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dimjunel

hitler (fe)

Dec 17th, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code by Mokiros")
  7. local rp = RealPlayer
  8. script.Parent = rp.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent then
  34. for _,f in pairs(t.Functions) do
  35. f(...)
  36. end
  37. end
  38. end
  39. m.TrigEvent = te
  40. UIS.TrigEvent = te
  41.  
  42. Event.OnServerEvent:Connect(function(plr,io)
  43. if plr~=rp then return end
  44. m.Target = io.Target
  45. m.Hit = io.Hit
  46. if not io.isMouse then
  47. local b = io.UserInputState == Enum.UserInputState.Begin
  48. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  49. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  50. end
  51. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  52. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  53. end
  54. for _,t in pairs(CAS.Actions) do
  55. for _,k in pairs(t.Keys) do
  56. if k==io.KeyCode then
  57. t.Function(t.Name,io.UserInputState,io)
  58. end
  59. end
  60. end
  61. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  62. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  63. end
  64. end)
  65. Event.Parent = NLS([==[
  66. local Player = game:GetService("Players").LocalPlayer
  67. local Event = script:WaitForChild("UserInput_Event")
  68. local Mouse = Player:GetMouse()
  69. local UIS = game:GetService("UserInputService")
  70. local input = function(io,a)
  71. if a then return end
  72. --Since InputObject is a client-side instance, we create and pass table instead
  73. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  74. end
  75. UIS.InputBegan:Connect(input)
  76. UIS.InputEnded:Connect(input)
  77. local h,t
  78. --Give the server mouse data 30 times every second, but only if the values changed
  79. --If player is not moving their mouse, client won't fire events
  80. while wait(1/30) do
  81. if h~=Mouse.Hit or t~=Mouse.Target then
  82. h,t=Mouse.Hit,Mouse.Target
  83. Event:FireServer({isMouse=true,Target=t,Hit=h})
  84. end
  85. end]==],Player.Character)
  86.  
  87. ----Sandboxed game object that allows the usage of client-side methods and services
  88. --Real game object
  89. local _rg = game
  90.  
  91. --Metatable for fake service
  92. local fsmt = {
  93. __index = function(self,k)
  94. local s = rawget(self,"_RealService")
  95. if s then
  96. return typeof(s[k])=="function"
  97. and function(_,...)return s[k](s,...)end or s[k]
  98. end
  99. end,
  100. __newindex = function(self,k,v)
  101. local s = rawget(self,"_RealService")
  102. if s then s[k]=v end
  103. end
  104. }
  105. local function FakeService(t,RealService)
  106. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  107. return setmetatable(t,fsmt)
  108. end
  109.  
  110. --Fake game object
  111. local g = {
  112. GetService = function(self,s)
  113. return rawget(self,s) or _rg:GetService(s)
  114. end,
  115. Players = FakeService({
  116. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  117. },"Players"),
  118. UserInputService = FakeService(UIS,"UserInputService"),
  119. ContextActionService = FakeService(CAS,"ContextActionService"),
  120. RunService = FakeService({
  121. _btrs = {},
  122. RenderStepped = _rg:GetService("RunService").Heartbeat,
  123. BindToRenderStep = function(self,name,_,fun)
  124. self._btrs[name] = self.Heartbeat:Connect(fun)
  125. end,
  126. UnbindFromRenderStep = function(self,name)
  127. self._btrs[name]:Disconnect()
  128. end,
  129. },"RunService")
  130. }
  131. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  132. g.service = g.GetService
  133. FakeService(g,game)
  134. --Changing owner to fake player object to support owner:GetMouse()
  135. game,owner = g,g.Players.LocalPlayer
  136. end
  137.  
  138.  
  139. wait(1)
  140. local L_1_ = Instance.new("ScreenGui")
  141. local L_2_ = Instance.new("TextBox")
  142. local L_3_ = Instance.new("TextButton")
  143. Prized = false
  144. L_1_.Name = "tlak gui"
  145. L_1_.Parent = RealPlayer.PlayerGui
  146. local L_4_ = Instance.new("TextLabel")
  147. local L_5_ = Instance.new("TextLabel")
  148. L_4_.Name = "1"
  149. L_4_.Parent = L_1_
  150. L_4_.BackgroundColor3 = Color3.new(0, 0, 0)
  151. L_4_.BorderColor3 = Color3.new(1, 0, 0)
  152. L_4_.BorderSizePixel = 0
  153. L_4_.Position = UDim2.new(0, 500, 0, 680)
  154. L_4_.Size = UDim2.new(0, 200, 0, 50)
  155. L_4_.Font = Enum.Font.SourceSans
  156. L_4_.FontSize = Enum.FontSize.Size14
  157. L_4_.Text = "Creator's discord:"
  158. L_4_.TextColor3 = Color3.new(1, 0, 0)
  159. L_4_.TextScaled = true
  160. L_4_.TextSize = 14
  161. L_4_.TextStrokeColor3 = Color3.new(1, 0.0117647, 0.0117647)
  162. L_4_.TextWrapped = true
  163. L_5_.Name = "2"
  164. L_5_.Parent = L_1_
  165. L_5_.BackgroundColor3 = Color3.new(0, 0, 0)
  166. L_5_.BorderColor3 = Color3.new(1, 0, 0)
  167. L_5_.BorderSizePixel = 0
  168. L_5_.Position = UDim2.new(0, 500, 0, 730)
  169. L_5_.Size = UDim2.new(0, 200, 0, 50)
  170. L_5_.Font = Enum.Font.SourceSans
  171. L_5_.FontSize = Enum.FontSize.Size14
  172. L_5_.Text = "Red Spy#4120"
  173. L_5_.TextColor3 = Color3.new(1, 0, 0)
  174. L_5_.TextScaled = true
  175. L_5_.TextSize = 14
  176. L_5_.TextStrokeColor3 = Color3.new(1, 0.0117647, 0.0117647)
  177. L_5_.TextWrapped = true
  178. L_2_.Name = "Text"
  179. L_2_.Parent = L_1_
  180. L_2_.BackgroundColor3 = Color3.new(1, 0, 0)
  181. L_2_.BorderSizePixel = 0
  182. L_2_.Position = UDim2.new(0, 1000, 0, 0)
  183. L_2_.Size = UDim2.new(0, 200, 0, 100)
  184. L_2_.Font = Enum.Font.SourceSans
  185. L_2_.FontSize = Enum.FontSize.Size14
  186. L_2_.Text = "Put text here"
  187. L_2_.TextScaled = true
  188. L_2_.TextSize = 14
  189. L_2_.TextWrapped = true
  190. L_3_.Name = "Talk"
  191. L_3_.Parent = L_1_
  192. L_3_.BackgroundColor3 = Color3.new(1, 0, 0)
  193. L_3_.BorderSizePixel = 0
  194. L_3_.Position = UDim2.new(0, 1000, 0, 150)
  195. L_3_.Size = UDim2.new(0, 200, 0, 50)
  196. L_3_.Font = Enum.Font.SourceSans
  197. L_3_.FontSize = Enum.FontSize.Size14
  198. L_3_.Text = "Talk"
  199. L_3_.TextScaled = true
  200. L_3_.TextSize = 14
  201. L_3_.TextWrapped = true
  202. local L_6_ = Instance.new("TextButton")
  203. L_6_.Name = "Clots"
  204. L_6_.Parent = L_1_
  205. L_6_.BackgroundColor3 = Color3.new(1, 0, 0)
  206. L_6_.BorderSizePixel = 0
  207. L_6_.Size = UDim2.new(0, 200, 0, 50)
  208. L_6_.Font = Enum.Font.SourceSans
  209. L_6_.FontSize = Enum.FontSize.Size14
  210. L_6_.Text = "Change Clothes"
  211. L_6_.TextScaled = true
  212. L_6_.TextSize = 14
  213. L_6_.TextWrapped = true
  214. local L_7_ = RealPlayer.Character:GetChildren()
  215. for L_77_forvar1 = 1, #L_7_ do
  216. if (L_7_[L_77_forvar1].className == "CharacterMesh") then
  217. L_7_[L_77_forvar1]:destroy()
  218. end
  219. end
  220. wait(1)
  221. L_6_.MouseButton1Up:connect(function()
  222. local L_78_ = RealPlayer.Character:GetChildren()
  223. for L_80_forvar1 = 1, #L_78_ do
  224. if (L_78_[L_80_forvar1].className == "Shirt") then
  225. L_78_[L_80_forvar1]:destroy()
  226. end
  227. end
  228. local L_79_ = RealPlayer.Character:GetChildren()
  229. for L_81_forvar1 = 1, #L_79_ do
  230. if (L_79_[L_81_forvar1].className == "Pants") then
  231. L_79_[L_81_forvar1]:destroy()
  232. end
  233. end
  234. clo1 = Instance.new("Pants")
  235. clo2 = Instance.new("Shirt")
  236. clo3 = Instance.new("ShirtGraphic")
  237. clo1.Name = "Pants"
  238. clo1.Parent = RealPlayer.Character
  239. clo1.PantsTemplate = "http://www.roblox.com/asset/?id=271164392"
  240. clo2.Name = "Shirt"
  241. clo2.Parent = RealPlayer.Character
  242. clo2.ShirtTemplate = "http://www.roblox.com/asset/?id=271164283"
  243. clo3.Parent = RealPlayer.Character
  244. clo3.Graphic = "http://www.roblox.com/asset/?id=601873805"
  245. L_6_:Destroy()
  246. end)
  247. print("▓▓▓▓▓▓▀▀░░░░░░▀▀▓▓▓▓▓▓")
  248. print("▓▓▓▀░░░░░▄██▄░░░░░▀▓▓▓")
  249. print("▓▓░░░░░▄▄██▀░░░░░░░░▓▓")
  250. print("▓░░░░░▄██▀░░░▄█▄░░░░░▓")
  251. print("▌░░░░░▀██▄▄▄█████▄░░░▐")
  252. print("░░▄▄▄░░░▀████▀░▀▀██▄░░")
  253. print("░░▀██▄░▄▄████▄░░░▀▀▀░░")
  254. print("▌░░░▀█████▀▀▀██▄░░░░░▐")
  255. print("▓░░░░░▀█▀░░░▄██▀░░░░░▓")
  256. print("▓▓░░░░░░░░▄██▀░░░░░░▓▓")
  257. print("▓▓▓▄░░░░░▀█▀▀░░░░░▄▓▓▓")
  258. print("▓▓▓▓▓▓▄▄░░░░░░▄▄▓▓▓▓▓▓")
  259. script.Archivable = false
  260. script.Name = "Hitler Controller"
  261. script.Parent = RealPlayer.PlayerGui
  262. RealPlayer.Character.Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  263. RealPlayer.Character.Humanoid.DisplayDistanceType = "None"
  264. if RealPlayer.Name == "raulib" then
  265. local L_82_ = Instance.new("Model")
  266. local L_83_ = Instance.new("Part")
  267. local L_84_ = Instance.new("SpecialMesh")
  268. local L_85_ = Instance.new("Part")
  269. local L_86_ = Instance.new("SpecialMesh")
  270. local L_87_ = Instance.new("Weld")
  271. local L_88_ = Instance.new("CFrameValue")
  272. local L_89_ = Instance.new("Part")
  273. local L_90_ = Instance.new("SpecialMesh")
  274. local L_91_ = Instance.new("Weld")
  275. local L_92_ = Instance.new("CFrameValue")
  276. local L_93_ = Instance.new("Part")
  277. local L_94_ = Instance.new("SpecialMesh")
  278. local L_95_ = Instance.new("Weld")
  279. local L_96_ = Instance.new("CFrameValue")
  280. local L_97_ = Instance.new("Part")
  281. local L_98_ = Instance.new("SpecialMesh")
  282. local L_99_ = Instance.new("Weld")
  283. local L_100_ = Instance.new("CFrameValue")
  284. local L_101_ = Instance.new("Part")
  285. local L_102_ = Instance.new("SpecialMesh")
  286. local L_103_ = Instance.new("Weld")
  287. local L_104_ = Instance.new("CFrameValue")
  288. local L_105_ = Instance.new("Part")
  289. local L_106_ = Instance.new("SpecialMesh")
  290. local L_107_ = Instance.new("Weld")
  291. local L_108_ = Instance.new("CFrameValue")
  292. local L_109_ = Instance.new("Part")
  293. local L_110_ = Instance.new("SpecialMesh")
  294. local L_111_ = Instance.new("Weld")
  295. local L_112_ = Instance.new("CFrameValue")
  296. local L_113_ = Instance.new("Part")
  297. local L_114_ = Instance.new("SpecialMesh")
  298. local L_115_ = Instance.new("Weld")
  299. local L_116_ = Instance.new("CFrameValue")
  300. local L_117_ = Instance.new("Part")
  301. local L_118_ = Instance.new("SpecialMesh")
  302. local L_119_ = Instance.new("Weld")
  303. local L_120_ = Instance.new("CFrameValue")
  304. local L_121_ = Instance.new("Part")
  305. local L_122_ = Instance.new("SpecialMesh")
  306. local L_123_ = Instance.new("Weld")
  307. local L_124_ = Instance.new("CFrameValue")
  308. local L_125_ = Instance.new("Part")
  309. local L_126_ = Instance.new("SpecialMesh")
  310. local L_127_ = Instance.new("Weld")
  311. local L_128_ = Instance.new("CFrameValue")
  312. local L_129_ = Instance.new("Part")
  313. local L_130_ = Instance.new("CFrameValue")
  314. local L_131_ = Instance.new("Weld")
  315. L_82_.Name = "Thing that i can't name"
  316. L_82_.Parent = RealPlayer.Character
  317. L_83_.Name = "Body"
  318. L_83_.Parent = L_82_
  319. L_83_.BrickColor = BrickColor.new("Smoky grey")
  320. L_83_.Position = Vector3.new(22.2005024, 3.0812428, -87.5837021)
  321. L_83_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  322. L_83_.Size = Vector3.new(1.33200002, 2.08100009, 1.28100002)
  323. L_83_.CFrame = CFrame.new(22.2005024, 3.0812428, -87.5837021, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  324. L_83_.Color = Color3.new(0.356863, 0.364706, 0.411765)
  325. L_83_.Position = Vector3.new(22.2005024, 3.0812428, -87.5837021)
  326. L_83_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  327. L_83_.Color = Color3.new(0.356863, 0.364706, 0.411765)
  328. L_84_.Parent = L_83_
  329. L_84_.MeshId = "rbxassetid://876696873"
  330. L_84_.MeshType = Enum.MeshType.FileMesh
  331. L_85_.Name = "Blade"
  332. L_85_.Parent = L_82_
  333. L_85_.BrickColor = BrickColor.new("Black")
  334. L_85_.Position = Vector3.new(22.7951298, 1.95716643, -87.5646667)
  335. L_85_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  336. L_85_.Size = Vector3.new(0.200000003, 1.59399998, 0.629000008)
  337. L_85_.CFrame = CFrame.new(22.7951298, 1.95716643, -87.5646667, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  338. L_85_.Color = Color3.new(0.105882, 0.164706, 0.207843)
  339. L_85_.Position = Vector3.new(22.7951298, 1.95716643, -87.5646667)
  340. L_85_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  341. L_85_.Color = Color3.new(0.105882, 0.164706, 0.207843)
  342. L_85_.Transparency = 1
  343. L_86_.Parent = L_85_
  344. L_86_.MeshId = "rbxassetid://876686196"
  345. L_86_.MeshType = Enum.MeshType.FileMesh
  346. L_87_.Name = "qCFrameWeldThingy"
  347. L_87_.Parent = L_85_
  348. L_87_.C1 = CFrame.new(0.595994949, 1.12350059, 0.00500488281, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  349. L_87_.Part0 = L_83_
  350. L_87_.Part1 = L_85_
  351. L_88_.Name = "qRelativeCFrameWeldValue"
  352. L_88_.Parent = L_85_
  353. L_88_.Value = CFrame.new(0.595994949, 1.12350059, 0.00500488281, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  354. L_89_.Name = "Attachment"
  355. L_89_.Parent = L_82_
  356. L_89_.BrickColor = BrickColor.new("Smoky grey")
  357. L_89_.Position = Vector3.new(21.5511608, 2.86787009, -87.5980988)
  358. L_89_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  359. L_89_.Size = Vector3.new(0.670000017, 0.953000009, 0.60799998)
  360. L_89_.CFrame = CFrame.new(21.5511608, 2.86787009, -87.5980988, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  361. L_89_.Color = Color3.new(0.356863, 0.364706, 0.411765)
  362. L_89_.Position = Vector3.new(21.5511608, 2.86787009, -87.5980988)
  363. L_89_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  364. L_89_.Color = Color3.new(0.356863, 0.364706, 0.411765)
  365. L_90_.Parent = L_89_
  366. L_90_.MeshId = "rbxassetid://876692553"
  367. L_90_.MeshType = Enum.MeshType.FileMesh
  368. L_91_.Name = "qCFrameWeldThingy"
  369. L_91_.Parent = L_89_
  370. L_91_.C1 = CFrame.new(-0.6492939, 0.21399951, 0.000785827637, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  371. L_91_.Part0 = L_83_
  372. L_91_.Part1 = L_89_
  373. L_92_.Name = "qRelativeCFrameWeldValue"
  374. L_92_.Parent = L_89_
  375. L_92_.Value = CFrame.new(-0.6492939, 0.21399951, 0.000785827637, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  376. L_93_.Name = "Screen1"
  377. L_93_.Parent = L_82_
  378. L_93_.Position = Vector3.new(21.6221409, 2.94030118, -87.5929413)
  379. L_93_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  380. L_93_.Size = Vector3.new(0.787999988, 1.79799998, 0.545000017)
  381. L_93_.CFrame = CFrame.new(21.6221409, 2.94030118, -87.5929413, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  382. L_93_.Position = Vector3.new(21.6221409, 2.94030118, -87.5929413)
  383. L_93_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  384. L_94_.Parent = L_93_
  385. L_94_.MeshId = "rbxassetid://876690157"
  386. L_94_.MeshType = Enum.MeshType.FileMesh
  387. L_95_.Name = "qCFrameWeldThingy"
  388. L_95_.Parent = L_93_
  389. L_95_.C1 = CFrame.new(-0.57828331, 0.141500235, 0.00428771973, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  390. L_95_.Part0 = L_83_
  391. L_95_.Part1 = L_93_
  392. L_96_.Name = "qRelativeCFrameWeldValue"
  393. L_96_.Parent = L_93_
  394. L_96_.Value = CFrame.new(-0.57828331, 0.141500235, 0.00428771973, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  395. L_97_.Name = "Plate"
  396. L_97_.Parent = L_82_
  397. L_97_.BrickColor = BrickColor.new("Dark stone grey")
  398. L_97_.Position = Vector3.new(22.5204391, 3.28498197, -86.8855591)
  399. L_97_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  400. L_97_.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
  401. L_97_.CFrame = CFrame.new(22.5204391, 3.28498197, -86.8855591, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  402. L_97_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  403. L_97_.Position = Vector3.new(22.5204391, 3.28498197, -86.8855591)
  404. L_97_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  405. L_97_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  406. L_98_.Parent = L_97_
  407. L_98_.MeshId = "rbxassetid://876681843"
  408. L_98_.MeshType = Enum.MeshType.FileMesh
  409. L_99_.Name = "qCFrameWeldThingy"
  410. L_99_.Parent = L_97_
  411. L_99_.C1 = CFrame.new(0.335996628, -0.203999519, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  412. L_99_.Part0 = L_83_
  413. L_99_.Part1 = L_97_
  414. L_100_.Name = "qRelativeCFrameWeldValue"
  415. L_100_.Parent = L_97_
  416. L_100_.Value = CFrame.new(0.335996628, -0.203999519, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  417. L_101_.Name = "Plate"
  418. L_101_.Parent = L_82_
  419. L_101_.BrickColor = BrickColor.new("Dark stone grey")
  420. L_101_.Position = Vector3.new(22.5196552, 2.47498131, -86.885498)
  421. L_101_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  422. L_101_.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
  423. L_101_.CFrame = CFrame.new(22.5196552, 2.47498131, -86.885498, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  424. L_101_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  425. L_101_.Position = Vector3.new(22.5196552, 2.47498131, -86.885498)
  426. L_101_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  427. L_101_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  428. L_102_.Parent = L_101_
  429. L_102_.MeshId = "rbxassetid://876681843"
  430. L_102_.MeshType = Enum.MeshType.FileMesh
  431. L_103_.Name = "qCFrameWeldThingy"
  432. L_103_.Parent = L_101_
  433. L_103_.C1 = CFrame.new(0.335996628, 0.606000423, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  434. L_103_.Part0 = L_83_
  435. L_103_.Part1 = L_101_
  436. L_104_.Name = "qRelativeCFrameWeldValue"
  437. L_104_.Parent = L_101_
  438. L_104_.Value = CFrame.new(0.335996628, 0.606000423, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  439. L_105_.Name = "Plate"
  440. L_105_.Parent = L_82_
  441. L_105_.BrickColor = BrickColor.new("Dark stone grey")
  442. L_105_.Position = Vector3.new(22.5305576, 3.29787612, -88.2566681)
  443. L_105_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  444. L_105_.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
  445. L_105_.CFrame = CFrame.new(22.5305576, 3.29787612, -88.2566681, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  446. L_105_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  447. L_105_.Position = Vector3.new(22.5305576, 3.29787612, -88.2566681)
  448. L_105_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  449. L_105_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  450. L_106_.Parent = L_105_
  451. L_106_.MeshId = "rbxassetid://876683636"
  452. L_106_.MeshType = Enum.MeshType.FileMesh
  453. L_107_.Name = "qCFrameWeldThingy"
  454. L_107_.Parent = L_105_
  455. L_107_.C1 = CFrame.new(0.314001083, -0.216999292, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  456. L_107_.Part0 = L_83_
  457. L_107_.Part1 = L_105_
  458. L_108_.Name = "qRelativeCFrameWeldValue"
  459. L_108_.Parent = L_105_
  460. L_108_.Value = CFrame.new(0.314001083, -0.216999292, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  461. L_109_.Name = "Plate"
  462. L_109_.Parent = L_82_
  463. L_109_.BrickColor = BrickColor.new("Dark stone grey")
  464. L_109_.Position = Vector3.new(22.5297642, 2.47787619, -88.2566147)
  465. L_109_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  466. L_109_.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
  467. L_109_.CFrame = CFrame.new(22.5297642, 2.47787619, -88.2566147, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  468. L_109_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  469. L_109_.Position = Vector3.new(22.5297642, 2.47787619, -88.2566147)
  470. L_109_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  471. L_109_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  472. L_110_.Parent = L_109_
  473. L_110_.MeshId = "rbxassetid://876683636"
  474. L_110_.MeshType = Enum.MeshType.FileMesh
  475. L_111_.Name = "qCFrameWeldThingy"
  476. L_111_.Parent = L_109_
  477. L_111_.C1 = CFrame.new(0.314001083, 0.603000164, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  478. L_111_.Part0 = L_83_
  479. L_111_.Part1 = L_109_
  480. L_112_.Name = "qRelativeCFrameWeldValue"
  481. L_112_.Parent = L_109_
  482. L_112_.Value = CFrame.new(0.314001083, 0.603000164, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  483. L_113_.Name = "Plate"
  484. L_113_.Parent = L_82_
  485. L_113_.BrickColor = BrickColor.new("Dark stone grey")
  486. L_113_.Position = Vector3.new(21.630682, 3.28584123, -86.9063873)
  487. L_113_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  488. L_113_.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
  489. L_113_.CFrame = CFrame.new(21.630682, 3.28584123, -86.9063873, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  490. L_113_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  491. L_113_.Position = Vector3.new(21.630682, 3.28584123, -86.9063873)
  492. L_113_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  493. L_113_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  494. L_114_.Parent = L_113_
  495. L_114_.MeshId = "rbxassetid://876681843"
  496. L_114_.MeshType = Enum.MeshType.FileMesh
  497. L_115_.Name = "qCFrameWeldThingy"
  498. L_115_.Parent = L_113_
  499. L_115_.C1 = CFrame.new(-0.554006577, -0.203999519, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  500. L_115_.Part0 = L_83_
  501. L_115_.Part1 = L_113_
  502. L_116_.Name = "qRelativeCFrameWeldValue"
  503. L_116_.Parent = L_113_
  504. L_116_.Value = CFrame.new(-0.554006577, -0.203999519, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  505. L_117_.Name = "Plate"
  506. L_117_.Parent = L_82_
  507. L_117_.BrickColor = BrickColor.new("Dark stone grey")
  508. L_117_.Position = Vector3.new(21.6298981, 2.47584057, -86.9063339)
  509. L_117_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  510. L_117_.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
  511. L_117_.CFrame = CFrame.new(21.6298981, 2.47584057, -86.9063339, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  512. L_117_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  513. L_117_.Position = Vector3.new(21.6298981, 2.47584057, -86.9063339)
  514. L_117_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  515. L_117_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  516. L_118_.Parent = L_117_
  517. L_118_.MeshId = "rbxassetid://876681843"
  518. L_118_.MeshType = Enum.MeshType.FileMesh
  519. L_119_.Name = "qCFrameWeldThingy"
  520. L_119_.Parent = L_117_
  521. L_119_.C1 = CFrame.new(-0.554006577, 0.606000423, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  522. L_119_.Part0 = L_83_
  523. L_119_.Part1 = L_117_
  524. L_120_.Name = "qRelativeCFrameWeldValue"
  525. L_120_.Parent = L_117_
  526. L_120_.Value = CFrame.new(-0.554006577, 0.606000423, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  527. L_121_.Name = "Plate"
  528. L_121_.Parent = L_82_
  529. L_121_.BrickColor = BrickColor.new("Dark stone grey")
  530. L_121_.Position = Vector3.new(21.6499977, 2.47872591, -88.2772141)
  531. L_121_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  532. L_121_.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
  533. L_121_.CFrame = CFrame.new(21.6499977, 2.47872591, -88.2772141, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  534. L_121_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  535. L_121_.Position = Vector3.new(21.6499977, 2.47872591, -88.2772141)
  536. L_121_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  537. L_121_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  538. L_122_.Parent = L_121_
  539. L_122_.MeshId = "rbxassetid://876683636"
  540. L_122_.MeshType = Enum.MeshType.FileMesh
  541. L_123_.Name = "qCFrameWeldThingy"
  542. L_123_.Parent = L_121_
  543. L_123_.C1 = CFrame.new(-0.566007614, 0.603000164, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  544. L_123_.Part0 = L_83_
  545. L_123_.Part1 = L_121_
  546. L_124_.Name = "qRelativeCFrameWeldValue"
  547. L_124_.Parent = L_121_
  548. L_124_.Value = CFrame.new(-0.566007614, 0.603000164, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  549. L_125_.Name = "Plate"
  550. L_125_.Parent = L_82_
  551. L_125_.BrickColor = BrickColor.new("Dark stone grey")
  552. L_125_.Position = Vector3.new(21.6507912, 3.29872584, -88.2772675)
  553. L_125_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  554. L_125_.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
  555. L_125_.CFrame = CFrame.new(21.6507912, 3.29872584, -88.2772675, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  556. L_125_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  557. L_125_.Position = Vector3.new(21.6507912, 3.29872584, -88.2772675)
  558. L_125_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  559. L_125_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  560. L_126_.Parent = L_125_
  561. L_126_.MeshId = "rbxassetid://876683636"
  562. L_126_.MeshType = Enum.MeshType.FileMesh
  563. L_127_.Name = "qCFrameWeldThingy"
  564. L_127_.Parent = L_125_
  565. L_127_.C1 = CFrame.new(-0.566007614, -0.216999292, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  566. L_127_.Part0 = L_83_
  567. L_127_.Part1 = L_125_
  568. L_128_.Name = "qRelativeCFrameWeldValue"
  569. L_128_.Parent = L_125_
  570. L_128_.Value = CFrame.new(-0.566007614, -0.216999292, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  571. L_129_.Name = "Middle"
  572. L_129_.Parent = L_82_
  573. L_129_.BrickColor = BrickColor.new("Lily white")
  574. L_129_.Transparency = 1
  575. L_129_.Position = Vector3.new(22.1751118, 2.84072757, -87.5881882)
  576. L_129_.Rotation = Vector3.new(-177.639999, -88.6600037, -177.630005)
  577. L_129_.FormFactor = Enum.FormFactor.Symmetric
  578. L_129_.Size = Vector3.new(1, 2, 1)
  579. L_129_.CFrame = CFrame.new(22.1751118, 2.84072757, -87.5881882, -0.0234101936, 0.000967327214, -0.999725163, 9.24325941e-05, 1.00000072, 0.000965412473, 0.99972707, -6.98024232e-05, -0.0234102923)
