislPitchFinal = 0.70 ;1.0 ;0.5
  68. DMislAcceleration = 0.6 ;0.4 ;0.8
  69. DMislTurnRate = 0.03 ;0.08
  70. ;DMislLazyCurve = yes ;no
  71. DMislDamage = 150 ;120 ;140 ;300
  72. DMislEliteDamage = 250 ;600    
  73.  
  74. CMislPauseFrames = 110 ;55 ;0 ;20
  75. CMislTiltFrames = 0 ;100
  76. CMislDamage = 80 ;200      
  77. CMislEliteDamage = 150 ;250
  78. CMislAcceleration = 0.6 ;2.0 ;1.0
  79.  
  80. DominatorFireAtPercentage = 60 ;40 ;20
  81.  
  82. CloakingStages = 3 ;9
  83. CloakDelay = 0.5 ;0.3 ;0.1 ;0.2  
  84.  
  85. PrismSupportMax = 3
  86.  
  87. SpyMoneyStealPercent = 0.25
  88.  
  89. ReloadRate = 0.35 ;0.25 ;.3
  90.  
  91. ForceShieldRadius = 2 ;4
  92. ForceShieldDuration = 330 ;500 ;300 ;330f is equal to 6sec at 55fps.
  93. ForceShieldBlackoutDuration = 495 ;1000 ;495f is equal to 9sec at 55fps.
  94. ForceShieldPlayFadeSoundTime = 40 ;75
  95.  
  96. ChronoDelay = 60 ;1 ;165 ;120 ;60 ;Undocumented
  97.  
  98. ;CrewEscape = 100% ;50%
  99. ;SurvivorRate = 1.0 ;.4
  100.  
  101. InfantryBlinkDisguiseTime = 10 ;20
  102.  
  103. ;CameraRange = 20 ;9
  104.  
  105. [CrateRules]
  106. CrateMaximum = 16 ;255
  107. CrateMinimum = 3 ;1
  108. CrateRadius = 1.5 ;3         ; radius (cells) for area effect crate powerup bonuses
  109. CrateRegen = 1            ; average minutes between random powerup crate regeneration
  110.  
  111. [Powerups]
  112. Armor = 10,ARMOR,yes,1.33              ; armor of nearby objects increased (armor multiplier);gs Think of max strength being multiplied by this (in reality, damage is divided by this since you can't change the max in Type)
  113. Firepower = 10,FIREPOWR,yes,1.33       ; firepower of nearby objects increased (firepower multiplier)
  114. HealBase = 0,HEALALL,yes  ;10             ; all buildings to full strength
  115. Money = 20,MONEY,yes,1500             ; a chunk o' cash (maximum cash)
  116. Reveal = 0,REVEAL,yes ;10                 ; reveal entire radar map
  117. Speed = 10,SPEED,yes,1.2              ; speed of nearby objects increased (speed multiplier)
  118. Veteran = 40,VETERAN,yes,1             ; veteran upgrade (levels to upgrade)
  119. Unit = 5,<none>,no  ;20                 ; vehicle
  120.  
  121. [Warheads]
  122. 106 = AEGISWH
  123.  
  124. [Guard]
  125. Rate = 0.016 ;.030
  126. Recruitable = yes
  127.  
  128. [Enter]
  129. Scatter = no ;ov not set
  130.  
  131. [Eaten]
  132. Scatter = no ;ov not set
  133.  
  134. [Capture]
  135. Scatter = no ;ov not set
  136. Rate = 0.012 ;.016
  137.  
  138. [Area Guard]
  139. Recruitable = yes
  140. Rate = 0.024 ;.030
  141.  
  142. [Stop]
  143. Retaliate = no
  144. Scatter = no
  145. Rate = 0.012
  146.  
  147. [Hunt]
  148. Recruitable = no
  149. Retaliate = no
  150.  
  151. [Sabotage]
  152. Retaliate = no ;ov not set
  153. Scatter = no ;ov not set
  154.  
  155. [Construction]
  156. Recruitable = no
  157. Retaliate = no
  158. Scatter = no
  159.  
  160. [Selling]
  161. Recruitable = no
  162. NoThreat = yes
  163. Retaliate = no
  164. Scatter = no
  165.  
  166. [Deploy]
  167. Recruitable = no
  168. Retaliate = no
  169. Scatter = no
  170. Rate = 0.016
  171.  
  172. [CombatDamage]
  173. IvanDamage = 9999 ;450
  174. IvanTimedDelay = 880 ;450
  175.  
  176. BunkerDamageMultiplier = 1.0 ;1.3
  177. BunkerROFMultiplier = 1.0 ;1.3
  178.  
  179. FallingDamageMultiplier = 0.35 ;0.30 ;1.0
  180.  
  181. OverloadCount = 3,4,5,6 ;3,6,10,50
  182. OverloadDamage = 0,30,40,50 ;0,50,100,500
  183. OverloadFrames = 55,55,55,55 ;30,60,60,60
  184.  
  185. OpenToppedDamageMultiplier = 1.0 ;1.2
  186. OpenToppedWarpDistance = 10 ;8 ;7
  187.  
  188. IronCurtainDuration = 550 ;750 About 10 seconds, down from 13.
  189.  
  190. [Warheads]
  191. 110 = SCMGWH ;Siege Chopper Machine Gun
  192. 111 = FlakCannonWH ;Separated Flak Cannon Warhead from Flak Track Weapon.
  193. 112 = SSAAIR ;Separated from SSA for air units.
  194. ;113 = Hijacker ;New Spy vehicle hijacker warhead
  195.  
  196. [RadSite]
  197. Verses = 19%,16%,15%, 19%,10%,10%, 0%,0%,0%, 0%,10%
  198.             ;100%,100%,100% ,50%,10%,10%, 0%,0%,0% ,100%,100%
  199.  
  200.  
  201.  
  202. ;======================================================
  203. ;                                                      STRUCTURES
  204. ;======================================================
  205.  
  206. [GACNST]
  207. BombSight = 512
  208. Sight = 10 ;8
  209. Cost = 2000 ;3000
  210. Soylent = 1000 ;3000
  211.  
  212. [GAPOWR]
  213. Cost = 600 ;800
  214. Soylent = 300 ;400
  215. BombSight = 512
  216. EligibileForAllyBuilding = yes
  217. Strength = 600 ;750
  218. BuildTimeMultiplier = 1.67 ;1.0 ;Build Rate $1002
  219.  
  220. [GAPILE]
  221. BombSight = 512
  222. EligibileForAllyBuilding = yes
  223. ;BuildTimeMultiplier = 1.5 ;1.0
  224.  
  225. [GAREFN]
  226. Cost = 1750 ;2000 ;1750 ;2000
  227. Soylent = 275 ;300 ;275
  228. BombSight = 512
  229. EligibileForAllyBuilding = yes
  230.  
  231. [GAWEAP]
  232. BombSight = 512
  233. EligibileForAllyBuilding = yes
  234. BuildTimeMultiplier = 1.25 ;1.0
  235.  
  236. [GAROBO]
  237. BombSight = 512
  238. EligibileForAllyBuilding = yes
  239. BuildTimeMultiplier = 1.5 ;1.0
  240.  
  241. [GADEPT]
  242. BombSight = 512
  243. EligibileForAllyBuilding = yes
  244.  
  245. [GAYARD]
  246. BombSight = 512
  247. BuildTimeMultiplier = 1.5 ;1.0
  248.  
  249. [GAAIRC]
  250. BombSight = 512
  251. Sight = 10 ;5
  252. EligibileForAllyBuilding = yes
  253.  
  254. [AMRADR]
  255. BombSight = 512
  256. Sight = 10 ;5
  257. EligibileForAllyBuilding = yes
  258.  
  259. [ATESLA]
  260. Strength = 500 ;600
  261. BombSight = 512
  262. Drainable = no ;yes
  263. HasRadialIndicator = true
  264. Adjacent = 5 ;2 ;Undocumented
  265. VHPScan = Strong ;Prioritize high HP targets.
  266.  
  267. [GATECH]
  268. BombSight = 512
  269. EligibileForAllyBuilding = yes
  270. Cost = 1750 ;2000
  271. Soylent = 275 ;300
  272. BuildTimeMultiplier = 1.43 ;1.0 ;Build rate $2502
  273. Strength=500 ;700 ;500
  274.  
  275. [GAOREP]
  276. BombSight = 512
  277. EligibileForAllyBuilding = yes
  278.  
  279. [GAWALL]  ;Undocumented
  280. ;Repairable = true ;false
  281. ;ClickRepairable = yes
  282. GuardRange = 8 ;5
  283. ;OmniCrushResistant = yes
  284. Adjacent = 10 ;8
  285.  
  286. [GAGAP]
  287. BaseNormal = no ;yes
  288. BombSight = 512
  289. Strength = 400 ;600
  290. BuildTimeMultiplier = 1.5 ;1.0
  291.  
  292. [GAPILL]
  293. BombSight = 512
  294. HasRadialIndicator = true
  295. Adjacent = 5 ;4 ;Undocumented
  296. VHPScan = Normal ;Prioritize low HP targets.
  297.  
  298. [NASAM]
  299. BombSight = 512
  300. Drainable = no ;yes
  301. HasRadialIndicator = true
  302. Adjacent = 5 ;4 ;Undocumented
  303. VHPScan = Normal ;Strong ;Prioritize low HP targets.
  304.  
  305. [RedEye2]
  306. ROF=120 ;110 ;55
  307.  
  308. [SAMWH]
  309. CellSpread = 0.75 ;0.3
  310. PercentAtMax=0.5 ;1
  311. Verses = 133%,0%,0%, 200%,150%,100%, 0%,0%,0%, 0%,200%
  312.              ;100%,100%,100%, 100%,100%,100%, 0%,0%,0%, 100%,100%
  313.  
  314. [GTGCAN]
  315. BombSight = 512
  316. Drainable = no ;yes
  317. HasRadialIndicator = true
  318. Adjacent = 5 ;2 ;Undocumented
  319. VHPScan = Strong ;Prioritize high HP targets.
  320. ;Strength = 1000 ;900
  321. Cost = 1750
  322. Soylent = 875
  323.  
  324. [GrandCannonWeapon]
  325. MinimumRange = 4 ;3
  326. ROF = 150 ;120
  327.  
  328. [GrandCannonWH]
  329. Verses = 200%,200%,100%, 100%,100%,70%, 100%,67%,67%, 200%,0%
  330.             ;100%,100%,100%, 100%,100%,100%, 50%,100%,50%, 100%,100%
  331.  
  332. [GACSPH]
  333. BombSight = 512
  334. ;Drainable = yes ;no
  335. EligibileForAllyBuilding = yes
  336. RevealToAll = no ;yes
  337.  
  338. [GAWEAT]
  339. Cost = 3000 ;5000
  340. Soylent = 1500 ;2500??
  341. BombSight = 512
  342. ;Drainable = yes ;no
  343. EligibileForAllyBuilding = yes
  344. RevealToAll = no ;yes
  345.  
  346. [GASPYSAT]
  347. BombSight = 512
  348. EligibileForAllyBuilding = yes
  349. BuildTimeMultiplier = 1.5 ;1.0
  350. Strength = 600 ;1000
  351. Radar = yes ;no
  352. ;Spyable = yes ;no
  353.  
  354. [NACNST] ; SOVIET STRUCTURES
  355. BombSight = 512
  356. Sight = 10 ;8
  357. Cost = 2000 ;3000
  358. Soylent = 1000 ;3000
  359.  
  360. [NAPOWR]
  361. BombSight = 512
  362. EligibileForAllyBuilding = yes
  363. Strength = 600 ;750
  364. BuildTimeMultiplier = 1.67 ;1.0 ;Build Rate $1002
  365.  
  366. [NAHAND]
  367. BombSight = 512
  368. EligibileForAllyBuilding = yes
  369. ;BuildTimeMultiplier = 1.5 ;1.0
  370.  
  371. [NABNKR]
  372. BombSight = 512
  373. PipsDrawForAll = no ;ov not set
  374. VHPScan = Normal ;Prioritize low HP targets.
  375.  
  376. [NAREFN]
  377. BombSight = 512
  378. EligibileForAllyBuilding = yes
  379. Cost = 1750 ;2000
  380. Soylent = 275
  381.  
  382. [NAWEAP]
  383. BombSight = 512
  384. EligibileForAllyBuilding = yes
  385. BuildTimeMultiplier = 1.25 ;1.0
  386.  
  387. [NAYARD]
  388. BombSight = 512
  389. BuildTimeMultiplier = 1.5 ;1.0
  390.  
  391. [NARADR]
  392. BombSight = 512
  393. EligibileForAllyBuilding = yes
  394.  
  395. [NADEPT]
  396. BombSight = 512
  397. EligibileForAllyBuilding = yes
  398.  
  399. [NATECH]
  400. BombSight = 512
  401. EligibileForAllyBuilding = yes
  402. Cost = 1750 ;2000
  403. Soylent = 275 ;300
  404. BuildTimeMultiplier = 1.43 ;1.0 ;Build rate $2502
  405. Strength=500 ;700 ;500
  406.  
  407. [NAINDP]
  408. BombSight = 512
  409. EligibileForAllyBuilding = yes
  410.  
  411. [NANRCT]
  412. Power = 1000 ;2000
  413. BombSight = 512
  414. EligibileForAllyBuilding = yes
  415. DeathWeapon = Demobomb ;NukePayload
  416.  
  417. [NAMISL]
  418. Cost = 3000 ;5000
  419. Soylent = 1500 ;2500??
  420. BombSight = 512
  421. ;Drainable = yes ;no
  422. EligibileForAllyBuilding = yes
  423. RevealToAll = no ;yes
  424.  
  425. [NAIRON]
  426. BombSight = 512
  427. ;Drainable = yes ;no
  428. EligibileForAllyBuilding = yes
  429. RevealToAll = no ;yes
  430.  
  431. [YACNST] ; YURI STRUCTURES
  432. BombSight = 512
  433. Sight = 10 ;8
  434. Cost = 2000 ;3000
  435. Soylent = 1000 ;3000
  436.  
  437. [YAPOWR]
  438. Cost = 600 ;1000 ;600
  439. Soylent = 300 ;500 ;300???
  440. BombSight = 512
  441. EligibileForAllyBuilding = yes
  442. ExtraPower = 50 ;100
  443. Strength = 600 ;700
  444. BuildTimeMultiplier = 1.67 ;1.0 ;Build Rate $1002
  445.  
  446. [YABRCK]
  447. BombSight = 512
  448. EligibileForAllyBuilding = yes
  449. ;BuildTimeMultiplier = 1.5 ;1.0
  450.  
  451. [YAREFN]
  452. Strength = 1200 ;1000 ;2000
  453. BombSight = 512
  454. BuildTimeMultiplier = 1.0 ;1.15
  455. SlavesNumber = 3 ;4 ;5
  456. HasRadialIndicator = false ;ov not set
  457.  
