0hf3r2-K

Colors

Feb 5th, 2023
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  1. // FileVersion 21
  2. // Phunlet created by Algodoo v2.1.3
  3.  
  4. FileInfo -> {
  5. title = "colors";
  6. author = "MyName";
  7. version = 21
  8. };
  9. Scene.addBox {
  10. inertiaMultiplier := 1.0000000;
  11. resources := [];
  12. timeToLive := +inf;
  13. textureClamped := [false, false];
  14. adhesion := 0.0000000;
  15. attractionType := 2;
  16. attraction := 0.0000000;
  17. textScale := 0.20000000;
  18. texture := "";
  19. update := (e)=>{};
  20. controllerInvertX := false;
  21. controllerInvertY := false;
  22. showMomentum := false;
  23. textConstrained := true;
  24. vel := [-0.0015763848, -0.00050124188];
  25. restitution := 0.50000000;
  26. onCollide := (e)=>{};
  27. killer := false;
  28. materialVelocity := 0.0000000;
  29. showForceArrows := false;
  30. controllerReverseXY := false;
  31. refractiveIndex := 1.5000000;
  32. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  33. immortal := false;
  34. ruler := false;
  35. textColor := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  36. area := 1.0000000;
  37. collideSet := 1;
  38. drawBorder := true;
  39. reflectiveness := 1.0000000;
  40. size := [1.0000000, 1.0000000];
  41. friction := 0.50000000;
  42. entityID := 754;
  43. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  44. onClick := (e)=>{};
  45. color := [0.94999999, 0.94999999, 0.0000000, 1.0000000];
  46. collideWater := true;
  47. onSpawn := (e)=>{};
  48. materialName := "";
  49. textFontSize := 32.000000;
  50. onHitByLaser := (e)=>{};
  51. textFont := "Verdana";
  52. pos := [-2.5058453, 2.4996233];
  53. onDie := (e)=>{};
  54. density := 2.0000000;
  55. airFrictionMult := 1.0000000;
  56. controllerAcc := 11.000000;
  57. colorHSVA := [60.000000, 1.0000000, 0.94999999, 1.0000000];
  58. angvel := 0.00058430829;
  59. heteroCollide := false;
  60. glued := false;
  61. onKey := (e)=>{};
  62. showVelocity := false;
  63. postStep := (e)=>{};
  64. text := "Lemon: 1/1.5K";
  65. opaqueBorders := true;
  66. geomID := 834;
  67. body := 1055;
  68. edgeBlur := 0.0000000;
  69. angle := 9.0296009e-05;
  70. zDepth := 25.000000;
  71. layer := 0
  72. };
  73. Scene.addBox {
  74. inertiaMultiplier := 1.0000000;
  75. resources := [];
  76. timeToLive := +inf;
  77. textureClamped := [false, false];
  78. adhesion := 0.0000000;
  79. attractionType := 2;
  80. attraction := 0.0000000;
  81. textScale := 0.20000000;
  82. texture := "";
  83. update := (e)=>{};
  84. controllerInvertX := false;
  85. controllerInvertY := false;
  86. showMomentum := false;
  87. textConstrained := true;
  88. vel := [-0.0033115465, -0.00072785642];
  89. restitution := 0.50000000;
  90. onCollide := (e)=>{};
  91. killer := false;
  92. materialVelocity := 0.0000000;
  93. showForceArrows := false;
  94. controllerReverseXY := false;
  95. refractiveIndex := 1.5000000;
  96. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  97. immortal := false;
  98. ruler := false;
  99. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  100. area := 1.0000000;
  101. collideSet := 1;
  102. drawBorder := true;
  103. reflectiveness := 1.0000000;
  104. size := [1.0000000, 1.0000000];
  105. friction := 0.50000000;
  106. entityID := 781;
  107. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  108. onClick := (e)=>{};
  109. color := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  110. collideWater := true;
  111. onSpawn := (e)=>{};
  112. materialName := "";
  113. textFontSize := 32.000000;
  114. onHitByLaser := (e)=>{};
  115. textFont := "Verdana";
  116. pos := [-1.5051689, 6.4995065];
  117. onDie := (e)=>{};
  118. density := 2.0000000;
  119. airFrictionMult := 1.0000000;
  120. controllerAcc := 11.000000;
  121. colorHSVA := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  122. angvel := 0.0015812962;
  123. heteroCollide := false;
  124. glued := false;
  125. onKey := (e)=>{};
  126. showVelocity := false;
  127. postStep := (e)=>{};
  128. text := ": 1/";
  129. opaqueBorders := true;
  130. geomID := 864;
  131. body := 1108;
  132. edgeBlur := 0.0000000;
  133. angle := 0.00014255248;
  134. zDepth := 56.000000;
  135. layer := 0
  136. };
  137. Scene.addBox {
  138. inertiaMultiplier := 1.0000000;
  139. resources := [];
  140. timeToLive := +inf;
  141. textureClamped := [false, false];
  142. adhesion := 0.0000000;
  143. attractionType := 2;
  144. attraction := 0.0000000;
  145. textScale := 0.20000000;
  146. texture := "";
  147. update := (e)=>{};
  148. controllerInvertX := false;
  149. controllerInvertY := false;
  150. showMomentum := false;
  151. textConstrained := true;
  152. vel := [-0.0033115465, -0.00072785642];
  153. restitution := 0.50000000;
  154. onCollide := (e)=>{};
  155. killer := false;
  156. materialVelocity := 0.0000000;
  157. showForceArrows := false;
  158. controllerReverseXY := false;
  159. refractiveIndex := 1.5000000;
  160. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  161. immortal := false;
  162. ruler := false;
  163. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  164. area := 1.0000000;
  165. collideSet := 1;
  166. drawBorder := true;
  167. reflectiveness := 1.0000000;
  168. size := [1.0000000, 1.0000000];
  169. friction := 0.50000000;
  170. entityID := 759;
  171. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  172. onClick := (e)=>{};
  173. color := [0.80000001, 0.80000001, 0.80000001, 1.0000000];
  174. collideWater := true;
  175. onSpawn := (e)=>{};
  176. materialName := "";
  177. textFontSize := 32.000000;
  178. onHitByLaser := (e)=>{};
  179. textFont := "Verdana";
  180. pos := [-0.50516891, 3.4995065];
  181. onDie := (e)=>{};
  182. density := 2.0000000;
  183. airFrictionMult := 1.0000000;
  184. controllerAcc := 11.000000;
  185. colorHSVA := [0.0000000, 0.0000000, 0.80000001, 1.0000000];
  186. angvel := 0.0015812962;
  187. heteroCollide := false;
  188. glued := false;
  189. onKey := (e)=>{};
  190. showVelocity := false;
  191. postStep := (e)=>{};
  192. text := "Silver: 1/225";
  193. opaqueBorders := true;
  194. geomID := 839;
  195. body := 1065;
  196. edgeBlur := 0.0000000;
  197. angle := 0.00014255248;
  198. zDepth := 33.000000;
  199. layer := 0
  200. };
  201. Scene.addBox {
  202. inertiaMultiplier := 1.0000000;
  203. resources := [];
  204. timeToLive := +inf;
  205. textureClamped := [false, false];
  206. adhesion := 0.0000000;
  207. attractionType := 2;
  208. attraction := 0.0000000;
  209. textScale := 0.20000000;
  210. texture := "";
  211. update := (e)=>{};
  212. controllerInvertX := false;
  213. controllerInvertY := false;
  214. showMomentum := false;
  215. textConstrained := true;
  216. vel := [-0.0033115465, -0.00072785642];
  217. restitution := 0.50000000;
  218. onCollide := (e)=>{};
  219. killer := false;
  220. materialVelocity := 0.0000000;
  221. showForceArrows := false;
  222. controllerReverseXY := false;
  223. refractiveIndex := 1.5000000;
  224. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  225. immortal := false;
  226. ruler := false;
  227. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  228. area := 1.0000000;
  229. collideSet := 1;
  230. drawBorder := true;
  231. reflectiveness := 1.0000000;
  232. size := [1.0000000, 1.0000000];
  233. friction := 0.50000000;
  234. entityID := 800;
  235. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  236. onClick := (e)=>{};
  237. color := [1.0000000, 0.0000000, 0.0000000, 1.0000000];
  238. collideWater := true;
  239. onSpawn := (e)=>{};
  240. materialName := "";
  241. textFontSize := 32.000000;
  242. onHitByLaser := (e)=>{};
  243. textFont := "Verdana";
  244. pos := [-8.5213642, 0.50007129];
  245. onDie := (e)=>{};
  246. density := 2.0000000;
  247. airFrictionMult := 1.0000000;
  248. controllerAcc := 11.000000;
  249. colorHSVA := [0.0000000, 1.0000000, 1.0000000, 1.0000000];
  250. angvel := 0.0015812962;
  251. heteroCollide := false;
  252. glued := false;
  253. onKey := (e)=>{};
  254. showVelocity := false;
  255. postStep := (e)=>{};
  256. text := "Red: 1/7.1";
  257. opaqueBorders := true;
  258. geomID := 883;
  259. body := 1142;
  260. edgeBlur := 0.0000000;
  261. angle := 0.00014255248;
  262. zDepth := 68.000000;
  263. layer := 0
  264. };
  265. Scene.addBox {
  266. inertiaMultiplier := 1.0000000;
  267. resources := [];
  268. timeToLive := +inf;
  269. textureClamped := [false, false];
  270. adhesion := 0.0000000;
  271. attractionType := 2;
  272. attraction := 0.0000000;
  273. textScale := 0.20000000;
  274. texture := "";
  275. update := (e)=>{};
  276. controllerInvertX := false;
  277. controllerInvertY := false;
  278. showMomentum := false;
  279. textConstrained := true;
  280. vel := [-6.5614486e-06, -0.00056691980];
  281. restitution := 0.50000000;
  282. onCollide := (e)=>{};
  283. killer := false;
  284. materialVelocity := 0.0000000;
  285. showForceArrows := false;
  286. controllerReverseXY := false;
  287. refractiveIndex := 1.5000000;
  288. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  289. immortal := false;
  290. ruler := false;
  291. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  292. area := 1.0000000;
  293. collideSet := 1;
  294. drawBorder := true;
  295. reflectiveness := 1.0000000;
  296. size := [1.0000000, 1.0000000];
  297. friction := 0.50000000;
  298. entityID := 740;
  299. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  300. onClick := (e)=>{};
  301. color := [0.72499990, 0.66999996, 1.0000000, 1.0000000];
  302. collideWater := true;
  303. onSpawn := (e)=>{};
  304. materialName := "";
  305. textFontSize := 32.000000;
  306. onHitByLaser := (e)=>{};
  307. textFont := "Verdana";
  308. pos := [-2.5024269, 0.49988103];
  309. onDie := (e)=>{};
  310. density := 2.0000000;
  311. airFrictionMult := 1.0000000;
  312. controllerAcc := 11.000000;
  313. colorHSVA := [250.00000, 0.33000001, 1.0000000, 1.0000000];
  314. angvel := 0.00081112958;
  315. heteroCollide := false;
  316. glued := false;
  317. onKey := (e)=>{};
  318. showVelocity := false;
  319. postStep := (e)=>{};
  320. text := "Periwinkle: 1/200K";
  321. opaqueBorders := true;
  322. geomID := 818;
  323. body := 1025;
  324. edgeBlur := 0.0000000;
  325. angle := 2.3196682e-05;
  326. zDepth := 19.000000;
  327. layer := 0
  328. };
  329. Scene.addBox {
  330. inertiaMultiplier := 1.0000000;
  331. resources := [];
  332. timeToLive := +inf;
  333. textureClamped := [false, false];
  334. adhesion := 0.0000000;
  335. attractionType := 2;
  336. attraction := 0.0000000;
  337. textScale := 0.20000000;
  338. texture := "";
  339. update := (e)=>{};
  340. controllerInvertX := false;
  341. controllerInvertY := false;
  342. showMomentum := false;
  343. textConstrained := true;
  344. vel := [-0.0033115465, -0.00072785642];
  345. restitution := 0.50000000;
  346. onCollide := (e)=>{};
  347. killer := false;
  348. materialVelocity := 0.0000000;
  349. showForceArrows := false;
  350. controllerReverseXY := false;
  351. refractiveIndex := 1.5000000;
  352. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  353. immortal := false;
  354. ruler := false;
  355. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  356. area := 1.0000000;
  357. collideSet := 1;
  358. drawBorder := true;
  359. reflectiveness := 1.0000000;
  360. size := [1.0000000, 1.0000000];
  361. friction := 0.50000000;
  362. entityID := 782;
  363. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  364. onClick := (e)=>{};
  365. color := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  366. collideWater := true;
  367. onSpawn := (e)=>{};
  368. materialName := "";
  369. textFontSize := 32.000000;
  370. onHitByLaser := (e)=>{};
  371. textFont := "Verdana";
  372. pos := [1.4948311, 6.4995065];
  373. onDie := (e)=>{};
  374. density := 2.0000000;
  375. airFrictionMult := 1.0000000;
  376. controllerAcc := 11.000000;
  377. colorHSVA := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  378. angvel := 0.0015812962;
  379. heteroCollide := false;
  380. glued := false;
  381. onKey := (e)=>{};
  382. showVelocity := false;
  383. postStep := (e)=>{};
  384. text := ": 1/";
  385. opaqueBorders := true;
  386. geomID := 865;
  387. body := 1110;
  388. edgeBlur := 0.0000000;
  389. angle := 0.00014255248;
  390. zDepth := 69.000000;
  391. layer := 0
  392. };
  393. Scene.addBox {
  394. inertiaMultiplier := 1.0000000;
  395. resources := [];
  396. timeToLive := +inf;
  397. textureClamped := [false, false];
  398. adhesion := 0.0000000;
  399. attractionType := 2;
  400. attraction := 0.0000000;
  401. textScale := 0.20000000;
  402. texture := "";
  403. update := (e)=>{};
  404. controllerInvertX := false;
  405. controllerInvertY := false;
  406. showMomentum := false;
  407. textConstrained := true;
  408. vel := [-0.0033115465, -0.00072785642];
  409. restitution := 0.50000000;
  410. onCollide := (e)=>{};
  411. killer := false;
  412. materialVelocity := 0.0000000;
  413. showForceArrows := false;
  414. controllerReverseXY := false;
  415. refractiveIndex := 1.5000000;
  416. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  417. immortal := false;
  418. ruler := false;
  419. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  420. area := 1.0000000;
  421. collideSet := 1;
  422. drawBorder := true;
  423. reflectiveness := 1.0000000;
  424. size := [1.0000000, 1.0000000];
  425. friction := 0.50000000;
  426. entityID := 808;
  427. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  428. onClick := (e)=>{};
  429. color := [1.0000000, 0.50000000, 0.0000000, 1.0000000];
  430. collideWater := true;
  431. onSpawn := (e)=>{};
  432. materialName := "";
  433. textFontSize := 32.000000;
  434. onHitByLaser := (e)=>{};
  435. textFont := "Verdana";
  436. pos := [-13.505171, 2.5018692];
  437. onDie := (e)=>{};
  438. density := 2.0000000;
  439. airFrictionMult := 1.0000000;
  440. controllerAcc := 11.000000;
  441. colorHSVA := [30.000000, 1.0000000, 1.0000000, 1.0000000];
  442. angvel := 0.0015812962;
  443. heteroCollide := false;
  444. glued := false;
  445. onKey := (e)=>{};
  446. showVelocity := false;
  447. postStep := (e)=>{};
  448. text := "Orange: 1/19.8";
  449. opaqueBorders := true;
  450. geomID := 891;
  451. body := 1158;
  452. edgeBlur := 0.0000000;
  453. angle := 0.00014255248;
  454. zDepth := 45.000000;
  455. layer := 0
  456. };
  457. Scene.addBox {
  458. inertiaMultiplier := 1.0000000;
  459. resources := [];
  460. timeToLive := +inf;
  461. textureClamped := [false, false];
  462. adhesion := 0.0000000;
  463. attractionType := 2;
  464. attraction := 0.0000000;
  465. textScale := 0.20000000;
  466. texture := "";
  467. update := (e)=>{};
  468. controllerInvertX := false;
  469. controllerInvertY := false;
  470. showMomentum := false;
  471. textConstrained := true;
  472. vel := [-0.0033115465, -0.00072785642];
  473. restitution := 0.50000000;
  474. onCollide := (e)=>{};
  475. killer := false;
  476. materialVelocity := 0.0000000;
  477. showForceArrows := false;
  478. controllerReverseXY := false;
  479. refractiveIndex := 1.5000000;
  480. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  481. immortal := false;
  482. ruler := false;
  483. textColor := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  484. area := 1.0000000;
  485. collideSet := 1;
  486. drawBorder := true;
  487. reflectiveness := 1.0000000;
  488. size := [1.0000000, 1.0000000];
  489. friction := 0.50000000;
  490. entityID := 822;
  491. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  492. onClick := (e)=>{};
  493. color := [1.0000000, 1.0000000, 0.0000000, 1.0000000];
  494. collideWater := true;
  495. onSpawn := (e)=>{};
  496. materialName := "";
  497. textFontSize := 32.000000;
  498. onHitByLaser := (e)=>{};
  499. textFont := "Verdana";
  500. pos := [-18.500423, 1.5012747];
  501. onDie := (e)=>{};
  502. density := 2.0000000;
  503. airFrictionMult := 1.0000000;
  504. controllerAcc := 11.000000;
  505. colorHSVA := [60.000000, 1.0000000, 1.0000000, 1.0000000];
  506. angvel := 0.0015812962;
  507. heteroCollide := false;
  508. glued := false;
  509. onKey := (e)=>{};
  510. showVelocity := false;
  511. postStep := (e)=>{};
  512. text := "Yellow: 1/12.9";
  513. opaqueBorders := true;
  514. geomID := 907;
  515. body := 1188;
  516. edgeBlur := 0.0000000;
  517. angle := 0.00014255248;
  518. zDepth := 40.000000;
  519. layer := 0
  520. };
  521. Scene.addBox {
  522. inertiaMultiplier := 1.0000000;
  523. resources := [];
  524. timeToLive := +inf;
  525. textureClamped := [false, false];
  526. adhesion := 0.0000000;
  527. attractionType := 2;
  528. attraction := 0.0000000;
  529. textScale := 0.31012350;
  530. texture := "";
  531. update := (e)=>{};
  532. controllerInvertX := false;
  533. controllerInvertY := false;
  534. showMomentum := false;
  535. textConstrained := true;
  536. vel := [-0.00064137997, 0.00039642677];
  537. restitution := 0.50000000;
  538. onCollide := (e)=>{};
  539. killer := false;
  540. materialVelocity := 0.0000000;
  541. showForceArrows := false;
  542. controllerReverseXY := false;
  543. refractiveIndex := 1.5000000;
  544. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  545. immortal := false;
  546. ruler := false;
  547. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  548. area := 1.0000000;
  549. collideSet := 1;
  550. drawBorder := true;
  551. reflectiveness := 1.0000000;
  552. size := [1.0000000, 1.0000000];
  553. friction := 0.50000000;
  554. entityID := 802;
  555. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  556. onClick := (e)=>{};
  557. color := [1.0000000, 0.74000001, 0.87000000, 1.0000000];
  558. collideWater := true;
  559. onSpawn := (e)=>{};
  560. materialName := "";
  561. textFontSize := 32.000000;
  562. onHitByLaser := (e)=>{};
  563. textFont := "Verdana";
  564. pos := [-9.5159588, 0.50037324];
  565. onDie := (e)=>{};
  566. density := 2.0000000;
  567. airFrictionMult := 1.0000000;
  568. controllerAcc := 11.000000;
  569. colorHSVA := [330.00000, 0.25999999, 1.0000000, 1.0000000];
  570. angvel := 0.00076829555;
  571. heteroCollide := false;
  572. glued := false;
  573. onKey := (e)=>{};
  574. showVelocity := false;
  575. postStep := (e)=>{};
  576. text := "Baby Pink: 1/127K";
  577. opaqueBorders := true;
  578. geomID := 885;
  579. body := 1146;
  580. edgeBlur := 0.0000000;
  581. angle := 4.7198955e-05;
  582. zDepth := 14.000000;
  583. layer := 0
  584. };
  585. Scene.addBox {
  586. inertiaMultiplier := 1.0000000;
  587. resources := [];
  588. timeToLive := +inf;
  589. textureClamped := [false, false];
  590. adhesion := 0.0000000;
  591. attractionType := 2;
  592. attraction := 0.0000000;
  593. textScale := 0.20000000;
  594. texture := "";
  595. update := (e)=>{};
  596. controllerInvertX := false;
  597. controllerInvertY := false;
  598. showMomentum := false;
  599. textConstrained := true;
  600. vel := [-0.0033115465, -0.00072785642];
  601. restitution := 0.50000000;
  602. onCollide := (e)=>{};
  603. killer := false;
  604. materialVelocity := 0.0000000;
  605. showForceArrows := false;
  606. controllerReverseXY := false;
  607. refractiveIndex := 1.5000000;
  608. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  609. immortal := false;
  610. ruler := false;
  611. textColor := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  612. area := 1.0000000;
  613. collideSet := 1;
  614. drawBorder := true;
  615. reflectiveness := 1.0000000;
  616. size := [1.0000000, 1.0000000];
  617. friction := 0.50000000;
  618. entityID := 761;
  619. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  620. onClick := (e)=>{};
  621. color := [1.0000000, 1.0000000, 0.50000000, 1.0000000];
  622. collideWater := true;
  623. onSpawn := (e)=>{};
  624. materialName := "";
  625. textFontSize := 32.000000;
  626. onHitByLaser := (e)=>{};
  627. textFont := "Verdana";
  628. pos := [1.4948311, 3.4995065];
  629. onDie := (e)=>{};
  630. density := 2.0000000;
  631. airFrictionMult := 1.0000000;
  632. controllerAcc := 11.000000;
  633. colorHSVA := [60.000000, 0.50000000, 1.0000000, 1.0000000];
  634. angvel := 0.0015812962;
  635. heteroCollide := false;
  636. glued := false;
  637. onKey := (e)=>{};
  638. showVelocity := false;
  639. postStep := (e)=>{};
  640. text := "Vanilla: 1/156";
  641. opaqueBorders := true;
  642. geomID := 841;
  643. body := 1069;
  644. edgeBlur := 0.0000000;
  645. angle := 0.00014255248;
  646. zDepth := 79.000000;
  647. layer := 0
  648. };
  649. Scene.addBox {
  650. inertiaMultiplier := 1.0000000;
  651. resources := [];
  652. timeToLive := +inf;
  653. textureClamped := [false, false];
  654. adhesion := 0.0000000;
  655. attractionType := 2;
  656. attraction := 0.0000000;
  657. textScale := 0.20000000;
  658. texture := "";
  659. update := (e)=>{};
  660. controllerInvertX := false;
  661. controllerInvertY := false;
  662. showMomentum := false;
  663. textConstrained := true;
  664. vel := [-0.0033115465, -0.00072785642];
  665. restitution := 0.50000000;
  666. onCollide := (e)=>{};
  667. killer := false;
  668. materialVelocity := 0.0000000;
  669. showForceArrows := false;
