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daipon0512

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Nov 4th, 2017
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  1. VSS:
  2. Item_Information:
  3. Item_Name: "&5VSS"
  4. Item_Type: 273
  5. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■■□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  6. Melee_Mode: false
  7. Skip_Name_Check: false
  8. Remove_Unused_Tag: false
  9. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  10. Hidden_From_List: false
  11. Shooting:
  12. Disable: false
  13. Dual_Wield: false
  14. Right_Click_To_Shoot: true
  15. Cancel_Left_Click_Block_Damage: true
  16. Cancel_Right_Click_Interactions: true
  17. Delay_Between_Shots: 10
  18. Recoil_Amount: 3
  19. Projectile_Amount: 1
  20. Projectile_Type: snowball
  21. Remove_Arrows_On_Impact: false
  22. Remove_Bullet_Drop: false
  23. Removal_Or_Drag_Delay: false
  24. Projectile_Speed: 90
  25. Projectile_Damage: 8
  26. Projectile_Flames: false
  27. Projectile_Incendiary:
  28. Enable: false
  29. Duration: 0
  30. Bullet_Spread: 3
  31. Reset_Fall_Distance: true
  32. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  33. Sneak:
  34. Enable: true
  35. No_Recoil: false
  36. Bullet_Spread: 0.8
  37. Sneak_Before_Shooting: false
  38. Burstfire:
  39. Enable: false
  40. Shots_Per_Burst: 1
  41. Delay_Between_Shots_In_Burst: 10
  42. Ammo:
  43. Enable: true
  44. Ammo_Item_ID: 371
  45. Take_Ammo_Per_Shot: true
  46. Ammo_Name_Check: "&eBullet"
  47. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  48. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  49. Reload:
  50. Enable: true
  51. Reload_Amount: 8
  52. Reload_With_Mouse: false
  53. Starting_Amount: 8
  54. Reload_Bullets_Individually: false
  55. Take_Ammo_On_Reload: false
  56. Take_Ammo_As_Magazine: false
  57. Reload_Duration: 200
  58. Reload_Shoot_Delay: 20
  59. Destroy_When_Empty: false
  60. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  61. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  62. Scope:
  63. Enable: true
  64. Night_Vision: true
  65. Zoom_Amount: 8
  66. Zoom_Bullet_Spread: 0.1
  67. Zoom_Before_Shooting: false
  68. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  69. Custom_Death_Message:
  70. Normal: "&9<shooter>&r &6>>> &5[VSS] &6>>> &r&2<victim> "
  71. Headshot:
  72. Enable: true
  73. Bonus_Damage: 3
  74. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  75. Abilities:
  76. Reset_Hit_Cooldown: true
  77. No_Vertical_Recoil: true
  78. Knockback: 2
  79. Hit_Events:
  80. Enable: true
  81. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  82. Extras:
  83. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  84.  
  85. KNIFE:
  86. Item_Information:
  87. Item_Name: "&8Survival Knife"
  88. Item_Type: 267
  89. Item_Lore: "&7Type:Knife|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■■□□"
  90. Melee_Mode: false
  91. Skip_Name_Check: false
  92. Remove_Unused_Tag: false
  93. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  94. Hidden_From_List: false
  95. Shooting:
  96. Disable: false
  97. Dual_Wield: false
  98. Right_Click_To_Shoot: false
  99. Cancel_Left_Click_Block_Damage: true
  100. Cancel_Right_Click_Interactions: true
  101. Delay_Between_Shots: 30
  102. Recoil_Amount: 0
  103. Projectile_Amount: 1
  104. Projectile_Type: snowball
  105. Remove_Arrows_On_Impact: false
  106. Remove_Bullet_Drop: false
  107. Removal_Or_Drag_Delay: 2-true
  108. Projectile_Speed: 30
  109. Projectile_Damage: 5
  110. Projectile_Flames: false
  111. Projectile_Incendiary:
  112. Enable: false
  113. Duration: 0
  114. Bullet_Spread: 0
  115. Reset_Fall_Distance: true
  116. Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
  117. Sneak:
  118. Enable: true
  119. No_Recoil: true
  120. Bullet_Spread: 0
  121. Sneak_Before_Shooting: false
  122. Burstfire:
  123. Enable: false
  124. Shots_Per_Burst: 1
  125. Delay_Between_Shots_In_Burst: 10
  126. Ammo:
  127. Enable: false
  128. Ammo_Item_ID: 371
  129. Take_Ammo_Per_Shot: true
  130. Ammo_Name_Check: "&eBullet"
  131. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  132. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  133. Reload:
  134. Enable: true
  135. Reload_Amount: 1
  136. Reload_With_Mouse: false
  137. Starting_Amount: 1
  138. Reload_Bullets_Individually: false
  139. Take_Ammo_On_Reload: false
  140. Take_Ammo_As_Magazine: false
  141. Reload_Duration: 20
  142. Reload_Shoot_Delay: 0
  143. Destroy_When_Empty: false
  144. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  145. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  146. Scope:
  147. Enable: false
  148. Night_Vision: true
  149. Zoom_Amount: 8
  150. Zoom_Bullet_Spread: 0
  151. Zoom_Before_Shooting: false
  152. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  153. Custom_Death_Message:
  154. Normal: "&9<shooter> &6>>> &8[Survial Knife] &6>>> &r&2<victim> "
  155. Headshot:
  156. Enable: false
  157. Bonus_Damage: 2
  158. Message_Shooter: "&3HeadShot!"
  159. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  160. Extras:
  161. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  162.  
  163. BARRET:
  164. Item_Information:
  165. Item_Name: "&7Barret-M82A1"
  166. Item_Type: 278
  167. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■□□□□□"
  168. Melee_Mode: false
  169. Skip_Name_Check: false
  170. Remove_Unused_Tag: false
  171. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  172. Hidden_From_List: false
  173. Shooting:
  174. Disable: false
  175. Dual_Wield: false
  176. Right_Click_To_Shoot: true
  177. Cancel_Left_Click_Block_Damage: true
  178. Cancel_Right_Click_Interactions: true
  179. Delay_Between_Shots: 50
  180. Recoil_Amount: 5
  181. Projectile_Amount: 1
  182. Projectile_Type: snowball
  183. Remove_Arrows_On_Impact: false
  184. Remove_Bullet_Drop: false
  185. Removal_Or_Drag_Delay: false
  186. Projectile_Speed: 80
  187. Projectile_Damage: 12
  188. Projectile_Flames: false
  189. Projectile_Incendiary:
  190. Enable: false
  191. Duration: 0
  192. Bullet_Spread: 3
  193. Reset_Fall_Distance: true
  194. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  195. Sneak:
  196. Enable: true
  197. No_Recoil: false
  198. Bullet_Spread: 2
  199. Sneak_Before_Shooting: false
  200. Burstfire:
  201. Enable: false
  202. Shots_Per_Burst: 1
  203. Delay_Between_Shots_In_Burst: 10
  204. Ammo:
  205. Enable: true
  206. Ammo_Item_ID: 371
  207. Take_Ammo_Per_Shot: true
  208. Ammo_Name_Check: "&eBullet"
  209. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  210. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  211. Reload:
  212. Enable: true
  213. Reload_Amount: 5
  214. Reload_With_Mouse: false
  215. Starting_Amount: 5
  216. Reload_Bullets_Individually: false
  217. Take_Ammo_On_Reload: false
  218. Take_Ammo_As_Magazine: false
  219. Reload_Duration: 240
  220. Reload_Shoot_Delay: 30
  221. Destroy_When_Empty: false
  222. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  223. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  224. Scope:
  225. Enable: true
  226. Night_Vision: true
  227. Zoom_Amount: 8
  228. Zoom_Bullet_Spread: 0.5
  229. Zoom_Before_Shooting: false
  230. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  231. Custom_Death_Message:
  232. Normal: "&9<shooter>&r &6>>> &5[Barret-M82A1] &6>>> &r&2<victim>"
  233. Headshot:
  234. Enable: true
  235. Bonus_Damage: 2
  236. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  237. Abilities:
  238. Reset_Hit_Cooldown: true
  239. No_Vertical_Recoil: true
  240. Knockback: 4
  241. Hit_Events:
  242. Enable: true
  243. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  244. Extras:
  245. Run_Console_Command: "scoreboard players add <shooter> hoge 12"
  246.  
  247.  
  248. M1911:
  249. Item_Information:
  250. Item_Name: "&6M1911"
  251. Item_Type: 292
  252. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■□□□□|&7*命中率 ■■■■■■□□"
  253. Melee_Mode: false
  254. Skip_Name_Check: false
  255. Remove_Unused_Tag: false
  256. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  257. Hidden_From_List: false
  258. Shooting:
  259. Disable: false
  260. Dual_Wield: false
  261. Right_Click_To_Shoot: true
  262. Cancel_Left_Click_Block_Damage: true
  263. Cancel_Right_Click_Interactions: true
  264. Delay_Between_Shots: 7
  265. Recoil_Amount: 0
  266. Projectile_Amount: 1
  267. Projectile_Type: snowball
  268. Remove_Arrows_On_Impact: false
  269. Remove_Bullet_Drop: false
  270. Removal_Or_Drag_Delay: false
  271. Projectile_Speed: 40
  272. Projectile_Damage: 3
  273. Projectile_Flames: false
  274. Projectile_Incendiary:
  275. Enable: false
  276. Duration: 0
  277. Bullet_Spread: 0.4
  278. Reset_Fall_Distance: true
  279. Sounds_Shoot: ENTITY_FIREWORK_BLAST-1-2-0,ENTITY_FIREWORK_BLAST_FAR-2-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  280. Sneak:
  281. Enable: true
  282. No_Recoil: true
  283. Bullet_Spread: 0.1
  284. Sneak_Before_Shooting: false
  285. Burstfire:
  286. Enable:
  287. Shots_Per_Burst: 1
  288. Delay_Between_Shots_In_Burst: 10
  289. Ammo:
  290. Enable: true
  291. Ammo_Item_ID: 371
  292. Take_Ammo_Per_Shot: true
  293. Ammo_Name_Check: "&eBullet"
  294. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  295. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  296. Firearm_Action:
  297. Type: slide
  298. Reload:
  299. Enable: true
  300. Reload_Amount: 8
  301. Reload_With_Mouse: false
  302. Starting_Amount: 8
  303. Reload_Bullets_Individually: false
  304. Take_Ammo_On_Reload: false
  305. Take_Ammo_As_Magazine: false
  306. Reload_Duration: 60
  307. Reload_Shoot_Delay: 10
  308. Destroy_When_Empty: false
  309. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  310. Sounds_Reloading: ENTITY_FIREWORK_BLAST_FAR-1-2-4,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  311. Scope:
  312. Enable: false
  313. Night_Vision: true
  314. Zoom_Amount: 8
  315. Zoom_Bullet_Spread: 0
  316. Zoom_Before_Shooting: false
  317. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  318. Custom_Death_Message:
  319. Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>"
  320. Headshot:
  321. Enable: false
  322. Bonus_Damage: 1
  323. Message_Shooter: "&3HeadShot!"
  324. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  325. Abilities:
  326. Reset_Hit_Cooldown: true
  327. No_Vertical_Recoil: true
  328. Knockback: 0
  329. Hit_Events:
  330. Enable: true
  331. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  332. Extras:
  333. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  334.  
  335. MAC:
  336. Item_Information:
  337. Item_Name: "&3MAC-10"
  338. Item_Type: 284
  339. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■□□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■■■■□|&7*連射速度 ■■■■■■□□|&7*命中率 ■■■■□□□□"
  340. Melee_Mode: false
  341. Skip_Name_Check: false
  342. Remove_Unused_Tag: false
  343. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  344. Hidden_From_List: false
  345. Shooting:
  346. Disable: false
  347. Dual_Wield: false
  348. Right_Click_To_Shoot: true
  349. Cancel_Left_Click_Block_Damage: true
  350. Cancel_Right_Click_Interactions: true
  351. Recoil_Amount: 1
  352. Projectile_Amount: 1
  353. Projectile_Type: snowball
  354. Remove_Arrows_On_Impact: false
  355. Remove_Bullet_Drop: false
  356. Removal_Or_Drag_Delay: false
  357. Projectile_Speed: 70
  358. Projectile_Damage: 3
  359. Projectile_Flames: false
  360. Projectile_Incendiary:
  361. Enable: false
  362. Duration: 0
  363. Bullet_Spread: 1.2
  364. Reset_Fall_Distance: true
  365. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  366. Fully_Automatic:
  367. Enable: true
  368. Fire_Rate: 6
  369. Sneak:
  370. Enable: true
  371. No_Recoil: true
  372. Bullet_Spread: 0.55
  373. Sneak_Before_Shooting: false
  374. Burstfire:
  375. Enable: false
  376. Shots_Per_Burst: 1
  377. Delay_Between_Shots_In_Burst: 10
  378. Ammo:
  379. Enable: true
  380. Ammo_Item_ID: 371
  381. Take_Ammo_Per_Shot: true
  382. Ammo_Name_Check: "&eBullet"
  383. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  384. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  385. Reload:
  386. Enable: true
  387. Reload_Amount: 32
  388. Reload_With_Mouse: false
  389. Starting_Amount: 32
  390. Reload_Bullets_Individually: false
  391. Take_Ammo_On_Reload: false
  392. Take_Ammo_As_Magazine: false
  393. Reload_Duration: 100
  394. Reload_Shoot_Delay: 10
  395. Destroy_When_Empty: false
  396. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  397. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  398. Scope:
  399. Enable: false
  400. Night_Vision: true
  401. Zoom_Amount: 8
  402. Zoom_Bullet_Spread: 0
  403. Zoom_Before_Shooting: false
  404. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  405. Custom_Death_Message:
  406. Normal: "&9<shooter>&r &6>>> &3[MAC-10] &6>>> &r&2<victim> "
  407. Headshot:
  408. Enable: true
  409. Bonus_Damage: 1
  410. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  411. Abilities:
  412. Reset_Hit_Cooldown: true
  413. No_Vertical_Recoil: true
  414. Knockback: 0
  415. Hit_Events:
  416. Enable: true
  417. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  418. Extras:
  419. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  420.  
  421. M16:
  422. Item_Information:
  423. Item_Name: "&9M16"
  424. Item_Type: 270
  425. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  426. Melee_Mode: false
  427. Skip_Name_Check: false
  428. Remove_Unused_Tag: false
  429. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  430. Hidden_From_List: false
  431. Shooting:
  432. Disable: false
  433. Dual_Wield: false
  434. Right_Click_To_Shoot: true
  435. Cancel_Left_Click_Block_Damage: true
  436. Cancel_Right_Click_Interactions: true
  437. Delay_Between_Shots: 20
  438. Recoil_Amount: 1
  439. Projectile_Amount: 1
  440. Projectile_Type: snowball
  441. Remove_Arrows_On_Impact: false
  442. Remove_Bullet_Drop: false
  443. Removal_Or_Drag_Delay: false
  444. Projectile_Speed: 47
  445. Projectile_Damage: 3
  446. Projectile_Flames: false
  447. Projectile_Incendiary:
  448. Enable: false
  449. Duration: 0
  450. Bullet_Spread: 0.7
  451. Reset_Fall_Distance: true
  452. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  453. Fully_Automatic:
  454. Enable: false
  455. Fire_Rate: 6
  456. Sneak:
  457. Enable: true
  458. No_Recoil: true
  459. Bullet_Spread: 0.2
  460. Sneak_Before_Shooting: false
  461. Burstfire:
  462. Enable: true
  463. Shots_Per_Burst: 3
  464. Delay_Between_Shots_In_Burst: 2
  465. Ammo:
  466. Enable: true
  467. Ammo_Item_ID: 371
  468. Take_Ammo_Per_Shot: true
  469. Ammo_Name_Check: "&eBullet"
  470. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  471. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  472. Reload:
  473. Enable: true
  474. Reload_Amount: 30
  475. Reload_With_Mouse: false
  476. Starting_Amount: 30
  477. Reload_Bullets_Individually: false
  478. Take_Ammo_On_Reload: false
  479. Take_Ammo_As_Magazine: false
  480. Reload_Duration: 120
  481. Reload_Shoot_Delay: 10
  482. Destroy_When_Empty: false
  483. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  484. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  485. Scope:
  486. Enable: false
  487. Night_Vision: true
  488. Zoom_Amount: 8
  489. Zoom_Bullet_Spread: 0
  490. Zoom_Before_Shooting: false
  491. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  492. Custom_Death_Message:
  493. Normal: "&9<shooter>&r &6>>> &3[M16] &6>>> &r&2<victim> "
  494. Headshot:
  495. Enable: false
  496. Bonus_Damage: 2
  497. Message_Shooter: "&3HeadShot!"
  498. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  499. Abilities:
  500. Reset_Hit_Cooldown: true
  501. No_Vertical_Recoil: true
  502. Knockback: 0
  503. Hit_Events:
  504. Enable: true
  505. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  506. Extras:
  507. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  508.  