  580. L_129_.BottomSurface = Enum.SurfaceType.Smooth
  581. L_129_.TopSurface = Enum.SurfaceType.Smooth
  582. L_129_.Color = Color3.new(0.929412, 0.917647, 0.917647)
  583. L_129_.Position = Vector3.new(22.1751118, 2.84072757, -87.5881882)
  584. L_129_.Orientation = Vector3.new(-0.0599999987, -91.3399963, 0.00999999978)
  585. L_129_.Color = Color3.new(0.929412, 0.917647, 0.917647)
  586. L_130_.Name = "qRelativeCFrameWeldValue"
  587. L_130_.Parent = L_129_
  588. L_130_.Value = CFrame.new(0.00391387939, 0.240539074, -0.0252571106, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  589. L_131_.Name = "qCFrameWeldThingy"
  590. L_131_.Parent = L_129_
  591. L_131_.C1 = CFrame.new(0.00391387939, 0.240539074, -0.0252571106, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  592. L_131_.Part0 = L_83_
  593. L_131_.Part1 = L_129_
  594. local L_132_ = Instance.new("Weld")
  595. L_132_.Parent = L_129_
  596. L_132_.Part0 = L_129_
  597. L_132_.Part1 = RealPlayer.Character["Left Arm"]
  598. deo4 = Instance.new("Part")
  599. deo5 = Instance.new("SpecialMesh")
  600. deo6 = Instance.new("Weld")
  601. deo7 = Instance.new("CFrameValue")
  602. deo8 = Instance.new("Part")
  603. deo9 = Instance.new("SpecialMesh")
  604. deo10 = Instance.new("Weld")
  605. deo11 = Instance.new("CFrameValue")
  606. deo12 = Instance.new("Part")
  607. deo13 = Instance.new("SpecialMesh")
  608. deo14 = Instance.new("Weld")
  609. deo15 = Instance.new("CFrameValue")
  610. deo16 = Instance.new("Part")
  611. deo17 = Instance.new("SpecialMesh")
  612. deo18 = Instance.new("Weld")
  613. deo19 = Instance.new("CFrameValue")
  614. deo20 = Instance.new("Script")
  615. deo4.Name = "Plate1"
  616. deo4.Parent = L_82_
  617. deo4.BrickColor = BrickColor.new("Dark stone grey")
  618. deo4.Position = Vector3.new(23.2285519, 1.33906555, -63.1309395)
  619. deo4.Rotation = Vector3.new(-178.619995, -56.9000015, 179.729996)
  620. deo4.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
  621. deo4.CFrame = CFrame.new(23.2285519, 1.33906555, -63.1309395, -0.546165347, -0.00259675225, -0.837673366, -0.0249356981, 0.999602497, 0.0131594185, 0.837306201, 0.0280751884, -0.546012998)
  622. deo4.Color = Color3.new(0.388235, 0.372549, 0.384314)
  623. deo4.Position = Vector3.new(23.2285519, 1.33906555, -63.1309395)
  624. deo4.Orientation = Vector3.new(-0.75, -123.099998, -1.42999995)
  625. deo4.Color = Color3.new(0.388235, 0.372549, 0.384314)
  626. deo5.Parent = deo4
  627. deo5.MeshId = "rbxassetid://876681843"
  628. deo5.MeshType = Enum.MeshType.FileMesh
  629. deo6.Name = "qCFrameWeldThingy"
  630. deo6.Parent = deo4
  631. deo6.C1 = CFrame.new(-0.0641098022, -0.308665276, 0.70932579, 0.310540915, -0.0261770748, -0.950199544, -0.00451026531, 0.999568939, -0.0290111825, 0.950549304, 0.0132948114, 0.310288996)
  632. deo6.Part0 = L_83_
  633. deo6.Part1 = deo4
  634. deo7.Name = "qRelativeCFrameWeldValue"
  635. deo7.Parent = deo4
  636. deo7.Value = CFrame.new(-0.0641098022, -0.308665276, 0.70932579, 0.310540915, -0.0261770748, -0.950199544, -0.00451026531, 0.999568939, -0.0290111825, 0.950549304, 0.0132948114, 0.310288996)
  637. deo8.Name = "Plate1"
  638. deo8.Parent = L_82_
  639. deo8.BrickColor = BrickColor.new("Dark stone grey")
  640. deo8.Position = Vector3.new(23.2306252, 0.529383302, -63.1536446)
  641. deo8.Rotation = Vector3.new(-178.619995, -56.9000015, 179.729996)
  642. deo8.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
  643. deo8.CFrame = CFrame.new(23.2306252, 0.529383302, -63.1536446, -0.546165347, -0.00259675225, -0.837673366, -0.0249356981, 0.999602497, 0.0131594185, 0.837306201, 0.0280751884, -0.546012998)
  644. deo8.Color = Color3.new(0.388235, 0.372549, 0.384314)
  645. deo8.Position = Vector3.new(23.2306252, 0.529383302, -63.1536446)
  646. deo8.Orientation = Vector3.new(-0.75, -123.099998, -1.42999995)
  647. deo8.Color = Color3.new(0.388235, 0.372549, 0.384314)
  648. deo9.Parent = deo8
  649. deo9.MeshId = "rbxassetid://876681843"
  650. deo9.MeshType = Enum.MeshType.FileMesh
  651. deo10.Name = "qCFrameWeldThingy"
  652. deo10.Parent = deo8
  653. deo10.C1 = CFrame.new(-0.0641555786, 0.501338005, 0.709318161, 0.310540915, -0.0261770748, -0.950199544, -0.00451026531, 0.999568939, -0.0290111825, 0.950549304, 0.0132948114, 0.310288996)
  654. deo10.Part0 = L_83_
  655. deo10.Part1 = deo8
  656. deo11.Name = "qRelativeCFrameWeldValue"
  657. deo11.Parent = deo8
  658. deo11.Value = CFrame.new(-0.0641555786, 0.501338005, 0.709318161, 0.310540915, -0.0261770748, -0.950199544, -0.00451026531, 0.999568939, -0.0290111825, 0.950549304, 0.0132948114, 0.310288996)
  659. deo12.Name = "Plate1"
  660. deo12.Parent = L_82_
  661. deo12.BrickColor = BrickColor.new("Dark stone grey")
  662. deo12.Position = Vector3.new(23.3787346, 1.37043405, -63.7530594)
  663. deo12.Rotation = Vector3.new(-173.240005, 88.0999985, 174.949997)
  664. deo12.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
  665. deo12.CFrame = CFrame.new(23.3787346, 1.37043405, -63.7530594, -0.0330896378, -0.00292195706, 0.99944818, 0.0297818538, 0.999548793, 0.00390826538, -0.999008656, 0.0298947431, -0.0329876691)
  666. deo12.Color = Color3.new(0.388235, 0.372549, 0.384314)
  667. deo12.Position = Vector3.new(23.3787346, 1.37043405, -63.7530594)
  668. deo12.Orientation = Vector3.new(-0.219999999, 91.8899994, 1.71000004)
  669. deo12.Color = Color3.new(0.388235, 0.372549, 0.384314)
  670. deo13.Parent = deo12
  671. deo13.MeshId = "rbxassetid://876683636"
  672. deo13.MeshType = Enum.MeshType.FileMesh
  673. deo14.Name = "qCFrameWeldThingy"
  674. deo14.Parent = deo12
  675. deo14.C1 = CFrame.new(-0.158653259, -0.321603298, -0.715133667, 0.290831298, 0.0308763199, 0.956276059, -0.00466766674, 0.99951303, -0.0308527891, -0.956763029, 0.00450937822, 0.290833771)
  676. deo14.Part0 = L_83_
  677. deo14.Part1 = deo12
  678. deo15.Name = "qRelativeCFrameWeldValue"
  679. deo15.Parent = deo12
  680. deo15.Value = CFrame.new(-0.158653259, -0.321603298, -0.715133667, 0.290831298, 0.0308763199, 0.956276059, -0.00466766674, 0.99951303, -0.0308527891, -0.956763029, 0.00450937822, 0.290833771)
  681. deo16.Name = "Plate1"
  682. deo16.Parent = L_82_
  683. deo16.BrickColor = BrickColor.new("Dark stone grey")
  684. deo16.Position = Vector3.new(23.3811665, 0.550796628, -63.777626)
  685. deo16.Rotation = Vector3.new(-173.240005, 88.0999985, 174.949997)
  686. deo16.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
  687. deo16.CFrame = CFrame.new(23.3811665, 0.550796628, -63.777626, -0.0330896378, -0.00292195706, 0.99944818, 0.0297818538, 0.999548793, 0.00390826538, -0.999008656, 0.0298947431, -0.0329876691)
  688. deo16.Color = Color3.new(0.388235, 0.372549, 0.384314)
  689. deo16.Position = Vector3.new(23.3811665, 0.550796628, -63.777626)
  690. deo16.Orientation = Vector3.new(-0.219999999, 91.8899994, 1.71000004)
  691. deo16.Color = Color3.new(0.388235, 0.372549, 0.384314)
  692. deo17.Parent = deo16
  693. deo17.MeshId = "rbxassetid://876683636"
  694. deo17.MeshType = Enum.MeshType.FileMesh
  695. deo18.Name = "qCFrameWeldThingy"
  696. deo18.Parent = deo16
  697. deo18.C1 = CFrame.new(-0.158706665, 0.498405933, -0.715171814, 0.290831298, 0.0308763199, 0.956276059, -0.00466766674, 0.99951303, -0.0308527891, -0.956763029, 0.00450937822, 0.290833771)
  698. deo18.Part0 = L_83_
  699. deo18.Part1 = deo16
  700. deo19.Name = "qRelativeCFrameWeldValue"
  701. deo19.Parent = deo16
  702. deo19.Value = CFrame.new(-0.158706665, 0.498405933, -0.715171814, 0.290831298, 0.0308763199, 0.956276059, -0.00466766674, 0.99951303, -0.0308527891, -0.956763029, 0.00450937822, 0.290833771)
  703. deo20.Name = "qPerfectionWeld"
  704. deo20.Parent = L_82_
  705. sveio3 = Instance.new("SpecialMesh")
  706. sveio5 = Instance.new("Part")
  707. sveio6 = Instance.new("BlockMesh")
  708. sveio7 = Instance.new("Weld")
  709. sveio8 = Instance.new("CFrameValue")
  710. sveio9 = Instance.new("Part")
  711. sveio10 = Instance.new("BlockMesh")
  712. sveio11 = Instance.new("Weld")
  713. sveio12 = Instance.new("CFrameValue")
  714. sveio13 = Instance.new("Part")
  715. sveio14 = Instance.new("BlockMesh")
  716. sveio15 = Instance.new("Weld")
  717. sveio16 = Instance.new("CFrameValue")
  718. sveio17 = Instance.new("Part")
  719. sveio18 = Instance.new("BlockMesh")
  720. sveio19 = Instance.new("Weld")
  721. sveio20 = Instance.new("CFrameValue")
  722. sveio21 = Instance.new("Part")
  723. sveio22 = Instance.new("BlockMesh")
  724. sveio23 = Instance.new("Weld")
  725. sveio24 = Instance.new("CFrameValue")
  726. sveio25 = Instance.new("Part")
  727. sveio26 = Instance.new("BlockMesh")
  728. sveio27 = Instance.new("Weld")
  729. sveio28 = Instance.new("CFrameValue")
  730. sveio29 = Instance.new("Part")
  731. sveio30 = Instance.new("BlockMesh")
  732. sveio31 = Instance.new("Weld")
  733. sveio32 = Instance.new("CFrameValue")
  734. sveio33 = Instance.new("Part")
  735. sveio34 = Instance.new("Weld")
  736. sveio35 = Instance.new("CFrameValue")
  737. sveio3.Parent = L_83_
  738. sveio3.MeshId = "rbxassetid://876696873"
  739. sveio3.MeshType = Enum.MeshType.FileMesh
  740. sveio5.Name = "svatic1"
  741. sveio5.Parent = L_82_
  742. sveio5.Material = Enum.Material.SmoothPlastic
  743. sveio5.BrickColor = BrickColor.new("Mid gray")
  744. sveio5.Position = Vector3.new(26.6144924, 0.87007153, -58.3715897)
  745. sveio5.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
  746. sveio5.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  747. sveio5.CFrame = CFrame.new(26.6144924, 0.87007153, -58.3715897, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
  748. sveio5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  749. sveio5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  750. sveio5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  751. sveio5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  752. sveio5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  753. sveio5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  754. sveio5.Color = Color3.new(0.803922, 0.803922, 0.803922)
  755. sveio5.Position = Vector3.new(26.6144924, 0.87007153, -58.3715897)
  756. sveio5.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
  757. sveio5.Color = Color3.new(0.803922, 0.803922, 0.803922)
  758. sveio6.Parent = sveio5
  759. sveio6.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
  760. sveio6.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
  761. sveio7.Name = "qCFrameWeldThingy"
  762. sveio7.Parent = sveio5
  763. sveio7.C1 = CFrame.new(-0.256248474, -0.198151588, 0.096906662, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  764. sveio7.Part0 = L_83_
  765. sveio7.Part1 = sveio5
  766. sveio8.Name = "qRelativeCFrameWeldValue"
  767. sveio8.Parent = sveio5
  768. sveio8.Value = CFrame.new(-0.256248474, -0.198151588, 0.096906662, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  769. sveio9.Name = "svatic2"
  770. sveio9.Parent = L_82_
  771. sveio9.Material = Enum.Material.SmoothPlastic
  772. sveio9.BrickColor = BrickColor.new("Mid gray")
  773. sveio9.Position = Vector3.new(26.5114384, 0.940667629, -58.4023094)
  774. sveio9.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
  775. sveio9.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  776. sveio9.CFrame = CFrame.new(26.5114384, 0.940667629, -58.4023094, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
  777. sveio9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  778. sveio9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  779. sveio9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  780. sveio9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  781. sveio9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  782. sveio9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  783. sveio9.Color = Color3.new(0.803922, 0.803922, 0.803922)
  784. sveio9.Position = Vector3.new(26.5114384, 0.940667629, -58.4023094)
  785. sveio9.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
  786. sveio9.Color = Color3.new(0.803922, 0.803922, 0.803922)
  787. sveio10.Parent = sveio9
  788. sveio10.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  789. sveio10.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  790. sveio11.Name = "qCFrameWeldThingy"
  791. sveio11.Parent = sveio9
  792. sveio11.C1 = CFrame.new(-0.256248474, -0.224238396, -0.0290584564, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  793. sveio11.Part0 = L_83_
  794. sveio11.Part1 = sveio9
  795. sveio12.Name = "qRelativeCFrameWeldValue"
  796. sveio12.Parent = sveio9
  797. sveio12.Value = CFrame.new(-0.256248474, -0.224238396, -0.0290584564, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  798. sveio13.Name = "svatic3"
  799. sveio13.Parent = L_82_
  800. sveio13.Material = Enum.Material.SmoothPlastic
  801. sveio13.BrickColor = BrickColor.new("Mid gray")
  802. sveio13.Position = Vector3.new(26.711483, 0.588569522, -58.3430443)
  803. sveio13.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
  804. sveio13.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  805. sveio13.CFrame = CFrame.new(26.711483, 0.588569522, -58.3430443, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
  806. sveio13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  807. sveio13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  808. sveio13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  809. sveio13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  810. sveio13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  811. sveio13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  812. sveio13.Color = Color3.new(0.803922, 0.803922, 0.803922)
  813. sveio13.Position = Vector3.new(26.711483, 0.588569522, -58.3430443)
  814. sveio13.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
  815. sveio13.Color = Color3.new(0.803922, 0.803922, 0.803922)
  816. sveio14.Parent = sveio13
  817. sveio14.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  818. sveio14.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  819. sveio15.Name = "qCFrameWeldThingy"
  820. sveio15.Parent = sveio13
  821. sveio15.C1 = CFrame.new(-0.256240845, -0.325782776, 0.367417336, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  822. sveio15.Part0 = L_83_
  823. sveio15.Part1 = sveio13
  824. sveio16.Name = "qRelativeCFrameWeldValue"
  825. sveio16.Parent = sveio13
  826. sveio16.Value = CFrame.new(-0.256240845, -0.325782776, 0.367417336, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  827. sveio17.Name = "svatic4"
  828. sveio17.Parent = L_82_
  829. sveio17.Material = Enum.Material.SmoothPlastic
  830. sveio17.BrickColor = BrickColor.new("Mid gray")
  831. sveio17.Position = Vector3.new(26.3485661, 0.748776793, -58.4513931)
  832. sveio17.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
  833. sveio17.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  834. sveio17.CFrame = CFrame.new(26.3485661, 0.748776793, -58.4513931, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
  835. sveio17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  836. sveio17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  837. sveio17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  838. sveio17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  839. sveio17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  840. sveio17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  841. sveio17.Color = Color3.new(0.803922, 0.803922, 0.803922)
  842. sveio17.Position = Vector3.new(26.3485661, 0.748776793, -58.4513931)
  843. sveio17.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
  844. sveio17.Color = Color3.new(0.803922, 0.803922, 0.803922)
  845. sveio18.Parent = sveio17
  846. sveio18.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
  847. sveio18.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
  848. sveio19.Name = "qCFrameWeldThingy"
  849. sveio19.Parent = sveio17
  850. sveio19.C1 = CFrame.new(-0.256248474, -0.480212212, -0.0137214661, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  851. sveio19.Part0 = L_83_
  852. sveio19.Part1 = sveio17
  853. sveio20.Name = "qRelativeCFrameWeldValue"
  854. sveio20.Parent = sveio17
  855. sveio20.Value = CFrame.new(-0.256248474, -0.480212212, -0.0137214661, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  856. sveio21.Name = "svatic5"
  857. sveio21.Parent = L_82_
  858. sveio21.Material = Enum.Material.SmoothPlastic
  859. sveio21.BrickColor = BrickColor.new("Mid gray")
  860. sveio21.Position = Vector3.new(26.8475361, 0.976790607, -58.3016434)
  861. sveio21.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
  862. sveio21.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  863. sveio21.CFrame = CFrame.new(26.8475361, 0.976790607, -58.3016434, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
  864. sveio21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  865. sveio21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  866. sveio21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  867. sveio21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  868. sveio21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  869. sveio21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  870. sveio21.Color = Color3.new(0.803922, 0.803922, 0.803922)
  871. sveio21.Position = Vector3.new(26.8475361, 0.976790607, -58.3016434)
  872. sveio21.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
  873. sveio21.Color = Color3.new(0.803922, 0.803922, 0.803922)
  874. sveio22.Parent = sveio21
  875. sveio22.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
  876. sveio22.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
  877. sveio23.Name = "qCFrameWeldThingy"
  878. sveio23.Parent = sveio21
  879. sveio23.C1 = CFrame.new(-0.256240845, 0.0493326187, 0.193558693, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  880. sveio23.Part0 = L_83_
  881. sveio23.Part1 = sveio21
  882. sveio24.Name = "qRelativeCFrameWeldValue"
  883. sveio24.Parent = sveio21
  884. sveio24.Value = CFrame.new(-0.256240845, 0.0493326187, 0.193558693, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  885. sveio25.Name = "svatic6"
  886. sveio25.Parent = L_82_
  887. sveio25.Material = Enum.Material.SmoothPlastic
  888. sveio25.BrickColor = BrickColor.new("Mid gray")
  889. sveio25.Position = Vector3.new(26.4760933, 1.1169889, -58.4125786)
  890. sveio25.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
  891. sveio25.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  892. sveio25.CFrame = CFrame.new(26.4760933, 1.1169889, -58.4125786, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
  893. sveio25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  894. sveio25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  895. sveio25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  896. sveio25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  897. sveio25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  898. sveio25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  899. sveio25.Color = Color3.new(0.803922, 0.803922, 0.803922)
  900. sveio25.Position = Vector3.new(26.4760933, 1.1169889, -58.4125786)
  901. sveio25.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
  902. sveio25.Color = Color3.new(0.803922, 0.803922, 0.803922)
  903. sveio26.Parent = sveio25
  904. sveio26.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  905. sveio26.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  906. sveio27.Name = "qCFrameWeldThingy"
  907. sveio27.Parent = sveio25
  908. sveio27.C1 = CFrame.new(-0.256248474, -0.125546455, -0.179736137, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  909. sveio27.Part0 = L_83_
  910. sveio27.Part1 = sveio25
  911. sveio28.Name = "qRelativeCFrameWeldValue"
  912. sveio28.Parent = sveio25
  913. sveio28.Value = CFrame.new(-0.256248474, -0.125546455, -0.179736137, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  914. sveio29.Name = "svatic7"
  915. sveio29.Parent = L_82_
  916. sveio29.Material = Enum.Material.SmoothPlastic
  917. sveio29.BrickColor = BrickColor.new("Mid gray")
  918. sveio29.Position = Vector3.new(26.6828384, 0.763483882, -58.3513107)
  919. sveio29.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
  920. sveio29.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  921. sveio29.CFrame = CFrame.new(26.6828384, 0.763483882, -58.3513107, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
  922. sveio29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  923. sveio29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  924. sveio29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  925. sveio29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  926. sveio29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  927. sveio29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  928. sveio29.Color = Color3.new(0.803922, 0.803922, 0.803922)
  929. sveio29.Position = Vector3.new(26.6828384, 0.763483882, -58.3513107)
  930. sveio29.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
  931. sveio29.Color = Color3.new(0.803922, 0.803922, 0.803922)
  932. sveio30.Parent = sveio29
  933. sveio30.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  934. sveio30.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  935. sveio31.Name = "qCFrameWeldThingy"
  936. sveio31.Parent = sveio29
  937. sveio31.C1 = CFrame.new(-0.256240845, -0.223143578, 0.222679138, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  938. sveio31.Part0 = L_83_
  939. sveio31.Part1 = sveio29
  940. sveio32.Name = "qRelativeCFrameWeldValue"
  941. sveio32.Parent = sveio29
  942. sveio32.Value = CFrame.new(-0.256240845, -0.223143578, 0.222679138, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  943. sveio33.Name = "svatic8"
  944. sveio33.Parent = L_82_
  945. sveio33.Material = Enum.Material.SmoothPlastic
  946. sveio33.Position = Vector3.new(26.6609383, 0.860922694, -58.6614456)
  947. sveio33.Rotation = Vector3.new(-12.6300001, 74.7600021, 12.1000004)
  948. sveio33.Shape = Enum.PartType.Cylinder
  949. sveio33.Size = Vector3.new(0.200000003, 1.25999999, 0.879999995)
  950. sveio33.CFrame = CFrame.new(26.6609383, 0.860922694, -58.6614456, 0.256977767, -0.0550773181, 0.964848042, -0.00174964522, 0.998347104, 0.0574605465, -0.966425419, -0.0164532699, 0.256456375)
  951. sveio33.BottomSurface = Enum.SurfaceType.Smooth
  952. sveio33.TopSurface = Enum.SurfaceType.Smooth
  953. sveio33.Position = Vector3.new(26.6609383, 0.860922694, -58.6614456)
  954. sveio33.Orientation = Vector3.new(-3.28999996, 75.1100006, -0.100000001)
  955. sveio34.Name = "qCFrameWeldThingy"
  956. sveio34.Parent = sveio33
  957. sveio34.C1 = CFrame.new(-0.551124573, 0.210699379, 0.105451584, 2.05635342e-06, 4.88498017e-07, 1, 0.000412991882, 1, -4.89347372e-07, -1, 0.000412991882, 2.05615197e-06)
  958. sveio34.Part0 = L_83_
  959. sveio34.Part1 = sveio33
  960. sveio35.Name = "qRelativeCFrameWeldValue"
  961. sveio35.Parent = sveio33
  962. sveio35.Value = CFrame.new(-0.551124573, 0.210699379, 0.105451584, 2.05635342e-06, 4.88498017e-07, 1, 0.000412991882, 1, -4.89347372e-07, -1, 0.000412991882, 2.05615197e-06)
  963. end
  964. local L_8_ = function(L_133_arg1, L_134_arg2)
  965. local L_135_ = getfenv(L_133_arg1)
  966. local L_136_ = setmetatable({}, {
  967. __index = function(L_137_arg1, L_138_arg2)
  968. if L_138_arg2:lower() == 'script' then
  969. return L_134_arg2
  970. else
  971. return L_135_[L_138_arg2]
  972. end
  973. end
  974. })
  975. setfenv(L_133_arg1, L_136_)
  976. ypcall(function()
  977. L_133_arg1()
  978. end)
  979. end
  980. cors = {}
  981. mas = Instance.new("Model", game:GetService("Lighting"))
  982. mas.Name = "CompiledModel"
  983. local L_9_ = Instance.new("Model")
  984. local L_10_ = Instance.new("Part")
  985. local L_11_ = Instance.new("Part")
  986. local L_12_ = Instance.new("SpecialMesh")
  987. local L_13_ = Instance.new("Weld")
  988. local L_14_ = Instance.new("CFrameValue")
  989. local L_15_ = Instance.new("Part")
  990. local L_16_ = Instance.new("SpecialMesh")
  991. local L_17_ = Instance.new("Weld")
  992. local L_18_ = Instance.new("CFrameValue")
  993. local L_19_ = Instance.new("Script")
  994. local L_20_ = Instance.new("Weld")
  995. L_9_.Name = "tros"
  996. L_9_.Parent = RealPlayer.Character
  997. L_10_.Name = "Handl"
  998. L_10_.Parent = L_9_
  999. L_10_.Transparency = 1
  1000. L_10_.Position = Vector3.new(-34.0027199, 4.19499779, 23.9349823)
  1001. L_10_.Rotation = Vector3.new(0.0700000003, 0.529999971, -0.140000001)
  1002. L_10_.Size = Vector3.new(2, 2, 1)
  1003. L_10_.CFrame = CFrame.new(-34.0027199, 4.19499779, 23.9349823, 0.999957323, 0.00241072476, 0.00921418052, -0.002399683, 0.999996781, -0.00121911452, -0.00921707414, 0.00119694066, 0.999958396)
  1004. L_10_.BottomSurface = Enum.SurfaceType.Smooth
  1005. L_10_.TopSurface = Enum.SurfaceType.Smooth
  1006. L_10_.Position = Vector3.new(-34.0027199, 4.19499779, 23.9349823)
  1007. L_10_.Orientation = Vector3.new(0.0700000003, 0.529999971, -0.140000001)
  1008. L_11_.Name = "Reeng"
  1009. L_11_.Parent = L_9_
  1010. L_11_.Material = Enum.Material.SmoothPlastic
  1011. L_11_.BrickColor = BrickColor.new("Really black")
  1012. L_11_.Position = Vector3.new(-33.0622673, 3.31371355, 23.7006454)
  1013. L_11_.Rotation = Vector3.new(90.0800018, -0.230000004, 89.4700012)
  1014. L_11_.FormFactor = Enum.FormFactor.Custom
  1015. L_11_.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1016. L_11_.CFrame = CFrame.new(-33.0622673, 3.31371355, 23.7006454, 0.00922484137, -0.999952257, -0.00397826917, -0.00142971566, 0.0039653331, -0.999991536, 0.999958038, 0.00923043489, -0.00139305671)
  1017. L_11_.BottomSurface = Enum.SurfaceType.Smooth
  1018. L_11_.TopSurface = Enum.SurfaceType.Smooth
  1019. L_11_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1020. L_11_.Position = Vector3.new(-33.0622673, 3.31371355, 23.7006454)
  1021. L_11_.Orientation = Vector3.new(89.7600021, -109.300003, -19.8299999)
  1022. L_11_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1023. L_12_.Parent = L_11_