  670. controllerReverseXY := false;
  671. refractiveIndex := 1.5000000;
  672. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  673. immortal := false;
  674. ruler := false;
  675. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  676. area := 1.0000000;
  677. collideSet := 1;
  678. drawBorder := true;
  679. reflectiveness := 1.0000000;
  680. size := [1.0000000, 1.0000000];
  681. friction := 0.50000000;
  682. entityID := 814;
  683. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  684. onClick := (e)=>{};
  685. color := [0.60000002, 0.0000000, 0.80000001, 1.0000000];
  686. collideWater := true;
  687. onSpawn := (e)=>{};
  688. materialName := "";
  689. textFontSize := 32.000000;
  690. onHitByLaser := (e)=>{};
  691. textFont := "Verdana";
  692. pos := [-15.505312, 2.5012009];
  693. onDie := (e)=>{};
  694. density := 2.0000000;
  695. airFrictionMult := 1.0000000;
  696. controllerAcc := 11.000000;
  697. colorHSVA := [285.00000, 1.0000000, 0.80000001, 1.0000000];
  698. angvel := 0.0015812962;
  699. heteroCollide := false;
  700. glued := false;
  701. onKey := (e)=>{};
  702. showVelocity := false;
  703. postStep := (e)=>{};
  704. text := "Purple: 1/10.8";
  705. opaqueBorders := true;
  706. geomID := 899;
  707. body := 1172;
  708. edgeBlur := 0.0000000;
  709. angle := 0.00014255248;
  710. zDepth := 48.000000;
  711. layer := 0
  712. };
  713. Scene.addBox {
  714. inertiaMultiplier := 1.0000000;
  715. resources := [];
  716. timeToLive := +inf;
  717. textureClamped := [false, false];
  718. adhesion := 0.0000000;
  719. attractionType := 2;
  720. attraction := 0.0000000;
  721. textScale := 0.20000000;
  722. texture := "";
  723. update := (e)=>{};
  724. controllerInvertX := false;
  725. controllerInvertY := false;
  726. showMomentum := false;
  727. textConstrained := true;
  728. vel := [-0.0033115465, -0.00072785642];
  729. restitution := 0.50000000;
  730. onCollide := (e)=>{};
  731. killer := false;
  732. materialVelocity := 0.0000000;
  733. showForceArrows := false;
  734. controllerReverseXY := false;
  735. refractiveIndex := 1.5000000;
  736. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  737. immortal := false;
  738. ruler := false;
  739. textColor := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  740. area := 1.0000000;
  741. collideSet := 1;
  742. drawBorder := true;
  743. reflectiveness := 1.0000000;
  744. size := [1.0000000, 1.0000000];
  745. friction := 0.50000000;
  746. entityID := 757;
  747. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  748. onClick := (e)=>{};
  749. color := [1.0000000, 0.83333331, 0.0000000, 1.0000000];
  750. collideWater := true;
  751. onSpawn := (e)=>{};
  752. materialName := "";
  753. textFontSize := 32.000000;
  754. onHitByLaser := (e)=>{};
  755. textFont := "Verdana";
  756. pos := [-2.5051689, 3.4995065];
  757. onDie := (e)=>{};
  758. density := 2.0000000;
  759. airFrictionMult := 1.0000000;
  760. controllerAcc := 11.000000;
  761. colorHSVA := [50.000000, 1.0000000, 1.0000000, 1.0000000];
  762. angvel := 0.0015812962;
  763. heteroCollide := false;
  764. glued := false;
  765. onKey := (e)=>{};
  766. showVelocity := false;
  767. postStep := (e)=>{};
  768. text := "Amber: 1/287";
  769. opaqueBorders := true;
  770. geomID := 837;
  771. body := 1061;
  772. edgeBlur := 0.0000000;
  773. angle := 0.00014255248;
  774. zDepth := 29.000000;
  775. layer := 0
  776. };
  777. Scene.addBox {
  778. inertiaMultiplier := 1.0000000;
  779. resources := [];
  780. timeToLive := +inf;
  781. textureClamped := [false, false];
  782. adhesion := 0.0000000;
  783. attractionType := 2;
  784. attraction := 0.0000000;
  785. textScale := 0.20000000;
  786. texture := "";
  787. update := (e)=>{};
  788. controllerInvertX := false;
  789. controllerInvertY := false;
  790. showMomentum := false;
  791. textConstrained := true;
  792. vel := [-0.0033115465, -0.00072785642];
  793. restitution := 0.50000000;
  794. onCollide := (e)=>{};
  795. killer := false;
  796. materialVelocity := 0.0000000;
  797. showForceArrows := false;
  798. controllerReverseXY := false;
  799. refractiveIndex := 1.5000000;
  800. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  801. immortal := false;
  802. ruler := false;
  803. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  804. area := 1.0000000;
  805. collideSet := 1;
  806. drawBorder := true;
  807. reflectiveness := 1.0000000;
  808. size := [1.0000000, 1.0000000];
  809. friction := 0.50000000;
  810. entityID := 824;
  811. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  812. onClick := (e)=>{};
  813. color := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  814. collideWater := true;
  815. onSpawn := (e)=>{};
  816. materialName := "";
  817. textFontSize := 32.000000;
  818. onHitByLaser := (e)=>{};
  819. textFont := "Verdana";
  820. pos := [-19.489943, 0.50183952];
  821. onDie := (e)=>{};
  822. density := 2.0000000;
  823. airFrictionMult := 1.0000000;
  824. controllerAcc := 11.000000;
  825. colorHSVA := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  826. angvel := 0.0015812962;
  827. heteroCollide := false;
  828. glued := false;
  829. onKey := (e)=>{};
  830. showVelocity := false;
  831. postStep := (e)=>{};
  832. text := "Black: 1/13.5";
  833. opaqueBorders := true;
  834. geomID := 909;
  835. body := 1192;
  836. edgeBlur := 0.0000000;
  837. angle := 0.00014255248;
  838. zDepth := 65.000000;
  839. layer := 0
  840. };
  841. Scene.addBox {
  842. inertiaMultiplier := 1.0000000;
  843. resources := [];
  844. timeToLive := +inf;
  845. textureClamped := [false, false];
  846. adhesion := 0.0000000;
  847. attractionType := 2;
  848. attraction := 0.0000000;
  849. textScale := 0.20000000;
  850. texture := "";
  851. update := (e)=>{};
  852. controllerInvertX := false;
  853. controllerInvertY := false;
  854. showMomentum := false;
  855. textConstrained := true;
  856. vel := [-0.0033115465, -0.00072785642];
  857. restitution := 0.50000000;
  858. onCollide := (e)=>{};
  859. killer := false;
  860. materialVelocity := 0.0000000;
  861. showForceArrows := false;
  862. controllerReverseXY := false;
  863. refractiveIndex := 1.5000000;
  864. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  865. immortal := false;
  866. ruler := false;
  867. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  868. area := 1.0000000;
  869. collideSet := 1;
  870. drawBorder := true;
  871. reflectiveness := 1.0000000;
  872. size := [1.0000000, 1.0000000];
  873. friction := 0.50000000;
  874. entityID := 813;
  875. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  876. onClick := (e)=>{};
  877. color := [0.0000000, 0.0000000, 1.0000000, 1.0000000];
  878. collideWater := true;
  879. onSpawn := (e)=>{};
  880. materialName := "";
  881. textFontSize := 32.000000;
  882. onHitByLaser := (e)=>{};
  883. textFont := "Verdana";
  884. pos := [-15.500072, 1.5017657];
  885. onDie := (e)=>{};
  886. density := 2.0000000;
  887. airFrictionMult := 1.0000000;
  888. controllerAcc := 11.000000;
  889. colorHSVA := [240.00000, 1.0000000, 1.0000000, 1.0000000];
  890. angvel := 0.0015812962;
  891. heteroCollide := false;
  892. glued := false;
  893. onKey := (e)=>{};
  894. showVelocity := false;
  895. postStep := (e)=>{};
  896. text := "Blue: 1/3.1";
  897. opaqueBorders := true;
  898. geomID := 898;
  899. body := 1170;
  900. edgeBlur := 0.0000000;
  901. angle := 0.00014255248;
  902. zDepth := 73.000000;
  903. layer := 0
  904. };
  905. Scene.addBox {
  906. inertiaMultiplier := 1.0000000;
  907. resources := [];
  908. timeToLive := +inf;
  909. textureClamped := [false, false];
  910. adhesion := 0.0000000;
  911. attractionType := 2;
  912. attraction := 0.0000000;
  913. textScale := 0.20000000;
  914. texture := "";
  915. update := (e)=>{};
  916. controllerInvertX := false;
  917. controllerInvertY := false;
  918. showMomentum := false;
  919. textConstrained := true;
  920. vel := [-0.0033115465, -0.00072785642];
  921. restitution := 0.50000000;
  922. onCollide := (e)=>{};
  923. killer := false;
  924. materialVelocity := 0.0000000;
  925. showForceArrows := false;
  926. controllerReverseXY := false;
  927. refractiveIndex := 1.5000000;
  928. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  929. immortal := false;
  930. ruler := false;
  931. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  932. area := 1.0000000;
  933. collideSet := 1;
  934. drawBorder := true;
  935. reflectiveness := 1.0000000;
  936. size := [1.0000000, 1.0000000];
  937. friction := 0.50000000;
  938. entityID := 774;
  939. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  940. onClick := (e)=>{};
  941. color := [1.0000000, 0.0000000, 0.0000000, 1.0000000];
  942. collideWater := true;
  943. onSpawn := (e)=>{};
  944. materialName := "";
  945. textFontSize := 32.000000;
  946. onHitByLaser := (e)=>{};
  947. textFont := "Verdana";
  948. pos := [1.4948311, 5.4995065];
  949. onDie := (e)=>{};
  950. density := 2.0000000;
  951. airFrictionMult := 1.0000000;
  952. controllerAcc := 11.000000;
  953. colorHSVA := [0.0000000, 1.0000000, 1.0000000, 1.0000000];
  954. angvel := 0.0015812962;
  955. heteroCollide := false;
  956. glued := false;
  957. onKey := (e)=>{};
  958. showVelocity := false;
  959. postStep := (e)=>{};
  960. text := "Red: 1/7.1";
  961. opaqueBorders := true;
  962. geomID := 856;
  963. body := 1093;
  964. edgeBlur := 0.0000000;
  965. angle := 0.00014255248;
  966. zDepth := 67.000000;
  967. layer := 0
  968. };
  969. Scene.addBox {
  970. inertiaMultiplier := 1.0000000;
  971. resources := [];
  972. timeToLive := +inf;
  973. textureClamped := [false, false];
  974. adhesion := 0.0000000;
  975. attractionType := 2;
  976. attraction := 0.0000000;
  977. textScale := 0.20000000;
  978. texture := "";
  979. update := (e)=>{};
  980. controllerInvertX := false;
  981. controllerInvertY := false;
  982. showMomentum := false;
  983. textConstrained := true;
  984. vel := [-0.0033115465, -0.00072785642];
  985. restitution := 0.50000000;
  986. onCollide := (e)=>{};
  987. killer := false;
  988. materialVelocity := 0.0000000;
  989. showForceArrows := false;
  990. controllerReverseXY := false;
  991. refractiveIndex := 1.5000000;
  992. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  993. immortal := false;
  994. ruler := false;
  995. textColor := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  996. area := 1.0000000;
  997. collideSet := 1;
  998. drawBorder := true;
  999. reflectiveness := 1.0000000;
  1000. size := [1.0000000, 1.0000000];
  1001. friction := 0.50000000;
  1002. entityID := 776;
  1003. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  1004. onClick := (e)=>{};
  1005. color := [1.0000000, 1.0000000, 0.0000000, 1.0000000];
  1006. collideWater := true;
  1007. onSpawn := (e)=>{};
  1008. materialName := "";
  1009. textFontSize := 32.000000;
  1010. onHitByLaser := (e)=>{};
  1011. textFont := "Verdana";
  1012. pos := [-2.5051689, 5.4995065];
  1013. onDie := (e)=>{};
  1014. density := 2.0000000;
  1015. airFrictionMult := 1.0000000;
  1016. controllerAcc := 11.000000;
  1017. colorHSVA := [60.000000, 1.0000000, 1.0000000, 1.0000000];
  1018. angvel := 0.0015812962;
  1019. heteroCollide := false;
  1020. glued := false;
  1021. onKey := (e)=>{};
  1022. showVelocity := false;
  1023. postStep := (e)=>{};
  1024. text := "Yellow: 1/12.9";
  1025. opaqueBorders := true;
  1026. geomID := 858;
  1027. body := 1097;
  1028. edgeBlur := 0.0000000;
  1029. angle := 0.00014255248;
  1030. zDepth := 37.000000;
  1031. layer := 0
  1032. };
  1033. Scene.addBox {
  1034. inertiaMultiplier := 1.0000000;
  1035. resources := [];
  1036. timeToLive := +inf;
  1037. textureClamped := [false, false];
  1038. adhesion := 0.0000000;
  1039. attractionType := 2;
  1040. attraction := 0.0000000;
  1041. textScale := 0.20000000;
  1042. texture := "";
  1043. update := (e)=>{};
  1044. controllerInvertX := false;
  1045. controllerInvertY := false;
  1046. showMomentum := false;
  1047. textConstrained := true;
  1048. vel := [-0.00051893358, 9.5184019e-05];
  1049. restitution := 0.50000000;
  1050. onCollide := (e)=>{};
  1051. killer := false;
  1052. materialVelocity := 0.0000000;
  1053. showForceArrows := false;
  1054. controllerReverseXY := false;
  1055. refractiveIndex := 1.5000000;
  1056. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  1057. immortal := false;
  1058. ruler := false;
  1059. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  1060. area := 1.0000000;
  1061. collideSet := 1;
  1062. drawBorder := true;
  1063. reflectiveness := 1.0000000;
  1064. size := [1.0000000, 1.0000000];
  1065. friction := 0.50000000;
  1066. entityID := 744;
  1067. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  1068. onClick := (e)=>{};
  1069. color := [0.61500001, 0.23000002, 1.0000000, 1.0000000];
  1070. collideWater := true;
  1071. onSpawn := (e)=>{};
  1072. materialName := "";
  1073. textFontSize := 32.000000;
  1074. onHitByLaser := (e)=>{};
  1075. textFont := "Verdana";
  1076. pos := [-2.5057778, 1.4997511];
  1077. onDie := (e)=>{};
  1078. density := 2.0000000;
  1079. airFrictionMult := 1.0000000;
  1080. controllerAcc := 11.000000;
  1081. colorHSVA := [270.00000, 0.76999998, 1.0000000, 1.0000000];
  1082. angvel := 5.6878780e-05;
  1083. heteroCollide := false;
  1084. glued := false;
  1085. onKey := (e)=>{};
  1086. showVelocity := false;
  1087. postStep := (e)=>{};
  1088. text := "Amethyst: 1/21K";
  1089. opaqueBorders := true;
  1090. geomID := 823;
  1091. body := 1034;
  1092. edgeBlur := 0.0000000;
  1093. angle := 7.5465257e-05;
  1094. zDepth := 22.000000;
  1095. layer := 0
  1096. };
  1097. Scene.addBox {
  1098. inertiaMultiplier := 1.0000000;
  1099. resources := [];
  1100. timeToLive := +inf;
  1101. textureClamped := [false, false];
  1102. adhesion := 0.0000000;
  1103. attractionType := 2;
  1104. attraction := 0.0000000;
  1105. textScale := 0.22000000;
  1106. texture := "";
  1107. update := (e)=>{};
  1108. controllerInvertX := false;
  1109. controllerInvertY := false;
  1110. showMomentum := false;
  1111. textConstrained := true;
  1112. vel := [-9.1553477e-05, 5.0859555e-05];
  1113. restitution := 0.50000000;
  1114. onCollide := (e)=>{};
  1115. killer := false;
  1116. materialVelocity := 0.0000000;
  1117. showForceArrows := false;
  1118. controllerReverseXY := false;
  1119. refractiveIndex := 1.5000000;
  1120. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  1121. immortal := false;
  1122. ruler := false;
  1123. textColor := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  1124. area := 1.0000000;
  1125. collideSet := 1;
  1126. drawBorder := true;
  1127. reflectiveness := 1.0000000;
  1128. size := [1.0000000, 1.0000000];
  1129. friction := 0.50000000;
  1130. entityID := 738;
  1131. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  1132. onClick := (e)=>{};
  1133. color := [0.93000001, 0.93000001, 0.93000001, 1.0000000];
  1134. collideWater := true;
  1135. onSpawn := (e)=>{};
  1136. materialName := "";
  1137. textFontSize := 32.000000;
  1138. onHitByLaser := (e)=>{};
  1139. textFont := "Verdana";
  1140. pos := [-0.50263071, 0.49990168];
  1141. onDie := (e)=>{};
  1142. density := 2.0000000;
  1143. airFrictionMult := 1.0000000;
  1144. controllerAcc := 11.000000;
  1145. colorHSVA := [0.0000000, 0.0000000, 0.93000001, 1.0000000];
  1146. angvel := -0.00034228683;
  1147. heteroCollide := false;
  1148. glued := false;
  1149. onKey := (e)=>{};
  1150. showVelocity := false;
  1151. postStep := (e)=>{};
  1152. text := "Platinum: 1/88K";
  1153. opaqueBorders := true;
  1154. geomID := 814;
  1155. body := 1019;
  1156. edgeBlur := 0.0000000;
  1157. angle := 1.1003628e-05;
  1158. zDepth := 5.0000000;
  1159. layer := 0
  1160. };
  1161. Scene.addBox {
  1162. inertiaMultiplier := 1.0000000;
  1163. resources := [];
  1164. timeToLive := +inf;
  1165. textureClamped := [false, false];
  1166. adhesion := 0.0000000;
  1167. attractionType := 2;
  1168. attraction := 0.0000000;
  1169. textScale := 0.20000000;
  1170. texture := "";
  1171. update := (e)=>{};
  1172. controllerInvertX := false;
  1173. controllerInvertY := false;
  1174. showMomentum := false;
  1175. textConstrained := true;
  1176. vel := [-0.0033115465, -0.00072785642];
  1177. restitution := 0.50000000;
  1178. onCollide := (e)=>{};
  1179. killer := false;
  1180. materialVelocity := 0.0000000;
  1181. showForceArrows := false;
  1182. controllerReverseXY := false;
  1183. refractiveIndex := 1.5000000;
  1184. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  1185. immortal := false;
  1186. ruler := false;
  1187. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  1188. area := 1.0000000;
  1189. collideSet := 1;
  1190. drawBorder := true;
  1191. reflectiveness := 1.0000000;
  1192. size := [1.0000000, 1.0000000];
  1193. friction := 0.50000000;
  1194. entityID := 758;
  1195. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  1196. onClick := (e)=>{};
  1197. color := [0.38000000, 0.89666665, 1.0000000, 1.0000000];
  1198. collideWater := true;
  1199. onSpawn := (e)=>{};
  1200. materialName := "";
  1201. textFontSize := 32.000000;
  1202. onHitByLaser := (e)=>{};
  1203. textFont := "Verdana";
  1204. pos := [-1.5051689, 3.4995065];
  1205. onDie := (e)=>{};
  1206. density := 2.0000000;
  1207. airFrictionMult := 1.0000000;
  1208. controllerAcc := 11.000000;
  1209. colorHSVA := [190.00000, 0.62000000, 1.0000000, 1.0000000];
  1210. angvel := 0.0015812962;
  1211. heteroCollide := false;
  1212. glued := false;
  1213. onKey := (e)=>{};
  1214. showVelocity := false;
  1215. postStep := (e)=>{};
  1216. text := "Sky Blue: 1/249";
  1217. opaqueBorders := true;
  1218. geomID := 838;
  1219. body := 1063;
  1220. edgeBlur := 0.0000000;
  1221. angle := 0.00014255248;
  1222. zDepth := 31.000000;
  1223. layer := 0
  1224. };
  1225. Scene.addBox {
  1226. inertiaMultiplier := 1.0000000;
  1227. resources := [];
  1228. timeToLive := +inf;
  1229. textureClamped := [false, false];
  1230. adhesion := 0.0000000;
  1231. attractionType := 2;
  1232. attraction := 0.0000000;
  1233. textScale := 0.20000000;
  1234. texture := "";
  1235. update := (e)=>{};
  1236. controllerInvertX := false;
  1237. controllerInvertY := false;
  1238. showMomentum := false;
  1239. textConstrained := true;
  1240. vel := [-0.0033115465, -0.00072785642];
  1241. restitution := 0.50000000;
  1242. onCollide := (e)=>{};
  1243. killer := false;
  1244. materialVelocity := 0.0000000;
  1245. showForceArrows := false;
  1246. controllerReverseXY := false;
  1247. refractiveIndex := 1.5000000;
  1248. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  1249. immortal := false;
  1250. ruler := false;
  1251. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  1252. area := 1.0000000;
  1253. collideSet := 1;
  1254. drawBorder := true;
  1255. reflectiveness := 1.0000000;
  1256. size := [1.0000000, 1.0000000];
  1257. friction := 0.50000000;
  1258. entityID := 768;
  1259. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  1260. onClick := (e)=>{};
  1261. color := [0.0000000, 0.0000000, 0.51999998, 1.0000000];
  1262. collideWater := true;
  1263. onSpawn := (e)=>{};
  1264. materialName := "";
  1265. textFontSize := 32.000000;
  1266. onHitByLaser := (e)=>{};
  1267. textFont := "Verdana";
  1268. pos := [-1.5051689, 4.4995065];
  1269. onDie := (e)=>{};
  1270. density := 2.0000000;
  1271. airFrictionMult := 1.0000000;
  1272. controllerAcc := 11.000000;
  1273. colorHSVA := [240.00000, 1.0000000, 0.51999998, 1.0000000];
  1274. angvel := 0.0015812962;
  1275. heteroCollide := false;
  1276. glued := false;
  1277. onKey := (e)=>{};
  1278. showVelocity := false;
  1279. postStep := (e)=>{};
  1280. text := "Navy Blue: 1/74";
  1281. opaqueBorders := true;
  1282. geomID := 848;
  1283. body := 1079;
  1284. edgeBlur := 0.0000000;
  1285. angle := 0.00014255248;
  1286. zDepth := 36.000000;
  1287. layer := 0
  1288. };
  1289. Scene.addBox {
  1290. inertiaMultiplier := 1.0000000;
  1291. resources := [];
  1292. timeToLive := +inf;
  1293. textureClamped := [false, false];
  1294. adhesion := 0.0000000;
  1295. attractionType := 2;
  1296. attraction := 0.0000000;
  1297. textScale := 0.20000000;
  1298. texture := "";
  1299. update := (e)=>{};
  1300. controllerInvertX := false;
  1301. controllerInvertY := false;
  1302. showMomentum := false;
  1303. textConstrained := true;
  1304. vel := [-0.0033115465, -0.00072785642];
  1305. restitution := 0.50000000;
  1306. onCollide := (e)=>{};
  1307. killer := false;
  1308. materialVelocity := 0.0000000;
  1309. showForceArrows := false;
  1310. controllerReverseXY := false;
  1311. refractiveIndex := 1.5000000;
  1312. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  1313. immortal := false;
  1314. ruler := false;
  1315. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  1316. area := 1.0000000;
  1317. collideSet := 1;
  1318. drawBorder := true;
  1319. reflectiveness := 1.0000000;
  1320. size := [1.0000000, 1.0000000];
  1321. friction := 0.50000000;
  1322. entityID := 823;
