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Apr 24th, 2014
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  1. #include "GreenMountain.sqf";
  2. _vehicle_39 = objNull;
  3. if (true) then
  4. {
  5. _this = createVehicle ["Land_Toilet", [11467.155, 11341.848, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  6. _vehicle_39 = _this;
  7. _this setDir 305.48679;
  8. _this setPos [11467.155, 11341.848, 3.0517578e-005];
  9. };
  10.  
  11. _vehicle_42 = objNull;
  12. if (true) then
  13. {
  14. _this = createVehicle ["ClutterCutter_EP1", [11467.027, 11364.092, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  15. _vehicle_42 = _this;
  16. _this setDir -7.4119859;
  17. _this setPos [11467.027, 11364.092, -3.0517578e-005];
  18. };
  19.  
  20. _vehicle_44 = objNull;
  21. if (true) then
  22. {
  23. _this = createVehicle ["ClutterCutter_EP1", [11459.176, 11355.807, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  24. _vehicle_44 = _this;
  25. _this setDir -7.4119859;
  26. _this setPos [11459.176, 11355.807, 6.1035156e-005];
  27. };
  28.  
  29. _vehicle_58 = objNull;
  30. if (true) then
  31. {
  32. _this = createVehicle ["Land_Market_stalls_01_EP1", [11466.341, 11354.129, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  33. _vehicle_58 = _this;
  34. _this setDir 485.22388;
  35. _this setPos [11466.341, 11354.129, 3.0517578e-005];
  36. };
  37.  
  38. _vehicle_60 = objNull;
  39. if (true) then
  40. {
  41. _this = createVehicle ["Land_Barrel_water", [11461.964, 11350.411], [], 0, "CAN_COLLIDE"];
  42. _vehicle_60 = _this;
  43. _this setDir -7.4119859;
  44. _this setPos [11461.964, 11350.411];
  45. };
  46.  
  47. _vehicle_62 = objNull;
  48. if (true) then
  49. {
  50. _this = createVehicle ["LADAWreck", [11446.667, 11339.981, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  51. _vehicle_62 = _this;
  52. _this setDir -157.55025;
  53. _this setPos [11446.667, 11339.981, -6.1035156e-005];
  54. };
  55.  
  56. _vehicle_71 = objNull;
  57. if (true) then
  58. {
  59. _this = createVehicle ["AmmoCrates_NoInteractive_Large", [11465.908, 11356.04, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  60. _vehicle_71 = _this;
  61. _this setDir 36.088291;
  62. _this setPos [11465.908, 11356.04, -6.1035156e-005];
  63. };
  64. _unit_13 = objNull;
  65. if (true) then
  66. {
  67. _this = createAgent ["Profiteer4", [11449.484, 11341.03, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  68. _unit_13 = _this;
  69. _this setDir 34.525925;
  70. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  71. _this setUnitAbility 0.60000002;
  72. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  73.  
  74. _unit_17 = objNull;
  75. if (true) then
  76. {
  77. _this = createAgent ["RU_Villager3", [7996.1021, 2899.0759, 0.6355527], [], 0, "CAN_COLLIDE"];
  78. _unit_17 = _this;
  79. _this setDir 86.85891;
  80. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  81. _this setUnitAbility 0.60000002;
  82. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  83.  
  84. _vehicle_73 = objNull;
  85. if (true) then
  86. {
  87. _this = createVehicle ["SmallTable", [11462.709, 11365.512, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  88. _vehicle_73 = _this;
  89. _this setDir -49.904377;
  90. _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  91. _this setPos [11462.709, 11365.512, 3.0517578e-005];
  92. };
  93.  
  94. _vehicle_79 = objNull;
  95. if (true) then
  96. {
  97. _this = createVehicle ["Base_WarfareBBarrier10xTall", [11468.974, 11348.18], [], 0, "CAN_COLLIDE"];
  98. _vehicle_79 = _this;
  99. _this setDir -54.695484;
  100. _this setPos [11468.974, 11348.18];
  101. };
  102.  