  509. MP5:
  510. Item_Information:
  511. Item_Name: "&3MP5"
  512. Item_Type: 277
  513. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  514. Melee_Mode: false
  515. Skip_Name_Check: false
  516. Remove_Unused_Tag: false
  517. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  518. Hidden_From_List: false
  519. Shooting:
  520. Disable: false
  521. Dual_Wield: false
  522. Right_Click_To_Shoot: true
  523. Cancel_Left_Click_Block_Damage: true
  524. Cancel_Right_Click_Interactions: true
  525. Recoil_Amount: 1
  526. Projectile_Amount: 1
  527. Projectile_Type: snowball
  528. Remove_Arrows_On_Impact: false
  529. Remove_Bullet_Drop: false
  530. Removal_Or_Drag_Delay: false
  531. Projectile_Speed: 60
  532. Projectile_Damage: 3
  533. Projectile_Flames: false
  534. Projectile_Incendiary:
  535. Enable: false
  536. Duration: 0
  537. Bullet_Spread: 0.8
  538. Reset_Fall_Distance: true
  539. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  540. Fully_Automatic:
  541. Enable: true
  542. Fire_Rate: 4
  543. Sneak:
  544. Enable: true
  545. No_Recoil: true
  546. Bullet_Spread: 0.35
  547. Sneak_Before_Shooting: false
  548. Burstfire:
  549. Enable: false
  550. Shots_Per_Burst: 1
  551. Delay_Between_Shots_In_Burst: 10
  552. Ammo:
  553. Enable: true
  554. Ammo_Item_ID: 371
  555. Take_Ammo_Per_Shot: true
  556. Ammo_Name_Check: "&eBullet"
  557. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  558. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  559. Reload:
  560. Enable: true
  561. Reload_Amount: 30
  562. Reload_With_Mouse: false
  563. Starting_Amount: 30
  564. Reload_Bullets_Individually: false
  565. Take_Ammo_On_Reload: false
  566. Take_Ammo_As_Magazine: false
  567. Reload_Duration: 100
  568. Reload_Shoot_Delay: 10
  569. Destroy_When_Empty: false
  570. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  571. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  572. Scope:
  573. Enable: false
  574. Night_Vision: true
  575. Zoom_Amount: 8
  576. Zoom_Bullet_Spread: 0
  577. Zoom_Before_Shooting: false
  578. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  579. Custom_Death_Message:
  580. Normal: "&9<shooter>&r &6>>> &3[MP5] &6>>> &r&2<victim> "
  581. Headshot:
  582. Enable: false
  583. Bonus_Damage: 2
  584. Message_Shooter: "&3HeadShot!"
  585. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  586. Abilities:
  587. Reset_Hit_Cooldown: true
  588. No_Vertical_Recoil: true
  589. Knockback: 0
  590. Hit_Events:
  591. Enable: true
  592. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  593. Extras:
  594. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  595.  
  596. DESERT:
  597. Item_Information:
  598. Item_Name: "&6Desert Eagle"
  599. Item_Type: 294
  600. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
  601. Melee_Mode: false
  602. Skip_Name_Check: false
  603. Remove_Unused_Tag: false
  604. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  605. Hidden_From_List: false
  606. Shooting:
  607. Disable: false
  608. Dual_Wield: false
  609. Right_Click_To_Shoot: true
  610. Cancel_Left_Click_Block_Damage: true
  611. Cancel_Right_Click_Interactions: true
  612. Delay_Between_Shots: 8
  613. Recoil_Amount: 2
  614. Projectile_Amount: 1
  615. Projectile_Type: snowball
  616. Remove_Arrows_On_Impact: false
  617. Remove_Bullet_Drop: false
  618. Removal_Or_Drag_Delay: false
  619. Projectile_Speed: 30
  620. Projectile_Damage: 5
  621. Projectile_Flames: false
  622. Projectile_Incendiary:
  623. Enable: false
  624. Duration: 0
  625. Bullet_Spread: 1.0
  626. Reset_Fall_Distance: true
  627. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  628. Sneak:
  629. Enable: true
  630. No_Recoil: false
  631. Bullet_Spread: 0.45
  632. Sneak_Before_Shooting: false
  633. Burstfire:
  634. Enable: false
  635. Shots_Per_Burst: 1
  636. Delay_Between_Shots_In_Burst: 10
  637. Ammo:
  638. Enable: true
  639. Ammo_Item_ID: 371
  640. Take_Ammo_Per_Shot: true
  641. Ammo_Name_Check: "&eBullet"
  642. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  643. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  644. Firearm_Action:
  645. Type: slide
  646. Reload:
  647. Enable: true
  648. Reload_Amount: 7
  649. Reload_With_Mouse: false
  650. Starting_Amount: 7
  651. Reload_Bullets_Individually: false
  652. Take_Ammo_On_Reload: false
  653. Take_Ammo_As_Magazine: false
  654. Reload_Duration: 80
  655. Reload_Shoot_Delay: 10
  656. Destroy_When_Empty: false
  657. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  658. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  659. Scope:
  660. Enable: false
  661. Night_Vision: true
  662. Zoom_Amount: 8
  663. Zoom_Bullet_Spread: 0
  664. Zoom_Before_Shooting: false
  665. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  666. Custom_Death_Message:
  667. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
  668. Headshot:
  669. Enable: false
  670. Bonus_Damage: 1
  671. Message_Shooter: "&3HeadShot!"
  672. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  673. Abilities:
  674. Reset_Hit_Cooldown: true
  675. No_Vertical_Recoil: true
  676. Knockback: 1
  677. Hit_Events:
  678. Enable: true
  679. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  680. Extras:
  681. Run_Console_Command: "scoreboard players add <shooter> hoge 5"
  682.  
  683. SPAS:
  684. Item_Information:
  685. Item_Name: "&cSPAS-15"
  686. Item_Type: 274
  687. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
  688. Melee_Mode: false
  689. Skip_Name_Check: false
  690. Remove_Unused_Tag: false
  691. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  692. Hidden_From_List: false
  693. Shooting:
  694. Disable: false
  695. Dual_Wield: false
  696. Right_Click_To_Shoot: true
  697. Cancel_Left_Click_Block_Damage: true
  698. Cancel_Right_Click_Interactions: true
  699. Delay_Between_Shots: 10
  700. Recoil_Amount: 2
  701. Projectile_Amount: 6
  702. Projectile_Type: snowball
  703. Remove_Arrows_On_Impact: false
  704. Remove_Bullet_Drop: false
  705. Removal_Or_Drag_Delay: 7-true
  706. Projectile_Speed: 35
  707. Projectile_Damage: 3
  708. Projectile_Flames: false
  709. Projectile_Incendiary:
  710. Enable: false
  711. Duration: 0
  712. Bullet_Spread: 1.6
  713. Reset_Fall_Distance: true
  714. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  715. Sneak:
  716. Enable: true
  717. No_Recoil: false
  718. Bullet_Spread: 1.2
  719. Sneak_Before_Shooting: false
  720. Burstfire:
  721. Enable: false
  722. Shots_Per_Burst: 1
  723. Delay_Between_Shots_In_Burst: 10
  724. Ammo:
  725. Enable: true
  726. Ammo_Item_ID: 371
  727. Take_Ammo_Per_Shot: true
  728. Ammo_Name_Check: "&eBullet"
  729. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  730. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  731. Firearm_Action:
  732. Type: slide
  733. Reload:
  734. Enable: true
  735. Reload_Amount: 6
  736. Reload_With_Mouse: false
  737. Starting_Amount: 6
  738. Reload_Bullets_Individually: false
  739. Take_Ammo_On_Reload: false
  740. Take_Ammo_As_Magazine: false
  741. Reload_Duration: 120
  742. Reload_Shoot_Delay: 10
  743. Destroy_When_Empty: false
  744. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  745. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  746. Scope:
  747. Enable: false
  748. Night_Vision: true
  749. Zoom_Amount: 8
  750. Zoom_Bullet_Spread: 0
  751. Zoom_Before_Shooting: false
  752. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  753. Custom_Death_Message:
  754. Normal: "&9<shooter>&r &6>>> &4[SPAS-15] &6>>> &r&2<victim>"
  755. Headshot:
  756. Enable: false
  757. Bonus_Damage: 1
  758. Message_Shooter: "&3HeadShot!"
  759. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  760. Abilities:
  761. Reset_Hit_Cooldown: true
  762. No_Vertical_Recoil: true
  763. Knockback: 0
  764. Hit_Events:
  765. Enable: true
  766. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  767. Extras:
  768. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  769.  
  770. STRIKER:
  771. Item_Information:
  772. Item_Name: "&cStriker-12"
  773. Item_Type: 256
  774. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■□□□□□"
  775. Melee_Mode: false
  776. Skip_Name_Check: false
  777. Remove_Unused_Tag: false
  778. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  779. Hidden_From_List: false
  780. Shooting:
  781. Disable: false
  782. Dual_Wield: false
  783. Right_Click_To_Shoot: true
  784. Cancel_Left_Click_Block_Damage: true
  785. Cancel_Right_Click_Interactions: true
  786. Delay_Between_Shots: 5
  787. Recoil_Amount: 1
  788. Projectile_Amount: 6
  789. Projectile_Type: snowball
  790. Remove_Arrows_On_Impact: false
  791. Remove_Bullet_Drop: false
  792. Removal_Or_Drag_Delay: 6-true
  793. Projectile_Speed: 30
  794. Projectile_Damage: 2
  795. Projectile_Flames: false
  796. Projectile_Incendiary:
  797. Enable: false
  798. Duration: 0
  799. Bullet_Spread: 1.6
  800. Reset_Fall_Distance: true
  801. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  802. Sneak:
  803. Enable: true
  804. No_Recoil: false
  805. Bullet_Spread: 1.4
  806. Sneak_Before_Shooting: false
  807. Burstfire:
  808. Enable: false
  809. Shots_Per_Burst: 1
  810. Delay_Between_Shots_In_Burst: 10
  811. Ammo:
  812. Enable: true
  813. Ammo_Item_ID: 371
  814. Take_Ammo_Per_Shot: true
  815. Ammo_Name_Check: "&eBullet"
  816. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  817. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  818. Firearm_Action:
  819. Type: slide
  820. Reload:
  821. Enable: true
  822. Reload_Amount: 12
  823. Reload_With_Mouse: false
  824. Starting_Amount: 12
  825. Reload_Bullets_Individually: true
  826. Take_Ammo_On_Reload: false
  827. Take_Ammo_As_Magazine: false
  828. Reload_Duration: 15
  829. Reload_Shoot_Delay: 10
  830. Destroy_When_Empty: false
  831. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  832. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  833. Scope:
  834. Enable: false
  835. Night_Vision: true
  836. Zoom_Amount: 8
  837. Zoom_Bullet_Spread: 0
  838. Zoom_Before_Shooting: false
  839. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  840. Custom_Death_Message:
  841. Normal: "&9<shooter>&r &6>>> &c[Striker12] &6>>> &r&2<victim>"
  842. Headshot:
  843. Enable: false
  844. Bonus_Damage: 1
  845. Message_Shooter: "&3HeadShot!"
  846. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  847. Abilities:
  848. Reset_Hit_Cooldown: true
  849. No_Vertical_Recoil: true
  850. Knockback: 0
  851. Hit_Events:
  852. Enable: true
  853. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  854. Extras:
  855. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  856.  
  857. MG3:
  858. Item_Information:
  859. Item_Name: "&aMG3"
  860. Item_Type: 293
  861. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■□□□"
  862. Melee_Mode: false
  863. Skip_Name_Check: false
  864. Remove_Unused_Tag: false
  865. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  866. Hidden_From_List: false
  867. Shooting:
  868. Disable: false
  869. Dual_Wield: false
  870. Right_Click_To_Shoot: true
  871. Cancel_Left_Click_Block_Damage: true
  872. Cancel_Right_Click_Interactions: true
  873. Recoil_Amount: 1
  874. Projectile_Amount: 1
  875. Projectile_Type: snowball
  876. Remove_Arrows_On_Impact: false
  877. Remove_Bullet_Drop: false
  878. Removal_Or_Drag_Delay: false
  879. Projectile_Speed: 40
  880. Projectile_Damage: 3
  881. Projectile_Flames: false
  882. Projectile_Incendiary:
  883. Enable: false
  884. Duration: 0
  885. Bullet_Spread: 1.2
  886. Reset_Fall_Distance: true
  887. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  888. Sneak:
  889. Enable: true
  890. No_Recoil: false
  891. Bullet_Spread: 0.4
  892. Sneak_Before_Shooting: false
  893. Fully_Automatic:
  894. Enable: true
  895. Fire_Rate: 1
  896. Burstfire:
  897. Enable: false
  898. Shots_Per_Burst: 1
  899. Delay_Between_Shots_In_Burst: 10
  900. Ammo:
  901. Enable: true
  902. Ammo_Item_ID: 371
  903. Take_Ammo_Per_Shot: true
  904. Ammo_Name_Check: "&eBullet"
  905. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  906. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  907. Firearm_Action:
  908. Type: slide
  909. Reload:
  910. Enable: true
  911. Reload_Amount: 120
  912. Reload_With_Mouse: false
  913. Starting_Amount: 120
  914. Reload_Bullets_Individually: true
  915. Take_Ammo_On_Reload: false
  916. Take_Ammo_As_Magazine: false
  917. Reload_Duration: 300
  918. Reload_Shoot_Delay: 10
  919. Destroy_When_Empty: false
  920. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  921. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  922. Scope:
  923. Enable: false
  924. Night_Vision: true
  925. Zoom_Amount: 8
  926. Zoom_Bullet_Spread: 0
  927. Zoom_Before_Shooting: false
  928. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  929. Custom_Death_Message:
  930. Normal: "&9<shooter>&r &6>>> &a[MG3] &6>>> &r&2<victim>"
  931. Headshot:
  932. Enable: false
  933. Bonus_Damage: 1
  934. Message_Shooter: "&3HeadShot!"
  935. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  936. Abilities:
  937. Reset_Hit_Cooldown: true
  938. No_Vertical_Recoil: true
  939. Knockback: 0
  940. Hit_Events:
  941. Enable: true
  942. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  943. Extras:
  944. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  945.  
  946. WA2000:
  947. Item_Information:
  948. Item_Name: "&6WA2000"
  949. Item_Type: 285
  950. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■□□"
  951. Melee_Mode: false
  952. Skip_Name_Check: false
  953. Remove_Unused_Tag: false
  954. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  955. Hidden_From_List: false
  956. Shooting:
  957. Disable: false
  958. Dual_Wield: false
  959. Right_Click_To_Shoot: true
  960. Cancel_Left_Click_Block_Damage: true
  961. Cancel_Right_Click_Interactions: true
  962. Delay_Between_Shots: 40
  963. Recoil_Amount: 4
  964. Projectile_Amount: 1
  965. Projectile_Type: snowball
  966. Remove_Arrows_On_Impact: false
  967. Remove_Bullet_Drop: false
  968. Removal_Or_Drag_Delay: false
  969. Projectile_Speed: 80
  970. Projectile_Damage: 10
  971. Projectile_Flames: false
  972. Projectile_Incendiary:
  973. Enable: false
  974. Duration: 0
  975. Bullet_Spread: 3
  976. Reset_Fall_Distance: true
  977. Sounds_Shoot: EENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  978. Sneak:
  979. Enable: true
  980. No_Recoil: false
  981. Bullet_Spread: 2
  982. Sneak_Before_Shooting: false
  983. Burstfire:
  984. Enable: false
  985. Shots_Per_Burst: 1
  986. Delay_Between_Shots_In_Burst: 10
  987. Ammo:
  988. Enable: true
  989. Ammo_Item_ID: 371
  990. Take_Ammo_Per_Shot: true
  991. Ammo_Name_Check: "&eBullet"
  992. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  993. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  994. Reload:
  995. Enable: true
  996. Reload_Amount: 6
  997. Reload_With_Mouse: false
  998. Starting_Amount: 6
  999. Reload_Bullets_Individually: false
  1000. Take_Ammo_On_Reload: false
  1001. Take_Ammo_As_Magazine: false
  1002. Reload_Duration: 200
  1003. Reload_Shoot_Delay: 30
  1004. Destroy_When_Empty: false
  1005. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1006. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1007. Scope:
  1008. Enable: true
  1009. Night_Vision: true
  1010. Zoom_Amount: 10
  1011. Zoom_Bullet_Spread: 0.2
  1012. Zoom_Before_Shooting: false
  1013. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1014. Custom_Death_Message:
  1015. Normal: "&9<shooter>&r &6>>> &6[WA2000] &6>>> &r&2<victim>"
  1016. Headshot:
  1017. Enable: true
  1018. Bonus_Damage: 3
  1019. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1020. Abilities:
  1021. Reset_Hit_Cooldown: true
  1022. No_Vertical_Recoil: true
  1023. Knockback: 4
  1024. Hit_Events:
  1025. Enable: true
  1026. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1027. Extras:
  1028. Run_Console_Command: "scoreboard players add <shooter> hoge 10"
  1029.  
  1030. MK5:
  1031. Item_Information:
  1032. Item_Name: "&9MK5"
  1033. Item_Type: 291
  1034. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■■□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  1035. Melee_Mode: false
  1036. Skip_Name_Check: false
  1037. Remove_Unused_Tag: false
  1038. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1039. Hidden_From_List: false
  1040. Shooting:
  1041. Disable: false
  1042. Dual_Wield: false
  1043. Right_Click_To_Shoot: true
  1044. Cancel_Left_Click_Block_Damage: true
  1045. Cancel_Right_Click_Interactions: true
  1046. Delay_Between_Shots: 10
  1047. Recoil_Amount: 1
  1048. Projectile_Amount: 1
  1049. Projectile_Type: snowball
  1050. Remove_Arrows_On_Impact: false
  1051. Remove_Bullet_Drop: false
  1052. Removal_Or_Drag_Delay: false
  1053. Projectile_Speed: 40
  1054. Projectile_Damage: 2
  1055. Projectile_Flames: false
  1056. Projectile_Incendiary:
  1057. Enable: false
  1058. Duration: 0
  1059. Bullet_Spread: 0.8
  1060. Reset_Fall_Distance: true
  1061. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1062. Fully_Automatic:
  1063. Enable: false
  1064. Fire_Rate: 6
  1065. Sneak:
  1066. Enable: true
  1067. No_Recoil: false
  1068. Bullet_Spread: 0.2
  1069. Sneak_Before_Shooting: false
  1070. Burstfire:
  1071. Enable: true
  1072. Shots_Per_Burst: 3
  1073. Delay_Between_Shots_In_Burst: 2
  1074. Ammo:
  1075. Enable: true
  1076. Ammo_Item_ID: 371
  1077. Take_Ammo_Per_Shot: true
  1078. Ammo_Name_Check: "&eBullet"
  1079. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1080. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1081. Reload:
  1082. Enable: true
  1083. Reload_Amount: 15
  1084. Reload_With_Mouse: false
  1085. Starting_Amount: 15
  1086. Reload_Bullets_Individually: false
  1087. Take_Ammo_On_Reload: false
  1088. Take_Ammo_As_Magazine: false
  1089. Reload_Duration: 80
  1090. Reload_Shoot_Delay: 10
  1091. Destroy_When_Empty: false
  1092. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1093. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1094. Scope:
  1095. Enable: false
  1096. Night_Vision: true
  1097. Zoom_Amount: 8
  1098. Zoom_Bullet_Spread: 0
  1099. Zoom_Before_Shooting: false
  1100. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1101. Custom_Death_Message:
  1102. Normal: "&9<shooter>&r &6>>> &3[MK5] &6>>> &r&2<victim> "
  1103. Headshot:
  1104. Enable: false
  1105. Bonus_Damage: 2
  1106. Message_Shooter: "&3HeadShot!"
  1107. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1108. Abilities:
  1109. Reset_Hit_Cooldown: true
  1110. No_Vertical_Recoil: true
  1111. Knockback: 0
  1112. Hit_Events:
  1113. Enable: true
  1114. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1115. Extras:
  1116. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  1117.  