  458. [SMIN]
  459. Strength = 1000 ;1200 ;1000 ;2000
  460. SlavesNumber = 3 ;4 ;5
  461. Speed = 4 ;3
  462. BombSight = 512
  463. Soylent = 875 ;1750
  464. BuildTimeMultiplier = 1.0 ;0.8
  465. ThreatAvoidanceCoefficient = 0 ;0.65
  466. ;CanPassiveAquire = yes ;ov not set
  467. ;DefaultToGuardArea = yes ;ov not set
  468. ;GuardRange = 16
  469. VHPScan = Normal ;Prioritize low HP targets.
  470.  
  471. [SLAV]
  472. HarvestRate = 120 ;100 ;250 ;220 ;200 ;180 ;135 ;130 ;150 ;120 ;200 ;240 ;230 ;220 ;200 ;195 ;150 ;Smaller number is faster
  473. VeteranAbilities = SELF_HEAL,FASTER
  474. EliteAbilities = STRONGER,SCATTER
  475. BombSight = 512
  476. Cost = 300 ;200 ;10
  477. Soylent = 50 ;0
  478. VHPScan = Normal ;Prioritize low HP targets.
  479. Speed = 4 ;3
  480.  
  481. [YAWEAP]
  482. BombSight = 512
  483. EligibileForAllyBuilding = yes
  484. BuildTimeMultiplier = 1.25 ;1.0
  485.  
  486. [YAGRND]
  487. Cost = 1200 ;600
  488. Soylent = 600 ;300???
  489. BombSight = 512
  490. EligibileForAllyBuilding = yes
  491.  
  492. [NAPSIS]
  493. BombSight = 512
  494. EligibileForAllyBuilding = yes
  495. BuildTimeMultiplier = 1.5 ;1.0
  496. Strength = 500 ;750
  497.  
  498. [YAYARD]
  499. BombSight = 512
  500. BuildTimeMultiplier = 1.5 ;1.0
  501.  
  502. [YADEPT]
  503. BombSight = 512
  504. EligibileForAllyBuilding = yes
  505.  
  506. [YATECH]
  507. BombSight = 512
  508. EligibileForAllyBuilding = yes
  509. Cost = 1750 ;2000
  510. Soylent = 275 ;300
  511. BuildTimeMultiplier = 1.43 ;1.0 ;Build rate $2502
  512. Strength=500 ;700 ;500
  513.  
  514. [NACLON]
  515. BombSight = 512
  516. EligibileForAllyBuilding = yes
  517.  
  518. [NATBNK]
  519. Cost = 500 ;400
  520. Strength = 800 ;700 ;1000
  521. BombSight = 512
  522. Adjacent = 5 ;3 ;Undocumented
  523.  
  524. [NAWALL]  ;Undocumented
  525. ;Repairable = true ;false
  526. ;ClickRepairable = yes
  527. GuardRange = 16 ;5
  528. ;OmniCrushResistant = yes
  529. Adjacent = 10 ;8
  530.  
  531. [FlakWeapon]
  532. ROF = 30 ;40 ;20
  533. Warhead = FlakCannonWH ;FlakWH
  534.  
  535. [FlakCannonWH]
  536. Verses = 150%,80%,50%, 150%,150%,20%, 0%,0%,0%, 0%,100%
  537.             ;150%,80%,50%, 100%,100%,20%, 0%,0%,0%, 100%,100%
  538. CellSpread = 1.0
  539. PercentAtMax = 0.3 ;0.1
  540. AnimList = SMKPUFF
  541. InfDeath = 3
  542.  
  543. [NALASR]
  544. BombSight = 512
  545. HasRadialIndicator = true
  546. Adjacent = 5 ;4 ;Undocumented
  547. VHPScan = Normal ;Prioritize low HP targets.
  548.  
  549. [NAFLAK]
  550. BombSight = 512
  551. Drainable = no ;yes
  552. HasRadialIndicator = true
  553. Adjacent = 5 ;4 ;Undocumented
  554. VHPScan = Normal ;Prioritize low HP targets.
  555.  
  556. [TESLA]
  557. BombSight = 512
  558. Drainable = no ;yes
  559. HasRadialIndicator = true
  560. Adjacent = 5 ;4 ;Undocumented
  561. VHPScan = Strong ;Prioritize high HP targets.
  562.  
  563. [OPCoilBolt]
  564. Range = 10 ;8
  565. ROF = 150 ;80
  566. Projectile = AltElectricBounce ;InvisibleHigh
  567.  
  568. [AltElectricBounce]
  569. ShrapnelWeapon = AltTeslaFragment ;TeslaFragment
  570. ShrapnelCount = 2
  571. Inviso = yes
  572. Image = none
  573. SubjectToCliffs = no ;yes
  574. SubjectToElevation = no ;yes
  575. SubjectToWalls = no
  576.  
  577. [AltTeslaFragment]
  578. Damage = 50 ;40 ;30
  579. ROF = 150
  580. Range = 2 ;3
  581. Projectile = SmallTeslaP
  582. Speed = 10
  583. Report = TeslaCoilAttack
  584. Warhead = Electric
  585. IsElectricBolt = true
  586. Anim = PIFFPIFF
  587. IsAlternateColor = true
  588. Bright = yes
  589.  
  590. [XCOMET]
  591. EliteSecondary = AltTeslaFragment ;ov not set ;Required to load weapon into game.
  592.  
  593. [YAGGUN]
  594. Powered = no ;yes
  595. Power = 0 ;-50
  596. Strength = 400 ;810
  597. BombSight = 512
  598. Drainable = no ;yes
  599. HasRadialIndicator = true
  600. Stage1 = 110 ;200
  601. Stage2 = 220 ;400
  602. Stage3 = 330 ;600
  603. EliteStage1 = 110 ;100
  604. EliteStage2 = 220 ;200
  605. EliteStage3 = 330 ;300
  606. RateDown = 2 ;50 ;at 55fps average the rate drops 110 per 1 second.
  607. VHPScan = Normal
  608. Adjacent = 5 ;4 ;Undocumented
  609. VHPScan = Normal ;Prioritize low HP targets.
  610.  
  611. [AAGattCann]
  612. Damage = 25 ;30
  613. ROF = 40 ;16
  614.  
  615. [AAGattCann2]
  616. ROF = 24 ;8
  617.  
  618. [AAGattCann3]
  619. Damage = 40 ;30
  620. ROF = 8 ;4
  621.  
  622. [YAPSYT]
  623. BombSight = 512
  624. PipsDrawForAll = no ;yes
  625. Drainable = no ;yes
  626. HasRadialIndicator = true
  627. EligibileForAllyBuilding = yes
  628. DetectDisguiseRange = 8 ;ov not set  
  629. ;SensorArray = yes ;ov not set
  630. Sensors = yes
  631. SensorsSight = 8 ;ov not set
  632. NavalTargeting = 5 ;ov not set
  633. Adjacent = 5 ;2 ;Undocumented
  634. BaseNormal = no ;yes ;Undocumented
  635. VHPScan = Strong ;Prioritize high HP targets.
  636.  
  637. [MultipleMindControlTower]
  638. ROF = 200 ;150 ;100
  639. Range = 8 ;7
  640.  
  641. [YAGNTC]
  642. BombSight = 512
  643. ;Drainable = yes ;no
  644. EligibileForAllyBuilding = yes
  645. RevealToAll = no ;yes
  646.  
  647. [YAPPET]
  648. Cost = 3000 ;5000
  649. Soylent = 1500 ;2500??
  650. BombSight = 512
  651. ;Drainable = yes ;no
  652. EligibileForAllyBuilding = yes
  653. RevealToAll = no ;yes
  654.  
  655. [CAOUTP] ; NEUTRAL TECH STRUCTURES
  656. BombSight = 512
  657. EligibileForAllyBuilding = yes
  658. Cost = 2000 ;Added for promotion gaining purposes.
  659. Strength = 800 ;2000
  660.  
  661. [CAAIRP]
  662. BombSight = 512
  663. EligibileForAllyBuilding = yes
  664. Cost = 2000 ;Added for promotion gaining purposes.
  665.  
  666. [CAOILD]
  667. BombSight = 512
  668. EligibileForAllyBuilding = yes
  669. ProduceCashStartup = 500 ;1000 ; credits when captured from the Neutral house
  670. ProduceCashAmount = 20 ; Amount every Delay
  671. ProduceCashDelay = 55 ;100 ; Frame delay between Amounts
  672. LeaveRubble = no ;yes
  673. Armor = wood ;steel
  674. Strength = 750 ;1000
  675. MaxDebris = 24 ;8
  676. MinDebris = 8 ;4
  677. Cost = 2000 ;Added for promotion gaining purposes.
  678.  
  679. [CAPOWR]
  680. BombSight = 512
  681. EligibileForAllyBuilding = yes
  682. Power = 300 ;200
  683. Cost = 2000 ;Added for promotion gaining purposes.
  684.  
  685. [CAMACH]
  686. BombSight = 512
  687. EligibileForAllyBuilding = yes
  688. Cost = 2000 ;Added for promotion gaining purposes.
  689.  
  690. [CATHOSP]
  691. BombSight = 512
  692. EligibileForAllyBuilding = yes
  693. Cost = 2000 ;Added for promotion gaining purposes.
  694.  
  695. [CAHOSP]
  696. BombSight = 512
  697. EligibileForAllyBuilding = yes
  698. Cost = 2000 ;Added for promotion gaining purposes.
  699.  
  700. [CASLAB]
  701. BombSight = 512
  702. EligibileForAllyBuilding = yes
  703. Cost = 2000 ;Added for promotion gaining purposes.
  704.  
  705. ;======================================================
  706. ;                                                          INFANTRY
  707. ;======================================================
  708.  
  709. [ENGINEER]
  710. CloseRange = yes ;ov not set
  711. Trainable = yes ;ov not set
  712. VeteranAbilities = SELF_HEAL,FASTER
  713. Strength = 50 ;75
  714.  
  715. [SENGINEER]
  716. CloseRange = yes ;ov not set
  717. Trainable = yes ;ov not set
  718. VeteranAbilities = SELF_HEAL,FASTER
  719. Strength = 50 ;75
  720.  
  721. [YENGINEER]
  722. CloseRange = yes ;ov not set
  723. Trainable = yes ;ov not set
  724. VeteranAbilities = SELF_HEAL,FASTER
  725. Strength = 50 ;75
  726.  
  727. [E2]
  728. VeteranAbilities = SELF_HEAL,FASTER
  729. EliteAbilities = STRONGER,SCATTER
  730. BombSight = 512
  731. DetectDisguise = yes ;OV not set ;Undocumented
  732. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  733. VHPScan = Normal ;Prioritize low HP targets.
  734. Sensors = yes ;not set
  735. SensorsSight = 1 ;not set
  736.  
  737. [M1Carbine]
  738. Range=5 ;4
  739.  
  740. [FLAKT]
  741. VeteranAbilities = SELF_HEAL,FASTER
  742. EliteAbilities = STRONGER,SCATTER
  743. BombSight = 512
  744. DetectDisguise = yes ;OV not set ;Undocumented
  745. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  746. VHPScan = Normal ;Prioritize low HP targets.
  747. Sensors = yes ;not set
  748. SensorsSight = 1 ;not set
  749.  
  750. [FlakGuyGun]
  751. Range = 6 ;5
  752. ROF=30 ;20
  753.  
  754. [FlakGuyGunE]
  755. Range = 6 ;5
  756. Burst=1 ;2
  757. ROF=20
  758. Damage=30 ;20
  759.  
  760. [FlakGuyAAGun]
  761. ROF = 15 ;25
  762.  
  763. [FlakGuyAAGunE]
  764. Damage = 20 ;8
  765. ROF = 15 ;25
  766. Burst=1 ;2
  767.  
  768. [CRFlakGuyGun]
  769. Damage = 40 ;30
  770. ROF = 25 ;15
  771. Range = 8 ;7
  772. Projectile = FlakIFVProj
  773.  
  774. [CRFlakGuyGunE]
  775. Damage = 60 ;40 ;30
  776. ROF = 25 ;15
  777. Range = 8 ;7
  778. Projectile = FlakIFVProj
  779. Speed = 50
  780. Report = FlakTrackAttackGround
  781. Warhead = FlakTWH
  782. Anim = GUNFIRE
  783.  
  784. [FlakIFVProj]
  785. Image = none
  786. Inviso = yes
  787. AA = yes
  788. AG = yes
  789. Shadow = no
  790. Ranged = yes
  791. Inaccurate = yes
  792. FlakScatter = yes
  793. SubjectToCliffs = no
  794. SubjectToElevation = yes
  795. SubjectToWalls = no
  796.  
  797. [SHK]
  798. VeteranAbilities = SELF_HEAL,FASTER
  799. EliteAbilities = STRONGER
  800. BombSight = 512
  801. DetectDisguise = yes ;OV not set ;Undocumented
  802. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  803. VHPScan = Normal ;Prioritize low HP targets.
  804. Sensors = yes ;not set
  805. SensorsSight = 1 ;not set
  806.  
  807. [ElectricBolt]
  808. Damage=70 ;50
  809. ROF = 110 ;100 ;90 ;60
  810. Range = 5 ;3
  811.  
  812. [ElectricBoltE]
  813. Damage=70 ;50
  814. ROF = 110 ;70 ;40
  815. Range = 5 ;5
  816. IsAlternateColor = yes
  817. Projectile = AltElectricBounce ;Electricbounce
  818.  
  819. [CRElectricBolt]
  820. Damage = 90 ;80 ;60
  821. ROF = 100 ;80
  822. Range = 8 ;6
  823. Speed = 100
  824. Warhead = Shock
  825. Report = TeslaTankAttack
  826. Projectile = Electricbounce ;InvisibleLow
  827. IsElectricBolt = true
  828.  
  829. [CRElectricBoltE]
  830. Damage = 100
  831. ROF = 100 ;60
  832. Range = 8
  833. Speed = 100
  834. Warhead = Shock
  835. Report = TeslaTankAttack
  836. Projectile = InvisibleLow
  837. IsElectricBolt = true
  838. IsAlternateColor = true ;ov not set
  839. Projectile = AltElectricBounce ;Electricbounce
  840.  
  841. [IVAN]
  842. Trainable=yes ;no
  843. VeteranAbilities = SELF_HEAL,FASTER
  844. EliteAbilities = STRONGER,SCATTER
  845. BombSight = 512
  846. Explodes = yes ;no ;yes
  847. DeathWeapon = IvanDeath ;IvanBomber
  848. DetectDisguise = yes ;OV not set ;Undocumented
  849. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  850. Sensors = yes ;not set
  851. SensorsSight = 1 ;not set
  852.  
  853. [IvanDeath]
  854. Damage = 400
  855. ROF = 150
  856. Range = 1
  857. FireOnce = yes
  858. Projectile = Invisible
  859. Warhead = IvanWH ;IvanBomb
  860. FireInTransport = no
  861.  
  862. [IvanWH]
  863. Verses = 100%,100%,100%, 100%,100%,100%, 100%,100%,100%, 100%,0%
  864.             ;100%,100%,100%,100%,100%,100%,100%,250%,20%,100%,100%
  865. CellSpread = 0.25 ;1.5
  866. PercentAtMax = .25
  867.  
