Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ;[[
- ; Tronex
- ; 2019/5/29
- ; Treasure system
- ; -----------------------
- ; Items are divided by kinds and tiers in their sections
- ; Item kind acts as the group the item belongs to. While tier detemine the importance of the item among others in the same group
- ;
- ; The script will pick items to stash based on their kind and tiers, all is configurable here
- ; Items will get picked randomly based on tier and kind until stash weight get "filled"
- ; Item's kind detemine item's chance to appear and it's impact on the remaining weight
- ; Item's tier acts as a multiplier for item's kind stats. So higher tiers will have rarer chances and higher impacts
- ; A stash get a random "weight" to allow a certain amount of items inside.
- ; Everytime an item is added to the stash, the remaining weight will decreased based on item's "impact"
- ; Sashes have 2 groups: common - rare
- ; Each has its own settings as explained above
- ; Rare stashes are defined by included their unique names under the section [rare_stashes_names]
- ; once one of these stashes get picked, script will decide what items to spawn in based on rare stashes settings
- ; otherwise, common stash settings will be picked for anything else
- ; Grok
- ; 2020/01/02
- ; Stash Overhaul Edits
- ;
- ;Implements SteelHawk's Stash Overhaul alongside my own edits of the stash loot table.
- ;]]
- ;--================================================================================================================
- ;-- (NO LONER USED!!!) Names of stashes we want them to be rare if they ever got picked
- [rare_stashes_names]
- agr_q3_t_a = true
- agr_q4_n = true
- agr_smart_terrain_4_2_box = true
- agr_smart_terrain_5_2_box = true
- dark_valley_treasure_19 = true
- esc_treasure_15 = true
- gar_treasure_18 = true
- gar_treasure_5 = true
- gar_treasure_quest_reward_in_anomaly = true
- hos_treasure_2 = true
- l06_rostok_level_prefix_inventory_box_0009 = true
- l06_rostok_level_prefix_inventory_box_0014 = true
- l06_rostok_level_prefix_inventory_box_0017 = true
- l06_rostok_level_prefix_inventory_box_0019 = true
- l06_rostok_level_prefix_inventory_box_0020 = true
- l10_radar_level_prefix_inventory_box = true
- l10_radar_level_prefix_inventory_box_0000 = true
- l10_radar_level_prefix_inventory_box_0003 = true
- l10_radar_level_prefix_inventory_box_0004 = true
- lim_treasure_8 = true
- mar_treasure_44 = true
- mar_treasure_5 = true
- mar_treasure_6 = true
- mar_treasure_8 = true
- mil_additional_quest_1_box = true
- mil_treasure_20 = true
- red_q1_t_l = true
- red_q2_t_a = true
- red_recover_item_2_spawn = true
- red_treasure_20 = true
- red_treasure_7 = true
- stash_gen_undegr_mlr1 = true
- stash_gen_undegr_mlr2 = true
- trc_inventory_box_0005 = true
- trc_inventory_box_0013 = true
- trc_inventory_box_0019 = true
- trc_inventory_box_0027 = true
- trc_inventory_box_0030 = true
- val_q9_n = true
- yan_q6_n = true
- yan_smart_terrain_3_4_box = true
- yantar_treasure_11 = true
- yantar_treasure_12 = true
- yantar_treasure_6 = true
- ;-- Names of stashes to exclude from the system (bugged)
- [blacklist_stashes_names]
- mar_treasure_10
- mar_q_n_7
- mil_q10_n
- yantar_treasure_11
- secret_fanat
- gar_smart_terrain_5_8_box
- ;--TB-Added
- ;agr_treasure_8 ;it is possible to jump into tree
- bar_arena_inventory_box_2 ;impossible to get into this room
- kbo_actor_box_1 ;the stash is physically stuck inside the safe object
- ;mil_q8_n_a ;cannot get into the area, too frictionless (actually you can, you can climb the debris!)