  1118. AK:
  1119. Item_Information:
  1120. Item_Name: "&6AK-47"
  1121. Item_Type: 284
  1122. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
  1123. Melee_Mode: false
  1124. Skip_Name_Check: false
  1125. Remove_Unused_Tag: false
  1126. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1127. Hidden_From_List: false
  1128. Shooting:
  1129. Disable: false
  1130. Dual_Wield: false
  1131. Right_Click_To_Shoot: true
  1132. Cancel_Left_Click_Block_Damage: true
  1133. Cancel_Right_Click_Interactions: true
  1134. Recoil_Amount: 1
  1135. Projectile_Amount: 1
  1136. Projectile_Type: snowball
  1137. Remove_Arrows_On_Impact: false
  1138. Remove_Bullet_Drop: false
  1139. Removal_Or_Drag_Delay: false
  1140. Projectile_Speed: 48
  1141. Projectile_Damage: 2
  1142. Projectile_Flames: false
  1143. Projectile_Incendiary:
  1144. Enable: false
  1145. Duration: 0
  1146. Bullet_Spread: 0.85
  1147. Reset_Fall_Distance: true
  1148. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1149. Fully_Automatic:
  1150. Enable: true
  1151. Fire_Rate: 2
  1152. Sneak:
  1153. Enable: true
  1154. No_Recoil: true
  1155. Bullet_Spread: 0.45
  1156. Sneak_Before_Shooting: false
  1157. Burstfire:
  1158. Enable: false
  1159. Shots_Per_Burst: 1
  1160. Delay_Between_Shots_In_Burst: 10
  1161. Ammo:
  1162. Enable: true
  1163. Ammo_Item_ID: 371
  1164. Take_Ammo_Per_Shot: true
  1165. Ammo_Name_Check: "&eBullet"
  1166. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1167. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1168. Reload:
  1169. Enable: true
  1170. Reload_Amount: 30
  1171. Reload_With_Mouse: false
  1172. Starting_Amount: 30
  1173. Reload_Bullets_Individually: false
  1174. Take_Ammo_On_Reload: false
  1175. Take_Ammo_As_Magazine: false
  1176. Reload_Duration: 90
  1177. Reload_Shoot_Delay: 10
  1178. Destroy_When_Empty: false
  1179. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1180. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1181. Scope:
  1182. Enable: false
  1183. Night_Vision: true
  1184. Zoom_Amount: 8
  1185. Zoom_Bullet_Spread: 0
  1186. Zoom_Before_Shooting: false
  1187. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1188. Custom_Death_Message:
  1189. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  1190. Headshot:
  1191. Enable: false
  1192. Bonus_Damage: 2
  1193. Message_Shooter: "&3HeadShot!"
  1194. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1195. Abilities:
  1196. Reset_Hit_Cooldown: true
  1197. No_Vertical_Recoil: true
  1198. Knockback: 0
  1199. Extras:
  1200. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  1201. Hit_Events:
  1202. Enable: true
  1203. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1204.  
  1205. STRIKER2:
  1206. Item_Information:
  1207. Item_Name: "&cStriker-12 Dual"
  1208. Item_Type: 256
  1209. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■□□□□□"
  1210. Melee_Mode: false
  1211. Skip_Name_Check: false
  1212. Remove_Unused_Tag: false
  1213. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1214. Hidden_From_List: false
  1215. Shooting:
  1216. Disable: false
  1217. Dual_Wield: true
  1218. Right_Click_To_Shoot: true
  1219. Cancel_Left_Click_Block_Damage: true
  1220. Cancel_Right_Click_Interactions: true
  1221. Delay_Between_Shots: 5
  1222. Recoil_Amount: 1
  1223. Projectile_Amount: 6
  1224. Projectile_Type: snowball
  1225. Remove_Arrows_On_Impact: false
  1226. Remove_Bullet_Drop: false
  1227. Removal_Or_Drag_Delay: 5-true
  1228. Projectile_Speed: 30
  1229. Projectile_Damage: 2
  1230. Projectile_Flames: false
  1231. Projectile_Incendiary:
  1232. Enable: false
  1233. Duration: 0
  1234. Bullet_Spread: 1.8
  1235. Reset_Fall_Distance: true
  1236. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1237. Sneak:
  1238. Enable: true
  1239. No_Recoil: false
  1240. Bullet_Spread: 1.6
  1241. Sneak_Before_Shooting: false
  1242. Burstfire:
  1243. Enable: false
  1244. Shots_Per_Burst: 1
  1245. Delay_Between_Shots_In_Burst: 10
  1246. Ammo:
  1247. Enable: true
  1248. Ammo_Item_ID: 371
  1249. Take_Ammo_Per_Shot: true
  1250. Ammo_Name_Check: "&eBullet"
  1251. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1252. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1253. Firearm_Action:
  1254. Type: slide
  1255. Reload:
  1256. Enable: true
  1257. Reload_Amount: 12
  1258. Reload_With_Mouse: false
  1259. Starting_Amount: 12
  1260. Reload_Bullets_Individually: true
  1261. Take_Ammo_On_Reload: false
  1262. Take_Ammo_As_Magazine: false
  1263. Reload_Duration: 15
  1264. Reload_Shoot_Delay: 10
  1265. Destroy_When_Empty: false
  1266. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1267. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1268. Scope:
  1269. Enable: false
  1270. Night_Vision: true
  1271. Zoom_Amount: 8
  1272. Zoom_Bullet_Spread: 0
  1273. Zoom_Before_Shooting: false
  1274. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1275. Custom_Death_Message:
  1276. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
  1277. Headshot:
  1278. Enable: false
  1279. Bonus_Damage: 1
  1280. Message_Shooter: "&3HeadShot!"
  1281. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1282. Abilities:
  1283. Reset_Hit_Cooldown: true
  1284. No_Vertical_Recoil: true
  1285. Knockback: 0
  1286. Hit_Events:
  1287. Enable: true
  1288. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1289. Extras:
  1290. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  1291.  
  1292. GALIL:
  1293. Item_Information:
  1294. Item_Name: "&9Galil"
  1295. Item_Type: 277
  1296. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  1297. Melee_Mode: false
  1298. Skip_Name_Check: false
  1299. Remove_Unused_Tag: false
  1300. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1301. Hidden_From_List: false
  1302. Shooting:
  1303. Disable: false
  1304. Dual_Wield: false
  1305. Right_Click_To_Shoot: true
  1306. Cancel_Left_Click_Block_Damage: true
  1307. Cancel_Right_Click_Interactions: true
  1308. Recoil_Amount: 1
  1309. Projectile_Amount: 1
  1310. Projectile_Type: snowball
  1311. Remove_Arrows_On_Impact: false
  1312. Remove_Bullet_Drop: false
  1313. Removal_Or_Drag_Delay: false
  1314. Projectile_Speed: 50
  1315. Projectile_Damage: 4
  1316. Projectile_Flames: false
  1317. Projectile_Incendiary:
  1318. Enable: false
  1319. Duration: 0
  1320. Bullet_Spread: 2
  1321. Reset_Fall_Distance: true
  1322. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1323. Fully_Automatic:
  1324. Enable: true
  1325. Fire_Rate: 3
  1326. Sneak:
  1327. Enable: true
  1328. No_Recoil: false
  1329. Bullet_Spread: 1.0
  1330. Sneak_Before_Shooting: false
  1331. Burstfire:
  1332. Enable: false
  1333. Shots_Per_Burst: 1
  1334. Delay_Between_Shots_In_Burst: 10
  1335. Ammo:
  1336. Enable: true
  1337. Ammo_Item_ID: 371
  1338. Take_Ammo_Per_Shot: true
  1339. Ammo_Name_Check: "&eBullet"
  1340. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1341. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1342. Reload:
  1343. Enable: true
  1344. Reload_Amount: 30
  1345. Reload_With_Mouse: false
  1346. Starting_Amount: 30
  1347. Reload_Bullets_Individually: false
  1348. Take_Ammo_On_Reload: false
  1349. Take_Ammo_As_Magazine: false
  1350. Reload_Duration: 120
  1351. Reload_Shoot_Delay: 10
  1352. Destroy_When_Empty: false
  1353. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1354. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1355. Scope:
  1356. Enable: false
  1357. Night_Vision: true
  1358. Zoom_Amount: 8
  1359. Zoom_Bullet_Spread: 0
  1360. Zoom_Before_Shooting: false
  1361. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1362. Custom_Death_Message:
  1363. Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
  1364. Headshot:
  1365. Enable: false
  1366. Bonus_Damage: 2
  1367. Message_Shooter: "&3HeadShot!"
  1368. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1369. Abilities:
  1370. Reset_Hit_Cooldown: true
  1371. No_Vertical_Recoil: true
  1372. Knockback: 0
  1373. Hit_Events:
  1374. Enable: true
  1375. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1376. Extras:
  1377. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  1378.  
  1379. OTS:
  1380. Item_Information:
  1381. Item_Name: "&9OTs-14"
  1382. Item_Type: 284
  1383. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■■■"
  1384. Melee_Mode: false
  1385. Skip_Name_Check: false
  1386. Remove_Unused_Tag: false
  1387. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1388. Hidden_From_List: false
  1389. Shooting:
  1390. Disable: false
  1391. Dual_Wield: false
  1392. Right_Click_To_Shoot: true
  1393. Cancel_Left_Click_Block_Damage: true
  1394. Cancel_Right_Click_Interactions: true
  1395. Recoil_Amount: 1
  1396. Projectile_Amount: 1
  1397. Projectile_Type: snowball
  1398. Remove_Arrows_On_Impact: false
  1399. Remove_Bullet_Drop: false
  1400. Removal_Or_Drag_Delay: false
  1401. Projectile_Speed: 43
  1402. Projectile_Damage: 3
  1403. Projectile_Flames: false
  1404. Projectile_Incendiary:
  1405. Enable: false
  1406. Duration: 0
  1407. Bullet_Spread: 0.25
  1408. Reset_Fall_Distance: true
  1409. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1410. Fully_Automatic:
  1411. Enable: true
  1412. Fire_Rate: 1
  1413. Sneak:
  1414. Enable: false
  1415. No_Recoil: true
  1416. Bullet_Spread: 0.05
  1417. Sneak_Before_Shooting: false
  1418. Burstfire:
  1419. Enable: false
  1420. Shots_Per_Burst: 1
  1421. Delay_Between_Shots_In_Burst: 10
  1422. Ammo:
  1423. Enable: true
  1424. Ammo_Item_ID: 371
  1425. Take_Ammo_Per_Shot: true
  1426. Ammo_Name_Check: "&eBullet"
  1427. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1428. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1429. Reload:
  1430. Enable: true
  1431. Reload_Amount: 20
  1432. Reload_With_Mouse: false
  1433. Starting_Amount: 20
  1434. Reload_Bullets_Individually: false
  1435. Take_Ammo_On_Reload: false
  1436. Take_Ammo_As_Magazine: false
  1437. Reload_Duration: 110
  1438. Reload_Shoot_Delay: 10
  1439. Destroy_When_Empty: false
  1440. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1441. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1442. Scope:
  1443. Enable: false
  1444. Night_Vision: true
  1445. Zoom_Amount: 8
  1446. Zoom_Bullet_Spread: 0
  1447. Zoom_Before_Shooting: false
  1448. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1449. Custom_Death_Message:
  1450. Normal: "&9<shooter>&r &6>>> &5[OTs-14] &6>>> &r&2<victim> "
  1451. Headshot:
  1452. Enable: false
  1453. Bonus_Damage: 2
  1454. Message_Shooter: "&3HeadShot!"
  1455. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1456. Abilities:
  1457. Reset_Hit_Cooldown: true
  1458. No_Vertical_Recoil: true
  1459. Knockback: 0
  1460. Hit_Events:
  1461. Enable: true
  1462. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1463. Extras:
  1464. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  1465.  
  1466. M870:
  1467. Item_Information:
  1468. Item_Name: "&eM870"
  1469. Item_Type: 2256
  1470. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■□□□□□|&7*命中率 ■■■■■■□□"
  1471. Melee_Mode: false
  1472. Skip_Name_Check: false
  1473. Remove_Unused_Tag: false
  1474. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1475. Hidden_From_List: false
  1476. Shooting:
  1477. Disable: false
  1478. Dual_Wield: false
  1479. Right_Click_To_Shoot: true
  1480. Cancel_Left_Click_Block_Damage: true
  1481. Cancel_Right_Click_Interactions: true
  1482. Delay_Between_Shots: 30
  1483. Recoil_Amount: 2
  1484. Projectile_Amount: 7
  1485. Projectile_Type: snowball
  1486. Remove_Arrows_On_Impact: false
  1487. Remove_Bullet_Drop: false
  1488. Removal_Or_Drag_Delay: 5-true
  1489. Projectile_Speed: 50
  1490. Projectile_Damage: 3
  1491. Projectile_Flames: false
  1492. Projectile_Incendiary:
  1493. Enable: false
  1494. Duration: 0
  1495. Bullet_Spread: 1.8
  1496. Reset_Fall_Distance: true
  1497. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1498. Sneak:
  1499. Enable: true
  1500. No_Recoil: false
  1501. Bullet_Spread: 1.2
  1502. Sneak_Before_Shooting: false
  1503. Burstfire:
  1504. Enable:
  1505. Shots_Per_Burst: 1
  1506. Delay_Between_Shots_In_Burst: 10
  1507. Ammo:
  1508. Enable: true
  1509. Ammo_Item_ID: 371
  1510. Take_Ammo_Per_Shot: true
  1511. Ammo_Name_Check: "&eBullet"
  1512. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1513. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1514. Firearm_Action:
  1515. Type: slide
  1516. Reload:
  1517. Enable: true
  1518. Reload_Amount: 8
  1519. Reload_With_Mouse: false
  1520. Starting_Amount: 8
  1521. Reload_Bullets_Individually: true
  1522. Take_Ammo_On_Reload: false
  1523. Take_Ammo_As_Magazine: false
  1524. Reload_Duration: 25
  1525. Reload_Shoot_Delay: 10
  1526. Destroy_When_Empty: false
  1527. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1528. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1529. Scope:
  1530. Enable: false
  1531. Night_Vision: true
  1532. Zoom_Amount: 8
  1533. Zoom_Bullet_Spread: 0
  1534. Zoom_Before_Shooting: false
  1535. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1536. Custom_Death_Message:
  1537. Normal: "&9<shooter>&r &6>>> &8[M870] &6>>> &r&2<victim>"
  1538. Headshot:
  1539. Enable: false
  1540. Bonus_Damage: 1
  1541. Message_Shooter: "&3HeadShot!"
  1542. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1543. Abilities:
  1544. Reset_Hit_Cooldown: true
  1545. No_Vertical_Recoil: true
  1546. Knockback: 0
  1547. Extras:
  1548. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  1549.  
  1550. APS:
  1551. Item_Information:
  1552. Item_Name: "&6StechkinAPS"
  1553. Item_Type: 290
  1554. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□|&7*装填時間 ■■■■■■□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■■■■■□|&7*命中率 ■■■■□□□□"
  1555. Melee_Mode: false
  1556. Skip_Name_Check: false
  1557. Remove_Unused_Tag: false
  1558. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1559. Hidden_From_List: false
  1560. Shooting:
  1561. Disable: false
  1562. Dual_Wield: false
  1563. Right_Click_To_Shoot: true
  1564. Cancel_Left_Click_Block_Damage: true
  1565. Cancel_Right_Click_Interactions: true
  1566. Recoil_Amount: 1
  1567. Projectile_Amount: 1
  1568. Projectile_Type: snowball
  1569. Remove_Arrows_On_Impact: false
  1570. Remove_Bullet_Drop: false
  1571. Removal_Or_Drag_Delay: false
  1572. Projectile_Speed: 55
  1573. Projectile_Damage: 3
  1574. Projectile_Flames: false
  1575. Projectile_Incendiary:
  1576. Enable: false
  1577. Duration: 0
  1578. Bullet_Spread: 0.85
  1579. Reset_Fall_Distance: true
  1580. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1581. Fully_Automatic:
  1582. Enable: true
  1583. Fire_Rate: 9
  1584. Sneak:
  1585. Enable: true
  1586. No_Recoil: false
  1587. Bullet_Spread: 0.75
  1588. Sneak_Before_Shooting: false
  1589. Burstfire:
  1590. Enable: false
  1591. Shots_Per_Burst: 0
  1592. Delay_Between_Shots_In_Burst: 10
  1593. Ammo:
  1594. Enable: true
  1595. Ammo_Item_ID: 371
  1596. Take_Ammo_Per_Shot: true
  1597. Ammo_Name_Check: "&eBullet"
  1598. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1599. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1600. Firearm_Action:
  1601. Type: slide
  1602. Reload:
  1603. Enable: true
  1604. Reload_Amount: 22
  1605. Reload_With_Mouse: false
  1606. Starting_Amount: 22
  1607. Reload_Bullets_Individually: false
  1608. Take_Ammo_On_Reload: false
  1609. Take_Ammo_As_Magazine: false
  1610. Reload_Duration: 70
  1611. Reload_Shoot_Delay: 10
  1612. Destroy_When_Empty: false
  1613. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1614. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1615. Scope:
  1616. Enable: false
  1617. Night_Vision: true
  1618. Zoom_Amount: 8
  1619. Zoom_Bullet_Spread: 0
  1620. Zoom_Before_Shooting: false
  1621. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1622. Custom_Death_Message:
  1623. Normal: "&9<shooter>&r &6>>> &6[StechkinAPS] &6>>> &r&2<victim>"
  1624. Headshot:
  1625. Enable: false
  1626. Bonus_Damage: 1
  1627. Message_Shooter: "&3HeadShot!"
  1628. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1629. Abilities:
  1630. Reset_Hit_Cooldown: true
  1631. No_Vertical_Recoil: true
  1632. Knockback: 1
  1633. Hit_Events:
  1634. Enable: true
  1635. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1636. Extras:
  1637. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  1638.  