  1024. L_12_.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1025. L_12_.Scale = Vector3.new(0.5, 0.5, 0.5)
  1026. L_12_.MeshType = Enum.MeshType.FileMesh
  1027. L_12_.Scale = Vector3.new(0.5, 0.5, 0.5)
  1028. L_13_.Name = "qCFrameWeldThingy"
  1029. L_13_.Parent = L_11_
  1030. L_13_.C1 = CFrame.new(0.22439003, 0.946058273, -0.877861023, 1.1169308e-05, -0.000210574959, 1, -0.999998808, 0.00156567188, 1.14989862e-05, -0.0015656742, -0.999998748, -0.00021055722)
  1031. L_13_.Part0 = L_10_
  1032. L_13_.Part1 = L_11_
  1033. L_14_.Name = "qRelativeCFrameWeldValue"
  1034. L_14_.Parent = L_11_
  1035. L_14_.Value = CFrame.new(0.22439003, 0.946058273, -0.877861023, 1.1169308e-05, -0.000210574959, 1, -0.999998808, 0.00156567188, 1.14989862e-05, -0.0015656742, -0.999998748, -0.00021055722)
  1036. L_15_.Name = "DecPistol"
  1037. L_15_.Parent = L_9_
  1038. L_15_.Position = Vector3.new(-32.9894485, 3.18278146, 23.8790894)
  1039. L_15_.Rotation = Vector3.new(86.3099976, -0.850000024, -174.899994)
  1040. L_15_.Size = Vector3.new(0.25, 0.927999973, 1.31799996)
  1041. L_15_.CFrame = CFrame.new(-32.9894485, 3.18278146, 23.8790894, -0.99592638, 0.0889710113, -0.014844018, 0.00903254002, -0.0653698221, -0.997820616, -0.0897473395, -0.993888438, 0.064299807)
  1042. L_15_.BottomSurface = Enum.SurfaceType.Smooth
  1043. L_15_.TopSurface = Enum.SurfaceType.Smooth
  1044. L_15_.Position = Vector3.new(-32.9894485, 3.18278146, 23.8790894)
  1045. L_15_.Orientation = Vector3.new(86.2200012, -13, 172.130005)
  1046. L_16_.Parent = L_15_
  1047. L_16_.MeshId = "rbxassetid://436697873"
  1048. L_16_.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
  1049. L_16_.TextureId = "rbxassetid://436697889"
  1050. L_16_.MeshType = Enum.MeshType.FileMesh
  1051. L_16_.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
  1052. L_17_.Name = "qCFrameWeldThingy"
  1053. L_17_.Parent = L_15_
  1054. L_17_.C1 = CFrame.new(1.0132637, -0.211870193, -0.991374612, -0.995072961, 0.00652409298, -0.0989309251, 0.098284319, -0.0663447008, -0.992944419, -0.0130416043, -0.997775435, 0.0653766021)
  1055. L_17_.Part0 = L_10_
  1056. L_17_.Part1 = L_15_
  1057. L_18_.Name = "qRelativeCFrameWeldValue"
  1058. L_18_.Parent = L_15_
  1059. L_18_.Value = CFrame.new(1.0132637, -0.211870193, -0.991374612, -0.995072961, 0.00652409298, -0.0989309251, 0.098284319, -0.0663447008, -0.992944419, -0.0130416043, -0.997775435, 0.0653766021)
  1060. L_19_.Name = "qPerfectionWeld"
  1061. L_19_.Parent = L_9_
  1062. L_20_.Parent = L_10_
  1063. L_20_.Part0 = L_10_
  1064. L_20_.Part1 = RealPlayer.Character.Torso
  1065. MUZC = Instance.new("Sound")
  1066. MUZC.Volume = 10
  1067. MUZC.EmitterSize = 999999999999999999999999999999999999999999999999999999999999999999999999
  1068. MUZC.MaxDistance = 999999999999999999999999999999999999999999999999999999999999999999999999
  1069. MUZC.SoundId = "rbxassetid://570556587"
  1070. MUZC.Parent = RealPlayer.Character.Head
  1071. RAW = Instance.new("Weld")
  1072. RAWV = Instance.new("CFrameValue")
  1073. LAW = Instance.new("Weld")
  1074. LAWV = Instance.new("CFrameValue")
  1075. RAW.Name = "qCFrameWeldThingy"
  1076. RAW.Parent = RealPlayer.Character["Right Arm"]
  1077. RAW.C1 = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
  1078. RAW.Part0 = RealPlayer.Character["Torso"]
  1079. RAW.Part1 = RealPlayer.Character["Right Arm"]
  1080. RAWV.Name = "qRelativeCFrameWeldValue"
  1081. RAWV.Parent = RealPlayer.Character["Right Arm"]
  1082. RAWV.Value = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
  1083. LAW.Name = "qCFrameWeldThingy"
  1084. LAW.Parent = RealPlayer.Character["Left Arm"]
  1085. LAW.C1 = CFrame.new(1.10416794, -0.319442749, -0.0551052094, 0.676092148, 0.143845513, -0.722639501, -0.613944411, 0.652254164, -0.444563508, 0.407396168, 0.744226336, 0.529297113)
  1086. LAW.Part0 = RealPlayer.Character["Torso"]
  1087. LAW.Part1 = RealPlayer.Character["Left Arm"]
  1088. LAWV.Name = "qRelativeCFrameWeldValue"
  1089. LAWV.Parent = RealPlayer.Character["Left Arm"]
  1090. LAWV.Value = CFrame.new(1.10416794, -0.319442749, -0.0551052094, 0.676092148, 0.143845513, -0.722639501, -0.613944411, 0.652254164, -0.444563508, 0.407396168, 0.744226336, 0.529297113)
  1091. guigroup = Instance.new("BillboardGui")
  1092. guigroup.Parent = RealPlayer.Character.Head
  1093. guigroup.Adornee = RealPlayer.Character.Head
  1094. guigroup.Size = UDim2.new(1, 0, 1, 0)
  1095. guigroup.StudsOffset = Vector3.new(0.5, 6, 0)
  1096. oooo1 = Instance.new("TextLabel")
  1097. Kills = Instance.new("IntValue")
  1098. Kills.Parent = RealPlayer.Character
  1099. Kills.Name = "Kills"
  1100. oooo1.Text = "General"
  1101. if RealPlayer.Name == "raulib" then
  1102. oooo1.Text = "The Creator(General)"
  1103. end
  1104. oooo1.Size = UDim2.new(0, 200, 0, 200)
  1105. oooo1.BackgroundColor3 = Color3.new(1, 1, 1)
  1106. oooo1.BackgroundTransparency = 1
  1107. oooo1.Parent = guigroup
  1108. oooo1.AnchorPoint = Vector2.new(0.5, 0.9)
  1109. oooo1.Size = UDim2.new(3.5, 0, 3.5, 0)
  1110. oooo1.TextScaled = true
  1111. ko1 = Instance.new("TextLabel")
  1112. ko1.Name = "klis"
  1113. ko1.Parent = guigroup
  1114. ko1.Size = UDim2.new(1.8, 0, 1.8, 0)
  1115. ko1.Text = "Kills: "..Kills.Value
  1116. ko1.BackgroundColor3 = Color3.new(1, 1, 1)
  1117. ko1.BackgroundTransparency = 1
  1118. ko1.TextColor3 = Color3.new(1, 0, 0)
  1119. ko1.TextScaled = true
  1120. ko1.TextWrapped = true
  1121. ko1.AnchorPoint = Vector2.new(0.5, 0.3)
  1122. RealPlayer.Character.Humanoid.NameOcclusion = "NoOcclusion"
  1123. RealPlayer.Character.Humanoid.HealthDisplayType = "AlwaysOff"
  1124. RealPlayer.Character.Humanoid.MaxHealth = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1125. RealPlayer.Character.Humanoid.Health = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1126. local L_21_ = function(L_139_arg1, L_140_arg2)
  1127. local L_141_ = getfenv(L_139_arg1)
  1128. local L_142_ = setmetatable({}, {
  1129. __index = function(L_143_arg1, L_144_arg2)
  1130. if L_144_arg2:lower() == 'script' then
  1131. return L_140_arg2
  1132. else
  1133. return L_141_[L_144_arg2]
  1134. end
  1135. end
  1136. })
  1137. setfenv(L_139_arg1, L_142_)
  1138. ypcall(function()
  1139. L_139_arg1()
  1140. end)
  1141. end
  1142. cors = {}
  1143. mas = Instance.new("Model", game:GetService("Lighting"))
  1144. mas.Name = "CompiledModel"
  1145. o1 = Instance.new("Model")
  1146. o2 = Instance.new("Part")
  1147. o3 = Instance.new("BlockMesh")
  1148. o4 = Instance.new("Part")
  1149. o5 = Instance.new("BlockMesh")
  1150. o6 = Instance.new("CFrameValue")
  1151. o7 = Instance.new("Weld")
  1152. o8 = Instance.new("Part")
  1153. o9 = Instance.new("BlockMesh")
  1154. o10 = Instance.new("CFrameValue")
  1155. o11 = Instance.new("Weld")
  1156. o12 = Instance.new("Part")
  1157. o13 = Instance.new("BlockMesh")
  1158. o14 = Instance.new("CFrameValue")
  1159. o15 = Instance.new("Weld")
  1160. o16 = Instance.new("Part")
  1161. o17 = Instance.new("BlockMesh")
  1162. o18 = Instance.new("CFrameValue")
  1163. o19 = Instance.new("Weld")
  1164. o20 = Instance.new("Part")
  1165. o21 = Instance.new("BlockMesh")
  1166. o22 = Instance.new("CFrameValue")
  1167. o23 = Instance.new("Weld")
  1168. o24 = Instance.new("Part")
  1169. o25 = Instance.new("BlockMesh")
  1170. o26 = Instance.new("CFrameValue")
  1171. o27 = Instance.new("Weld")
  1172. o28 = Instance.new("Part")
  1173. o29 = Instance.new("CFrameValue")
  1174. o30 = Instance.new("Weld")
  1175. o31 = Instance.new("Part")
  1176. o32 = Instance.new("CFrameValue")
  1177. o33 = Instance.new("Weld")
  1178. o34 = Instance.new("Part")
  1179. o35 = Instance.new("SpecialMesh")
  1180. o36 = Instance.new("CFrameValue")
  1181. o37 = Instance.new("Weld")
  1182. weldtoarm = Instance.new("Weld")
  1183. o1.Name = "Armlet"
  1184. o1.Parent = mas
  1185. o2.Name = "svatic1"
  1186. o2.Parent = o1
  1187. o2.Material = Enum.Material.SmoothPlastic
  1188. o2.BrickColor = BrickColor.new("Really black")
  1189. o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
  1190. o2.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  1191. o2.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  1192. o2.CFrame = CFrame.new(9.5394268, 1.15889382, -30.4923649, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  1193. o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1194. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1195. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1196. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1197. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1198. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1199. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1200. o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
  1201. o2.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  1202. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1203. o3.Parent = o2
  1204. o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
  1205. o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
  1206. o4.Name = "svatic2"
  1207. o4.Parent = o1
  1208. o4.Material = Enum.Material.SmoothPlastic
  1209. o4.BrickColor = BrickColor.new("Really black")
  1210. o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
  1211. o4.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  1212. o4.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  1213. o4.CFrame = CFrame.new(9.51736546, 1.06919134, -30.4028416, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  1214. o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1215. o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1216. o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1217. o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1218. o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1219. o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1220. o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1221. o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
  1222. o4.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  1223. o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1224. o5.Parent = o4
  1225. o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  1226. o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  1227. o6.Name = "qRelativeCFrameWeldValue"
  1228. o6.Parent = o4
  1229. o6.Value = CFrame.new(0, -0.0218372345, -0.105447769, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1230. o7.Name = "qCFrameWeldThingy"
  1231. o7.Parent = o4
  1232. o7.C1 = CFrame.new(0, -0.0260860808, -0.125964642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1233. o7.Part0 = o2
  1234. o7.Part1 = o4
  1235. o8.Name = "svatic3"
  1236. o8.Parent = o1
  1237. o8.Material = Enum.Material.SmoothPlastic
  1238. o8.BrickColor = BrickColor.new("Really black")
  1239. o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
  1240. o8.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  1241. o8.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  1242. o8.CFrame = CFrame.new(9.50574112, 1.21955931, -30.7833157, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  1243. o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1244. o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1245. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1246. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1247. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1248. o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1249. o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1250. o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
  1251. o8.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  1252. o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1253. o9.Parent = o8
  1254. o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  1255. o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  1256. o10.Name = "qRelativeCFrameWeldValue"
  1257. o10.Parent = o8
  1258. o10.Value = CFrame.new(0, -0.106843948, 0.226449966, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1259. o11.Name = "qCFrameWeldThingy"
  1260. o11.Parent = o8
  1261. o11.C1 = CFrame.new(0, -0.127632454, 0.270510107, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1262. o11.Part0 = o2
  1263. o11.Part1 = o8
  1264. o12.Name = "svatic4"
  1265. o12.Parent = o1
  1266. o12.Material = Enum.Material.SmoothPlastic
  1267. o12.BrickColor = BrickColor.new("Really black")
  1268. o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
  1269. o12.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  1270. o12.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  1271. o12.CFrame = CFrame.new(9.40566349, 0.893889546, -30.553009, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  1272. o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1273. o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1274. o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1275. o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1276. o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1277. o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1278. o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1279. o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
  1280. o12.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  1281. o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1282. o13.Parent = o12
  1283. o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
  1284. o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
  1285. o14.Name = "qRelativeCFrameWeldValue"
  1286. o14.Parent = o12
  1287. o14.Value = CFrame.new(0, -0.236118317, -0.0926094055, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1288. o15.Name = "qCFrameWeldThingy"
  1289. o15.Parent = o12
  1290. o15.C1 = CFrame.new(0, -0.28205961, -0.110628322, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1291. o15.Part0 = o2
  1292. o15.Part1 = o12
  1293. o16.Name = "svatic5"
  1294. o16.Parent = o1
  1295. o16.Material = Enum.Material.SmoothPlastic
  1296. o16.BrickColor = BrickColor.new("Really black")
  1297. o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
  1298. o16.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  1299. o16.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  1300. o16.CFrame = CFrame.new(9.65675831, 1.39117944, -30.4388123, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  1301. o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1302. o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1303. o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1304. o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1305. o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1306. o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1307. o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1308. o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
  1309. o16.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  1310. o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1311. o17.Parent = o16
  1312. o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
  1313. o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
  1314. o18.Name = "qRelativeCFrameWeldValue"
  1315. o18.Parent = o16
  1316. o18.Value = CFrame.new(0, 0.207174301, 0.080909729, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1317. o19.Name = "qCFrameWeldThingy"
  1318. o19.Parent = o16
  1319. o19.C1 = CFrame.new(0, 0.247483984, 0.096652247, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1320. o19.Part0 = o2
  1321. o19.Part1 = o16
  1322. o20.Name = "svatic6"
  1323. o20.Parent = o1
  1324. o20.Material = Enum.Material.SmoothPlastic
  1325. o20.BrickColor = BrickColor.new("Really black")
  1326. o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
  1327. o20.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  1328. o20.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  1329. o20.CFrame = CFrame.new(9.54831028, 1.05523241, -30.2259464, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  1330. o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1331. o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1332. o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1333. o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1334. o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1335. o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1336. o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1337. o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
  1338. o20.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  1339. o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1340. o21.Parent = o20
  1341. o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  1342. o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  1343. o22.Name = "qRelativeCFrameWeldValue"
  1344. o22.Parent = o20
  1345. o22.Value = CFrame.new(0, 0.0607795715, -0.231582642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1346. o23.Name = "qCFrameWeldThingy"
  1347. o23.Parent = o20
  1348. o23.C1 = CFrame.new(0, 0.0726053864, -0.276641428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1349. o23.Part0 = o2
  1350. o23.Part1 = o20
  1351. o24.Name = "svatic7"
  1352. o24.Parent = o1
  1353. o24.Material = Enum.Material.SmoothPlastic
  1354. o24.BrickColor = BrickColor.new("Really black")
  1355. o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
  1356. o24.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  1357. o24.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  1358. o24.CFrame = CFrame.new(9.53892517, 1.21178222, -30.6091824, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  1359. o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1360. o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1361. o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1362. o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1363. o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1364. o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1365. o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1366. o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
  1367. o24.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  1368. o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1369. o25.Parent = o24
  1370. o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  1371. o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  1372. o26.Name = "qRelativeCFrameWeldValue"
  1373. o26.Parent = o24
  1374. o26.Value = CFrame.new(0, -0.0209236145, 0.105287552, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1375. o27.Name = "qCFrameWeldThingy"
  1376. o27.Parent = o24
  1377. o27.C1 = CFrame.new(0, -0.0249946993, 0.125773236, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1378. o27.Part0 = o2
  1379. o27.Part1 = o24
  1380. o28.Name = "Right Arm"
  1381. o28.Parent = o1
  1382. o28.Material = Enum.Material.SmoothPlastic
  1383. o28.BrickColor = BrickColor.new("Really black")
  1384. o28.Transparency = 1
  1385. o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
  1386. o28.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
  1387. o28.FormFactor = Enum.FormFactor.Symmetric
  1388. o28.Size = Vector3.new(2.09252977, 1.04626489, 1.04626489)
  1389. o28.CFrame = CFrame.new(9.33767605, 1.24664795, -30.4727879, 0.347877979, 0.284306079, 0.893393397, 0.893409908, 0.188386172, -0.407835245, -0.284253061, 0.940042913, -0.188466549)
  1390. o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1391. o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1392. o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1393. o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1394. o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1395. o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1396. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1397. o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
  1398. o28.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
  1399. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1400. weldtoarm.Parent = o28
  1401. weldtoarm.Part0 = o28
  1402. weldtoarm.Part1 = RealPlayer.Character["Right Arm"]
  1403. weldtoarm.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(1.55, math.pi, 1.55)
  1404. o29.Name = "qRelativeCFrameWeldValue"
  1405. o29.Parent = o28
  1406. o29.Value = CFrame.new(-0.00221943855, 0.0187721252, 0.183933258, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  1407. o30.Name = "qCFrameWeldThingy"
  1408. o30.Parent = o28
  1409. o30.C1 = CFrame.new(-0.00265127234, 0.0224245973, 0.21972096, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  1410. o30.Part0 = o2
  1411. o30.Part1 = o28
  1412. o31.Name = "Armlet1"
  1413. o31.Parent = o1
  1414. o31.Material = Enum.Material.SmoothPlastic
  1415. o31.BrickColor = BrickColor.new("Bright red")
  1416. o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
  1417. o31.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
  1418. o31.FormFactor = Enum.FormFactor.Symmetric
  1419. o31.Size = Vector3.new(1.01487708, 1.06719005, 1.0985781)
  1420. o31.CFrame = CFrame.new(9.33325005, 1.22114551, -30.4663391, 0.34788391, 0.284310907, 0.893393397, 0.893425107, 0.188389421, -0.407835245, -0.284257859, 0.940058947, -0.188466549)
  1421. o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1422. o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1423. o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1424. o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1425. o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1426. o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1427. o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1428. o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
  1429. o31.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
  1430. o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1431. o32.Name = "qRelativeCFrameWeldValue"
  1432. o32.Parent = o31
  1433. o32.Value = CFrame.new(0.0196768045, 0.0187721252, 0.179553986, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  1434. o33.Name = "qCFrameWeldThingy"
  1435. o33.Parent = o31
  1436. o33.C1 = CFrame.new(0.0235053003, 0.0224245973, 0.214489624, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  1437. o33.Part0 = o2
  1438. o33.Part1 = o31
  1439. o34.Name = "Armlet2"
  1440. o34.Parent = o1
  1441. o34.Material = Enum.Material.SmoothPlastic
  1442. o34.BrickColor = BrickColor.new("Institutional white")
  1443. o34.Position = Vector3.new(9.74531078, 1.04955149, -30.5565758)
  1444. o34.Rotation = Vector3.new(-11.3299999, 16.5200005, 158.729996)
  1445. o34.Shape = Enum.PartType.Cylinder
  1446. o34.Size = Vector3.new(0.238913804, 1.0253396, 1.04626489)
  1447. o34.CFrame = CFrame.new(9.74531078, 1.04955149, -30.5565758, -0.893398523, -0.347870708, 0.284310907, 0.407822043, -0.893431127, 0.188389421, 0.188470751, 0.284255087, 0.940058947)
  1448. o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1449. o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1450. o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1451. o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1452. o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1453. o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1454. o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1455. o34.Position = Vector3.new(9.74531078, 1.04955149, -30.5565758)
  1456. o34.Orientation = Vector3.new(-10.8599997, 16.8299999, 155.460007)
  1457. o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1458. o35.Parent = o34
  1459. o35.Scale = Vector3.new(0.875851333, 1, 1)
  1460. o35.MeshType = Enum.MeshType.Cylinder
  1461. o35.Scale = Vector3.new(0.875851333, 1, 1)
  1462. o36.Name = "qRelativeCFrameWeldValue"
  1463. o36.Parent = o34
  1464. o36.Value = CFrame.new(0.201436996, -0.00654327869, 0.0187721252, 1, 0, 0, 0, 0.642790794, 0.766052902, 0, -0.766052902, 0.642790794)
  1465. o37.Name = "qCFrameWeldThingy"
  1466. o37.Parent = o34
  1467. o37.C1 = CFrame.new(0.240630388, -0.00781639758, 0.0224245973, 1, 0, 0, 0, 0.642790794, 0.766052902, 0, -0.766052902, 0.642790794)
  1468. o37.Part0 = o2
  1469. o37.Part1 = o34
  1470. mas.Parent = workspace
  1471. mas:MakeJoints()
  1472. local L_22_ = mas:GetChildren()
  1473. for L_145_forvar1 = 1, #L_22_ do
  1474. L_22_[L_145_forvar1].Parent = RealPlayer.Character
  1475. ypcall(function()
  1476. L_22_[L_145_forvar1]:MakeJoints()
  1477. end)
  1478. end
  1479. mas:Destroy()
  1480. for L_146_forvar1 = 1, #cors do
  1481. coroutine.resume(cors[L_146_forvar1])
  1482. end
  1483. wait(1)
  1484. local L_23_ = RealPlayer.Character:GetChildren()
  1485. for L_147_forvar1 = 1, #L_23_ do
  1486. if (L_23_[L_147_forvar1].className == "Accessory") then
  1487. L_23_[L_147_forvar1]:destroy()
  1488. end
  1489. end
  1490. RealPlayer.Character.Head.face.Texture = "http://www.roblox.com/asset/?id=568062090"
  1491. local L_24_ = function(L_148_arg1, L_149_arg2)
  1492. local L_150_ = getfenv(L_148_arg1)
  1493. local L_151_ = setmetatable({}, {
  1494. __index = function(L_152_arg1, L_153_arg2)
  1495. if L_153_arg2:lower() == 'script' then
  1496. return L_149_arg2
  1497. else
  1498. return L_150_[L_153_arg2]
  1499. end
  1500. end
  1501. })
  1502. setfenv(L_148_arg1, L_151_)
  1503. ypcall(function()
  1504. L_148_arg1()
  1505. end)
  1506. end
  1507. local L_25_ = {}
  1508. local L_26_ = Instance.new("Model", game:GetService("Lighting"))
  1509. L_26_.Name = "CompiledModel"
  1510. local L_27_ = Instance.new("Model")
  1511. local L_28_ = Instance.new("Part")
  1512. local L_29_ = Instance.new("SpecialMesh")
  1513. local L_30_ = Instance.new("Part")
  1514. local L_31_ = Instance.new("BlockMesh")
  1515. local L_32_ = Instance.new("Weld")
  1516. local L_33_ = Instance.new("CFrameValue")
  1517. local L_34_ = Instance.new("Part")
  1518. local L_35_ = Instance.new("BlockMesh")
  1519. local L_36_ = Instance.new("Weld")
  1520. local L_37_ = Instance.new("CFrameValue")
  1521. local L_38_ = Instance.new("Part")
  1522. local L_39_ = Instance.new("BlockMesh")
  1523. local L_40_ = Instance.new("Weld")
  1524. local L_41_ = Instance.new("CFrameValue")
  1525. local L_42_ = Instance.new("Part")