  103. _vehicle_80 = objNull;
  104. if (true) then
  105. {
  106. _this = createVehicle ["Land_covering_hut_big_EP1", [11462.838, 11365.436, -0.55735058], [], 0, "CAN_COLLIDE"];
  107. _vehicle_80 = _this;
  108. _this setDir -48.673214;
  109. _this setPos [11462.838, 11365.436, -0.55735058];
  110. };
  111.  
  112. _vehicle_81 = objNull;
  113. if (true) then
  114. {
  115. _this = createVehicle ["Misc_palletsfoiled", [11461.064, 11364.81, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  116. _vehicle_81 = _this;
  117. _this setDir 51.760998;
  118. _this setPos [11461.064, 11364.81, -3.0517578e-005];
  119. };
  120.  
  121. _vehicle_85 = objNull;
  122. if (true) then
  123. {
  124. _this = createVehicle ["AmmoCrates_NoInteractive_Large", [11463.023, 11367.06, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  125. _vehicle_85 = _this;
  126. _this setDir 43.500278;
  127. _this setPos [11463.023, 11367.06, -3.0517578e-005];
  128. };
  129.  
  130. _vehicle_89 = objNull;
  131. if (true) then
  132. {
  133. _this = createVehicle ["Land_covering_hut_EP1", [11471.802, 11370.016, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  134. _vehicle_89 = _this;
  135. _this setDir 209.26443;
  136. _this setPos [11471.802, 11370.016, -9.1552734e-005];
  137. };
  138.  
  139. _unit_56 = objNull;
  140. if (true) then
  141. {
  142. _this = createAgent ["Worker3", [4041.6206, 11668.891, 0.23954971], [], 0, "CAN_COLLIDE"];
  143. _unit_56 = _this;
  144. _this setDir 24.912832;
  145. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  146. _this setUnitAbility 0.60000002;
  147. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  148.  
  149. _unit_57 = objNull;
  150. if (true) then
  151. {
  152. _this = createAgent ["CIV_EuroMan01_EP1", [4064.0681, 11680.065, -0.038146973], [], 0, "CAN_COLLIDE"];
  153. _unit_57 = _this;
  154. _this setDir 231.00745;
  155. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  156. _this setUnitAbility 0.60000002;
  157. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  158.  
  159. _unit_58 = objNull;
  160. if (true) then
  161. {
  162. _this = createAgent ["RU_WorkWoman5", [4071.9915, 11676.731, 0.54440308], [], 0, "CAN_COLLIDE"];
  163. _unit_58 = _this;
  164. _this setDir 566.81744;
  165. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  166. _this setUnitAbility 0.60000002;
  167. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  168.  
  169. _unit_59 = objNull;
  170. if (true) then
  171. {
  172. _this = createAgent ["TK_GUE_Soldier_5_EP1", [4054.218, 11664.668, -0.51617432], [], 0, "CAN_COLLIDE"];
  173. _unit_59 = _this;
  174. _this setDir 422.9967;
  175. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  176. _this setUnitAbility 0.60000002;
  177. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  178.  
  179. _unit_60 = objNull;
  180. if (true) then
  181. {
  182. _this = createAgent ["CIV_EuroMan02_EP1", [4058.0457, 11678.723, 0.33944702], [], 0, "CAN_COLLIDE"];
  183. _unit_60 = _this;
  184. _this setDir 89.890854;
  185. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  186. _this setUnitAbility 0.60000002;
  187. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  188.  
  189. _unit_62 = objNull;
  190. if (true) then
  191. {
  192. _this = createAgent ["Dr_Hladik_EP1", [6314.0962, 7791.5308, 0.51730686], [], 0, "CAN_COLLIDE"];
  193. _unit_62 = _this;
  194. _this setDir 577.32629;
  195. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  196. _this setUnitAbility 0.60000002;
  197. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  198.  
  199. _vehicle_92 = objNull;
  200. if (true) then
  201. {
  202. _this = createVehicle ["Land_Campfire", [11469.859, 11367.099, 0.00012207031], [], 0, "CAN_COLLIDE"];
  203. _vehicle_92 = _this;
  204. _this setPos [11469.859, 11367.099, 0.00012207031];
  205. };
  206.  