- red_forester_radio ;remove because if playing as bandit the door to the room is locked
- red_forest_box_4_5 ;confusing side part of the same box as another stash on the top
- red_treasure_10 ;cannot get into the tree
- red_treasure_9 ;cannot get into the tree
- val_q7_n ;above the cross but not obvious it is just about obtainable
- val_recover_item_2_spawn ;stuck somewhere underground
- zat_b22_medic_inv_box ;inside a locked cabin
- ;--================================================================================================================
- ;-- Settings of common stashes
- ;--================================================================================================================
- [settings_common]
- min_weight = 1400 ;-- Min possible weight of stash
- max_weight = 2000 ;-- Max possible weight of stash
- num_of_tiers = 5
- ;--------------------------------------------------------------------------------------------------------------------------------------------|
- ;-- | KIND | TIER (chance multiplier) , (impact multiplier) |
- ;--------------------------------------------------------------------------------------------------------------------------------------------|
- [kind_tier_effect_common];--chance (%) | impact | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5
- ;--------------------------------------------------------------------------------------------------------------------------------------------|
- ;i_arty = 1 , 700 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- ;i_arty_junk = 1 , 400 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- ;i_arty_cont = 5 , 800 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- ;i_mutant_belt = 1 , 300 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- ;--------------------------------------------------------------------------------------------------------------------------------------------|
- ;i_mutant_raw = 80 , 150 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- ;i_mutant_cooked = 35 , 200 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- i_food = 5 , 200 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- i_drink = 5 , 200 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- i_medical = 25 , 300 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- ;--------------------------------------------------------------------------------------------------------------------------------------------|
- i_device = 1 , 800 , 1 , 1 , 0.5 , 1.25 , 0.45 , 1.5 , 0.35 , 1.5 , 0.25, 1.5
- i_tool = 8 , 200 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- i_repair = 12 , 450 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- i_upgrade = 10 , 450 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.4 , 1.5
- i_kit = 1 , 1500 , 1 , 1 , 1 , 1.25 , 0.9 , 1.5 , 0.7 , 1.5 , 0.5 , 1.5
- ;--------------------------------------------------------------------------------------------------------------------------------------------|
- i_part = 25 , 200 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- ;i_mutant_part = 1 , 100 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- i_misc = 60 , 150 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- ;--------------------------------------------------------------------------------------------------------------------------------------------|
- o_light = 6 , 500 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- o_medium = 7 , 600 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- o_sci = 7 , 700 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- o_heavy = 3 , 800 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- ;--------------------------------------------------------------------------------------------------------------------------------------------|
- w_ammo = 30 , 350 , 1 , 1 , 1 , 1 , 0.9 , 1.25 , 0.75 , 1.5 , 0.5 , 1.5
- w_melee = 5 , 700 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- w_explosive = 5 , 300 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- w_misc = 20 , 300 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- ;--------------------------------------------------------------------------------------------------------------------------------------------|