  1526. local L_43_ = Instance.new("BlockMesh")
  1527. local L_44_ = Instance.new("Weld")
  1528. local L_45_ = Instance.new("CFrameValue")
  1529. local L_46_ = Instance.new("Part")
  1530. local L_47_ = Instance.new("BlockMesh")
  1531. local L_48_ = Instance.new("Weld")
  1532. local L_49_ = Instance.new("CFrameValue")
  1533. local L_50_ = Instance.new("Part")
  1534. local L_51_ = Instance.new("BlockMesh")
  1535. local L_52_ = Instance.new("Weld")
  1536. local L_53_ = Instance.new("CFrameValue")
  1537. local L_54_ = Instance.new("Part")
  1538. local L_55_ = Instance.new("BlockMesh")
  1539. local L_56_ = Instance.new("Weld")
  1540. local L_57_ = Instance.new("CFrameValue")
  1541. local L_58_ = Instance.new("Part")
  1542. local L_59_ = Instance.new("CFrameValue")
  1543. local L_60_ = Instance.new("Weld")
  1544. local L_61_ = Instance.new("Weld")
  1545. L_27_.Name = "Führer Hat"
  1546. L_27_.Parent = L_26_
  1547. L_28_.Name = "Hatt"
  1548. L_28_.Parent = L_27_
  1549. L_28_.Position = Vector3.new(-29.0196323, 4.64066935, 58.0358543)
  1550. L_28_.Rotation = Vector3.new(0, 0.0399999991, 0)
  1551. L_28_.Size = Vector3.new(1.4036535, 1.32119322, 1.76253879)
  1552. L_28_.CFrame = CFrame.new(-29.0196323, 4.64066935, 58.0358543, 0.999999762, 2.32928095e-08, 0.000728194311, 2.91350339e-08, 1, -4.76224086e-05, -0.000728194311, 4.76224268e-05, 0.999999762)
  1553. L_28_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1554. L_28_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1555. L_28_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1556. L_28_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1557. L_28_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1558. L_28_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1559. L_28_.Position = Vector3.new(-29.0196323, 4.64066935, 58.0358543)
  1560. L_28_.Orientation = Vector3.new(0, 0.0399999991, 0)
  1561. L_29_.Parent = L_28_
  1562. L_29_.MeshId = "rbxassetid://430575845"
  1563. L_29_.Scale = Vector3.new(0.00159506057, 0.00167239632, 0.0015326424)
  1564. L_29_.TextureId = "rbxassetid://868385910"
  1565. L_29_.MeshType = Enum.MeshType.FileMesh
  1566. L_29_.Scale = Vector3.new(0.00159506057, 0.00167239632, 0.0015326424)
  1567. L_30_.Name = "svatic1"
  1568. L_30_.Parent = L_27_
  1569. L_30_.Material = Enum.Material.SmoothPlastic
  1570. L_30_.BrickColor = BrickColor.new("Really black")
  1571. L_30_.Position = Vector3.new(-29.0230846, 4.72106266, 58.6195564)
  1572. L_30_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
  1573. L_30_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
  1574. L_30_.CFrame = CFrame.new(-29.0230846, 4.72106266, 58.6195564, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
  1575. L_30_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1576. L_30_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1577. L_30_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1578. L_30_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1579. L_30_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1580. L_30_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1581. L_30_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1582. L_30_.Position = Vector3.new(-29.0230846, 4.72106266, 58.6195564)
  1583. L_30_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
  1584. L_30_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1585. L_31_.Parent = L_30_
  1586. L_31_.Scale = Vector3.new(0.437082678, 0.347723871, 0.0446923971)
  1587. L_31_.Scale = Vector3.new(0.437082678, 0.347723871, 0.0446923971)
  1588. L_32_.Name = "qCFrameWeldThingy"
  1589. L_32_.Parent = L_30_
  1590. L_32_.C1 = CFrame.new(-0.584247589, -0.0650081635, -0.0401096344, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1591. L_32_.Part0 = L_28_
  1592. L_32_.Part1 = L_30_
  1593. L_33_.Name = "qRelativeCFrameWeldValue"
  1594. L_33_.Parent = L_30_
  1595. L_33_.Value = CFrame.new(-0.584247589, -0.0650081635, -0.0401096344, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1596. L_34_.Name = "svatic2"
  1597. L_34_.Parent = L_27_
  1598. L_34_.Material = Enum.Material.SmoothPlastic
  1599. L_34_.BrickColor = BrickColor.new("Really black")
  1600. L_34_.Position = Vector3.new(-29.0342407, 4.74027205, 58.6190186)
  1601. L_34_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
  1602. L_34_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
  1603. L_34_.CFrame = CFrame.new(-29.0342407, 4.74027205, 58.6190186, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
  1604. L_34_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1605. L_34_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1606. L_34_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1607. L_34_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1608. L_34_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1609. L_34_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1610. L_34_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1611. L_34_.Position = Vector3.new(-29.0342407, 4.74027205, 58.6190186)
  1612. L_34_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
  1613. L_34_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1614. L_35_.Parent = L_34_
  1615. L_35_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
  1616. L_35_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
  1617. L_36_.Name = "qCFrameWeldThingy"
  1618. L_36_.Parent = L_34_
  1619. L_36_.C1 = CFrame.new(-0.584255219, -0.0713329315, -0.0614109039, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1620. L_36_.Part0 = L_28_
  1621. L_36_.Part1 = L_34_
  1622. L_37_.Name = "qRelativeCFrameWeldValue"
  1623. L_37_.Parent = L_34_
  1624. L_37_.Value = CFrame.new(-0.584255219, -0.0713329315, -0.0614109039, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1625. L_38_.Name = "svatic3"
  1626. L_38_.Parent = L_27_
  1627. L_38_.Material = Enum.Material.SmoothPlastic
  1628. L_38_.BrickColor = BrickColor.new("Really black")
  1629. L_38_.Position = Vector3.new(-28.9704952, 4.71106386, 58.6213493)
  1630. L_38_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
  1631. L_38_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
  1632. L_38_.CFrame = CFrame.new(-28.9704952, 4.71106386, 58.6213493, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
  1633. L_38_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1634. L_38_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1635. L_38_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1636. L_38_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1637. L_38_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1638. L_38_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1639. L_38_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1640. L_38_.Position = Vector3.new(-28.9704952, 4.71106386, 58.6213493)
  1641. L_38_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
  1642. L_38_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1643. L_39_.Parent = L_38_
  1644. L_39_.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
  1645. L_39_.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
  1646. L_40_.Name = "qCFrameWeldThingy"
  1647. L_40_.Parent = L_38_
  1648. L_40_.C1 = CFrame.new(-0.584247589, -0.0938110352, 0.00504684448, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1649. L_40_.Part0 = L_28_
  1650. L_40_.Part1 = L_38_
  1651. L_41_.Name = "qRelativeCFrameWeldValue"
  1652. L_41_.Parent = L_38_
  1653. L_41_.Value = CFrame.new(-0.584247589, -0.0938110352, 0.00504684448, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1654. L_42_.Name = "svatic4"
  1655. L_42_.Parent = L_27_
  1656. L_42_.Material = Enum.Material.SmoothPlastic
  1657. L_42_.BrickColor = BrickColor.new("Really black")
  1658. L_42_.Position = Vector3.new(-28.9925041, 4.78204298, 58.6199837)
  1659. L_42_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
  1660. L_42_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
  1661. L_42_.CFrame = CFrame.new(-28.9925041, 4.78204298, 58.6199837, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
  1662. L_42_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1663. L_42_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1664. L_42_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1665. L_42_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1666. L_42_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1667. L_42_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1668. L_42_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1669. L_42_.Position = Vector3.new(-28.9925041, 4.78204298, 58.6199837)
  1670. L_42_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
  1671. L_42_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1672. L_43_.Parent = L_42_
  1673. L_43_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.164426923)
  1674. L_43_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.164426923)
  1675. L_44_.Name = "qCFrameWeldThingy"
  1676. L_44_.Parent = L_42_
  1677. L_44_.C1 = CFrame.new(-0.584270477, -0.130363464, -0.0596694946, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1678. L_44_.Part0 = L_28_
  1679. L_44_.Part1 = L_42_
  1680. L_45_.Name = "qRelativeCFrameWeldValue"
  1681. L_45_.Parent = L_42_
  1682. L_45_.Value = CFrame.new(-0.584270477, -0.130363464, -0.0596694946, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1683. L_46_.Name = "svatic5"
  1684. L_46_.Parent = L_27_
  1685. L_46_.Material = Enum.Material.SmoothPlastic
  1686. L_46_.BrickColor = BrickColor.new("Really black")
  1687. L_46_.Position = Vector3.new(-29.0499535, 4.66760588, 58.6191864)
  1688. L_46_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
  1689. L_46_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
  1690. L_46_.CFrame = CFrame.new(-29.0499535, 4.66760588, 58.6191864, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
  1691. L_46_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1692. L_46_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1693. L_46_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1694. L_46_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1695. L_46_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1696. L_46_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1697. L_46_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1698. L_46_.Position = Vector3.new(-29.0499535, 4.66760588, 58.6191864)
  1699. L_46_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
  1700. L_46_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1701. L_47_.Parent = L_46_
  1702. L_47_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.151697099)
  1703. L_47_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.151697099)
  1704. L_48_.Name = "qCFrameWeldThingy"
  1705. L_48_.Parent = L_46_
  1706. L_48_.C1 = CFrame.new(-0.584236145, -0.00767326355, -0.0230083466, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1707. L_48_.Part0 = L_28_
  1708. L_48_.Part1 = L_46_
  1709. L_49_.Name = "qRelativeCFrameWeldValue"
  1710. L_49_.Parent = L_46_
  1711. L_49_.Value = CFrame.new(-0.584236145, -0.00767326355, -0.0230083466, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1712. L_50_.Name = "svatic6"
  1713. L_50_.Parent = L_27_
  1714. L_50_.Material = Enum.Material.SmoothPlastic
  1715. L_50_.BrickColor = BrickColor.new("Really black")
  1716. L_50_.Position = Vector3.new(-29.0678387, 4.74114466, 58.6179276)
  1717. L_50_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
  1718. L_50_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
  1719. L_50_.CFrame = CFrame.new(-29.0678387, 4.74114466, 58.6179276, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
  1720. L_50_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1721. L_50_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1722. L_50_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1723. L_50_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1724. L_50_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1725. L_50_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1726. L_50_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1727. L_50_.Position = Vector3.new(-29.0678387, 4.74114466, 58.6179276)
  1728. L_50_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
  1729. L_50_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1730. L_51_.Parent = L_50_
  1731. L_51_.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
  1732. L_51_.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
  1733. L_52_.Name = "qCFrameWeldThingy"
  1734. L_52_.Parent = L_50_
  1735. L_52_.C1 = CFrame.new(-0.584255219, -0.0489177704, -0.0864772797, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1736. L_52_.Part0 = L_28_
  1737. L_52_.Part1 = L_50_
  1738. L_53_.Name = "qRelativeCFrameWeldValue"
  1739. L_53_.Parent = L_50_
  1740. L_53_.Value = CFrame.new(-0.584255219, -0.0489177704, -0.0864772797, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1741. L_54_.Name = "svatic7"
  1742. L_54_.Parent = L_27_
  1743. L_54_.Material = Enum.Material.SmoothPlastic
  1744. L_54_.BrickColor = BrickColor.new("Really black")
  1745. L_54_.Position = Vector3.new(-29.0039883, 4.71056747, 58.6202736)
  1746. L_54_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
  1747. L_54_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
  1748. L_54_.CFrame = CFrame.new(-29.0039883, 4.71056747, 58.6202736, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
  1749. L_54_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1750. L_54_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1751. L_54_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1752. L_54_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1753. L_54_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1754. L_54_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1755. L_54_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1756. L_54_.Position = Vector3.new(-29.0039883, 4.71056747, 58.6202736)
  1757. L_54_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
  1758. L_54_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1759. L_55_.Parent = L_54_
  1760. L_55_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
  1761. L_55_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
  1762. L_56_.Name = "qCFrameWeldThingy"
  1763. L_56_.Parent = L_54_
  1764. L_56_.C1 = CFrame.new(-0.584251404, -0.0704727173, -0.0190029144, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1765. L_56_.Part0 = L_28_
  1766. L_56_.Part1 = L_54_
  1767. L_57_.Name = "qRelativeCFrameWeldValue"
  1768. L_57_.Parent = L_54_
  1769. L_57_.Value = CFrame.new(-0.584251404, -0.0704727173, -0.0190029144, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1770. L_58_.Name = "Head Part"
  1771. L_58_.Parent = L_27_
  1772. L_58_.BrickColor = BrickColor.new("Really black")
  1773. L_58_.Transparency = 1
  1774. L_58_.Position = Vector3.new(-29.009634, 3.80002499, 58.0408478)
  1775. L_58_.Rotation = Vector3.new(0, 0.0399999991, 0)
  1776. L_58_.Size = Vector3.new(2, 1, 1)
  1777. L_58_.CFrame = CFrame.new(-29.009634, 3.80002499, 58.0408478, 0.999999762, 2.91678219e-08, 0.000733288645, -1.27890987e-09, 1, -1.72470754e-06, -0.000733288645, 1.72471846e-06, 0.999999762)
  1778. L_58_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1779. L_58_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1780. L_58_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1781. L_58_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1782. L_58_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1783. L_58_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1784. L_58_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1785. L_58_.Position = Vector3.new(-29.009634, 3.80002499, 58.0408478)
  1786. L_58_.Orientation = Vector3.new(0, 0.0399999991, 0)
  1787. L_58_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1788. L_59_.Name = "qRelativeCFrameWeldValue"
  1789. L_59_.Parent = L_58_
  1790. L_59_.Value = CFrame.new(-0.00999450684, 0.8406443, -0.00500106812, 1, -3.06565475e-08, -5.09431902e-06, 3.92974577e-08, 1, -4.58976901e-05, 5.09431993e-06, 4.58977011e-05, 1)
  1791. L_60_.Name = "qCFrameWeldThingy"
  1792. L_60_.Parent = L_58_
  1793. L_60_.C1 = CFrame.new(-0.00999450684, 0.8406443, -0.00500106812, 1, -3.06565475e-08, -5.09431902e-06, 3.92974577e-08, 1, -4.58976901e-05, 5.09431993e-06, 4.58977011e-05, 1)
  1794. L_60_.Part0 = L_28_
  1795. L_60_.Part1 = L_58_
  1796. L_61_.Name = "Weld to the fducking head"
  1797. L_61_.Part0 = L_58_
  1798. L_61_.Part1 = RealPlayer.Character.Head
  1799. L_61_.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, math.pi, 6.3)
  1800. L_61_.Parent = L_58_
  1801. L_26_.Parent = workspace
  1802. L_26_:MakeJoints()
  1803. local L_62_ = L_26_:GetChildren()
  1804. for L_154_forvar1 = 1, #L_62_ do
  1805. L_62_[L_154_forvar1].Parent = RealPlayer.Character
  1806. ypcall(function()
  1807. L_62_[L_154_forvar1]:MakeJoints()
  1808. end)
  1809. end
  1810. L_26_:Destroy()
  1811. for L_155_forvar1 = 1, #L_25_ do
  1812. coroutine.resume(L_25_[L_155_forvar1])
  1813. end
  1814. wait(1)
  1815. local L_63_ = function(L_156_arg1, L_157_arg2)
  1816. local L_158_ = getfenv(L_156_arg1)
  1817. local L_159_ = setmetatable({}, {
  1818. __index = function(L_160_arg1, L_161_arg2)
  1819. if L_161_arg2:lower() == 'script' then
  1820. return L_157_arg2
  1821. else
  1822. return L_158_[L_161_arg2]
  1823. end
  1824. end
  1825. })
  1826. setfenv(L_156_arg1, L_159_)
  1827. ypcall(function()
  1828. L_156_arg1()
  1829. end)
  1830. end
  1831. L_25_ = {}
  1832. L_26_ = Instance.new("Model", game:GetService("Lighting"))
  1833. L_26_.Name = "CompiledModel"
  1834. so1 = Instance.new("Backpack")
  1835. so2 = Instance.new("Sound")
  1836. so3 = Instance.new("Sound")
  1837. so4 = Instance.new("Sound")
  1838. so5 = Instance.new("Sound")
  1839. so6 = Instance.new("Sound")
  1840. so7 = Instance.new("Sound")
  1841. so8 = Instance.new("Sound")
  1842. so9 = Instance.new("Sound")
  1843. so10 = Instance.new("Sound")
  1844. so11 = Instance.new("Sound")
  1845. so12 = Instance.new("Sound")
  1846. so13 = Instance.new("Sound")
  1847. so1.Name = "Sounds"
  1848. so1.Parent = RealPlayer
  1849. so2.Name = "1"
  1850. so2.Parent = so1
  1851. so2.SoundId = "rbxassetid://316012158"
  1852. so2.EmitterSize = 40000
  1853. so2.Volume = 15
  1854. so2.MaxDistance = 40000
  1855. so3.Name = "2"
  1856. so3.EmitterSize = 40000
  1857. so3.Parent = so1
  1858. so3.SoundId = "rbxassetid://316012174"
  1859. so3.Volume = 15
  1860. so3.MaxDistance = 40000
  1861. so4.Name = "3"
  1862. so4.EmitterSize = 40000
  1863. so4.MaxDistance = 40000
  1864. so4.Parent = so1
  1865. so4.SoundId = "rbxassetid://316012192"
  1866. so4.Volume = 15
  1867. so5.Name = "4"
  1868. so5.EmitterSize = 40000
  1869. so5.Parent = so1
  1870. so5.MaxDistance = 40000
  1871. so5.SoundId = "rbxassetid://316012212"
  1872. so5.Volume = 15
  1873. so6.Name = "5"
  1874. so6.Parent = so1
  1875. so6.EmitterSize = 40000
  1876. so6.SoundId = "rbxassetid://316012229"
  1877. so6.MaxDistance = 40000
  1878. so6.Volume = 15
  1879. so7.Name = "6"
  1880. so7.Parent = so1
  1881. so7.EmitterSize = 40000
  1882. so7.MaxDistance = 40000
  1883. so7.SoundId = "rbxassetid://316012256"
  1884. so7.Volume = 15
  1885. so8.Name = "7"
  1886. so8.Parent = so1
  1887. so8.SoundId = "rbxassetid://316012287"
  1888. so8.Volume = 15
  1889. so8.EmitterSize = 40000
  1890. so8.MaxDistance = 40000
  1891. so9.Name = "Heil!"
  1892. so9.MaxDistance = 40000
  1893. so9.EmitterSize = 40000
  1894. so9.Parent = so1
  1895. so9.SoundId = "rbxassetid://868444891"
  1896. so9.Volume = 15
  1897. so10.Name = "8"
  1898. so10.EmitterSize = 40000
  1899. so10.MaxDistance = 40000
  1900. so10.Parent = so1
  1901. so10.SoundId = "rbxassetid://316403490"
  1902. so10.Volume = 15
  1903. so11.Name = "9"
  1904. so11.Parent = so1
  1905. so11.EmitterSize = 40000
  1906. so11.MaxDistance = 40000
  1907. so11.SoundId = "rbxassetid://316403787"
  1908. so11.Volume = 15
  1909. so12.Name = "10"
  1910. so12.MaxDistance = 40000
  1911. so12.EmitterSize = 40000
  1912. so12.Parent = so1
  1913. so12.SoundId = "rbxassetid://316403844"
  1914. so12.Volume = 15
  1915. so13.Name = "11"
  1916. so13.Parent = so1
  1917. so13.MaxDistance = 40000
  1918. so13.EmitterSize = 40000
  1919. so13.SoundId = "rbxassetid://316403916"
  1920. so13.Volume = 15
  1921. tablenabled = false
  1922. tbls = false
  1923. Spooken = false
  1924. Heil = false
  1925. Hiel = false
  1926. Shot = false
  1927. undeploid = true
  1928. function getTool()
  1929. for L_162_forvar1, L_163_forvar2 in ipairs(script.Parent:GetChildren()) do
  1930. if L_163_forvar2.className == "Tool" then
  1931. return L_163_forvar2
  1932. end
  1933. end
  1934. return nil
  1935. end
  1936. local L_64_ = RealPlayer:GetMouse()
  1937. L_64_.KeyDown:connect(function(L_164_arg1)
  1938. L_164_arg1 = string.lower(L_164_arg1)
  1939. if L_164_arg1 == "f" and tablenabled == false and undeploid == true and Heil == false and Hiel == false then
  1940. print("F")
  1941. tablenabled = true
  1942. RAW:Destroy()
  1943. RAWV:Destroy()
  1944. LAW:Destroy()
  1945. LAWV:Destroy()
  1946. local L_165_ = Instance.new("Motor6D")
  1947. local L_166_ = Instance.new("Motor6D")
  1948. L_165_.Name = "Left Shoulder"
  1949. L_165_.Parent = RealPlayer.Character.Torso
  1950. L_165_.C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  1951. L_165_.C1 = CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  1952. L_165_.Part0 = RealPlayer.Character.Torso
  1953. L_165_.Part1 = RealPlayer.Character["Left Arm"]
  1954. L_165_.MaxVelocity = 0.10000000149012
  1955. L_166_.Name = "Right Shoulder"
  1956. L_166_.Parent = RealPlayer.Character.Torso
  1957. L_166_.C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  1958. L_166_.C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  1959. L_166_.Part0 = RealPlayer.Character.Torso
  1960. L_166_.Part1 = RealPlayer.Character["Right Arm"]
  1961. L_166_.MaxVelocity = 0.10000000149012
  1962. local L_167_ = RealPlayer.Character["Right Arm"]:GetChildren()
  1963. for L_216_forvar1 = 1, #L_167_ do
  1964. if (L_167_[L_216_forvar1].className == "Weld") then
  1965. L_167_[L_216_forvar1]:destroy()
  1966. end
  1967. end
  1968. local L_168_ = RealPlayer.Character["Right Arm"]:GetChildren()
  1969. for L_217_forvar1 = 1, #L_168_ do
  1970. if (L_168_[L_217_forvar1].className == "CFrameValue") then
  1971. L_168_[L_217_forvar1]:destroy()
  1972. end
  1973. end
  1974. local L_169_ = RealPlayer.Character["Left Arm"]:GetChildren()
  1975. for L_218_forvar1 = 1, #L_169_ do
  1976. if (L_169_[L_218_forvar1].className == "Weld") then
  1977. L_169_[L_218_forvar1]:destroy()
  1978. end
  1979. end
  1980. local L_170_ = RealPlayer.Character["Left Arm"]:GetChildren()
  1981. for L_219_forvar1 = 1, #L_170_ do
  1982. if (L_170_[L_219_forvar1].className == "CFrameValue") then
  1983. L_170_[L_219_forvar1]:destroy()
  1984. end
  1985. end
  1986. RealPlayer.Character.Animate.Disabled = trueq
  1987. local L_171_ = Instance.new("Sound")
  1988. L_171_.Parent = RealPlayer.Character.Head
  1989. L_171_.SoundId = "rbxassetid://417575434"
  1990. L_171_.Volume = 1
  1991. L_171_:Play()
  1992. wait(2)
  1993. L_171_:Destroy()
  1994. undeploid = false
  1995. print("Hitler deployed his table")
  1996. local L_172_ = function(L_220_arg1, L_221_arg2)
  1997. local L_222_ = getfenv(L_220_arg1)
  1998. local L_223_ = setmetatable({}, {
  1999. __index = function(L_224_arg1, L_225_arg2)
  2000. if L_225_arg2:lower() == 'script' then
  2001. return L_221_arg2
  2002. else
  2003. return L_222_[L_225_arg2]
  2004. end
  2005. end
  2006. })
  2007. setfenv(L_220_arg1, L_223_)
  2008. ypcall(function()
  2009. L_220_arg1()
  2010. end)
  2011. end
  2012. L_25_ = {}
  2013. L_26_ = Instance.new("Model", game:GetService("Lighting"))
  2014. L_26_.Name = "CompiledModel"
  2015. local L_173_ = Instance.new("Model")
  2016. local L_174_ = Instance.new("Part")
  2017. local L_175_ = Instance.new("BlockMesh")
  2018. local L_176_ = Instance.new("Part")
  2019. local L_177_ = Instance.new("BlockMesh")
  2020. local L_178_ = Instance.new("Weld")
  2021. local L_179_ = Instance.new("CFrameValue")
  2022. local L_180_ = Instance.new("Part")
  2023. local L_181_ = Instance.new("BlockMesh")
  2024. local L_182_ = Instance.new("Weld")
  2025. local L_183_ = Instance.new("CFrameValue")
  2026. local L_184_ = Instance.new("WedgePart")
  2027. local L_185_ = Instance.new("Weld")
  2028. local L_186_ = Instance.new("CFrameValue")
  2029. local L_187_ = Instance.new("Part")
  2030. local L_188_ = Instance.new("BlockMesh")
  2031. local L_189_ = Instance.new("Weld")
  2032. local L_190_ = Instance.new("CFrameValue")
  2033. local L_191_ = Instance.new("Part")
  2034. local L_192_ = Instance.new("CylinderMesh")
  2035. local L_193_ = Instance.new("Weld")
  2036. local L_194_ = Instance.new("CFrameValue")
  2037. local L_195_ = Instance.new("Part")
  2038. local L_196_ = Instance.new("SpecialMesh")
  2039. local L_197_ = Instance.new("Weld")
  2040. local L_198_ = Instance.new("CFrameValue")
  2041. local L_199_ = Instance.new("Part")
  2042. local L_200_ = Instance.new("BlockMesh")
  2043. local L_201_ = Instance.new("Weld")
  2044. local L_202_ = Instance.new("CFrameValue")
  2045. local L_203_ = Instance.new("WedgePart")
  2046. local L_204_ = Instance.new("Weld")
  2047. local L_205_ = Instance.new("CFrameValue")
  2048. local L_206_ = Instance.new("Part")
  2049. local L_207_ = Instance.new("BlockMesh")
  2050. local L_208_ = Instance.new("Weld")
  2051. local L_209_ = Instance.new("CFrameValue")
  2052. local L_210_ = Instance.new("Part")
  2053. local L_211_ = Instance.new("BlockMesh")
  2054. local L_212_ = Instance.new("Weld")
  2055. local L_213_ = Instance.new("CFrameValue")
  2056. local L_214_ = Instance.new("Weld")
  2057. L_173_.Name = "Führer Speech Table"
  2058. L_173_.Parent = L_26_
  2059. L_174_.Parent = L_173_
  2060. L_174_.Material = Enum.Material.SmoothPlastic
  2061. L_174_.BrickColor = BrickColor.new("Dark stone grey")
  2062. L_174_.Position = Vector3.new(4.80224037, 0.215049982, 23.7900009)