  207. _vehicle_102 = objNull;
  208. if (true) then
  209. {
  210. _this = createVehicle ["C130J_wreck_EP1", [3974.3894, 11601.295, -1.2288972], [], 0, "CAN_COLLIDE"];
  211. _vehicle_102 = _this;
  212. _this setDir 57.059044;
  213. _this setPos [3974.3894, 11601.295, -1.2288972];
  214. };
  215.  
  216. _vehicle_109 = objNull;
  217. if (true) then
  218. {
  219. _this = createVehicle ["Hhedgehog_concreteBig", [4078.2883, 11649.253, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  220. _vehicle_109 = _this;
  221. _this setDir -63.284313;
  222. _this setPos [4078.2883, 11649.253, -3.0517578e-005];
  223. };
  224.  
  225. _vehicle_114 = objNull;
  226. if (true) then
  227. {
  228. _this = createVehicle ["ZavoraAnim", [4084.1555, 11659.839, -0.00012207031], [], 0, "CAN_COLLIDE"];
  229. _vehicle_114 = _this;
  230. _this setDir -60.360134;
  231. _this setPos [4084.1555, 11659.839, -0.00012207031];
  232. };
  233.  
  234. _vehicle_115 = objNull;
  235. if (true) then
  236. {
  237. _this = createVehicle ["LADAWreck", [4048.9612, 11667.128, 0.015672784], [], 0, "CAN_COLLIDE"];
  238. _vehicle_115 = _this;
  239. _this setDir 60.312458;
  240. _this setPos [4048.9612, 11667.128, 0.015672784];
  241. };
  242.  
  243. _vehicle_119 = objNull;
  244. if (true) then
  245. {
  246. _this = createVehicle ["T72Wreck", [3966.9878, 11639.222, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  247. _vehicle_119 = _this;
  248. _this setPos [3966.9878, 11639.222, -6.1035156e-005];
  249. };
  250.  
  251. _vehicle_120 = objNull;
  252. if (true) then
  253. {
  254. _this = createVehicle ["T72WreckTurret", [3993.5701, 11635.519, -0.00015258789], [], 0, "CAN_COLLIDE"];
  255. _vehicle_120 = _this;
  256. _this setDir -99.873833;
  257. _this setPos [3993.5701, 11635.519, -0.00015258789];
  258. };
  259.  
  260. _vehicle_123 = objNull;
  261. if (true) then
  262. {
  263. _this = createVehicle ["Mi8Wreck", [3993.9053, 11674.921, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  264. _vehicle_123 = _this;
  265. _this setPos [3993.9053, 11674.921, -3.0517578e-005];
  266. };
  267.  
  268. _vehicle_127 = objNull;
  269. if (true) then
  270. {
  271. _this = createVehicle ["Sign_1L_Firstaid", [6314.689, 7791.6929, 0.093172662], [], 0, "CAN_COLLIDE"];
  272. _vehicle_127 = _this;
  273. _this setDir 40.906422;
  274. _this setPos [6314.689, 7791.6929, 0.093172662];
  275. };
  276.  
  277. _vehicle_128 = objNull;
  278. if (true) then
  279. {
  280. _this = createVehicle ["Sign_Danger", [4027.1787, 11657.261, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  281. _vehicle_128 = _this;
  282. _this setDir 49.790733;
  283. _this setPos [4027.1787, 11657.261, -6.1035156e-005];
  284. };
  285.  
  286. _vehicle_130 = objNull;
  287. if (true) then
  288. {
  289. _this = createVehicle ["Sign_Danger", [4057.9753, 11638.428, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  290. _vehicle_130 = _this;
  291. _this setPos [4057.9753, 11638.428, -3.0517578e-005];
  292. };
  293.  
  294. _vehicle_133 = objNull;
  295. if (true) then
  296. {
  297. _this = createVehicle ["Sign_Danger", [4042.5051, 11647.118, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  298. _vehicle_133 = _this;
  299. _this setDir 35.04166;
  300. _this setPos [4042.5051, 11647.118, 6.1035156e-005];
  301. };
  302.  