- w_pistol = 5 , 600 , 1 , 1 , 0.8 , 1 , 0.75 , 1 , 0.3 , 1 , 0.01 , 1
- w_shotgun = 7 , 600 , 1 , 1 , 0.8 , 1 , 0.75 , 1 , 0.6 , 1 , 0.05 , 1
- w_rifle = 7 , 600 , 1 , 1 , 0.8 , 1 , 0.75 , 1 , 0.6 , 1 , 0.05 , 1
- w_sniper = 4 , 600 , 1 , 1 , 0.8 , 1 , 0.75 , 1 , 0.6 , 1 , 0.05 , 1
- ;--------------------------------------------------------------------------------------------------------------------------------------------|
- ;--================================================================================================================
- ;-- Settings of rare stashes
- ;--================================================================================================================
- [settings_rare]
- min_weight = 2000 ;-- Min possible weight of stash
- max_weight = 2700 ;-- Max possible weight of stash
- num_of_tiers = 5
- ;-- when player get a rare stash, completed task number is resetted to start calculate for the next one
- ;-- [completed_task_num]: Number of completed tasks in order to have a chance (start_chance) of receiving a rare stash next time we get a coordinate
- ;-- [start_chance]: Chance of getting a rare stash is: start_chance x ( num of completed tasks / completed_task_num )
- ;-- [reward_bonus]: please note that first rare stash will reward with the first item in "progressive_reward" only, and 2nd item on 2nd rare stash, then it will resets to first item. Order MATTERS!
- completed_task_num = 7
- start_chance = 50
- reward_bonus = itm_basickit, itm_drugkit, itm_ammokit
- ;--------------------------------------------------------------------------------------------------------------------------------------------|
- ;-- | KIND | TIER (chance multiplier) , (impact multiplier) |
- ;--------------------------------------------------------------------------------------------------------------------------------------------|
- [kind_tier_effect_rare];-- chance (%) | impact | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5
- ;--------------------------------------------------------------------------------------------------------------------------------------------|
- ;i_arty = 1 , 700 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- ;i_arty_junk = 1 , 400 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- ;i_arty_cont = 10 , 200 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- ;i_mutant_belt = 1 , 300 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- ;--------------------------------------------------------------------------------------------------------------------------------------------|
- ;i_mutant_raw = 1 , 150 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- ;i_mutant_cooked = 20 , 200 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- i_food = 5 , 150 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- i_drink = 5 , 150 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- i_medical = 15 , 250 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- ;--------------------------------------------------------------------------------------------------------------------------------------------|
- i_device = 1 , 800 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- i_tool = 8 , 200 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- i_repair = 4 , 450 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- i_upgrade = 10 , 400 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- ;i_kit = 0 , 800 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- ;--------------------------------------------------------------------------------------------------------------------------------------------|
- i_part = 10 , 70 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- ;i_mutant_part = 1 , 150 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- i_misc = 10 , 70 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- ;--------------------------------------------------------------------------------------------------------------------------------------------|