  1323. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  1324. onClick := (e)=>{};
  1325. color := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  1326. collideWater := true;
  1327. onSpawn := (e)=>{};
  1328. materialName := "";
  1329. textFontSize := 32.000000;
  1330. onHitByLaser := (e)=>{};
  1331. textFont := "Verdana";
  1332. pos := [-18.495184, 2.5018394];
  1333. onDie := (e)=>{};
  1334. density := 2.0000000;
  1335. airFrictionMult := 1.0000000;
  1336. controllerAcc := 11.000000;
  1337. colorHSVA := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  1338. angvel := 0.0015812962;
  1339. heteroCollide := false;
  1340. glued := false;
  1341. onKey := (e)=>{};
  1342. showVelocity := false;
  1343. postStep := (e)=>{};
  1344. text := "Black: 1/13.5";
  1345. opaqueBorders := true;
  1346. geomID := 908;
  1347. body := 1190;
  1348. edgeBlur := 0.0000000;
  1349. angle := 0.00014255248;
  1350. zDepth := 64.000000;
  1351. layer := 0
  1352. };
  1353. Scene.addBox {
  1354. inertiaMultiplier := 1.0000000;
  1355. resources := [];
  1356. timeToLive := +inf;
  1357. textureClamped := [false, false];
  1358. adhesion := 0.0000000;
  1359. attractionType := 2;
  1360. attraction := 0.0000000;
  1361. textScale := 0.20000000;
  1362. texture := "";
  1363. update := (e)=>{};
  1364. controllerInvertX := false;
  1365. controllerInvertY := false;
  1366. showMomentum := false;
  1367. textConstrained := true;
  1368. vel := [-0.0033115465, -0.00072785642];
  1369. restitution := 0.50000000;
  1370. onCollide := (e)=>{};
  1371. killer := false;
  1372. materialVelocity := 0.0000000;
  1373. showForceArrows := false;
  1374. controllerReverseXY := false;
  1375. refractiveIndex := 1.5000000;
  1376. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  1377. immortal := false;
  1378. ruler := false;
  1379. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  1380. area := 1.0000000;
  1381. collideSet := 1;
  1382. drawBorder := true;
  1383. reflectiveness := 1.0000000;
  1384. size := [1.0000000, 1.0000000];
  1385. friction := 0.50000000;
  1386. entityID := 771;
  1387. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  1388. onClick := (e)=>{};
  1389. color := [1.0000000, 0.50000000, 0.0000000, 1.0000000];
  1390. collideWater := true;
  1391. onSpawn := (e)=>{};
  1392. materialName := "";
  1393. textFontSize := 32.000000;
  1394. onHitByLaser := (e)=>{};
  1395. textFont := "Verdana";
  1396. pos := [0.49483109, 4.4995065];
  1397. onDie := (e)=>{};
  1398. density := 2.0000000;
  1399. airFrictionMult := 1.0000000;
  1400. controllerAcc := 11.000000;
  1401. colorHSVA := [30.000000, 1.0000000, 1.0000000, 1.0000000];
  1402. angvel := 0.0015812962;
  1403. heteroCollide := false;
  1404. glued := false;
  1405. onKey := (e)=>{};
  1406. showVelocity := false;
  1407. postStep := (e)=>{};
  1408. text := "Orange: 1/19.8";
  1409. opaqueBorders := true;
  1410. geomID := 852;
  1411. body := 1086;
  1412. edgeBlur := 0.0000000;
  1413. angle := 0.00014255248;
  1414. zDepth := 43.000000;
  1415. layer := 0
  1416. };
  1417. Scene.addBox {
  1418. inertiaMultiplier := 1.0000000;
  1419. resources := [];
  1420. timeToLive := +inf;
  1421. textureClamped := [false, false];
  1422. adhesion := 0.0000000;
  1423. attractionType := 2;
  1424. attraction := 0.0000000;
  1425. textScale := 0.31012350;
  1426. texture := "";
  1427. update := (e)=>{};
  1428. controllerInvertX := false;
  1429. controllerInvertY := false;
  1430. showMomentum := false;
  1431. textConstrained := true;
  1432. vel := [-0.00064137997, 0.00039642677];
  1433. restitution := 0.50000000;
  1434. onCollide := (e)=>{};
  1435. killer := false;
  1436. materialVelocity := 0.0000000;
  1437. showForceArrows := false;
  1438. controllerReverseXY := false;
  1439. refractiveIndex := 1.5000000;
  1440. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  1441. immortal := false;
  1442. ruler := false;
  1443. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  1444. area := 1.0000000;
  1445. collideSet := 1;
  1446. drawBorder := true;
  1447. reflectiveness := 1.0000000;
  1448. size := [1.0000000, 1.0000000];
  1449. friction := 0.50000000;
  1450. entityID := 749;
  1451. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  1452. onClick := (e)=>{};
  1453. color := [1.0000000, 0.74000001, 0.87000000, 1.0000000];
  1454. collideWater := true;
  1455. onSpawn := (e)=>{};
  1456. materialName := "";
  1457. textFontSize := 32.000000;
  1458. onHitByLaser := (e)=>{};
  1459. textFont := "Verdana";
  1460. pos := [-1.5051463, 1.4998084];
  1461. onDie := (e)=>{};
  1462. density := 2.0000000;
  1463. airFrictionMult := 1.0000000;
  1464. controllerAcc := 11.000000;
  1465. colorHSVA := [330.00000, 0.25999999, 1.0000000, 1.0000000];
  1466. angvel := 0.00076829555;
  1467. heteroCollide := false;
  1468. glued := false;
  1469. onKey := (e)=>{};
  1470. showVelocity := false;
  1471. postStep := (e)=>{};
  1472. text := "Baby Pink: 1/127K";
  1473. opaqueBorders := true;
  1474. geomID := 828;
  1475. body := 1044;
  1476. edgeBlur := 0.0000000;
  1477. angle := 4.7198955e-05;
  1478. zDepth := 13.000000;
  1479. layer := 0
  1480. };
  1481. Scene.addBox {
  1482. inertiaMultiplier := 1.0000000;
  1483. resources := [];
  1484. timeToLive := +inf;
  1485. textureClamped := [false, false];
  1486. adhesion := 0.0000000;
  1487. attractionType := 2;
  1488. attraction := 0.0000000;
  1489. textScale := 0.20000000;
  1490. texture := "";
  1491. update := (e)=>{};
  1492. controllerInvertX := false;
  1493. controllerInvertY := false;
  1494. showMomentum := false;
  1495. textConstrained := true;
  1496. vel := [-0.0033115465, -0.00072785642];
  1497. restitution := 0.50000000;
  1498. onCollide := (e)=>{};
  1499. killer := false;
  1500. materialVelocity := 0.0000000;
  1501. showForceArrows := false;
  1502. controllerReverseXY := false;
  1503. refractiveIndex := 1.5000000;
  1504. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  1505. immortal := false;
  1506. ruler := false;
  1507. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  1508. area := 1.0000000;
  1509. collideSet := 1;
  1510. drawBorder := true;
  1511. reflectiveness := 1.0000000;
  1512. size := [1.0000000, 1.0000000];
  1513. friction := 0.50000000;
  1514. entityID := 787;
  1515. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  1516. onClick := (e)=>{};
  1517. color := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  1518. collideWater := true;
  1519. onSpawn := (e)=>{};
  1520. materialName := "";
  1521. textFontSize := 32.000000;
  1522. onHitByLaser := (e)=>{};
  1523. textFont := "Verdana";
  1524. pos := [1.4948311, 7.4995065];
  1525. onDie := (e)=>{};
  1526. density := 2.0000000;
  1527. airFrictionMult := 1.0000000;
  1528. controllerAcc := 11.000000;
  1529. colorHSVA := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  1530. angvel := 0.0015812962;
  1531. heteroCollide := false;
  1532. glued := false;
  1533. onKey := (e)=>{};
  1534. showVelocity := false;
  1535. postStep := (e)=>{};
  1536. text := ": 1/";
  1537. opaqueBorders := true;
  1538. geomID := 870;
  1539. body := 1120;
  1540. edgeBlur := 0.0000000;
  1541. angle := 0.00014255248;
  1542. zDepth := 70.000000;
  1543. layer := 0
  1544. };
  1545. Scene.addBox {
  1546. inertiaMultiplier := 1.0000000;
  1547. resources := [];
  1548. timeToLive := +inf;
  1549. textureClamped := [false, false];
  1550. adhesion := 0.0000000;
  1551. attractionType := 2;
  1552. attraction := 0.0000000;
  1553. textScale := 0.22000000;
  1554. texture := "";
  1555. update := (e)=>{};
  1556. controllerInvertX := false;
  1557. controllerInvertY := false;
  1558. showMomentum := false;
  1559. textConstrained := true;
  1560. vel := [-0.00059929589, -0.00018913981];
  1561. restitution := 0.50000000;
  1562. onCollide := (e)=>{};
  1563. killer := false;
  1564. materialVelocity := 0.0000000;
  1565. showForceArrows := false;
  1566. controllerReverseXY := false;
  1567. refractiveIndex := 1.5000000;
  1568. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  1569. immortal := false;
  1570. ruler := false;
  1571. textColor := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  1572. area := 1.0000000;
  1573. collideSet := 1;
  1574. drawBorder := true;
  1575. reflectiveness := 1.0000000;
  1576. size := [1.0000000, 1.0000000];
  1577. friction := 0.50000000;
  1578. entityID := 821;
  1579. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  1580. onClick := (e)=>{};
  1581. color := [1.0000000, 1.0000000, 0.17000002, 1.0000000];
  1582. collideWater := true;
  1583. onSpawn := (e)=>{};
  1584. materialName := "";
  1585. textFontSize := 32.000000;
  1586. onHitByLaser := (e)=>{};
  1587. textFont := "Verdana";
  1588. pos := [-18.494923, 0.50157034];
  1589. onDie := (e)=>{};
  1590. density := 2.0000000;
  1591. airFrictionMult := 1.0000000;
  1592. controllerAcc := 11.000000;
  1593. colorHSVA := [60.000000, 0.82999998, 1.0000000, 1.0000000];
  1594. angvel := 0.00092197501;
  1595. heteroCollide := false;
  1596. glued := false;
  1597. onKey := (e)=>{};
  1598. showVelocity := false;
  1599. postStep := (e)=>{};
  1600. text := "Gold: 1/5.2K";
  1601. opaqueBorders := true;
  1602. geomID := 906;
  1603. body := 1186;
  1604. edgeBlur := 0.0000000;
  1605. angle := 3.6923655e-05;
  1606. zDepth := 8.0000000;
  1607. layer := 0
  1608. };
  1609. Scene.addBox {
  1610. inertiaMultiplier := 1.0000000;
  1611. resources := [];
  1612. timeToLive := +inf;
  1613. textureClamped := [false, false];
  1614. adhesion := 0.0000000;
  1615. attractionType := 2;
  1616. attraction := 0.0000000;
  1617. textScale := 0.20000000;
  1618. texture := "";
  1619. update := (e)=>{};
  1620. controllerInvertX := false;
  1621. controllerInvertY := false;
  1622. showMomentum := false;
  1623. textConstrained := true;
  1624. vel := [-0.0033115465, -0.00072785642];
  1625. restitution := 0.50000000;
  1626. onCollide := (e)=>{};
  1627. killer := false;
  1628. materialVelocity := 0.0000000;
  1629. showForceArrows := false;
  1630. controllerReverseXY := false;
  1631. refractiveIndex := 1.5000000;
  1632. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  1633. immortal := false;
  1634. ruler := false;
  1635. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  1636. area := 1.0000000;
  1637. collideSet := 1;
  1638. drawBorder := true;
  1639. reflectiveness := 1.0000000;
  1640. size := [1.0000000, 1.0000000];
  1641. friction := 0.50000000;
  1642. entityID := 786;
  1643. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  1644. onClick := (e)=>{};
  1645. color := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  1646. collideWater := true;
  1647. onSpawn := (e)=>{};
  1648. materialName := "";
  1649. textFontSize := 32.000000;
  1650. onHitByLaser := (e)=>{};
  1651. textFont := "Verdana";
  1652. pos := [-2.5051689, 7.4995065];
  1653. onDie := (e)=>{};
  1654. density := 2.0000000;
  1655. airFrictionMult := 1.0000000;
  1656. controllerAcc := 11.000000;
  1657. colorHSVA := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  1658. angvel := 0.0015812962;
  1659. heteroCollide := false;
  1660. glued := false;
  1661. onKey := (e)=>{};
  1662. showVelocity := false;
  1663. postStep := (e)=>{};
  1664. text := ": 1/";
  1665. opaqueBorders := true;
  1666. geomID := 869;
  1667. body := 1118;
  1668. edgeBlur := 0.0000000;
  1669. angle := 0.00014255248;
  1670. zDepth := 42.000000;
  1671. layer := 0
  1672. };
  1673. Scene.addBox {
  1674. inertiaMultiplier := 1.0000000;
  1675. resources := [];
  1676. timeToLive := +inf;
  1677. textureClamped := [false, false];
  1678. adhesion := 0.0000000;
  1679. attractionType := 2;
  1680. attraction := 0.0000000;
  1681. textScale := 0.20000000;
  1682. texture := "";
  1683. update := (e)=>{};
  1684. controllerInvertX := false;
  1685. controllerInvertY := false;
  1686. showMomentum := false;
  1687. textConstrained := true;
  1688. vel := [-0.0033115465, -0.00072785642];
  1689. restitution := 0.50000000;
  1690. onCollide := (e)=>{};
  1691. killer := false;
  1692. materialVelocity := 0.0000000;
  1693. showForceArrows := false;
  1694. controllerReverseXY := false;
  1695. refractiveIndex := 1.5000000;
  1696. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  1697. immortal := false;
  1698. ruler := false;
  1699. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  1700. area := 1.0000000;
  1701. collideSet := 1;
  1702. drawBorder := true;
  1703. reflectiveness := 1.0000000;
  1704. size := [1.0000000, 1.0000000];
  1705. friction := 0.50000000;
  1706. entityID := 769;
  1707. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  1708. onClick := (e)=>{};
  1709. color := [0.50000000, 0.25000000, 0.0000000, 1.0000000];
  1710. collideWater := true;
  1711. onSpawn := (e)=>{};
  1712. materialName := "";
  1713. textFontSize := 32.000000;
  1714. onHitByLaser := (e)=>{};
  1715. textFont := "Verdana";
  1716. pos := [-0.50516891, 4.4995065];
  1717. onDie := (e)=>{};
  1718. density := 2.0000000;
  1719. airFrictionMult := 1.0000000;
  1720. controllerAcc := 11.000000;
  1721. colorHSVA := [30.000000, 1.0000000, 0.50000000, 1.0000000];
  1722. angvel := 0.0015812962;
  1723. heteroCollide := false;
  1724. glued := false;
  1725. onKey := (e)=>{};
  1726. showVelocity := false;
  1727. postStep := (e)=>{};
  1728. text := "Brown: 1/25";
  1729. opaqueBorders := true;
  1730. geomID := 849;
  1731. body := 1081;
  1732. edgeBlur := 0.0000000;
  1733. angle := 0.00014255248;
  1734. zDepth := 52.000000;
  1735. layer := 0
  1736. };
  1737. Scene.addBox {
  1738. inertiaMultiplier := 1.0000000;
  1739. resources := [];
  1740. timeToLive := +inf;
  1741. textureClamped := [false, false];
  1742. adhesion := 0.0000000;
  1743. attractionType := 2;
  1744. attraction := 0.0000000;
  1745. textScale := 0.20000000;
  1746. texture := "";
  1747. update := (e)=>{};
  1748. controllerInvertX := false;
  1749. controllerInvertY := false;
  1750. showMomentum := false;
  1751. textConstrained := true;
  1752. vel := [-6.5614486e-06, -0.00056691980];
  1753. restitution := 0.50000000;
  1754. onCollide := (e)=>{};
  1755. killer := false;
  1756. materialVelocity := 0.0000000;
  1757. showForceArrows := false;
  1758. controllerReverseXY := false;
  1759. refractiveIndex := 1.5000000;
  1760. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  1761. immortal := false;
  1762. ruler := false;
  1763. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  1764. area := 1.0000000;
  1765. collideSet := 1;
  1766. drawBorder := true;
  1767. reflectiveness := 1.0000000;
  1768. size := [1.0000000, 1.0000000];
  1769. friction := 0.50000000;
  1770. entityID := 812;
  1771. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  1772. onClick := (e)=>{};
  1773. color := [0.72499990, 0.66999996, 1.0000000, 1.0000000];
  1774. collideWater := true;
  1775. onSpawn := (e)=>{};
  1776. materialName := "";
  1777. textFontSize := 32.000000;
  1778. onHitByLaser := (e)=>{};
  1779. textFont := "Verdana";
  1780. pos := [-15.502569, 0.50157547];
  1781. onDie := (e)=>{};
  1782. density := 2.0000000;
  1783. airFrictionMult := 1.0000000;
  1784. controllerAcc := 11.000000;
  1785. colorHSVA := [250.00000, 0.33000001, 1.0000000, 1.0000000];
  1786. angvel := 0.00081112958;
  1787. heteroCollide := false;
  1788. glued := false;
  1789. onKey := (e)=>{};
  1790. showVelocity := false;
  1791. postStep := (e)=>{};
  1792. text := "Periwinkle: 1/200K";
  1793. opaqueBorders := true;
  1794. geomID := 897;
  1795. body := 1168;
  1796. edgeBlur := 0.0000000;
  1797. angle := 2.3196682e-05;
  1798. zDepth := 20.000000;
  1799. layer := 0
  1800. };
  1801. Scene.addBox {
  1802. inertiaMultiplier := 1.0000000;
  1803. resources := [];
  1804. timeToLive := +inf;
  1805. textureClamped := [false, false];
  1806. adhesion := 0.0000000;
  1807. attractionType := 2;
  1808. attraction := 0.0000000;
  1809. textScale := 0.31012350;
  1810. texture := "";
  1811. update := (e)=>{};
  1812. controllerInvertX := false;
  1813. controllerInvertY := false;
  1814. showMomentum := false;
  1815. textConstrained := true;
  1816. vel := [1.8609993e-05, -5.9285554e-05];
  1817. restitution := 0.50000000;
  1818. onCollide := (e)=>{};
  1819. killer := false;
  1820. materialVelocity := 0.0000000;
  1821. showForceArrows := false;
  1822. controllerReverseXY := false;
  1823. refractiveIndex := 1.5000000;
  1824. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  1825. immortal := false;
  1826. ruler := false;
  1827. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  1828. area := 1.0000000;
  1829. collideSet := 1;
  1830. drawBorder := true;
  1831. reflectiveness := 1.0000000;
  1832. size := [1.0000000, 1.0000000];
  1833. friction := 0.50000000;
  1834. entityID := 830;
  1835. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  1836. onClick := (e)=>{};
  1837. color := [1.0000000, 0.69499999, 0.38999999, 1.0000000];
  1838. collideWater := true;
  1839. onSpawn := (e)=>{};
  1840. materialName := "";
  1841. textFontSize := 32.000000;
  1842. onHitByLaser := (e)=>{};
  1843. textFont := "Verdana";
  1844. pos := [-21.499989, 0.50170779];
  1845. onDie := (e)=>{};
  1846. density := 2.0000000;
  1847. airFrictionMult := 1.0000000;
  1848. controllerAcc := 11.000000;
  1849. colorHSVA := [30.000000, 0.61000001, 1.0000000, 1.0000000];
  1850. angvel := 0.00049535581;
  1851. heteroCollide := false;
  1852. glued := false;
  1853. onKey := (e)=>{};
  1854. showVelocity := false;
  1855. postStep := (e)=>{};
  1856. text := "Fawn: 1/127K";
  1857. opaqueBorders := true;
  1858. geomID := 929;
  1859. body := 1218;
  1860. edgeBlur := 0.0000000;
  1861. angle := 2.6783477e-05;
  1862. zDepth := 12.000000;
  1863. layer := 0
  1864. };
  1865. Scene.addBox {
  1866. inertiaMultiplier := 1.0000000;
  1867. resources := [];
  1868. timeToLive := +inf;
  1869. textureClamped := [false, false];
  1870. adhesion := 0.0000000;
  1871. attractionType := 2;
  1872. attraction := 0.0000000;
  1873. textScale := 0.20000000;
  1874. texture := "";
  1875. update := (e)=>{};
  1876. controllerInvertX := false;
  1877. controllerInvertY := false;
  1878. showMomentum := false;
  1879. textConstrained := true;
  1880. vel := [-0.0033115465, -0.00072785642];
  1881. restitution := 0.50000000;
  1882. onCollide := (e)=>{};
  1883. killer := false;
  1884. materialVelocity := 0.0000000;
  1885. showForceArrows := false;
  1886. controllerReverseXY := false;
  1887. refractiveIndex := 1.5000000;
  1888. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  1889. immortal := false;
  1890. ruler := false;
  1891. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  1892. area := 1.0000000;
  1893. collideSet := 1;
  1894. drawBorder := true;
  1895. reflectiveness := 1.0000000;
  1896. size := [1.0000000, 1.0000000];
  1897. friction := 0.50000000;
  1898. entityID := 772;
  1899. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  1900. onClick := (e)=>{};
  1901. color := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  1902. collideWater := true;
  1903. onSpawn := (e)=>{};
  1904. materialName := "";
  1905. textFontSize := 32.000000;
  1906. onHitByLaser := (e)=>{};
  1907. textFont := "Verdana";
  1908. pos := [2.4948311, 4.4995065];
  1909. onDie := (e)=>{};
  1910. density := 2.0000000;
  1911. airFrictionMult := 1.0000000;
  1912. controllerAcc := 11.000000;
  1913. colorHSVA := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  1914. angvel := 0.0015812962;
  1915. heteroCollide := false;
  1916. glued := false;
  1917. onKey := (e)=>{};
  1918. showVelocity := false;
  1919. postStep := (e)=>{};
  1920. text := "Black: 1/13.5";
  1921. opaqueBorders := true;
  1922. geomID := 853;
  1923. body := 1088;
  1924. edgeBlur := 0.0000000;
  1925. angle := 0.00014255248;
  1926. zDepth := 62.000000;
  1927. layer := 0
  1928. };
  1929. Scene.addBox {
  1930. inertiaMultiplier := 1.0000000;
  1931. resources := [];
  1932. timeToLive := +inf;
  1933. textureClamped := [false, false];
  1934. adhesion := 0.0000000;
  1935. attractionType := 2;
  1936. attraction := 0.0000000;
  1937. textScale := 0.22000000;
  1938. texture := "";
  1939. update := (e)=>{};
  1940. controllerInvertX := false;
  1941. controllerInvertY := false;
  1942. showMomentum := false;
  1943. textConstrained := true;
  1944. vel := [-0.0013522521, -0.00017551493];
  1945. restitution := 0.50000000;
  1946. onCollide := (e)=>{};
  1947. killer := false;
  1948. materialVelocity := 0.0000000;
  1949. showForceArrows := false;
  1950. controllerReverseXY := false;
  1951. refractiveIndex := 1.5000000;
  1952. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  1953. immortal := false;
  1954. ruler := false;
  1955. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  1956. area := 1.0000000;
  1957. collideSet := 1;
  1958. drawBorder := true;
  1959. reflectiveness := 1.0000000;
  1960. size := [1.0000000, 1.0000000];
  1961. friction := 0.50000000;
  1962. entityID := 751;
  1963. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  1964. onClick := (e)=>{};
  1965. color := [1.0000000, 0.0000000, 0.50000000, 1.0000000];
  1966. collideWater := true;
  1967. onSpawn := (e)=>{};