  1639. M40A3:
  1640. Item_Information:
  1641. Item_Name: "&7M40A3"
  1642. Item_Type: 269
  1643. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  1644. Melee_Mode: false
  1645. Skip_Name_Check: false
  1646. Remove_Unused_Tag: false
  1647. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1648. Hidden_From_List: false
  1649. Shooting:
  1650. Disable: false
  1651. Dual_Wield: false
  1652. Right_Click_To_Shoot: true
  1653. Cancel_Left_Click_Block_Damage: true
  1654. Cancel_Right_Click_Interactions: true
  1655. Delay_Between_Shots: 40
  1656. Recoil_Amount: 4
  1657. Projectile_Amount: 1
  1658. Projectile_Type: snowball
  1659. Remove_Arrows_On_Impact: false
  1660. Remove_Bullet_Drop: false
  1661. Removal_Or_Drag_Delay: false
  1662. Projectile_Speed: 85
  1663. Projectile_Damage: 8
  1664. Projectile_Flames: false
  1665. Projectile_Incendiary:
  1666. Enable: false
  1667. Duration: 0
  1668. Bullet_Spread: 3
  1669. Reset_Fall_Distance: true
  1670. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1671. Fully_Automatic:
  1672. Enable: false
  1673. Fire_Rate: 8
  1674. Sneak:
  1675. Enable: true
  1676. No_Recoil: false
  1677. Bullet_Spread: 2
  1678. Sneak_Before_Shooting: false
  1679. Burstfire:
  1680. Enable: false
  1681. Shots_Per_Burst: 0
  1682. Delay_Between_Shots_In_Burst: 10
  1683. Ammo:
  1684. Enable: true
  1685. Ammo_Item_ID: 371
  1686. Take_Ammo_Per_Shot: true
  1687. Ammo_Name_Check: "&eBullet"
  1688. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1689. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1690. Firearm_Action:
  1691. Type: slide
  1692. Reload:
  1693. Enable: true
  1694. Reload_Amount: 8
  1695. Reload_With_Mouse: false
  1696. Starting_Amount: 8
  1697. Reload_Bullets_Individually: false
  1698. Take_Ammo_On_Reload: false
  1699. Take_Ammo_As_Magazine: false
  1700. Reload_Duration: 200
  1701. Reload_Shoot_Delay: 20
  1702. Destroy_When_Empty: false
  1703. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1704. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1705. Scope:
  1706. Enable: true
  1707. Night_Vision: true
  1708. Zoom_Amount: 8
  1709. Zoom_Bullet_Spread: 0.3
  1710. Zoom_Before_Shooting: false
  1711. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1712. Custom_Death_Message:
  1713. Normal: "&9<shooter>&r &6>>> &7[M40A3] &6>>> &r&2<victim>"
  1714. Headshot:
  1715. Enable: true
  1716. Bonus_Damage: 3
  1717. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1718. Abilities:
  1719. Reset_Hit_Cooldown: true
  1720. No_Vertical_Recoil: true
  1721. Knockback: 4
  1722. Hit_Events:
  1723. Enable: true
  1724. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1725. Run_Console_Command:
  1726. -"scoreboard players add <shooter> hoge <damage>"
  1727.  
  1728. PYTHON:
  1729. Item_Information:
  1730. Item_Name: "&5Python"
  1731. Item_Type: 2257
  1732. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■□□□□□"
  1733. Melee_Mode: false
  1734. Skip_Name_Check: false
  1735. Remove_Unused_Tag: false
  1736. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1737. Hidden_From_List: false
  1738. Shooting:
  1739. Disable: false
  1740. Dual_Wield: false
  1741. Right_Click_To_Shoot: true
  1742. Cancel_Left_Click_Block_Damage: true
  1743. Cancel_Right_Click_Interactions: true
  1744. Delay_Between_Shots: 25
  1745. Recoil_Amount: 3
  1746. Projectile_Amount: 1
  1747. Projectile_Type: snowball
  1748. Remove_Arrows_On_Impact: false
  1749. Remove_Bullet_Drop: false
  1750. Removal_Or_Drag_Delay: false
  1751. Projectile_Speed: 35
  1752. Projectile_Damage: 6
  1753. Projectile_Flames: false
  1754. Projectile_Incendiary:
  1755. Enable: false
  1756. Duration: 0
  1757. Bullet_Spread: 1.2
  1758. Reset_Fall_Distance: true
  1759. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1760. Sneak:
  1761. Enable: true
  1762. No_Recoil: true
  1763. Bullet_Spread: 0.65
  1764. Sneak_Before_Shooting: false
  1765. Burstfire:
  1766. Enable:
  1767. Shots_Per_Burst: 1
  1768. Delay_Between_Shots_In_Burst: 10
  1769. Ammo:
  1770. Enable: true
  1771. Ammo_Item_ID: 371
  1772. Take_Ammo_Per_Shot: true
  1773. Ammo_Name_Check: "&eBullet"
  1774. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1775. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1776. Firearm_Action:
  1777. Type: slide
  1778. Reload:
  1779. Enable: true
  1780. Reload_Amount: 6
  1781. Reload_With_Mouse: false
  1782. Starting_Amount: 6
  1783. Reload_Bullets_Individually: true
  1784. Take_Ammo_On_Reload: false
  1785. Take_Ammo_As_Magazine: false
  1786. Reload_Duration: 30
  1787. Reload_Shoot_Delay: 10
  1788. Destroy_When_Empty: false
  1789. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1790. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1791. Scope:
  1792. Enable: false
  1793. Night_Vision: true
  1794. Zoom_Amount: 8
  1795. Zoom_Bullet_Spread: 0
  1796. Zoom_Before_Shooting: false
  1797. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1798. Custom_Death_Message:
  1799. Normal: "&9<shooter>&r &6>>> &5[Python] &6>>> &r&2<victim>"
  1800. Headshot:
  1801. Enable: true
  1802. Bonus_Damage: 2
  1803. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1804. Abilities:
  1805. Reset_Hit_Cooldown: true
  1806. No_Vertical_Recoil: true
  1807. Knockback: 2
  1808. Hit_Events:
  1809. Enable: true
  1810. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1811. Extras:
  1812. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  1813.  
  1814. DSR:
  1815. Item_Information:
  1816. Item_Name: "&aDSR-1"
  1817. Item_Type: 2258
  1818. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■□|&7*装填時間 ■□□□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■□□"
  1819. Melee_Mode: false
  1820. Skip_Name_Check: false
  1821. Remove_Unused_Tag: false
  1822. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1823. Hidden_From_List: false
  1824. Shooting:
  1825. Disable: false
  1826. Dual_Wield: false
  1827. Right_Click_To_Shoot: true
  1828. Cancel_Left_Click_Block_Damage: true
  1829. Cancel_Right_Click_Interactions: true
  1830. Delay_Between_Shots: 60
  1831. Recoil_Amount: 6
  1832. Projectile_Amount: 1
  1833. Projectile_Type: snowball
  1834. Remove_Arrows_On_Impact: false
  1835. Remove_Bullet_Drop: false
  1836. Removal_Or_Drag_Delay: false
  1837. Projectile_Speed: 70
  1838. Projectile_Damage: 15
  1839. Projectile_Flames: false
  1840. Projectile_Incendiary:
  1841. Enable: false
  1842. Duration: 0
  1843. Bullet_Spread: 3
  1844. Reset_Fall_Distance: true
  1845. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1846. Fully_Automatic:
  1847. Enable: false
  1848. Fire_Rate: 8
  1849. Sneak:
  1850. Enable: true
  1851. No_Recoil: false
  1852. Bullet_Spread: 2
  1853. Sneak_Before_Shooting: false
  1854. Burstfire:
  1855. Enable: false
  1856. Shots_Per_Burst: 0
  1857. Delay_Between_Shots_In_Burst: 10
  1858. Ammo:
  1859. Enable: true
  1860. Ammo_Item_ID: 371
  1861. Take_Ammo_Per_Shot: true
  1862. Ammo_Name_Check: "&eBullet"
  1863. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1864. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1865. Firearm_Action:
  1866. Type: slide
  1867. Reload:
  1868. Enable: true
  1869. Reload_Amount: 4
  1870. Reload_With_Mouse: false
  1871. Starting_Amount: 4
  1872. Reload_Bullets_Individually: false
  1873. Take_Ammo_On_Reload: false
  1874. Take_Ammo_As_Magazine: false
  1875. Reload_Duration: 240
  1876. Reload_Shoot_Delay: 20
  1877. Destroy_When_Empty: false
  1878. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1879. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1880. Scope:
  1881. Enable: true
  1882. Night_Vision: true
  1883. Zoom_Amount: 10
  1884. Zoom_Bullet_Spread: 0.25
  1885. Zoom_Before_Shooting: false
  1886. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1887. Custom_Death_Message:
  1888. Normal: "&9<shooter>&r &6>>> &3[DSR-1] &6>>> &r&2<victim>"
  1889. Headshot:
  1890. Enable: true
  1891. Bonus_Damage: 4
  1892. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1893. Abilities:
  1894. Reset_Hit_Cooldown: true
  1895. No_Vertical_Recoil: true
  1896. Knockback: 6
  1897. Hit_Events:
  1898. Enable: true
  1899. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1900. Extras:
  1901. Run_Console_Command: "scoreboard players add <shooter> hoge 15"
  1902.  
  1903. SVD:
  1904. Item_Information:
  1905. Item_Name: "&aSVD"
  1906. Item_Type: 2259
  1907. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  1908. Melee_Mode: false
  1909. Skip_Name_Check: false
  1910. Remove_Unused_Tag: false
  1911. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1912. Hidden_From_List: false
  1913. Shooting:
  1914. Disable: false
  1915. Dual_Wield: false
  1916. Right_Click_To_Shoot: true
  1917. Cancel_Left_Click_Block_Damage: true
  1918. Cancel_Right_Click_Interactions: true
  1919. Delay_Between_Shots: 8
  1920. Recoil_Amount: 2
  1921. Projectile_Amount: 1
  1922. Projectile_Type: snowball
  1923. Remove_Arrows_On_Impact: false
  1924. Remove_Bullet_Drop: false
  1925. Removal_Or_Drag_Delay: false
  1926. Projectile_Speed: 65
  1927. Projectile_Damage: 6
  1928. Projectile_Flames: false
  1929. Projectile_Incendiary:
  1930. Enable: false
  1931. Duration: 0
  1932. Bullet_Spread: 3
  1933. Reset_Fall_Distance: true
  1934. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1935. Fully_Automatic:
  1936. Enable: false
  1937. Fire_Rate: 8
  1938. Sneak:
  1939. Enable: true
  1940. No_Recoil: false
  1941. Bullet_Spread: 3
  1942. Sneak_Before_Shooting: false
  1943. Burstfire:
  1944. Enable: false
  1945. Shots_Per_Burst: 0
  1946. Delay_Between_Shots_In_Burst: 10
  1947. Ammo:
  1948. Enable: true
  1949. Ammo_Item_ID: 371
  1950. Take_Ammo_Per_Shot: true
  1951. Ammo_Name_Check: "&eBullet"
  1952. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1953. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1954. Firearm_Action:
  1955. Type: slide
  1956. Reload:
  1957. Enable: true
  1958. Reload_Amount: 10
  1959. Reload_With_Mouse: false
  1960. Starting_Amount: 10
  1961. Reload_Bullets_Individually: false
  1962. Take_Ammo_On_Reload: false
  1963. Take_Ammo_As_Magazine: false
  1964. Reload_Duration: 180
  1965. Reload_Shoot_Delay: 20
  1966. Destroy_When_Empty: false
  1967. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1968. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1969. Scope:
  1970. Enable: true
  1971. Night_Vision: true
  1972. Zoom_Amount: 10
  1973. Zoom_Bullet_Spread: 0.15
  1974. Zoom_Before_Shooting: false
  1975. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1976. Custom_Death_Message:
  1977. Normal: "&9<shooter>&r &6>>> &a[SVD] &6>>> &r&2<victim>"
  1978. Headshot:
  1979. Enable: true
  1980. Bonus_Damage: 3
  1981. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1982. Abilities:
  1983. Reset_Hit_Cooldown: true
  1984. No_Vertical_Recoil: true
  1985. Knockback: 3
  1986. Hit_Events:
  1987. Enable: true
  1988. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1989. Extras:
  1990. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  1991.  
  1992. AUG:
  1993. Item_Information:
  1994. Item_Name: "&3Aug"
  1995. Item_Type: 2260
  1996. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  1997. Melee_Mode: false
  1998. Skip_Name_Check: false
  1999. Remove_Unused_Tag: false
  2000. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2001. Hidden_From_List: false
  2002. Shooting:
  2003. Disable: false
  2004. Dual_Wield: false
  2005. Right_Click_To_Shoot: true
  2006. Cancel_Left_Click_Block_Damage: true
  2007. Cancel_Right_Click_Interactions: true
  2008. Recoil_Amount: 1
  2009. Projectile_Amount: 1
  2010. Projectile_Type: snowball
  2011. Remove_Arrows_On_Impact: false
  2012. Remove_Bullet_Drop: false
  2013. Removal_Or_Drag_Delay: false
  2014. Projectile_Speed: 55
  2015. Projectile_Damage: 3
  2016. Projectile_Flames: false
  2017. Projectile_Incendiary:
  2018. Enable: false
  2019. Duration: 0
  2020. Bullet_Spread: 1
  2021. Reset_Fall_Distance: true
  2022. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2023. Fully_Automatic:
  2024. Enable: true
  2025. Fire_Rate: 4
  2026. Sneak:
  2027. Enable: true
  2028. No_Recoil: false
  2029. Bullet_Spread: 0.55
  2030. Sneak_Before_Shooting: false
  2031. Burstfire:
  2032. Enable: false
  2033. Shots_Per_Burst: 1
  2034. Delay_Between_Shots_In_Burst: 10
  2035. Ammo:
  2036. Enable: true
  2037. Ammo_Item_ID: 371
  2038. Take_Ammo_Per_Shot: true
  2039. Ammo_Name_Check: "&eBullet"
  2040. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2041. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2042. Reload:
  2043. Enable: true
  2044. Reload_Amount: 30
  2045. Reload_With_Mouse: false
  2046. Starting_Amount: 30
  2047. Reload_Bullets_Individually: false
  2048. Take_Ammo_On_Reload: false
  2049. Take_Ammo_As_Magazine: false
  2050. Reload_Duration: 120
  2051. Reload_Shoot_Delay: 10
  2052. Destroy_When_Empty: false
  2053. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2054. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2055. Scope:
  2056. Enable: false
  2057. Night_Vision: true
  2058. Zoom_Amount: 8
  2059. Zoom_Bullet_Spread: 0
  2060. Zoom_Before_Shooting: false
  2061. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2062. Custom_Death_Message:
  2063. Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
  2064. Headshot:
  2065. Enable: false
  2066. Bonus_Damage: 2
  2067. Message_Shooter: "&3HeadShot!"
  2068. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2069. Abilities:
  2070. Reset_Hit_Cooldown: true
  2071. No_Vertical_Recoil: true
  2072. Knockback: 0
  2073. Hit_Events:
  2074. Enable: true
  2075. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2076. Extras:
  2077. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2078.  