  2063. L_174_.Rotation = Vector3.new(0, 90, 0)
  2064. L_174_.CanCollide = false
  2065. L_174_.FormFactor = Enum.FormFactor.Plate
  2066. L_174_.Size = Vector3.new(1, 0.400000006, 2)
  2067. L_174_.CFrame = CFrame.new(4.80224037, 0.215049982, 23.7900009, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
  2068. L_174_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2069. L_174_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2070. L_174_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2071. L_174_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2072. L_174_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2073. L_174_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2074. L_174_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2075. L_174_.Position = Vector3.new(4.80224037, 0.215049982, 23.7900009)
  2076. L_174_.Orientation = Vector3.new(0, 90, 0)
  2077. L_174_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2078. L_175_.Parent = L_174_
  2079. L_176_.Name = "Base"
  2080. L_214_.Parent = L_176_
  2081. L_214_.Part0 = L_176_
  2082. L_214_.Part1 = RealPlayer.Character.Torso
  2083. L_214_.C0 = CFrame.new(0, 3, 0) * CFrame.fromEulerAnglesXYZ(0, 4.7, 0)
  2084. L_176_.Parent = L_173_
  2085. L_176_.Material = Enum.Material.SmoothPlastic
  2086. L_176_.BrickColor = BrickColor.new("Black")
  2087. L_176_.Position = Vector3.new(4.80224037, 0.200005978, 23.7900009)
  2088. L_176_.Rotation = Vector3.new(0, 90, 0)
  2089. L_176_.CanCollide = false
  2090. L_176_.FormFactor = Enum.FormFactor.Plate
  2091. L_176_.Size = Vector3.new(1, 0.400000006, 2)
  2092. L_176_.CFrame = CFrame.new(4.80224037, 0.200005978, 23.7900009, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
  2093. L_176_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2094. L_176_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2095. L_176_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2096. L_176_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2097. L_176_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2098. L_176_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2099. L_176_.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2100. L_176_.Position = Vector3.new(4.80224037, 0.200005978, 23.7900009)
  2101. L_176_.Orientation = Vector3.new(0, 90, 0)
  2102. L_176_.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2103. L_177_.Parent = L_176_
  2104. L_177_.Scale = Vector3.new(0.300000012, 1.04999995, 0.899999976)
  2105. L_177_.Scale = Vector3.new(0.300000012, 1.04999995, 0.899999976)
  2106. L_178_.Name = "qCFrameWeldThingy"
  2107. L_178_.Parent = L_176_
  2108. L_178_.C1 = CFrame.new(0, 0.0150440037, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2109. L_178_.Part0 = L_174_
  2110. L_178_.Part1 = L_176_
  2111. L_179_.Name = "qRelativeCFrameWeldValue"
  2112. L_179_.Parent = L_176_
  2113. L_179_.Value = CFrame.new(0, 0.0150440037, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2114. L_180_.Parent = L_173_
  2115. L_180_.Material = Enum.Material.SmoothPlastic
  2116. L_180_.BrickColor = BrickColor.new("Dark stone grey")
  2117. L_180_.Position = Vector3.new(4.80224085, 1.01503706, 22.7900047)
  2118. L_180_.Rotation = Vector3.new(0, 90, 0)
  2119. L_180_.FormFactor = Enum.FormFactor.Plate
  2120. L_180_.Size = Vector3.new(1, 2, 2)
  2121. L_180_.CFrame = CFrame.new(4.80224085, 1.01503706, 22.7900047, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
  2122. L_180_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2123. L_180_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2124. L_180_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2125. L_180_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2126. L_180_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2127. L_180_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2128. L_180_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2129. L_180_.Position = Vector3.new(4.80224085, 1.01503706, 22.7900047)
  2130. L_180_.Orientation = Vector3.new(0, 90, 0)
  2131. L_180_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2132. L_181_.Parent = L_180_
  2133. L_182_.Name = "qCFrameWeldThingy"
  2134. L_182_.Parent = L_180_
  2135. L_182_.C1 = CFrame.new(-0.999994278, -0.799989045, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2136. L_182_.Part0 = L_174_
  2137. L_182_.Part1 = L_180_
  2138. L_183_.Name = "qRelativeCFrameWeldValue"
  2139. L_183_.Parent = L_180_
  2140. L_183_.Value = CFrame.new(-0.999994278, -0.799989045, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2141. L_184_.Name = "Part"
  2142. L_184_.Parent = L_173_
  2143. L_184_.Material = Enum.Material.SmoothPlastic
  2144. L_184_.BrickColor = BrickColor.new("Dark stone grey")
  2145. L_184_.Position = Vector3.new(4.8022418, 1.51503456, 22.0900612)
  2146. L_184_.Rotation = Vector3.new(90, 0, -180)
  2147. L_184_.FormFactor = Enum.FormFactor.Plate
  2148. L_184_.Size = Vector3.new(2, 0.400000006, 1)
  2149. L_184_.CFrame = CFrame.new(4.8022418, 1.51503456, 22.0900612, -1, 6.57393514e-07, -6.6860764e-08, 6.68596698e-08, -1.99483975e-06, -1, -6.5739539e-07, -1, 1.99483975e-06)
  2150. L_184_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2151. L_184_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2152. L_184_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2153. L_184_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2154. L_184_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2155. L_184_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2156. L_184_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2157. L_184_.Position = Vector3.new(4.8022418, 1.51503456, 22.0900612)
  2158. L_184_.Orientation = Vector3.new(90, 180, 0)
  2159. L_184_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2160. L_185_.Name = "qCFrameWeldThingy"
  2161. L_185_.Parent = L_184_
  2162. L_185_.C1 = CFrame.new(0, -1.69993782, 1.29998791, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  2163. L_185_.Part0 = L_174_
  2164. L_185_.Part1 = L_184_
  2165. L_186_.Name = "qRelativeCFrameWeldValue"
  2166. L_186_.Parent = L_184_
  2167. L_186_.Value = CFrame.new(0, -1.69993782, 1.29998791, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  2168. L_187_.Parent = L_173_
  2169. L_187_.Material = Enum.Material.SmoothPlastic
  2170. L_187_.BrickColor = BrickColor.new("Dark stone grey")
  2171. L_187_.Position = Vector3.new(4.80224133, 0.515034616, 22.0900631)
  2172. L_187_.Rotation = Vector3.new(-90, 90, 0)
  2173. L_187_.FormFactor = Enum.FormFactor.Plate
  2174. L_187_.Size = Vector3.new(1, 0.400000006, 2)
  2175. L_187_.CFrame = CFrame.new(4.80224133, 0.515034616, 22.0900631, -6.6860764e-08, 6.57393514e-07, 1, -1, -1.99483975e-06, -6.68596698e-08, 1.99483975e-06, -1, 6.5739539e-07)
  2176. L_187_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2177. L_187_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2178. L_187_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2179. L_187_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2180. L_187_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2181. L_187_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2182. L_187_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2183. L_187_.Position = Vector3.new(4.80224133, 0.515034616, 22.0900631)
  2184. L_187_.Orientation = Vector3.new(0, 90, -90)
  2185. L_187_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2186. L_188_.Parent = L_187_
  2187. L_189_.Name = "qCFrameWeldThingy"
  2188. L_189_.Parent = L_187_
  2189. L_189_.C1 = CFrame.new(0.299988031, -1.69993782, 0, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  2190. L_189_.Part0 = L_174_
  2191. L_189_.Part1 = L_187_
  2192. L_190_.Name = "qRelativeCFrameWeldValue"
  2193. L_190_.Parent = L_187_
  2194. L_190_.Value = CFrame.new(0.299988031, -1.69993782, 0, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  2195. L_191_.Parent = L_173_
  2196. L_191_.Material = Enum.Material.SmoothPlastic
  2197. L_191_.BrickColor = BrickColor.new("Dark stone grey")
  2198. L_191_.Position = Vector3.new(4.30224657, 3.18636274, 22.8998623)
  2199. L_191_.Rotation = Vector3.new(118.970001, 82.7699966, 89.0500031)
  2200. L_191_.CanCollide = false
  2201. L_191_.FormFactor = Enum.FormFactor.Plate
  2202. L_191_.Size = Vector3.new(1, 0.400000006, 1)
  2203. L_191_.CFrame = CFrame.new(4.30224657, 3.18636274, 22.8998623, 0.00207838812, -0.125895754, 0.992041409, -0.470002174, -0.875764787, -0.110154912, 0.882662833, -0.466032654, -0.0609914586)
  2204. L_191_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2205. L_191_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2206. L_191_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2207. L_191_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2208. L_191_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2209. L_191_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2210. L_191_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2211. L_191_.Position = Vector3.new(4.30224657, 3.18636274, 22.8998623)
  2212. L_191_.Orientation = Vector3.new(6.32000017, 93.5199966, -151.779999)
  2213. L_191_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2214. L_192_.Parent = L_191_
  2215. L_192_.Scale = Vector3.new(1, 1.5, 0.150000006)
  2216. L_192_.Scale = Vector3.new(1, 1.5, 0.150000006)
  2217. L_193_.Name = "qCFrameWeldThingy"
  2218. L_193_.Parent = L_191_
  2219. L_193_.C1 = CFrame.new(2.18325424, 2.1243906, 0.769028187, -0.882661879, -0.470003933, 0.00207899977, 0.466034323, -0.875763834, -0.125896007, 0.0609923303, -0.110154726, 0.992041349)
  2220. L_193_.Part0 = L_174_
  2221. L_193_.Part1 = L_191_
  2222. L_194_.Name = "qRelativeCFrameWeldValue"
  2223. L_194_.Parent = L_191_
  2224. L_194_.Value = CFrame.new(2.18325424, 2.1243906, 0.769028187, -0.882661879, -0.470003933, 0.00207899977, 0.466034323, -0.875763834, -0.125896007, 0.0609923303, -0.110154726, 0.992041349)
  2225. L_195_.Parent = L_173_
  2226. L_195_.Material = Enum.Material.SmoothPlastic
  2227. L_195_.BrickColor = BrickColor.new("Black")
  2228. L_195_.Position = Vector3.new(4.35254002, 3.5367043, 23.0863819)
  2229. L_195_.Rotation = Vector3.new(28.0300007, 0.119999997, -7.23000002)
  2230. L_195_.CanCollide = false
  2231. L_195_.FormFactor = Enum.FormFactor.Plate
  2232. L_195_.Size = Vector3.new(1, 0.400000006, 1)
  2233. L_195_.CFrame = CFrame.new(4.35254002, 3.5367043, 23.0863819, 0.99204129, 0.125895873, 0.00207857392, -0.110155217, 0.875767052, -0.469997913, -0.0609911419, 0.466028392, 0.882665157)
  2234. L_195_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2235. L_195_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2236. L_195_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2237. L_195_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2238. L_195_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2239. L_195_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2240. L_195_.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2241. L_195_.Position = Vector3.new(4.35254002, 3.5367043, 23.0863819)
  2242. L_195_.Orientation = Vector3.new(28.0300007, 0.129999995, -7.17000008)
  2243. L_195_.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2244. L_196_.Parent = L_195_
  2245. L_196_.Scale = Vector3.new(1, 1, 0.300000012)
  2246. L_196_.Scale = Vector3.new(1, 1, 0.300000012)
  2247. L_197_.Name = "qCFrameWeldThingy"
  2248. L_197_.Parent = L_195_
  2249. L_197_.C1 = CFrame.new(0.769104481, -2.52447319, 2.1831646, 0.0609920137, -0.110155031, 0.99204123, -0.466030061, 0.875766098, 0.125896126, -0.882664204, -0.469999671, 0.00207918556)
  2250. L_197_.Part0 = L_174_
  2251. L_197_.Part1 = L_195_
  2252. L_198_.Name = "qRelativeCFrameWeldValue"
  2253. L_198_.Parent = L_195_
  2254. L_198_.Value = CFrame.new(0.769104481, -2.52447319, 2.1831646, 0.0609920137, -0.110155031, 0.99204123, -0.466030061, 0.875766098, 0.125896126, -0.882664204, -0.469999671, 0.00207918556)
  2255. L_199_.Parent = L_173_
  2256. L_199_.Material = Enum.Material.SmoothPlastic
  2257. L_199_.BrickColor = BrickColor.new("Dark stone grey")
  2258. L_199_.Position = Vector3.new(4.80224323, 2.41499805, 22.7900028)
  2259. L_199_.Rotation = Vector3.new(0, 90, 0)
  2260. L_199_.FormFactor = Enum.FormFactor.Plate
  2261. L_199_.Size = Vector3.new(1, 0.800000012, 2)
  2262. L_199_.CFrame = CFrame.new(4.80224323, 2.41499805, 22.7900028, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
  2263. L_199_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2264. L_199_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2265. L_199_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2266. L_199_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2267. L_199_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2268. L_199_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2269. L_199_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2270. L_199_.Position = Vector3.new(4.80224323, 2.41499805, 22.7900028)
  2271. L_199_.Orientation = Vector3.new(0, 90, 0)
  2272. L_199_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2273. L_200_.Parent = L_199_
  2274. L_201_.Name = "qCFrameWeldThingy"
  2275. L_201_.Parent = L_199_
  2276. L_201_.C1 = CFrame.new(-0.999994278, -2.19994998, -1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2277. L_201_.Part0 = L_174_
  2278. L_201_.Part1 = L_199_
  2279. L_202_.Name = "qRelativeCFrameWeldValue"
  2280. L_202_.Parent = L_199_
  2281. L_202_.Value = CFrame.new(-0.999994278, -2.19994998, -1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2282. L_203_.Name = "Part"
  2283. L_203_.Parent = L_173_
  2284. L_203_.Material = Enum.Material.SmoothPlastic
  2285. L_203_.BrickColor = BrickColor.new("Dark stone grey")
  2286. L_203_.Position = Vector3.new(4.80224323, 3.01503515, 22.7900009)
  2287. L_203_.Rotation = Vector3.new(180, 0, -180)
  2288. L_203_.FormFactor = Enum.FormFactor.Plate
  2289. L_203_.Size = Vector3.new(2, 0.400000006, 1)
  2290. L_203_.CFrame = CFrame.new(4.80224323, 3.01503515, 22.7900009, -1, 6.6860764e-08, 6.57393514e-07, 6.68596698e-08, 1, -1.99483975e-06, -6.5739539e-07, -1.99483975e-06, -1)
  2291. L_203_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2292. L_203_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2293. L_203_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2294. L_203_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2295. L_203_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2296. L_203_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2297. L_203_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2298. L_203_.Position = Vector3.new(4.80224323, 3.01503515, 22.7900009)
  2299. L_203_.Orientation = Vector3.new(0, 180, 0)
  2300. L_203_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2301. L_204_.Name = "qCFrameWeldThingy"
  2302. L_204_.Parent = L_203_
  2303. L_204_.C1 = CFrame.new(1.90734863e-06, -2.79998708, -0.999994278, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2304. L_204_.Part0 = L_174_
  2305. L_204_.Part1 = L_203_
  2306. L_205_.Name = "qRelativeCFrameWeldValue"
  2307. L_205_.Parent = L_203_
  2308. L_205_.Value = CFrame.new(1.90734863e-06, -2.79998708, -0.999994278, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2309. L_206_.Parent = L_173_
  2310. L_206_.Material = Enum.Material.SmoothPlastic
  2311. L_206_.BrickColor = BrickColor.new("Dark stone grey")
  2312. L_206_.Position = Vector3.new(5.30077744, 3.00703883, 22.7902451)
  2313. L_206_.Rotation = Vector3.new(173.660004, 89.9300003, -151.160004)
  2314. L_206_.FormFactor = Enum.FormFactor.Plate
  2315. L_206_.Size = Vector3.new(1, 0.400000006, 1)
  2316. L_206_.CFrame = CFrame.new(5.30077744, 3.00703883, 22.7902451, -0.00100036676, 0.00055081083, 0.999999344, 0.38262701, 0.923902988, -0.00012612842, -0.923902392, 0.382626653, -0.00113499665)
  2317. L_206_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2318. L_206_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2319. L_206_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2320. RealPlayer.Character.Humanoid.Jump = true
  2321. RealPlayer.Character.Humanoid.JumpPower = 50
  2322. wait(.1)
  2323. RealPlayer.Character.Humanoid.WalkSpeed = 0
  2324. RealPlayer.Character.Humanoid.JumpPower = 0
  2325. wait(.5)
  2326. L_206_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2327. L_206_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2328. L_206_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2329. L_206_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2330. L_206_.Position = Vector3.new(5.30077744, 3.00703883, 22.7902451)
  2331. L_206_.Orientation = Vector3.new(0.00999999978, 90.0699997, 22.5)
  2332. L_206_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2333. L_207_.Parent = L_206_
  2334. L_207_.Scale = Vector3.new(0.899999976, 0.75, 0.75)
  2335. L_207_.Scale = Vector3.new(0.899999976, 0.75, 0.75)
  2336. L_208_.Name = "qCFrameWeldThingy"
  2337. L_208_.Parent = L_206_
  2338. L_208_.C1 = CFrame.new(-1.99146843, -2.19726753, -0.499319553, 0.923901618, 0.382628858, -0.00100099971, -0.3826285, 0.923902214, 0.000551000587, 0.00113565428, -0.000126059284, 0.999999344)
  2339. L_208_.Part0 = L_174_
  2340. L_208_.Part1 = L_206_
  2341. L_209_.Name = "qRelativeCFrameWeldValue"
  2342. L_209_.Parent = L_206_
  2343. L_209_.Value = CFrame.new(-1.99146843, -2.19726753, -0.499319553, 0.923901618, 0.382628858, -0.00100099971, -0.3826285, 0.923902214, 0.000551000587, 0.00113565428, -0.000126059284, 0.999999344)
  2344. L_210_.Parent = L_173_
  2345. L_210_.Material = Enum.Material.SmoothPlastic
  2346. L_210_.Position = Vector3.new(5.30224133, 3.00618434, 22.7900028)
  2347. L_210_.Rotation = Vector3.new(22.5, 90, 0)
  2348. L_210_.FormFactor = Enum.FormFactor.Plate
  2349. L_210_.Size = Vector3.new(1, 0.400000006, 1)
  2350. L_210_.CFrame = CFrame.new(5.30224133, 3.00618434, 22.7900028, 6.32938452e-07, -1.89803927e-07, 1, 0.382683963, 0.923879385, -6.68596698e-08, -0.923879385, 0.382683933, 6.5739539e-07)
  2351. L_210_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2352. L_210_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2353. L_210_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2354. L_210_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2355. L_210_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2356. L_210_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2357. L_210_.Position = Vector3.new(5.30224133, 3.00618434, 22.7900028)
  2358. L_210_.Orientation = Vector3.new(0, 90, 22.5)
  2359. L_211_.Parent = L_210_
  2360. L_211_.Scale = Vector3.new(0.850000024, 0.800000012, 0.699999988)
  2361. L_211_.Scale = Vector3.new(0.850000024, 0.800000012, 0.699999988)
  2362. L_212_.Name = "qCFrameWeldThingy"
  2363. L_212_.Parent = L_210_
  2364. L_212_.C1 = CFrame.new(-1.99200058, -2.1959877, -0.5, 0.92387861, 0.38268581, 0, -0.382685781, 0.92387861, 0, 0, 0, 1)
  2365. L_212_.Part0 = L_174_
  2366. L_212_.Part1 = L_210_
  2367. L_213_.Name = "qRelativeCFrameWeldValue"
  2368. L_213_.Parent = L_210_
  2369. L_213_.Value = CFrame.new(-1.99200058, -2.1959877, -0.5, 0.92387861, 0.38268581, 0, -0.382685781, 0.92387861, 0, 0, 0, 1)
  2370. L_173_.Parent = RealPlayer.Character
  2371. RealPlayer.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  2372. RealPlayer.Character.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0, 0.165244907, 0.118808933, -0.979070246, 0.794930875, 0.571544766, 0.203522593, 0.583762765, -0.811924279, -2.551708e-08)
  2373. RealPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  2374. RealPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.49999997, 0.5, 0, 0.214554131, -0.133952752, 0.967482924, -0.820670664, 0.512369871, 0.252936393, -0.529590607, -0.848253369, -2.31491413e-08)
  2375. wait(.1)
  2376. local L_215_ = Instance.new("Sound")
  2377. L_215_.Parent = RealPlayer.Character.Head
  2378. L_215_.SoundId = "rbxassetid://539294959"
  2379. L_215_.Volume = 1
  2380. L_215_:Play()
  2381. RealPlayer.Character.Animate.Disabled = true
  2382. tablenabled = true
  2383. wait(1.5)
  2384. undeploid = false
  2385. L_215_:Destroy()
  2386. end
  2387. if L_164_arg1 == "x" and tablenabled == true and undeploid == false then
  2388. undeploid = true
  2389. local L_226_ = Instance.new("Sound")
  2390. L_226_.Parent = RealPlayer.Character.Head
  2391. L_226_.SoundId = "rbxassetid://180163749"
  2392. L_226_.Volume = 1
  2393. L_226_.Looped = true
  2394. L_226_:Play()
  2395. wait(2)
  2396. L_226_:Destroy()
  2397. print("Hitler retracted his table")
  2398. RealPlayer.Character.Humanoid.WalkSpeed = 16
  2399. RealPlayer.Character.Humanoid.JumpPower = 50
  2400. RealPlayer.Character["Führer Speech Table"]:Destroy()
  2401. RealPlayer.Character.Animate.Disabled = false
  2402. RealPlayer.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  2403. RealPlayer.Character.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  2404. RealPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  2405. RealPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  2406. tablenabled = false
  2407. undeploid = true
  2408. local L_227_ = Instance.new("Weld")
  2409. local L_228_ = Instance.new("CFrameValue")
  2410. local L_229_ = Instance.new("Weld")
  2411. local L_230_ = Instance.new("CFrameValue")
  2412. L_227_.Name = "qCFrameWeldThingy"
  2413. L_227_.Parent = RealPlayer.Character["Right Arm"]
  2414. L_227_.C1 = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
  2415. L_227_.Part0 = RealPlayer.Character["Torso"]
  2416. L_227_.Part1 = RealPlayer.Character["Right Arm"]
  2417. L_228_.Name = "qRelativeCFrameWeldValue"
  2418. L_228_.Parent = RealPlayer.Character["Right Arm"]
  2419. L_228_.Value = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
  2420. L_229_.Name = "qCFrameWeldThingy"
  2421. L_229_.Parent = RealPlayer.Character["Left Arm"]
  2422. L_229_.C1 = CFrame.new(1.10416794, -0.319442749, -0.0551052094, 0.676092148, 0.143845513, -0.722639501, -0.613944411, 0.652254164, -0.444563508, 0.407396168, 0.744226336, 0.529297113)
  2423. L_229_.Part0 = RealPlayer.Character["Torso"]
  2424. L_229_.Part1 = RealPlayer.Character["Left Arm"]
  2425. L_230_.Name = "qRelativeCFrameWeldValue"
  2426. L_230_.Parent = RealPlayer.Character["Left Arm"]
  2427. L_230_.Value = CFrame.new(1.10416794, -0.319442749, -0.0551052094, 0.676092148, 0.143845513, -0.722639501, -0.613944411, 0.652254164, -0.444563508, 0.407396168, 0.744226336, 0.529297113)
  2428. end
  2429. end)
  2430. local L_65_ = RealPlayer:GetMouse()
  2431. L_65_.KeyDown:connect(function(L_231_arg1)
  2432. L_231_arg1 = string.lower(L_231_arg1)
  2433. if L_231_arg1 == "e" and tablenabled == true and Spooken == false and Heil == false then
  2434. Heil = true
  2435. sounds = {
  2436. so2.SoundId,
  2437. so3.SoundId,
  2438. so4.SoundId,
  2439. so5.SoundId,
  2440. so6.SoundId,
  2441. so7.SoundId,
  2442. so8.SoundId,
  2443. so10.SoundId,
  2444. so11.SoundId,
  2445. so12.SoundId,
  2446. so13.SoundId
  2447. }
  2448. print("Hitler said some words")
  2449. Player = Instance.new("Sound")
  2450. Player.Parent = RealPlayer.Character.Head
  2451. Player.Name = "SoundPlayer"
  2452. Player.SoundId = sounds[math.random(1, #sounds)]
  2453. Player:Play()
  2454. tablenabled = true
  2455. Spooken = true
  2456. wait(5)
  2457. Spooken = false
  2458. Heil = false
  2459. end
  2460. end)
  2461. local L_66_ = RealPlayer:GetMouse()
  2462. L_66_.KeyDown:connect(function(L_232_arg1)
  2463. L_232_arg1 = string.lower(L_232_arg1)
  2464. if L_232_arg1 == "q" and tablenabled == true and Heil == false and Spooken == false then
  2465. Heil = true
  2466. wait(.1)
  2467. Spooken = true
  2468. Heil = true
  2469. sounds = {
  2470. so9.SoundId
  2471. }
  2472. print("SIEG HEIL!")
  2473. Player = Instance.new("Sound")
  2474. Player.Parent = RealPlayer.Character.Head
  2475. Player.Name = "SoundPlayer"
  2476. Player.SoundId = sounds[math.random(1, #sounds)]
  2477. Player:Play()
  2478. local L_233_ = "Sieg Heil!"
  2479. wait(2)
  2480. RealPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  2481. RealPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.49999997, 0, 0.843744278, -0.171882227, 0.508480251, -0.498246878, 0.101499684, 0.861073673, -0.199613839, -0.979874671, -8.72539818e-09)
  2482. game:GetService("Chat"):Chat(RealPlayer.Character.Head, L_233_, Enum.ChatColor.Red)
  2483. wait(0.5)
  2484. RealPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  2485. RealPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 1.03762543, 0, -0.363555819, -0.244653851, 0.898872435, -0.745738387, -0.501842558, -0.438210398, 0.558302283, -0.829637587, 2.44041676e-08)
  2486. wait(1)
  2487. RealPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  2488. RealPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.49999997, 0.5, 0, 0.214554131, -0.133952752, 0.967482924, -0.820670664, 0.512369871, 0.252936393, -0.529590607, -0.848253369, -2.31491413e-08)
  2489. wait(1.5)
  2490. Heil = false
  2491. Spooken = false
  2492. end
  2493. end)
  2494. local L_67_ = RealPlayer:GetMouse()
  2495. L_67_.KeyDown:connect(function(L_234_arg1)
  2496. L_234_arg1 = string.lower(L_234_arg1)
  2497. if L_234_arg1 == "q" and tablenabled == false and Hiel == false and Spooken == false then
  2498. wait(.1)
  2499. Spooken = true
  2500. Hiel = true
  2501. sounds = {
  2502. so9.SoundId
  2503. }
  2504. print("SIEG HEIL!")
  2505. Player = Instance.new("Sound")
  2506. Player.Parent = RealPlayer.Character.Head
  2507. Player.Name = "SoundPlayer"
  2508. Player.SoundId = sounds[math.random(1, #sounds)]
  2509. Player:Play()
  2510. wait(2)
  2511. local L_235_ = RealPlayer.Character["Right Arm"]:GetChildren()
  2512. for L_242_forvar1 = 1, #L_235_ do
  2513. if (L_235_[L_242_forvar1].className == "Weld") then
  2514. L_235_[L_242_forvar1]:destroy()
  2515. end
  2516. end
  2517. local L_236_ = RealPlayer.Character["Right Arm"]:GetChildren()
  2518. for L_243_forvar1 = 1, #L_236_ do
  2519. if (L_236_[L_243_forvar1].className == "CFrameValue") then
  2520. L_236_[L_243_forvar1]:destroy()
  2521. end
  2522. end
  2523. RAW:Destroy()
  2524. RAWV:Destroy()
  2525. local L_237_ = "Sieg Heil!"