- o_light = 11 , 500 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- o_medium = 11 , 600 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- o_sci = 16 , 700 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- o_heavy = 4 , 800 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- ;--------------------------------------------------------------------------------------------------------------------------------------------|
- w_ammo = 10 , 200 , 1 , 1 , 1 , 1 , 0.9 , 1.25 , 0.75 , 1.5 , 0.5 , 1.5
- w_melee = 5 , 700 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- w_explosive = 5 , 500 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- w_misc = 5 , 300 , 1 , 1 , 0.8 , 1.25 , 0.75 , 1.5 , 0.6 , 1.5 , 0.5 , 1.5
- ;--------------------------------------------------------------------------------------------------------------------------------------------|
- w_pistol = 2 , 600 , 1 , 1 , 0.8 , 1 , 0.75 , 1 , 0.3 , 1 , 0.01 , 1
- w_shotgun = 9 , 600 , 1 , 1 , 0.8 , 1 , 0.75 , 1 , 0.6 , 1 , 0.05 , 1
- w_rifle = 9 , 600 , 1 , 1 , 0.8 , 1 , 0.75 , 1 , 0.6 , 1 , 0.05 , 1
- w_sniper = 9 , 600 , 1 , 1 , 0.8 , 1 , 0.75 , 1 , 0.6 , 1 , 0.05 , 1
- ;--------------------------------------------------------------------------------------------------------------------------------------------|
- ;--================================================================================================================
- ;-- List of sections to include in stashes, with ability to blacklist any for specific economy difficulties
- ;--================================================================================================================
- ;-- Example 1: (lead_box = 3) will prevent the lead box from getting included in stashes in (survivalist) difficulty
- ;-- Example 2: (lead_box = 1,3) will prevent the lead box from getting included in stashes in (stalker) and (survivalist) difficulty
- [possible_items]
- ;--========================================================================
- ;--========================================================================
- ;-- Stash Overhaul Additions
- ;--========================================================================
- ;--========================================================================
- ;-- Very Light Suits/Outfits
- novice_outfit
- novice_outfit_camo
- novice_outfit_tourist
- bandit_novice_outfit
- bandit_novice_outfit_alt
- cs_novice_outfit
- dolg_novice_outfit
- redline_novice_outfit
- svoboda_novice_outfit
- cs_light_novice_outfit
- cs_light_outfit
- ;-- Medium Suits/Outfits
- stalker_outfit
- stalker_autumn_outfit
- stalker_bear_outfit
- stalker_drought_outfit
- stalker_graphite_outfit
- stalker_predator_outfit
- stalker_salamander_outfit
- stalker_tigerstripe_outfit
- cs_stalker_outfit
- ecolog_guard_outfit
- nomad_outfit
- wastelander_outfit
- merc_outfit
- merc_scout_outfit
- merc_fighter_outfit
- merc_jackal_outfit
- merc_sunset_outfit
- merc_coyote_outfit
- banditmerc_outfit
- dolg_voin_outfit
- greh_armored_outfit
- greh_armored_camo_outfit
- isg_lcs_outfit
- isg_lcs_camo_outfit
- isg_lcs_urban_outfit
- renegademerc_outfit
- ghillie_outfit
- bandit_sun_outfit
- isg_outfit
- isg_camo_outfit
- merc_nighthunter_outfit
- merc_sun_outfit
- merc_wolven_outfit
- monolith_outfit
- svoboda_light_outfit
- dolg_outfit
- dolg_red_outfit
- dolg_scout_outfit
- greh_ps5_outfit
- svoboda_heavy_outfit_2
- bandit_ps5_outfit
- cs_medium_outfit
- ;-- Heavy Suits/Outfits
- cs_heavy_outfit
- military_outfit
- dolg_heavy_outfit
- dolg_heavy_redline_outfit
- dolg_pantsir_outfit
- military_bandit_outfit
- military_freedom_outfit
- military_merc_outfit
- military_monolit_outfit
- military_sky_outfit
- ;-- Varied Suits/Outfits
- travel_outfit
- nbc_outfit
- bandit_nbc_outfit
- cs_nbc_outfit
- monolith_nbc_outfit
- nbc_dolg_outfit
- nbc_freedom_outfit
- trenchcoat_outfit
- greh_trenchcoat_outfit
- monolith_trenchcoat_outfit
- trenchcoat_brown_outfit
- trenchcoat_green_outfit
- trenchcoat_dolg_brown_outfit
- trenchcoat_freedom_brown_outfit
- ;-- Scientific Suits/Outfits
- scientific_outfit
- bandit_scientific_dark_outfit
- bandit_scientific_outfit
- cs_scientific_outfit
- cs_scientific_outfit_good
- dolg_scientific_outfit
- dolg_scientific_red_outfit
- dolg_scientific_wood_outfit
- isg_scientific_outfit
- merc_combat_scientific_outfit
- merc_scientific_armored_outfit
- merc_scientific_outfit
- monolith_scientific_light_outfit