  1968. materialName := "";
  1969. textFontSize := 32.000000;
  1970. onHitByLaser := (e)=>{};
  1971. textFont := "Verdana";
  1972. pos := [-0.50224423, 2.4996996];
  1973. onDie := (e)=>{};
  1974. density := 2.0000000;
  1975. airFrictionMult := 1.0000000;
  1976. controllerAcc := 11.000000;
  1977. colorHSVA := [330.00000, 1.0000000, 1.0000000, 1.0000000];
  1978. angvel := 0.00058488688;
  1979. heteroCollide := false;
  1980. glued := false;
  1981. onKey := (e)=>{};
  1982. showVelocity := false;
  1983. postStep := (e)=>{};
  1984. text := "Hot Pink: 1/754";
  1985. opaqueBorders := true;
  1986. geomID := 831;
  1987. body := 1049;
  1988. edgeBlur := 0.0000000;
  1989. angle := 4.6567649e-05;
  1990. zDepth := 9.0000000;
  1991. layer := 0
  1992. };
  1993. Scene.addBox {
  1994. inertiaMultiplier := 1.0000000;
  1995. resources := [];
  1996. timeToLive := +inf;
  1997. textureClamped := [false, false];
  1998. adhesion := 0.0000000;
  1999. attractionType := 2;
  2000. attraction := 0.0000000;
  2001. textScale := 0.20000000;
  2002. texture := "";
  2003. update := (e)=>{};
  2004. controllerInvertX := false;
  2005. controllerInvertY := false;
  2006. showMomentum := false;
  2007. textConstrained := true;
  2008. vel := [-0.0033115465, -0.00072785642];
  2009. restitution := 0.50000000;
  2010. onCollide := (e)=>{};
  2011. killer := false;
  2012. materialVelocity := 0.0000000;
  2013. showForceArrows := false;
  2014. controllerReverseXY := false;
  2015. refractiveIndex := 1.5000000;
  2016. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  2017. immortal := false;
  2018. ruler := false;
  2019. textColor := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  2020. area := 1.0000000;
  2021. collideSet := 1;
  2022. drawBorder := true;
  2023. reflectiveness := 1.0000000;
  2024. size := [1.0000000, 1.0000000];
  2025. friction := 0.50000000;
  2026. entityID := 798;
  2027. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  2028. onClick := (e)=>{};
  2029. color := [1.0000000, 1.0000000, 0.0000000, 1.0000000];
  2030. collideWater := true;
  2031. onSpawn := (e)=>{};
  2032. materialName := "";
  2033. textFontSize := 32.000000;
  2034. onHitByLaser := (e)=>{};
  2035. textFont := "Verdana";
  2036. pos := [-6.5000715, 0.50007129];
  2037. onDie := (e)=>{};
  2038. density := 2.0000000;
  2039. airFrictionMult := 1.0000000;
  2040. controllerAcc := 11.000000;
  2041. colorHSVA := [60.000000, 1.0000000, 1.0000000, 1.0000000];
  2042. angvel := 0.0015812962;
  2043. heteroCollide := false;
  2044. glued := false;
  2045. onKey := (e)=>{};
  2046. showVelocity := false;
  2047. postStep := (e)=>{};
  2048. text := "Yellow: 1/12.9";
  2049. opaqueBorders := true;
  2050. geomID := 881;
  2051. body := 1138;
  2052. edgeBlur := 0.0000000;
  2053. angle := 0.00014255248;
  2054. zDepth := 38.000000;
  2055. layer := 0
  2056. };
  2057. Scene.addBox {
  2058. inertiaMultiplier := 1.0000000;
  2059. resources := [];
  2060. timeToLive := +inf;
  2061. textureClamped := [false, false];
  2062. adhesion := 0.0000000;
  2063. attractionType := 2;
  2064. attraction := 0.0000000;
  2065. textScale := 0.31012350;
  2066. texture := "";
  2067. update := (e)=>{};
  2068. controllerInvertX := false;
  2069. controllerInvertY := false;
  2070. showMomentum := false;
  2071. textConstrained := true;
  2072. vel := [1.8609993e-05, -5.9285554e-05];
  2073. restitution := 0.50000000;
  2074. onCollide := (e)=>{};
  2075. killer := false;
  2076. materialVelocity := 0.0000000;
  2077. showForceArrows := false;
  2078. controllerReverseXY := false;
  2079. refractiveIndex := 1.5000000;
  2080. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  2081. immortal := false;
  2082. ruler := false;
  2083. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  2084. area := 1.0000000;
  2085. collideSet := 1;
  2086. drawBorder := true;
  2087. reflectiveness := 1.0000000;
  2088. size := [1.0000000, 1.0000000];
  2089. friction := 0.50000000;
  2090. entityID := 739;
  2091. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  2092. onClick := (e)=>{};
  2093. color := [1.0000000, 0.69499999, 0.38999999, 1.0000000];
  2094. collideWater := true;
  2095. onSpawn := (e)=>{};
  2096. materialName := "";
  2097. textFontSize := 32.000000;
  2098. onHitByLaser := (e)=>{};
  2099. textFont := "Verdana";
  2100. pos := [-1.5025290, 0.49990994];
  2101. onDie := (e)=>{};
  2102. density := 2.0000000;
  2103. airFrictionMult := 1.0000000;
  2104. controllerAcc := 11.000000;
  2105. colorHSVA := [30.000000, 0.61000001, 1.0000000, 1.0000000];
  2106. angvel := 0.00049535581;
  2107. heteroCollide := false;
  2108. glued := false;
  2109. onKey := (e)=>{};
  2110. showVelocity := false;
  2111. postStep := (e)=>{};
  2112. text := "Fawn: 1/127K";
  2113. opaqueBorders := true;
  2114. geomID := 816;
  2115. body := 1022;
  2116. edgeBlur := 0.0000000;
  2117. angle := 2.6783477e-05;
  2118. zDepth := 10.000000;
  2119. layer := 0
  2120. };
  2121. Scene.addBox {
  2122. inertiaMultiplier := 1.0000000;
  2123. resources := [];
  2124. timeToLive := +inf;
  2125. textureClamped := [false, false];
  2126. adhesion := 0.0000000;
  2127. attractionType := 2;
  2128. attraction := 0.0000000;
  2129. textScale := 0.20000000;
  2130. texture := "";
  2131. update := (e)=>{};
  2132. controllerInvertX := false;
  2133. controllerInvertY := false;
  2134. showMomentum := false;
  2135. textConstrained := true;
  2136. vel := [-0.0033115465, -0.00072785642];
  2137. restitution := 0.50000000;
  2138. onCollide := (e)=>{};
  2139. killer := false;
  2140. materialVelocity := 0.0000000;
  2141. showForceArrows := false;
  2142. controllerReverseXY := false;
  2143. refractiveIndex := 1.5000000;
  2144. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  2145. immortal := false;
  2146. ruler := false;
  2147. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  2148. area := 1.0000000;
  2149. collideSet := 1;
  2150. drawBorder := true;
  2151. reflectiveness := 1.0000000;
  2152. size := [1.0000000, 1.0000000];
  2153. friction := 0.50000000;
  2154. entityID := 790;
  2155. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  2156. onClick := (e)=>{};
  2157. color := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  2158. collideWater := true;
  2159. onSpawn := (e)=>{};
  2160. materialName := "";
  2161. textFontSize := 32.000000;
  2162. onHitByLaser := (e)=>{};
  2163. textFont := "Verdana";
  2164. pos := [0.49483109, 7.4995065];
  2165. onDie := (e)=>{};
  2166. density := 2.0000000;
  2167. airFrictionMult := 1.0000000;
  2168. controllerAcc := 11.000000;
  2169. colorHSVA := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  2170. angvel := 0.0015812962;
  2171. heteroCollide := false;
  2172. glued := false;
  2173. onKey := (e)=>{};
  2174. showVelocity := false;
  2175. postStep := (e)=>{};
  2176. text := ": 1/";
  2177. opaqueBorders := true;
  2178. geomID := 873;
  2179. body := 1126;
  2180. edgeBlur := 0.0000000;
  2181. angle := 0.00014255248;
  2182. zDepth := 61.000000;
  2183. layer := 0
  2184. };
  2185. Scene.addBox {
  2186. inertiaMultiplier := 1.0000000;
  2187. resources := [];
  2188. timeToLive := +inf;
  2189. textureClamped := [false, false];
  2190. adhesion := 0.0000000;
  2191. attractionType := 2;
  2192. attraction := 0.0000000;
  2193. textScale := 0.20000000;
  2194. texture := "";
  2195. update := (e)=>{};
  2196. controllerInvertX := false;
  2197. controllerInvertY := false;
  2198. showMomentum := false;
  2199. textConstrained := true;
  2200. vel := [-0.0033115465, -0.00072785642];
  2201. restitution := 0.50000000;
  2202. onCollide := (e)=>{};
  2203. killer := false;
  2204. materialVelocity := 0.0000000;
  2205. showForceArrows := false;
  2206. controllerReverseXY := false;
  2207. refractiveIndex := 1.5000000;
  2208. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  2209. immortal := false;
  2210. ruler := false;
  2211. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  2212. area := 1.0000000;
  2213. collideSet := 1;
  2214. drawBorder := true;
  2215. reflectiveness := 1.0000000;
  2216. size := [1.0000000, 1.0000000];
  2217. friction := 0.50000000;
  2218. entityID := 780;
  2219. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  2220. onClick := (e)=>{};
  2221. color := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  2222. collideWater := true;
  2223. onSpawn := (e)=>{};
  2224. materialName := "";
  2225. textFontSize := 32.000000;
  2226. onHitByLaser := (e)=>{};
  2227. textFont := "Verdana";
  2228. pos := [-0.50516891, 6.4995065];
  2229. onDie := (e)=>{};
  2230. density := 2.0000000;
  2231. airFrictionMult := 1.0000000;
  2232. controllerAcc := 11.000000;
  2233. colorHSVA := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  2234. angvel := 0.0015812962;
  2235. heteroCollide := false;
  2236. glued := false;
  2237. onKey := (e)=>{};
  2238. showVelocity := false;
  2239. postStep := (e)=>{};
  2240. text := ": 1/";
  2241. opaqueBorders := true;
  2242. geomID := 863;
  2243. body := 1106;
  2244. edgeBlur := 0.0000000;
  2245. angle := 0.00014255248;
  2246. zDepth := 50.000000;
  2247. layer := 0
  2248. };
  2249. Scene.addBox {
  2250. inertiaMultiplier := 1.0000000;
  2251. resources := [];
  2252. timeToLive := +inf;
  2253. textureClamped := [false, false];
  2254. adhesion := 0.0000000;
  2255. attractionType := 2;
  2256. attraction := 0.0000000;
  2257. textScale := 0.20000000;
  2258. texture := "";
  2259. update := (e)=>{};
  2260. controllerInvertX := false;
  2261. controllerInvertY := false;
  2262. showMomentum := false;
  2263. textConstrained := true;
  2264. vel := [-0.0033115465, -0.00072785642];
  2265. restitution := 0.50000000;
  2266. onCollide := (e)=>{};
  2267. killer := false;
  2268. materialVelocity := 0.0000000;
  2269. showForceArrows := false;
  2270. controllerReverseXY := false;
  2271. refractiveIndex := 1.5000000;
  2272. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  2273. immortal := false;
  2274. ruler := false;
  2275. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  2276. area := 1.0000000;
  2277. collideSet := 1;
  2278. drawBorder := true;
  2279. reflectiveness := 1.0000000;
  2280. size := [1.0000000, 1.0000000];
  2281. friction := 0.50000000;
  2282. entityID := 762;
  2283. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  2284. onClick := (e)=>{};
  2285. color := [1.0000000, 0.0000000, 0.91666651, 1.0000000];
  2286. collideWater := true;
  2287. onSpawn := (e)=>{};
  2288. materialName := "";
  2289. textFontSize := 32.000000;
  2290. onHitByLaser := (e)=>{};
  2291. textFont := "Verdana";
  2292. pos := [2.4948311, 3.4995065];
  2293. onDie := (e)=>{};
  2294. density := 2.0000000;
  2295. airFrictionMult := 1.0000000;
  2296. controllerAcc := 11.000000;
  2297. colorHSVA := [305.00000, 1.0000000, 1.0000000, 1.0000000];
  2298. angvel := 0.0015812962;
  2299. heteroCollide := false;
  2300. glued := false;
  2301. onKey := (e)=>{};
  2302. showVelocity := false;
  2303. postStep := (e)=>{};
  2304. text := "Magenta: 1/125";
  2305. opaqueBorders := true;
  2306. geomID := 842;
  2307. body := 1071;
  2308. edgeBlur := 0.0000000;
  2309. angle := 0.00014255248;
  2310. zDepth := 80.000000;
  2311. layer := 0
  2312. };
  2313. Scene.addBox {
  2314. inertiaMultiplier := 1.0000000;
  2315. resources := [];
  2316. timeToLive := +inf;
  2317. textureClamped := [false, false];
  2318. adhesion := 0.0000000;
  2319. attractionType := 2;
  2320. attraction := 0.0000000;
  2321. textScale := 0.20000000;
  2322. texture := "";
  2323. update := (e)=>{};
  2324. controllerInvertX := false;
  2325. controllerInvertY := false;
  2326. showMomentum := false;
  2327. textConstrained := true;
  2328. vel := [-0.0033115465, -0.00072785642];
  2329. restitution := 0.50000000;
  2330. onCollide := (e)=>{};
  2331. killer := false;
  2332. materialVelocity := 0.0000000;
  2333. showForceArrows := false;
  2334. controllerReverseXY := false;
  2335. refractiveIndex := 1.5000000;
  2336. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  2337. immortal := false;
  2338. ruler := false;
  2339. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  2340. area := 1.0000000;
  2341. collideSet := 1;
  2342. drawBorder := true;
  2343. reflectiveness := 1.0000000;
  2344. size := [1.0000000, 1.0000000];
  2345. friction := 0.50000000;
  2346. entityID := 767;
  2347. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  2348. onClick := (e)=>{};
  2349. color := [0.60000002, 0.60000002, 0.60000002, 1.0000000];
  2350. collideWater := true;
  2351. onSpawn := (e)=>{};
  2352. materialName := "";
  2353. textFontSize := 32.000000;
  2354. onHitByLaser := (e)=>{};
  2355. textFont := "Verdana";
  2356. pos := [-2.5051689, 4.4995065];
  2357. onDie := (e)=>{};
  2358. density := 2.0000000;
  2359. airFrictionMult := 1.0000000;
  2360. controllerAcc := 11.000000;
  2361. colorHSVA := [0.0000000, 0.0000000, 0.60000002, 1.0000000];
  2362. angvel := 0.0015812962;
  2363. heteroCollide := false;
  2364. glued := false;
  2365. onKey := (e)=>{};
  2366. showVelocity := false;
  2367. postStep := (e)=>{};
  2368. text := "Gray: 1/225";
  2369. opaqueBorders := true;
  2370. geomID := 847;
  2371. body := 1077;
  2372. edgeBlur := 0.0000000;
  2373. angle := 0.00014255248;
  2374. zDepth := 34.000000;
  2375. layer := 0
  2376. };
  2377. Scene.addBox {
  2378. inertiaMultiplier := 1.0000000;
  2379. resources := [];
  2380. timeToLive := +inf;
  2381. textureClamped := [false, false];
  2382. adhesion := 0.0000000;
  2383. attractionType := 2;
  2384. attraction := 0.0000000;
  2385. textScale := 0.20000000;
  2386. texture := "";
  2387. update := (e)=>{};
  2388. controllerInvertX := false;
  2389. controllerInvertY := false;
  2390. showMomentum := false;
  2391. textConstrained := true;
  2392. vel := [0.0030870200, 7.7612691e-05];
  2393. restitution := 0.50000000;
  2394. onCollide := (e)=>{};
  2395. killer := false;
  2396. materialVelocity := 0.0000000;
  2397. showForceArrows := false;
  2398. controllerReverseXY := false;
  2399. refractiveIndex := 1.5000000;
  2400. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  2401. immortal := false;
  2402. ruler := false;
  2403. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  2404. area := 1.0000000;
  2405. collideSet := 1;
  2406. drawBorder := true;
  2407. reflectiveness := 1.0000000;
  2408. size := [1.0000000, 1.0000000];
  2409. friction := 0.50000000;
  2410. entityID := 748;
  2411. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  2412. onClick := (e)=>{};
  2413. color := [0.88999999, 0.73424995, 0.57849997, 1.0000000];
  2414. collideWater := true;
  2415. onSpawn := (e)=>{};
  2416. materialName := "";
  2417. textFontSize := 32.000000;
  2418. onHitByLaser := (e)=>{};
  2419. textFont := "Verdana";
  2420. pos := [1.5005693, 1.4998019];
  2421. onDie := (e)=>{};
  2422. density := 2.0000000;
  2423. airFrictionMult := 1.0000000;
  2424. controllerAcc := 11.000000;
  2425. colorHSVA := [30.000000, 0.34999999, 0.88999999, 1.0000000];
  2426. angvel := -0.0023887926;
  2427. heteroCollide := false;
  2428. glued := false;
  2429. onKey := (e)=>{};
  2430. showVelocity := false;
  2431. postStep := (e)=>{};
  2432. text := "Khaki: 1/3.1K";
  2433. opaqueBorders := true;
  2434. geomID := 827;
  2435. body := 1042;
  2436. edgeBlur := 0.0000000;
  2437. angle := -4.5067063e-05;
  2438. zDepth := 27.000000;
  2439. layer := 0
  2440. };
  2441. Scene.addBox {
  2442. inertiaMultiplier := 1.0000000;
  2443. resources := [];
  2444. timeToLive := +inf;
  2445. textureClamped := [false, false];
  2446. adhesion := 0.0000000;
  2447. attractionType := 2;
  2448. attraction := 0.0000000;
  2449. textScale := 0.31012350;
  2450. texture := "";
  2451. update := (e)=>{};
  2452. controllerInvertX := false;
  2453. controllerInvertY := false;
  2454. showMomentum := false;
  2455. textConstrained := true;
  2456. vel := [-0.00039640861, -0.00011209786];
  2457. restitution := 0.50000000;
  2458. onCollide := (e)=>{};
  2459. killer := false;
  2460. materialVelocity := 0.0000000;
  2461. showForceArrows := false;
  2462. controllerReverseXY := false;
  2463. refractiveIndex := 1.5000000;
  2464. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  2465. immortal := false;
  2466. ruler := false;
  2467. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  2468. area := 1.0000000;
  2469. collideSet := 1;
  2470. drawBorder := true;
  2471. reflectiveness := 1.0000000;
  2472. size := [1.0000000, 1.0000000];
  2473. friction := 0.50000000;
  2474. entityID := 745;
  2475. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  2476. onClick := (e)=>{};
  2477. color := [0.92166674, 0.52999997, 1.0000000, 1.0000000];
  2478. collideWater := true;
  2479. onSpawn := (e)=>{};
  2480. materialName := "";
  2481. textFontSize := 32.000000;
  2482. onHitByLaser := (e)=>{};
  2483. textFont := "Verdana";
  2484. pos := [2.5046272, 1.4997976];
  2485. onDie := (e)=>{};
  2486. density := 2.0000000;
  2487. airFrictionMult := 1.0000000;
  2488. controllerAcc := 11.000000;
  2489. colorHSVA := [290.00000, 0.47000000, 1.0000000, 1.0000000];
  2490. angvel := 0.00056556362;
  2491. heteroCollide := false;
  2492. glued := false;
  2493. onKey := (e)=>{};
  2494. showVelocity := false;
  2495. postStep := (e)=>{};
  2496. text := "Lilac: 1/2.2K";
  2497. opaqueBorders := true;
  2498. geomID := 824;
  2499. body := 1036;
  2500. edgeBlur := 0.0000000;
  2501. angle := -2.4192777e-05;
  2502. zDepth := 17.000000;
  2503. layer := 0
  2504. };
  2505. Scene.addBox {
  2506. inertiaMultiplier := 1.0000000;
  2507. resources := [];
  2508. timeToLive := +inf;
  2509. textureClamped := [false, false];
  2510. adhesion := 0.0000000;
  2511. attractionType := 2;
  2512. attraction := 0.0000000;
  2513. textScale := 0.20000000;
  2514. texture := "";
  2515. update := (e)=>{};
  2516. controllerInvertX := false;
  2517. controllerInvertY := false;
  2518. showMomentum := false;
  2519. textConstrained := true;
  2520. vel := [-0.0033115465, -0.00072785642];
  2521. restitution := 0.50000000;
  2522. onCollide := (e)=>{};
  2523. killer := false;
  2524. materialVelocity := 0.0000000;
  2525. showForceArrows := false;
  2526. controllerReverseXY := false;
  2527. refractiveIndex := 1.5000000;
  2528. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  2529. immortal := false;
  2530. ruler := false;
  2531. textColor := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  2532. area := 1.0000000;
  2533. collideSet := 1;
  2534. drawBorder := true;
  2535. reflectiveness := 1.0000000;
  2536. size := [1.0000000, 1.0000000];
  2537. friction := 0.50000000;
  2538. entityID := 801;
  2539. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  2540. onClick := (e)=>{};
  2541. color := [1.0000000, 1.0000000, 0.0000000, 1.0000000];
  2542. collideWater := true;
  2543. onSpawn := (e)=>{};
  2544. materialName := "";
  2545. textFontSize := 32.000000;
  2546. onHitByLaser := (e)=>{};
  2547. textFont := "Verdana";
  2548. pos := [-8.5213642, 1.5000713];
  2549. onDie := (e)=>{};
  2550. density := 2.0000000;
  2551. airFrictionMult := 1.0000000;
  2552. controllerAcc := 11.000000;
  2553. colorHSVA := [60.000000, 1.0000000, 1.0000000, 1.0000000];
  2554. angvel := 0.0015812962;
  2555. heteroCollide := false;
  2556. glued := false;
  2557. onKey := (e)=>{};
  2558. showVelocity := false;
  2559. postStep := (e)=>{};
  2560. text := "Yellow: 1/12.9";
  2561. opaqueBorders := true;
  2562. geomID := 884;
  2563. body := 1144;
  2564. edgeBlur := 0.0000000;
  2565. angle := 0.00014255248;
  2566. zDepth := 39.000000;
  2567. layer := 0
  2568. };
  2569. Scene.addBox {
  2570. inertiaMultiplier := 1.0000000;
  2571. resources := [];
  2572. timeToLive := +inf;
  2573. textureClamped := [false, false];
  2574. adhesion := 0.0000000;
  2575. attractionType := 2;
  2576. attraction := 0.0000000;
  2577. textScale := 0.20000000;
  2578. texture := "";
  2579. update := (e)=>{};
  2580. controllerInvertX := false;
  2581. controllerInvertY := false;
  2582. showMomentum := false;
  2583. textConstrained := true;
  2584. vel := [-0.0033115465, -0.00072785642];
  2585. restitution := 0.50000000;
  2586. onCollide := (e)=>{};
  2587. killer := false;
  2588. materialVelocity := 0.0000000;
  2589. showForceArrows := false;
  2590. controllerReverseXY := false;
  2591. refractiveIndex := 1.5000000;
  2592. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  2593. immortal := false;
  2594. ruler := false;
  2595. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  2596. area := 1.0000000;
  2597. collideSet := 1;
  2598. drawBorder := true;
  2599. reflectiveness := 1.0000000;
  2600. size := [1.0000000, 1.0000000];
  2601. friction := 0.50000000;
  2602. entityID := 760;
  2603. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  2604. onClick := (e)=>{};
  2605. color := [0.0000000, 1.0000000, 1.0000000, 1.0000000];
  2606. collideWater := true;
  2607. onSpawn := (e)=>{};
  2608. materialName := "";
  2609. textFontSize := 32.000000;
  2610. onHitByLaser := (e)=>{};
  2611. textFont := "Verdana";
  2612. pos := [0.49483109, 3.4995065];
