Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Quatre Rebarba Winner - Sandrock
- Aspects: Looking For Peace Hiding In A Corpse, Heart Of Space
- Melee: +5, ignore up to 2 Armor, +2 to create Grappled Aspects
- Range: +4
- Armor: +4, Enemies don't gain Boosts when tying
- Stress: 1[ ] 2[ ] 3[ ]
- Armor: 3
- ----------------------
- Katina Tarask - RF Gespent
- Aspects: Child Interrupted, Cornucopia Garden
- Melee: +5, Invokes of 'Essence Capacitor' are Perfect
- Ranged: +4, +2 to attack 2 zones away.
- Armor: +3, Invokes of 'Essence Capacitor' are Perfect
- Will: +4, may roll to create 'Essence Capacitor' aspects
- Stress: 1[ ] 2[ ] 3[ ] 4[ ]
- Partner Effect: +2 to all rolls to gather energy
- -------------------------
- Bernie 'York' Wiseman - Zaku Kai-Thousand
- Aspects: Let's Go Zach, Profiler
- Melee +4, Weapon 2
- Armor +4, +2 when out of Stress
- Ranged +3, +2 one targets 1 or 2 zones away
- Deceit +5,may attack up to a zone away with grenades, may detonate Deciet Aspects on a zone to move to that zone and make an melee attack with a perfect invoke
- Stress: 1[ ] 2[ ] 3[ ]
- --------------------------
- Giru-2 - Warped Lion
- Aspects: Copy Of A Great Warrior, Regretful Lion
- Melee: +4, +2 against targets with damaged systems,
- Ranged: +4, may attack all targets in your zone, +2 versus targets you successfully defended against last turn
- Armor: +4, +2 against attacks with Weapon
- Stress 1[ ] 2[ ] 3[ ]
- Armor 3 against attacks which have damaged the Warped Lion.
- --------------------------------------------------
- (H)Allelujah Haptism
- Aspects: Divided Mind United Soul, I Must Move Swiftly
- Unit: Mars F90
- Melee: +4, may make an attack after SWSing an Armor roll to move multiple zones
- Ranged: +4, +2 on targets in the same zone
- Armor: +5
- Stress 1[ ] 2[ ] 3[ ]
- ---------------------------------------
- Marie Parfacy
- Aspects: Soma Has My Back, I Am Free Now
- Unit: Vertan Harute
- Melee +4, +2 against targets with 'Restrained' type aspects, +2 to defend against targets who entered your zone this turn
- Ranged +4
- Armor +4, +2 to defend against attacks from more than 1 zone away.
- Stress 1[ ] 2[ ] 3[ ]
Advertisement
Add Comment
Please, Sign In to add comment