- monolith_scientific_outfit
- renegade_scientific_outfit
- svoboda_scientific_outfit
- hybrid_outfit
- ecolog_outfit_orange
- ecolog_outfit_blue
- ecolog_outfit_green
- ecolog_outfit_white
- ecolog_outfit_yello
- ecolog_outfit_red
- ;-- Medium/Heavy Suits/Outfits
- army_outfit
- specops_outfit
- dolg_specops_red_outfit
- specops_bandit_outfit
- specops_dolg_outfit
- specops_merc_outfit
- svoboda_heavy_outfit
- ;-- Heavy/Assault Suits/Outfits
- light_dolg_outfit
- light_freedom_outfit
- light_isg_outfit
- light_loner_outfit
- light_merc_outfit
- light_monolit_outfit
- light_voen_outfit
- ;-- Exo-Frames(Light/Medium) Suits/Outfits
- exolight_outfit
- exo_wood_outfit
- bandit_exolight_outfit
- cs_exolight_outfit
- dolg_exolight_outfit
- exo_dolg_outfit
- exo_dolg_red_outfit
- exo_dolg_urban_outfit
- exo_dolg_wood_outfit
- merc_exolight_outfit
- exo_merc_grass_outfit
- exo_merc_urban_outfit
- exo_merc_wood_outfit
- isg_exolight_outfit
- military_exolight_outfit
- monolith_exolight_outfit
- svoboda_exolight_outfit
- freedom_exo_vineleaf_outfit
- ;-- Exo Prototypes
- stalker_proto_exo_outfit
- cs_stalker_proto_exo_outfit
- dolg_heavy_proto_exo_outfit
- dolg_proto_exo_outfit
- ecolog_proto_exo_outfit
- isg_proto_exo_outfit
- military_proto_exo_outfit
- monolith_proto_exo_outfit
- svoboda_light_proto_exo_outfit
- ;-- exoskeleton/Nosrog (Heavy/Very Heavy) Suits/Outfits
- exo_outfit = 3
- bandit_exo_outfit = 3
- cs_exo_outfit = 3
- dolg_exo_outfit = 3
- ecolog_exo_outfit = 3
- greh_exo_outfit = 3
- isg_exo_outfit = 3
- merc_exo_outfit = 3
- military_exo_outfit = 3
- monolith_exo_outfit = 3
- renegade_exo_outfit = 3
- svoboda_exo_outfit = 3
- army_nosorog_outfit = 3,2
- dolg_nosorog_outfit = 3,2
- freedom_nosorog_outfit = 3,2
- isg_nosorog_outfit = 3,2
- merc_nosorog_outfit = 3,2
- monolith_nosorog_outfit = 3,2
- ;-- Varied Helmets/Backpacks
- helm_ach7
- helm_ach7ex
- helm_battle
- helm_exo = 3
- helm_hardhat
- helm_m40
- helm_m50
- helm_metro
- helm_ppm88
- helm_protective
- helm_ranger
- helm_resp
- helm_respirator_gp5
- helm_respirator_old
- helm_spartan = 3,2
- helm_tactic
- ;-- Legit Artefacts
- af_itcher
- af_pin
- af_cristall
- af_fireball = 3
- af_blood
- af_mincer_meat
- af_bracelet
- af_baloon = 3
- af_electra_sparkler
- af_sponge
- af_ring
- af_electra_flash = 3
- af_cristall_flower
- af_lobster_eyes
- af_electra_moonlight
- af_black_spray = 3
- af_medusa
- af_vyvert
- af_empty
- af_full_empty = 3
- af_night_star
- af_gravi
- af_gold_fish = 3
- af_dummy_glassbeads
- af_eye
- af_fire = 3
- af_dummy_battery
- af_dummy_dummy
- af_ice = 3
- af_soul
- af_fuzz_kolobok
- af_glass = 3
- ;-- Quest/Special Artefacts (Disabled, Remove the ; near name to enable them in stash spawns)
- ;af_compass
- ;af_oasis_heart
- ;af_monolith
- ;af_death_lamp
- ;-- Pistols
- wpn_pm_custom
- wpn_pb
- wpn_fort17
- wpn_aps
- wpn_oc33
- wpn_beretta_camo
- wpn_oc33
- wpn_sig226
- wpn_walther_p99
- wpn_glock
- wpn_glock17_m1
- wpn_pl15_tan
- wpn_glock_modern
- wpn_colt1911_custom
- wpn_tt33_modern
- wpn_mp412
- wpn_colt1911_camo
- wpn_desert_eagle
- wpn_colt1911_n
- wpn_sig220_n
- wpn_usp_tac_45
- wpn_fnp45
- wpn_fnx45_custom
- wpn_korth_custom
- wpn_fn57
- wpn_sr1m
- wpn_ppsh41
- wpn_kiparis
- wpn_bizon
- wpn_vz61
- wpn_aug_freedom
- wpn_udp9
- wpn_vityaz
- wpn_mp5
- wpn_pp2000
- wpn_mp9
- wpn_mp5sd
- wpn_kriss_vector
- wpn_thompson_m1a1
- wpn_thompson_1921
- wpn_mp5_nimble
- wpn_ump45_custom
- wpn_p90_gs
- wpn_mp7
- wpn_p90gamma
- wpn_sr2_veresk
- wpn_sr2_m1
- wpn_bm16
- wpn_bm16_full
- wpn_toz34_obrez
- wpn_toz34
- wpn_remington870
- wpn_wincheaster1300
- wpn_ithacam37_mag
- wpn_mossberg590_rail
- wpn_ithacam37_trench
- wpn_protecta
- wpn_mp155
- wpn_saiga12s_m1
- wpn_saiga12s_m2
- wpn_spas12
- wpn_benelli_m1014
- wpn_saiga12s_isg
- wpn_raptr
- wpn_toz106
- wpn_toz106_m1
- wpn_ithacam37_stakeout_20x70
- wpn_ks23
- wpn_ks23_23_up
- wpn_ks23_kaban
- wpn_toz34_mark4_23
- wpn_winchester1873
- wpn_ak74u
- wpn_ak74
- wpn_ak74m
- wpn_ak74u_tac
- wpn_ak105
- wpn_ak74_pmc
- wpn_ak74m_beard
- wpn_aek
- wpn_abakan_n
- wpn_rpk74_16
- wpn_ak12_m1
- wpn_ak74u_m1_isg
- wpn_ak74_isg
- wpn_rpk74_16_drum
- wpn_groza_nimble
- wpn_adar2_15
- wpn_ak101
- wpn_xm4
- wpn_aug