  2613. onDie := (e)=>{};
  2614. density := 2.0000000;
  2615. airFrictionMult := 1.0000000;
  2616. controllerAcc := 11.000000;
  2617. colorHSVA := [180.00000, 1.0000000, 1.0000000, 1.0000000];
  2618. angvel := 0.0015812962;
  2619. heteroCollide := false;
  2620. glued := false;
  2621. onKey := (e)=>{};
  2622. showVelocity := false;
  2623. postStep := (e)=>{};
  2624. text := "Cyan: 1/192";
  2625. opaqueBorders := true;
  2626. geomID := 840;
  2627. body := 1067;
  2628. edgeBlur := 0.0000000;
  2629. angle := 0.00014255248;
  2630. zDepth := 78.000000;
  2631. layer := 0
  2632. };
  2633. Scene.addBox {
  2634. inertiaMultiplier := 1.0000000;
  2635. resources := [];
  2636. timeToLive := +inf;
  2637. textureClamped := [false, false];
  2638. adhesion := 0.0000000;
  2639. attractionType := 2;
  2640. attraction := 0.0000000;
  2641. textScale := 0.20000000;
  2642. texture := "";
  2643. update := (e)=>{};
  2644. controllerInvertX := false;
  2645. controllerInvertY := false;
  2646. showMomentum := false;
  2647. textConstrained := true;
  2648. vel := [-0.0033115465, -0.00072785642];
  2649. restitution := 0.50000000;
  2650. onCollide := (e)=>{};
  2651. killer := false;
  2652. materialVelocity := 0.0000000;
  2653. showForceArrows := false;
  2654. controllerReverseXY := false;
  2655. refractiveIndex := 1.5000000;
  2656. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  2657. immortal := false;
  2658. ruler := false;
  2659. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  2660. area := 1.0000000;
  2661. collideSet := 1;
  2662. drawBorder := true;
  2663. reflectiveness := 1.0000000;
  2664. size := [1.0000000, 1.0000000];
  2665. friction := 0.50000000;
  2666. entityID := 779;
  2667. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  2668. onClick := (e)=>{};
  2669. color := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  2670. collideWater := true;
  2671. onSpawn := (e)=>{};
  2672. materialName := "";
  2673. textFontSize := 32.000000;
  2674. onHitByLaser := (e)=>{};
  2675. textFont := "Verdana";
  2676. pos := [0.49483109, 6.4995065];
  2677. onDie := (e)=>{};
  2678. density := 2.0000000;
  2679. airFrictionMult := 1.0000000;
  2680. controllerAcc := 11.000000;
  2681. colorHSVA := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  2682. angvel := 0.0015812962;
  2683. heteroCollide := false;
  2684. glued := false;
  2685. onKey := (e)=>{};
  2686. showVelocity := false;
  2687. postStep := (e)=>{};
  2688. text := ": 1/";
  2689. opaqueBorders := true;
  2690. geomID := 862;
  2691. body := 1104;
  2692. edgeBlur := 0.0000000;
  2693. angle := 0.00014255248;
  2694. zDepth := 60.000000;
  2695. layer := 0
  2696. };
  2697. Scene.addBox {
  2698. inertiaMultiplier := 1.0000000;
  2699. resources := [];
  2700. timeToLive := +inf;
  2701. textureClamped := [false, false];
  2702. adhesion := 0.0000000;
  2703. attractionType := 2;
  2704. attraction := 0.0000000;
  2705. textScale := 0.31012350;
  2706. texture := "";
  2707. update := (e)=>{};
  2708. controllerInvertX := false;
  2709. controllerInvertY := false;
  2710. showMomentum := false;
  2711. textConstrained := true;
  2712. vel := [-0.00089812052, -0.00016453039];
  2713. restitution := 0.50000000;
  2714. onCollide := (e)=>{};
  2715. killer := false;
  2716. materialVelocity := 0.0000000;
  2717. showForceArrows := false;
  2718. controllerReverseXY := false;
  2719. refractiveIndex := 1.5000000;
  2720. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  2721. immortal := false;
  2722. ruler := false;
  2723. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  2724. area := 1.0000000;
  2725. collideSet := 1;
  2726. drawBorder := true;
  2727. reflectiveness := 1.0000000;
  2728. size := [1.0000000, 1.0000000];
  2729. friction := 0.50000000;
  2730. entityID := 752;
  2731. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  2732. onClick := (e)=>{};
  2733. color := [0.50000000, 0.0000000, 1.0000000, 1.0000000];
  2734. collideWater := true;
  2735. onSpawn := (e)=>{};
  2736. materialName := "";
  2737. textFontSize := 32.000000;
  2738. onHitByLaser := (e)=>{};
  2739. textFont := "Verdana";
  2740. pos := [2.5054960, 2.4996946];
  2741. onDie := (e)=>{};
  2742. density := 2.0000000;
  2743. airFrictionMult := 1.0000000;
  2744. controllerAcc := 11.000000;
  2745. colorHSVA := [270.00000, 1.0000000, 1.0000000, 1.0000000];
  2746. angvel := 0.00060065766;
  2747. heteroCollide := false;
  2748. glued := false;
  2749. onKey := (e)=>{};
  2750. showVelocity := false;
  2751. postStep := (e)=>{};
  2752. text := "Violet: 1/302";
  2753. opaqueBorders := true;
  2754. geomID := 832;
  2755. body := 1051;
  2756. edgeBlur := 0.0000000;
  2757. angle := -3.1663985e-05;
  2758. zDepth := 18.000000;
  2759. layer := 0
  2760. };
  2761. Scene.addBox {
  2762. inertiaMultiplier := 1.0000000;
  2763. resources := [];
  2764. timeToLive := +inf;
  2765. textureClamped := [false, false];
  2766. adhesion := 0.0000000;
  2767. attractionType := 2;
  2768. attraction := 0.0000000;
  2769. textScale := 0.20000000;
  2770. texture := "";
  2771. update := (e)=>{};
  2772. controllerInvertX := false;
  2773. controllerInvertY := false;
  2774. showMomentum := false;
  2775. textConstrained := true;
  2776. vel := [-0.0033115465, -0.00072785642];
  2777. restitution := 0.50000000;
  2778. onCollide := (e)=>{};
  2779. killer := false;
  2780. materialVelocity := 0.0000000;
  2781. showForceArrows := false;
  2782. controllerReverseXY := false;
  2783. refractiveIndex := 1.5000000;
  2784. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  2785. immortal := false;
  2786. ruler := false;
  2787. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  2788. area := 1.0000000;
  2789. collideSet := 1;
  2790. drawBorder := true;
  2791. reflectiveness := 1.0000000;
  2792. size := [1.0000000, 1.0000000];
  2793. friction := 0.50000000;
  2794. entityID := 799;
  2795. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  2796. onClick := (e)=>{};
  2797. color := [1.0000000, 0.50000000, 0.0000000, 1.0000000];
  2798. collideWater := true;
  2799. onSpawn := (e)=>{};
  2800. materialName := "";
  2801. textFontSize := 32.000000;
  2802. onHitByLaser := (e)=>{};
  2803. textFont := "Verdana";
  2804. pos := [-7.5054541, 1.5000710];
  2805. onDie := (e)=>{};
  2806. density := 2.0000000;
  2807. airFrictionMult := 1.0000000;
  2808. controllerAcc := 11.000000;
  2809. colorHSVA := [30.000000, 1.0000000, 1.0000000, 1.0000000];
  2810. angvel := 0.0015812962;
  2811. heteroCollide := false;
  2812. glued := false;
  2813. onKey := (e)=>{};
  2814. showVelocity := false;
  2815. postStep := (e)=>{};
  2816. text := "Orange: 1/19.8";
  2817. opaqueBorders := true;
  2818. geomID := 882;
  2819. body := 1140;
  2820. edgeBlur := 0.0000000;
  2821. angle := 0.00014255248;
  2822. zDepth := 44.000000;
  2823. layer := 0
  2824. };
  2825. Scene.addBox {
  2826. inertiaMultiplier := 1.0000000;
  2827. resources := [];
  2828. timeToLive := +inf;
  2829. textureClamped := [false, false];
  2830. adhesion := 0.0000000;
  2831. attractionType := 2;
  2832. attraction := 0.0000000;
  2833. textScale := 0.16000000;
  2834. texture := "";
  2835. update := (e)=>{};
  2836. controllerInvertX := false;
  2837. controllerInvertY := false;
  2838. showMomentum := false;
  2839. textConstrained := true;
  2840. vel := [0.0017312963, 0.00031422428];
  2841. restitution := 0.50000000;
  2842. onCollide := (e)=>{};
  2843. killer := false;
  2844. materialVelocity := 0.0000000;
  2845. showForceArrows := false;
  2846. controllerReverseXY := false;
  2847. refractiveIndex := 1.5000000;
  2848. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  2849. immortal := false;
  2850. ruler := false;
  2851. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  2852. area := 1.0000000;
  2853. collideSet := 1;
  2854. drawBorder := true;
  2855. reflectiveness := 1.0000000;
  2856. size := [1.0000000, 1.0000000];
  2857. friction := 0.50000000;
  2858. entityID := 816;
  2859. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  2860. onClick := (e)=>{};
  2861. color := [1.0000000, 0.0000000, 0.0000000, 0.0000000];
  2862. collideWater := true;
  2863. onSpawn := (e)=>{};
  2864. materialName := "";
  2865. textFontSize := 32.000000;
  2866. onHitByLaser := (e)=>{};
  2867. textFont := "Verdana";
  2868. pos := [-16.499556, 0.50138783];
  2869. onDie := (e)=>{};
  2870. density := 2.0000000;
  2871. airFrictionMult := 1.0000000;
  2872. controllerAcc := 11.000000;
  2873. colorHSVA := [0.0000000, 1.0000000, 1.0000000, 0.0000000];
  2874. angvel := -0.0012578466;
  2875. heteroCollide := false;
  2876. glued := false;
  2877. onKey := (e)=>{};
  2878. showVelocity := false;
  2879. postStep := (e)=>{};
  2880. text := "Infared: 1/???";
  2881. opaqueBorders := true;
  2882. geomID := 901;
  2883. body := 1176;
  2884. edgeBlur := 0.0000000;
  2885. angle := -2.0496929e-05;
  2886. zDepth := 85.000000;
  2887. layer := 0
  2888. };
  2889. Scene.addBox {
  2890. inertiaMultiplier := 1.0000000;
  2891. resources := [];
  2892. timeToLive := +inf;
  2893. textureClamped := [false, false];
  2894. adhesion := 0.0000000;
  2895. attractionType := 2;
  2896. attraction := 0.0000000;
  2897. textScale := 0.22000000;
  2898. texture := "";
  2899. update := (e)=>{};
  2900. controllerInvertX := false;
  2901. controllerInvertY := false;
  2902. showMomentum := false;
  2903. textConstrained := true;
  2904. vel := [-0.00059929589, -0.00018913981];
  2905. restitution := 0.50000000;
  2906. onCollide := (e)=>{};
  2907. killer := false;
  2908. materialVelocity := 0.0000000;
  2909. showForceArrows := false;
  2910. controllerReverseXY := false;
  2911. refractiveIndex := 1.5000000;
  2912. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  2913. immortal := false;
  2914. ruler := false;
  2915. textColor := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  2916. area := 1.0000000;
  2917. collideSet := 1;
  2918. drawBorder := true;
  2919. reflectiveness := 1.0000000;
  2920. size := [1.0000000, 1.0000000];
  2921. friction := 0.50000000;
  2922. entityID := 746;
  2923. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  2924. onClick := (e)=>{};
  2925. color := [1.0000000, 1.0000000, 0.17000002, 1.0000000];
  2926. collideWater := true;
  2927. onSpawn := (e)=>{};
  2928. materialName := "";
  2929. textFontSize := 32.000000;
  2930. onHitByLaser := (e)=>{};
  2931. textFont := "Verdana";
  2932. pos := [-0.49966687, 1.4998021];
  2933. onDie := (e)=>{};
  2934. density := 2.0000000;
  2935. airFrictionMult := 1.0000000;
  2936. controllerAcc := 11.000000;
  2937. colorHSVA := [60.000000, 0.82999998, 1.0000000, 1.0000000];
  2938. angvel := 0.00092197501;
  2939. heteroCollide := false;
  2940. glued := false;
  2941. onKey := (e)=>{};
  2942. showVelocity := false;
  2943. postStep := (e)=>{};
  2944. text := "Gold: 1/5.2K";
  2945. opaqueBorders := true;
  2946. geomID := 825;
  2947. body := 1038;
  2948. edgeBlur := 0.0000000;
  2949. angle := 3.6923655e-05;
  2950. zDepth := 6.0000000;
  2951. layer := 0
  2952. };
  2953. Scene.addBox {
  2954. inertiaMultiplier := 1.0000000;
  2955. resources := [];
  2956. timeToLive := +inf;
  2957. textureClamped := [false, false];
  2958. adhesion := 0.0000000;
  2959. attractionType := 2;
  2960. attraction := 0.0000000;
  2961. textScale := 0.20000000;
  2962. texture := "";
  2963. update := (e)=>{};
  2964. controllerInvertX := false;
  2965. controllerInvertY := false;
  2966. showMomentum := false;
  2967. textConstrained := true;
  2968. vel := [-0.0033115465, -0.00072785642];
  2969. restitution := 0.50000000;
  2970. onCollide := (e)=>{};
  2971. killer := false;
  2972. materialVelocity := 0.0000000;
  2973. showForceArrows := false;
  2974. controllerReverseXY := false;
  2975. refractiveIndex := 1.5000000;
  2976. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  2977. immortal := false;
  2978. ruler := false;
  2979. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  2980. area := 1.0000000;
  2981. collideSet := 1;
  2982. drawBorder := true;
  2983. reflectiveness := 1.0000000;
  2984. size := [1.0000000, 1.0000000];
  2985. friction := 0.50000000;
  2986. entityID := 828;
  2987. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  2988. onClick := (e)=>{};
  2989. color := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  2990. collideWater := true;
  2991. onSpawn := (e)=>{};
  2992. materialName := "";
  2993. textFontSize := 32.000000;
  2994. onHitByLaser := (e)=>{};
  2995. textFont := "Verdana";
  2996. pos := [-20.489943, 0.50183952];
  2997. onDie := (e)=>{};
  2998. density := 2.0000000;
  2999. airFrictionMult := 1.0000000;
  3000. controllerAcc := 11.000000;
  3001. colorHSVA := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  3002. angvel := 0.0015812962;
  3003. heteroCollide := false;
  3004. glued := false;
  3005. onKey := (e)=>{};
  3006. showVelocity := false;
  3007. postStep := (e)=>{};
  3008. text := "Black: 1/13.5";
  3009. opaqueBorders := true;
  3010. geomID := 927;
  3011. body := 1214;
  3012. edgeBlur := 0.0000000;
  3013. angle := 0.00014255248;
  3014. zDepth := 66.000000;
  3015. layer := 0
  3016. };
  3017. Scene.addBox {
  3018. inertiaMultiplier := 1.0000000;
  3019. resources := [];
  3020. timeToLive := +inf;
  3021. textureClamped := [false, false];
  3022. adhesion := 0.0000000;
  3023. attractionType := 2;
  3024. attraction := 0.0000000;
  3025. textScale := 0.20000000;
  3026. texture := "";
  3027. update := (e)=>{};
  3028. controllerInvertX := false;
  3029. controllerInvertY := false;
  3030. showMomentum := false;
  3031. textConstrained := true;
  3032. vel := [-0.0033115465, -0.00072785642];
  3033. restitution := 0.50000000;
  3034. onCollide := (e)=>{};
  3035. killer := false;
  3036. materialVelocity := 0.0000000;
  3037. showForceArrows := false;
  3038. controllerReverseXY := false;
  3039. refractiveIndex := 1.5000000;
  3040. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  3041. immortal := false;
  3042. ruler := false;
  3043. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  3044. area := 1.0000000;
  3045. collideSet := 1;
  3046. drawBorder := true;
  3047. reflectiveness := 1.0000000;
  3048. size := [1.0000000, 1.0000000];
  3049. friction := 0.50000000;
  3050. entityID := 818;
  3051. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  3052. onClick := (e)=>{};
  3053. color := [0.0000000, 0.0000000, 1.0000000, 1.0000000];
  3054. collideWater := true;
  3055. onSpawn := (e)=>{};
  3056. materialName := "";
  3057. textFontSize := 32.000000;
  3058. onHitByLaser := (e)=>{};
  3059. textFont := "Verdana";
  3060. pos := [-17.494833, 2.5016232];
  3061. onDie := (e)=>{};
  3062. density := 2.0000000;
  3063. airFrictionMult := 1.0000000;
  3064. controllerAcc := 11.000000;
  3065. colorHSVA := [240.00000, 1.0000000, 1.0000000, 1.0000000];
  3066. angvel := 0.0015812962;
  3067. heteroCollide := false;
  3068. glued := false;
  3069. onKey := (e)=>{};
  3070. showVelocity := false;
  3071. postStep := (e)=>{};
  3072. text := "Blue: 1/3.1";
  3073. opaqueBorders := true;
  3074. geomID := 903;
  3075. body := 1180;
  3076. edgeBlur := 0.0000000;
  3077. angle := 0.00014255248;
  3078. zDepth := 74.000000;
  3079. layer := 0
  3080. };
  3081. Scene.addBox {
  3082. inertiaMultiplier := 1.0000000;
  3083. resources := [];
  3084. timeToLive := +inf;
  3085. textureClamped := [false, false];
  3086. adhesion := 0.0000000;
  3087. attractionType := 2;
  3088. attraction := 0.0000000;
  3089. textScale := 0.20000000;
  3090. texture := "";
  3091. update := (e)=>{};
  3092. controllerInvertX := false;
  3093. controllerInvertY := false;
  3094. showMomentum := false;
  3095. textConstrained := true;
  3096. vel := [-0.0033115465, -0.00072785642];
  3097. restitution := 0.50000000;
  3098. onCollide := (e)=>{};
  3099. killer := false;
  3100. materialVelocity := 0.0000000;
  3101. showForceArrows := false;
  3102. controllerReverseXY := false;
  3103. refractiveIndex := 1.5000000;
  3104. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  3105. immortal := false;
  3106. ruler := false;
  3107. textColor := [1.0000000, 0.98000002, 1.0000000, 1.0000000];
  3108. area := 1.0000000;
  3109. collideSet := 1;
  3110. drawBorder := true;
  3111. reflectiveness := 1.0000000;
  3112. size := [1.0000000, 1.0000000];
  3113. friction := 0.50000000;
  3114. entityID := 815;
  3115. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  3116. onClick := (e)=>{};
  3117. color := [1.0000000, 0.44999999, 1.0000000, 1.0000000];
  3118. collideWater := true;
  3119. onSpawn := (e)=>{};
  3120. materialName := "";
  3121. textFontSize := 32.000000;
  3122. onHitByLaser := (e)=>{};
  3123. textFont := "Verdana";
  3124. pos := [-15.505312, 3.5012009];
  3125. onDie := (e)=>{};
  3126. density := 2.0000000;
  3127. airFrictionMult := 1.0000000;
  3128. controllerAcc := 11.000000;
  3129. colorHSVA := [300.00000, 0.55000001, 1.0000000, 1.0000000];
  3130. angvel := 0.0015812962;
  3131. heteroCollide := false;
  3132. glued := false;
  3133. onKey := (e)=>{};
  3134. showVelocity := false;
  3135. postStep := (e)=>{};
  3136. text := "Pink: 1/12";
  3137. opaqueBorders := true;
  3138. geomID := 900;
  3139. body := 1174;
  3140. edgeBlur := 0.0000000;
  3141. angle := 0.00014255248;
  3142. zDepth := 54.000000;
  3143. layer := 0
  3144. };
  3145. Scene.addBox {
  3146. inertiaMultiplier := 1.0000000;
  3147. resources := [];
  3148. timeToLive := +inf;
  3149. textureClamped := [false, false];
  3150. adhesion := 0.0000000;
  3151. attractionType := 2;
  3152. attraction := 0.0000000;
  3153. textScale := 0.20000000;
  3154. texture := "";
  3155. update := (e)=>{};
  3156. controllerInvertX := false;
  3157. controllerInvertY := false;
  3158. showMomentum := false;
  3159. textConstrained := true;
  3160. vel := [-0.0033115465, -0.00072785642];
  3161. restitution := 0.50000000;
  3162. onCollide := (e)=>{};
  3163. killer := false;
  3164. materialVelocity := 0.0000000;
  3165. showForceArrows := false;
  3166. controllerReverseXY := false;
  3167. refractiveIndex := 1.5000000;
  3168. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  3169. immortal := false;
  3170. ruler := false;
  3171. textColor := [1.0000000, 0.98000002, 1.0000000, 1.0000000];
  3172. area := 1.0000000;
  3173. collideSet := 1;
  3174. drawBorder := true;
  3175. reflectiveness := 1.0000000;
  3176. size := [1.0000000, 1.0000000];
  3177. friction := 0.50000000;
  3178. entityID := 827;
  3179. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  3180. onClick := (e)=>{};
  3181. color := [1.0000000, 0.44999999, 1.0000000, 1.0000000];
  3182. collideWater := true;
  3183. onSpawn := (e)=>{};
  3184. materialName := "";
  3185. textFontSize := 32.000000;
  3186. onHitByLaser := (e)=>{};
  3187. textFont := "Verdana";
  3188. pos := [-19.500072, 3.5010583];
  3189. onDie := (e)=>{};
  3190. density := 2.0000000;
  3191. airFrictionMult := 1.0000000;
  3192. controllerAcc := 11.000000;
  3193. colorHSVA := [300.00000, 0.55000001, 1.0000000, 1.0000000];
  3194. angvel := 0.0015812962;
  3195. heteroCollide := false;
  3196. glued := false;
  3197. onKey := (e)=>{};
  3198. showVelocity := false;
  3199. postStep := (e)=>{};
  3200. text := "Pink: 1/12";
  3201. opaqueBorders := true;
  3202. geomID := 914;
  3203. body := 1200;
  3204. edgeBlur := 0.0000000;
  3205. angle := 0.00014255248;
  3206. zDepth := 55.000000;
  3207. layer := 0
  3208. };
  3209. Scene.addBox {
  3210. inertiaMultiplier := 1.0000000;
  3211. resources := [];
  3212. timeToLive := +inf;
  3213. textureClamped := [false, false];
  3214. adhesion := 0.0000000;
  3215. attractionType := 2;
  3216. attraction := 0.0000000;
  3217. textScale := 0.20000000;
  3218. texture := "";
  3219. update := (e)=>{};
  3220. controllerInvertX := false;
  3221. controllerInvertY := false;
  3222. showMomentum := false;
  3223. textConstrained := true;
  3224. vel := [-0.0033115465, -0.00072785642];
  3225. restitution := 0.50000000;
  3226. onCollide := (e)=>{};
  3227. killer := false;
  3228. materialVelocity := 0.0000000;
  3229. showForceArrows := false;
  3230. controllerReverseXY := false;
  3231. refractiveIndex := 1.5000000;
  3232. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  3233. immortal := false;
  3234. ruler := false;
  3235. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  3236. area := 1.0000000;
  3237. collideSet := 1;
  3238. drawBorder := true;
  3239. reflectiveness := 1.0000000;
  3240. size := [1.0000000, 1.0000000];
  3241. friction := 0.50000000;
  3242. entityID := 811;
  3243. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  3244. onClick := (e)=>{};
  3245. color := [0.28500000, 0.67250001, 0.75000000, 1.0000000];
  3246. collideWater := true;
  3247. onSpawn := (e)=>{};
  3248. materialName := "";
  3249. textFontSize := 32.000000;
  3250. onHitByLaser := (e)=>{};
  3251. textFont := "Verdana";
  3252. pos := [-14.505312, 0.50120091];
  3253. onDie := (e)=>{};
  3254. density := 2.0000000;
  3255. airFrictionMult := 1.0000000;
  3256. controllerAcc := 11.000000;
  3257. colorHSVA := [190.00000, 0.62000000, 0.75000000, 1.0000000];