  868. [CRNuke]
  869. Damage = 300 ;200
  870. ROF = 150 ;80
  871. Warhead = DemobombWH ;CRNUKEWH
  872. FireOnce = yes
  873.  
  874. [CRNukeE]
  875. Damage = 1000 ;200
  876. ROF = 150 ;80
  877. Range = 1
  878. Projectile = InvisibleLow
  879. Speed = 35  ; was 10
  880. RadLevel = 500
  881. Warhead = DemobombWH ;CRNUKEWH
  882. Report = NukeExplosion
  883. Suicide = yes
  884. FireOnce = yes
  885.  
  886. [TERROR]
  887. Cost = 300 ;200
  888. Soylent = 150 ;100
  889. ;BuildTimeMultiplier = 1.50
  890. Strength = 125 ;75
  891. Secondary = TerrorSuicide
  892. Deployer = yes
  893. DeployFire = yes
  894. ;UndeployDelay = 15
  895. CanPassiveAquire = yes ;no
  896. DefaultToGuardArea = yes
  897. GuardRange = 5 ;ov not set
  898. Crushable = no ;yes
  899. ;CanDisguise = yes
  900. ;PermaDisguise = yes
  901. OccupyPip = PersonRed
  902. BombSight = 512
  903. VHPScan = Strong ;Prioritize high HP targets.
  904. Sensors = yes ;not set
  905. SensorsSight = 1 ;not set
  906. DeathWeapon=
  907.  
  908. [TerrorSuicide]
  909. Damage = 225
  910. Warhead = TerrorBombWH
  911. Range = 1.5
  912. ROF = 10
  913. Anim = RING1
  914. Projectile = Invisible
  915. FireInTransport = no
  916. FireOnce = yes
  917. OmniFire = yes
  918. AreaFire = yes
  919. Suicide = yes
  920.  
  921. [TerrorBombWH]
  922. Verses = 150%,100%,100%, 150%,100%,120%, 60%,150%,30%, 100%,0%
  923.             ;150%,100%,100%, 90%,50%,50%, 100%,150%,30%, 100%,100%
  924.  
  925. [CRTerrorBomb]
  926. FireOnce = yes
  927. OmniFire = yes
  928. AreaFire = yes
  929. Anim =
  930.  
  931. [CRTerrorBombE]
  932. Damage = 500 ;250
  933. Range = 1.5
  934. ROF = 10
  935. Projectile = Invisible
  936. Warhead = TerrorBombWH
  937. Anim =
  938. Suicide = yes
  939. FireOnce = yes
  940. OmniFire = yes
  941. AreaFire = yes
  942.  
  943. [DESO]
  944. SelfHealing = no ;yes
  945. VeteranAbilities = SELF_HEAL,FASTER
  946. EliteAbilities = STRONGER
  947. BombSight = 512
  948. DetectDisguise = yes ;OV not set ;Undocumented
  949. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  950. VHPScan = Normal ;Prioritize low HP targets.
  951. Sensors = yes ;not set
  952. SensorsSight = 1 ;not set
  953. EliteSecondary=RadEruptionWeaponE
  954.  
  955. [RadBeamWeapon]
  956. Damage = 150 ;125
  957. Range = 8 ;6
  958. ROF = 120 ;80 ;50
  959.  
  960. [RadBeamWeaponE]
  961. ROF = 80 ;50
  962.  
  963. [CRRadBeamWeapon]
  964. Range = 10 ;8 ;7
  965. ROF = 50 ;30
  966.  
  967. [CRRadBeamWeaponE]
  968. Damage = 200 ;175
  969. ROF = 50 ;30
  970. Range = 10 ;8 ;7
  971. Speed = 100
  972. Projectile = InvisibleLow
  973. Warhead = RadBeamWarhead
  974. IsRadBeam = yes
  975. Report = DesolatorAttack
  976.  
  977. [RadEruptionWeapon]
  978. ROF=40 ;60
  979.  
  980. [RadEruptionWeaponE]
  981. Damage=1
  982. ROF=40
  983. Range=4
  984. Speed=1
  985. AreaFire=yes
  986. FireOnce=no
  987. Projectile=InvisibleLow
  988. Warhead=RadEruptionWarhead
  989. IsRadEruption=no
  990. RadLevel=1500 ;500
  991. Report=DesolatorDeploy
  992.  
  993. [BORIS]
  994. VeteranAbilities = SELF_HEAL,FASTER
  995. EliteAbilities = STRONGER
  996. BombSight = 512
  997. DetectDisguise = yes ;OV not set ;Undocumented
  998. DetectDisguiseRange = 3 ;OV not set ;Undocumented
  999. VHPScan = Normal ;Prioritize low HP targets.
  1000. Sensors = yes ;not set
  1001. SensorsSight = 3 ;not set
  1002.  
  1003. [E1] ; Allied GI
  1004. VeteranAbilities = SELF_HEAL,FASTER
  1005. EliteAbilities = STRONGER,SCATTER
  1006. BombSight = 512
  1007. Cost = 150 ;200
  1008. Soylent = 75 ;100
  1009. DetectDisguise = yes ;OV not set ;Undocumented
  1010. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1011. VHPScan = Normal ;Prioritize low HP targets.
  1012. Sensors = yes ;not set
  1013. SensorsSight = 1 ;not set
  1014.  
  1015. [M60]
  1016. Range=5 ;4
  1017.  
  1018. [Para]
  1019. Damage = 20 ;25
  1020. Warhead = SA ;SSA
  1021.  
  1022. [ParaE]
  1023. Warhead = SA ;SSA
  1024.  
  1025. [SA]
  1026. Verses = 100%,75%,80%, 40%,25%,25%, 50%,30%,30%, 100%,0%
  1027.             ;100%,80%,80%, 50%,25%,25%, 75%,50%,25%, 100%,100%
  1028. ProneDamage = 50% ;70%
  1029.  
  1030. [CRM60E]
  1031. Damage = 35 ;25
  1032. ROF = 15
  1033. Range = 6
  1034. Projectile = InvisibleLow
  1035. Speed = 100
  1036. Warhead = SSA
  1037. Report = IFVAttackGround
  1038. Anim = MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW
  1039.  
  1040. [GGI]
  1041. Speed = 4 ;3
  1042. Armor = plate ;none
  1043. VeteranAbilities = SELF_HEAL,FASTER
  1044. EliteAbilities = STRONGER,SCATTER
  1045. BombSight = 512
  1046. DetectDisguise = yes ;OV not set ;Undocumented
  1047. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1048. VHPScan = Strong ;Prioritize high HP targets.
  1049. Sensors = yes ;not set
  1050. SensorsSight = 1 ;not set
  1051.  
  1052. [MissileLauncher]
  1053. ROF = 70 ;60 ;50 ;40
  1054. ;Range = 9 ;8
  1055.  
  1056. [MissileLauncherE]
  1057. ROF = 40 ;30 ;40 ;20
  1058. ;Range = 9 ;8
  1059.  
  1060. [AAHeatSeeker2]
  1061. ROT = 80 ;100
  1062. Proximity = yes ;no
  1063. CourseLockDuration = 11 ;0
  1064. Acceleration = 1
  1065.  
  1066. [GUARDWH]
  1067. Verses = 50%,35%,25%, 125%,100%,100%, 30%,20%,20%, 150%,100%
  1068.             ;50%,50%,50%, 125%,50%,100%, 30%,20%,20%, 150%,100%
  1069.             ;20%,20%,20%, 100%,50%,100%, 10%,10%,10%, 100%,100%
  1070. CellSpread = 0 ;0.5
  1071. PercentAtMax = 0 ;0.5
  1072.  
  1073. [CRMissileLauncher]
  1074. Range = 9 ;8
  1075. ROF = 90 ;70 ;55 ;40
  1076.  
  1077. [CRMissileLauncherE]
  1078. Damage = 50 ;30
  1079. ROF = 40 ;20 ;40
  1080. Range = 9 ;8
  1081. Burst = 2
  1082. Projectile = AAHeatSeeker2
  1083. Speed = 30
  1084. Warhead = GUARDWH
  1085. Report = GuardianGIDeployedAttack
  1086. MinimumRange = 1
  1087.  
  1088. [JUMPJET]
  1089. Cost = 600 ;800 ;600
  1090. Soylent = 300 ;400 ;300
  1091. VeteranAbilities = SELF_HEAL,FASTER
  1092. EliteAbilities = STRONGER
  1093. BombSight = 512
  1094. Sight = 10 ;8
  1095. VHPScan = Normal ;Prioritize low HP targets.
  1096.  
  1097. [20mm]
  1098. Damage = 20 ;25
  1099. Warhead = SSAAIR ;SSA
  1100.  
  1101. [20mmE]
  1102. Warhead = SSAAIR ;SSA
  1103.  
  1104. [SSAAIR]
  1105. Verses = 150%,100%,75%, 40%,40%,30%, 90%,50%,25%, 100%,75%
  1106.             ;100%,100%,100%, 60%,40%,40%, 75%,50%,25%, 100%,100%
  1107. InfDeath = 1
  1108. AnimList = PIFFPIFF,PIFFPIFF
  1109. Bullets = yes
  1110. ProneDamage = 80%
  1111.  
  1112. [GHOST]
  1113. VeteranAbilities = SELF_HEAL,FASTER
  1114. EliteAbilities = STRONGER,SCATTER
  1115. BombSight = 512
  1116. DetectDisguise = yes ;OV not set ;Undocumented
  1117. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1118. VHPScan = Normal ;Prioritize low HP targets.
  1119. Sensors = yes ;not set
  1120. SensorsSight = 1 ;not set
  1121.  
  1122. [MP5]
  1123. ROF = 35 ;40 ;10
  1124.  
  1125. [MP5E]
  1126. ROF = 25 ;10
  1127.  
  1128. [CRMP5]
  1129. ROF = 35 ;30 ;35 ;30 ;10
  1130.  
  1131. [CRMP5E]
  1132. Damage = 125
  1133. ROF = 30 ;25 ;10
  1134. Range = 7
  1135. Projectile = InvisibleLow
  1136. Speed = 100
  1137. Warhead = HollowPoint3
  1138. Report = SealAttack
  1139.  
  1140. [CCOMAND]
  1141. VeteranAbilities = SELF_HEAL
  1142. EliteAbilities = STRONGER
  1143. BombSight = 512
  1144. DetectDisguise = yes ;OV not set ;Undocumented
  1145. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1146. VHPScan = Normal ;Prioritize low HP targets.
  1147. Sensors = yes ;not set
  1148. SensorsSight = 1 ;not set
  1149.  
  1150. [ChronoMP5]
  1151. ROF = 35 ;10
  1152.  
  1153. [ChronoMP5E]
  1154. ROF = 25 ;10
  1155.  
  1156. [HollowPoint]
  1157. Verses = 200%,100%,50%, 1%,1%,1%, 1%,1%,1%, 50%,0%
  1158.             ;200%,100%,100%, 1%,1%,1%, 1%,1%,1%, 1%,100%
  1159.  
  1160. [DOG]
  1161. Strength = 60 ;100
  1162. Trainable = yes ;no
  1163. VeteranAbilities = SELF_HEAL,FASTER,STRONGER
  1164. EliteAbilities = SCATTER,ROF
  1165. BombSight = 512
  1166. ImmuneToPsionics = no ;yes
  1167. Sensors = yes ;not set
  1168. SensorsSight = 1 ;not set
  1169. CloseRange=yes ;not set
  1170.  
  1171. [ADOG]
  1172. Strength = 60 ;100
  1173. Trainable = yes ;no
  1174. VeteranAbilities = SELF_HEAL,FASTER,STRONGER
  1175. EliteAbilities = SCATTER,ROF
  1176. BombSight = 512
  1177. ImmuneToPsionics = no ;yes
  1178. Sensors = yes ;not set
  1179. SensorsSight = 1 ;not set
  1180. CloseRange=yes ;not set
  1181.  
  1182. [YADOG]
  1183. Strength = 60 ;100
  1184. Trainable = yes ;no
  1185. VeteranAbilities = SELF_HEAL,FASTER,STRONGER
  1186. EliteAbilities = SCATTER,ROF
  1187. BombSight = 512
  1188. ImmuneToPsionics = no ;yes
  1189. Sensors = yes ;not set
  1190. SensorsSight = 1 ;not set
  1191. CloseRange=yes ;not set
  1192.  
  1193. [YDOG]
  1194. Strength = 60 ;100
  1195. Trainable = yes ;no
  1196. VeteranAbilities = SELF_HEAL,FASTER,STRONGER
  1197. EliteAbilities = SCATTER,ROF
  1198. BombSight = 512
  1199. ImmuneToPsionics = no ;yes
  1200. Sensors = yes ;not set
  1201. SensorsSight = 1 ;not set
  1202. CloseRange=yes ;not set
  1203.  
  1204. [BadTeeth]
  1205. ROF=60 ;50 ;30
  1206.  
  1207. [GoodTeeth]
  1208. ROF=60 ;50 ;30
  1209.  
  1210. [TANY]
  1211. VeteranAbilities = FASTER
  1212. EliteAbilities = STRONGER
  1213. BombSight = 512
  1214. IFVMode = 12 ;4
  1215. VHPScan = Strong
  1216. DetectDisguise = yes ;OV not set ;Undocumented
  1217. DetectDisguiseRange = 3 ;OV not set ;Undocumented
  1218. Crushable = no ;For RA2 Mode ;Undocumented
  1219. BuildLimit = 1 ;For RA2 Mode ;Undocumented
  1220. VHPScan = Normal ;Prioritize low HP targets.
  1221. Sensors = yes ;not set
  1222. SensorsSight = 3 ;not set
  1223. Strength=200 ;200 ;Set for RA2 ;125
  1224.  
  1225. [DoublePistols]
  1226. Warhead = HollowPoint4 ;HollowPoint2
  1227. ROF = 30 ;5
  1228.  
  1229. [DoublePistolsE]
  1230. Warhead = HollowPoint4 ;HollowPoint2
  1231. ROF = 20 ;30 ;5
  1232.  
  1233. [CRPistols]
  1234. Damage = 100 ;125
  1235. ROF = 20 ;10
  1236. Range = 7
  1237. Projectile = InvisibleLow
  1238. Speed = 100
  1239. Warhead = HollowPoint4
  1240. Report = SealAttack
  1241. AssaultAnim = UCBLOOD
  1242.  
  1243. [HollowPoint4]
  1244. Verses = 500%,500%,500%, 0%,0%,0%, 0%,0%,0%, 100%,0%
  1245.  
  1246. [CLEG]
  1247. Cost = 1400 ;1500
  1248. Soylent = 700 ;750
  1249. VeteranAbilities = SELF_HEAL
  1250. EliteAbilities = STRONGER
  1251. BombSight = 512
  1252. Armor = flak ;none
  1253. DetectDisguise = yes ;OV not set ;Undocumented
  1254. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1255. VHPScan = Strong ;Prioritize high HP targets.
  1256. Sensors = yes ;not set
  1257. SensorsSight = 1 ;not set
  1258. Strength=100 ;125
  1259.  