- wpn_aug_merc
- wpn_l85_m2
- wpn_m4a1_siber
- wpn_sig550
- wpn_ak5c_bas
- wpn_m4_tac
- wpn_sig550_custom
- wpn_g36ka4_rwap
- wpn_g36v_rwap
- wpn_m4_ru556
- wpn_m249
- wpn_howa20
- wpn_fn2000_nimble
- wpn_sks_b
- wpn_sks_molot
- wpn_rpk
- wpn_akms_alt
- wpn_ak103
- wpn_rpd
- wpn_brn180
- wpn_ak104_alfa
- wpn_akm_alfa
- wpn_akm_isg
- wpn_mk47
- wpn_vintorez_n1
- wpn_9a91
- wpn_groza
- wpn_val
- wpn_vihr
- wpn_amb17
- wpn_vintorez_isg
- wpn_k98
- wpn_k98_mod
- wpn_mosin
- wpn_sv98
- wpn_svd_m1
- wpn_svu
- wpn_svds
- wpn_svds_pmc
- wpn_dvl10
- wpn_steyr_scout_big
- wpn_remington700
- wpn_remington700_magpul_pro
- wpn_fal_aus
- wpn_ace52
- wpn_scar_siber
- wpn_fal_sa58_osw
- wpn_dtmdr_black
- wpn_sr25
- wpn_vssk
- wpn_ash12
- wpn_dvl10_m1
- wpn_remington700_lapua700
- wpn_l96a1m
- wpn_m98b
- wpn_gauss
- wpn_pkm_siber
- wpn_pkp_siber
- ;-- Medical Additions
- jgut
- bandage
- medkit
- medkit_scientic = 3
- medkit_army
- ;--========================================================================
- ;--========================================================================
- ;-- Stash Overhaul Additions End
- ;--========================================================================
- ;--========================================================================
- ;-- Ammo
- ammo_9x18_fmj
- ammo_9x18_pmm
- ammo_9x18_ap
- ammo_9x19_pbp
- ammo_9x19_fmj
- ammo_9x19_ap
- ammo_11.43x23_hydro
- ammo_11.43x23_fmj
- ammo_12x70_buck
- ammo_12x76_zhekan
- ammo_12x76_dart
- ammo_357_hp_mag
- ammo_5.45x39_fmj
- ammo_5.45x39_ep
- ammo_5.45x39_ap
- ammo_5.56x45_fmj
- ammo_5.56x45_ss190
- ammo_5.56x45_ap
- ammo_5.7x28_ss190
- ammo_5.7x28_ss195
- ammo_9x39_ap
- ammo_9x39_pab9
- ammo_7.62x39_fmj
- ammo_7.62x39_ap
- ammo_7.62x51_fmj
- ammo_7.62x25_p
- ammo_7.62x25_ps
- ammo_7.92x33_fmj
- ammo_7.92x33_ap
- ammo_7.62x54_7h1
- ammo_7.62x54_7h14
- ammo_12.7x55_fmj
- ammo_9x21_sp10
- ammo_23x75_shrapnel
- ammo_23x75_barrikada
- ammo_20x70_buck
- ammo_pkm_100
- ;ammo_9x18_fmj_bad
- ;ammo_9x18_pmm_bad
- ;ammo_9x18_ap_bad
- ;ammo_9x19_pbp_bad
- ;ammo_9x19_fmj_bad
- ;ammo_9x19_ap_bad
- ;ammo_11.43x23_hydro_bad
- ;ammo_11.43x23_fmj_bad
- ;ammo_12x70_buck_bad
- ;ammo_12x76_zhekan_bad
- ;ammo_12x76_dart_bad
- ;ammo_5.45x39_ap_bad
- ;ammo_5.45x39_ep_bad
- ;ammo_5.45x39_fmj_bad
- ;ammo_9x39_ap_bad
- ;ammo_9x39_pab9_bad
- ;ammo_5.56x45_fmj_bad
- ;ammo_5.56x45_ss190_bad
- ;ammo_5.56x45_ap_bad
- ;ammo_og-7b_bad
- ;ammo_vog-25_bad
- ;ammo_m209_bad
- ;ammo_pkm_100_bad
- ;ammo_357_hp_mag_bad
- ;ammo_5.7x28_ss190_bad
- ;ammo_5.7x28_ss195_bad
- ;ammo_7.62x51_fmj_bad
- ;ammo_7.62x51_ap_bad
- ;ammo_7.62x25_p_bad
- ;ammo_7.62x25_ps_bad
- ;ammo_7.62x39_ap_bad
- ;ammo_7.62x39_fmj_bad
- ;ammo_7.62x54_7h1_bad
- ;ammo_7.62x54_7h14_bad
- ;ammo_7.62x54_ap_bad
- ;ammo_7.92x33_fmj_bad
- ;ammo_7.92x33_ap_bad
- ;ammo_magnum_300_bad
- ;ammo_12.7x55_fmj_bad
- ;ammo_12.7x55_ap_bad
- ;ammo_gauss_bad
- ;ammo_9x18_fmj_verybad
- ;ammo_9x18_pmm_verybad
- ;ammo_9x18_ap_verybad
- ;ammo_9x19_pbp_verybad
- ;ammo_9x19_fmj_verybad
- ;ammo_9x19_ap_verybad
- ;ammo_11.43x23_hydro_verybad
- ;ammo_11.43x23_fmj_verybad
- ;ammo_12x70_buck_verybad
- ;ammo_12x76_zhekan_verybad
- ;ammo_12x76_dart_verybad
- ;ammo_5.45x39_ap_verybad
- ;ammo_5.45x39_ep_verybad
- ;ammo_5.45x39_fmj_verybad
- ;ammo_9x39_ap_verybad
- ;ammo_9x39_pab9_verybad
- ;ammo_5.56x45_fmj_verybad
- ;ammo_5.56x45_ss190_verybad
- ;ammo_5.56x45_ap_verybad
- ;ammo_og-7b_verybad
- ;ammo_vog-25_verybad
- ;ammo_m209_verybad
- ;ammo_pkm_100_verybad
- ;ammo_357_hp_mag_verybad
- ;ammo_5.7x28_ss190_verybad
- ;ammo_5.7x28_ss195_verybad
- ;ammo_7.62x25_p_verybad
- ;ammo_7.62x25_ps_verybad
- ;ammo_7.62x39_ap_verybad
- ;ammo_7.62x39_fmj_verybad
- ;ammo_7.62x51_fmj_verybad
- ;ammo_7.62x51_ap_verybad
- ;ammo_7.62x54_7h1_verybad
- ;ammo_7.62x54_7h14_verybad
- ;ammo_7.62x54_ap_verybad
- ;ammo_7.92x33_fmj_verybad
- ;ammo_7.92x33_ap_verybad
- ;ammo_magnum_300_verybad
- ;ammo_12.7x55_fmj_verybad
- ;ammo_12.7x55_ap_verybad
- ;ammo_gauss_verybad
- ;-- Explosives
- mine_new
- explo_metalcan_powder
- ied_new
- ied_rpg_new
- ;-- Artefacts
- af_cocoon
- af_cell
- af_fountain
- af_spaika
- af_signet
- af_repei
- af_sun
- af_ear
- af_chelust
- af_atom
- af_lighthouse
- af_zhelch