  3258. angvel := 0.0015812962;
  3259. heteroCollide := false;
  3260. glued := false;
  3261. onKey := (e)=>{};
  3262. showVelocity := false;
  3263. postStep := (e)=>{};
  3264. text := "Glaucous: 1/???";
  3265. opaqueBorders := true;
  3266. geomID := 896;
  3267. body := 1166;
  3268. edgeBlur := 0.0000000;
  3269. angle := 0.00014255248;
  3270. zDepth := 32.000000;
  3271. layer := 0
  3272. };
  3273. Scene.addBox {
  3274. inertiaMultiplier := 1.0000000;
  3275. resources := [];
  3276. timeToLive := +inf;
  3277. textureClamped := [false, false];
  3278. adhesion := 0.0000000;
  3279. attractionType := 2;
  3280. attraction := 0.0000000;
  3281. textScale := 0.20000000;
  3282. texture := "";
  3283. update := (e)=>{};
  3284. controllerInvertX := false;
  3285. controllerInvertY := false;
  3286. showMomentum := false;
  3287. textConstrained := true;
  3288. vel := [-0.0033115465, -0.00072785642];
  3289. restitution := 0.50000000;
  3290. onCollide := (e)=>{};
  3291. killer := false;
  3292. materialVelocity := 0.0000000;
  3293. showForceArrows := false;
  3294. controllerReverseXY := false;
  3295. refractiveIndex := 1.5000000;
  3296. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  3297. immortal := false;
  3298. ruler := false;
  3299. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  3300. area := 1.0000000;
  3301. collideSet := 1;
  3302. drawBorder := true;
  3303. reflectiveness := 1.0000000;
  3304. size := [1.0000000, 1.0000000];
  3305. friction := 0.50000000;
  3306. entityID := 777;
  3307. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  3308. onClick := (e)=>{};
  3309. color := [0.60000002, 0.0000000, 0.80000001, 1.0000000];
  3310. collideWater := true;
  3311. onSpawn := (e)=>{};
  3312. materialName := "";
  3313. textFontSize := 32.000000;
  3314. onHitByLaser := (e)=>{};
  3315. textFont := "Verdana";
  3316. pos := [-0.50516891, 5.4995065];
  3317. onDie := (e)=>{};
  3318. density := 2.0000000;
  3319. airFrictionMult := 1.0000000;
  3320. controllerAcc := 11.000000;
  3321. colorHSVA := [285.00000, 1.0000000, 0.80000001, 1.0000000];
  3322. angvel := 0.0015812962;
  3323. heteroCollide := false;
  3324. glued := false;
  3325. onKey := (e)=>{};
  3326. showVelocity := false;
  3327. postStep := (e)=>{};
  3328. text := "Purple: 1/10.8";
  3329. opaqueBorders := true;
  3330. geomID := 859;
  3331. body := 1099;
  3332. edgeBlur := 0.0000000;
  3333. angle := 0.00014255248;
  3334. zDepth := 47.000000;
  3335. layer := 0
  3336. };
  3337. Scene.addBox {
  3338. inertiaMultiplier := 1.0000000;
  3339. resources := [];
  3340. timeToLive := +inf;
  3341. textureClamped := [false, false];
  3342. adhesion := 0.0000000;
  3343. attractionType := 2;
  3344. attraction := 0.0000000;
  3345. textScale := 0.20000000;
  3346. texture := "";
  3347. update := (e)=>{};
  3348. controllerInvertX := false;
  3349. controllerInvertY := false;
  3350. showMomentum := false;
  3351. textConstrained := true;
  3352. vel := [-0.0033115465, -0.00072785642];
  3353. restitution := 0.50000000;
  3354. onCollide := (e)=>{};
  3355. killer := false;
  3356. materialVelocity := 0.0000000;
  3357. showForceArrows := false;
  3358. controllerReverseXY := false;
  3359. refractiveIndex := 1.5000000;
  3360. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  3361. immortal := false;
  3362. ruler := false;
  3363. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  3364. area := 1.0000000;
  3365. collideSet := 1;
  3366. drawBorder := true;
  3367. reflectiveness := 1.0000000;
  3368. size := [1.0000000, 1.0000000];
  3369. friction := 0.50000000;
  3370. entityID := 784;
  3371. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  3372. onClick := (e)=>{};
  3373. color := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  3374. collideWater := true;
  3375. onSpawn := (e)=>{};
  3376. materialName := "";
  3377. textFontSize := 32.000000;
  3378. onHitByLaser := (e)=>{};
  3379. textFont := "Verdana";
  3380. pos := [-2.5051689, 6.4995065];
  3381. onDie := (e)=>{};
  3382. density := 2.0000000;
  3383. airFrictionMult := 1.0000000;
  3384. controllerAcc := 11.000000;
  3385. colorHSVA := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  3386. angvel := 0.0015812962;
  3387. heteroCollide := false;
  3388. glued := false;
  3389. onKey := (e)=>{};
  3390. showVelocity := false;
  3391. postStep := (e)=>{};
  3392. text := ": 1/";
  3393. opaqueBorders := true;
  3394. geomID := 867;
  3395. body := 1114;
  3396. edgeBlur := 0.0000000;
  3397. angle := 0.00014255248;
  3398. zDepth := 41.000000;
  3399. layer := 0
  3400. };
  3401. Scene.addBox {
  3402. inertiaMultiplier := 1.0000000;
  3403. resources := [];
  3404. timeToLive := +inf;
  3405. textureClamped := [false, false];
  3406. adhesion := 0.0000000;
  3407. attractionType := 2;
  3408. attraction := 0.0000000;
  3409. textScale := 0.31012350;
  3410. texture := "";
  3411. update := (e)=>{};
  3412. controllerInvertX := false;
  3413. controllerInvertY := false;
  3414. showMomentum := false;
  3415. textConstrained := true;
  3416. vel := [-2.8498800e-05, -1.2932957e-05];
  3417. restitution := 0.50000000;
  3418. onCollide := (e)=>{};
  3419. killer := false;
  3420. materialVelocity := 0.0000000;
  3421. showForceArrows := false;
  3422. controllerReverseXY := false;
  3423. refractiveIndex := 1.5000000;
  3424. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  3425. immortal := false;
  3426. ruler := false;
  3427. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  3428. area := 1.0000000;
  3429. collideSet := 1;
  3430. drawBorder := true;
  3431. reflectiveness := 1.0000000;
  3432. size := [1.0000000, 1.0000000];
  3433. friction := 0.50000000;
  3434. entityID := 743;
  3435. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  3436. onClick := (e)=>{};
  3437. color := [1.0000000, 0.85000002, 0.69999999, 1.0000000];
  3438. collideWater := true;
  3439. onSpawn := (e)=>{};
  3440. materialName := "";
  3441. textFontSize := 32.000000;
  3442. onHitByLaser := (e)=>{};
  3443. textFont := "Verdana";
  3444. pos := [2.5010457, 0.49990004];
  3445. onDie := (e)=>{};
  3446. density := 2.0000000;
  3447. airFrictionMult := 1.0000000;
  3448. controllerAcc := 11.000000;
  3449. colorHSVA := [30.000000, 0.30000001, 1.0000000, 1.0000000];
  3450. angvel := 0.00017016832;
  3451. heteroCollide := false;
  3452. glued := false;
  3453. onKey := (e)=>{};
  3454. showVelocity := false;
  3455. postStep := (e)=>{};
  3456. text := "Beige: 1/32K";
  3457. opaqueBorders := true;
  3458. geomID := 821;
  3459. body := 1031;
  3460. edgeBlur := 0.0000000;
  3461. angle := -2.9861017e-06;
  3462. zDepth := 16.000000;
  3463. layer := 0
  3464. };
  3465. Scene.addBox {
  3466. inertiaMultiplier := 1.0000000;
  3467. resources := [];
  3468. timeToLive := +inf;
  3469. textureClamped := [false, false];
  3470. adhesion := 0.0000000;
  3471. attractionType := 2;
  3472. attraction := 0.0000000;
  3473. textScale := 0.20000000;
  3474. texture := "";
  3475. update := (e)=>{};
  3476. controllerInvertX := false;
  3477. controllerInvertY := false;
  3478. showMomentum := false;
  3479. textConstrained := true;
  3480. vel := [-0.0033115465, -0.00072785642];
  3481. restitution := 0.50000000;
  3482. onCollide := (e)=>{};
  3483. killer := false;
  3484. materialVelocity := 0.0000000;
  3485. showForceArrows := false;
  3486. controllerReverseXY := false;
  3487. refractiveIndex := 1.5000000;
  3488. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  3489. immortal := false;
  3490. ruler := false;
  3491. textColor := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  3492. area := 1.0000000;
  3493. collideSet := 1;
  3494. drawBorder := true;
  3495. reflectiveness := 1.0000000;
  3496. size := [1.0000000, 1.0000000];
  3497. friction := 0.50000000;
  3498. entityID := 807;
  3499. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  3500. onClick := (e)=>{};
  3501. color := [1.0000000, 0.83333331, 0.0000000, 1.0000000];
  3502. collideWater := true;
  3503. onSpawn := (e)=>{};
  3504. materialName := "";
  3505. textFontSize := 32.000000;
  3506. onHitByLaser := (e)=>{};
  3507. textFont := "Verdana";
  3508. pos := [-13.505171, 1.5013044];
  3509. onDie := (e)=>{};
  3510. density := 2.0000000;
  3511. airFrictionMult := 1.0000000;
  3512. controllerAcc := 11.000000;
  3513. colorHSVA := [50.000000, 1.0000000, 1.0000000, 1.0000000];
  3514. angvel := 0.0015812962;
  3515. heteroCollide := false;
  3516. glued := false;
  3517. onKey := (e)=>{};
  3518. showVelocity := false;
  3519. postStep := (e)=>{};
  3520. text := "Amber: 1/287";
  3521. opaqueBorders := true;
  3522. geomID := 890;
  3523. body := 1156;
  3524. edgeBlur := 0.0000000;
  3525. angle := 0.00014255248;
  3526. zDepth := 30.000000;
  3527. layer := 0
  3528. };
  3529. Scene.addBox {
  3530. inertiaMultiplier := 1.0000000;
  3531. resources := [];
  3532. timeToLive := +inf;
  3533. textureClamped := [false, false];
  3534. adhesion := 0.0000000;
  3535. attractionType := 2;
  3536. attraction := 0.0000000;
  3537. textScale := 0.20000000;
  3538. texture := "";
  3539. update := (e)=>{};
  3540. controllerInvertX := false;
  3541. controllerInvertY := false;
  3542. showMomentum := false;
  3543. textConstrained := true;
  3544. vel := [-0.0033115465, -0.00072785642];
  3545. restitution := 0.50000000;
  3546. onCollide := (e)=>{};
  3547. killer := false;
  3548. materialVelocity := 0.0000000;
  3549. showForceArrows := false;
  3550. controllerReverseXY := false;
  3551. refractiveIndex := 1.5000000;
  3552. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  3553. immortal := false;
  3554. ruler := false;
  3555. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  3556. area := 1.0000000;
  3557. collideSet := 1;
  3558. drawBorder := true;
  3559. reflectiveness := 1.0000000;
  3560. size := [1.0000000, 1.0000000];
  3561. friction := 0.50000000;
  3562. entityID := 775;
  3563. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  3564. onClick := (e)=>{};
  3565. color := [0.0000000, 0.69999999, 0.0000000, 1.0000000];
  3566. collideWater := true;
  3567. onSpawn := (e)=>{};
  3568. materialName := "";
  3569. textFontSize := 32.000000;
  3570. onHitByLaser := (e)=>{};
  3571. textFont := "Verdana";
  3572. pos := [0.49483109, 5.4995065];
  3573. onDie := (e)=>{};
  3574. density := 2.0000000;
  3575. airFrictionMult := 1.0000000;
  3576. controllerAcc := 11.000000;
  3577. colorHSVA := [120.00000, 1.0000000, 0.69999999, 1.0000000];
  3578. angvel := 0.0015812962;
  3579. heteroCollide := false;
  3580. glued := false;
  3581. onKey := (e)=>{};
  3582. showVelocity := false;
  3583. postStep := (e)=>{};
  3584. text := "Green: 1/7.9";
  3585. opaqueBorders := true;
  3586. geomID := 857;
  3587. body := 1095;
  3588. edgeBlur := 0.0000000;
  3589. angle := 0.00014255248;
  3590. zDepth := 59.000000;
  3591. layer := 0
  3592. };
  3593. Scene.addBox {
  3594. inertiaMultiplier := 1.0000000;
  3595. resources := [];
  3596. timeToLive := +inf;
  3597. textureClamped := [false, false];
  3598. adhesion := 0.0000000;
  3599. attractionType := 2;
  3600. attraction := 0.0000000;
  3601. textScale := 0.22000000;
  3602. texture := "";
  3603. update := (e)=>{};
  3604. controllerInvertX := false;
  3605. controllerInvertY := false;
  3606. showMomentum := false;
  3607. textConstrained := true;
  3608. vel := [-0.00059929589, -0.00018913981];
  3609. restitution := 0.50000000;
  3610. onCollide := (e)=>{};
  3611. killer := false;
  3612. materialVelocity := 0.0000000;
  3613. showForceArrows := false;
  3614. controllerReverseXY := false;
  3615. refractiveIndex := 1.5000000;
  3616. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  3617. immortal := false;
  3618. ruler := false;
  3619. textColor := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  3620. area := 1.0000000;
  3621. collideSet := 1;
  3622. drawBorder := true;
  3623. reflectiveness := 1.0000000;
  3624. size := [1.0000000, 1.0000000];
  3625. friction := 0.50000000;
  3626. entityID := 803;
  3627. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  3628. onClick := (e)=>{};
  3629. color := [1.0000000, 1.0000000, 0.17000002, 1.0000000];
  3630. collideWater := true;
  3631. onSpawn := (e)=>{};
  3632. materialName := "";
  3633. textFontSize := 32.000000;
  3634. onHitByLaser := (e)=>{};
  3635. textFont := "Verdana";
  3636. pos := [-9.5104799, 1.5003669];
  3637. onDie := (e)=>{};
  3638. density := 2.0000000;
  3639. airFrictionMult := 1.0000000;
  3640. controllerAcc := 11.000000;
  3641. colorHSVA := [60.000000, 0.82999998, 1.0000000, 1.0000000];
  3642. angvel := 0.00092197501;
  3643. heteroCollide := false;
  3644. glued := false;
  3645. onKey := (e)=>{};
  3646. showVelocity := false;
  3647. postStep := (e)=>{};
  3648. text := "Gold: 1/5.2K";
  3649. opaqueBorders := true;
  3650. geomID := 886;
  3651. body := 1148;
  3652. edgeBlur := 0.0000000;
  3653. angle := 3.6923655e-05;
  3654. zDepth := 7.0000000;
  3655. layer := 0
  3656. };
  3657. Scene.addBox {
  3658. inertiaMultiplier := 1.0000000;
  3659. resources := [];
  3660. timeToLive := +inf;
  3661. textureClamped := [false, false];
  3662. adhesion := 0.0000000;
  3663. attractionType := 2;
  3664. attraction := 0.0000000;
  3665. textScale := 0.20000000;
  3666. texture := "";
  3667. update := (e)=>{};
  3668. controllerInvertX := false;
  3669. controllerInvertY := false;
  3670. showMomentum := false;
  3671. textConstrained := true;
  3672. vel := [-0.0033115465, -0.00072785642];
  3673. restitution := 0.50000000;
  3674. onCollide := (e)=>{};
  3675. killer := false;
  3676. materialVelocity := 0.0000000;
  3677. showForceArrows := false;
  3678. controllerReverseXY := false;
  3679. refractiveIndex := 1.5000000;
  3680. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  3681. immortal := false;
  3682. ruler := false;
  3683. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  3684. area := 1.0000000;
  3685. collideSet := 1;
  3686. drawBorder := true;
  3687. reflectiveness := 1.0000000;
  3688. size := [1.0000000, 1.0000000];
  3689. friction := 0.50000000;
  3690. entityID := 789;
  3691. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  3692. onClick := (e)=>{};
  3693. color := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  3694. collideWater := true;
  3695. onSpawn := (e)=>{};
  3696. materialName := "";
  3697. textFontSize := 32.000000;
  3698. onHitByLaser := (e)=>{};
  3699. textFont := "Verdana";
  3700. pos := [-1.5051689, 7.4995065];
  3701. onDie := (e)=>{};
  3702. density := 2.0000000;
  3703. airFrictionMult := 1.0000000;
  3704. controllerAcc := 11.000000;
  3705. colorHSVA := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  3706. angvel := 0.0015812962;
  3707. heteroCollide := false;
  3708. glued := false;
  3709. onKey := (e)=>{};
  3710. showVelocity := false;
  3711. postStep := (e)=>{};
  3712. text := ": 1/";
  3713. opaqueBorders := true;
  3714. geomID := 872;
  3715. body := 1124;
  3716. edgeBlur := 0.0000000;
  3717. angle := 0.00014255248;
  3718. zDepth := 57.000000;
  3719. layer := 0
  3720. };
  3721. Scene.addBox {
  3722. inertiaMultiplier := 1.0000000;
  3723. resources := [];
  3724. timeToLive := +inf;
  3725. textureClamped := [false, false];
  3726. adhesion := 0.0000000;
  3727. attractionType := 2;
  3728. attraction := 0.0000000;
  3729. textScale := 0.20000000;
  3730. texture := "";
  3731. update := (e)=>{};
  3732. controllerInvertX := false;
  3733. controllerInvertY := false;
  3734. showMomentum := false;
  3735. textConstrained := true;
  3736. vel := [-6.5614486e-06, -0.00056691980];
  3737. restitution := 0.50000000;
  3738. onCollide := (e)=>{};
  3739. killer := false;
  3740. materialVelocity := 0.0000000;
  3741. showForceArrows := false;
  3742. controllerReverseXY := false;
  3743. refractiveIndex := 1.5000000;
  3744. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  3745. immortal := false;
  3746. ruler := false;
  3747. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  3748. area := 1.0000000;
  3749. collideSet := 1;
  3750. drawBorder := true;
  3751. reflectiveness := 1.0000000;
  3752. size := [1.0000000, 1.0000000];
  3753. friction := 0.50000000;
  3754. entityID := 817;
  3755. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  3756. onClick := (e)=>{};
  3757. color := [0.72499990, 0.66999996, 1.0000000, 1.0000000];
  3758. collideWater := true;
  3759. onSpawn := (e)=>{};
  3760. materialName := "";
  3761. textFontSize := 32.000000;
  3762. onHitByLaser := (e)=>{};
  3763. textFont := "Verdana";
  3764. pos := [-17.497330, 0.50143290];
  3765. onDie := (e)=>{};
  3766. density := 2.0000000;
  3767. airFrictionMult := 1.0000000;
  3768. controllerAcc := 11.000000;
  3769. colorHSVA := [250.00000, 0.33000001, 1.0000000, 1.0000000];
  3770. angvel := 0.00081112958;
  3771. heteroCollide := false;
  3772. glued := false;
  3773. onKey := (e)=>{};
  3774. showVelocity := false;
  3775. postStep := (e)=>{};
  3776. text := "Periwinkle: 1/200K";
  3777. opaqueBorders := true;
  3778. geomID := 902;
  3779. body := 1178;
  3780. edgeBlur := 0.0000000;
  3781. angle := 2.3196682e-05;
  3782. zDepth := 21.000000;
  3783. layer := 0
  3784. };
  3785. Scene.addBox {
  3786. inertiaMultiplier := 1.0000000;
  3787. resources := [];
  3788. timeToLive := +inf;
  3789. textureClamped := [false, false];
  3790. adhesion := 0.0000000;
  3791. attractionType := 2;
  3792. attraction := 0.0000000;
  3793. textScale := 0.16000000;
  3794. texture := "";
  3795. update := (e)=>{};
  3796. controllerInvertX := false;
  3797. controllerInvertY := false;
  3798. showMomentum := false;
  3799. textConstrained := true;
  3800. vel := [0.0017312963, 0.00031422428];
  3801. restitution := 0.50000000;
  3802. onCollide := (e)=>{};
  3803. killer := false;
  3804. materialVelocity := 0.0000000;
  3805. showForceArrows := false;
  3806. controllerReverseXY := false;
  3807. refractiveIndex := 1.5000000;
  3808. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  3809. immortal := false;
  3810. ruler := false;
  3811. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  3812. area := 1.0000000;
  3813. collideSet := 1;
  3814. drawBorder := true;
  3815. reflectiveness := 1.0000000;
  3816. size := [1.0000000, 1.0000000];
  3817. friction := 0.50000000;
  3818. entityID := 756;
  3819. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  3820. onClick := (e)=>{};
  3821. color := [0.66666669, 0.0000000, 0.0000000, 1.0000000];
  3822. collideWater := true;
  3823. onSpawn := (e)=>{};
  3824. materialName := "";
  3825. textFontSize := 32.000000;
  3826. onHitByLaser := (e)=>{};
  3827. textFont := "Verdana";
  3828. pos := [0.50058812, 2.4996934];
  3829. onDie := (e)=>{};
  3830. density := 2.0000000;
  3831. airFrictionMult := 1.0000000;
  3832. controllerAcc := 11.000000;
  3833. colorHSVA := [0.0000000, 1.0000000, 0.66666669, 1.0000000];
  3834. angvel := -0.0012578466;
  3835. heteroCollide := false;
  3836. glued := false;
  3837. onKey := (e)=>{};
  3838. showVelocity := false;
  3839. postStep := (e)=>{};
  3840. text := "Auburn: 1/610";
  3841. opaqueBorders := true;
  3842. geomID := 836;
  3843. body := 1059;
  3844. edgeBlur := 0.0000000;
  3845. angle := -2.0496929e-05;
  3846. zDepth := 84.000000;
  3847. layer := 0
  3848. };
  3849. Scene.addBox {
  3850. inertiaMultiplier := 1.0000000;
  3851. resources := [];
  3852. timeToLive := +inf;
  3853. textureClamped := [false, false];
  3854. adhesion := 0.0000000;
  3855. attractionType := 2;
  3856. attraction := 0.0000000;
  3857. textScale := 0.20000000;
  3858. texture := "";
  3859. update := (e)=>{};
  3860. controllerInvertX := false;
  3861. controllerInvertY := false;
  3862. showMomentum := false;
  3863. textConstrained := true;
  3864. vel := [0.00077816925, 0.00013260730];
  3865. restitution := 0.50000000;
  3866. onCollide := (e)=>{};
  3867. killer := false;
  3868. materialVelocity := 0.0000000;
  3869. showForceArrows := false;
  3870. controllerReverseXY := false;
  3871. refractiveIndex := 1.5000000;
  3872. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  3873. immortal := false;
  3874. ruler := false;
  3875. textColor := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  3876. area := 1.0000000;
  3877. collideSet := 1;
  3878. drawBorder := true;
  3879. reflectiveness := 1.0000000;
  3880. size := [1.0000000, 1.0000000];
  3881. friction := 0.50000000;
  3882. entityID := 742;
  3883. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  3884. onClick := (e)=>{};
  3885. color := [0.88333333, 0.80000001, 1.0000000, 1.0000000];
  3886. collideWater := true;
  3887. onSpawn := (e)=>{};
  3888. materialName := "";
  3889. textFontSize := 32.000000;
  3890. onHitByLaser := (e)=>{};
  3891. textFont := "Verdana";
  3892. pos := [1.5010325, 0.49990126];
  3893. onDie := (e)=>{};
  3894. density := 2.0000000;
  3895. airFrictionMult := 1.0000000;
  3896. controllerAcc := 11.000000;
  3897. colorHSVA := [265.00000, 0.20000000, 1.0000000, 1.0000000];
  3898. angvel := -0.00052983954;
  3899. heteroCollide := false;
  3900. glued := false;
  3901. onKey := (e)=>{};
  3902. showVelocity := false;
  3903. postStep := (e)=>{};