  1260. [NeutronRifle]
  1261. Damage = 2 ;4 ;1 ;5 ;8 ;Undocumented
  1262. Range = 8 ;5
  1263.  
  1264. [NeutronRifleE]
  1265. Range = 8 ;5
  1266.  
  1267. [CRNeutronRifle]
  1268. Damage = 4 ;10
  1269. Range = 10 ;8 ;6
  1270. ROF = 200
  1271.  
  1272. [CRNeutronRifleE]
  1273. Damage = 10
  1274. ROF = 200 ;120
  1275. Range = 10 ;6
  1276. Speed = 100
  1277. Projectile = InvisibleLow
  1278. Warhead = ChronoBeam
  1279. IsRadBeam = yes
  1280. Report = ChronoLegionAttack
  1281.  
  1282. [PTROOP]
  1283. VeteranAbilities = SELF_HEAL,FASTER
  1284. EliteAbilities = STRONGER,SCATTER
  1285. BombSight = 512
  1286. NavalTargeting = 5 ;ov not set
  1287. DetectDisguise = yes ;OV not set ;Undocumented
  1288. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1289. VHPScan = Strong ;Prioritize high HP targets.
  1290. Sensors = yes ;not set
  1291. SensorsSight = 1 ;not set
  1292.  
  1293. [SPY]
  1294. BombSight = 512
  1295. ;Secondary = Hijack ;Requires Ares MindControl.Permanent = yes
  1296. Thief = yes  ;OV not set ;Undocumented
  1297. VehicleThief = yes  ;OV not set ;Undocumented
  1298.  
  1299. ;[Hijack]
  1300. ;Damage = 1
  1301. ;ROF = 150
  1302. ;Range = 1
  1303. ;Projectile = InvisibleAll
  1304. ;Speed = 100
  1305. ;FireOnce = yes
  1306. ;Warhead = Hijacker
  1307. ;RevealOnFire = no
  1308. ;Report = SpyAttack
  1309. ;FireInTransport = no
  1310.  
  1311. ;[Hijacker]
  1312. ;Verses = 0%,0%,0%,100%,100%,100%,0%,0%,0%,0%,0%
  1313. ;Parasite = yes
  1314. ;MindControl = yes
  1315. ;MindControl.Permanent = yes ;Ares only
  1316. ;AffectsAllies = yes
  1317.  
  1318. [CIVAN]
  1319. VeteranAbilities = SELF_HEAL
  1320. EliteAbilities = STRONGER
  1321. Trainable = yes ;no ; Chrono Ivan can now gain experience with kills and attain veterancy bonuses.
  1322. BombSight = 512
  1323. DetectDisguise = yes ;OV not set ;Undocumented
  1324. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1325. Sensors = yes ;not set
  1326. SensorsSight = 1 ;not set
  1327.  
  1328. [SNIPE]
  1329. VeteranAbilities = SELF_HEAL,FASTER
  1330. EliteAbilities = STRONGER,SCATTER
  1331. BombSight = 512
  1332. DetectDisguise = yes ;OV not set ;Undocumented
  1333. DetectDisguiseRange = 10 ;OV not set ;Undocumented
  1334. VHPScan = Strong ;Prioritize high HP targets.
  1335. Sensors = yes ;not set
  1336. SensorsSight = 1 ;not set
  1337.  
  1338. [CRAWP]
  1339. ROF = 150 ;100
  1340. Report = SniperAttack
  1341.  
  1342. [CRAWPE]
  1343. Damage = 250
  1344. ROF = 100
  1345. Range = 14
  1346. Projectile = InvisibleLow
  1347. Speed = 100
  1348. Report = SniperAttack
  1349. Warhead = HollowPoint2
  1350. RevealOnFire = no
  1351.  
  1352. [HollowPoint2]
  1353. Verses = 200%,100%,40%, 0%,0%,0%, 1%,1%,1%, 100%,100%
  1354.             ;100%,100%,100%, 0%,0%,0%, 1%,1%,1%, 1%,100%
  1355.  
  1356. [INIT]
  1357. VeteranAbilities = SELF_HEAL,FASTER
  1358. EliteAbilities = STRONGER,SCATTER
  1359. BombSight = 512
  1360. DetectDisguise = yes ;OV not set ;Undocumented
  1361. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1362. VHPScan = Normal ;Prioritize low HP targets.
  1363. Sensors = yes ;not set
  1364. SensorsSight = 1 ;not set
  1365.  
  1366. [PsychicJab]
  1367. Range = 5 ;4.5
  1368.  
  1369. [UCPsychicJab]
  1370. Damage = 20 ;63
  1371.  
  1372. [UCElitePsychicJab]
  1373. Damage = 25 ;73
  1374.  
  1375. [SAFlame]
  1376. Verses = 200%,200%,50%, 50%,25%,25%, 30%,30%,20%, 50%,0%
  1377.             ;100%,80%,80%, 50%,25%,25%, 75%,50%,25%, 100%,100%
  1378.  
  1379. [SSABFlame]
  1380. Verses = 200%,200%,50%, 50%,25%,25%, 30%,30%,20%, 50%,0%
  1381.             ;100%,80%,80%, 50%,25%,25%, 75%,30%,20%, 100%,100%
  1382.  
  1383. [CRPsychicJab]
  1384. Range = 6 ;6.5
  1385.  
  1386. [CRPsychicJabE]
  1387. Damage = 35 ;25
  1388. ROF = 15
  1389. Range = 6 ;6.5
  1390. Projectile = InvisibleLow
  1391. Speed = 100
  1392. Warhead = SAFlame
  1393. Report = InitiateAttack
  1394.  
  1395. [BRUTE]
  1396. Armor = flak ;light ;heavy ;special_1 ;none ;plate ;Undocumented
  1397. Cost = 300 ;400 ;500
  1398. Soylent = 150 ;200 ;100 ;200 ;250
  1399. VeteranAbilities = SELF_HEAL,FASTER
  1400. EliteAbilities = STRONGER,SCATTER
  1401. BombSight = 512
  1402. SelfHealing = no ;yes
  1403. GuardRange = 5 ;2
  1404. CanPassiveAquire = yes ;ov not set
  1405. CanRetaliate = yes ;ov not set
  1406. Strength = 250 ;300 ;400 ;300 ;250 ;200 ;Undocumented
  1407. DetectDisguise = yes ;OV not set ;Undocumented
  1408. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1409. ImmuneToPsionics = no ;yes
  1410. VHPScan = Normal ;Prioritize low HP targets.
  1411. Sensors = yes ;not set
  1412. SensorsSight = 1 ;not set
  1413.  
  1414. [PunchE]
  1415. Damage = 200 ;100
  1416.  
  1417. [Battering]
  1418. Verses = 100%,100%,100%, 0%,0%,0%, 25%,20%,10%, 200%,0%
  1419.             ;100%,100%,100%, 0%,0%,0%, 30%,30%,20%, 200%,100%
  1420. AnimList = UCINIT ;ov not set
  1421.  
  1422. [SmashE]
  1423. Damage = 200 ;100
  1424.  
  1425. [Smashing]
  1426. Verses = 0%,0%,0%, 100%,75%,75% ,0%,0%,0%, 0%,0%
  1427.             ;0%,0%,0%, 100%,20%,100% ,0%,0%,0%, 0%,0%
  1428. AnimList = UCINIT ;ov not set
  1429.  
  1430. [YURI]
  1431. Cost = 1000 ;800
  1432. Soylent = 500 ;400
  1433. VeteranAbilities = SELF_HEAL,FASTER,SCATTER
  1434. EliteAbilities = STRONGER ;Doesnt get to Elite through mind control only verteran through spy.
  1435. Trainable = yes ;ov not set
  1436. BombSight = 512 ;ov not set
  1437. DetectDisguiseRange = 7 ;ov not set
  1438. Sensors = yes ;ov not set
  1439. SensorsSight = 7 ;ov not set
  1440. NavalTargeting = 5 ;ov not set
  1441. VHPScan = Strong ;Prioritize high HP targets.
  1442.  
  1443. [MindControl]
  1444. Range = 7 ;6 ;7
  1445. FireInTransport = no ;Can't fire out of Battle Fortress
  1446.  
  1447. [CRMindControl]
  1448. Damage = 10
  1449. InfiniteMindControl = no
  1450. ROF = 150
  1451. Range = 9 ;6
  1452. Projectile = PsychicControl
  1453. Speed = 100
  1454. Warhead = Controller
  1455. Report = YuriMindControl
  1456. Anim = YURICNTL
  1457. FireOnce = yes
  1458. OmniFire = yes
  1459.  
  1460. [CRMindControlE]
  1461. Damage = 10
  1462. InfiniteMindControl = no
  1463. ROF = 150
  1464. Range = 9 ;6
  1465. Projectile = PsychicControl
  1466. Speed = 100
  1467. Warhead = Controller
  1468. Report = YuriMindControl
  1469. Anim = YURICNTL
  1470. FireOnce = yes
  1471. OmniFire = yes
  1472.  
  1473. [VIRUS]
  1474. VeteranAbilities = SELF_HEAL,FASTER
  1475. EliteAbilities = STRONGER,SCATTER
  1476. BombSight = 512
  1477. Cost = 800 ;700
  1478. Soylent = 400 ;350
  1479. DetectDisguise = yes ;OV not set ;Undocumented
  1480. DetectDisguiseRange = 10 ;OV not set ;Undocumented
  1481. VHPScan = Normal ;Prioritize low HP targets.
  1482. Sensors = yes ;not set
  1483. SensorsSight = 1 ;not set
  1484.  
  1485. [Virusgun]
  1486. Range = 12 ;14 ;10
  1487. ROF = 150 ;100
  1488.  
  1489. [VirusgunE]
  1490. Range = 12 ;14 ;16
  1491. ROF = 100 ;80
  1492.  
  1493. [CRVirusGun]
  1494. ROF = 100 ;80
  1495. Range = 14 ;12
  1496.  
  1497. [CRVirusGunE]
  1498. Damage = 250 ;125
  1499. ROF = 80
  1500. Range = 14 ;12
  1501. Projectile = InvisibleLow
  1502. Speed = 100
  1503. Report = VirusAttack
  1504. Warhead = Virus
  1505. RevealOnFire = no
  1506.  
  1507. [YURIPR]
  1508. Speed = 5 ;6
  1509. VeteranAbilities = SELF_HEAL,FASTER,SCATTER
  1510. EliteAbilities = STRONGER ;Doesnt get to Elite through mind control only verteran through spy.
  1511. Trainable = yes ;ov not set
  1512. BombSight = 512
  1513. DetectDisguise = yes ;ov not set
  1514. DetectDisguiseRange = 7 ;ov not set
  1515. Sensors = yes ;ov not set
  1516. SensorsSight = 7 ;ov not set
  1517. NavalTargeting = 5 ;ov not set
  1518. VHPScan = Strong ;Prioritize high HP targets.
  1519. PhysicalSize = 3
  1520.  
  1521.  
  1522.  
  1523. ;======================================================
  1524. ;                                                          VEHICLES
  1525. ;======================================================
  1526.  
  1527. [AMCV]
  1528. Cost = 2000 ;3000
  1529. Soylent = 1000 ;3000
  1530. BombSight = 512
  1531.  
  1532. [CMIN]
  1533. BombSight = 512
  1534. Cost=1200 ;1400
  1535. Soylent = 600 ;700 ;1400
  1536. Storage = 20 ;30 ;($600 per trip) ;20 ($500 per trip)
  1537. ThreatAvoidanceCoefficient = 0 ;0.65
  1538. Crewed = no ;yes ;no
  1539. ;CanPassiveAquire = yes ;ov not set
  1540. ;DefaultToGuardArea = yes ;ov not set
  1541. ;GuardRange = 16 ;did not work
  1542. CrateGoodie = no
  1543. Strength=700 ;1000
  1544.  
  1545. [MTNK]
  1546. VeteranAbilities = SELF_HEAL
  1547. EliteAbilities = STRONGER,FASTER
  1548. BombSight = 512
  1549. Soylent = 350 ;700
  1550. Crewed = no ;yes ;no
  1551. VHPScan = Normal ;Prioritize low HP targets.
  1552. CrateGoodie = no
  1553.  
  1554. [105mm]
  1555. ROF = 80 ;70 ;60 ;75 ;60
  1556.  
  1557. [105mmE]
  1558. Damage = 100 ;65 (Burst 2  =  130)
  1559. ROF = 80 ;60
  1560. Burst = 1; 2
  1561.  
  1562. [FV]
  1563. VeteranAbilities = SELF_HEAL
  1564. EliteAbilities = STRONGER,FASTER
  1565. BombSight = 512
  1566. Speed = 8 ;10
  1567. ROT = 4 ;5
  1568. Crusher = yes ;no
  1569. Soylent = 300 ;600
  1570. Crewed = no ;yes ;no
  1571. Weapon13 = CRPistols ;CowShot
  1572. EliteWeapon13 = CRPistols ;CowShot
  1573. VHPScan = Normal ;Prioritize low HP targets.
  1574. EliteWeapon2 = RepairBulletE    ;Engineer
  1575. EliteWeapon3 = CRM60E           ;GI
  1576. EliteWeapon4 = CRFlakGuyGunE        ;Flak Troop
  1577. EliteWeapon5 = CRMP5E           ;Seal
  1578. EliteWeapon6 = CRAWPE           ;Sniper
  1579. EliteWeapon7 = CRElectricBoltE  ;ShockTrooper
  1580. EliteWeapon8 = CRNukeE          ;Crazy Ivan
  1581. EliteWeapon9 = CRMindControlE   ;Yuri
  1582. EliteWeapon10 = CRRadBeamWeaponE ;Desolator
  1583. EliteWeapon11 = CRNeutronRifleE ;Chrono
  1584. EliteWeapon12 = CRTerrorBombE       ;Terrorist
  1585. EliteWeapon14 = CRPsychicJabE       ;Initiate
  1586. EliteWeapon15 = CRVirusGunE     ;Virus
  1587. EliteWeapon16 = CRSuperMindBlast        ;Yuri Prime
  1588. EliteWeapon17 = CRMissileLauncherE      ;Guardian GI
  1589. CrateGoodie = no
  1590.  
  1591. [HoverMissile]
  1592. ROF = 75 ;50
  1593.  
  1594. [HoverMissileE]
  1595. Damage = 50 ;80
  1596. Burst = 2
  1597.  
  1598. [HE]
  1599. Verses = 100%,100%,100%, 70%,70%,75%, 75%,40%,40%, 80%,100%
  1600.             ;100%,100%,100%, 70%,70%,35%, 75%,40%,20%, 80%,100%
  1601. CellSpread = 1 ;0.5
  1602.  
  1603. [AAHeatSeeker2]
  1604. ROT = 80 ;60
  1605.  
  1606. [RepairBulletE]
  1607. Damage = -50
  1608. ROF = 50 ;80
  1609. Range = 1.8
  1610. Projectile = Invisible
  1611. Speed = 100
  1612. Warhead = Mechanical
  1613. Report = IFVRepair
  1614. UseSparkParticles = yes
  1615. AttachedParticleSystem = WeldingSys
  1616.  