- af_sandstone
- af_kislushka
- af_black_angel
- af_grapes
- af_skull_miser
- af_star_phantom
- af_medallion
- af_peas
- af_generator
- af_fonar
- af_tapeworm
- af_moh
- af_elektron
- af_kogot
- ;-- Drink
- mineral_water__1
- mineral_water__2
- mineral_water__3
- beer
- vodka
- joint
- energy_drink
- vodka2
- vodka_quality
- bottle_metal
- ;-- Smoke
- cigarettes_lucky__1
- cigarettes_lucky__2
- cigarettes_lucky__3
- cigarettes_russian__1
- cigarettes_russian__2
- cigarettes_russian__3
- cigarettes__1
- cigarettes__2
- cigarettes__3
- cigar1__1
- cigar1__2
- cigar1__3
- cigar2__1
- cigar2__2
- cigar2__3
- cigar3__1
- cigar3__2
- cigar3__3
- hand_rolling_tobacco__1
- hand_rolling_tobacco__2
- hand_rolling_tobacco__3
- ;-- Medical
- glucose
- yadylin
- drug_sleepingpills__1
- akvatab__1
- akvatab__2
- analgetic
- antirad
- antirad_kalium__1
- antirad_kalium__2
- cocaine
- drug_anabiotic
- drug_antidot__1
- drug_antidot__2
- salicidic_acid
- rebirth
- morphine
- tetanus
- stimpack
- antiemetic
- antibio_sulfad
- antibio_chlor
- drug_booster
- adrenalin
- drug_psy_blockade
- drug_coagulant
- ;-- Food
- caffeine__1
- caffeine__2
- caffeine__3
- caffeine__4
- caffeine__5
- chocolate_p
- tushonka
- protein
- kolbasa
- tomato
- corn
- chili
- conserva
- beans
- ;-- Mutant cooked
- meat_bloodsucker
- meat_bloodsucker_b
- meat_bloodsucker_a
- meat_boar
- meat_boar_b
- meat_boar_a
- meat_chimera
- meat_chimera_b
- meat_chimera_a
- meat_dog
- meat_dog_b
- meat_dog_a
- meat_flesh
- meat_flesh_b
- meat_flesh_a
- meat_lurker
- meat_lurker_b
- meat_lurker_a
- meat_pseudodog
- meat_pseudodog_b
- meat_pseudodog_a
- meat_psysucker
- meat_psysucker_b
- meat_psysucker_a
- ;-- Devices
- detector_simple
- ;--detector_advanced = 3,2
- ;--detector_elite = 3,2
- ;--detector_scientific = 3,2
- device_pda_2 = 3,2
- ;--device_pda_3 = 3,2
- device_torch_dummy = 3,2
- ;--device_torch_nv_1 = 3,2
- ;--device_torch_nv_2 = 3,2
- ;--device_torch_nv_3 = 3,2
- ;-- Kits
- itm_drugkit
- itm_ammokit
- ;-- Tools
- kerosene__1
- kerosene__2
- charcoal__1
- charcoal__2
- matches
- compression_bag
- batteries_dead
- grooming
- swiss_knife
- money_600_700
- money_300_400
- ;-- Repair
- rasp_tool__1
- rasp_tool__2
- ramrod_tool__1
- ramrod_tool__2
- sewing_kit_a
- sewing_kit_h
- sewing_thread
- leatherman_tool
- heavy_sewing_thread
- sharpening_stones
- gun_oil__1
- gun_oil_ru_d__1
- gun_oil_ru__1
- glue_b__1
- glue_a__1
- glue_e__1
- ;-- Misc
- hand_watch
- jar
- ball_hammer
- duct_tape
- e_syringe
- steel_wool
- jewelry_box
- porn
- porn2
- rope
- cutlery
- tarpaulin
- roubles
- beadspread
- boots
- gloves
- mirror
- welding_goggles
- grease
- broken_detector
- headlamp
- flashlight_broken
- walkie
- radio
- radio2
- ;-- upgrade kits
- upgr_o_1_physical
- upgr_o_1_magical
- upgr_o_1_utility
- upgr_o_2_physical
- upgr_o_2_magical
- upgr_o_2_utility
- upgr_o_3_physical
- upgr_o_3_magical
- upgr_o_3_utility
- upgr_w_1_internal
- upgr_w_1_external
- upgr_w_1_optical
- upgr_w_2_internal
- upgr_w_2_external
- upgr_w_2_optical
- upgr_w_3_internal
- upgr_w_3_external
- upgr_w_3_optical
- ;-- Parts
- prt_w_barrel_1
- prt_w_barrel_2
- prt_w_barrel_3
- prt_w_barrel_4
- prt_w_barrel_5
- prt_w_barrel_6
- prt_w_barrel_7
- prt_w_barrel_8
- prt_w_barrel_9
- prt_w_barrel_10
- prt_w_barrel_11
- prt_w_barrel_12
- prt_w_trigger_components_1
- prt_w_trigger_components_2
- prt_w_trigger_components_3
- prt_w_trigger_components_4
- prt_w_trigger_components_5
- prt_w_trigger_components_6
- prt_w_bolt_carrier_1
- prt_w_bolt_carrier_2
- prt_w_bolt_carrier_3
- prt_w_bolt_carrier_4
- prt_w_bolt_carrier_5
- prt_w_bolt_carrier_6
- prt_w_bolt_carrier_7
- prt_w_bolt_carrier_8
- prt_w_bolt_carrier_9
- prt_w_bolt_carrier_10
- prt_w_bolt_carrier_11
- prt_w_bolt_1
- prt_w_bolt_2
- prt_w_bolt_3
- prt_w_bolt_4
- prt_w_bolt_5
- prt_w_bolt_6
- prt_w_bolt_7
- prt_w_bolt_8
- prt_w_bolt_9
- prt_w_bolt_10
- prt_w_bolt_11
- prt_w_bolt_12
- prt_w_bolt_13
- prt_w_bolt_14
- prt_w_bolt_15
- prt_w_bolt_16
- prt_w_bolt_17
- prt_w_gas_tube_1
- prt_w_gas_tube_2
- prt_w_gas_tube_3
- prt_w_gas_tube_4
- prt_w_gas_tube_5
- prt_w_gas_tube_6
- prt_w_gas_tube_7
- prt_w_gas_tube_8
- prt_w_gas_tube_9
- prt_w_gas_tube_10
- prt_w_gas_tube_11