  3904. text := "Lavender: 1/54K";
  3905. opaqueBorders := true;
  3906. geomID := 820;
  3907. body := 1029;
  3908. edgeBlur := 0.0000000;
  3909. angle := -7.5322032e-06;
  3910. zDepth := 26.000000;
  3911. layer := 0
  3912. };
  3913. Scene.addBox {
  3914. inertiaMultiplier := 1.0000000;
  3915. resources := [];
  3916. timeToLive := +inf;
  3917. textureClamped := [false, false];
  3918. adhesion := 0.0000000;
  3919. attractionType := 2;
  3920. attraction := 0.0000000;
  3921. textScale := 0.20000000;
  3922. texture := "";
  3923. update := (e)=>{};
  3924. controllerInvertX := false;
  3925. controllerInvertY := false;
  3926. showMomentum := false;
  3927. textConstrained := true;
  3928. vel := [-0.0033115465, -0.00072785642];
  3929. restitution := 0.50000000;
  3930. onCollide := (e)=>{};
  3931. killer := false;
  3932. materialVelocity := 0.0000000;
  3933. showForceArrows := false;
  3934. controllerReverseXY := false;
  3935. refractiveIndex := 1.5000000;
  3936. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  3937. immortal := false;
  3938. ruler := false;
  3939. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  3940. area := 1.0000000;
  3941. collideSet := 1;
  3942. drawBorder := true;
  3943. reflectiveness := 1.0000000;
  3944. size := [1.0000000, 1.0000000];
  3945. friction := 0.50000000;
  3946. entityID := 778;
  3947. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  3948. onClick := (e)=>{};
  3949. color := [0.0000000, 0.0000000, 1.0000000, 1.0000000];
  3950. collideWater := true;
  3951. onSpawn := (e)=>{};
  3952. materialName := "";
  3953. textFontSize := 32.000000;
  3954. onHitByLaser := (e)=>{};
  3955. textFont := "Verdana";
  3956. pos := [2.4948311, 5.4995065];
  3957. onDie := (e)=>{};
  3958. density := 2.0000000;
  3959. airFrictionMult := 1.0000000;
  3960. controllerAcc := 11.000000;
  3961. colorHSVA := [240.00000, 1.0000000, 1.0000000, 1.0000000];
  3962. angvel := 0.0015812962;
  3963. heteroCollide := false;
  3964. glued := false;
  3965. onKey := (e)=>{};
  3966. showVelocity := false;
  3967. postStep := (e)=>{};
  3968. text := "Blue: 1/3.1";
  3969. opaqueBorders := true;
  3970. geomID := 860;
  3971. body := 1101;
  3972. edgeBlur := 0.0000000;
  3973. angle := 0.00014255248;
  3974. zDepth := 71.000000;
  3975. layer := 0
  3976. };
  3977. Scene.addBox {
  3978. inertiaMultiplier := 1.0000000;
  3979. resources := [];
  3980. timeToLive := +inf;
  3981. textureClamped := [false, false];
  3982. adhesion := 0.0000000;
  3983. attractionType := 2;
  3984. attraction := 0.0000000;
  3985. textScale := 0.20000000;
  3986. texture := "";
  3987. update := (e)=>{};
  3988. controllerInvertX := false;
  3989. controllerInvertY := false;
  3990. showMomentum := false;
  3991. textConstrained := true;
  3992. vel := [0.0056217206, 0.00036157816];
  3993. restitution := 0.50000000;
  3994. onCollide := (e)=>{};
  3995. killer := false;
  3996. materialVelocity := 0.0000000;
  3997. showForceArrows := false;
  3998. controllerReverseXY := false;
  3999. refractiveIndex := 1.5000000;
  4000. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  4001. immortal := false;
  4002. ruler := false;
  4003. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  4004. area := 1.0000000;
  4005. collideSet := 1;
  4006. drawBorder := true;
  4007. reflectiveness := 1.0000000;
  4008. size := [1.0000000, 1.0000000];
  4009. friction := 0.50000000;
  4010. entityID := 753;
  4011. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  4012. onClick := (e)=>{};
  4013. color := [0.45999998, 1.0000000, 0.45999998, 1.0000000];
  4014. collideWater := true;
  4015. onSpawn := (e)=>{};
  4016. materialName := "";
  4017. textFontSize := 32.000000;
  4018. onHitByLaser := (e)=>{};
  4019. textFont := "Verdana";
  4020. pos := [1.5008525, 2.4997017];
  4021. onDie := (e)=>{};
  4022. density := 2.0000000;
  4023. airFrictionMult := 1.0000000;
  4024. controllerAcc := 11.000000;
  4025. colorHSVA := [120.00000, 0.54000002, 1.0000000, 1.0000000];
  4026. angvel := -0.0026813080;
  4027. heteroCollide := false;
  4028. glued := false;
  4029. onKey := (e)=>{};
  4030. showVelocity := false;
  4031. postStep := (e)=>{};
  4032. text := "Mint: 1/478";
  4033. opaqueBorders := true;
  4034. geomID := 833;
  4035. body := 1053;
  4036. edgeBlur := 0.0000000;
  4037. angle := -6.0250102e-05;
  4038. zDepth := 28.000000;
  4039. layer := 0
  4040. };
  4041. Scene.addBox {
  4042. inertiaMultiplier := 1.0000000;
  4043. resources := [];
  4044. timeToLive := +inf;
  4045. textureClamped := [false, false];
  4046. adhesion := 0.0000000;
  4047. attractionType := 2;
  4048. attraction := 0.0000000;
  4049. textScale := 0.20000000;
  4050. texture := "";
  4051. update := (e)=>{};
  4052. controllerInvertX := false;
  4053. controllerInvertY := false;
  4054. showMomentum := false;
  4055. textConstrained := true;
  4056. vel := [-0.0033115465, -0.00072785642];
  4057. restitution := 0.50000000;
  4058. onCollide := (e)=>{};
  4059. killer := false;
  4060. materialVelocity := 0.0000000;
  4061. showForceArrows := false;
  4062. controllerReverseXY := false;
  4063. refractiveIndex := 1.5000000;
  4064. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  4065. immortal := false;
  4066. ruler := false;
  4067. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  4068. area := 1.0000000;
  4069. collideSet := 1;
  4070. drawBorder := true;
  4071. reflectiveness := 1.0000000;
  4072. size := [1.0000000, 1.0000000];
  4073. friction := 0.50000000;
  4074. entityID := 783;
  4075. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  4076. onClick := (e)=>{};
  4077. color := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  4078. collideWater := true;
  4079. onSpawn := (e)=>{};
  4080. materialName := "";
  4081. textFontSize := 32.000000;
  4082. onHitByLaser := (e)=>{};
  4083. textFont := "Verdana";
  4084. pos := [2.4948311, 6.4995065];
  4085. onDie := (e)=>{};
  4086. density := 2.0000000;
  4087. airFrictionMult := 1.0000000;
  4088. controllerAcc := 11.000000;
  4089. colorHSVA := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  4090. angvel := 0.0015812962;
  4091. heteroCollide := false;
  4092. glued := false;
  4093. onKey := (e)=>{};
  4094. showVelocity := false;
  4095. postStep := (e)=>{};
  4096. text := ": 1/";
  4097. opaqueBorders := true;
  4098. geomID := 866;
  4099. body := 1112;
  4100. edgeBlur := 0.0000000;
  4101. angle := 0.00014255248;
  4102. zDepth := 76.000000;
  4103. layer := 0
  4104. };
  4105. Scene.addBox {
  4106. inertiaMultiplier := 1.0000000;
  4107. resources := [];
  4108. timeToLive := +inf;
  4109. textureClamped := [false, false];
  4110. adhesion := 0.0000000;
  4111. attractionType := 2;
  4112. attraction := 0.0000000;
  4113. textScale := 0.20000000;
  4114. texture := "";
  4115. update := (e)=>{};
  4116. controllerInvertX := false;
  4117. controllerInvertY := false;
  4118. showMomentum := false;
  4119. textConstrained := true;
  4120. vel := [-0.0033115465, -0.00072785642];
  4121. restitution := 0.50000000;
  4122. onCollide := (e)=>{};
  4123. killer := false;
  4124. materialVelocity := 0.0000000;
  4125. showForceArrows := false;
  4126. controllerReverseXY := false;
  4127. refractiveIndex := 1.5000000;
  4128. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  4129. immortal := false;
  4130. ruler := false;
  4131. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  4132. area := 1.0000000;
  4133. collideSet := 1;
  4134. drawBorder := true;
  4135. reflectiveness := 1.0000000;
  4136. size := [1.0000000, 1.0000000];
  4137. friction := 0.50000000;
  4138. entityID := 806;
  4139. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  4140. onClick := (e)=>{};
  4141. color := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  4142. collideWater := true;
  4143. onSpawn := (e)=>{};
  4144. materialName := "";
  4145. textFontSize := 32.000000;
  4146. onHitByLaser := (e)=>{};
  4147. textFont := "Verdana";
  4148. pos := [-12.505144, 0.50063610];
  4149. onDie := (e)=>{};
  4150. density := 2.0000000;
  4151. airFrictionMult := 1.0000000;
  4152. controllerAcc := 11.000000;
  4153. colorHSVA := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  4154. angvel := 0.0015812962;
  4155. heteroCollide := false;
  4156. glued := false;
  4157. onKey := (e)=>{};
  4158. showVelocity := false;
  4159. postStep := (e)=>{};
  4160. text := "Black: 1/13.5";
  4161. opaqueBorders := true;
  4162. geomID := 889;
  4163. body := 1154;
  4164. edgeBlur := 0.0000000;
  4165. angle := 0.00014255248;
  4166. zDepth := 63.000000;
  4167. layer := 0
  4168. };
  4169. Scene.addBox {
  4170. inertiaMultiplier := 1.0000000;
  4171. resources := [];
  4172. timeToLive := +inf;
  4173. textureClamped := [false, false];
  4174. adhesion := 0.0000000;
  4175. attractionType := 2;
  4176. attraction := 0.0000000;
  4177. textScale := 0.16000000;
  4178. texture := "";
  4179. update := (e)=>{};
  4180. controllerInvertX := false;
  4181. controllerInvertY := false;
  4182. showMomentum := false;
  4183. textConstrained := true;
  4184. vel := [0.00025935471, 0.00018376112];
  4185. restitution := 0.50000000;
  4186. onCollide := (e)=>{};
  4187. killer := false;
  4188. materialVelocity := 0.0000000;
  4189. showForceArrows := false;
  4190. controllerReverseXY := false;
  4191. refractiveIndex := 1.5000000;
  4192. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  4193. immortal := false;
  4194. ruler := false;
  4195. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  4196. area := 1.0000000;
  4197. collideSet := 1;
  4198. drawBorder := true;
  4199. reflectiveness := 1.0000000;
  4200. size := [1.0000000, 1.0000000];
  4201. friction := 0.50000000;
  4202. entityID := 741;
  4203. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  4204. onClick := (e)=>{};
  4205. color := [0.88999999, 0.13349998, 0.13349998, 1.0000000];
  4206. collideWater := true;
  4207. onSpawn := (e)=>{};
  4208. materialName := "";
  4209. textFontSize := 32.000000;
  4210. onHitByLaser := (e)=>{};
  4211. textFont := "Verdana";
  4212. pos := [0.50057971, 0.49990103];
  4213. onDie := (e)=>{};
  4214. density := 2.0000000;
  4215. airFrictionMult := 1.0000000;
  4216. controllerAcc := 11.000000;
  4217. colorHSVA := [0.0000000, 0.85000002, 0.88999999, 1.0000000];
  4218. angvel := -2.2191409e-05;
  4219. heteroCollide := false;
  4220. glued := false;
  4221. onKey := (e)=>{};
  4222. showVelocity := false;
  4223. postStep := (e)=>{};
  4224. text := "Imperial Red: 1/72K";
  4225. opaqueBorders := true;
  4226. geomID := 819;
  4227. body := 1027;
  4228. edgeBlur := 0.0000000;
  4229. angle := -1.2296942e-05;
  4230. zDepth := 81.000000;
  4231. layer := 0
  4232. };
  4233. Scene.addBox {
  4234. inertiaMultiplier := 1.0000000;
  4235. resources := [];
  4236. timeToLive := +inf;
  4237. textureClamped := [false, false];
  4238. adhesion := 0.0000000;
  4239. attractionType := 2;
  4240. attraction := 0.0000000;
  4241. textScale := 0.20000000;
  4242. texture := "";
  4243. update := (e)=>{};
  4244. controllerInvertX := false;
  4245. controllerInvertY := false;
  4246. showMomentum := false;
  4247. textConstrained := true;
  4248. vel := [-0.0033115465, -0.00072785642];
  4249. restitution := 0.50000000;
  4250. onCollide := (e)=>{};
  4251. killer := false;
  4252. materialVelocity := 0.0000000;
  4253. showForceArrows := false;
  4254. controllerReverseXY := false;
  4255. refractiveIndex := 1.5000000;
  4256. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  4257. immortal := false;
  4258. ruler := false;
  4259. textColor := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  4260. area := 1.0000000;
  4261. collideSet := 1;
  4262. drawBorder := true;
  4263. reflectiveness := 1.0000000;
  4264. size := [1.0000000, 1.0000000];
  4265. friction := 0.50000000;
  4266. entityID := 770;
  4267. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  4268. onClick := (e)=>{};
  4269. color := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  4270. collideWater := true;
  4271. onSpawn := (e)=>{};
  4272. materialName := "";
  4273. textFontSize := 32.000000;
  4274. onHitByLaser := (e)=>{};
  4275. textFont := "Verdana";
  4276. pos := [1.4948311, 4.4995065];
  4277. onDie := (e)=>{};
  4278. density := 2.0000000;
  4279. airFrictionMult := 1.0000000;
  4280. controllerAcc := 11.000000;
  4281. colorHSVA := [0.0000000, 0.0000000, 1.0000000, 1.0000000];
  4282. angvel := 0.0015812962;
  4283. heteroCollide := false;
  4284. glued := false;
  4285. onKey := (e)=>{};
  4286. showVelocity := false;
  4287. postStep := (e)=>{};
  4288. text := "White: 1/15";
  4289. opaqueBorders := true;
  4290. geomID := 851;
  4291. body := 1084;
  4292. edgeBlur := 0.0000000;
  4293. angle := 0.00014255248;
  4294. zDepth := 58.000000;
  4295. layer := 0
  4296. };
  4297. Scene.addBox {
  4298. inertiaMultiplier := 1.0000000;
  4299. resources := [];
  4300. timeToLive := +inf;
  4301. textureClamped := [false, false];
  4302. adhesion := 0.0000000;
  4303. attractionType := 2;
  4304. attraction := 0.0000000;
  4305. textScale := 0.20000000;
  4306. texture := "";
  4307. update := (e)=>{};
  4308. controllerInvertX := false;
  4309. controllerInvertY := false;
  4310. showMomentum := false;
  4311. textConstrained := true;
  4312. vel := [-0.00051893358, 9.5184019e-05];
  4313. restitution := 0.50000000;
  4314. onCollide := (e)=>{};
  4315. killer := false;
  4316. materialVelocity := 0.0000000;
  4317. showForceArrows := false;
  4318. controllerReverseXY := false;
  4319. refractiveIndex := 1.5000000;
  4320. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  4321. immortal := false;
  4322. ruler := false;
  4323. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  4324. area := 1.0000000;
  4325. collideSet := 1;
  4326. drawBorder := true;
  4327. reflectiveness := 1.0000000;
  4328. size := [1.0000000, 1.0000000];
  4329. friction := 0.50000000;
  4330. entityID := 819;
  4331. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  4332. onClick := (e)=>{};
  4333. color := [0.61500001, 0.23000002, 1.0000000, 1.0000000];
  4334. collideWater := true;
  4335. onSpawn := (e)=>{};
  4336. materialName := "";
  4337. textFontSize := 32.000000;
  4338. onHitByLaser := (e)=>{};
  4339. textFont := "Verdana";
  4340. pos := [-17.500681, 1.5013030];
  4341. onDie := (e)=>{};
  4342. density := 2.0000000;
  4343. airFrictionMult := 1.0000000;
  4344. controllerAcc := 11.000000;
  4345. colorHSVA := [270.00000, 0.76999998, 1.0000000, 1.0000000];
  4346. angvel := 5.6878780e-05;
  4347. heteroCollide := false;
  4348. glued := false;
  4349. onKey := (e)=>{};
  4350. showVelocity := false;
  4351. postStep := (e)=>{};
  4352. text := "Amethyst: 1/21K";
  4353. opaqueBorders := true;
  4354. geomID := 904;
  4355. body := 1182;
  4356. edgeBlur := 0.0000000;
  4357. angle := 7.5465257e-05;
  4358. zDepth := 24.000000;
  4359. layer := 0
  4360. };
  4361. Scene.addBox {
  4362. inertiaMultiplier := 1.0000000;
  4363. resources := [];
  4364. timeToLive := +inf;
  4365. textureClamped := [false, false];
  4366. adhesion := 0.0000000;
  4367. attractionType := 2;
  4368. attraction := 0.0000000;
  4369. textScale := 0.20000000;
  4370. texture := "";
  4371. update := (e)=>{};
  4372. controllerInvertX := false;
  4373. controllerInvertY := false;
  4374. showMomentum := false;
  4375. textConstrained := true;
  4376. vel := [-0.0033115465, -0.00072785642];
  4377. restitution := 0.50000000;
  4378. onCollide := (e)=>{};
  4379. killer := false;
  4380. materialVelocity := 0.0000000;
  4381. showForceArrows := false;
  4382. controllerReverseXY := false;
  4383. refractiveIndex := 1.5000000;
  4384. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  4385. immortal := false;
  4386. ruler := false;
  4387. textColor := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  4388. area := 1.0000000;
  4389. collideSet := 1;
  4390. drawBorder := true;
  4391. reflectiveness := 1.0000000;
  4392. size := [1.0000000, 1.0000000];
  4393. friction := 0.50000000;
  4394. entityID := 820;
  4395. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  4396. onClick := (e)=>{};
  4397. color := [0.0000000, 1.0000000, 0.75000000, 1.0000000];
  4398. collideWater := true;
  4399. onSpawn := (e)=>{};
  4400. materialName := "";
  4401. textFontSize := 32.000000;
  4402. onHitByLaser := (e)=>{};
  4403. textFont := "Verdana";
  4404. pos := [-17.494833, 3.5016232];
  4405. onDie := (e)=>{};
  4406. density := 2.0000000;
  4407. airFrictionMult := 1.0000000;
  4408. controllerAcc := 11.000000;
  4409. colorHSVA := [165.00000, 1.0000000, 1.0000000, 1.0000000];
  4410. angvel := 0.0015812962;
  4411. heteroCollide := false;
  4412. glued := false;
  4413. onKey := (e)=>{};
  4414. showVelocity := false;
  4415. postStep := (e)=>{};
  4416. text := "Turquoise: 1/???";
  4417. opaqueBorders := true;
  4418. geomID := 905;
  4419. body := 1184;
  4420. edgeBlur := 0.0000000;
  4421. angle := 0.00014255248;
  4422. zDepth := 75.000000;
  4423. layer := 0
  4424. };
  4425. Scene.addBox {
  4426. inertiaMultiplier := 1.0000000;
  4427. resources := [];
  4428. timeToLive := +inf;
  4429. textureClamped := [false, false];
  4430. adhesion := 0.0000000;
  4431. attractionType := 2;
  4432. attraction := 0.0000000;
  4433. textScale := 0.16000000;
  4434. texture := "";
  4435. update := (e)=>{};
  4436. controllerInvertX := false;
  4437. controllerInvertY := false;
  4438. showMomentum := false;
  4439. textConstrained := true;
  4440. vel := [0.00064256194, 7.8417645e-05];
  4441. restitution := 0.50000000;
  4442. onCollide := (e)=>{};
  4443. killer := false;
  4444. materialVelocity := 0.0000000;
  4445. showForceArrows := false;
  4446. controllerReverseXY := false;
  4447. refractiveIndex := 1.5000000;
  4448. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  4449. immortal := false;
  4450. ruler := false;
  4451. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  4452. area := 1.0000000;
  4453. collideSet := 1;
  4454. drawBorder := true;
  4455. reflectiveness := 1.0000000;
  4456. size := [1.0000000, 1.0000000];
  4457. friction := 0.50000000;
  4458. entityID := 747;
  4459. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  4460. onClick := (e)=>{};
  4461. color := [0.50000000, 1.0000000, 0.0000000, 1.0000000];
  4462. collideWater := true;
  4463. onSpawn := (e)=>{};
  4464. materialName := "";
  4465. textFontSize := 32.000000;
  4466. onHitByLaser := (e)=>{};
  4467. textFont := "Verdana";
  4468. pos := [0.50026309, 1.4997929];
  4469. onDie := (e)=>{};
  4470. density := 2.0000000;
  4471. airFrictionMult := 1.0000000;
  4472. controllerAcc := 11.000000;
  4473. colorHSVA := [90.000000, 1.0000000, 1.0000000, 1.0000000];
  4474. angvel := -0.00091999653;
  4475. heteroCollide := false;
  4476. glued := false;
  4477. onKey := (e)=>{};
  4478. showVelocity := false;
  4479. postStep := (e)=>{};
  4480. text := "Lime: 1/3.8K";
  4481. opaqueBorders := true;
  4482. geomID := 826;
  4483. body := 1040;
  4484. edgeBlur := 0.0000000;
  4485. angle := -1.5539403e-05;
  4486. zDepth := 82.000000;
  4487. layer := 0
  4488. };
  4489. Scene.addBox {
  4490. inertiaMultiplier := 1.0000000;
  4491. resources := [];
  4492. timeToLive := +inf;
  4493. textureClamped := [false, false];
  4494. adhesion := 0.0000000;
  4495. attractionType := 2;
  4496. attraction := 0.0000000;
  4497. textScale := 0.20000000;
  4498. texture := "";
  4499. update := (e)=>{};
  4500. controllerInvertX := false;
  4501. controllerInvertY := false;
  4502. showMomentum := false;
  4503. textConstrained := true;
  4504. vel := [-0.0033115465, -0.00072785642];
  4505. restitution := 0.50000000;
  4506. onCollide := (e)=>{};
  4507. killer := false;
  4508. materialVelocity := 0.0000000;
  4509. showForceArrows := false;
  4510. controllerReverseXY := false;
  4511. refractiveIndex := 1.5000000;
  4512. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  4513. immortal := false;
  4514. ruler := false;
  4515. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  4516. area := 1.0000000;
  4517. collideSet := 1;
  4518. drawBorder := true;
  4519. reflectiveness := 1.0000000;
  4520. size := [1.0000000, 1.0000000];
  4521. friction := 0.50000000;
  4522. entityID := 826;
  4523. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  4524. onClick := (e)=>{};
  4525. color := [0.48000002, 0.48000002, 1.0000000, 1.0000000];
  4526. collideWater := true;
  4527. onSpawn := (e)=>{};
  4528. materialName := "";
  4529. textFontSize := 32.000000;
  4530. onHitByLaser := (e)=>{};
  4531. textFont := "Verdana";
  4532. pos := [-19.495182, 2.5012748];
  4533. onDie := (e)=>{};
  4534. density := 2.0000000;
  4535. airFrictionMult := 1.0000000;
  4536. controllerAcc := 11.000000;
  4537. colorHSVA := [240.00000, 0.51999998, 1.0000000, 1.0000000];
  4538. angvel := 0.0015812962;
  4539. heteroCollide := false;
  4540. glued := false;
  4541. onKey := (e)=>{};
  4542. showVelocity := false;
  4543. postStep := (e)=>{};
  4544. text := "Light Blue: 1/???";
  4545. opaqueBorders := true;
  4546. geomID := 911;
  4547. body := 1196;
  4548. edgeBlur := 0.0000000;
  4549. angle := 0.00014255248;