  303. _vehicle_136 = objNull;
  304. if (true) then
  305. {
  306. _this = createVehicle ["Sign_Danger", [4019.4063, 11664.92, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  307. _vehicle_136 = _this;
  308. _this setDir 26.150373;
  309. _this setPos [4019.4063, 11664.92, 3.0517578e-005];
  310. };
  311.  
  312. _vehicle_138 = objNull;
  313. if (true) then
  314. {
  315. _this = createVehicle ["Land_fort_rampart", [4051.1519, 11642.453, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  316. _vehicle_138 = _this;
  317. _this setDir 201.85086;
  318. _this setPos [4051.1519, 11642.453, -6.1035156e-005];
  319. };
  320.  
  321. _vehicle_140 = objNull;
  322. if (true) then
  323. {
  324. _this = createVehicle ["Land_fort_rampart", [4034.2476, 11651.141, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  325. _vehicle_140 = _this;
  326. _this setDir 219.74416;
  327. _this setPos [4034.2476, 11651.141, -9.1552734e-005];
  328. };
  329.  
  330. _vehicle_143 = objNull;
  331. if (true) then
  332. {
  333. _this = createVehicle ["Land_fort_rampart", [4021.0457, 11662.883, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  334. _vehicle_143 = _this;
  335. _this setDir 226.36101;
  336. _this setPos [4021.0457, 11662.883, -3.0517578e-005];
  337. };
  338.  
  339. _vehicle_145 = objNull;
  340. if (true) then
  341. {
  342. _this = createVehicle ["Hedgehog_EP1", [4025.1404, 11654.706, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  343. _vehicle_145 = _this;
  344. _this setPos [4025.1404, 11654.706, -3.0517578e-005];
  345. };
  346.  
  347. _vehicle_147 = objNull;
  348. if (true) then
  349. {
  350. _this = createVehicle ["Hedgehog_EP1", [4039.8711, 11643.114, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  351. _vehicle_147 = _this;
  352. _this setPos [4039.8711, 11643.114, -3.0517578e-005];
  353. };
  354.  
  355. _vehicle_150 = objNull;
  356. if (true) then
  357. {
  358. _this = createVehicle ["Hedgehog_EP1", [4012.9392, 11668.524, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  359. _vehicle_150 = _this;
  360. _this setPos [4012.9392, 11668.524, -6.1035156e-005];
  361. };
  362.  
  363. _vehicle_164 = objNull;
  364. if (true) then
  365. {
  366. _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4062.6428, 11682.021, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  367. _vehicle_164 = _this;
  368. _this setDir 72.342918;
  369. _this setPos [4062.6428, 11682.021, -3.0517578e-005];
  370. };
  371.  
  372. _vehicle_165 = objNull;
  373. if (true) then
  374. {
  375. _this = createVehicle ["Misc_Backpackheap", [4074.3342, 11676.928, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  376. _vehicle_165 = _this;
  377. _this setDir 345.89008;
  378. _this setPos [4074.3342, 11676.928, -9.1552734e-005];
  379. };
  380.  
  381. _vehicle_166 = objNull;
  382. if (true) then
  383. {
  384. _this = createVehicle ["Land_CamoNetVar_EAST", [4060.9595, 11680.576], [], 0, "CAN_COLLIDE"];
  385. _vehicle_166 = _this;
  386. _this setDir -6.4849606;
  387. _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  388. _this setPos [4060.9595, 11680.576];
  389. };
  390.  
  391. _vehicle_173 = objNull;
  392. if (true) then
  393. {
  394. _this = createVehicle ["Land_GuardShed", [4086.96, 11659.943, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  395. _vehicle_173 = _this;
  396. _this setDir -67.0504;
  397. _this setPos [4086.96, 11659.943, -6.1035156e-005];
  398. };
  399.  
  400. _vehicle_178 = objNull;
  401. if (true) then
  402. {
  403. _this = createVehicle ["UralWreck", [3878.5791, 11678.632, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  404. _vehicle_178 = _this;
  405. _this setDir 51.630379;
  406. _this setPos [3878.5791, 11678.632, -3.0517578e-005];
  407. };
  408.  
