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- local character = game.Players.LocalPlayer.Character
- while true do
- wait(0.0869)
- for _, child in pairs(character:GetDescendants()) do
- if child.Name == "RemoteEvent" and child:IsA("RemoteEvent") then
- child:FireServer()
- end
- if child.Name == "RemoteEvent" and child:IsA("RemoteEvent") then
- child:FireServer()
- end
- end
- end
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