  4550. zDepth := 72.000000;
  4551. layer := 0
  4552. };
  4553. Scene.addBox {
  4554. inertiaMultiplier := 1.0000000;
  4555. resources := [];
  4556. timeToLive := +inf;
  4557. textureClamped := [false, false];
  4558. adhesion := 0.0000000;
  4559. attractionType := 2;
  4560. attraction := 0.0000000;
  4561. textScale := 0.20000000;
  4562. texture := "";
  4563. update := (e)=>{};
  4564. controllerInvertX := false;
  4565. controllerInvertY := false;
  4566. showMomentum := false;
  4567. textConstrained := true;
  4568. vel := [-0.0033115465, -0.00072785642];
  4569. restitution := 0.50000000;
  4570. onCollide := (e)=>{};
  4571. killer := false;
  4572. materialVelocity := 0.0000000;
  4573. showForceArrows := false;
  4574. controllerReverseXY := false;
  4575. refractiveIndex := 1.5000000;
  4576. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  4577. immortal := false;
  4578. ruler := false;
  4579. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  4580. area := 1.0000000;
  4581. collideSet := 1;
  4582. drawBorder := true;
  4583. reflectiveness := 1.0000000;
  4584. size := [1.0000000, 1.0000000];
  4585. friction := 0.50000000;
  4586. entityID := 829;
  4587. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  4588. onClick := (e)=>{};
  4589. color := [1.0000000, 0.50000000, 0.0000000, 1.0000000];
  4590. collideWater := true;
  4591. onSpawn := (e)=>{};
  4592. materialName := "";
  4593. textFontSize := 32.000000;
  4594. onHitByLaser := (e)=>{};
  4595. textFont := "Verdana";
  4596. pos := [-20.505171, 1.5018692];
  4597. onDie := (e)=>{};
  4598. density := 2.0000000;
  4599. airFrictionMult := 1.0000000;
  4600. controllerAcc := 11.000000;
  4601. colorHSVA := [30.000000, 1.0000000, 1.0000000, 1.0000000];
  4602. angvel := 0.0015812962;
  4603. heteroCollide := false;
  4604. glued := false;
  4605. onKey := (e)=>{};
  4606. showVelocity := false;
  4607. postStep := (e)=>{};
  4608. text := "Orange: 1/19.8";
  4609. opaqueBorders := true;
  4610. geomID := 928;
  4611. body := 1216;
  4612. edgeBlur := 0.0000000;
  4613. angle := 0.00014255248;
  4614. zDepth := 46.000000;
  4615. layer := 0
  4616. };
  4617. Scene.addBox {
  4618. inertiaMultiplier := 1.0000000;
  4619. resources := [];
  4620. timeToLive := +inf;
  4621. textureClamped := [false, false];
  4622. adhesion := 0.0000000;
  4623. attractionType := 2;
  4624. attraction := 0.0000000;
  4625. textScale := 0.20000000;
  4626. texture := "";
  4627. update := (e)=>{};
  4628. controllerInvertX := false;
  4629. controllerInvertY := false;
  4630. showMomentum := false;
  4631. textConstrained := true;
  4632. vel := [-0.0033115465, -0.00072785642];
  4633. restitution := 0.50000000;
  4634. onCollide := (e)=>{};
  4635. killer := false;
  4636. materialVelocity := 0.0000000;
  4637. showForceArrows := false;
  4638. controllerReverseXY := false;
  4639. refractiveIndex := 1.5000000;
  4640. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  4641. immortal := false;
  4642. ruler := false;
  4643. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  4644. area := 1.0000000;
  4645. collideSet := 1;
  4646. drawBorder := true;
  4647. reflectiveness := 1.0000000;
  4648. size := [1.0000000, 1.0000000];
  4649. friction := 0.50000000;
  4650. entityID := 785;
  4651. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  4652. onClick := (e)=>{};
  4653. color := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  4654. collideWater := true;
  4655. onSpawn := (e)=>{};
  4656. materialName := "";
  4657. textFontSize := 32.000000;
  4658. onHitByLaser := (e)=>{};
  4659. textFont := "Verdana";
  4660. pos := [-0.50516891, 7.4995065];
  4661. onDie := (e)=>{};
  4662. density := 2.0000000;
  4663. airFrictionMult := 1.0000000;
  4664. controllerAcc := 11.000000;
  4665. colorHSVA := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  4666. angvel := 0.0015812962;
  4667. heteroCollide := false;
  4668. glued := false;
  4669. onKey := (e)=>{};
  4670. showVelocity := false;
  4671. postStep := (e)=>{};
  4672. text := ": 1/";
  4673. opaqueBorders := true;
  4674. geomID := 868;
  4675. body := 1116;
  4676. edgeBlur := 0.0000000;
  4677. angle := 0.00014255248;
  4678. zDepth := 51.000000;
  4679. layer := 0
  4680. };
  4681. Scene.addBox {
  4682. inertiaMultiplier := 1.0000000;
  4683. resources := [];
  4684. timeToLive := +inf;
  4685. textureClamped := [false, false];
  4686. adhesion := 0.0000000;
  4687. attractionType := 2;
  4688. attraction := 0.0000000;
  4689. textScale := 0.20000000;
  4690. texture := "";
  4691. update := (e)=>{};
  4692. controllerInvertX := false;
  4693. controllerInvertY := false;
  4694. showMomentum := false;
  4695. textConstrained := true;
  4696. vel := [-0.0033115465, -0.00072785642];
  4697. restitution := 0.50000000;
  4698. onCollide := (e)=>{};
  4699. killer := false;
  4700. materialVelocity := 0.0000000;
  4701. showForceArrows := false;
  4702. controllerReverseXY := false;
  4703. refractiveIndex := 1.5000000;
  4704. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  4705. immortal := false;
  4706. ruler := false;
  4707. textColor := [1.0000000, 0.98000002, 1.0000000, 1.0000000];
  4708. area := 1.0000000;
  4709. collideSet := 1;
  4710. drawBorder := true;
  4711. reflectiveness := 1.0000000;
  4712. size := [1.0000000, 1.0000000];
  4713. friction := 0.50000000;
  4714. entityID := 773;
  4715. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  4716. onClick := (e)=>{};
  4717. color := [1.0000000, 0.44999999, 1.0000000, 1.0000000];
  4718. collideWater := true;
  4719. onSpawn := (e)=>{};
  4720. materialName := "";
  4721. textFontSize := 32.000000;
  4722. onHitByLaser := (e)=>{};
  4723. textFont := "Verdana";
  4724. pos := [-1.5051689, 5.4995065];
  4725. onDie := (e)=>{};
  4726. density := 2.0000000;
  4727. airFrictionMult := 1.0000000;
  4728. controllerAcc := 11.000000;
  4729. colorHSVA := [300.00000, 0.55000001, 1.0000000, 1.0000000];
  4730. angvel := 0.0015812962;
  4731. heteroCollide := false;
  4732. glued := false;
  4733. onKey := (e)=>{};
  4734. showVelocity := false;
  4735. postStep := (e)=>{};
  4736. text := "Pink: 1/12";
  4737. opaqueBorders := true;
  4738. geomID := 855;
  4739. body := 1091;
  4740. edgeBlur := 0.0000000;
  4741. angle := 0.00014255248;
  4742. zDepth := 53.000000;
  4743. layer := 0
  4744. };
  4745. Scene.addBox {
  4746. inertiaMultiplier := 1.0000000;
  4747. resources := [];
  4748. timeToLive := +inf;
  4749. textureClamped := [false, false];
  4750. adhesion := 0.0000000;
  4751. attractionType := 2;
  4752. attraction := 0.0000000;
  4753. textScale := 0.20000000;
  4754. texture := "";
  4755. update := (e)=>{};
  4756. controllerInvertX := false;
  4757. controllerInvertY := false;
  4758. showMomentum := false;
  4759. textConstrained := true;
  4760. vel := [-0.0033115465, -0.00072785642];
  4761. restitution := 0.50000000;
  4762. onCollide := (e)=>{};
  4763. killer := false;
  4764. materialVelocity := 0.0000000;
  4765. showForceArrows := false;
  4766. controllerReverseXY := false;
  4767. refractiveIndex := 1.5000000;
  4768. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  4769. immortal := false;
  4770. ruler := false;
  4771. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  4772. area := 1.0000000;
  4773. collideSet := 1;
  4774. drawBorder := true;
  4775. reflectiveness := 1.0000000;
  4776. size := [1.0000000, 1.0000000];
  4777. friction := 0.50000000;
  4778. entityID := 810;
  4779. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  4780. onClick := (e)=>{};
  4781. color := [0.40000001, 0.40000001, 0.40000001, 1.0000000];
  4782. collideWater := true;
  4783. onSpawn := (e)=>{};
  4784. materialName := "";
  4785. textFontSize := 32.000000;
  4786. onHitByLaser := (e)=>{};
  4787. textFont := "Verdana";
  4788. pos := [-7.5002146, 0.50063610];
  4789. onDie := (e)=>{};
  4790. density := 2.0000000;
  4791. airFrictionMult := 1.0000000;
  4792. controllerAcc := 11.000000;
  4793. colorHSVA := [0.0000000, 0.0000000, 0.40000001, 1.0000000];
  4794. angvel := 0.0015812962;
  4795. heteroCollide := false;
  4796. glued := false;
  4797. onKey := (e)=>{};
  4798. showVelocity := false;
  4799. postStep := (e)=>{};
  4800. text := "Slate: 1/???";
  4801. opaqueBorders := true;
  4802. geomID := 894;
  4803. body := 1163;
  4804. edgeBlur := 0.0000000;
  4805. angle := 0.00014255248;
  4806. zDepth := 35.000000;
  4807. layer := 0
  4808. };
  4809. Scene.addBox {
  4810. inertiaMultiplier := 1.0000000;
  4811. resources := [];
  4812. timeToLive := +inf;
  4813. textureClamped := [false, false];
  4814. adhesion := 0.0000000;
  4815. attractionType := 2;
  4816. attraction := 0.0000000;
  4817. textScale := 0.31012350;
  4818. texture := "";
  4819. update := (e)=>{};
  4820. controllerInvertX := false;
  4821. controllerInvertY := false;
  4822. showMomentum := false;
  4823. textConstrained := true;
  4824. vel := [1.8609993e-05, -5.9285554e-05];
  4825. restitution := 0.50000000;
  4826. onCollide := (e)=>{};
  4827. killer := false;
  4828. materialVelocity := 0.0000000;
  4829. showForceArrows := false;
  4830. controllerReverseXY := false;
  4831. refractiveIndex := 1.5000000;
  4832. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  4833. immortal := false;
  4834. ruler := false;
  4835. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  4836. area := 1.0000000;
  4837. collideSet := 1;
  4838. drawBorder := true;
  4839. reflectiveness := 1.0000000;
  4840. size := [1.0000000, 1.0000000];
  4841. friction := 0.50000000;
  4842. entityID := 809;
  4843. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  4844. onClick := (e)=>{};
  4845. color := [1.0000000, 0.69499999, 0.38999999, 1.0000000];
  4846. collideWater := true;
  4847. onSpawn := (e)=>{};
  4848. materialName := "";
  4849. textFontSize := 32.000000;
  4850. onHitByLaser := (e)=>{};
  4851. textFont := "Verdana";
  4852. pos := [-13.499989, 0.50170779];
  4853. onDie := (e)=>{};
  4854. density := 2.0000000;
  4855. airFrictionMult := 1.0000000;
  4856. controllerAcc := 11.000000;
  4857. colorHSVA := [30.000000, 0.61000001, 1.0000000, 1.0000000];
  4858. angvel := 0.00049535581;
  4859. heteroCollide := false;
  4860. glued := false;
  4861. onKey := (e)=>{};
  4862. showVelocity := false;
  4863. postStep := (e)=>{};
  4864. text := "Fawn: 1/127K";
  4865. opaqueBorders := true;
  4866. geomID := 892;
  4867. body := 1160;
  4868. edgeBlur := 0.0000000;
  4869. angle := 2.6783477e-05;
  4870. zDepth := 11.000000;
  4871. layer := 0
  4872. };
  4873. Scene.addBox {
  4874. inertiaMultiplier := 1.0000000;
  4875. resources := [];
  4876. timeToLive := +inf;
  4877. textureClamped := [false, false];
  4878. adhesion := 0.0000000;
  4879. attractionType := 2;
  4880. attraction := 0.0000000;
  4881. textScale := 0.20000000;
  4882. texture := "";
  4883. update := (e)=>{};
  4884. controllerInvertX := false;
  4885. controllerInvertY := false;
  4886. showMomentum := false;
  4887. textConstrained := true;
  4888. vel := [-0.0033115465, -0.00072785642];
  4889. restitution := 0.50000000;
  4890. onCollide := (e)=>{};
  4891. killer := false;
  4892. materialVelocity := 0.0000000;
  4893. showForceArrows := false;
  4894. controllerReverseXY := false;
  4895. refractiveIndex := 1.5000000;
  4896. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  4897. immortal := false;
  4898. ruler := false;
  4899. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  4900. area := 1.0000000;
  4901. collideSet := 1;
  4902. drawBorder := true;
  4903. reflectiveness := 1.0000000;
  4904. size := [1.0000000, 1.0000000];
  4905. friction := 0.50000000;
  4906. entityID := 788;
  4907. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  4908. onClick := (e)=>{};
  4909. color := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  4910. collideWater := true;
  4911. onSpawn := (e)=>{};
  4912. materialName := "";
  4913. textFontSize := 32.000000;
  4914. onHitByLaser := (e)=>{};
  4915. textFont := "Verdana";
  4916. pos := [2.4948311, 7.4995065];
  4917. onDie := (e)=>{};
  4918. density := 2.0000000;
  4919. airFrictionMult := 1.0000000;
  4920. controllerAcc := 11.000000;
  4921. colorHSVA := [0.0000000, 0.0000000, 0.0000000, 1.0000000];
  4922. angvel := 0.0015812962;
  4923. heteroCollide := false;
  4924. glued := false;
  4925. onKey := (e)=>{};
  4926. showVelocity := false;
  4927. postStep := (e)=>{};
  4928. text := ": 1/";
  4929. opaqueBorders := true;
  4930. geomID := 871;
  4931. body := 1122;
  4932. edgeBlur := 0.0000000;
  4933. angle := 0.00014255248;
  4934. zDepth := 77.000000;
  4935. layer := 0
  4936. };
  4937. Scene.addBox {
  4938. inertiaMultiplier := 1.0000000;
  4939. resources := [];
  4940. timeToLive := +inf;
  4941. textureClamped := [false, false];
  4942. adhesion := 0.0000000;
  4943. attractionType := 2;
  4944. attraction := 0.0000000;
  4945. textScale := 0.20000000;
  4946. texture := "";
  4947. update := (e)=>{};
  4948. controllerInvertX := false;
  4949. controllerInvertY := false;
  4950. showMomentum := false;
  4951. textConstrained := true;
  4952. vel := [-0.00051893358, 9.5184019e-05];
  4953. restitution := 0.50000000;
  4954. onCollide := (e)=>{};
  4955. killer := false;
  4956. materialVelocity := 0.0000000;
  4957. showForceArrows := false;
  4958. controllerReverseXY := false;
  4959. refractiveIndex := 1.5000000;
  4960. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  4961. immortal := false;
  4962. ruler := false;
  4963. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  4964. area := 1.0000000;
  4965. collideSet := 1;
  4966. drawBorder := true;
  4967. reflectiveness := 1.0000000;
  4968. size := [1.0000000, 1.0000000];
  4969. friction := 0.50000000;
  4970. entityID := 804;
  4971. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  4972. onClick := (e)=>{};
  4973. color := [0.61500001, 0.23000002, 1.0000000, 1.0000000];
  4974. collideWater := true;
  4975. onSpawn := (e)=>{};
  4976. materialName := "";
  4977. textFontSize := 32.000000;
  4978. onHitByLaser := (e)=>{};
  4979. textFont := "Verdana";
  4980. pos := [-10.510851, 0.50144529];
  4981. onDie := (e)=>{};
  4982. density := 2.0000000;
  4983. airFrictionMult := 1.0000000;
  4984. controllerAcc := 11.000000;
  4985. colorHSVA := [270.00000, 0.76999998, 1.0000000, 1.0000000];
  4986. angvel := 5.6878780e-05;
  4987. heteroCollide := false;
  4988. glued := false;
  4989. onKey := (e)=>{};
  4990. showVelocity := false;
  4991. postStep := (e)=>{};
  4992. text := "Amethyst: 1/21K";
  4993. opaqueBorders := true;
  4994. geomID := 887;
  4995. body := 1150;
  4996. edgeBlur := 0.0000000;
  4997. angle := 7.5465257e-05;
  4998. zDepth := 23.000000;
  4999. layer := 0
  5000. };
  5001. Scene.addBox {
  5002. inertiaMultiplier := 1.0000000;
  5003. resources := [];
  5004. timeToLive := +inf;
  5005. textureClamped := [false, false];
  5006. adhesion := 0.0000000;
  5007. attractionType := 2;
  5008. attraction := 0.0000000;
  5009. textScale := 0.20000000;
  5010. texture := "";
  5011. update := (e)=>{};
  5012. controllerInvertX := false;
  5013. controllerInvertY := false;
  5014. showMomentum := false;
  5015. textConstrained := true;
  5016. vel := [-0.0033115465, -0.00072785642];
  5017. restitution := 0.50000000;
  5018. onCollide := (e)=>{};
  5019. killer := false;
  5020. materialVelocity := 0.0000000;
  5021. showForceArrows := false;
  5022. controllerReverseXY := false;
  5023. refractiveIndex := 1.5000000;
  5024. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  5025. immortal := false;
  5026. ruler := false;
  5027. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  5028. area := 1.0000000;
  5029. collideSet := 1;
  5030. drawBorder := true;
  5031. reflectiveness := 1.0000000;
  5032. size := [1.0000000, 1.0000000];
  5033. friction := 0.50000000;
  5034. entityID := 825;
  5035. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  5036. onClick := (e)=>{};
  5037. color := [0.60000002, 0.0000000, 0.80000001, 1.0000000];
  5038. collideWater := true;
  5039. onSpawn := (e)=>{};
  5040. materialName := "";
  5041. textFontSize := 32.000000;
  5042. onHitByLaser := (e)=>{};
  5043. textFont := "Verdana";
  5044. pos := [-19.495182, 1.5012747];
  5045. onDie := (e)=>{};
  5046. density := 2.0000000;
  5047. airFrictionMult := 1.0000000;
  5048. controllerAcc := 11.000000;
  5049. colorHSVA := [285.00000, 1.0000000, 0.80000001, 1.0000000];
  5050. angvel := 0.0015812962;
  5051. heteroCollide := false;
  5052. glued := false;
  5053. onKey := (e)=>{};
  5054. showVelocity := false;
  5055. postStep := (e)=>{};
  5056. text := "Purple: 1/10.8";
  5057. opaqueBorders := true;
  5058. geomID := 910;
  5059. body := 1194;
  5060. edgeBlur := 0.0000000;
  5061. angle := 0.00014255248;
  5062. zDepth := 49.000000;
  5063. layer := 0
  5064. };
  5065. Scene.addBox {
  5066. inertiaMultiplier := 1.0000000;
  5067. resources := [];
  5068. timeToLive := +inf;
  5069. textureClamped := [false, false];
  5070. adhesion := 0.0000000;
  5071. attractionType := 2;
  5072. attraction := 0.0000000;
  5073. textScale := 0.16000000;
  5074. texture := "";
  5075. update := (e)=>{};
  5076. controllerInvertX := false;
  5077. controllerInvertY := false;
  5078. showMomentum := false;
  5079. textConstrained := true;
  5080. vel := [0.00064256194, 7.8417645e-05];
  5081. restitution := 0.50000000;
  5082. onCollide := (e)=>{};
  5083. killer := false;
  5084. materialVelocity := 0.0000000;
  5085. showForceArrows := false;
  5086. controllerReverseXY := false;
  5087. refractiveIndex := 1.5000000;
  5088. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  5089. immortal := false;
  5090. ruler := false;
  5091. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  5092. area := 1.0000000;
  5093. collideSet := 1;
  5094. drawBorder := true;
  5095. reflectiveness := 1.0000000;
  5096. size := [1.0000000, 1.0000000];
  5097. friction := 0.50000000;
  5098. entityID := 805;
  5099. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  5100. onClick := (e)=>{};
  5101. color := [0.50000000, 1.0000000, 0.0000000, 1.0000000];
  5102. collideWater := true;
  5103. onSpawn := (e)=>{};
  5104. materialName := "";
  5105. textFontSize := 32.000000;
  5106. onHitByLaser := (e)=>{};
  5107. textFont := "Verdana";
  5108. pos := [-11.504810, 0.50148714];
  5109. onDie := (e)=>{};
  5110. density := 2.0000000;
  5111. airFrictionMult := 1.0000000;
  5112. controllerAcc := 11.000000;
  5113. colorHSVA := [90.000000, 1.0000000, 1.0000000, 1.0000000];
  5114. angvel := -0.00091999653;
  5115. heteroCollide := false;
  5116. glued := false;
  5117. onKey := (e)=>{};
  5118. showVelocity := false;
  5119. postStep := (e)=>{};
  5120. text := "Lime: 1/3.8K";
  5121. opaqueBorders := true;
  5122. geomID := 888;
  5123. body := 1152;
  5124. edgeBlur := 0.0000000;
  5125. angle := -1.5539403e-05;
  5126. zDepth := 83.000000;
  5127. layer := 0
  5128. };
  5129. Scene.addBox {
  5130. inertiaMultiplier := 1.0000000;
  5131. resources := [];
  5132. timeToLive := +inf;
  5133. textureClamped := [false, false];
  5134. adhesion := 0.0000000;
  5135. attractionType := 2;
  5136. attraction := 0.0000000;
  5137. textScale := 0.31012350;
  5138. texture := "";
  5139. update := (e)=>{};
  5140. controllerInvertX := false;
  5141. controllerInvertY := false;
  5142. showMomentum := false;
  5143. textConstrained := true;
  5144. vel := [-0.0014769407, 0.00014157192];
  5145. restitution := 0.50000000;
  5146. onCollide := (e)=>{};
  5147. killer := false;
  5148. materialVelocity := 0.0000000;
  5149. showForceArrows := false;
  5150. controllerReverseXY := false;
  5151. refractiveIndex := 1.5000000;
  5152. textureMatrix := [1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000, 0.0000000, 0.0000000, 0.0000000, 1.0000000];
  5153. immortal := false;
  5154. ruler := false;
  5155. textColor := [1.0000000, 1.0000000, 1.0000000, 1.0000000];
  5156. area := 1.0000000;
  5157. collideSet := 1;
  5158. drawBorder := true;
  5159. reflectiveness := 1.0000000;
  5160. size := [1.0000000, 1.0000000];
  5161. friction := 0.50000000;
  5162. entityID := 755;
  5163. velocityDamping := [0.0000000, 0.0000000, 0.0000000];
  5164. onClick := (e)=>{};
  5165. color := [0.0000000, 1.0000000, 1.0000000, 1.0000000];
  5166. collideWater := true;
  5167. onSpawn := (e)=>{};
  5168. materialName := "";
  5169. textFontSize := 32.000000;
  5170. onHitByLaser := (e)=>{};
  5171. textFont := "Verdana";
  5172. pos := [-1.5054003, 2.4997072];
  5173. onDie := (e)=>{};
  5174. density := 2.0000000;
  5175. airFrictionMult := 1.0000000;
  5176. controllerAcc := 11.000000;
  5177. colorHSVA := [180.00000, 1.0000000, 1.0000000, 1.0000000];
  5178. angvel := 0.00077125488;
  5179. heteroCollide := false;
  5180. glued := false;
  5181. onKey := (e)=>{};
  5182. showVelocity := false;
  5183. postStep := (e)=>{};
  5184. text := "Aqua: 1/987";
  5185. opaqueBorders := true;
  5186. geomID := 835;
  5187. body := 1057;
  5188. edgeBlur := 0.0000000;
  5189. angle := 7.1750357e-05;
  5190. zDepth := 15.000000;
  5191. layer := 0
  5192. }
Tags: algodoo
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