  2079. BUMBLEBEE:
  2080. Item_Information:
  2081. Item_Name: "&3Bumblebee"
  2082. Item_Type: 2261
  2083. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■■■■□□|&7*命中率 ■■■■■■□□"
  2084. Melee_Mode: false
  2085. Skip_Name_Check: false
  2086. Remove_Unused_Tag: false
  2087. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2088. Hidden_From_List: false
  2089. Shooting:
  2090. Disable: false
  2091. Dual_Wield: false
  2092. Right_Click_To_Shoot: true
  2093. Cancel_Left_Click_Block_Damage: true
  2094. Cancel_Right_Click_Interactions: true
  2095. Recoil_Amount: 2
  2096. Projectile_Amount: 2
  2097. Projectile_Type: snowball
  2098. Remove_Arrows_On_Impact: false
  2099. Remove_Bullet_Drop: false
  2100. Removal_Or_Drag_Delay: false
  2101. Projectile_Speed: 45
  2102. Projectile_Damage: 2
  2103. Projectile_Flames: false
  2104. Projectile_Incendiary:
  2105. Enable: false
  2106. Duration: 0
  2107. Bullet_Spread: 1
  2108. Reset_Fall_Distance: true
  2109. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2110. Fully_Automatic:
  2111. Enable: true
  2112. Fire_Rate: 2
  2113. Sneak:
  2114. Enable: true
  2115. No_Recoil: false
  2116. Bullet_Spread: 0.35
  2117. Sneak_Before_Shooting: false
  2118. Burstfire:
  2119. Enable: false
  2120. Shots_Per_Burst: 1
  2121. Delay_Between_Shots_In_Burst: 10
  2122. Ammo:
  2123. Enable: true
  2124. Ammo_Item_ID: 371
  2125. Take_Ammo_Per_Shot: true
  2126. Ammo_Name_Check: "&eBullet"
  2127. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2128. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2129. Reload:
  2130. Enable: true
  2131. Reload_Amount: 15
  2132. Reload_With_Mouse: false
  2133. Starting_Amount: 15
  2134. Reload_Bullets_Individually: false
  2135. Take_Ammo_On_Reload: false
  2136. Take_Ammo_As_Magazine: false
  2137. Reload_Duration: 180
  2138. Reload_Shoot_Delay: 10
  2139. Destroy_When_Empty: false
  2140. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2141. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2142. Scope:
  2143. Enable: false
  2144. Night_Vision: true
  2145. Zoom_Amount: 8
  2146. Zoom_Bullet_Spread: 0
  2147. Zoom_Before_Shooting: false
  2148. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2149. Custom_Death_Message:
  2150. Normal: "&9<shooter>&r &6>>> &6[Bumblebee] &6>>> &r&2<victim> "
  2151. Headshot:
  2152. Enable: false
  2153. Bonus_Damage: 2
  2154. Message_Shooter: "&3HeadShot!"
  2155. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2156. Abilities:
  2157. Reset_Hit_Cooldown: true
  2158. No_Vertical_Recoil: true
  2159. Knockback: 0
  2160. Extras:
  2161. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  2162.  
  2163. M1:
  2164. Item_Information:
  2165. Item_Name: "&6M1 Garand"
  2166. Item_Type: 2262
  2167. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■■□"
  2168. Melee_Mode: false
  2169. Skip_Name_Check: false
  2170. Remove_Unused_Tag: false
  2171. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2172. Hidden_From_List: false
  2173. Shooting:
  2174. Disable: false
  2175. Dual_Wield: false
  2176. Right_Click_To_Shoot: true
  2177. Cancel_Left_Click_Block_Damage: true
  2178. Cancel_Right_Click_Interactions: true
  2179. Delay_Between_Shots: 6
  2180. Recoil_Amount: 1
  2181. Projectile_Amount: 1
  2182. Projectile_Type: snowball
  2183. Remove_Arrows_On_Impact: false
  2184. Remove_Bullet_Drop: false
  2185. Removal_Or_Drag_Delay: false
  2186. Projectile_Speed: 60
  2187. Projectile_Damage: 6
  2188. Projectile_Flames: false
  2189. Projectile_Incendiary:
  2190. Enable: false
  2191. Duration: 0
  2192. Bullet_Spread: 1.2
  2193. Reset_Fall_Distance: true
  2194. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2195. Fully_Automatic:
  2196. Enable: false
  2197. Fire_Rate: 2
  2198. Sneak:
  2199. Enable: true
  2200. No_Recoil: true
  2201. Bullet_Spread: 0.15
  2202. Sneak_Before_Shooting: false
  2203. Burstfire:
  2204. Enable: false
  2205. Shots_Per_Burst: 1
  2206. Delay_Between_Shots_In_Burst: 10
  2207. Ammo:
  2208. Enable: true
  2209. Ammo_Item_ID: 371
  2210. Take_Ammo_Per_Shot: true
  2211. Ammo_Name_Check: "&eBullet"
  2212. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2213. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2214. Reload:
  2215. Enable: true
  2216. Reload_Amount: 8
  2217. Reload_With_Mouse: false
  2218. Starting_Amount: 8
  2219. Reload_Bullets_Individually: false
  2220. Take_Ammo_On_Reload: false
  2221. Take_Ammo_As_Magazine: false
  2222. Reload_Duration: 180
  2223. Reload_Shoot_Delay: 10
  2224. Destroy_When_Empty: false
  2225. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2226. Sounds_Reloading: ENTITY_GENERIC_EXPLODE-2-2-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2227. Scope:
  2228. Enable: true
  2229. Night_Vision: true
  2230. Zoom_Amount: 8
  2231. Zoom_Bullet_Spread: 0.12
  2232. Zoom_Before_Shooting: false
  2233. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2234. Custom_Death_Message:
  2235. Normal: "&9<shooter>&r &6>>> &6[M1 Garand] &6>>> &r&2<victim> "
  2236. Headshot:
  2237. Enable: true
  2238. Bonus_Damage: 2
  2239. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2240. Abilities:
  2241. Reset_Hit_Cooldown: true
  2242. No_Vertical_Recoil: true
  2243. Knockback: 2
  2244. Hit_Events:
  2245. Enable: true
  2246. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2247. Extras:
  2248. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  2249.  
  2250. VECTOR:
  2251. Item_Information:
  2252. Item_Name: "&6Kriss-Vector"
  2253. Item_Type: 275
  2254. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■■■■|&7*命中率 ■■□□□□□□"
  2255. Melee_Mode: false
  2256. Skip_Name_Check: false
  2257. Remove_Unused_Tag: false
  2258. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2259. Hidden_From_List: false
  2260. Shooting:
  2261. Disable: false
  2262. Dual_Wield: false
  2263. Right_Click_To_Shoot: true
  2264. Cancel_Left_Click_Block_Damage: true
  2265. Cancel_Right_Click_Interactions: true
  2266. Recoil_Amount: 2
  2267. Projectile_Amount: 1
  2268. Projectile_Type: snowball
  2269. Remove_Arrows_On_Impact: false
  2270. Remove_Bullet_Drop: false
  2271. Removal_Or_Drag_Delay: false
  2272. Projectile_Speed: 55
  2273. Projectile_Damage: 4
  2274. Projectile_Flames: false
  2275. Projectile_Incendiary:
  2276. Enable: false
  2277. Duration: 0
  2278. Bullet_Spread: 1.3
  2279. Reset_Fall_Distance: true
  2280. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2281. Fully_Automatic:
  2282. Enable: true
  2283. Fire_Rate: 12
  2284. Sneak:
  2285. Enable: true
  2286. No_Recoil: true
  2287. Bullet_Spread: 0.45
  2288. Sneak_Before_Shooting: false
  2289. Burstfire:
  2290. Enable: false
  2291. Shots_Per_Burst: 1
  2292. Delay_Between_Shots_In_Burst: 10
  2293. Ammo:
  2294. Enable: true
  2295. Ammo_Item_ID: 371
  2296. Take_Ammo_Per_Shot: true
  2297. Ammo_Name_Check: "&eBullet"
  2298. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2299. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2300. Reload:
  2301. Enable: true
  2302. Reload_Amount: 30
  2303. Reload_With_Mouse: false
  2304. Starting_Amount: 30
  2305. Reload_Bullets_Individually: false
  2306. Take_Ammo_On_Reload: false
  2307. Take_Ammo_As_Magazine: false
  2308. Reload_Duration: 80
  2309. Reload_Shoot_Delay: 10
  2310. Destroy_When_Empty: false
  2311. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2312. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2313. Scope:
  2314. Enable: false
  2315. Night_Vision: true
  2316. Zoom_Amount: 8
  2317. Zoom_Bullet_Spread: 0
  2318. Zoom_Before_Shooting: false
  2319. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2320. Custom_Death_Message:
  2321. Normal: "&9<shooter>&r &6>>> &6[Kriss-Vector] &6>>> &r&2<victim> "
  2322. Headshot:
  2323. Enable: false
  2324. Bonus_Damage: 2
  2325. Message_Shooter: "&3HeadShot!"
  2326. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2327. Abilities:
  2328. Reset_Hit_Cooldown: true
  2329. No_Vertical_Recoil: true
  2330. Knockback: 0
  2331. Hit_Events:
  2332. Enable: true
  2333. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2334. Extras:
  2335. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  2336.  
  2337. WINCHESTER:
  2338. Item_Information:
  2339. Item_Name: "&9Winchester ShotGun"
  2340. Item_Type: 277
  2341. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■□□□"
  2342. Melee_Mode: false
  2343. Skip_Name_Check: false
  2344. Remove_Unused_Tag: false
  2345. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2346. Hidden_From_List: false
  2347. Shooting:
  2348. Disable: false
  2349. Dual_Wield: false
  2350. Right_Click_To_Shoot: true
  2351. Cancel_Left_Click_Block_Damage: true
  2352. Cancel_Right_Click_Interactions: true
  2353. Delay_Between_Shots: 15
  2354. Recoil_Amount: 3
  2355. Projectile_Amount: 10
  2356. Projectile_Type: snowball
  2357. Remove_Arrows_On_Impact: false
  2358. Remove_Bullet_Drop: false
  2359. Removal_Or_Drag_Delay: 3-true
  2360. Projectile_Speed: 50
  2361. Projectile_Damage: 3
  2362. Projectile_Flames: false
  2363. Projectile_Incendiary:
  2364. Enable: false
  2365. Duration: 0
  2366. Bullet_Spread: 1.6
  2367. Reset_Fall_Distance: true
  2368. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2369. Fully_Automatic:
  2370. Enable: false
  2371. Fire_Rate: 12
  2372. Sneak:
  2373. Enable: true
  2374. No_Recoil: false
  2375. Bullet_Spread: 1.2
  2376. Sneak_Before_Shooting: false
  2377. Burstfire:
  2378. Enable: false
  2379. Shots_Per_Burst: 1
  2380. Delay_Between_Shots_In_Burst: 10
  2381. Ammo:
  2382. Enable: true
  2383. Ammo_Item_ID: 371
  2384. Take_Ammo_Per_Shot: true
  2385. Ammo_Name_Check: "&eBullet"
  2386. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2387. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2388. Reload:
  2389. Enable: true
  2390. Reload_Amount: 2
  2391. Reload_With_Mouse: false
  2392. Starting_Amount: 2
  2393. Reload_Bullets_Individually: true
  2394. Take_Ammo_On_Reload: false
  2395. Take_Ammo_As_Magazine: false
  2396. Reload_Duration: 45
  2397. Reload_Shoot_Delay: 10
  2398. Destroy_When_Empty: false
  2399. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2400. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2401. Scope:
  2402. Enable: false
  2403. Night_Vision: true
  2404. Zoom_Amount: 8
  2405. Zoom_Bullet_Spread: 0
  2406. Zoom_Before_Shooting: false
  2407. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2408. Custom_Death_Message:
  2409. Normal: "&9<shooter>&r &6>>> &9[2Winchester ShotGun] &6>>> &r&2<victim> "
  2410. Headshot:
  2411. Enable: false
  2412. Bonus_Damage: 2
  2413. Message_Shooter: "&3HeadShot!"
  2414. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2415. Abilities:
  2416. Reset_Hit_Cooldown: true
  2417. No_Vertical_Recoil: true
  2418. Knockback: 1
  2419. Hit_Events:
  2420. Enable: true
  2421. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2422. Extras:
  2423. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2424.  
  2425. RAIL:
  2426. Item_Information:
  2427. Item_Name: "&3RailGun"
  2428. Item_Type: 277
  2429. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■|&7*装填時間 ■□□□□□□|&7*弾速 ■■■■■■■■|&7*連射速度 ■□□□□□□□|&7*命中率 ■■■■■■□□"
  2430. Melee_Mode: false
  2431. Skip_Name_Check: false
  2432. Remove_Unused_Tag: false
  2433. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2434. Hidden_From_List: false
  2435. Shooting:
  2436. Disable: false
  2437. Dual_Wield: false
  2438. Right_Click_To_Shoot: true
  2439. Cancel_Left_Click_Block_Damage: true
  2440. Cancel_Right_Click_Interactions: true
  2441. Delay_Between_Shots: 15
  2442. Recoil_Amount: 3
  2443. Projectile_Amount: 1
  2444. Projectile_Type: snowball
  2445. Remove_Arrows_On_Impact: false
  2446. Remove_Bullet_Drop: false
  2447. Removal_Or_Drag_Delay: 3-true
  2448. Projectile_Speed: 80
  2449. Projectile_Damage: 10
  2450. Projectile_Flames: false
  2451. Projectile_Incendiary:
  2452. Enable: false
  2453. Duration: 0
  2454. Bullet_Spread: 1
  2455. Reset_Fall_Distance: true
  2456. Sounds_Shoot: EXTITY_VEX_AMBIENT-1-2-5ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2457. Fully_Automatic:
  2458. Enable: false
  2459. Fire_Rate: 12
  2460. Sneak:
  2461. Enable: true
  2462. No_Recoil: false
  2463. Bullet_Spread: 0
  2464. Sneak_Before_Shooting: false
  2465. Burstfire:
  2466. Enable: true
  2467. Shots_Per_Burst: 10
  2468. Delay_Between_Shots_In_Burst: 1
  2469. Ammo:
  2470. Enable: true
  2471. Ammo_Item_ID: 371
  2472. Take_Ammo_Per_Shot: true
  2473. Ammo_Name_Check: "&eBullet"
  2474. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2475. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2476. Reload:
  2477. Enable: true
  2478. Reload_Amount: 10
  2479. Reload_With_Mouse: false
  2480. Starting_Amount: 1
  2481. Reload_Bullets_Individually: true
  2482. Take_Ammo_On_Reload: false
  2483. Take_Ammo_As_Magazine: false
  2484. Reload_Duration: 40
  2485. Reload_Shoot_Delay: 20
  2486. Destroy_When_Empty: false
  2487. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2488. Sounds_Reloading: BLOCK_ENCHANTMENT_TABLE_USE-2-2-4,BLOCK_NOTE_BASEDRUM-1-1-4
  2489. Scope:
  2490. Enable: true
  2491. Night_Vision: true
  2492. Zoom_Amount: 8
  2493. Zoom_Bullet_Spread: 0
  2494. Zoom_Before_Shooting: false
  2495. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2496. Custom_Death_Message:
  2497. Normal: "&9<shooter>&r &6>>> &3[RailGun] &6>>> &r&2<victim> "
  2498. Headshot:
  2499. Enable: false
  2500. Bonus_Damage: 2
  2501. Message_Shooter: "&3HeadShot!"
  2502. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2503. Abilities:
  2504. Reset_Hit_Cooldown: true
  2505. No_Vertical_Recoil: true
  2506. Knockback: 2
  2507. Hit_Events:
  2508. Enable: true
  2509. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2510. Extras:
  2511. Run_Console_Command: "scoreboard players add <shooter> hoge 10"
  2512.  
  2513. M19112:
  2514. Item_Information:
  2515. Item_Name: "&6M1911-Dual"
  2516. Item_Type: 292
  2517. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■□□□□|&7*命中率 ■■■■■■□□"
  2518. Melee_Mode: false
  2519. Skip_Name_Check: false
  2520. Remove_Unused_Tag: false
  2521. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2522. Hidden_From_List: false
  2523. Shooting:
  2524. Disable: false
  2525. Dual_Wield: true
  2526. Right_Click_To_Shoot: true
  2527. Cancel_Left_Click_Block_Damage: true
  2528. Cancel_Right_Click_Interactions: true
  2529. Delay_Between_Shots: 7
  2530. Recoil_Amount: 0
  2531. Projectile_Amount: 1
  2532. Projectile_Type: snowball
  2533. Remove_Arrows_On_Impact: false
  2534. Remove_Bullet_Drop: false
  2535. Removal_Or_Drag_Delay: false
  2536. Projectile_Speed: 40
  2537. Projectile_Damage: 3
  2538. Projectile_Flames: false
  2539. Projectile_Incendiary:
  2540. Enable: false
  2541. Duration: 0
  2542. Bullet_Spread: 1
  2543. Reset_Fall_Distance: true
  2544. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2545. Sneak:
  2546. Enable: true
  2547. No_Recoil: true
  2548. Bullet_Spread: 0
  2549. Sneak_Before_Shooting: false
  2550. Burstfire:
  2551. Enable:
  2552. Shots_Per_Burst: 1
  2553. Delay_Between_Shots_In_Burst: 10
  2554. Ammo:
  2555. Enable: true
  2556. Ammo_Item_ID: 371
  2557. Take_Ammo_Per_Shot: true
  2558. Ammo_Name_Check: "&eBullet"
  2559. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2560. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2561. Firearm_Action:
  2562. Type: slide
  2563. Reload:
  2564. Enable: true
  2565. Reload_Amount: 8
  2566. Reload_With_Mouse: false
  2567. Starting_Amount: 8
  2568. Reload_Bullets_Individually: false
  2569. Take_Ammo_On_Reload: false
  2570. Take_Ammo_As_Magazine: false
  2571. Reload_Duration: 60
  2572. Reload_Shoot_Delay: 10
  2573. Destroy_When_Empty: false
  2574. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2575. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2576. Scope:
  2577. Enable: false
  2578. Night_Vision: true
  2579. Zoom_Amount: 8
  2580. Zoom_Bullet_Spread: 0
  2581. Zoom_Before_Shooting: false
  2582. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2583. Custom_Death_Message:
  2584. Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>"
  2585. Headshot:
  2586. Enable: false
  2587. Bonus_Damage: 1
  2588. Message_Shooter: "&3HeadShot!"
  2589. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2590. Abilities:
  2591. Reset_Hit_Cooldown: true
  2592. No_Vertical_Recoil: true
  2593. Knockback: 0
  2594. Hit_Events:
  2595. Enable: true
  2596. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2597. Extras:
  2598. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2599.  