  1617. [CowShot]
  1618. Damage = 50 ;300
  1619. Range = 5 ;12;8
  1620.  
  1621. [ROBO]
  1622. Cost = 700 ;600
  1623. Soylent = 350 ;600
  1624. VeteranAbilities = FASTER
  1625. EliteAbilities = STRONGER
  1626. Trainable = yes
  1627. BombSight = 512
  1628. ElitePrimary = RobogunE
  1629. VHPScan = Normal ;Prioritize low HP targets.
  1630. CrateGoodie = no
  1631.  
  1632. [Robogun]
  1633. ROF = 90 ;60
  1634.  
  1635. [RobogunE]
  1636. Damage = 120
  1637. ROF = 60
  1638. Range = 5
  1639. Projectile = Cannon
  1640. Speed = 60
  1641. Warhead = GRIZAPE
  1642. Report = RobotTankAttack
  1643. Anim = GUNFIRE
  1644. Bright = yes
  1645.  
  1646. [TNKD]
  1647. VeteranAbilities = SELF_HEAL
  1648. EliteAbilities = STRONGER
  1649. BombSight = 512
  1650. Cost = 1200 ;1000 ;900
  1651. Soylent = 600 ;500 ;900
  1652. Crewed = no ;yes ;no
  1653. Speed = 6 ;5
  1654. VHPScan = Normal ;Prioritize low HP targets.
  1655. CrateGoodie = no
  1656. ;Strength=500 ;400
  1657.  
  1658. [SABOT]
  1659. Range = 7 ;6 ;7 ;8 ;5
  1660. ROF = 120 ;100 ;70
  1661.  
  1662. [SABOTE]
  1663. Range = 7 ;6 ;7 ;8 ;6.75
  1664.  
  1665. [UltraAP]
  1666. Verses = 20%,20%,10%, 100%,50%,100%, 20%,50%,10%, 100%,0%
  1667.             ;2%,  2%,  2%, 100%,40%,100%, 2%,2%,2%, 2%,100%
  1668.  
  1669. [UltraAPE]
  1670. Verses = 20%,20%,10%, 100%,50%,100%, 20%,50%,10%, 100%,0%
  1671.             ;2%,2%,2%, 100%,50%,100%, 2%,2%,2%, 100%,100%
  1672.  
  1673. [MGTK]
  1674. ElitePrimary = MirageGunE
  1675. ;EliteSecondary = TankSnapshot ;MirageGunE
  1676. VeteranAbilities = SELF_HEAL
  1677. EliteAbilities = STRONGER,FASTER
  1678. BombSight = 512
  1679. Soylent = 500 ;1000
  1680. Crewed = no ;yes ;no
  1681. Strength = 250 ;200
  1682. VHPScan = Normal ;Prioritize low HP targets.
  1683. CrateGoodie = no
  1684.  
  1685. [MirageGun]
  1686. ROF = 115 ;100 ;85 ;70
  1687.  
  1688. [MirageGunE]
  1689. Range = 7 ;9
  1690. Anim = VTMUZZLE
  1691.  
  1692. [MirageWH]
  1693. Verses = 200%,200%,50%, 100%,100%,100%, 30%,20%,20%, 200%,0%
  1694.             ;100%,100%,80%, 100%,100%,100%, 30%,20%,20%, 100%,100%
  1695.  
  1696. [SREF]
  1697. VeteranAbilities = SELF_HEAL
  1698. EliteAbilities = STRONGER,FASTER
  1699. BombSight = 512
  1700. Soylent = 600 ;1200
  1701. Crewed = no ;yes ;no
  1702. VHPScan = Normal ;Prioritize low HP targets.
  1703. CrateGoodie = no
  1704. Strength=200 ;150
  1705.  
  1706. [Comet]
  1707. ROF = 150 ;100
  1708. Range = 10 ;12 ;10
  1709.  
  1710. [LargeCometP]
  1711. SubjectToElevation = no ;yes ;no
  1712. ShrapnelCount = 0 ;5
  1713. ShrapnelWeapon = Dummy
  1714.  
  1715. [SuperComet]
  1716. ROF = 150 ;100
  1717. Range = 10 ;12 ;10
  1718.  
  1719. [SuperCometP]
  1720. SubjectToElevation = yes ;no
  1721. ShrapnelCount = 0 ;5
  1722. ShrapnelWeapon = Dummy ;SuperCometFragment
  1723.  
  1724. [CometWH]
  1725. Verses = 200%,200%,100%, 134%,50%,50%, 200%,250%,200%, 100%,0%
  1726.             ;100%,100%,100%, 75%,50%,50%, 200%,200%,200%, 100%,100%
  1727. Wall = yes ;no
  1728. Wood = yes
  1729. Tiberium = yes
  1730.  
  1731. [BFRT]
  1732. OmniCrusher = no
  1733. VeteranAbilities = SELF_HEAL
  1734. EliteAbilities = STRONGER
  1735. BombSight =512
  1736. Cost = 1750 ;2000
  1737. Soylent = 875 ;2000
  1738. Crewed = no ;yes ;no
  1739. ImmuneToRadiation = yes
  1740. Strength = 700 ;800 ;600
  1741. VHPScan = Normal ;Prioritize low HP targets.
  1742. CrateGoodie = no
  1743.  
  1744. [SHAD] ; Allied BlackHawk Transport Chopper
  1745. VeteranAbilities = SELF_HEAL,FASTER,RADAR_INVISIBLE
  1746. EliteAbilities = STRONGER
  1747. Crewed = no ;yes ;no
  1748. VHPScan = Normal ;Prioritize low HP targets.
  1749. Strength = 300 ;175
  1750. CrateGoodie = no
  1751.  
  1752. [BlackHawkCannon] ;For both Allied Night Hawk Transport and the Soviet Siege Chopper
  1753. Warhead = SSAAIR ;SA
  1754. Damage = 40 ;50 ;35
  1755. Range = 7; 6
  1756.  
  1757. [BlackHawkCannonE] ;For both Allied Night Hawk Transport and the Soviet Siege Chopper
  1758. Warhead = SSAAIR ;SSA
  1759. Damage = 60 ;75 ;40
  1760. Range = 7 ;6
  1761.  
  1762. [LCRF]
  1763. BombSight = 512
  1764. Soylent = 450 ;900
  1765. Armor = heavy ;light
  1766. SpeedType = Amphibious ;Hover
  1767. Locomotor = {4A582741-9839-11d1-B709-00A024DDAFD1} ;{4A582742-9839-11d1-B709-00A024DDAFD1}
  1768. MovementZone = AmphibiousCrusher ;Amphibious
  1769. Crusher = yes ;no
  1770. CrateGoodie = no
  1771.  
  1772. [DEST]
  1773. VeteranAbilities = SELF_HEAL
  1774. EliteAbilities = STRONGER,FASTER
  1775. BombSight = 512
  1776. Speed = 5 ;6
  1777. SensorsSight = 12 ;8
  1778. VHPScan = Normal ;Prioritize low HP targets.
  1779. CrateGoodie = no
  1780.  
  1781. [155mm]
  1782. ROF = 150 ;110
  1783. Damage=100 ;60
  1784.  
  1785. [ARTYHE]
  1786. Verses = 200%,100%,100%, 125%,125%,100%, 100%,75%,50%, 100%,0%
  1787.             ;100%,80%,60%, 100%,60%,60%, 100%,100%,60%, 100%,100%
  1788.  
  1789. [ASW]
  1790. VeteranAbilities = SELF_HEAL
  1791. EliteAbilities = STRONGER
  1792. BombSight = 512
  1793. Cost = 500 ;50
  1794. ElitePrimary = ASWBombE
  1795. Strength = 100 ;30
  1796.  
  1797. [ASWBombE]
  1798. Damage = 50
  1799. ROF = 3
  1800. Range = 3
  1801. Projectile = DepthCharge
  1802. Speed = 30
  1803. Warhead = APSplash
  1804. Report = OspreyAttack
  1805. Burst = 3
  1806.  
  1807. [DLPH]
  1808. Cost = 600 ;500
  1809. Soylent = 300 ;500
  1810. Speed = 6 ;5 ;8
  1811. VeteranAbilities = SELF_HEAL,FASTER
  1812. EliteAbilities = STRONGER
  1813. BombSight = 512
  1814. VHPScan = Normal ;Prioritize low HP targets.
  1815. CrateGoodie = no
  1816.  
  1817. [SonicWarhead]
  1818. Verses = 100%,100%,100%, 100%,80%,80%, 100%,60%,30%, 100%,0%
  1819.             ;100%,100%,100%, 100%,80%,80%, 100%,60%,60%, 100%,100%
  1820.  
  1821. [AEGIS]
  1822. VeteranAbilities = SELF_HEAL
  1823. EliteAbilities = STRONGER,FASTER
  1824. BombSight = 512
  1825. VHPScan = Normal ;Prioritize low HP targets.
  1826. CrateGoodie = no
  1827.  
  1828. [Medusa]
  1829. Damage = 80 ;100
  1830. ROF = 40 ;30 ;15
  1831.  
  1832. [MedusaE]
  1833. Damage = 80 ;100
  1834.  
  1835. [AEGISWH]
  1836. CellSpread = 0.75 ;0.3
  1837. PercentAtMax = 0.5 ;1
  1838. Verses = 170%,0%,0%, 50%,63%,0%, 0%,0%,0%, 0%,200%
  1839.             ;100%,100%,100%, 100%,100%,100%, 0%,0%,0%, 100%,100%
  1840. InfDeath = 3
  1841. AnimList = XGRYSML1,XGRYSML2,EXPLOSML
  1842. ProneDamage = 100%
  1843.  
  1844. [CARRIER]
  1845. BombSight = 512
  1846. SpawnReloadRate = 275 ;165 ;150 (3 seconds to 5 delay)
  1847. VHPScan = Normal ;Prioritize low HP targets.
  1848. Cost = 1750 ;2000
  1849. Soylent = 875 ;2000
  1850.  
  1851. [HORNET]
  1852. VeteranAbilities = SELF_HEAL,FASTER
  1853. EliteAbilities = STRONGER
  1854. Cost = 500 ;150 ;50 ;Affects rate of promotion.
  1855. Sight = 10 ;2
  1856. Strength = 125 ;75
  1857. ;Ammo = 2 ;not set
  1858. Speed = 15 ;12
  1859. Ammo = 1 ;3 ;1
  1860.  
  1861. [HornetBomb]
  1862. Damage = 25 ;30 ;50 ;30 ;40 ;25 ;15 ;40
  1863. Projectile = HornetProjectile ;AAHeatSeeker2 ;NormalBomb
  1864. Warhead = HowitzerWH
  1865. ;Burst = 2 ;1
  1866. ROF = 5 ;3
  1867. Range = 3 ;5
  1868.  
  1869. [HornetBombE]
  1870. Damage = 50 ;80
  1871. ROF = 5 ;3
  1872. Range = 3
  1873. Projectile = HornetProjectile ;NormalBomb
  1874. Warhead = HowitzerWH ;ARTYHE
  1875.  
  1876. [HornetProjectile]
  1877. Image = DRAGON ;120mm
  1878. Shadow = no
  1879. Proximity = yes
  1880. Ranged = yes
  1881. Inaccurate = yes ; Bullets do not snap onto targets when "close enough".
  1882. FlakScatter = yes ; This weapon scatters its shots.
  1883. ROT = 0 ;1
  1884.  
  1885. [HowitzerWH]
  1886. CellSpread = 1.0 ;0.5
  1887. PercentAtMax = .5
  1888. Verses = 200%,200%,160%, 160%,160%,150%, 100%,200%,50%, 100%,0%
  1889.             ;100%,100%,100%, 100%,100%,100%, 100%,100%,75%, 100%,0%
  1890.  
  1891. [ORCA] ; Allied Harrier Jet
  1892. VeteranAbilities = STRONGER,SELF_HEAL,FASTER
  1893. EliteAbilities = RADAR_INVISIBLE
  1894. BombSight = 512
  1895. Crewed = no ;yes ;no
  1896. Speed = 17 ;16 ;14
  1897. Sight = 10 ;8
  1898. CrateGoodie = no
  1899.  
  1900. [BEAG] ; Allied Black Eagle Jet
  1901. VeteranAbilities = STRONGER,SELF_HEAL,FASTER
  1902. EliteAbilities = RADAR_INVISIBLE
  1903. BombSight = 512
  1904. Crewed = no ;yes ;no
  1905. Speed = 18 ;14
  1906. Sight = 10 ;8
  1907. BuildTimeMultiplier = 1.67 ;Builds at $2004 cost rate.
  1908. CrateGoodie = no
  1909.  
  1910. [AirToGroundMissile]
  1911. ROT = 80 ;100
  1912. Proximity = yes ;no
  1913. CourseLockDuration = 26 ;0
  1914. Acceleration = 1
  1915.  
  1916. [SMCV]
  1917. Cost = 2000 ;3000
  1918. Soylent = 1000 ;3000
  1919. BombSight = 512
  1920.  
  1921. [HARV]
  1922. BombSight = 512
  1923. Cost=1200 ;1400
  1924. Soylent = 600 ;700 ;1400
  1925. ThreatAvoidanceCoefficient = 0 ;0.65
  1926. VeteranAbilities = FASTER
  1927. EliteAbilities = STRONGER
  1928. Crewed = no ;yes ;no
  1929. ;CanPassiveAquire = yes ;ov not set
  1930. ;DefaultToGuardArea = yes ;ov not set
  1931. ;GuardRange = 16
  1932. VHPScan = Normal ;Prioritize low HP targets.
  1933. CrateGoodie = no
  1934. Strength=700 ;1000
  1935.  
  1936. [20mmRapid]
  1937. ROF = 40 ;20
  1938.  
  1939. [20mmRapidE]
  1940. Damage = 50
  1941. ROF = 20 ;50
  1942. Range = 5.5 ;5.75
  1943. Projectile = InvisibleLow ;Cannon
  1944. Speed = 100 ;40
  1945. Warhead = HARVWH ;HowitzerWH
  1946. Report = WarMinerAttack ;RhinoTankAttack
  1947.  
  1948. [HARVWH]
  1949. Verses = 100%,80%,50%, 50%,20%,20%, 20%,15%,10%, 200%,0%
  1950.             ;100%,80%,70%,50%,20%,20%,20%,15%,10%,400%,100%
  1951.  
  1952. [DRON]
  1953. Cost = 600 ;500
  1954. Soylent = 1 ;500
  1955. Speed = 8 ;10
  1956. BombSight = 512
  1957. VHPScan = Strong ;Prioritize high HP targets.
  1958. CrateGoodie = no
  1959.  
  1960. [DroneJump]
  1961. Damage = 40 ;50 ;Undocumented
  1962.  
  1963. [HTK]
  1964. Cost = 600 ;700 ;600 ;500
  1965. Soylent = 300 ;400 ;300 ;500
  1966. VeteranAbilities = SELF_HEAL
  1967. EliteAbilities = STRONGER,FASTER
  1968. BombSight = 512
  1969. ;OpportunityFire = yes ;no
  1970. Crewed = no ;yes ;no
  1971. VHPScan = Normal ;Prioritize low HP targets.
  1972. CrateGoodie = no
  1973.  