- prt_w_p_barrel_1
- prt_w_p_barrel_2
- prt_w_p_barrel_3
- prt_w_p_barrel_4
- prt_w_p_barrel_5
- prt_w_p_barrel_6
- prt_w_p_barrel_7
- prt_w_p_trigger_1
- prt_w_p_trigger_2
- prt_w_p_trigger_3
- prt_w_p_trigger_4
- prt_w_p_spring_1
- prt_w_p_spring_2
- prt_w_p_spring_3
- prt_w_p_spring_4
- prt_w_p_spring_5
- prt_w_p_spring_6
- prt_o_fabrics_1
- prt_o_fabrics_2
- prt_o_fabrics_3
- prt_o_fabrics_4
- prt_o_retardant_1
- prt_o_retardant_2
- prt_o_retardant_3
- prt_o_retardant_4
- prt_o_retardant_5
- prt_o_retardant_6
- prt_o_retardant_7
- prt_o_retardant_8
- prt_o_retardant_9
- prt_o_retardant_10
- prt_o_retardant_11
- prt_o_retardant_12
- prt_o_retardant_13
- prt_o_retardant_14
- prt_o_retardant_15
- prt_o_retardant_16
- prt_o_retardant_17
- prt_o_retardant_18
- prt_o_retardant_19
- prt_o_retardant_20
- prt_o_ballistic_1
- prt_o_ballistic_2
- prt_o_ballistic_3
- prt_o_ballistic_4
- prt_o_ballistic_5
- prt_o_ballistic_6
- prt_o_ballistic_7
- prt_o_ballistic_8
- prt_o_ballistic_9
- prt_o_ballistic_10
- prt_o_ballistic_11
- prt_o_ballistic_12
- prt_o_ballistic_13
- prt_o_ballistic_14
- prt_o_ballistic_15
- prt_o_ballistic_16
- prt_o_ballistic_17
- prt_o_ballistic_18
- prt_o_ballistic_19
- prt_o_ballistic_20
- ;prt_o_support_1
- prt_i_paper
- prt_i_textolite
- prt_i_capacitors
- prt_i_transistors
- prt_i_resistors
- prt_i_copper
- prt_i_scrap
- prt_i_fasteners
- prt_i_plastic
- ;-- Stash bonus rewards from tasks
- [stash_bonus]
- mineral_water__1
- mineral_water__2
- mineral_water__3
- beer
- vodka
- joint
- cigarettes_lucky__1
- cigarettes_lucky__2
- cigarettes_lucky__3
- cigarettes_russian__1
- cigarettes_russian__2
- cigarettes_russian__3
- cigarettes__1
- cigarettes__2
- cigarettes__3
- cigar1__1
- cigar1__2
- cigar1__3
- cigar2__1
- cigar2__2
- cigar2__3
- cigar3__1
- cigar3__2
- cigar3__3
- hand_rolling_tobacco__1
- hand_rolling_tobacco__2
- caffeine__3
- caffeine__4
- caffeine__5
- chocolate_p
- tushonka
- protein
- kolbasa
- tomato
- corn
- chili
- conserva
- beans
- rasp_tool__1
- rasp_tool__2
- ramrod_tool__1
- ramrod_tool__2
- cooking__1
- cooking__2
- upgr_o_2_health
- upgr_o_2_bleed
- upgr_o_2_armor
- upgr_o_2_damage
- upgr_o_2_durability
- upgr_o_2_power
- upgr_o_2_chem
- upgr_o_2_burn
- upgr_o_2_shock
- upgr_o_2_psi
- upgr_o_2_rad
- upgr_o_2_carry
- upgr_o_2_arty
- upgr_o_2_run
- upgr_o_2_weight
- upgr_o_3_health
- upgr_o_3_bleed
- upgr_o_3_armor
- upgr_o_3_damage
- upgr_o_3_durability
- upgr_o_3_power
- upgr_o_3_chem
- upgr_o_3_burn
- upgr_o_3_shock
- upgr_o_3_psi
- upgr_o_3_rad
- upgr_o_3_carry
- upgr_o_3_arty
- upgr_o_3_run
- upgr_o_3_weight
- upgr_w_2_weight
- upgr_w_2_muffle
- upgr_w_2_grenade_mount
- upgr_w_2_reliability
- upgr_w_2_speed
- upgr_w_2_recoil
- upgr_w_2_magazine
- upgr_w_2_scope
- upgr_w_2_dispersion
- upgr_w_2_calibre
- upgr_w_2_inertion
- upgr_w_2_rpm
- upgr_w_2_scope_mount
- upgr_w_2_firemode
- upgr_w_3_weight
- upgr_w_3_muffle
- upgr_w_3_grenade_mount
- upgr_w_3_reliability
- upgr_w_3_speed
- upgr_w_3_recoil
- upgr_w_3_magazine
- upgr_w_3_scope
- upgr_w_3_dispersion
- upgr_w_3_calibre
- upgr_w_3_inertion
- upgr_w_3_rpm
- upgr_w_3_scope_mount
- upgr_w_3_firemode
- af_cocoon
- af_cell
- af_fountain
- af_spaika
- af_signet
- af_repei
- af_sun
- af_ear
- af_chelust
- af_atom
- af_lighthouse
- af_zhelch
- af_sandstone
- af_kislushka
- af_black_angel
- af_grapes
- af_skull_miser
- af_star_phantom
- af_medallion
- af_peas
- af_generator
- af_fonar
- af_tapeworm
- af_moh
- af_elektron
- af_kogot
- [isg_stash_bonus]
- b_1 = bandage,bandage,jgut
- b_2 = antirad,vodka2
- b_3 = cigarettes_lucky,box_matches
- b_4 = mineral_water,water_drink
- b_5 = ration_ru__3
- b_6 = ration_ukr__3
- b_7 = stimpack_scientic
- b_8 = stimpack_scientic
- b_9 = stimpack_scientic
- b_10 = stimpack_scientic,batteries_dead
- b_11 = medkit
- b_12 = medkit_scientic
- b_13 = medkit_army
- b_14 = stimpack_army
- b_15 = stimpack_scientic
- b_16 = stimpack_scientic
- b_17 = medkit_ai1
- b_18 = medkit_ai2
- b_19 = medkit_ai3
- b_20 = batteries_dead,batteries_dead,batteries_dead,swiss_knife
- b_21 = helmet_repair_kit,duct_tape,steel_wool
- b_22 = rasp_tool,ramrod_tool
- b_23 = sewing_thread,heavy_sewing_thread
Add Comment
Please, Sign In to add comment