  2600. MP7:
  2601. Item_Information:
  2602. Item_Name: "&3MP7"
  2603. Item_Type: 277
  2604. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■□□□"
  2605. Melee_Mode: false
  2606. Skip_Name_Check: false
  2607. Remove_Unused_Tag: false
  2608. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2609. Hidden_From_List: false
  2610. Shooting:
  2611. Disable: false
  2612. Dual_Wield: false
  2613. Right_Click_To_Shoot: true
  2614. Cancel_Left_Click_Block_Damage: true
  2615. Cancel_Right_Click_Interactions: true
  2616. Recoil_Amount: 0
  2617. Projectile_Amount: 1
  2618. Projectile_Type: snowball
  2619. Remove_Arrows_On_Impact: false
  2620. Remove_Bullet_Drop: false
  2621. Removal_Or_Drag_Delay: false
  2622. Projectile_Speed: 60
  2623. Projectile_Damage: 3
  2624. Projectile_Flames: false
  2625. Projectile_Incendiary:
  2626. Enable: false
  2627. Duration: 0
  2628. Bullet_Spread: 0.7
  2629. Reset_Fall_Distance: true
  2630. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2631. Fully_Automatic:
  2632. Enable: true
  2633. Fire_Rate: 4
  2634. Sneak:
  2635. Enable: true
  2636. No_Recoil: true
  2637. Bullet_Spread: 0.30
  2638. Sneak_Before_Shooting: false
  2639. Burstfire:
  2640. Enable: false
  2641. Shots_Per_Burst: 1
  2642. Delay_Between_Shots_In_Burst: 10
  2643. Ammo:
  2644. Enable: true
  2645. Ammo_Item_ID: 371
  2646. Take_Ammo_Per_Shot: true
  2647. Ammo_Name_Check: "&eBullet"
  2648. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2649. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2650. Reload:
  2651. Enable: true
  2652. Reload_Amount: 20
  2653. Reload_With_Mouse: false
  2654. Starting_Amount: 30
  2655. Reload_Bullets_Individually: false
  2656. Take_Ammo_On_Reload: false
  2657. Take_Ammo_As_Magazine: false
  2658. Reload_Duration: 70
  2659. Reload_Shoot_Delay: 10
  2660. Destroy_When_Empty: false
  2661. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2662. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2663. Scope:
  2664. Enable: false
  2665. Night_Vision: true
  2666. Zoom_Amount: 8
  2667. Zoom_Bullet_Spread: 0
  2668. Zoom_Before_Shooting: false
  2669. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2670. Custom_Death_Message:
  2671. Normal: "&9<shooter>&r &6>>> &3[MP7] &6>>> &r&2<victim> "
  2672. Headshot:
  2673. Enable: false
  2674. Bonus_Damage: 2
  2675. Message_Shooter: "&3HeadShot!"
  2676. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2677. Abilities:
  2678. Knockback: 0
  2679. Abilities:
  2680. Reset_Hit_Cooldown: true
  2681. No_Vertical_Recoil: true
  2682. Knockback: 0
  2683. Hit_Events:
  2684. Enable: true
  2685. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2686. Extras:
  2687. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2688.  
  2689. AKS:
  2690. Item_Information:
  2691. Item_Name: "&6AKS-74U"
  2692. Item_Type: 284
  2693. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■■□"
  2694. Melee_Mode: false
  2695. Skip_Name_Check: false
  2696. Remove_Unused_Tag: false
  2697. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2698. Hidden_From_List: false
  2699. Shooting:
  2700. Disable: false
  2701. Dual_Wield: false
  2702. Right_Click_To_Shoot: true
  2703. Cancel_Left_Click_Block_Damage: true
  2704. Cancel_Right_Click_Interactions: true
  2705. Recoil_Amount: 1
  2706. Projectile_Amount: 1
  2707. Projectile_Type: snowball
  2708. Remove_Arrows_On_Impact: false
  2709. Remove_Bullet_Drop: false
  2710. Removal_Or_Drag_Delay: false
  2711. Projectile_Speed: 45
  2712. Projectile_Damage: 3
  2713. Projectile_Flames: false
  2714. Projectile_Incendiary:
  2715. Enable: false
  2716. Duration: 0
  2717. Bullet_Spread: 1.3
  2718. Reset_Fall_Distance: true
  2719. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2720. Fully_Automatic:
  2721. Enable: true
  2722. Fire_Rate: 3
  2723. Sneak:
  2724. Enable: true
  2725. No_Recoil: true
  2726. Bullet_Spread: 0.35
  2727. Sneak_Before_Shooting: false
  2728. Burstfire:
  2729. Enable: false
  2730. Shots_Per_Burst: 1
  2731. Delay_Between_Shots_In_Burst: 10
  2732. Ammo:
  2733. Enable: true
  2734. Ammo_Item_ID: 371
  2735. Take_Ammo_Per_Shot: true
  2736. Ammo_Name_Check: "&eBullet"
  2737. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2738. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2739. Reload:
  2740. Enable: true
  2741. Reload_Amount: 30
  2742. Reload_With_Mouse: false
  2743. Starting_Amount: 30
  2744. Reload_Bullets_Individually: false
  2745. Take_Ammo_On_Reload: false
  2746. Take_Ammo_As_Magazine: false
  2747. Reload_Duration: 120
  2748. Reload_Shoot_Delay: 10
  2749. Destroy_When_Empty: false
  2750. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2751. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2752. Scope:
  2753. Enable: false
  2754. Night_Vision: true
  2755. Zoom_Amount: 8
  2756. Zoom_Bullet_Spread: 0
  2757. Zoom_Before_Shooting: false
  2758. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2759. Custom_Death_Message:
  2760. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  2761. Headshot:
  2762. Enable: false
  2763. Bonus_Damage: 2
  2764. Message_Shooter: "&3HeadShot!"
  2765. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2766. Abilities:
  2767. Reset_Hit_Cooldown: true
  2768. No_Vertical_Recoil: true
  2769. Knockback: 0
  2770. Extras:
  2771. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2772. Hit_Events:
  2773. Enable: true
  2774. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2775.  
  2776. GLOCK:
  2777. Item_Information:
  2778. Item_Name: "&7Glock17"
  2779. Item_Type: 293
  2780. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■■■□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■■□"
  2781. Melee_Mode: false
  2782. Skip_Name_Check: false
  2783. Remove_Unused_Tag: false
  2784. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2785. Hidden_From_List: false
  2786. Shooting:
  2787. Disable: false
  2788. Dual_Wield: false
  2789. Right_Click_To_Shoot: true
  2790. Cancel_Left_Click_Block_Damage: true
  2791. Cancel_Right_Click_Interactions: true
  2792. Delay_Between_Shots: 8
  2793. Recoil_Amount: 0
  2794. Projectile_Amount: 1
  2795. Projectile_Type: snowball
  2796. Remove_Arrows_On_Impact: false
  2797. Remove_Bullet_Drop: false
  2798. Removal_Or_Drag_Delay: false
  2799. Projectile_Speed: 50
  2800. Projectile_Damage: 2
  2801. Projectile_Flames: false
  2802. Projectile_Incendiary:
  2803. Enable: false
  2804. Duration: 0
  2805. Bullet_Spread: 0.4
  2806. Reset_Fall_Distance: true
  2807. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2808. Sneak:
  2809. Enable: true
  2810. No_Recoil: true
  2811. Bullet_Spread: 0.1
  2812. Sneak_Before_Shooting: false
  2813. Burstfire:
  2814. Enable:
  2815. Shots_Per_Burst: 1
  2816. Delay_Between_Shots_In_Burst: 10
  2817. Ammo:
  2818. Enable: true
  2819. Ammo_Item_ID: 371
  2820. Take_Ammo_Per_Shot: true
  2821. Ammo_Name_Check: "&eBullet"
  2822. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2823. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2824. Firearm_Action:
  2825. Type: slide
  2826. Reload:
  2827. Enable: true
  2828. Reload_Amount: 10
  2829. Reload_With_Mouse: false
  2830. Starting_Amount: 10
  2831. Reload_Bullets_Individually: false
  2832. Take_Ammo_On_Reload: false
  2833. Take_Ammo_As_Magazine: false
  2834. Reload_Duration: 40
  2835. Reload_Shoot_Delay: 5
  2836. Destroy_When_Empty: false
  2837. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2838. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2839. Scope:
  2840. Enable: false
  2841. Night_Vision: true
  2842. Zoom_Amount: 8
  2843. Zoom_Bullet_Spread: 0
  2844. Zoom_Before_Shooting: false
  2845. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2846. Custom_Death_Message:
  2847. Normal: "&9<shooter>&r &6>>> &7[Glock17] &6>>> &r&2<victim>"
  2848. Headshot:
  2849. Enable: false
  2850. Bonus_Damage: 1
  2851. Message_Shooter: "&3HeadShot!"
  2852. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2853. Abilities:
  2854. Reset_Hit_Cooldown: true
  2855. No_Vertical_Recoil: true
  2856. Knockback: 0
  2857. Hit_Events:
  2858. Enable: true
  2859. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2860. Extras:
  2861. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  2862.  
  2863. AKS:
  2864. Item_Information:
  2865. Item_Name: "&6AKS-74U"
  2866. Item_Type: 284
  2867. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■■□"
  2868. Melee_Mode: false
  2869. Skip_Name_Check: false
  2870. Remove_Unused_Tag: false
  2871. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2872. Hidden_From_List: false
  2873. Shooting:
  2874. Disable: false
  2875. Dual_Wield: false
  2876. Right_Click_To_Shoot: true
  2877. Cancel_Left_Click_Block_Damage: true
  2878. Cancel_Right_Click_Interactions: true
  2879. Recoil_Amount: 1
  2880. Projectile_Amount: 1
  2881. Projectile_Type: snowball
  2882. Remove_Arrows_On_Impact: false
  2883. Remove_Bullet_Drop: false
  2884. Removal_Or_Drag_Delay: false
  2885. Projectile_Speed: 45
  2886. Projectile_Damage: 3
  2887. Projectile_Flames: false
  2888. Projectile_Incendiary:
  2889. Enable: false
  2890. Duration: 0
  2891. Bullet_Spread: 1.2
  2892. Reset_Fall_Distance: true
  2893. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2894. Fully_Automatic:
  2895. Enable: true
  2896. Fire_Rate: 3
  2897. Sneak:
  2898. Enable: true
  2899. No_Recoil: false
  2900. Bullet_Spread: 0.35
  2901. Sneak_Before_Shooting: false
  2902. Burstfire:
  2903. Enable: false
  2904. Shots_Per_Burst: 1
  2905. Delay_Between_Shots_In_Burst: 10
  2906. Ammo:
  2907. Enable: true
  2908. Ammo_Item_ID: 371
  2909. Take_Ammo_Per_Shot: true
  2910. Ammo_Name_Check: "&eBullet"
  2911. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2912. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2913. Reload:
  2914. Enable: true
  2915. Reload_Amount: 30
  2916. Reload_With_Mouse: false
  2917. Starting_Amount: 30
  2918. Reload_Bullets_Individually: false
  2919. Take_Ammo_On_Reload: false
  2920. Take_Ammo_As_Magazine: false
  2921. Reload_Duration: 120
  2922. Reload_Shoot_Delay: 10
  2923. Destroy_When_Empty: false
  2924. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2925. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2926. Scope:
  2927. Enable: false
  2928. Night_Vision: true
  2929. Zoom_Amount: 8
  2930. Zoom_Bullet_Spread: 0
  2931. Zoom_Before_Shooting: false
  2932. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2933. Custom_Death_Message:
  2934. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  2935. Headshot:
  2936. Enable: false
  2937. Bonus_Damage: 2
  2938. Message_Shooter: "&3HeadShot!"
  2939. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2940. Abilities:
  2941. Reset_Hit_Cooldown: true
  2942. No_Vertical_Recoil: true
  2943. Knockback: 0
  2944. Extras:
  2945. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2946. Hit_Events:
  2947. Enable: true
  2948. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2949.  
  2950. PPSH:
  2951. Item_Information:
  2952. Item_Name: "&6PPSh-41"
  2953. Item_Type: 2263
  2954. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■□□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■■■■□□|&7*命中率 ■■■■■□□□"
  2955. Melee_Mode: false
  2956. Skip_Name_Check: false
  2957. Remove_Unused_Tag: false
  2958. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2959. Hidden_From_List: false
  2960. Shooting:
  2961. Disable: false
  2962. Dual_Wield: false
  2963. Right_Click_To_Shoot: true
  2964. Cancel_Left_Click_Block_Damage: true
  2965. Cancel_Right_Click_Interactions: true
  2966. Recoil_Amount: 1
  2967. Projectile_Amount: 1
  2968. Projectile_Type: snowball
  2969. Remove_Arrows_On_Impact: false
  2970. Remove_Bullet_Drop: false
  2971. Removal_Or_Drag_Delay: false
  2972. Projectile_Speed: 45
  2973. Projectile_Damage: 2
  2974. Projectile_Flames: false
  2975. Projectile_Incendiary:
  2976. Enable: false
  2977. Duration: 0
  2978. Bullet_Spread: 1.5
  2979. Reset_Fall_Distance: true
  2980. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2981. Fully_Automatic:
  2982. Enable: true
  2983. Fire_Rate: 6
  2984. Sneak:
  2985. Enable: true
  2986. No_Recoil: true
  2987. Bullet_Spread: 0.45
  2988. Sneak_Before_Shooting: false
  2989. Burstfire:
  2990. Enable: false
  2991. Shots_Per_Burst: 1
  2992. Delay_Between_Shots_In_Burst: 10
  2993. Ammo:
  2994. Enable: true
  2995. Ammo_Item_ID: 371
  2996. Take_Ammo_Per_Shot: true
  2997. Ammo_Name_Check: "&eBullet"
  2998. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2999. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3000. Reload:
  3001. Enable: true
  3002. Reload_Amount: 71
  3003. Reload_With_Mouse: false
  3004. Starting_Amount: 71
  3005. Reload_Bullets_Individually: false
  3006. Take_Ammo_On_Reload: false
  3007. Take_Ammo_As_Magazine: false
  3008. Reload_Duration: 90
  3009. Reload_Shoot_Delay: 10
  3010. Destroy_When_Empty: false
  3011. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3012. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3013. Scope:
  3014. Enable: false
  3015. Night_Vision: true
  3016. Zoom_Amount: 8
  3017. Zoom_Bullet_Spread: 0
  3018. Zoom_Before_Shooting: false
  3019. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3020. Custom_Death_Message:
  3021. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  3022. Headshot:
  3023. Enable: false
  3024. Bonus_Damage: 2
  3025. Message_Shooter: "&3HeadShot!"
  3026. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3027. Abilities:
  3028. Reset_Hit_Cooldown: true
  3029. No_Vertical_Recoil: true
  3030. Knockback: 0
  3031. Extras:
  3032. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  3033. Hit_Events:
  3034. Enable: true
  3035. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3036.  
  3037. MG34:
  3038. Item_Information:
  3039. Item_Name: "&cMG34"
  3040. Item_Type: 2263
  3041. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  3042. Melee_Mode: false
  3043. Skip_Name_Check: false
  3044. Remove_Unused_Tag: false
  3045. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3046. Hidden_From_List: false
  3047. Shooting:
  3048. Disable: false
  3049. Dual_Wield: false
  3050. Right_Click_To_Shoot: true
  3051. Cancel_Left_Click_Block_Damage: true
  3052. Cancel_Right_Click_Interactions: true
  3053. Recoil_Amount: 2
  3054. Projectile_Amount: 1
  3055. Projectile_Type: snowball
  3056. Remove_Arrows_On_Impact: false
  3057. Remove_Bullet_Drop: false
  3058. Removal_Or_Drag_Delay: false
  3059. Projectile_Speed: 45
  3060. Projectile_Damage: 3
  3061. Projectile_Flames: false
  3062. Projectile_Incendiary:
  3063. Enable: false
  3064. Duration: 0
  3065. Bullet_Spread: 1.2
  3066. Reset_Fall_Distance: true
  3067. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3068. Fully_Automatic:
  3069. Enable: true
  3070. Fire_Rate: 5
  3071. Sneak:
  3072. Enable: true
  3073. No_Recoil: false
  3074. Bullet_Spread: 0.25
  3075. Sneak_Before_Shooting: false
  3076. Burstfire:
  3077. Enable: false
  3078. Shots_Per_Burst: 1
  3079. Delay_Between_Shots_In_Burst: 10
  3080. Ammo:
  3081. Enable: true
  3082. Ammo_Item_ID: 371
  3083. Take_Ammo_Per_Shot: true
  3084. Ammo_Name_Check: "&eBullet"
  3085. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3086. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3087. Reload:
  3088. Enable: true
  3089. Reload_Amount: 50
  3090. Reload_With_Mouse: false
  3091. Starting_Amount: 50
  3092. Reload_Bullets_Individually: false
  3093. Take_Ammo_On_Reload: false
  3094. Take_Ammo_As_Magazine: false
  3095. Reload_Duration: 180
  3096. Reload_Shoot_Delay: 10
  3097. Destroy_When_Empty: false
  3098. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3099. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3100. Scope:
  3101. Enable: false
  3102. Night_Vision: true
  3103. Zoom_Amount: 8
  3104. Zoom_Bullet_Spread: 0
  3105. Zoom_Before_Shooting: false
  3106. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3107. Custom_Death_Message:
  3108. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  3109. Headshot:
  3110. Enable: false
  3111. Bonus_Damage: 2
  3112. Message_Shooter: "&3HeadShot!"
  3113. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3114. Abilities:
  3115. Reset_Hit_Cooldown: true
  3116. No_Vertical_Recoil: true
  3117. Knockback: 1
  3118. Extras:
  3119. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  3120. Hit_Events:
  3121. Enable: true
  3122. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3123.  