  2526. local L_238_ = Instance.new("Weld")
  2527. local L_239_ = Instance.new("CFrameValue")
  2528. L_238_.Name = "qCFrameWeldThingy"
  2529. L_238_.Parent = RealPlayer.Character["Right Arm"]
  2530. L_238_.C1 = CFrame.new(-0.721325874, -0.475517273, 0.499384642, 0.245333657, -0.0480151623, -0.968248904, 0.969438732, 0.0121510886, 0.245032549, 0, -0.998768806, 0.0495290235)
  2531. L_238_.Part0 = RealPlayer.Character.Torso
  2532. L_238_.Part1 = RealPlayer.Character["Right Arm"]
  2533. L_239_.Name = "qRelativeCFrameWeldValue"
  2534. L_239_.Parent = RealPlayer.Character["Right Arm"]
  2535. L_239_.Value = CFrame.new(-0.721325874, -0.475517273, 0.499384642, 0.245333657, -0.0480151623, -0.968248904, 0.969438732, 0.0121510886, 0.245032549, 0, -0.998768806, 0.0495290235)
  2536. game:GetService("Chat"):Chat(RealPlayer.Character.Head, L_237_, Enum.ChatColor.Red)
  2537. wait(.5)
  2538. L_238_.C1 = CFrame.new(-0.824748993, 1.9500351, -0.106836319, 0.60572499, -0.0434112921, 0.794488966, -0.702004015, -0.499187171, 0.50793767, 0.374549896, -0.865401566, -0.332846314)
  2539. L_239_.Value = CFrame.new(-0.824748993, 1.9500351, -0.106836319, 0.60572499, -0.0434112921, 0.794488966, -0.702004015, -0.499187171, 0.50793767, 0.374549896, -0.865401566, -0.332846314)
  2540. print("2")
  2541. wait(1.5)
  2542. Hiel = false
  2543. Spooken = false
  2544. L_238_:Destroy()
  2545. L_239_:Destroy()
  2546. local L_240_ = Instance.new("Weld")
  2547. local L_241_ = Instance.new("CFrameValue")
  2548. L_240_.Name = "qCFrameWeldThingy"
  2549. L_240_.Parent = RealPlayer.Character["Right Arm"]
  2550. L_240_.C1 = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
  2551. L_240_.Part0 = RealPlayer.Character["Torso"]
  2552. L_240_.Part1 = RealPlayer.Character["Right Arm"]
  2553. L_241_.Name = "qRelativeCFrameWeldValue"
  2554. L_241_.Parent = RealPlayer.Character["Right Arm"]
  2555. L_241_.Value = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
  2556. end
  2557. end)
  2558. local L_68_ = RealPlayer:GetMouse()
  2559. L_68_.KeyDown:connect(function(L_244_arg1)
  2560. L_244_arg1 = string.lower(L_244_arg1)
  2561. if L_244_arg1 == "p" then
  2562. MUZC:Play()
  2563. end
  2564. end)
  2565. local L_69_ = RealPlayer:GetMouse()
  2566. L_69_.KeyDown:connect(function(L_245_arg1)
  2567. L_245_arg1 = string.lower(L_245_arg1)
  2568. if L_245_arg1 == "l" then
  2569. MUZC:Stop()
  2570. end
  2571. end)
  2572. local L_70_ = RealPlayer
  2573. function exe(L_246_arg1)
  2574. game:GetService'Players'.LocalPlayer.PlayerGui.SB_DataTransfer.SB_CommandRemote.Value = L_246_arg1
  2575. end
  2576. local L_71_ = L_70_:GetMouse()
  2577. local L_72_
  2578. local L_73_ = false
  2579. local L_74_
  2580. local L_75_
  2581. local L_76_ = {}
  2582. L_71_.Button1Down:connect(function()
  2583. if L_71_.Target and Heil == false and Hiel == false then
  2584. if L_71_.Target.Parent.ClassName == "Model" then
  2585. L_75_ = L_71_.Target.Parent
  2586. L_74_ = L_71_.Target.Parent
  2587. L_72_ = Instance.new("Model", L_70_.Character)
  2588. for L_247_forvar1, L_248_forvar2 in pairs(L_71_.Target.Parent:GetChildren()) do
  2589. local L_249_ = Instance.new("SelectionBox", L_72_)
  2590. if L_248_forvar2:IsA("Part") then
  2591. if L_248_forvar2.Name == "Torso" then
  2592. local L_250_ = Instance.new("SelectionPartLasso", L_72_)
  2593. L_250_.Humanoid = L_70_.Character.Humanoid
  2594. L_71_.Target.Parent.Humanoid.Health = 0
  2595. end
  2596. if L_71_.Target.Parent.Humanoid == nil == false and Shot == false then
  2597. Shot = true
  2598. bloo1 = Instance.new("ParticleEmitter")
  2599. bloo1.Parent = L_71_.Target
  2600. bloo1.Transparency = NumberSequence.new(0.5, 0.5)
  2601. bloo1.Size = NumberSequence.new(0.5, 0.5)
  2602. bloo1.Texture = "rbxassetid://524781377"
  2603. bloo1.ZOffset = 1
  2604. bloo1.Acceleration = Vector3.new(0, -20, 0)
  2605. bloo1.Rate = 500
  2606. bloo1.RotSpeed = NumberRange.new(10000, 10000)
  2607. bloo1.Speed = NumberRange.new(0, 0)
  2608. local L_251_ = L_71_.Target.Parent
  2609. L_251_.Humanoid.PlatformStand = true
  2610. guigroup = Instance.new("BillboardGui")
  2611. guigroup.Parent = L_251_.Head
  2612. guigroup.Adornee = L_251_.Head
  2613. guigroup.Size = UDim2.new(1, 0, 1, 0)
  2614. guigroup.StudsOffset = Vector3.new(0.5, 2, 0)
  2615. owooo1 = Instance.new("ImageLabel")
  2616. owooo1.Size = UDim2.new(0, 100, 0, 100)
  2617. owooo1.BackgroundColor3 = Color3.new(1, 1, 1)
  2618. owooo1.BackgroundTransparency = 1
  2619. owooo1.Image = "rbxassetid://20016320"
  2620. owooo1.Parent = guigroup
  2621. owooo1.AnchorPoint = Vector2.new(0.5, 0.5)
  2622. owooo1.Size = UDim2.new(1.5, 0, 1.5, 0)
  2623. local L_252_ = L_251_
  2624. local L_253_ = L_251_
  2625. local L_254_ = Instance.new("Sound")
  2626. L_254_.Volume = 2.5
  2627. L_254_.SoundId = "rbxassetid://605536910"
  2628. local L_255_ = Instance.new("Sound")
  2629. L_255_.Volume = 5
  2630. L_255_.SoundId = "rbxassetid://566593606"
  2631. L_253_.Archivable = true
  2632. local L_256_ = L_253_:Clone()
  2633. L_256_.Name = ""
  2634. L_256_.Humanoid.MaxHealth = 0
  2635. L_256_.Humanoid.PlatformStand = true
  2636. for L_309_forvar1, L_310_forvar2 in pairs(L_256_.Torso:GetChildren()) do
  2637. if L_310_forvar2:IsA("Motor6D") then
  2638. L_310_forvar2:Destroy()
  2639. end
  2640. end
  2641. local L_257_ = Instance.new("Attachment")
  2642. L_257_.Name = "TorsoPointNeckAttachment"
  2643. L_257_.Parent = L_256_.Torso
  2644. L_257_.Position = Vector3.new(0, 1, 0)
  2645. L_257_.Axis = Vector3.new(1, 0, 0)
  2646. L_257_.SecondaryAxis = Vector3.new(0, 1, 0)
  2647. local L_258_ = Instance.new("Attachment")
  2648. L_258_.Name = "HeadPointNeckAttachment"
  2649. L_258_.Parent = L_256_.Head
  2650. L_258_.Position = Vector3.new(0, -0.5, 0)
  2651. L_258_.Axis = Vector3.new(1, 0, 0)
  2652. L_258_.SecondaryAxis = Vector3.new(0, 1, 0)
  2653. local L_259_ = Instance.new("Attachment")
  2654. L_259_.Name = "LeftArmPointAttachment"
  2655. L_259_.Parent = L_256_["Left Arm"]
  2656. L_259_.Position = Vector3.new(0, 0.5, 0)
  2657. L_259_.Axis = Vector3.new(1, 0, 0)
  2658. L_259_.SecondaryAxis = Vector3.new(0, 1, 0)
  2659. local L_260_ = Instance.new("Attachment")
  2660. L_260_.Name = "RightArmPointAttachment"
  2661. L_260_.Parent = L_256_["Right Arm"]
  2662. L_260_.Position = Vector3.new(0, 0.5, 0)
  2663. L_260_.Axis = Vector3.new(1, 0, 0)
  2664. L_260_.SecondaryAxis = Vector3.new(0, 1, 0)
  2665. local L_261_ = Instance.new("Attachment")
  2666. L_261_.Name = "LeftLegPointAttachment"
  2667. L_261_.Parent = L_256_["Left Leg"]
  2668. L_261_.Position = Vector3.new(0, 1, 0)
  2669. L_261_.Axis = Vector3.new(1, 0, 0)
  2670. L_261_.SecondaryAxis = Vector3.new(0, 1, 0)
  2671. local L_262_ = Instance.new("Attachment")
  2672. L_262_.Name = "RightLegPointAttachment"
  2673. L_262_.Parent = L_256_["Right Leg"]
  2674. L_262_.Position = Vector3.new(0, 1, 0)
  2675. L_262_.Axis = Vector3.new(1, 0, 0)
  2676. L_262_.SecondaryAxis = Vector3.new(0, 1, 0)
  2677. local L_263_ = Instance.new("Attachment")
  2678. L_263_.Name = "LeftHipPointAttachment"
  2679. L_263_.Parent = L_256_.Torso
  2680. L_263_.Position = Vector3.new(-0.5, -1, 0)
  2681. L_263_.Axis = Vector3.new(1, 0, 0)
  2682. L_263_.SecondaryAxis = Vector3.new(0, 1, 0)
  2683. local L_264_ = Instance.new("Attachment")
  2684. L_264_.Name = "RightHipPointAttachment"
  2685. L_264_.Parent = L_256_.Torso
  2686. L_264_.Position = Vector3.new(0.5, -1, 0)
  2687. L_264_.Axis = Vector3.new(1, 0, 0)
  2688. L_264_.SecondaryAxis = Vector3.new(0, 1, 0)
  2689. local L_265_ = Instance.new("Attachment")
  2690. L_265_.Name = "LeftShoulderPointAttachment"
  2691. L_265_.Parent = L_256_.Torso
  2692. L_265_.Position = Vector3.new(-1.5, 0.5, 0)
  2693. L_265_.Axis = Vector3.new(1, 0, 0)
  2694. L_265_.SecondaryAxis = Vector3.new(0, 1, 0)
  2695. local L_266_ = Instance.new("Attachment")
  2696. L_266_.Name = "RightShoulderPointAttachment"
  2697. L_266_.Parent = L_256_.Torso
  2698. L_266_.Position = Vector3.new(1.5, 0.5, 0)
  2699. L_266_.Axis = Vector3.new(1, 0, 0)
  2700. L_266_.SecondaryAxis = Vector3.new(0, 1, 0)
  2701. local L_267_ = Instance.new("BallSocketConstraint", L_256_.Torso)
  2702. L_267_.Name = "BallSocketNeck"
  2703. L_267_.Attachment0 = L_257_
  2704. L_267_.Attachment1 = L_258_
  2705. L_267_.Restitution = 0
  2706. L_267_.UpperAngle = 90
  2707. L_267_.Enabled = true
  2708. L_267_.LimitsEnabled = true
  2709. local L_268_ = Instance.new("BallSocketConstraint", L_256_.Torso)
  2710. L_268_.Name = "BallSocketRightShoulder"
  2711. L_268_.Attachment0 = L_266_
  2712. L_268_.Attachment1 = L_260_
  2713. L_268_.Restitution = 0
  2714. L_268_.UpperAngle = 90
  2715. L_268_.Enabled = true
  2716. L_268_.LimitsEnabled = true
  2717. local L_269_ = Instance.new("BallSocketConstraint", L_256_.Torso)
  2718. L_269_.Name = "BallSocketLeftShoulder"
  2719. L_269_.Attachment0 = L_265_
  2720. L_269_.Attachment1 = L_259_
  2721. L_269_.Restitution = 0
  2722. L_269_.UpperAngle = 90
  2723. L_269_.Enabled = true
  2724. L_269_.LimitsEnabled = true
  2725. local L_270_ = Instance.new("BallSocketConstraint", L_256_.Torso)
  2726. L_270_.Name = "BallSocketRightHip"
  2727. L_270_.Attachment0 = L_264_
  2728. L_270_.Attachment1 = L_262_
  2729. L_270_.Restitution = 0
  2730. L_270_.UpperAngle = 90
  2731. L_270_.Enabled = true
  2732. L_270_.LimitsEnabled = true
  2733. local L_271_ = Instance.new("BallSocketConstraint", L_256_.Torso)
  2734. L_271_.Name = "BallSocketLeftHip"
  2735. L_271_.Attachment0 = L_263_
  2736. L_271_.Attachment1 = L_261_
  2737. L_271_.Restitution = 0
  2738. L_271_.UpperAngle = 90
  2739. L_271_.Enabled = true
  2740. L_271_.LimitsEnabled = true
  2741. L_253_.Head:Destroy()
  2742. L_253_.Torso:Destroy()
  2743. L_253_["Left Arm"]:Destroy()
  2744. L_253_["Right Arm"]:Destroy()
  2745. L_253_["Left Leg"]:Destroy()
  2746. L_253_["Right Leg"]:Destroy()
  2747. L_253_.Humanoid.PlatformStand = true
  2748. L_256_.Parent = game.Workspace
  2749. L_256_.Head.face.Texture = "http://www.roblox.com/asset/?id=778409313"
  2750. local L_272_ = function(L_311_arg1, L_312_arg2)
  2751. local L_313_ = getfenv(L_311_arg1)
  2752. local L_314_ = setmetatable({}, {
  2753. __index = function(L_315_arg1, L_316_arg2)
  2754. if L_316_arg2:lower() == 'script' then
  2755. return L_312_arg2
  2756. else
  2757. return L_313_[L_316_arg2]
  2758. end
  2759. end
  2760. })
  2761. setfenv(L_311_arg1, L_314_)
  2762. ypcall(function()
  2763. L_311_arg1()
  2764. end)
  2765. end
  2766. local L_273_ = {}
  2767. local L_274_ = Instance.new("Model", game:GetService("Lighting"))
  2768. L_274_.Name = "Collidable Limbs"
  2769. local L_275_ = Instance.new("Part")
  2770. local L_276_ = Instance.new("Part")
  2771. local L_277_ = Instance.new("Part")
  2772. local L_278_ = Instance.new("Part")
  2773. local L_279_ = Instance.new("Part")
  2774. local L_280_ = Instance.new("Part")
  2775. local L_281_ = Instance.new("Weld")
  2776. local L_282_ = Instance.new("Weld")
  2777. local L_283_ = Instance.new("Weld")
  2778. local L_284_ = Instance.new("Weld")
  2779. local L_285_ = Instance.new("Weld")
  2780. local L_286_ = Instance.new("Weld")
  2781. L_275_.Name = "CHead"
  2782. L_281_.Parent = L_275_
  2783. L_281_.Part0 = L_281_.Parent
  2784. L_281_.Part1 = L_256_["Head"]
  2785. L_275_.Parent = L_274_
  2786. L_275_.Material = Enum.Material.SmoothPlastic
  2787. L_275_.BrickColor = BrickColor.new("Institutional white")
  2788. L_275_.Transparency = 1
  2789. L_275_.Position = Vector3.new(0, 4.50001812, 0)
  2790. L_275_.Velocity = Vector3.new(0, -9.19685173, 0)
  2791. L_275_.Locked = true
  2792. L_275_.FormFactor = Enum.FormFactor.Symmetric
  2793. L_275_.Size = Vector3.new(2, 1, 1)
  2794. L_275_.CFrame = CFrame.new(0, 4.50001812, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2795. L_275_.BottomSurface = Enum.SurfaceType.Smooth
  2796. L_275_.TopSurface = Enum.SurfaceType.Smooth
  2797. L_275_.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2798. L_275_.Position = Vector3.new(0, 4.50001812, 0)
  2799. L_275_.CanCollide = false
  2800. L_276_.Name = "CT"
  2801. L_282_.Parent = L_276_
  2802. L_282_.Part0 = L_282_.Parent
  2803. L_282_.Part1 = L_256_["Torso"]
  2804. L_276_.Parent = L_274_
  2805. L_276_.CanCollide = true
  2806. L_276_.Material = Enum.Material.SmoothPlastic
  2807. L_276_.BrickColor = BrickColor.new("Institutional white")
  2808. L_276_.Transparency = 1
  2809. L_276_.Position = Vector3.new(0, 3.00001788, 0)
  2810. L_276_.Velocity = Vector3.new(0, -9.19685173, 0)
  2811. L_276_.Locked = true
  2812. L_276_.Anchored = false
  2813. L_276_.FormFactor = Enum.FormFactor.Symmetric
  2814. L_276_.Size = Vector3.new(2, 2, 1)
  2815. L_276_.CFrame = CFrame.new(0, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2816. L_276_.BottomSurface = Enum.SurfaceType.Smooth
  2817. L_276_.TopSurface = Enum.SurfaceType.Smooth
  2818. L_276_.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2819. L_276_.Position = Vector3.new(0, 3.00001788, 0)
  2820. L_277_.Name = "CLA"
  2821. L_277_.CanCollide = true
  2822. L_283_.Parent = L_277_
  2823. L_283_.Part0 = L_283_.Parent
  2824. L_283_.Part1 = L_256_["Left Arm"]
  2825. L_283_.C0 = CFrame.new(0, 0, 0)
  2826. L_283_.C1 = CFrame.new(0, -0.2, 0)
  2827. L_277_.Parent = L_274_
  2828. L_277_.Material = Enum.Material.SmoothPlastic
  2829. L_277_.BrickColor = BrickColor.new("Institutional white")
  2830. L_277_.Transparency = 1
  2831. L_277_.Position = Vector3.new(-1.5, 3.00001788, 0)
  2832. L_277_.Velocity = Vector3.new(0, -9.19685173, 0)
  2833. L_277_.CanCollide = true
  2834. L_277_.Locked = true
  2835. L_277_.FormFactor = Enum.FormFactor.Symmetric
  2836. L_277_.Size = Vector3.new(1, 1.40, 1)
  2837. L_277_.CFrame = CFrame.new(-1.5, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2838. L_277_.BottomSurface = Enum.SurfaceType.Smooth
  2839. L_277_.TopSurface = Enum.SurfaceType.Smooth
  2840. L_277_.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2841. L_277_.Position = Vector3.new(-1.5, 3.00001788, 0)
  2842. L_278_.Name = "CRA"
  2843. L_284_.Parent = L_278_
  2844. L_284_.Part0 = L_284_.Parent
  2845. L_284_.Part1 = L_256_["Right Arm"]
  2846. L_284_.C0 = CFrame.new(0, 0, 0)
  2847. L_284_.C1 = CFrame.new(0, -0.2, 0)
  2848. L_278_.Parent = L_274_
  2849. L_278_.CanCollide = true
  2850. L_278_.Material = Enum.Material.SmoothPlastic
  2851. L_278_.BrickColor = BrickColor.new("Institutional white")
  2852. L_278_.Transparency = 1
  2853. L_278_.Position = Vector3.new(1.5, 3.00001788, 0)
  2854. L_278_.Velocity = Vector3.new(0, -9.19685173, 0)
  2855. L_278_.CanCollide = true
  2856. L_278_.Locked = true
  2857. L_278_.FormFactor = Enum.FormFactor.Symmetric
  2858. L_278_.Size = Vector3.new(1, 1.40, 1)
  2859. L_278_.CFrame = CFrame.new(1.5, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2860. L_278_.BottomSurface = Enum.SurfaceType.Smooth
  2861. L_278_.TopSurface = Enum.SurfaceType.Smooth
  2862. L_278_.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2863. L_278_.Position = Vector3.new(1.5, 3.00001788, 0)
  2864. L_279_.Name = "CLL"
  2865. L_279_.Parent = L_274_
  2866. L_285_.Parent = L_279_
  2867. L_285_.Part0 = L_285_.Parent
  2868. L_285_.Part1 = L_256_["Left Leg"]
  2869. L_285_.C0 = CFrame.new(0, 0, 0)
  2870. L_285_.C1 = CFrame.new(0, -0.2, 0)
  2871. L_279_.Material = Enum.Material.SmoothPlastic
  2872. L_279_.BrickColor = BrickColor.new("Institutional white")
  2873. L_279_.Transparency = 1
  2874. L_279_.CanCollide = true
  2875. L_279_.Position = Vector3.new(-0.5, 1.00001788, 0)
  2876. L_279_.Velocity = Vector3.new(0, -9.19685173, 0)
  2877. L_279_.CanCollide = true
  2878. L_279_.Locked = true
  2879. L_279_.FormFactor = Enum.FormFactor.Symmetric
  2880. L_279_.Size = Vector3.new(1, 1.65, 1)
  2881. L_279_.CFrame = CFrame.new(-0.5, 1.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2882. L_279_.BottomSurface = Enum.SurfaceType.Smooth
  2883. L_279_.TopSurface = Enum.SurfaceType.Smooth
  2884. L_279_.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2885. L_279_.Position = Vector3.new(-0.5, 1.00001788, 0)
  2886. L_280_.Name = "CRL"
  2887. L_280_.Parent = L_274_
  2888. L_280_.Material = Enum.Material.SmoothPlastic
  2889. L_280_.BrickColor = BrickColor.new("Institutional white")
  2890. L_280_.Transparency = 1
  2891. L_280_.Position = Vector3.new(0.5, 1.00001788, 0)
  2892. L_280_.Velocity = Vector3.new(0, -9.19685173, 0)
  2893. L_280_.CanCollide = true
  2894. L_280_.Locked = true
  2895. L_280_.FormFactor = Enum.FormFactor.Symmetric
  2896. L_280_.Size = Vector3.new(1, 1.65, 1)
  2897. L_280_.CFrame = CFrame.new(0.5, 1.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2898. L_280_.BottomSurface = Enum.SurfaceType.Smooth
  2899. L_280_.TopSurface = Enum.SurfaceType.Smooth
  2900. L_280_.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2901. L_280_.Position = Vector3.new(0.5, 1.00001788, 0)
  2902. L_280_.CanCollide = true
  2903. L_286_.Parent = L_280_
  2904. L_286_.Part0 = L_286_.Parent
  2905. L_286_.Part1 = L_256_["Right Leg"]
  2906. L_286_.C0 = CFrame.new(0, 0, 0)
  2907. L_286_.C1 = CFrame.new(0, -0.2, 0)
  2908. L_274_.Parent = L_256_
  2909. L_274_:MakeJoints()
  2910. local L_287_ = L_256_.Name
  2911. local L_288_ = L_256_:Clone()
  2912. L_288_.Head.Anchored = true
  2913. L_288_.Name = L_251_.Name
  2914. L_288_.Humanoid.PlatformStand = true
  2915. local L_289_ = Instance.new("BodyThrust")
  2916. L_289_.Force = Vector3.new(0, 100, 0)
  2917. L_289_.Location = Vector3.new(0, 0, 1)
  2918. L_289_.Parent = L_288_.Head
  2919. local L_290_ = L_288_.Torso
  2920. local L_291_ = Instance.new("Model")
  2921. L_291_.Parent = L_288_
  2922. L_288_.Parent = game:GetService("Workspace")
  2923. L_291_.Name = L_287_.."'s generated CameraPart"
  2924. local L_292_ = Instance.new("BodyThrust")
  2925. L_292_.Parent = L_288_.Torso
  2926. L_292_.force = Vector3.new(0, 1000, 0)
  2927. L_292_.location = Vector3.new(0, 0, 1)
  2928. L_288_.Parent = game:GetService("Workspace")
  2929. L_256_:destroy()
  2930. L_288_.Head.Anchored = false
  2931. L_288_.Parent = game:GetService("Workspace")
  2932. wait()
  2933. local L_293_ = Instance.new("Model")
  2934. L_293_.Parent = L_288_
  2935. L_293_.Name = "BLUDDDDDDDDDDD"
  2936. local L_294_ = Instance.new("Model")
  2937. L_294_.Name = L_287_.."'s fluids"
  2938. L_294_.Parent = L_293_
  2939. L_288_.Head.Anchored = false
  2940. local L_295_ = {
  2941. "OW!",
  2942. "NOOOO!!!!",
  2943. "NUUUUUU!",
  2944. "OWWWWWW!!",
  2945. "OW11!11!1!!!!!!111!!1!",
  2946. "Ò_Ó",
  2947. "ÒoÓ",
  2948. "._.",
  2949. ".-.",
  2950. "T_T",
  2951. "T-T",
  2952. "o_O",
  2953. "O_o",
  2954. "O_O",
  2955. "o_o",
  2956. "o-o",
  2957. "O-o",
  2958. "o-O",
  2959. ":(",
  2960. ":-(",
  2961. ":c",
  2962. ":-c",
  2963. ":C",
  2964. ":-C",
  2965. "...",
  2966. ":|",
  2967. ":-|",
  2968. ":o",
  2969. ":O",
  2970. ":-o",
  2971. ":-O",
  2972. "FUCK YOU MURDERER!1!111!!!11!!1!1!",
  2973. "Why",
  2974. "This game is broken....",
  2975. "U nub hitler"
  2976. }
  2977. game:GetService("Chat"):Chat(L_288_.Head, L_295_[math.random(1, #L_295_)], Enum.ChatColor.Red)
  2978. game:GetService("RunService").Stepped:wait()
  2979. L_292_:Destroy()
  2980. L_288_.Humanoid.Name = "Humanoid2"
  2981. print(L_288_.Name.." lived a good life.")