  1974. [FlakTrackGun] 
  1975. Range = 7 ;6 ;5
  1976. Lobber = yes ;ov not set
  1977. Projectile = FlakTrackProj
  1978.  
  1979. [FlakTrackGunE]
  1980. Range = 7 ;6 ;5
  1981. Lobber = yes ;ov not set
  1982. Projectile = FlakTrackProj
  1983.  
  1984. [FlakTrackProj] ; Anti-surface bullet for Flak Track and Sea Scorpion.
  1985. Image = 120MM
  1986. Arcing = true
  1987. Inviso = no
  1988. AA = no
  1989. AG = yes
  1990. Shadow = no
  1991. Inaccurate = yes
  1992. FlakScatter = yes
  1993. SubjectToCliffs = no
  1994. SubjectToElevation = yes
  1995. SubjectToWalls = no ; yes
  1996.  
  1997. [FlakTWH]
  1998. Verses = 150%,125%,50%, 40%,15%,15%, 50%,25%,25%, 40%,150%
  1999.               ;150%,125%,100%, 60%,10%,10%, 30%,20%,10%, 100%,100%
  2000. PercentAtMax = 0.3 ;0.5 ;1.0
  2001.  
  2002. [FlakTrackAAGun]
  2003. ROF = 35 ;25
  2004.  
  2005. [FlakTrackAAGunE]
  2006. ROF = 35 ;25
  2007.  
  2008. [FlakWH]
  2009. PercentAtMax = 0.3 ;0.1
  2010. Verses = 150%,125%,50%, 50%,15%,15%, 0%,0%,0%, 0%,150% 
  2011.             ;150%,80%,50%, 100%,100%,20%, 0%,0%,0%, 100%,100%
  2012.  
  2013. [HTNK]
  2014. VeteranAbilities = SELF_HEAL,FASTER
  2015. EliteAbilities = STRONGER
  2016. BombSight = 512
  2017. Soylent = 450 ;900
  2018. Crewed = no ;yes ;no
  2019. VHPScan = Normal ;Prioritize low HP targets.
  2020. CrateGoodie = no
  2021.  
  2022. [120mm]
  2023. ROF = 90 ;80 ;65
  2024.  
  2025. [120mmE]
  2026. Damage = 125 ;90
  2027. ROF = 90 ;65
  2028. Burst = 1 ;2
  2029.  
  2030. [V3]
  2031. VeteranAbilities = SELF_HEAL,FASTER
  2032. EliteAbilities = STRONGER
  2033. BombSight = 512
  2034. Soylent = 400 ;800
  2035. Crewed = no ;yes ;no
  2036. CrateGoodie = no
  2037.  
  2038. [V3WH]
  2039. Verses = 100%,100%,100%,100%,100%,100%,100%,200%,50%,100%,0%
  2040.  
  2041. [V3EWH]
  2042. Verses = 100%,100%,100%,100%,100%,100%,100%,200%,50%,100%,0%
  2043.  
  2044. [TTNK]
  2045. Speed = 6 ;7
  2046. OpportunityFire = yes ;no
  2047. VeteranAbilities = SELF_HEAL
  2048. EliteAbilities = STRONGER
  2049. BombSight = 512
  2050. Soylent = 600 ;1200
  2051. Crewed = no ;yes ;no
  2052. Strength = 400 ;300
  2053. VHPScan = Normal ;Prioritize low HP targets.
  2054. CrateGoodie = no
  2055.  
  2056. [TankBolt]
  2057. Damage = 50 ;60 ;80 ;60 ;50 ;135
  2058. Range = 8 ;4
  2059. ROF = 150 ;75
  2060. Projectile = Electricbounce
  2061.  
  2062. [TankBoltE]
  2063. Damage = 100 ;70 ;150
  2064. Range = 8 ;6
  2065. ROF = 120 ;60
  2066. IsAlternateColor = true ;ov not set
  2067. Projectile = AltElectricBounce ;Electricbounce
  2068.  
  2069. [Electric]
  2070. Verses = 200%,200%,75%, 75%,100%,75%, 50%,50%,25%, 200%,0%
  2071.             ;100%,100%,100%, 85%,100%,100%, 50%,50%,50%, 200%,100%
  2072.  
  2073. [DTRUCK]
  2074. Cost = 1200 ;1500
  2075. Soylent = 600 ;1500
  2076. Strength = 200 ;150
  2077. Deployer = yes ;ov not set
  2078. DeployFire = yes ;ov not set
  2079. DeployFireWeapon = 0 ;ov not set
  2080. Trainable = yes ;no
  2081. VeteranAbilities = STRONGER,FASTER ;Bonuses applied by spy.
  2082. EliteAbilities = STRONGER ;Doesn't actually reach this as it is destroyed on attack.
  2083. BombSight = 512
  2084. VHPScan = Strong ;Prioritize high HP targets.
  2085. CrateGoodie = no
  2086. Speed=6 ;5
  2087. Crusher=yes ;no
  2088.  
  2089. [Demobomb]
  2090. RadLevel = 1500 ;100
  2091. Projectile = DemobombProjectile ;InvisibleLow
  2092. OmniFire = yes
  2093.  
  2094. [DemobombProjectile]
  2095. Inviso = yes
  2096. Image = none
  2097. SubjectToCliffs = yes
  2098. SubjectToElevation = no ;yes
  2099. SubjectToWalls = yes
  2100. AA = no
  2101. AG = yes
  2102. AN = yes
  2103. AS = yes
  2104.  
  2105. [DemobombWH]
  2106. Verses = 100%,100%,100%, 100%,100%,65%, 50%,120%,30%, 100%,0%
  2107.             ;100%,100%,100%, 100%,50%,50%, 80%,150%,10%, 100%,100%
  2108. CellSpread = 5 ;6 ;7 ;6 ;8
  2109. PercentAtMax = 0.25 ;0.10
  2110. Rocker = yes ;ov not set
  2111. Wood = yes ;ov not set
  2112. Wall = yes ;ov not set
  2113.  
  2114. [APOC]
  2115. SelfHealing = no ;yes
  2116. OpportunityFire = yes ;no
  2117. ImmuneToRadiation = yes
  2118. VeteranAbilities = SELF_HEAL
  2119. EliteAbilities = STRONGER
  2120. BombSight = 512
  2121. AirRangeBonus = 4
  2122. Soylent = 875 ;1750
  2123. Crewed = no ;yes ;no
  2124. VHPScan = Strong ;Prioritize high HP targets.
  2125. BuildTimeMultiplier = 0.80 ;0.86 ;Builds at $1400 cost rate.
  2126. CrateGoodie = no
  2127. EliteSecondary = MammothTuskE ;none
  2128. Speed=4 ;5 ;4
  2129. Accelerates=false
  2130.  
  2131. [120mmx]
  2132. ROF = 130 ;100 ;80
  2133.  
  2134. [120mmxE]
  2135. Damage = 150 ;100
  2136. ROF = 130 ;100 ;80
  2137. Burst = 2 ;4
  2138.  
  2139. [MammothTusk]
  2140. ROF = 150 ;130 ;110 ;80
  2141. Range = 7 ;8
  2142. Projectile = AAHeatSeeker2 ;AAHeatSeeker
  2143. Speed = 30 ;20
  2144.  
  2145. [MammothTuskE]
  2146. Damage = 50
  2147. ROF = 110 ;80
  2148. Range = 7 ;8
  2149. Projectile = AAHeatSeeker2 ;AAHeatSeeker
  2150. Speed = 30 ;20
  2151. Warhead = HE
  2152. Burst = 2
  2153. Report = ApocalypseAttackAir
  2154.  
  2155. [ZEP]
  2156. Cost = 1750 ;2000
  2157. Soylent = 875 ;ov not set
  2158. SelfHealing = no ;yes
  2159. CanPassiveAquire = yes ;no
  2160. OpportunityFire = yes ;ov not set
  2161. VeteranAbilities = SELF_HEAL,FASTER
  2162. EliteAbilities = STRONGER
  2163. BombSight = 512
  2164. Speed = 6 ;7 ;5
  2165. JumpjetSpeed = 6 ;5
  2166. Strength = 1700 ;1800 ;2000
  2167. Crewed = no ;yes ;no
  2168. Sight = 10 ;8
  2169. CrateGoodie = no
  2170.  
  2171. [SCHP] ; Soviet Siege Chopper
  2172. VeteranAbilities = SELF_HEAL,FASTER
  2173. EliteAbilities = STRONGER
  2174. BombSight = 512
  2175. Primary = SiegeChopperMG ;BlackHawkCannon
  2176. ElitePrimary = SiegeChopperMGE ;BlackHawkCannonE
  2177. Cost = 1200 ;1100
  2178. Soylent = 600 ;1100
  2179. Strength = 450 ;400 ;300
  2180. Crewed = no ;yes ;no
  2181. Sight = 10 ;7
  2182. VHPScan = Normal ;Prioritize low HP targets.
  2183. CrateGoodie = no
  2184.  
  2185. [SCHD]
  2186. VeteranAbilities = SELF_HEAL,FASTER
  2187. EliteAbilities = STRONGER
  2188. BombSight = 512
  2189. Primary = SiegeChopperMG ;BlackHawkCannon
  2190. ElitePrimary = SiegeChopperMGE ;BlackHawkCannonE
  2191. Cost = 1200 ;1100
  2192. Soylent = 600 ;1100
  2193. Strength = 400 ;200
  2194. Sight = 10 ;7
  2195. VHPScan = Normal ;Prioritize low HP targets.
  2196.  
  2197. [SiegeChopperMG] ;BlackHawkCannon
  2198. Damage = 35
  2199. ROF = 40
  2200. Range = 6
  2201. Projectile = QuadShell
  2202. Speed = 100
  2203. Warhead = SCMGWH ;SA
  2204. Report = BlackOpsAttack
  2205. Anim = MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW
  2206. OmniFire = yes
  2207.  
  2208. [SiegeChopperMGE] ;BlackHawkCannonE
  2209. Damage = 40
  2210. ROF = 40
  2211. Range = 6
  2212. Projectile = QuadShell
  2213. Speed = 100
  2214. Warhead = SCMGWH ;SSA
  2215. Report = BlackOpsAttack
  2216. Anim = MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW
  2217. OmniFire = yes
  2218.  
  2219. [SCMGWH]
  2220. Verses = 150%,80%,50%, 50%,50%,25%, 50%,50%,25%, 100%,50%
  2221.             ;100%,80%,80%, 50%,25%,25%, 75%,50%,25%, 100%,100%
  2222. InfDeath = 1
  2223. AnimList = PIFFPIFF,PIFFPIFF
  2224. Bullets = yes
  2225. ProneDamage = 70%
  2226.  
  2227. [160mm]
  2228. ROF = 150 ;100
  2229. MinimumRange = 1 ;ov not set
  2230.  
  2231. [160mmE]
  2232. MinimumRange = 1 ;ov not set
  2233.  
  2234. [SAPC]
  2235. BombSight = 512
  2236. Soylent = 450 ;900
  2237. SpeedType = Amphibious ;Hover
  2238. Locomotor = {4A582741-9839-11d1-B709-00A024DDAFD1} ;{4A582742-9839-11d1-B709-00A024DDAFD1}
  2239. MovementZone = AmphibiousCrusher ;Amphibious
  2240. CrateGoodie = no
  2241.  
  2242. [HYD]
  2243. Cost = 800 ;600
  2244. Soylent = 400 ;600
  2245. VeteranAbilities = SELF_HEAL,FASTER
  2246. EliteAbilities = STRONGER
  2247. BombSight = 512
  2248. Secondary = FlakTrackAAGun ;FlakWeapon
  2249. EliteSecondary = FlakTrackAAGunE ;FlakWeaponE
  2250. Speed = 7 ;8
  2251. VHPScan = Normal ;Prioritize low HP targets.
  2252. CrateGoodie = no
  2253.  
  2254. [SUB]
  2255. VeteranAbilities = SELF_HEAL,FASTER
  2256. EliteAbilities = STRONGER
  2257. BombSight = 512
  2258. SensorsSight = 10 ;7
  2259. VHPScan = Normal ;Prioritize low HP targets.
  2260. CrateGoodie = no
  2261.  
  2262. [SubTorpedo]
  2263. ROF = 100 ;80 ;120
  2264.  
  2265. [SubTorpedoE]
  2266. ROF = 80 ;120
  2267.  
  2268. [SQD]
  2269. VeteranAbilities = SELF_HEAL,FASTER
  2270. EliteAbilities = STRONGER
  2271. BombSight = 512
  2272. CrateGoodie = no
  2273.  
  2274. [DRED]
  2275. VeteranAbilities = SELF_HEAL,FASTER
  2276. EliteAbilities = STRONGER
  2277. BombSight = 512
  2278. SpawnRegenRate = 330 ;220 ;165 ;80 (1.3 seconds to 4 delay)
  2279. VHPScan = Strong ;Prioritize high HP targets.
  2280. Cost = 1750 ;2000
  2281. Soylent = 875 ;2000
  2282. CrateGoodie = no
  2283.  
  2284. [DMISL]
  2285. Strength = 150 ;100 ;60 ;50
  2286. Speed = 14 ;18 ;20
  2287. ROT = 1 ;4
  2288. ;MissileSpawn = yes ;no ;yes
  2289.  
  2290. [DMISLWH]
  2291. Verses = 100%,100%,75%, 100%,75%,75%, 100%,100%,50%, 100%,0%
  2292.             ;100%,90%,80%, 100%,80%,80%, 85%,65%,28%, 80%,0%
  2293. CellSpread = 1.0 ;1.5
  2294. Rocker = yes ;no
  2295. CLDisableBlue = true ;ov not set ; Yellow Bright flash.
  2296. CombatLightSize = 0.70
  2297.  
  2298. [DMISLEWH]
  2299. Verses = 100%,100%,75%, 100%,75%,75%, 100%,100%,50%, 100%,0%
  2300.             ;100%,90%,80%, 100%,80%,80%, 85%,65%,28%, 80%,0%
  2301. CellSpread = 1.5 ;3
  2302. Rocker = yes ;no
  2303. CLDisableRed = true ;ov not set ; Yellow Bright flash.
  2304. CLDisableGreen = true ;ov not set ; Yellow Bright flash.
  2305. CombatLightSize = 1.25
  2306.  
  2307. [PCV]
  2308. Cost = 2000 ;3000
  2309. Soylent = 1000 ;3000
  2310. BombSight = 512
  2311.  
  2312. [LTNK]
  2313. VeteranAbilities = SELF_HEAL
  2314. EliteAbilities = STRONGER,FASTER
  2315. BombSight = 512
  2316. Soylent = 350 ;700
  2317. Crewed = no ;yes ;no
  2318. VHPScan = Normal ;Prioritize low HP targets.
  2319. CrateGoodie = no
  2320.  
  2321. [ATGUN]
  2322. ROF = 80 ;60 ;75 ;60
  2323.  
  2324. [ATGUNE]
  2325. Damage = 100 ;65 (Burst 2  =  130)
  2326. ROF = 80 ;60
  2327. Burst = 1; 2
  2328.  