  3124. HINAWA:
  3125. Item_Information:
  3126. Item_Name: "&6火縄銃"
  3127. Item_Type: 279
  3128. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■□□□□□□□|&7*命中率 ■■■■■■□□"
  3129. Melee_Mode: false
  3130. Skip_Name_Check: false
  3131. Remove_Unused_Tag: false
  3132. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3133. Hidden_From_List: false
  3134. Shooting:
  3135. Disable: false
  3136. Dual_Wield: false
  3137. Right_Click_To_Shoot: true
  3138. Cancel_Left_Click_Block_Damage: true
  3139. Cancel_Right_Click_Interactions: true
  3140. Delay_Between_Shots: 10
  3141. Recoil_Amount: 2
  3142. Projectile_Amount: 1
  3143. Projectile_Type: snowball
  3144. Remove_Arrows_On_Impact: false
  3145. Remove_Bullet_Drop: false
  3146. Removal_Or_Drag_Delay: false
  3147. Projectile_Speed: 75
  3148. Projectile_Damage: 8
  3149. Projectile_Flames: false
  3150. Projectile_Incendiary:
  3151. Enable: false
  3152. Duration: 0
  3153. Bullet_Spread: 0.4
  3154. Reset_Fall_Distance: true
  3155. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3156. Fully_Automatic:
  3157. Enable: false
  3158. Fire_Rate: 5
  3159. Sneak:
  3160. Enable: true
  3161. No_Recoil: false
  3162. Bullet_Spread: 0.05
  3163. Sneak_Before_Shooting: false
  3164. Burstfire:
  3165. Enable: false
  3166. Shots_Per_Burst: 1
  3167. Delay_Between_Shots_In_Burst: 10
  3168. Ammo:
  3169. Enable: true
  3170. Ammo_Item_ID: 371
  3171. Take_Ammo_Per_Shot: true
  3172. Ammo_Name_Check: "&eBullet"
  3173. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3174. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3175. Reload:
  3176. Enable: true
  3177. Reload_Amount: 1
  3178. Reload_With_Mouse: false
  3179. Starting_Amount: 1
  3180. Reload_Bullets_Individually: false
  3181. Take_Ammo_On_Reload: false
  3182. Take_Ammo_As_Magazine: false
  3183. Reload_Duration: 80
  3184. Reload_Shoot_Delay: 10
  3185. Destroy_When_Empty: false
  3186. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3187. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3188. Firearm_Action:
  3189. Type: bolt
  3190. Open_Duration: 60
  3191. Close_Duration: 20
  3192. Sound_Close: ENTITY_TNT_PRIMED-2-2-0
  3193. Scope:
  3194. Enable: false
  3195. Night_Vision: true
  3196. Zoom_Amount: 8
  3197. Zoom_Bullet_Spread: 0
  3198. Zoom_Before_Shooting: false
  3199. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3200. Custom_Death_Message:
  3201. Normal: "&9<shooter>&r &6>>> &6[Hinawa Gun] &6>>> &r&2<victim> "
  3202. Headshot:
  3203. Enable: true
  3204. Bonus_Damage: 5
  3205. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3206. Abilities:
  3207. Reset_Hit_Cooldown: true
  3208. No_Vertical_Recoil: true
  3209. Knockback: 3
  3210. Extras:
  3211. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  3212. Hit_Events:
  3213. Enable: true
  3214. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3215.  
  3216. BOW:
  3217. Item_Information:
  3218. Item_Name: "&9X-Bow"
  3219. Item_Type: 279
  3220. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■■■|| Critical 35%(+6)"
  3221. Melee_Mode: false
  3222. Skip_Name_Check: false
  3223. Remove_Unused_Tag: false
  3224. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3225. Hidden_From_List: false
  3226. Shooting:
  3227. Disable: false
  3228. Dual_Wield: false
  3229. Right_Click_To_Shoot: true
  3230. Cancel_Left_Click_Block_Damage: true
  3231. Cancel_Right_Click_Interactions: true
  3232. Delay_Between_Shots: 10
  3233. Recoil_Amount: 0
  3234. Projectile_Amount: 1
  3235. Projectile_Type: arrow
  3236. Remove_Arrows_On_Impact: false
  3237. Remove_Bullet_Drop: true
  3238. Removal_Or_Drag_Delay: false
  3239. Projectile_Speed: 20
  3240. Projectile_Damage: 6
  3241. Projectile_Flames: false
  3242. Projectile_Incendiary:
  3243. Enable: false
  3244. Duration: 0
  3245. Bullet_Spread: 0
  3246. Reset_Fall_Distance: true
  3247. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3248. Fully_Automatic:
  3249. Enable: false
  3250. Fire_Rate: 5
  3251. Sneak:
  3252. Enable: true
  3253. No_Recoil: false
  3254. Bullet_Spread: 0
  3255. Sneak_Before_Shooting: false
  3256. Burstfire:
  3257. Enable: false
  3258. Shots_Per_Burst: 1
  3259. Delay_Between_Shots_In_Burst: 10
  3260. Ammo:
  3261. Enable: true
  3262. Ammo_Item_ID: 371
  3263. Take_Ammo_Per_Shot: true
  3264. Ammo_Name_Check: "&eBullet"
  3265. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3266. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3267. Reload:
  3268. Enable: true
  3269. Reload_Amount: 1
  3270. Reload_With_Mouse: false
  3271. Starting_Amount: 1
  3272. Reload_Bullets_Individually: false
  3273. Take_Ammo_On_Reload: false
  3274. Take_Ammo_As_Magazine: false
  3275. Reload_Duration: 30
  3276. Reload_Shoot_Delay: 10
  3277. Destroy_When_Empty: false
  3278. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3279. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3280. Scope:
  3281. Enable: false
  3282. Night_Vision: true
  3283. Zoom_Amount: 8
  3284. Zoom_Bullet_Spread: 0
  3285. Zoom_Before_Shooting: false
  3286. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3287. Custom_Death_Message:
  3288. Normal: "&9<shooter>&r &6>>> &6[Hinawa Gun] &6>>> &r&2<victim> "
  3289. Headshot:
  3290. Enable: true
  3291. Bonus_Damage: 5
  3292. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3293. Abilities:
  3294. Reset_Hit_Cooldown: true
  3295. No_Vertical_Recoil: true
  3296. Knockback: 3
  3297. Extras:
  3298. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  3299. Hit_Events:
  3300. Enable: true
  3301. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3302. Critical_Hits:
  3303. Enable: true
  3304. Bonus_Damage: 6
  3305. Chance: 35
  3306. Message_Shooter: "&6Critical!"
  3307.  
  3308.  
  3309. SHORTY:
  3310. Item_Information:
  3311. Item_Name: "&5Super-Shorty"
  3312. Item_Type: 2264
  3313. Item_Lore: "&7HandShotGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■□□□"
  3314. Melee_Mode: false
  3315. Skip_Name_Check: false
  3316. Remove_Unused_Tag: false
  3317. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3318. Hidden_From_List: false
  3319. Shooting:
  3320. Disable: false
  3321. Dual_Wield: false
  3322. Right_Click_To_Shoot: true
  3323. Cancel_Left_Click_Block_Damage: true
  3324. Cancel_Right_Click_Interactions: true
  3325. Delay_Between_Shots: 15
  3326. Recoil_Amount: 3
  3327. Projectile_Amount: 6
  3328. Projectile_Type: snowball
  3329. Remove_Arrows_On_Impact: false
  3330. Remove_Bullet_Drop: false
  3331. Removal_Or_Drag_Delay: 3-true
  3332. Projectile_Speed: 45
  3333. Projectile_Damage: 2
  3334. Projectile_Flames: false
  3335. Projectile_Incendiary:
  3336. Enable: false
  3337. Duration: 0
  3338. Bullet_Spread: 1.7
  3339. Reset_Fall_Distance: true
  3340. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3341. Fully_Automatic:
  3342. Enable: false
  3343. Fire_Rate: 12
  3344. Sneak:
  3345. Enable: true
  3346. No_Recoil: false
  3347. Bullet_Spread: 1.3
  3348. Sneak_Before_Shooting: false
  3349. Burstfire:
  3350. Enable: false
  3351. Shots_Per_Burst: 1
  3352. Delay_Between_Shots_In_Burst: 10
  3353. Ammo:
  3354. Enable: true
  3355. Ammo_Item_ID: 371
  3356. Take_Ammo_Per_Shot: true
  3357. Ammo_Name_Check: "&eBullet"
  3358. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3359. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3360. Reload:
  3361. Enable: true
  3362. Reload_Amount: 3
  3363. Reload_With_Mouse: false
  3364. Starting_Amount: 3
  3365. Reload_Bullets_Individually: true
  3366. Take_Ammo_On_Reload: false
  3367. Take_Ammo_As_Magazine: false
  3368. Reload_Duration: 50
  3369. Reload_Shoot_Delay: 10
  3370. Destroy_When_Empty: false
  3371. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3372. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3373. Scope:
  3374. Enable: false
  3375. Night_Vision: true
  3376. Zoom_Amount: 8
  3377. Zoom_Bullet_Spread: 0
  3378. Zoom_Before_Shooting: false
  3379. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3380. Custom_Death_Message:
  3381. Normal: "&9<shooter>&r &6>>> &9[2Winchester ShotGun] &6>>> &r&2<victim> "
  3382. Headshot:
  3383. Enable: false
  3384. Bonus_Damage: 2
  3385. Message_Shooter: "&3HeadShot!"
  3386. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3387. Abilities:
  3388. Reset_Hit_Cooldown: true
  3389. No_Vertical_Recoil: true
  3390. Knockback: 1
  3391. Hit_Events:
  3392. Enable: true
  3393. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3394. Extras:
  3395. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  3396.  
  3397. SCAR:
  3398. Item_Information:
  3399. Item_Name: "&9SCAR-L"
  3400. Item_Type: 284
  3401. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■□□□□"
  3402. Melee_Mode: false
  3403. Skip_Name_Check: false
  3404. Remove_Unused_Tag: false
  3405. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3406. Hidden_From_List: false
  3407. Shooting:
  3408. Disable: false
  3409. Dual_Wield: false
  3410. Right_Click_To_Shoot: true
  3411. Cancel_Left_Click_Block_Damage: true
  3412. Cancel_Right_Click_Interactions: true
  3413. Recoil_Amount: 2
  3414. Projectile_Amount: 1
  3415. Projectile_Type: snowball
  3416. Remove_Arrows_On_Impact: false
  3417. Remove_Bullet_Drop: false
  3418. Removal_Or_Drag_Delay: false
  3419. Projectile_Speed: 43
  3420. Projectile_Damage: 4
  3421. Projectile_Flames: false
  3422. Projectile_Incendiary:
  3423. Enable: false
  3424. Duration: 0
  3425. Bullet_Spread: 0.35
  3426. Reset_Fall_Distance: true
  3427. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3428. Fully_Automatic:
  3429. Enable: true
  3430. Fire_Rate: 1
  3431. Sneak:
  3432. Enable: false
  3433. No_Recoil: false
  3434. Bullet_Spread: 0.2
  3435. Sneak_Before_Shooting: false
  3436. Burstfire:
  3437. Enable: false
  3438. Shots_Per_Burst: 1
  3439. Delay_Between_Shots_In_Burst: 10
  3440. Ammo:
  3441. Enable: true
  3442. Ammo_Item_ID: 371
  3443. Take_Ammo_Per_Shot: true
  3444. Ammo_Name_Check: "&eBullet"
  3445. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3446. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3447. Reload:
  3448. Enable: true
  3449. Reload_Amount: 20
  3450. Reload_With_Mouse: false
  3451. Starting_Amount: 20
  3452. Reload_Bullets_Individually: false
  3453. Take_Ammo_On_Reload: false
  3454. Take_Ammo_As_Magazine: false
  3455. Reload_Duration: 120
  3456. Reload_Shoot_Delay: 10
  3457. Destroy_When_Empty: false
  3458. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3459. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3460. Scope:
  3461. Enable: false
  3462. Night_Vision: true
  3463. Zoom_Amount: 8
  3464. Zoom_Bullet_Spread: 0
  3465. Zoom_Before_Shooting: false
  3466. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3467. Custom_Death_Message:
  3468. Normal: "&9<shooter>&r &6>>> &5[OTs-14] &6>>> &r&2<victim> "
  3469. Headshot:
  3470. Enable: false
  3471. Bonus_Damage: 2
  3472. Message_Shooter: "&3HeadShot!"
  3473. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3474. Abilities:
  3475. Reset_Hit_Cooldown: true
  3476. Knockback: 0
  3477. Hit_Events:
  3478. Enable: true
  3479. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3480. Extras:
  3481. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  3482.  
  3483. M79:
  3484. Item_Information:
  3485. Item_Name: "&9M79 Granado-Launcher"
  3486. Item_Type: 284
  3487. Item_Lore: "&7Type:Launcher|&7*攻撃力 ■■■■■■■□|&7*装填時間 ■■□□□□□□|&7*弾速 ■□□□□□□□|&7*連射速度 ■□□□□□□□|&7*命中率 ■■■■■□□□"
  3488. Melee_Mode: false
  3489. Skip_Name_Check: false
  3490. Remove_Unused_Tag: false
  3491. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3492. Hidden_From_List: false
  3493. Shooting:
  3494. Disable: false
  3495. Dual_Wield: false
  3496. Right_Click_To_Shoot: true
  3497. Cancel_Left_Click_Block_Damage: true
  3498. Cancel_Right_Click_Interactions: true
  3499. Recoil_Amount: 2
  3500. Projectile_Amount: 1
  3501. Projectile_Type: snowball
  3502. Remove_Arrows_On_Impact: false
  3503. Remove_Bullet_Drop: false
  3504. Removal_Or_Drag_Delay: false
  3505. Projectile_Speed: 10
  3506. Projectile_Damage: 8
  3507. Projectile_Flames: false
  3508. Projectile_Incendiary:
  3509. Enable: false
  3510. Duration: 0
  3511. Bullet_Spread: 0.05
  3512. Reset_Fall_Distance: true
  3513. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3514. Fully_Automatic:
  3515. Enable: false
  3516. Fire_Rate: 1
  3517. Sneak:
  3518. Enable: false
  3519. No_Recoil: false
  3520. Bullet_Spread: 0.05
  3521. Sneak_Before_Shooting: false
  3522. Burstfire:
  3523. Enable: false
  3524. Shots_Per_Burst: 1
  3525. Delay_Between_Shots_In_Burst: 10
  3526. Ammo:
  3527. Enable: true
  3528. Ammo_Item_ID: 371
  3529. Take_Ammo_Per_Shot: true
  3530. Ammo_Name_Check: "&eBullet"
  3531. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3532. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3533. Reload:
  3534. Enable: true
  3535. Reload_Amount: 1
  3536. Reload_With_Mouse: false
  3537. Starting_Amount: 1
  3538. Reload_Bullets_Individually: false
  3539. Take_Ammo_On_Reload: false
  3540. Take_Ammo_As_Magazine: false
  3541. Reload_Duration: 80
  3542. Reload_Shoot_Delay: 10
  3543. Destroy_When_Empty: false
  3544. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3545. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3546. Scope:
  3547. Enable: false
  3548. Night_Vision: true
  3549. Zoom_Amount: 8
  3550. Zoom_Bullet_Spread: 0
  3551. Zoom_Before_Shooting: false
  3552. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3553. Custom_Death_Message:
  3554. Normal: "&9<shooter>&r &6>>> &5[OTs-14] &6>>> &r&2<victim> "
  3555. Headshot:
  3556. Enable: false
  3557. Bonus_Damage: 2
  3558. Message_Shooter: "&3HeadShot!"
  3559. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3560. Abilities:
  3561. Reset_Hit_Cooldown: true
  3562. Knockback: 0
  3563. Hit_Events:
  3564. Enable: true
  3565. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3566. Extras:
  3567. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  3568. Explosions:
  3569. Enable: true
  3570. Knockback: 1
  3571. Ignite_Victims: 0
  3572. Damage_Multiplier: 65
  3573. Enable_Friendly_Fire: false
  3574. Enable_Owner_Immunity: true
  3575. Explosion_No_Damage: false
  3576. Explosion_No_Grief: true
  3577. Explosion_Radius: 4
  3578. Explosion_Incendiary: false
  3579. On_Impact_With_Anything: true
  3580. Projectile_Activation_Time: 10
  3581. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3582.  
  3583. M791:
  3584. Item_Information:
  3585. Item_Name: "&9M79 Granado-Launcher1"
  3586. Item_Type: 284
  3587. Item_Lore: "&7Type:Launcher|&7*攻撃力 ■■■■■■■□|&7*装填時間 ■■□□□□□□|&7*弾速 ■□□□□□□□|&7*連射速度 ■□□□□□□□|&7*命中率 ■■■■■□□□"
  3588. Melee_Mode: false
  3589. Skip_Name_Check: false
  3590. Remove_Unused_Tag: false
  3591. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3592. Hidden_From_List: false
  3593. Shooting:
  3594. Disable: false
  3595. Dual_Wield: false
  3596. Right_Click_To_Shoot: true
  3597. Cancel_Left_Click_Block_Damage: true
  3598. Cancel_Right_Click_Interactions: true
  3599. Recoil_Amount: 2
  3600. Projectile_Amount: 1
  3601. Projectile_Type: grenade
  3602. Projectile_Subtype: 263
  3603. Remove_Arrows_On_Impact: false
  3604. Remove_Bullet_Drop: false
  3605. Removal_Or_Drag_Delay: false
  3606. Projectile_Speed: 10
  3607. Projectile_Damage: 8
  3608. Projectile_Flames: false
  3609. Projectile_Incendiary:
  3610. Enable: false
  3611. Duration: 0
  3612. Bullet_Spread: 0.05
  3613. Reset_Fall_Distance: true
  3614. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3615. Fully_Automatic:
  3616. Enable: false
  3617. Fire_Rate: 1
  3618. Sneak:
  3619. Enable: false
  3620. No_Recoil: false
  3621. Bullet_Spread: 0.05
  3622. Sneak_Before_Shooting: false
  3623. Burstfire:
  3624. Enable: false
  3625. Shots_Per_Burst: 1
  3626. Delay_Between_Shots_In_Burst: 10
  3627. Ammo:
  3628. Enable: true
  3629. Ammo_Item_ID: 371
  3630. Take_Ammo_Per_Shot: true
  3631. Ammo_Name_Check: "&eBullet"
  3632. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3633. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3634. Reload:
  3635. Enable: true
  3636. Reload_Amount: 1
  3637. Reload_With_Mouse: false
  3638. Starting_Amount: 1
  3639. Reload_Bullets_Individually: false
  3640. Take_Ammo_On_Reload: false
  3641. Take_Ammo_As_Magazine: false
  3642. Reload_Duration: 80
  3643. Reload_Shoot_Delay: 10
  3644. Destroy_When_Empty: false
  3645. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3646. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3647. Scope:
  3648. Enable: false
  3649. Night_Vision: true
  3650. Zoom_Amount: 8
  3651. Zoom_Bullet_Spread: 0
  3652. Zoom_Before_Shooting: false
  3653. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3654. Custom_Death_Message:
  3655. Normal: "&9<shooter>&r &6>>> &5[OTs-14] &6>>> &r&2<victim> "
  3656. Headshot:
  3657. Enable: false
  3658. Bonus_Damage: 2
  3659. Message_Shooter: "&3HeadShot!"
  3660. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3661. Abilities:
  3662. Reset_Hit_Cooldown: true
  3663. Knockback: 0
  3664. Hit_Events:
  3665. Enable: true
  3666. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3667. Extras:
  3668. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  3669. Explosions:
  3670. Enable: true
  3671. Knockback: 1
  3672. Ignite_Victims: 0
  3673. Damage_Multiplier: 65
  3674. Enable_Friendly_Fire: false
  3675. Enable_Owner_Immunity: true
  3676. Explosion_No_Damage: false
  3677. Explosion_No_Grief: true
  3678. Explosion_Radius: 4
  3679. Explosion_Incendiary: false
  3680. On_Impact_With_Anything: true
  3681. Projectile_Activation_Time: 10
  3682. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3683.  