  409. _vehicle_184 = objNull;
  410. if (true) then
  411. {
  412. _this = createVehicle ["Land_Bucket_EP1", [4073.1187, 11679.04, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  413. _vehicle_184 = _this;
  414. _this setDir 326.27802;
  415. _this setPos [4073.1187, 11679.04, -6.1035156e-005];
  416. };
  417.  
  418. _vehicle_187 = objNull;
  419. if (true) then
  420. {
  421. _this = createVehicle ["WoodChair", [4064.7173, 11680.602, -0.00051879883], [], 0, "CAN_COLLIDE"];
  422. _vehicle_187 = _this;
  423. _this setDir 13.38733;
  424. _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  425. _this setPos [4064.7173, 11680.602, -0.00051879883];
  426. };
  427.  
  428. _vehicle_195 = objNull;
  429. if (true) then
  430. {
  431. _this = createVehicle ["Land_Pillow_EP1", [4072.1333, 11677.803, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  432. _vehicle_195 = _this;
  433. _this setDir 363.94629;
  434. _this setPos [4072.1333, 11677.803, -6.1035156e-005];
  435. };
  436.  
  437. _vehicle_197 = objNull;
  438. if (true) then
  439. {
  440. _this = createVehicle ["FoldTable", [4063.4116, 11679.616], [], 0, "CAN_COLLIDE"];
  441. _vehicle_197 = _this;
  442. _this setDir 68.100845;
  443. _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  444. _this setPos [4063.4116, 11679.616];
  445. };
  446.  
  447. _vehicle_198 = objNull;
  448. if (true) then
  449. {
  450. _this = createVehicle ["FoldChair", [4057.5093, 11678.485, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  451. _vehicle_198 = _this;
  452. _this setDir -105.98519;
  453. _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  454. _this setPos [4057.5093, 11678.485, -6.1035156e-005];
  455. };
  456.  
  457. _vehicle_200 = objNull;
  458. if (true) then
  459. {
  460. _this = createVehicle ["FoldTable", [4058.8311, 11678.623], [], 0, "CAN_COLLIDE"];
  461. _vehicle_200 = _this;
  462. _this setDir -93.232597;
  463. _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  464. _this setPos [4058.8311, 11678.623];
  465. };
  466.  
  467. _vehicle_205 = objNull;
  468. if (true) then
  469. {
  470. _this = createVehicle ["Land_Misc_Well_C_EP1", [4085.0645, 11669.402, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  471. _vehicle_205 = _this;
  472. _this setDir -94.223312;
  473. _this setPos [4085.0645, 11669.402, -6.1035156e-005];
  474. };
  475.  
  476. _vehicle_206 = objNull;
  477. if (true) then
  478. {
  479. _this = createVehicle ["Bunker_PMC", [4025.1743, 11676.713, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  480. _vehicle_206 = _this;
  481. _this setDir -73.730324;
  482. _this setPos [4025.1743, 11676.713, -6.1035156e-005];
  483. };
  484.  
  485. _vehicle_217 = objNull;
  486. if (true) then
  487. {
  488. _this = createVehicle ["Land_Toilet", [4027.1782, 11668.193, -0.00012207031], [], 0, "CAN_COLLIDE"];
  489. _vehicle_217 = _this;
  490. _this setDir 13.455784;
  491. _this setPos [4027.1782, 11668.193, -0.00012207031];
  492. };
  493.  
  494. _vehicle_223 = objNull;
  495. if (true) then
  496. {
  497. _this = createVehicle ["Land_Misc_IronPipes_EP1", [4059.2703, 11657.253, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  498. _vehicle_223 = _this;
  499. _this setPos [4059.2703, 11657.253, -3.0517578e-005];
  500. };
  501.  
  502. _vehicle_227 = objNull;
  503. if (true) then
  504. {
  505. _this = createVehicle ["Land_Reservoir_EP1", [4057.9426, 11660.814, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  506. _vehicle_227 = _this;
  507. _this setDir 173.80089;
  508. _this setPos [4057.9426, 11660.814, -9.1552734e-005];
  509. };
  510.  