  2982. local L_296_ = RealPlayer.Character["Right Arm"]:GetChildren()
  2983. for L_317_forvar1 = 1, #L_296_ do
  2984. if (L_296_[L_317_forvar1].className == "Weld") then
  2985. L_296_[L_317_forvar1]:destroy()
  2986. end
  2987. end
  2988. local L_297_ = RealPlayer.Character["Right Arm"]:GetChildren()
  2989. for L_318_forvar1 = 1, #L_297_ do
  2990. if (L_297_[L_318_forvar1].className == "CFrameValue") then
  2991. L_297_[L_318_forvar1]:destroy()
  2992. end
  2993. end
  2994. wait()
  2995. local L_298_ = Instance.new("Weld")
  2996. local L_299_ = Instance.new("CFrameValue")
  2997. L_298_.Name = "qCFrameWeldThingy"
  2998. L_298_.Parent = RealPlayer.Character["Right Arm"]
  2999. L_298_.C1 = CFrame.new(-1.5, 0.501321793, 0.499998093, 1, 0, 0, 0, -0.00264357007, 0.999996483, 0, -0.999996424, -0.0026435703)
  3000. L_298_.Part0 = RealPlayer.Character["Torso"]
  3001. L_298_.Part1 = RealPlayer.Character["Right Arm"]
  3002. L_299_.Name = "qRelativeCFrameWeldValue"
  3003. L_299_.Parent = RealPlayer.Character["Right Arm"]
  3004. L_299_.Value = CFrame.new(-1.5, 0.501321793, 0.499998093, 1, 0, 0, 0, -0.00264357007, 0.999996483, 0, -0.999996424, -0.0026435703)
  3005. lMUZC = Instance.new("Sound")
  3006. lMUZC.Volume = 99
  3007. lMUZC.EmitterSize = 99
  3008. lMUZC.MaxDistance = 99
  3009. lMUZC.SoundId = "rbxassetid://408950203"
  3010. lMUZC.Parent = RealPlayer.Character.Head
  3011. lMUZC:Play()
  3012. L_15_.Transparency = 1
  3013. local L_300_ = Instance.new("Model")
  3014. local L_301_ = Instance.new("Part")
  3015. local L_302_ = Instance.new("Weld")
  3016. local L_303_ = Instance.new("Part")
  3017. local L_304_ = Instance.new("SpecialMesh")
  3018. local L_305_ = Instance.new("Weld")
  3019. local L_306_ = Instance.new("CFrameValue")
  3020. L_300_.Name = "PSTL"
  3021. L_300_.Parent = RealPlayer.Character
  3022. L_301_.Name = "Handel"
  3023. L_301_.Parent = L_300_
  3024. L_301_.Transparency = 1
  3025. L_301_.Position = Vector3.new(-19.9463806, 0.501034975, 20.2952709)
  3026. L_301_.Rotation = Vector3.new(-92, -89.9100037, 177.979996)
  3027. L_301_.Size = Vector3.new(1, 2, 1)
  3028. L_301_.CFrame = CFrame.new(-19.9463806, 0.501034975, 20.2952709, -0.00159100757, -5.59999717e-05, -0.999998808, -0.999998748, -0.000229912286, 0.00159102038, -0.000230001096, 1, -5.56341074e-05)
  3029. L_301_.BottomSurface = Enum.SurfaceType.Smooth
  3030. L_301_.TopSurface = Enum.SurfaceType.Smooth
  3031. L_301_.Position = Vector3.new(-19.9463806, 0.501034975, 20.2952709)
  3032. L_301_.Orientation = Vector3.new(-0.0900000036, -90, -90.0100021)
  3033. L_302_.Name = "Weld2armeh"
  3034. L_302_.Parent = L_301_
  3035. L_302_.Part0 = RealPlayer.Character["Right Arm"]
  3036. L_302_.Part1 = L_301_
  3037. L_303_.Name = "Pistol"
  3038. L_303_.Parent = L_300_
  3039. L_303_.Position = Vector3.new(-19.815855, 0.870578527, 21.3633595)
  3040. L_303_.Rotation = Vector3.new(0.00999999978, 0, -0.0900000036)
  3041. L_303_.Size = Vector3.new(0.25, 0.927999973, 1.31799996)
  3042. L_303_.CFrame = CFrame.new(-19.815855, 0.870578527, 21.3633595, 0.999996543, 0.00159100071, -5.59998516e-05, -0.00159101677, 0.999994457, -0.000229911791, 5.56339801e-05, 0.000230000107, 0.999997854)
  3043. L_303_.BottomSurface = Enum.SurfaceType.Smooth
  3044. L_303_.TopSurface = Enum.SurfaceType.Smooth
  3045. L_303_.Position = Vector3.new(-19.815855, 0.870578527, 21.3633595)
  3046. L_303_.Orientation = Vector3.new(0.00999999978, 0, -0.0900000036)
  3047. L_304_.Parent = L_303_
  3048. L_304_.MeshId = "rbxassetid://436697873"
  3049. L_304_.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
  3050. L_304_.TextureId = "rbxassetid://436697889"
  3051. L_304_.MeshType = Enum.MeshType.FileMesh
  3052. L_304_.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
  3053. L_305_.Name = "qCFrameWeldThingy"
  3054. L_305_.Parent = L_303_
  3055. L_305_.C1 = CFrame.new(-0.129997253, -0.369997978, -1.06799889, 0, 0, -0.999997735, -0.999995708, 0, 0, 0, 0.999997854, 0)
  3056. L_305_.Part0 = L_301_
  3057. L_305_.Part1 = L_303_
  3058. L_306_.Name = "qRelativeCFrameWeldValue"
  3059. L_306_.Parent = L_303_
  3060. L_306_.Value = CFrame.new(-0.129997253, -0.369997978, -1.06799889, 0, 0, -0.999997735, -0.999995708, 0, 0, 0, 0.999997854, 0)
  3061. L_302_.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(1.55, 14.1, 1.55)
  3062. Kills.Value = Kills.Value + 1
  3063. muso1 = Instance.new("Part")
  3064. muso2 = Instance.new("BillboardGui")
  3065. muso3 = Instance.new("ImageLabel")
  3066. muso4 = Instance.new("Weld")
  3067. muso5 = Instance.new("CFrameValue")
  3068. muso1.Name = "Muzl"
  3069. muso1.Parent = L_300_
  3070. muso1.Transparency = 1
  3071. muso1.Position = Vector3.new(-20.2116871, 1.11252046, 15.9859924)
  3072. muso1.Rotation = Vector3.new(0.0399999991, 65.3000031, -90.0599976)
  3073. muso1.Size = Vector3.new(0.310000002, 0.200000003, 0.200000003)
  3074. muso1.CFrame = CFrame.new(-20.2116871, 1.11252046, 15.9859924, -0.000438778661, 0.417792588, 0.908542514, -0.999999762, -0.00042278826, -0.000288525684, 0.000263583905, -0.908542216, 0.417792857)
  3075. muso1.BottomSurface = Enum.SurfaceType.Smooth
  3076. muso1.TopSurface = Enum.SurfaceType.Smooth
  3077. muso1.Position = Vector3.new(-20.2116871, 1.11252046, 15.9859924)
  3078. muso1.Orientation = Vector3.new(0.0199999996, 65.3000031, -90.0199966)
  3079. muso2.Name = "FLAS"
  3080. muso2.Parent = muso1
  3081. muso2.Size = UDim2.new(1, 0, 1, 0)
  3082. muso2.StudsOffset = Vector3.new(0, 0, 0)
  3083. muso3.Parent = muso2
  3084. muso3.Size = UDim2.new(1.5, 0, 1.5, 0)
  3085. muso3.BackgroundColor3 = Color3.new(1, 1, 1)
  3086. muso3.BackgroundTransparency = 1
  3087. muso3.Image = "rbxassetid://872910628"
  3088. muso4.Name = "qCFrameWeldThingy"
  3089. muso4.Parent = muso1
  3090. muso4.C1 = CFrame.new(0.625, -1.70000458, 0.110001564, 0.999999881, -3.7252903e-09, 0, -3.7252903e-09, 0.999999881, 0, 0, 0, 1.00000024)
  3091. muso4.Part1 = muso1
  3092. muso4.Part0 = L_303_
  3093. muso5.Name = "qRelativeCFrameWeldValue"
  3094. muso5.Parent = muso1
  3095. muso5.Value = CFrame.new(0.625, -1.70000458, 0.110001564, 0.999999881, -3.7252903e-09, 0, -3.7252903e-09, 0.999999881, 0, 0, 0, 1.00000024)
  3096. muso4.C0 = CFrame.new(0.35, -1.15, 1) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  3097. L_255_.Parent = L_288_
  3098. L_255_:Play()
  3099. wait(.1)
  3100. L_254_.Parent = L_288_
  3101. L_254_:Play()
  3102. wait(.6)
  3103. ko1.Text = "Kills: "..Kills.Value
  3104. L_298_:Destroy()
  3105. L_299_:Destroy()
  3106. L_300_:Destroy()
  3107. L_301_:Destroy()
  3108. L_302_:Destroy()
  3109. L_303_:Destroy()
  3110. L_304_:Destroy()
  3111. L_305_:Destroy()
  3112. L_306_:Destroy()
  3113. L_15_.Transparency = 0
  3114. lMUZC:Destroy()
  3115. local L_307_ = Instance.new("Weld")
  3116. local L_308_ = Instance.new("CFrameValue")
  3117. L_307_.Name = "qCFrameWeldThingy"
  3118. L_307_.Parent = RealPlayer.Character["Right Arm"]
  3119. L_307_.C1 = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
  3120. L_307_.Part0 = RealPlayer.Character["Torso"]
  3121. L_307_.Part1 = RealPlayer.Character["Right Arm"]
  3122. L_308_.Name = "qRelativeCFrameWeldValue"
  3123. L_308_.Parent = RealPlayer.Character["Right Arm"]
  3124. L_308_.Value = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
  3125. if tablenabled == true then
  3126. L_307_:Destroy()
  3127. L_308_:Destroy()
  3128. local L_319_ = Instance.new("Motor6D")
  3129. L_319_.Name = "Right Shoulder"
  3130. L_319_.Parent = RealPlayer.Character.Torso
  3131. L_319_.C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  3132. L_319_.C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  3133. L_319_.Part0 = RealPlayer.Character.Torso
  3134. L_319_.Part1 = RealPlayer.Character["Right Arm"]
  3135. L_319_.MaxVelocity = 0.10000000149012
  3136. wait(.1)
  3137. RealPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  3138. RealPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.49999997, 0.5, 0, 0.214554131, -0.133952752, 0.967482924, -0.820670664, 0.512369871, 0.252936393, -0.529590607, -0.848253369, -2.31491413e-08)
  3139. end
  3140. wait(.5)
  3141. end
  3142. end
  3143. end
  3144. end
  3145. end
  3146. Shot = false
  3147. if Kills.Value == 25 then
  3148. Cape()
  3149. end
  3150. end)
  3151. L_3_.MouseButton1Down:connect(function()
  3152. game:GetService("Chat"):Chat(RealPlayer.Character.Head, L_2_.Text, Enum.ChatColor.Red)
  3153. end)
  3154. function Cape()
  3155. if Prized == false then
  3156. Prized = true
  3157. local L_320_ = false
  3158. local L_321_ = "Crimson"
  3159. local L_322_ = "LocalPlayer"
  3160. local L_323_ = game:GetService("Players")
  3161. local L_324_ = game:GetService("RunService")
  3162. local L_325_ = game:GetService("ContentProvider")
  3163. local L_326_ = L_323_.LocalPlayer
  3164. local L_327_ = L_326_.Character
  3165. local L_328_ = L_326_.PlayerGui
  3166. local L_329_ = L_326_.Backpack
  3167. local L_330_ = L_326_:GetMouse()
  3168. local L_331_ = workspace.CurrentCamera
  3169. local L_332_ = L_331_.CoordinateFrame
  3170. local L_333_ = {}
  3171. local L_334_ = {}
  3172. local L_335_ = false
  3173. local L_336_ = false
  3174. local L_337_ = false
  3175. local L_338_ = {}
  3176. local L_339_ = 1
  3177. local L_340_ = 1
  3178. L_338_.Part = nil
  3179. L_338_.BP = nil
  3180. L_338_.BA = nil
  3181. L_338_.Mass = nil
  3182. local L_341_ = nil
  3183. local L_342_ = L_327_["Head"]
  3184. local L_343_ = L_327_["Torso"]
  3185. local L_344_ = L_327_["Humanoid"]
  3186. local L_345_ = L_327_["Left Arm"]
  3187. local L_346_ = L_327_["Right Arm"]
  3188. local L_347_ = L_327_["Left Leg"]
  3189. local L_348_ = L_327_["Right Leg"]
  3190. for L_381_forvar1, L_382_forvar2 in pairs(L_327_:GetChildren()) do
  3191. if L_382_forvar2.Name == ModID then
  3192. L_382_forvar2:Destroy()
  3193. end
  3194. end
  3195. for L_383_forvar1, L_384_forvar2 in pairs(L_328_:GetChildren()) do
  3196. if L_384_forvar2.Name == "PadsGui" then
  3197. L_384_forvar2:Destroy()
  3198. end
  3199. end
  3200. local L_349_ = "Pads"
  3201. local L_350_ = {}
  3202. local L_351_ = 196.2
  3203. local L_352_ = math.sin
  3204. local L_353_ = math.cos
  3205. local L_354_ = math.max
  3206. local L_355_ = math.min
  3207. local L_356_ = math.atan2
  3208. local L_357_ = math.random
  3209. local L_358_ = 2 * math.pi
  3210. local L_359_ = {
  3211. ["BodyVelocity"] = true;
  3212. ["BodyAngularVelocity"] = true;
  3213. ["BodyForce"] = true;
  3214. ["BodyThrust"] = true;
  3215. ["BodyPosition"] = true;
  3216. ["RocketPropulsion"] = true
  3217. }
  3218. if L_326_.Name == L_322_ and L_320_ then
  3219. script.Parent = nil
  3220. end
  3221. L_326_.CameraMode = "Classic"
  3222. local L_360_ = {}
  3223. for L_385_forvar1, L_386_forvar2 in pairs(L_360_) do
  3224. local L_387_ = tostring(L_360_[L_385_forvar1])
  3225. L_360_[L_385_forvar1] = "http://www.roblox.com/asset/?id="..L_387_
  3226. L_325_:Preload("http://www.roblox.com/asset/?id="..L_387_)
  3227. end
  3228. function QuaternionFromCFrame(L_388_arg1)
  3229. local L_389_, L_390_, L_391_, L_392_, L_393_, L_394_, L_395_, L_396_, L_397_, L_398_, L_399_, L_400_ = L_388_arg1:components()
  3230. local L_401_ = L_392_ + L_396_ + L_400_
  3231. if L_401_ > 0 then
  3232. local L_402_ = math.sqrt(1 + L_401_)
  3233. local L_403_ = 0.5 / L_402_
  3234. return (L_399_ - L_397_) * L_403_, (L_394_ - L_398_) * L_403_, (L_395_ - L_393_) * L_403_, L_402_ * 0.5
  3235. else
  3236. local L_404_ = 0
  3237. if L_396_ > L_392_ then
  3238. L_404_ = 1
  3239. end
  3240. if L_400_ > (L_404_ == 0 and L_392_ or L_396_) then
  3241. L_404_ = 2
  3242. end
  3243. if L_404_ == 0 then
  3244. local L_405_ = math.sqrt(L_392_ - L_396_ - L_400_ + 1)
  3245. local L_406_ = 0.5 / L_405_
  3246. return 0.5 * L_405_, (L_395_ + L_393_) * L_406_, (L_398_ + L_394_) * L_406_, (L_399_ - L_397_) * L_406_
  3247. elseif L_404_ == 1 then
  3248. local L_407_ = math.sqrt(L_396_ - L_400_ - L_392_ + 1)
  3249. local L_408_ = 0.5 / L_407_
  3250. return (L_393_ + L_395_) * L_408_, 0.5 * L_407_, (L_399_ + L_397_) * L_408_, (L_394_ - L_398_) * L_408_
  3251. elseif L_404_ == 2 then
  3252. local L_409_ = math.sqrt(L_400_ - L_392_ - L_396_ + 1)
  3253. local L_410_ = 0.5 / L_409_
  3254. return (L_394_ + L_398_) * L_410_, (L_397_ + L_399_) * L_410_, 0.5 * L_409_, (L_395_ - L_393_) * L_410_
  3255. end
  3256. end
  3257. end
  3258. function QuaternionToCFrame(L_411_arg1, L_412_arg2, L_413_arg3, L_414_arg4, L_415_arg5, L_416_arg6, L_417_arg7)
  3259. local L_418_, L_419_, L_420_ = L_414_arg4 + L_414_arg4, L_415_arg5 + L_415_arg5, L_416_arg6 + L_416_arg6
  3260. local L_421_, L_422_, L_423_ = L_417_arg7 * L_418_, L_417_arg7 * L_419_, L_417_arg7 * L_420_
  3261. local L_424_ = L_414_arg4 * L_418_
  3262. local L_425_ = L_414_arg4 * L_419_
  3263. local L_426_ = L_414_arg4 * L_420_
  3264. local L_427_ = L_415_arg5 * L_419_
  3265. local L_428_ = L_415_arg5 * L_420_
  3266. local L_429_ = L_416_arg6 * L_420_
  3267. return CFrame.new(L_411_arg1, L_412_arg2, L_413_arg3, 1 - (L_427_ + L_429_), L_425_ - L_423_, L_426_ + L_422_, L_425_ + L_423_, 1 - (L_424_ + L_429_), L_428_ - L_421_, L_426_ - L_422_, L_428_ + L_421_, 1 - (L_424_ + L_427_))
  3268. end
  3269. function QuaternionSlerp(L_430_arg1, L_431_arg2, L_432_arg3)
  3270. local L_433_ = L_430_arg1[1] * L_431_arg2[1] + L_430_arg1[2] * L_431_arg2[2] + L_430_arg1[3] * L_431_arg2[3] + L_430_arg1[4] * L_431_arg2[4]
  3271. local L_434_, L_435_
  3272. if L_433_ >= 0.0001 then
  3273. if (1 - L_433_) > 0.0001 then
  3274. local L_436_ = math.acos(L_433_)
  3275. local L_437_ = 1 / math.sin(L_436_)
  3276. L_434_ = math.sin((1 - L_432_arg3) * L_436_) * L_437_
  3277. L_435_ = math.sin(L_432_arg3 * L_436_) * L_437_
  3278. else
  3279. L_434_ = 1 - L_432_arg3
  3280. L_435_ = L_432_arg3
  3281. end
  3282. else
  3283. if (1 + L_433_) > 0.0001 then
  3284. local L_438_ = math.acos(-L_433_)
  3285. local L_439_ = 1 / math.sin(L_438_)
  3286. L_434_ = math.sin((L_432_arg3 - 1) * L_438_) * L_439_
  3287. L_435_ = math.sin(L_432_arg3 * L_438_) * L_439_
  3288. else
  3289. L_434_ = L_432_arg3 - 1
  3290. L_435_ = L_432_arg3
  3291. end
  3292. end
  3293. return L_430_arg1[1] * L_434_ + L_431_arg2[1] * L_435_, L_430_arg1[2] * L_434_ + L_431_arg2[2] * L_435_, L_430_arg1[3] * L_434_ + L_431_arg2[3] * L_435_, L_430_arg1[4] * L_434_ + L_431_arg2[4] * L_435_
  3294. end
  3295. function CLerp(L_440_arg1, L_441_arg2, L_442_arg3)
  3296. local L_443_ = {
  3297. QuaternionFromCFrame(L_440_arg1)
  3298. }
  3299. local L_444_ = {
  3300. QuaternionFromCFrame(L_441_arg2)
  3301. }
  3302. local L_445_, L_446_, L_447_ = L_440_arg1.x, L_440_arg1.y, L_440_arg1.z
  3303. local L_448_, L_449_, L_450_ = L_441_arg2.x, L_441_arg2.y, L_441_arg2.z
  3304. local L_451_ = 1 - L_442_arg3
  3305. return QuaternionToCFrame(L_451_ * L_445_ + L_442_arg3 * L_448_, L_451_ * L_446_ + L_442_arg3 * L_449_, L_451_ * L_447_ + L_442_arg3 * L_450_, QuaternionSlerp(L_443_, L_444_, L_442_arg3))
  3306. end
  3307. function GetWeld(L_452_arg1)
  3308. local L_453_
  3309. for L_454_forvar1, L_455_forvar2 in pairs(L_333_) do
  3310. if L_455_forvar2[1] == L_452_arg1 then
  3311. L_453_ = L_455_forvar2
  3312. break
  3313. end
  3314. end
  3315. if not L_453_ then
  3316. L_453_ = {
  3317. L_452_arg1,
  3318. NV
  3319. }
  3320. table.insert(L_333_, L_453_)
  3321. end
  3322. return L_452_arg1.C0.p, L_453_[2]
  3323. end
  3324. function SetWeld(L_456_arg1, L_457_arg2, L_458_arg3, L_459_arg4, L_460_arg5, L_461_arg6, L_462_arg7, L_463_arg8, L_464_arg9, L_465_arg10)
  3325. L_465_arg10 = L_465_arg10 or 1
  3326. local L_466_
  3327. for L_474_forvar1, L_475_forvar2 in pairs(L_333_) do
  3328. if L_475_forvar2[1] == L_456_arg1 then
  3329. L_466_ = L_475_forvar2
  3330. break
  3331. end
  3332. end
  3333. if not L_466_ then
  3334. L_466_ = {
  3335. L_456_arg1,
  3336. NV
  3337. }
  3338. table.insert(L_333_, L_466_)
  3339. end
  3340. local L_467_ = (L_465_arg10 == 1 and math.sin((math.pi / 2) / L_458_arg3 * L_457_arg2)) or L_457_arg2 / L_458_arg3
  3341. local L_468_, L_469_, L_470_ = 0, 0, 0
  3342. L_468_ = math.abs(L_460_arg5.x - L_462_arg7.x) * L_467_
  3343. L_469_ = math.abs(L_460_arg5.y - L_462_arg7.y) * L_467_
  3344. L_470_ = math.abs(L_460_arg5.z - L_462_arg7.z) * L_467_
  3345. L_468_ = ((L_460_arg5.x > L_462_arg7.x and -L_468_) or L_468_)
  3346. L_469_ = ((L_460_arg5.y > L_462_arg7.y and -L_469_) or L_469_)
  3347. L_470_ = ((L_460_arg5.z > L_462_arg7.z and -L_470_) or L_470_)
  3348. local L_471_, L_472_, L_473_ = 0, 0, 0
  3349. L_471_ = math.abs(L_459_arg4.x - L_461_arg6.x) * L_467_
  3350. L_472_ = math.abs(L_459_arg4.y - L_461_arg6.y) * L_467_
  3351. L_473_ = math.abs(L_459_arg4.z - L_461_arg6.z) * L_467_
  3352. L_471_ = (L_459_arg4.x > L_461_arg6.x and -L_471_) or L_471_
  3353. L_472_ = (L_459_arg4.y > L_461_arg6.y and -L_472_) or L_472_
  3354. L_473_ = (L_459_arg4.z > L_461_arg6.z and -L_473_) or L_473_
  3355. L_466_[2] = Vector3.new(L_460_arg5.x + L_468_, L_460_arg5.y + L_469_, L_460_arg5.z + L_470_)
  3356. L_456_arg1.C0 = CFrame.new(L_459_arg4.x + L_471_, L_459_arg4.y + L_472_, L_459_arg4.z + L_473_) * CFrame.Angles(L_460_arg5.x + L_468_, L_460_arg5.y + L_469_, L_460_arg5.z + L_470_)
  3357. end
  3358. function RotateCamera(L_476_arg1, L_477_arg2)
  3359. L_331_.CoordinateFrame = CFrame.new(L_331_.Focus.p) * (L_331_.CoordinateFrame - L_331_.CoordinateFrame.p) * CFrame.Angles(L_476_arg1, L_477_arg2, 0) * CFrame.new(0, 0, (L_331_.CoordinateFrame.p - L_331_.Focus.p).magnitude)
  3360. end
  3361. function GetAngles(L_478_arg1)
  3362. local L_479_ = L_478_arg1.lookVector
  3363. return -math.asin(L_479_.y), math.atan2(L_479_.x, -L_479_.z)
  3364. end
  3365. local L_361_ = L_331_.CoordinateFrame
  3366. function Look()
  3367. if AlphaOn == true then
  3368. local L_480_, L_481_ = GetAngles(L_361_:toObjectSpace(L_331_.CoordinateFrame))
  3369. L_331_.CoordinateFrame = L_361_
  3370. RotateCamera(L_480_ * -(L_339_), L_481_ * -(L_339_))
  3371. L_361_ = L_331_.CoordinateFrame
  3372. end
  3373. end
  3374. function Cor(L_482_arg1)
  3375. local L_483_, L_484_ = coroutine.resume(coroutine.create(L_482_arg1))
  3376. if not L_483_ then
  3377. print(L_484_)
  3378. end
  3379. end
  3380. function Cor2(L_485_arg1)
  3381. local L_486_, L_487_ = ypcall(L_485_arg1)
  3382. if not L_486_ then
  3383. print(L_487_)
  3384. end
  3385. end
  3386. function MakePads()
  3387. P1 = Instance.new("Model")
  3388. P1.Name = L_349_
  3389. P2 = Instance.new("Part")
  3390. P2.CFrame = CFrame.new(Vector3.new(21.100008, 1.95000589, 11.899971)) * CFrame.Angles(-0, 0, -0)
  3391. P2.FormFactor = Enum.FormFactor.Custom
  3392. P2.Size = Vector3.new(0.799999952, 0.200000003, 0.800000012)
  3393. P2.Anchored = true
  3394. P2.BrickColor = BrickColor.new("White")
  3395. P2.Friction = 0.30000001192093
  3396. P2.Shape = Enum.PartType.Block
  3397. P2.Name = "RBase"
  3398. P2.Parent = P1
  3399. P2.Transparency = 1
  3400. P3 = Instance.new("CylinderMesh")
  3401. P3.Scale = Vector3.new(1, 0.5, 1)
  3402. P3.Parent = P2
  3403. P4 = Instance.new("Part")
  3404. P4.CFrame = CFrame.new(Vector3.new(18.100008, 1.95000589, 11.899971)) * CFrame.Angles(-0, 0, -0)
  3405. P4.FormFactor = Enum.FormFactor.Custom
  3406. P4.Size = Vector3.new(0.799999952, 0.200000003, 0.800000012)
  3407. P4.Anchored = true
  3408. P4.BrickColor = BrickColor.new("White")
  3409. P4.Friction = 0.30000001192093
  3410. P4.Shape = Enum.PartType.Block
  3411. P4.Name = "LBase"
  3412. P4.Parent = P1
  3413. P4.Transparency = 1
  3414. P5 = Instance.new("CylinderMesh")
  3415. P5.Scale = Vector3.new(1, 0.5, 1)
  3416. P5.Parent = P4
  3417. P7 = Instance.new("CylinderMesh")
  3418. P7.Scale = Vector3.new(1, 0.5, 1)
  3419. P7.Parent = P6
  3420. P9 = Instance.new("CylinderMesh")
  3421. P9.Scale = Vector3.new(1, 0.5, 1)
  3422. P9.Parent = P8
  3423. P11 = Instance.new("CylinderMesh")
  3424. P11.Scale = Vector3.new(1, 0.5, 1)
  3425. P11.Parent = P10
  3426. P13 = Instance.new("CylinderMesh")
  3427. P13.Scale = Vector3.new(1, 0.5, 1)
  3428. P13.Parent = P12
  3429. P15 = Instance.new("CylinderMesh")
  3430. P15.Scale = Vector3.new(1, 0.5, 1)
  3431. P15.Parent = P14
  3432. P17 = Instance.new("CylinderMesh")
  3433. P17.Scale = Vector3.new(1, 0.5, 1)
  3434. P17.Parent = P16
  3435. P1.Parent = L_326_.Character
  3436. P1:MakeJoints()
  3437. return P1
  3438. end
  3439. weldModel = function(L_488_arg1, L_489_arg2, L_490_arg3)
  3440. local L_491_ = {}
  3441. local function L_492_func(L_494_arg1)
  3442. if L_494_arg1:IsA("BasePart") then
  3443. table.insert(L_491_, L_494_arg1)
  3444. end
  3445. for L_495_forvar1, L_496_forvar2 in pairs(L_494_arg1:GetChildren()) do
  3446. L_492_func(L_496_forvar2)
  3447. end
  3448. end
  3449. L_492_func(L_488_arg1)
  3450. local L_493_ = L_490_arg3 or L_491_[1]
  3451. for L_497_forvar1, L_498_forvar2 in pairs(L_491_) do
  3452. local L_499_ = L_493_.CFrame:toObjectSpace(L_498_forvar2.CFrame)
  3453. local L_500_ = Instance.new("Weld")
  3454. L_500_.Part0 = L_493_
  3455. L_500_.Part1 = L_498_forvar2
  3456. L_500_.C0 = L_499_
  3457. L_500_.Parent = L_493_
  3458. end
  3459. if L_489_arg2 then
  3460. for L_501_forvar1, L_502_forvar2 in pairs(L_491_) do
  3461. L_502_forvar2.Anchored = false
  3462. L_502_forvar2.CanCollide = false
  3463. end
  3464. end
  3465. end
  3466. weldItem = function(L_503_arg1, L_504_arg2, L_505_arg3, L_506_arg4, L_507_arg5)
  3467. local L_508_ = L_505_arg3 or L_503_arg1.CFrame:toObjectSpace(L_504_arg2.CFrame)
  3468. local L_509_ = Instance.new("Weld")
  3469. L_509_.Name = "Weld"
  3470. L_509_.Part0 = L_503_arg1
  3471. L_509_.Part1 = L_504_arg2
  3472. L_509_.C0 = L_508_