  2329. [YTNK]
  2330. Cost = 700 ;600
  2331. Soylent = 350 ;600
  2332. Strength = 210 ;300 ;210
  2333. PipScale = Passengers
  2334. Passengers = 1
  2335. SizeLimit = 2
  2336. SpeedType = Wheel ;ov not  set
  2337. Crusher = yes ;no
  2338. Stage1 = 110 ;200
  2339. Stage2 = 220 ;400
  2340. Stage3 = 330 ;600
  2341. EliteStage1 = 110 ;100
  2342. EliteStage2 = 220 ;200
  2343. EliteStage3 = 330 ;300
  2344. RateDown = 2 ;50 at 55fps average the rate drops 110 per 1 second.
  2345. VHPScan = Normal
  2346. VeteranAbilities = SELF_HEAL
  2347. EliteAbilities = STRONGER,FASTER
  2348. BombSight = 512
  2349. Crewed = no ;yes ;no
  2350. VHPScan = Normal ;Prioritize low HP targets.
  2351. CrateGoodie = no
  2352.  
  2353. [AGGattling]
  2354. ROF = 40 ;16
  2355. ;DownReport = GattlingGunDecreaseLoop1 ;Experimental
  2356. [AGGattling2]
  2357. ROF = 24 ;16
  2358. ;DownReport = GattlingGunDecreaseLoop2  ;Experimental
  2359. [AGGattling3]
  2360. ROF = 16 ;8 ;16
  2361. Warhead = SA ;SSA
  2362. ;DownReport = GattlingGunDecreaseLoop3  ;Experimental
  2363. [AAGattling]
  2364. ROF = 40 ;16
  2365. [AAGattling2]
  2366. ROF = 24 ;8
  2367. [AAGattling3]
  2368. ROF = 16 ;8 ;4
  2369.  
  2370. [GattWH]
  2371. Verses = 125%,100%,50%, 75%,50%,5%, 7%,5%,3%, 125%,200%
  2372.             ;100%,80%,70%, 50%,30%,10% ,10%,5%,3%, 200%,50%
  2373.  
  2374. [CAOS]
  2375. BombSight = 512
  2376. Cost = 800 ;1000
  2377. Soylent = 400 ;1000
  2378. CrateGoodie = no
  2379. Strength = 200 ;130
  2380.  
  2381. [PsychGasCreate]
  2382. Verses = 30%,30%,30%, 30%,30%,30%, 0%,0%,0%, 0%,0%
  2383.             ;100%,100%,100%, 50%,50%,50%, 0%,0%,0%, 100%,100%
  2384.  
  2385. [TELE]
  2386. Cost = 1200 ;1000
  2387. Soylent = 600 ;1000
  2388. VeteranAbilities = SELF_HEAL,FASTER
  2389. EliteAbilities = STRONGER
  2390. BombSight = 512
  2391. Crewed = no ;yes ;no
  2392. VHPScan = Strong ;Prioritize high HP targets.
  2393. CrateGoodie = no
  2394. Crusher=yes ;no
  2395.  
  2396. [MagneticBeam]
  2397. ROF = 50 ;40 ;20
  2398. Projectile = InvisibleMedium ;InvisibleHigh
  2399. Range = 12 ;10 ;12
  2400.  
  2401. [MagneticBeamE]
  2402. Projectile = InvisibleMedium ;InvisibleHigh
  2403. Range = 12 ;10 ;12
  2404.  
  2405. [MagneShake]
  2406. Damage = 60 ;80
  2407. Projectile = InvisibleMedium ;InvisibleHigh
  2408. Range = 12 ;10
  2409.  
  2410. [MagneShakeE]
  2411. Projectile = InvisibleMedium ;InvisibleHigh
  2412. Range = 12 ;10
  2413.  
  2414. [MIND]
  2415. SelfHealing = no ;yes
  2416. Speed = 5 ;4
  2417. DetectDisguise = yes
  2418. DetectDisguiseRange = 8 ;7
  2419. BombSight = 512
  2420. Soylent = 875 ;1750
  2421. Sensors = yes ;ov not set
  2422. SensorsSight = 8 ;ov not set
  2423. Strength = 400 ;500
  2424. NavalTargeting = 5 ;ov not set
  2425. VHPScan = Strong ;Prioritize high HP targets.
  2426. CrateGoodie = yes ;no
  2427. Crusher=yes ;no
  2428.  
  2429. [MultipleMindControlTank]
  2430. ROF = 200 ;130 ;10
  2431. Range = 8 ;7 ;6
  2432.  
  2433. [PsychicControl]
  2434. AS = yes ;no
  2435. ASW = yes ;no
  2436.  
  2437. [DISK]
  2438. SelfHealing = no ;yes
  2439. Speed = 25 ;18 ;17 ;14 ;15
  2440. JumpjetSpeed = 25 ;18 ;17 ;14 ;16
  2441. VeteranAbilities = SELF_HEAL,FASTER
  2442. EliteAbilities = STRONGER,RADAR_INVISIBLE
  2443. BombSight = 512
  2444. Strength = 500 ;600
  2445. Crewed = no ;yes ;no
  2446. Sight = 10 ;9
  2447. VHPScan = Normal ;Prioritize low HP targets.
  2448. CrateGoodie = no
  2449.  
  2450. [DiskLaser]
  2451. Damage = 100 ;80 ;90
  2452. ROF = 130 ;100 ;80
  2453. Range = 8 ;9 ;7
  2454. Speed = 100 ;40
  2455. IsHouseColor = true ;ov not set
  2456.  
  2457. [DiskLaserE]
  2458. Damage = 150 ;90
  2459. ROF = 100 ;80
  2460. Range = 8 ;9 ;7
  2461. Speed = 100 ;40
  2462. IsHouseColor = true ;ov not set
  2463.  
  2464. [DiskWH]
  2465. Verses = 200%,200%,50%, 50%,50%,25%, 80%,80%,50%, 100%,100%
  2466.             ;100%,100%,100%, 50%,50%,50%, 100%,100%,100%, 100%,100%
  2467.  
  2468. [YHVR]
  2469. BombSight = 512
  2470. Soylent = 450 ;900
  2471. SpeedType = Amphibious ;Hover
  2472. Locomotor = {4A582741-9839-11d1-B709-00A024DDAFD1} ;{4A582742-9839-11d1-B709-00A024DDAFD1}
  2473. MovementZone = AmphibiousCrusher ;Amphibious
  2474. CrateGoodie = no
  2475.  
  2476. [BSUB]
  2477. Cost = 1750 ;2000
  2478. Soylent = 875 ;2000
  2479. SpawnsNumber = 1 ;2
  2480. SpawnRegenRate = 165 ;80
  2481. VeteranAbilities = SELF_HEAL,FASTER
  2482. EliteAbilities = STRONGER
  2483. BombSight = 512
  2484. VHPScan = Normal ;Prioritize low HP targets.
  2485. CrateGoodie = no
  2486.  
  2487. ;[BoomerTorpedo]
  2488. ;Range = 8 ;7
  2489.  
  2490. [BoomerTorpedoE]
  2491. Burst = 2 ;4
  2492. ;Range = 8 ;7
  2493.  
  2494. [CruiseLauncher]
  2495. Burst = 1 ;2
  2496. Range = 16 ;20
  2497.  
  2498. [IronCurtainSpecial]
  2499. RechargeTime = 6 ;5
  2500.  
  2501. [GeneticConverterSpecial]
  2502. RechargeTime = 6 ;5
  2503.  
  2504. [SPYP]
  2505. Speed = 20 ;15
  2506.  
  2507. [SpyCameraWeapon]
  2508. Damage = 20 ;10 ;6 ;range of shroud to reveal
  2509. Range = 5 ;3 ;10 ;20
  2510.  
  2511. [SpyPlaneSpecial]
  2512. LineMultiplier = 4  ;ov not set
  2513. ShowTimer = yes ;no
  2514. SW.TimerVisibility = team ;all
  2515.  
  2516. [PsychicRevealSpecial]
  2517. LineMultiplier = 3 ;ov not set
  2518. ShowTimer = yes ;no
  2519. SW.TimerVisibility = team ;all
  2520.  
  2521. [ForceShieldSpecial]
  2522. RechargeTime = 4 ;5
  2523. Range = 1.4 ;3.4
  2524. LineMultiplier = 4 ;5
  2525. ShowTimer = yes ;no
  2526. SW.TimerVisibility = team ;all
  2527.  
  2528.  
  2529.  
  2530. ;======================================================
  2531. ;                                      CIVILIAN GARRISONS REBALANCE
  2532. ;======================================================
  2533.  
  2534. [CAPRS03]
  2535. MaxNumberOccupants = 15 ;10
  2536. Sight = 7 ;6
  2537. [CARUS03]
  2538. MaxNumberOccupants = 10 ;10
  2539. Sight = 7 ;6
  2540. [CAPARS12]
  2541. MaxNumberOccupants = 15 ;10
  2542. Sight = 9 ;6
  2543. [CARUS07]
  2544. MaxNumberOccupants = 1 ;10
  2545. Sight = 7 ;6
  2546. [CAWASH17]
  2547. MaxNumberOccupants = 15 ;10
  2548. Sight = 9 ;6
  2549. [CACHIG05]
  2550. MaxNumberOccupants = 7 ;10
  2551. Sight = 9 ;6
  2552. [CASTL04]
  2553. MaxNumberOccupants = 7 ;10
  2554. Sight = 9 ;6
  2555. [CARUS01]
  2556. MaxNumberOccupants = 10
  2557. Sight = 9 ;6
  2558. [CAWA2A]
  2559. MaxNumberOccupants = 10
  2560. Sight = 9 ;6
  2561. [CAWA2B]
  2562. MaxNumberOccupants = 10
  2563. Sight = 9 ;6
  2564. [CAWA2C]
  2565. MaxNumberOccupants = 10
  2566. Sight = 9 ;6
  2567. [CAWA2D]
  2568. MaxNumberOccupants = 10
  2569. Sight = 9 ;6
  2570. [YAPPPT]
  2571. MaxNumberOccupants = 7 ;10
  2572. Sight = 9 ;6
  2573. [CASANF01]
  2574. MaxNumberOccupants = 8 ;10
  2575. Sight = 9 ;6
  2576. [CALAB]
  2577. MaxNumberOccupants = 8 ;10
  2578. Sight = 9 ;6
  2579. [CALOND04]
  2580. MaxNumberOccupants = 20 ;10
  2581. Sight = 9 ;6
  2582. [CALOND05]
  2583. MaxNumberOccupants = 5 ;10
  2584. Sight = 9 ;6
  2585. [CALOND07]
  2586. MaxNumberOccupants = 7 ;10
  2587. Sight = 9 ;7
  2588. [CAEGYP02]
  2589. MaxNumberOccupants = 5 ;10
  2590. Sight = 9 ;6
  2591. [CALA04]
  2592. MaxNumberOccupants = 5 ;10
  2593. Sight = 9 ;6
  2594. [CALA14]
  2595. MaxNumberOccupants = 10
  2596. Sight = 9 ;6
  2597. [CALA15]
  2598. MaxNumberOccupants = 10
  2599. Sight = 9 ;6
  2600. [CALA05]
  2601. MaxNumberOccupants = 8 ;10
  2602. Sight = 9 ;6
  2603. [CALA06]
  2604. MaxNumberOccupants = 5 ;10
  2605. Sight = 9 ;6
  2606. [CALA07]
  2607. MaxNumberOccupants = 8 ;10
  2608. Sight = 9 ;6
  2609. [CALA08]
  2610. MaxNumberOccupants = 8 ;10
  2611. Sight = 9 ;6
  2612. [CALA09]
  2613. MaxNumberOccupants = 5 ;10
  2614. Sight = 9 ;6
  2615. [CASANF05]
  2616. MaxNumberOccupants = 15 ;10
  2617. Sight = 9 ;6
  2618. [CASANF06]
  2619. MaxNumberOccupants = 8 ;10
  2620. Sight = 9 ;6
  2621. [CASANF07]
  2622. MaxNumberOccupants = 8 ;10
  2623. Sight = 9 ;6
  2624. [CASANF08]
  2625. MaxNumberOccupants = 10
  2626. Sight = 9 ;6
  2627. [CASANF17]
  2628. MaxNumberOccupants = 8 ;10
  2629. Sight = 9 ;6
  2630. [CASANF18]
  2631. MaxNumberOccupants = 10
  2632. Sight = 9 ;6
  2633. [CASEAT01]
  2634. MaxNumberOccupants = 7 ;10
  2635. Sight = 9 ;6
  2636. [CASEAT02]
  2637. MaxNumberOccupants = 15 ;10
  2638. Sight = 9 ;6
  2639. [CASYDN03]
  2640. MaxNumberOccupants = 12 ;10
  2641. Sight = 9 ;6
  2642. [CALA01]
  2643. MaxNumberOccupants = 10
  2644. Sight = 9 ;6
  2645. [CALOND01]
  2646. MaxNumberOccupants = 8 ;10
  2647. Sight = 9 ;6
  2648. [CALOND03]
  2649. MaxNumberOccupants = 8 ;10
  2650. Sight = 9 ;6
  2651. [CAMORR01]
  2652. MaxNumberOccupants = 15 ;10
  2653. Sight = 9 ;8
  2654. [CAMORR02]
  2655. MaxNumberOccupants = 10
  2656. Sight = 9 ;8
  2657. [CAMORR03]
  2658. MaxNumberOccupants = 10
  2659. Sight = 9 ;8
  2660. [CAMORR04]
  2661. MaxNumberOccupants = 15 ;10
  2662. Sight = 9 ;10
  2663. [CAMORR05]
  2664. MaxNumberOccupants = 15 ;10
  2665. Sight = 9 ;6
  2666. [CAMORR06]
  2667. MaxNumberOccupants = 10
  2668. Sight = 9 ;6
  2669. [CAMORR07]
  2670. MaxNumberOccupants = 8 ;10
  2671. Sight = 9 ;10
  2672. [CAMORR08]
  2673. MaxNumberOccupants = 10
  2674. Sight = 9 ;10
  2675. [CAMORR09]
  2676. MaxNumberOccupants = 8 ;10
  2677. Sight = 9 ;10
  2678. [CAMORR10]
  2679. MaxNumberOccupants = 5 ;10
  2680. Sight = 9 ;10
  2681. [CASANF02]
  2682. MaxNumberOccupants = 10
  2683. Sight = 9 ;6
  2684. [CASANF03]
  2685. MaxNumberOccupants = 8 ;10
  2686. Sight = 9 ;6
  2687. [CASYDN02]
  2688. MaxNumberOccupants = 8 ;10
  2689. Sight = 7 ;6
  2690. [CATRAN01]
  2691. CanBeOccupied = no ;yes
  2692. MaxNumberOccupants = 0 ;10
  2693. Sight = 9 ;6
  2694. [CATRAN02]
  2695. CanBeOccupied = no ;yes
  2696. MaxNumberOccupants = 0 ;10
  2697. Sight = 9 ;6
  2698. [CATRAN03]