  3684. UZI:
  3685. Item_Information:
  3686. Item_Name: "&7UZI-Dual"
  3687. Item_Type: 290
  3688. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■■□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■■■■■□|&7*命中率 ■■□□□□□□"
  3689. Melee_Mode: false
  3690. Skip_Name_Check: false
  3691. Remove_Unused_Tag: false
  3692. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3693. Hidden_From_List: false
  3694. Shooting:
  3695. Disable: false
  3696. Dual_Wield: true
  3697. Right_Click_To_Shoot: true
  3698. Cancel_Left_Click_Block_Damage: true
  3699. Cancel_Right_Click_Interactions: true
  3700. Recoil_Amount: 1
  3701. Projectile_Amount: 1
  3702. Projectile_Type: snowball
  3703. Remove_Arrows_On_Impact: false
  3704. Remove_Bullet_Drop: false
  3705. Removal_Or_Drag_Delay: false
  3706. Projectile_Speed: 60
  3707. Projectile_Damage: 3
  3708. Projectile_Flames: false
  3709. Projectile_Incendiary:
  3710. Enable: false
  3711. Duration: 0
  3712. Bullet_Spread: 1.15
  3713. Reset_Fall_Distance: true
  3714. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3715. Fully_Automatic:
  3716. Enable: true
  3717. Fire_Rate: 8
  3718. Sneak:
  3719. Enable: true
  3720. No_Recoil: false
  3721. Bullet_Spread: 0.85
  3722. Sneak_Before_Shooting: false
  3723. Burstfire:
  3724. Enable: false
  3725. Shots_Per_Burst: 0
  3726. Delay_Between_Shots_In_Burst: 10
  3727. Ammo:
  3728. Enable: true
  3729. Ammo_Item_ID: 371
  3730. Take_Ammo_Per_Shot: true
  3731. Ammo_Name_Check: "&eBullet"
  3732. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3733. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3734. Firearm_Action:
  3735. Type: slide
  3736. Reload:
  3737. Enable: true
  3738. Reload_Amount: 32
  3739. Reload_With_Mouse: false
  3740. Starting_Amount: 32
  3741. Reload_Bullets_Individually: false
  3742. Take_Ammo_On_Reload: false
  3743. Take_Ammo_As_Magazine: false
  3744. Reload_Duration: 70
  3745. Reload_Shoot_Delay: 10
  3746. Destroy_When_Empty: false
  3747. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3748. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3749. Scope:
  3750. Enable: false
  3751. Night_Vision: true
  3752. Zoom_Amount: 8
  3753. Zoom_Bullet_Spread: 0
  3754. Zoom_Before_Shooting: false
  3755. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3756. Custom_Death_Message:
  3757. Normal: "&9<shooter>&r &6>>> &6[StechkinAPS] &6>>> &r&2<victim>"
  3758. Headshot:
  3759. Enable: false
  3760. Bonus_Damage: 1
  3761. Message_Shooter: "&3HeadShot!"
  3762. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3763. Abilities:
  3764. Reset_Hit_Cooldown: true
  3765. No_Vertical_Recoil: true
  3766. Knockback: 1
  3767. Hit_Events:
  3768. Enable: true
  3769. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3770. Extras:
  3771. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  3772.  
  3773. BARRET2:
  3774. Item_Information:
  3775. Item_Name: "&8Barret-M82"
  3776. Item_Type: 257
  3777. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■|&7*装填時間 ■□□□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■□□□□□□□|&7*命中率 ■■■■■■■□| &7Critical 10%(+5) HeadShot(+5)"
  3778. Melee_Mode: false
  3779. Skip_Name_Check: false
  3780. Remove_Unused_Tag: false
  3781. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3782. Hidden_From_List: false
  3783. Shooting:
  3784. Disable: false
  3785. Dual_Wield: false
  3786. Right_Click_To_Shoot: true
  3787. Cancel_Left_Click_Block_Damage: true
  3788. Cancel_Right_Click_Interactions: true
  3789. Delay_Between_Shots: 50
  3790. Recoil_Amount: 7
  3791. Projectile_Amount: 1
  3792. Projectile_Type: snowball
  3793. Remove_Arrows_On_Impact: false
  3794. Remove_Bullet_Drop: false
  3795. Removal_Or_Drag_Delay: false
  3796. Projectile_Speed: 85
  3797. Projectile_Damage: 15
  3798. Projectile_Flames: false
  3799. Projectile_Incendiary:
  3800. Enable: false
  3801. Duration: 0
  3802. Bullet_Spread: 3
  3803. Reset_Fall_Distance: true
  3804. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3805. Sneak:
  3806. Enable: true
  3807. No_Recoil: false
  3808. Bullet_Spread: 2
  3809. Sneak_Before_Shooting: false
  3810. Burstfire:
  3811. Enable: false
  3812. Shots_Per_Burst: 1
  3813. Delay_Between_Shots_In_Burst: 10
  3814. Ammo:
  3815. Enable: true
  3816. Ammo_Item_ID: 371
  3817. Take_Ammo_Per_Shot: true
  3818. Ammo_Name_Check: "&eBullet"
  3819. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3820. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3821. Reload:
  3822. Enable: true
  3823. Reload_Amount: 5
  3824. Reload_With_Mouse: false
  3825. Starting_Amount: 5
  3826. Reload_Bullets_Individually: false
  3827. Take_Ammo_On_Reload: false
  3828. Take_Ammo_As_Magazine: false
  3829. Reload_Duration: 360
  3830. Reload_Shoot_Delay: 30
  3831. Destroy_When_Empty: false
  3832. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3833. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3834. Scope:
  3835. Enable: true
  3836. Night_Vision: true
  3837. Zoom_Amount: 8
  3838. Zoom_Bullet_Spread: 0.5
  3839. Zoom_Before_Shooting: false
  3840. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3841. Custom_Death_Message:
  3842. Normal: "&9<shooter>&r &6>>> &5[Barret-M82A1] &6>>> &r&2<victim>"
  3843. Headshot:
  3844. Enable: true
  3845. Bonus_Damage: 5
  3846. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3847. Abilities:
  3848. Reset_Hit_Cooldown: true
  3849. No_Vertical_Recoil: true
  3850. Knockback: 7
  3851. Hit_Events:
  3852. Enable: true
  3853. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3854. Extras:
  3855. Run_Console_Command: "scoreboard players add <shooter> hoge 15"
  3856. Critical_Hits:
  3857. Enable: true
  3858. Bonus_Damage: 5
  3859. Chance: 10
  3860. Message_Shooter: "&6Critical!"
  3861.  
  3862. P90:
  3863. Item_Information:
  3864. Item_Name: "&3P90"
  3865. Item_Type: 2260
  3866. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■□□□□□|&7*装填時間 ■■■■■■□□|&7*弾速 ■■■■■■■□|&7*連射速度 ■■■■■■□□|&7*命中率 ■■■■■■■□| &7Critical 5%(+2)"
  3867. Melee_Mode: false
  3868. Skip_Name_Check: false
  3869. Remove_Unused_Tag: false
  3870. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3871. Hidden_From_List: false
  3872. Shooting:
  3873. Disable: false
  3874. Dual_Wield: false
  3875. Right_Click_To_Shoot: true
  3876. Cancel_Left_Click_Block_Damage: true
  3877. Cancel_Right_Click_Interactions: true
  3878. Recoil_Amount: 1
  3879. Projectile_Amount: 1
  3880. Projectile_Type: snowball
  3881. Remove_Arrows_On_Impact: false
  3882. Remove_Bullet_Drop: false
  3883. Removal_Or_Drag_Delay: false
  3884. Projectile_Speed: 75
  3885. Projectile_Damage: 2
  3886. Projectile_Flames: false
  3887. Projectile_Incendiary:
  3888. Enable: false
  3889. Duration: 0
  3890. Bullet_Spread: 0.45
  3891. Reset_Fall_Distance: true
  3892. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3893. Fully_Automatic:
  3894. Enable: true
  3895. Fire_Rate: 6
  3896. Sneak:
  3897. Enable: true
  3898. No_Recoil: true
  3899. Bullet_Spread: 0.1
  3900. Sneak_Before_Shooting: false
  3901. Burstfire:
  3902. Enable: false
  3903. Shots_Per_Burst: 1
  3904. Delay_Between_Shots_In_Burst: 10
  3905. Ammo:
  3906. Enable: true
  3907. Ammo_Item_ID: 371
  3908. Take_Ammo_Per_Shot: true
  3909. Ammo_Name_Check: "&eBullet"
  3910. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3911. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3912. Reload:
  3913. Enable: true
  3914. Reload_Amount: 50
  3915. Reload_With_Mouse: false
  3916. Starting_Amount: 50
  3917. Reload_Bullets_Individually: false
  3918. Take_Ammo_On_Reload: false
  3919. Take_Ammo_As_Magazine: false
  3920. Reload_Duration: 65
  3921. Reload_Shoot_Delay: 10
  3922. Destroy_When_Empty: false
  3923. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3924. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3925. Scope:
  3926. Enable: false
  3927. Night_Vision: true
  3928. Zoom_Amount: 8
  3929. Zoom_Bullet_Spread: 0
  3930. Zoom_Before_Shooting: false
  3931. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3932. Custom_Death_Message:
  3933. Normal: "&9<shooter>&r &6>>> &3[P90] &6>>> &r&2<victim> "
  3934. Headshot:
  3935. Enable: false
  3936. Bonus_Damage: 2
  3937. Message_Shooter: "&3HeadShot!"
  3938. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3939. Abilities:
  3940. Reset_Hit_Cooldown: true
  3941. No_Vertical_Recoil: true
  3942. Knockback: 0
  3943. Hit_Events:
  3944. Enable: true
  3945. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3946. Extras:
  3947. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  3948. Critical_Hits:
  3949. Enable: true
  3950. Bonus_Damage: 2
  3951. Chance: 5
  3952. Message_Shooter: "&6Critical!"
  3953.  
  3954. CAMRS:
  3955. Item_Information:
  3956. Item_Name: "&7CAMRS"
  3957. Item_Type: 275
  3958. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■■□| &7Critical 8%(+3)"
  3959. Melee_Mode: false
  3960. Skip_Name_Check: false
  3961. Remove_Unused_Tag: false
  3962. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3963. Hidden_From_List: false
  3964. Shooting:
  3965. Disable: false
  3966. Dual_Wield: false
  3967. Right_Click_To_Shoot: true
  3968. Cancel_Left_Click_Block_Damage: true
  3969. Cancel_Right_Click_Interactions: true
  3970. Delay_Between_Shots: 5
  3971. Recoil_Amount: 1
  3972. Projectile_Amount: 1
  3973. Projectile_Type: snowball
  3974. Remove_Arrows_On_Impact: false
  3975. Remove_Bullet_Drop: false
  3976. Removal_Or_Drag_Delay: false
  3977. Projectile_Speed: 65
  3978. Projectile_Damage: 5
  3979. Projectile_Flames: false
  3980. Projectile_Incendiary:
  3981. Enable: false
  3982. Duration: 0
  3983. Bullet_Spread: 0.35
  3984. Reset_Fall_Distance: true
  3985. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3986. Fully_Automatic:
  3987. Enable: false
  3988. Fire_Rate: 6
  3989. Sneak:
  3990. Enable: true
  3991. No_Recoil: true
  3992. Bullet_Spread: 0.15
  3993. Sneak_Before_Shooting: false
  3994. Burstfire:
  3995. Enable: false
  3996. Shots_Per_Burst: 1
  3997. Delay_Between_Shots_In_Burst: 10
  3998. Ammo:
  3999. Enable: true
  4000. Ammo_Item_ID: 371
  4001. Take_Ammo_Per_Shot: true
  4002. Ammo_Name_Check: "&eBullet"
  4003. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4004. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4005. Reload:
  4006. Enable: true
  4007. Reload_Amount: 20
  4008. Reload_With_Mouse: false
  4009. Starting_Amount: 20
  4010. Reload_Bullets_Individually: false
  4011. Take_Ammo_On_Reload: false
  4012. Take_Ammo_As_Magazine: false
  4013. Reload_Duration: 140
  4014. Reload_Shoot_Delay: 10
  4015. Destroy_When_Empty: false
  4016. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4017. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4018. Scope:
  4019. Enable: false
  4020. Night_Vision: true
  4021. Zoom_Amount: 8
  4022. Zoom_Bullet_Spread: 0
  4023. Zoom_Before_Shooting: false
  4024. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4025. Custom_Death_Message:
  4026. Normal: "&9<shooter>&r &6>>> &3[P90] &6>>> &r&2<victim> "
  4027. Headshot:
  4028. Enable: false
  4029. Bonus_Damage: 2
  4030. Message_Shooter: "&3HeadShot!"
  4031. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4032. Abilities:
  4033. Reset_Hit_Cooldown: true
  4034. No_Vertical_Recoil: true
  4035. Knockback: 0
  4036. Hit_Events:
  4037. Enable: true
  4038. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4039. Extras:
  4040. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  4041. Critical_Hits:
  4042. Enable: true
  4043. Bonus_Damage: 3
  4044. Chance: 8
  4045. Message_Shooter: "&6Critical!"
  4046.  
  4047. BOW:
  4048. Item_Information:
  4049. Item_Name: "&9X-Bow"
  4050. Item_Type: 279
  4051. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■■■|| Critical 30%(+4)"
  4052. Melee_Mode: false
  4053. Skip_Name_Check: false
  4054. Remove_Unused_Tag: false
  4055. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4056. Hidden_From_List: false
  4057. Shooting:
  4058. Disable: false
  4059. Dual_Wield: false
  4060. Right_Click_To_Shoot: true
  4061. Cancel_Left_Click_Block_Damage: true
  4062. Cancel_Right_Click_Interactions: true
  4063. Delay_Between_Shots: 15
  4064. Recoil_Amount: 0
  4065. Projectile_Amount: 1
  4066. Projectile_Type: arrow
  4067. Remove_Arrows_On_Impact: false
  4068. Remove_Bullet_Drop: true
  4069. Removal_Or_Drag_Delay: false
  4070. Projectile_Speed: 20
  4071. Projectile_Damage: 4
  4072. Projectile_Flames: false
  4073. Projectile_Incendiary:
  4074. Enable: false
  4075. Duration: 0
  4076. Bullet_Spread: 0
  4077. Reset_Fall_Distance: true
  4078. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4079. Fully_Automatic:
  4080. Enable: false
  4081. Fire_Rate: 5
  4082. Sneak:
  4083. Enable: true
  4084. No_Recoil: false
  4085. Bullet_Spread: 0
  4086. Sneak_Before_Shooting: false
  4087. Burstfire:
  4088. Enable: false
  4089. Shots_Per_Burst: 1
  4090. Delay_Between_Shots_In_Burst: 10
  4091. Ammo:
  4092. Enable: true
  4093. Ammo_Item_ID: 371
  4094. Take_Ammo_Per_Shot: true
  4095. Ammo_Name_Check: "&eBullet"
  4096. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4097. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4098. Reload:
  4099. Enable: true
  4100. Reload_Amount: 3
  4101. Reload_With_Mouse: false
  4102. Starting_Amount: 3
  4103. Reload_Bullets_Individually: true
  4104. Take_Ammo_On_Reload: false
  4105. Take_Ammo_As_Magazine: false
  4106. Reload_Duration: 35
  4107. Reload_Shoot_Delay: 10
  4108. Destroy_When_Empty: false
  4109. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4110. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4111. Scope:
  4112. Enable: false
  4113. Night_Vision: true
  4114. Zoom_Amount: 8
  4115. Zoom_Bullet_Spread: 0
  4116. Zoom_Before_Shooting: false
  4117. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4118. Custom_Death_Message:
  4119. Normal: "&9<shooter>&r &6>>> &6[Hinawa Gun] &6>>> &r&2<victim> "
  4120. Headshot:
  4121. Enable: true
  4122. Bonus_Damage: 5
  4123. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4124. Abilities:
  4125. Reset_Hit_Cooldown: true
  4126. No_Vertical_Recoil: true
  4127. Knockback: 2
  4128. Extras:
  4129. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  4130. Hit_Events:
  4131. Enable: true
  4132. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4133. Critical_Hits:
  4134. Enable: true
  4135. Bonus_Damage: 4
  4136. Chance: 30
  4137. Message_Shooter: "&6Critical!"
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