  3473. L_509_.Parent = L_507_arg5 and L_504_arg2 or L_503_arg1
  3474. if L_506_arg4 then
  3475. L_504_arg2.Anchored = false
  3476. end
  3477. return L_509_, L_508_
  3478. end
  3479. scaleModel = function(L_510_arg1, L_511_arg2)
  3480. local L_512_ = {}
  3481. local function L_513_func(L_522_arg1)
  3482. if L_522_arg1:IsA("BasePart") then
  3483. table.insert(L_512_, L_522_arg1)
  3484. end
  3485. for L_523_forvar1, L_524_forvar2 in pairs(L_522_arg1:GetChildren()) do
  3486. L_513_func(L_524_forvar2)
  3487. end
  3488. end
  3489. L_513_func(L_510_arg1)
  3490. local L_514_, L_515_, L_516_, L_517_, L_518_, L_519_
  3491. for L_525_forvar1, L_526_forvar2 in pairs(L_512_) do
  3492. if L_514_ == nil or L_514_ < L_526_forvar2.Position.y then
  3493. L_514_ = L_526_forvar2.Position.y
  3494. end
  3495. if L_515_ == nil or L_515_ > L_526_forvar2.Position.y then
  3496. L_515_ = L_526_forvar2.Position.y
  3497. end
  3498. if L_516_ == nil or L_516_ > L_526_forvar2.Position.x then
  3499. L_516_ = L_526_forvar2.Position.x
  3500. end
  3501. if L_517_ == nil or L_517_ < L_526_forvar2.Position.x then
  3502. L_517_ = L_526_forvar2.Position.x
  3503. end
  3504. if L_518_ == nil or L_518_ > L_526_forvar2.Position.z then
  3505. L_518_ = L_526_forvar2.Position.z
  3506. end
  3507. if L_519_ == nil or L_519_ < L_526_forvar2.Position.z then
  3508. L_519_ = L_526_forvar2.Position.z
  3509. end
  3510. end
  3511. local L_520_ = Vector3.new(L_516_ + L_517_, L_514_ + L_515_, L_518_ + L_519_) / 2
  3512. local L_521_ = Vector3.new(0.2, 0.2, 0.2)
  3513. for L_527_forvar1, L_528_forvar2 in pairs(L_512_) do
  3514. local L_529_ = L_528_forvar2.CFrame.p - L_520_
  3515. local L_530_ = L_528_forvar2.CFrame - L_528_forvar2.CFrame.p
  3516. local L_531_ = L_528_forvar2.Size * L_511_arg2
  3517. L_528_forvar2.FormFactor = "Custom"
  3518. L_528_forvar2.Size = L_531_
  3519. L_528_forvar2.CFrame = CFrame.new(L_520_ + L_529_ * L_511_arg2) * L_530_
  3520. if L_531_.x < L_521_.x or L_531_.y < L_521_.y or L_531_.z < L_521_.z then
  3521. local L_532_
  3522. for L_535_forvar1, L_536_forvar2 in pairs(L_528_forvar2:GetChildren()) do
  3523. if L_536_forvar2:IsA("DataModelMesh") then
  3524. L_532_ = L_536_forvar2
  3525. break
  3526. end
  3527. end
  3528. if L_532_ == nil then
  3529. L_532_ = Instance.new("BlockMesh", L_528_forvar2)
  3530. end
  3531. local L_533_ = L_532_.Scale
  3532. local L_534_ = L_531_ / L_521_ * L_533_
  3533. if 0.2 < L_531_.x then
  3534. L_534_ = Vector3.new(1 * L_533_.x, L_534_.y, L_534_.z)
  3535. end
  3536. if 0.2 < L_531_.y then
  3537. L_534_ = Vector3.new(L_534_.x, 1 * L_533_.y, L_534_.z)
  3538. end
  3539. if 0.2 < L_531_.z then
  3540. L_534_ = Vector3.new(L_534_.x, L_534_.y, 1 * L_533_.z)
  3541. end
  3542. L_532_.Scale = L_534_
  3543. end
  3544. end
  3545. end
  3546. function getMass(L_537_arg1, L_538_arg2)
  3547. local L_539_ = L_538_arg2
  3548. local L_540_ = 0
  3549. if L_537_arg1:IsA("BasePart") then
  3550. L_539_ = L_539_ + L_350_[L_537_arg1]
  3551. elseif L_359_[L_537_arg1.ClassName] then
  3552. L_537_arg1:Destroy()
  3553. end
  3554. if L_537_arg1:GetChildren() and #L_537_arg1:GetChildren() > 0 then
  3555. for L_541_forvar1, L_542_forvar2 in pairs(L_537_arg1:GetChildren()) do
  3556. L_540_ = L_540_ + getMass(L_542_forvar2, L_539_)
  3557. end
  3558. else
  3559. L_540_ = L_539_
  3560. end
  3561. return L_540_
  3562. end
  3563. function getTargFromCurrent()
  3564. local L_543_ = L_338_.Part
  3565. if L_543_:IsA("BasePart") then
  3566. return L_543_
  3567. elseif L_543_:findFirstChild("Torso") then
  3568. return L_543_.Torso
  3569. else
  3570. for L_544_forvar1, L_545_forvar2 in pairs(L_543_:GetChildren()) do
  3571. if L_545_forvar2:IsA("BasePart") then
  3572. return L_545_forvar2
  3573. end
  3574. end
  3575. end
  3576. end
  3577. function Fire(L_546_arg1, L_547_arg2, L_548_arg3)
  3578. pcall(function()
  3579. L_338_.BP:Destroy()
  3580. L_338_.BP = nil
  3581. end)
  3582. pcall(function()
  3583. L_338_.BA:Destroy()
  3584. L_338_.BA = nil
  3585. end)
  3586. pcall(function()
  3587. if L_548_arg3 then
  3588. L_546_arg1.Velocity = -((L_547_arg2 - L_343_.Position).unit * L_351_ * 1.1)
  3589. else
  3590. L_546_arg1.Velocity = ((L_547_arg2 - L_331_.CoordinateFrame.p).unit * L_351_ * 1.1)
  3591. end
  3592. L_338_.Mass = nil
  3593. end)
  3594. Reset()
  3595. end
  3596. function Reset()
  3597. end
  3598. function Start()
  3599. Cor(function()
  3600. repeat
  3601. wait(1 / 30)
  3602. until L_326_.Character and L_326_.Character.Parent == workspace and L_326_.Character:findFirstChild("Torso")
  3603. L_327_ = L_326_.Character
  3604. L_328_ = L_326_.PlayerGui
  3605. L_329_ = L_326_.Backpack
  3606. L_330_ = L_326_:GetMouse()
  3607. for L_556_forvar1, L_557_forvar2 in pairs(L_334_) do
  3608. L_557_forvar2:disconnect()
  3609. end
  3610. L_334_ = {}
  3611. L_331_ = workspace.CurrentCamera
  3612. L_361_ = L_331_.CoordinateFrame
  3613. L_333_ = {}
  3614. L_335_ = false
  3615. L_336_ = false
  3616. L_337_ = false
  3617. L_338_ = {}
  3618. L_339_ = 1
  3619. L_342_ = L_327_["Head"]
  3620. L_343_ = L_327_["Torso"]
  3621. L_344_ = L_327_["Humanoid"]
  3622. L_345_ = L_327_["Left Arm"]
  3623. L_346_ = L_327_["Right Arm"]
  3624. L_347_ = L_327_["Left Leg"]
  3625. L_348_ = L_327_["Right Leg"]
  3626. for L_558_forvar1, L_559_forvar2 in pairs(L_327_:GetChildren()) do
  3627. if L_559_forvar2.Name == L_349_ then
  3628. L_559_forvar2:Destroy()
  3629. end
  3630. end
  3631. for L_560_forvar1, L_561_forvar2 in pairs(L_328_:GetChildren()) do
  3632. if L_561_forvar2.Name == "PadsGui" then
  3633. L_561_forvar2:Destroy()
  3634. end
  3635. end
  3636. local L_550_ = MakePads()
  3637. local L_551_ = L_550_.LBase
  3638. local L_552_ = L_550_.RBase
  3639. weldModel(L_551_, true, L_551_)
  3640. weldModel(L_552_, true, L_552_)
  3641. local L_553_ = Instance.new("Weld")
  3642. L_553_.Name = "GripWeldL"
  3643. L_553_.Part0 = L_345_
  3644. L_553_.Part1 = L_551_
  3645. L_553_.C0 = CFrame.new(0, -1.05, 0) * CFrame.Angles(0, math.rad(180), 0)
  3646. L_553_.Parent = L_345_
  3647. local L_554_ = Instance.new("Weld")
  3648. L_554_.Name = "GripWeldR"
  3649. L_554_.Part0 = L_346_
  3650. L_554_.Part1 = L_552_
  3651. L_554_.C0 = CFrame.new(0, -1.05, 0) * CFrame.Angles(0, math.rad(180), 0)
  3652. L_554_.Parent = L_346_
  3653. local L_555_ = false
  3654. table.insert(L_334_, L_330_.Button1Up:connect(function()
  3655. L_335_ = false
  3656. if L_337_ == true and L_336_ == false then
  3657. L_337_ = false
  3658. Reset()
  3659. end
  3660. if L_338_.Part ~= nil then
  3661. L_341_ = getTargFromCurrent()
  3662. L_338_ = {}
  3663. end
  3664. end))
  3665. end)
  3666. local function L_549_func(L_562_arg1, L_563_arg2, L_564_arg3, L_565_arg4, L_566_arg5, L_567_arg6, L_568_arg7, L_569_arg8)
  3667. local L_570_ = {}
  3668. for L_576_forvar1, L_577_forvar2 in pairs(L_562_arg1:GetChildren()) do
  3669. L_577_forvar2.CFrame = CFrame.new(5e5, 5e5, 5e5)
  3670. table.insert(L_570_, L_577_forvar2)
  3671. end
  3672. local L_571_ = (L_563_arg2 - L_564_arg3).Magnitude
  3673. local L_572_ = L_568_arg7 or 1
  3674. local L_573_ = L_567_arg6 or 0
  3675. local L_574_ = L_563_arg2
  3676. local L_575_ = 0
  3677. while L_562_arg1.Parent do
  3678. L_575_ = L_575_ + 1
  3679. local L_578_ = nil
  3680. if (L_574_ - L_564_arg3).Magnitude < L_566_arg5 then
  3681. L_578_ = CFrame.new(L_564_arg3)
  3682. else
  3683. if (L_564_arg3 - L_574_).Magnitude < L_566_arg5 * 2 then
  3684. L_573_ = L_573_ * 0.5
  3685. L_572_ = L_572_ * 0.5
  3686. end
  3687. local L_580_ = CFrame.new(L_574_, L_564_arg3)
  3688. L_578_ = L_580_ * CFrame.Angles(math.rad(math.random(-L_573_ / 4, L_573_ * L_572_)), math.rad(math.random(-L_573_, L_573_)), math.rad(math.random(-L_573_, L_573_)))
  3689. L_578_ = L_578_ * CFrame.new(0, 0, -L_566_arg5)
  3690. end
  3691. local L_579_ = nil
  3692. if L_570_[L_575_] then
  3693. L_579_ = L_570_[L_575_]
  3694. L_579_.BrickColor = ((L_569_arg8 % 2 == 0) and BrickColor.new("White")) or BrickColor.new("Cyan")
  3695. L_579_.Size = Vector3.new(L_565_arg4, (L_574_ - L_578_.p).Magnitude, L_565_arg4)
  3696. L_579_.CFrame = CFrame.new(L_578_.p, L_574_) * CFrame.Angles(math.rad(90), 0, 0) * CFrame.new(0, -(L_574_ - L_578_.p).Magnitude / 2, 0)
  3697. L_570_[L_575_] = nil
  3698. else
  3699. L_579_ = Instance.new("Part")
  3700. L_579_.Name = "Part"
  3701. L_579_.FormFactor = "Custom"
  3702. L_579_.BrickColor = ((L_569_arg8 % 2 == 0) and BrickColor.new("White")) or BrickColor.new("White")
  3703. L_579_.Transparency = 0
  3704. L_579_.Anchored = true
  3705. L_579_.CanCollide = false
  3706. L_579_.Locked = true
  3707. L_579_.BackSurface = "SmoothNoOutlines"
  3708. L_579_.BottomSurface = "SmoothNoOutlines"
  3709. L_579_.FrontSurface = "SmoothNoOutlines"
  3710. L_579_.LeftSurface = "SmoothNoOutlines"
  3711. L_579_.RightSurface = "SmoothNoOutlines"
  3712. L_579_.TopSurface = "SmoothNoOutlines"
  3713. L_579_.Material = "Neon"
  3714. L_579_.Size = Vector3.new(L_565_arg4, (L_574_ - L_578_.p).Magnitude, L_565_arg4)
  3715. L_579_.CFrame = CFrame.new(L_578_.p, L_574_) * CFrame.Angles(math.rad(90), 0, 0) * CFrame.new(0, -(L_574_ - L_578_.p).Magnitude / 2, 0)
  3716. L_579_.Parent = L_562_arg1
  3717. end
  3718. L_574_ = L_578_.p
  3719. if (L_574_ - L_564_arg3).Magnitude < 1 then
  3720. break
  3721. end
  3722. end
  3723. for L_581_forvar1, L_582_forvar2 in pairs(L_570_) do
  3724. L_582_forvar2:Destroy()
  3725. end
  3726. end
  3727. end
  3728. function Add(L_583_arg1)
  3729. if L_583_arg1:IsA("BasePart") and not L_350_[L_583_arg1] and not(L_583_arg1.Name == "Base" and L_583_arg1.ClassName == "Part") then
  3730. L_350_[L_583_arg1] = L_583_arg1:GetMass()
  3731. L_583_arg1.Changed:connect(function(L_584_arg1)
  3732. if L_584_arg1:lower() == "size" and L_350_[L_583_arg1] and L_583_arg1.Parent ~= nil then
  3733. L_350_[L_583_arg1] = L_583_arg1:GetMass()
  3734. end
  3735. end)
  3736. end
  3737. end
  3738. function Rem(L_585_arg1)
  3739. if L_350_[L_585_arg1] then
  3740. L_350_[L_585_arg1] = nil
  3741. end
  3742. end
  3743. function Recursion(L_586_arg1)
  3744. ypcall(function()
  3745. Add(L_586_arg1)
  3746. if #L_586_arg1:GetChildren() > 0 then
  3747. for L_587_forvar1, L_588_forvar2 in pairs(L_586_arg1:GetChildren()) do
  3748. Recursion(L_588_forvar2)
  3749. end
  3750. end
  3751. end)
  3752. end
  3753. workspace.DescendantAdded:connect(function(L_589_arg1)
  3754. Add(L_589_arg1)
  3755. end)
  3756. workspace.DescendantRemoving:connect(function(L_590_arg1)
  3757. Rem(L_590_arg1)
  3758. end)
  3759. for L_591_forvar1, L_592_forvar2 in pairs(workspace:GetChildren()) do
  3760. Recursion(L_592_forvar2)
  3761. end
  3762. Start()
  3763. if L_326_.Name == L_322_ then
  3764. L_326_.CharacterAdded:connect(Start)
  3765. end
  3766. local L_362_ = {}
  3767. L_362_.step_time = 2 / 75
  3768. L_362_.gravity = Vector3.new(0, -30, 0)
  3769. local L_363_ = RealPlayer.Character
  3770. local L_364_ = L_363_:WaitForChild("Torso")
  3771. local L_365_ = {}
  3772. local L_366_ = game:GetService("RunService").RenderStepped
  3773. wait()
  3774. local L_367_ = {}
  3775. local L_368_ = {}
  3776. local L_369_ = {}
  3777. local function L_370_func(L_593_arg1, L_594_arg2, L_595_arg3)
  3778. return (L_595_arg3.y - L_593_arg1.y) * (L_594_arg2.x - L_593_arg1.x) > (L_594_arg2.y - L_593_arg1.y) * (L_595_arg3.x - L_593_arg1.x)
  3779. end
  3780. local function L_371_func(L_596_arg1, L_597_arg2, L_598_arg3, L_599_arg4)
  3781. return L_370_func(L_596_arg1, L_598_arg3, L_599_arg4) ~= L_370_func(L_597_arg2, L_598_arg3, L_599_arg4) and L_370_func(L_596_arg1, L_597_arg2, L_598_arg3) ~= L_370_func(L_596_arg1, L_597_arg2, L_599_arg4)
  3782. end
  3783. local function L_372_func(L_600_arg1)
  3784. return Vector2.new(L_600_arg1.x, L_600_arg1.z)
  3785. end
  3786. function L_367_:step()
  3787. if not self.fixed then
  3788. local L_601_ = (self.position - self.last_position) * 0.95
  3789. self.last_position = self.position
  3790. self.position = self.position + L_601_ + (self.velocity * L_362_.step_time ^ 2)
  3791. end
  3792. end
  3793. function L_368_:step()
  3794. for L_602_forvar1 = 1, 1 do
  3795. local L_603_ = self.point1.position - self.point2.position
  3796. local L_604_ = L_603_.magnitude
  3797. local L_605_ = (self.length - L_604_) / L_604_
  3798. local L_606_ = ((self.point1.fixed or self.point2.fixed) and 1 or 0.6) * L_603_ * L_605_
  3799. if not self.point1.fixed then
  3800. self.point1.position = self.point1.position + L_606_
  3801. end
  3802. if not self.point2.fixed then
  3803. self.point2.position = self.point2.position - L_606_
  3804. end
  3805. end
  3806. end
  3807. function L_362_.new(L_607_arg1, L_608_arg2, L_609_arg3, L_610_arg4)
  3808. if L_607_arg1 == "Point" then
  3809. local L_611_ = {}
  3810. setmetatable(L_611_, {
  3811. __index = L_367_
  3812. })
  3813. L_611_.class = L_607_arg1
  3814. L_611_.position = L_608_arg2 or Vector3.new()
  3815. L_611_.last_position = L_611_.position
  3816. L_611_.velocity = L_362_.gravity
  3817. L_611_.fixed = false
  3818. return L_611_
  3819. elseif L_607_arg1 == "Link" then
  3820. local L_612_ = {}
  3821. setmetatable(L_612_, {
  3822. __index = L_368_
  3823. })
  3824. L_612_.class = L_607_arg1
  3825. L_612_.point1 = L_608_arg2
  3826. L_612_.point2 = L_609_arg3
  3827. L_612_.length = L_610_arg4 or (L_608_arg2.position - L_609_arg3.position).magnitude
  3828. return L_612_
  3829. elseif L_607_arg1 == "Rope" then
  3830. local L_613_ = {}
  3831. setmetatable(L_613_, {
  3832. __index = L_368_
  3833. })
  3834. L_613_.class = L_607_arg1
  3835. L_613_.start_point = L_608_arg2
  3836. L_613_.finish_point = L_609_arg3
  3837. L_613_.points = {}
  3838. L_613_.links = {}
  3839. local L_614_ = (L_609_arg3 - L_608_arg2) / 10
  3840. for L_615_forvar1 = 0, 10 do
  3841. table.insert(L_613_.points, L_362_.new("Point", L_608_arg2 + (L_615_forvar1 * L_614_)))
  3842. end
  3843. for L_616_forvar1 = 2, #L_613_.points do
  3844. table.insert(L_613_.links, L_362_.new("Link", L_613_.points[L_616_forvar1 - 1], L_613_.points[L_616_forvar1]))
  3845. end
  3846. return L_613_
  3847. end
  3848. end
  3849. local L_373_ = {}
  3850. local L_374_ = {}
  3851. local function L_375_func(L_617_arg1)
  3852. local L_618_ = L_617_arg1 % 1 * 3
  3853. local L_619_ = 0.5 * math.pi * (L_618_ % 1)
  3854. if L_618_ < 1 then
  3855. return Color3.new(0, 0, 0)
  3856. elseif L_618_ < 2 then
  3857. return Color3.new(0, 0, 0)
  3858. else
  3859. return Color3.new(0, 0, 0)
  3860. end
  3861. end
  3862. local function L_376_func(L_620_arg1)
  3863. L_620_arg1.Anchored = true
  3864. L_620_arg1.FormFactor = 3
  3865. L_620_arg1.CanCollide = false
  3866. L_620_arg1.TopSurface = 10
  3867. L_620_arg1.BottomSurface = 10
  3868. L_620_arg1.LeftSurface = 10
  3869. L_620_arg1.RightSurface = 10
  3870. L_620_arg1.FrontSurface = 10
  3871. L_620_arg1.BackSurface = 10
  3872. L_620_arg1.Material = "SmoothPlastic"
  3873. local L_621_ = Instance.new("SpecialMesh", L_620_arg1)
  3874. L_621_.MeshType = "Wedge"
  3875. L_621_.Scale = Vector3.new(0.2, 1, 1)
  3876. return L_620_arg1
  3877. end
  3878. local function L_377_func(L_622_arg1, L_623_arg2, L_624_arg3)
  3879. local L_625_ = L_623_arg2:Cross(L_624_arg3)
  3880. return CFrame.new(L_622_arg1.x, L_622_arg1.y, L_622_arg1.z, L_625_.x, L_623_arg2.x, L_624_arg3.x, L_625_.y, L_623_arg2.y, L_624_arg3.y, L_625_.z, L_623_arg2.z, L_624_arg3.z)
  3881. end
  3882. local function L_378_func(L_626_arg1, L_627_arg2, L_628_arg3, L_629_arg4)
  3883. local L_630_ = {}
  3884. local L_631_ = table.remove(L_374_, 1) or L_376_func(Instance.new("Part"))
  3885. local L_632_ = table.remove(L_374_, 1) or L_376_func(Instance.new("Part"))
  3886. function L_630_:Set(L_633_arg1, L_634_arg2, L_635_arg3)
  3887. local L_636_, L_637_, L_638_ = L_634_arg2 - L_633_arg1, L_635_arg3 - L_634_arg2, L_633_arg1 - L_635_arg3
  3888. local L_639_, L_640_, L_641_ = L_636_.magnitude, L_637_.magnitude, L_638_.magnitude
  3889. local L_642_ = math.abs(0.5 + L_638_:Dot(L_636_) / (L_639_ * L_639_))
  3890. local L_643_ = math.abs(0.5 + L_636_:Dot(L_637_) / (L_640_ * L_640_))
  3891. local L_644_ = math.abs(0.5 + L_637_:Dot(L_638_) / (L_641_ * L_641_))
  3892. if L_642_ < L_643_ then
  3893. if L_642_ >= L_644_ then
  3894. L_633_arg1, L_634_arg2, L_635_arg3 = L_635_arg3, L_633_arg1, L_634_arg2
  3895. L_636_, L_637_, L_638_ = L_638_, L_636_, L_637_
  3896. L_639_ = L_641_
  3897. end
  3898. else
  3899. if L_643_ < L_644_ then
  3900. L_633_arg1, L_634_arg2, L_635_arg3 = L_634_arg2, L_635_arg3, L_633_arg1
  3901. L_636_, L_637_, L_638_ = L_637_, L_638_, L_636_
  3902. L_639_ = L_640_
  3903. else
  3904. L_633_arg1, L_634_arg2, L_635_arg3 = L_635_arg3, L_633_arg1, L_634_arg2
  3905. L_636_, L_637_, L_638_ = L_638_, L_636_, L_637_
  3906. L_639_ = L_641_
  3907. end
  3908. end
  3909. local L_645_ = -L_638_:Dot(L_636_) / L_639_
  3910. local L_646_ = L_639_ - L_645_
  3911. local L_647_ = (L_638_ + L_636_.unit * L_645_).magnitude
  3912. local L_648_ = L_377_func(L_633_arg1, L_636_:Cross(L_637_).unit, -L_636_.unit)
  3913. if L_645_ > 0.2 then
  3914. L_631_.Parent = L_626_arg1
  3915. L_631_.Size = Vector3.new(0.2, L_647_, L_645_)
  3916. L_631_.CFrame = L_648_ * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, L_647_ / 2, L_645_ / 2)
  3917. else
  3918. L_631_.Parent = nil
  3919. end
  3920. if L_646_ > 0.2 then
  3921. L_632_.Parent = L_626_arg1
  3922. L_632_.Size = Vector3.new(0.2, L_647_, L_646_)
  3923. L_632_.CFrame = L_648_ * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, L_647_ / 2, -L_645_ - L_646_ / 2)
  3924. else
  3925. L_632_.Parent = nil
  3926. end
  3927. end
  3928. function L_630_:SetProperty(L_649_arg1, L_650_arg2)
  3929. L_631_[L_649_arg1] = L_650_arg2
  3930. L_632_[L_649_arg1] = L_650_arg2
  3931. end
  3932. L_630_:Set(L_627_arg2, L_628_arg3, L_629_arg4)
  3933. function L_630_:Destroy()
  3934. L_631_:Destroy()
  3935. L_632_:Destroy()
  3936. end
  3937. L_630_.p1 = L_631_
  3938. L_630_.p2 = L_632_
  3939. L_630_.p1.BrickColor = BrickColor.new(L_375_func(math.noise(0.5, 0.5, L_630_.p1.CFrame.Y * 0.5 + time())))
  3940. L_630_.p2.BrickColor = BrickColor.new(L_375_func(math.noise(0.5, 0.5, L_630_.p2.CFrame.Y * 0.5 + time())))
  3941. return L_630_
  3942. end
  3943. function L_362_.draw(L_651_arg1, L_652_arg2)
  3944. if L_651_arg1.class == "Point" then
  3945. local L_653_ = L_365_[L_652_arg2]
  3946. L_653_.BrickColor = BrickColor.new(L_321_)
  3947. L_653_.Color = Color3.new(0.592157, 0, 0)
  3948. L_653_.Transparency = 0
  3949. L_653_.formFactor = 3
  3950. L_653_.Anchored = true
  3951. L_653_.CanCollide = false
  3952. L_653_.TopSurface = 0
  3953. L_653_.BottomSurface = 0
  3954. L_653_.Size = Vector3.new(0.35, 0.35, 0.35)
  3955. L_653_.Material = "SmoothPlastic"
  3956. L_653_.CFrame = CFrame.new(L_651_arg1.position)
  3957. L_653_.Parent = L_364_
  3958. return L_653_
  3959. elseif L_651_arg1.class == "Link" then
  3960. local L_654_ = L_365_[L_652_arg2]
  3961. local L_655_ = (L_651_arg1.point1.position - L_651_arg1.point2.position).magnitude
  3962. L_654_.Size = Vector3.new(0.2, 0.2, L_655_)
  3963. L_654_.CFrame = CFrame.new(L_651_arg1.point1.position, L_651_arg1.point2.position) * CFrame.new(0, 0, L_655_ * -0.5)
  3964. L_654_.Parent = L_364_
  3965. return L_654_
  3966. end
  3967. end
  3968. function L_362_.clear()
  3969. for L_656_forvar1, L_657_forvar2 in pairs(workspace:GetChildren()) do
  3970. if L_657_forvar2.Name == "Part" then
  3971. L_657_forvar2:Destroy()
  3972. end
  3973. end
  3974. end
  3975. local L_379_ = {}
  3976. local L_380_ = {}
  3977. for L_658_forvar1 = 0, 2 do
  3978. L_379_[L_658_forvar1] = {}
  3979. for L_659_forvar1 = 0, 3 do
  3980. L_379_[L_658_forvar1][L_659_forvar1] = L_362_.new("Point", L_364_.Position + Vector3.new(L_658_forvar1 * 0.8 - 2, 2 - L_659_forvar1 * 0.8, 5 + L_659_forvar1 * 0.4))
  3981. L_379_[L_658_forvar1][L_659_forvar1].fixed = L_659_forvar1 == 0
  3982. end
  3983. end
  3984. for L_660_forvar1 = 1, 2 do
  3985. for L_661_forvar1 = 0, 3 do
  3986. L_380_[#L_380_ + 1] = L_362_.new("Link", L_379_[L_660_forvar1][L_661_forvar1], L_379_[L_660_forvar1 - 1][L_661_forvar1], 1 + L_661_forvar1 * 0.08)
  3987. end
  3988. end
  3989. for L_662_forvar1 = 0, 2 do
  3990. for L_663_forvar1 = 1, 3 do
  3991. L_380_[#L_380_ + 1] = L_362_.new("Link", L_379_[L_662_forvar1][L_663_forvar1], L_379_[L_662_forvar1][L_663_forvar1 - 1], 1.2 + L_663_forvar1 * 0.03)
  3992. end
  3993. end
  3994. L_366_:connect(function()
  3995. for L_664_forvar1 = 0, 2 do
  3996. for L_665_forvar1 = 0, 3 do
  3997. if L_665_forvar1 == 0 then
  3998. L_379_[L_664_forvar1][L_665_forvar1].position = (L_364_.CFrame * CFrame.new(L_664_forvar1 * 1 - 1, 1, 0.5)).p
  3999. else
  4000. L_379_[L_664_forvar1][L_665_forvar1]:step()
  4001. end
  4002. end
  4003. end
  4004. for L_666_forvar1 = 1, #L_380_ do
  4005. L_380_[L_666_forvar1]:step()
  4006. end
  4007. for L_667_forvar1 = 1, #L_373_ do
  4008. L_374_[#L_374_ + 1] = L_373_[L_667_forvar1].p1
  4009. L_374_[#L_374_ + 1] = L_373_[L_667_forvar1].p2
  4010. end
  4011. L_373_ = {}
  4012. for L_668_forvar1 = 1, 2 do
  4013. for L_669_forvar1 = 1, 3 do
  4014. L_373_[#L_373_ + 1] = L_378_func(L_364_, L_379_[L_668_forvar1 - 1][L_669_forvar1 - 1].position, L_379_[L_668_forvar1 - 1][L_669_forvar1].position, L_379_[L_668_forvar1][L_669_forvar1 - 1].position)
  4015. L_373_[#L_373_ + 1] = L_378_func(L_364_, L_379_[L_668_forvar1][L_669_forvar1].position, L_379_[L_668_forvar1 - 1][L_669_forvar1].position, L_379_[L_668_forvar1][L_669_forvar1 - 1].position)
  4016. end
  4017. end
  4018. end)
  4019. end
  4020. end
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