  2699. MaxNumberOccupants = 10
  2700. Sight = 9 ;6
  2701. [CAMEX02]
  2702. MaxNumberOccupants = 5 ;10
  2703. Sight = 9 ;6
  2704. [CACITY01]
  2705. MaxNumberOccupants = 6 ;10
  2706. Sight = 9 ;4
  2707. [CACITY02]
  2708. MaxNumberOccupants = 6 ;10
  2709. Sight = 9 ;4
  2710. [CACITY03]
  2711. MaxNumberOccupants = 6 ;10
  2712. Sight = 9 ;4
  2713. [CANEWY01]
  2714. MaxNumberOccupants = 30 ;10
  2715. Sight = 9 ;4
  2716. [CANEWY05]
  2717. MaxNumberOccupants = 6 ;10
  2718. Sight = 9 ;4
  2719. [CASWST01]
  2720. MaxNumberOccupants = 15 ;10
  2721. Sight = 9 ;4
  2722. [CATECH01]
  2723. MaxNumberOccupants = 8 ;10
  2724. Sight = 7 ;4
  2725. [CATEXS01]
  2726. MaxNumberOccupants = 8 ;10
  2727. Sight = 9 ;4
  2728. [CATEXS02]
  2729. MaxNumberOccupants = 15 ;10
  2730. Sight = 7 ;6
  2731. [CAWASH05]
  2732. MaxNumberOccupants = 15 ;10
  2733. Sight = 9 ;6
  2734. [CAWASH06]
  2735. MaxNumberOccupants = 15 ;10
  2736. Sight = 9 ;6
  2737. [CAWASH04]
  2738. MaxNumberOccupants = 20 ;10
  2739. Sight = 9 ;6
  2740. [CAWASH03]
  2741. MaxNumberOccupants = 15 ;10
  2742. Sight = 9 ;6
  2743. [CAWASH07]
  2744. MaxNumberOccupants = 15 ;10
  2745. Sight = 9 ;6
  2746. [CAWASH11]
  2747. MaxNumberOccupants = 15 ;10
  2748. Sight = 9 ;6
  2749. [CAWASH08]
  2750. MaxNumberOccupants = 15 ;10
  2751. Sight = 9 ;6
  2752. [CAWASH09]
  2753. MaxNumberOccupants = 10
  2754. Sight = 9 ;6
  2755. [CAWASH10]
  2756. MaxNumberOccupants = 15 ;10
  2757. Sight = 9 ;6
  2758. [CAWASH13]
  2759. MaxNumberOccupants = 8 ;10
  2760. Sight = 9 ;6
  2761. [CAEUR1]
  2762. MaxNumberOccupants = 3 ;3
  2763. Sight = 6 ;6
  2764. [CAEUR2]
  2765. MaxNumberOccupants = 3 ;3
  2766. Sight = 6 ;6
  2767. [CAMIAM02]
  2768. MaxNumberOccupants = 15 ;10
  2769. Sight = 9 ;6
  2770. [CANWY05]
  2771. MaxNumberOccupants = 6 ;10
  2772. Sight = 9 ;6
  2773. [CAEUR04]
  2774. MaxNumberOccupants = 10 ;10
  2775. Sight = 9 ;6
  2776. [CANEWY06]
  2777. MaxNumberOccupants = 15 ;10
  2778. Sight = 9 ;6
  2779. [CANEWY07]
  2780. MaxNumberOccupants = 10
  2781. Sight = 9 ;6
  2782. [CANEWY08]
  2783. MaxNumberOccupants = 10
  2784. Sight = 9 ;6
  2785. [CAPARS02]
  2786. MaxNumberOccupants = 15 ;10
  2787. Sight = 9 ;6
  2788. [CAPARS08]
  2789. MaxNumberOccupants = 15 ;10
  2790. Sight = 9 ;6
  2791. [CAPARS09]
  2792. MaxNumberOccupants = 20 ;10
  2793. Sight = 9 ;6
  2794. [CANEWY10]
  2795. MaxNumberOccupants = 15 ;10
  2796. Sight = 9 ;6
  2797. [CANEWY11]
  2798. MaxNumberOccupants = 10 ;10
  2799. Sight = 9 ;6
  2800. [CANEWY12]
  2801. MaxNumberOccupants = 10
  2802. Sight = 9 ;6
  2803. [CANEWY13]
  2804. MaxNumberOccupants = 15 ;10
  2805. Sight = 9 ;6
  2806. [CANEWY14]
  2807. MaxNumberOccupants = 15 ;10
  2808. Sight = 9 ;6
  2809. [CANEWY15]
  2810. MaxNumberOccupants = 15 ;10
  2811. Sight = 9 ;6
  2812. [CANEWY16]
  2813. MaxNumberOccupants = 15 ;10
  2814. Sight = 9 ;6
  2815. [CANEWY17]
  2816. MaxNumberOccupants = 10
  2817. Sight = 9 ;6
  2818. [CANEWY18]
  2819. MaxNumberOccupants = 10
  2820. Sight = 9 ;6
  2821. [CAPARS04]
  2822. MaxNumberOccupants = 10 ;6
  2823. Sight = 9 ;6
  2824. [CAPARS05]
  2825. MaxNumberOccupants = 10 ;6
  2826. Sight = 9 ;6
  2827. [CAPARS06]
  2828. MaxNumberOccupants = 10 ;6
  2829. Sight = 9 ;6
  2830. [CAPARS10]
  2831. MaxNumberOccupants = 15 ;10
  2832. Sight = 9 ;6
  2833. [CAPARS13]
  2834. MaxNumberOccupants = 15 ;10
  2835. Sight = 9 ;6
  2836. [CAPARS14]
  2837. MaxNumberOccupants = 15 ;10
  2838. Sight = 9 ;6
  2839. [CAGAS01]
  2840. MaxNumberOccupants = 5 ;10
  2841. Sight = 7 ;6
  2842. [CAFARM01]
  2843. MaxNumberOccupants = 6
  2844. Sight = 5 ;4
  2845. [CAFARM06]
  2846. MaxNumberOccupants = 5
  2847. Sight = 9 ;6
  2848. [CAMIAM04]
  2849. MaxNumberOccupants = 1
  2850. Sight = 7 ;6
  2851. [CAIND01]
  2852. MaxNumberOccupants = 10
  2853. Sight = 9 ;6
  2854. [CANWY09]
  2855. MaxNumberOccupants = 10
  2856. Sight = 9 ;6
  2857. [CANWY22]
  2858. MaxNumberOccupants = 8 ;10
  2859. Sight = 9 ;6
  2860. [CANWY23]
  2861. MaxNumberOccupants = 15 ;10
  2862. Sight = 9 ;6
  2863. [CANWY24]
  2864. MaxNumberOccupants = 10
  2865. Sight = 9 ;6
  2866. [CANWY25]
  2867. MaxNumberOccupants = 10
  2868. Sight = 9 ;6
  2869. [CANWY26]
  2870. MaxNumberOccupants = 20 ;10
  2871. Sight = 9 ;6
  2872. [CATEXS03]
  2873. MaxNumberOccupants = 15 ;10
  2874. Sight = 9 ;6
  2875. [CATEXS04]
  2876. MaxNumberOccupants = 15 ;10
  2877. Sight = 9 ;6
  2878. [CATEXS05]
  2879. MaxNumberOccupants = 10
  2880. Sight = 9 ;6
  2881. [CARUS02G]
  2882. MaxNumberOccupants = 6 ;10
  2883. Sight = 9 ;6
  2884. [CACHIG04]
  2885. MaxNumberOccupants = 10
  2886. Sight = 9 ;6
  2887. [CAMIAM03]
  2888. MaxNumberOccupants = 15 ;10
  2889. Sight = 9 ;6
  2890. [CAMIAM01]
  2891. MaxNumberOccupants = 15 ;10
  2892. Sight = 9 ;6
  2893. [CATEXS06]
  2894. MaxNumberOccupants = 8 ;10
  2895. Sight = 9 ;6
  2896. [CATEXS07]
  2897. MaxNumberOccupants = 10 ;10
  2898. Sight = 9 ;6
  2899. [CATEXS08]
  2900. MaxNumberOccupants = 8 ;10
  2901. Sight = 9 ;6
  2902. [CACHIG01]
  2903. MaxNumberOccupants = 10
  2904. Sight = 9 ;6
  2905. [CACHIG02]
  2906. MaxNumberOccupants = 10
  2907. Sight = 9 ;6
  2908. [CACHIG03]
  2909. MaxNumberOccupants = 15 ;10
  2910. Sight = 9 ;6
  2911. [CARUS08]
  2912. MaxNumberOccupants = 3 ;5
  2913. Sight = 6 ;6
  2914. [CARUS09]
  2915. MaxNumberOccupants = 5 ;5
  2916. Sight = 6 ;6
  2917. [CARUS10]
  2918. MaxNumberOccupants = 5 ;5
  2919. Sight = 6 ;6
  2920. [CARUS11]
  2921. MaxNumberOccupants = 5 ;5
  2922. Sight = 6 ;6
  2923. [CANEWY20]
  2924. MaxNumberOccupants = 20 ;10
  2925. Sight = 9 ;6
  2926. [CANEWY21]
  2927. MaxNumberOccupants = 20 ;10
  2928. Sight = 9 ;6
  2929. [CARUS04]
  2930. MaxNumberOccupants = 15 ;8
  2931. Sight = 9 ;6
  2932. [CARUS05]
  2933. MaxNumberOccupants = 15 ;8
  2934. Sight = 9 ;6
  2935. [CARUS06]
  2936. MaxNumberOccupants = 10 ;8
  2937. Sight = 9 ;6
  2938. [CAMSC07]
  2939. MaxNumberOccupants = 5 ;6
  2940. Sight = 9 ;6
  2941. [CAMSC08]
  2942. MaxNumberOccupants = 1 ;6
  2943. Sight = 9 ;6
  2944. [CAMSC09]
  2945. MaxNumberOccupants = 1 ;6
  2946. Sight = 9 ;6
  2947. [CAHSE02]
  2948. MaxNumberOccupants = 8 ;5
  2949. Sight = 7 ;6
  2950. [CAHSE03]
  2951. MaxNumberOccupants = 10 ;5
  2952. Sight = 7 ;6
  2953. [CAHSE04]
  2954. MaxNumberOccupants = 5 ;5
  2955. Sight = 7 ;6
  2956. [CASTL01]
  2957. MaxNumberOccupants = 10
  2958. Sight = 9 ;6
  2959. [CASTL02]
  2960. MaxNumberOccupants = 10
  2961. Sight = 9 ;6
  2962. [CASTL03]
  2963. MaxNumberOccupants = 8
  2964. Sight = 9 ;6
  2965. [CAHSE05]
  2966. MaxNumberOccupants = 3 ;5
  2967. Sight = 7 ;6
  2968. [CAHSE06]
  2969. MaxNumberOccupants = 3 ;5
  2970. Sight = 7 ;6
  2971. [CAHSE07]
  2972. MaxNumberOccupants = 5
  2973. Sight = 7 ;6
  2974. [CAMIAM05]
  2975. MaxNumberOccupants = 10
  2976. Sight = 9 ;6
  2977. [CAMIAM06]
  2978. MaxNumberOccupants = 20 ;10
  2979. Sight = 9 ;6
  2980. [CAMIAM07]
  2981. MaxNumberOccupants = 15 ;10
  2982. Sight = 9 ;6
  2983. [CAARMY01]
  2984. MaxNumberOccupants = 5 ;10
  2985. Sight = 7 ;6
  2986. [CAARMY02]
  2987. MaxNumberOccupants = 1 ;4
  2988. Sight = 7 ;6
  2989. [CAARMY03]
  2990. MaxNumberOccupants = 1 ;4
  2991. Sight = 7 ;6
  2992. [CAARMY04]
  2993. MaxNumberOccupants = 1 ;4
  2994. Sight = 7 ;6
  2995. [CAFRMA]
  2996. MaxNumberOccupants = 7 ;10
  2997. Sight = 7 ;4
  2998. [CAFRMB]
  2999. MaxNumberOccupants = 1 ;1
  3000. Sight = 6 ;4
  3001. [CAHSE01]
  3002. MaxNumberOccupants = 5
  3003. Sight = 9 ;6
  3004. [CABARN02]
  3005. MaxNumberOccupants = 5
  3006. Sight = 9 ;6
  3007. [CAMSC10]
  3008. MaxNumberOccupants = 10
  3009. Sight = 9 ;6
  3010. [CAMOV02]
  3011. MaxNumberOccupants = 3 ;5
  3012. Sight = 9 ;6
  3013. [CABUNK01]
  3014. Strength = 800 ;2000
  3015. MaxNumberOccupants = 5 ;8
  3016. Sight = 9 ;6
  3017. [CABUNK02]
  3018. Strength = 800 ;2000
  3019. MaxNumberOccupants = 5 ;8
  3020. Sight = 9 ;6
  3021. [CABUNK03]
  3022. Strength = 800 ;2000
  3023. MaxNumberOccupants = 5 ;8
  3024. Sight = 9 ;6
  3025. [CABUNK04]
  3026. Strength = 800 ;2000
  3027. MaxNumberOccupants = 5 ;8
  3028. Sight = 9 ;6
  3029.  
  3030.  
  3031.  
  3032. ;======================================================
  3033. ;                                                  NEUTRAL ANIMALS
  3034. ;======================================================
  3035.  
  3036. [POLARB]
  3037. Strength = 25 ;200
  3038. Primary = None ;BearBite
  3039. Secondary = VirtualScanner
  3040. IsCow = yes ;YRR Ares, Increases idle animations and random wondering.
  3041. AmbientSound = BearAmbient ;ov not set
  3042.  
  3043. [JOSH]
  3044. Strength = 25 ;200
  3045. Primary = None ;ChimpBite
  3046. Secondary = VirtualScanner
  3047. Fraidycat = yes
  3048. IsCow = yes ;YRR Ares, Increases idle animations and random wondering.
  3049. AmbientSound = ChimpAmbient
  3050.  
  3051. [ALL]
  3052. Strength = 25 ;200
  3053. Primary = None ;AlligatorBite
  3054. Secondary = VirtualScanner
  3055. IsCow = yes ;YRR Ares, Increases idle animations and random wondering.
  3056. AmbientSound = AlligatorAmbient
  3057.  
  3058. [CAML]
  3059. Strength = 25 ;200
  3060. Primary = None
  3061. Secondary = VirtualScanner
  3062. Fraidycat = yes
  3063. IsCow = yes ;YRR Ares, Increases idle animations and random wondering.
  3064. MoveSound = Dummy
  3065.  
  3066. [COW]
  3067. Strength = 25 ;150
  3068. Primary = None
  3069. Secondary = VirtualScanner
  3070. Fraidycat = yes
  3071. AmbientSound = CowAmbient
  3072.  
  3073. [DNOA]
  3074. Speed = 4 ;8
  3075. WalkRate = 100
  3076. SelfHealing = no ;yes
  3077. NoShadow = no ;yes
  3078.  
  3079. ;======================================================
  3080. ;                                             END OF MODIFICATIONS
  3081. ;======================================================
  3082.  
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