  511. _vehicle_230 = objNull;
  512. if (true) then
  513. {
  514. _this = createVehicle ["Land_stand_meat_EP1", [4073.5352, 11679.348, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  515. _vehicle_230 = _this;
  516. _this setDir 291.43402;
  517. _this setPos [4073.5352, 11679.348, 3.0517578e-005];
  518. };
  519.  
  520. _vehicle_231 = objNull;
  521. if (true) then
  522. {
  523. _this = createVehicle ["Land_stand_small_EP1", [4071.7622, 11675.991, -0.00012207031], [], 0, "CAN_COLLIDE"];
  524. _vehicle_231 = _this;
  525. _this setDir 381.98224;
  526. _this setPos [4071.7622, 11675.991, -0.00012207031];
  527. };
  528.  
  529. _vehicle_238 = objNull;
  530. if (true) then
  531. {
  532. _this = createVehicle ["Land_tires_EP1", [4052.7512, 11666.596, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  533. _vehicle_238 = _this;
  534. _this setDir -37.201057;
  535. _this setPos [4052.7512, 11666.596, -6.1035156e-005];
  536. };
  537.  
  538. _vehicle_239 = objNull;
  539. if (true) then
  540. {
  541. _this = createVehicle ["Land_transport_crates_EP1", [4064.7468, 11682.927, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  542. _vehicle_239 = _this;
  543. _this setDir 39.652706;
  544. _this setPos [4064.7468, 11682.927, -3.0517578e-005];
  545. };
  546.  
  547. _vehicle_243 = objNull;
  548. if (true) then
  549. {
  550. _this = createVehicle ["ClutterCutter_EP1", [4054.3711, 11665.827, 0], [], 0, "CAN_COLLIDE"];
  551. _vehicle_243 = _this;
  552. _this setPos [4054.3711, 11665.827, 0];
  553. };
  554.  
  555. _vehicle_244 = objNull;
  556. if (true) then
  557. {
  558. _this = createVehicle ["ClutterCutter_EP1", [4053.7493, 11671.434, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  559. _vehicle_244 = _this;
  560. _this setDir 1.0253659;
  561. _this setPos [4053.7493, 11671.434, -3.0517578e-005];
  562. };
  563.  
  564. _vehicle_246 = objNull;
  565. if (true) then
  566. {
  567. _this = createVehicle ["Pile_of_wood", [4052.1362, 11666.497, 0.015611748], [], 0, "CAN_COLLIDE"];
  568. _vehicle_246 = _this;
  569. _this setDir -297.9014;
  570. _this setPos [4052.1362, 11666.497, 0.015611748];
  571. };
  572.  
  573. _vehicle_250 = objNull;
  574. if (true) then
  575. {
  576. _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [4058.4089, 11680.73, -0.00012207031], [], 0, "CAN_COLLIDE"];
  577. _vehicle_250 = _this;
  578. _this setDir -57.903767;
  579. _this setPos [4058.4089, 11680.73, -0.00012207031];
  580. };
  581.  
  582. _vehicle_257 = objNull;
  583. if (true) then
  584. {
  585. _this = createVehicle ["Land_cages_EP1", [4074.7046, 11681.784, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  586. _vehicle_257 = _this;
  587. _this setDir 363.94629;
  588. _this setPos [4074.7046, 11681.784, -3.0517578e-005];
  589. };
  590.  
  591. _vehicle_258 = objNull;
  592. if (true) then
  593. {
  594. _this = createVehicle ["Land_covering_hut_EP1", [4074.146, 11679.42, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  595. _vehicle_258 = _this;
  596. _this setDir 207.60707;
  597. _this setPos [4074.146, 11679.42, -3.0517578e-005];
  598. };
  599.  
  600. _vehicle_260 = objNull;
  601. if (true) then
  602. {
  603. _this = createVehicle ["Land_covering_hut_EP1", [4072.7244, 11676.598, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  604. _vehicle_260 = _this;
  605. _this setDir 387.25079;
  606. _this setPos [4072.7244, 11676.598, -3.0517578e-005];
  607. };
  608.  
  609. _vehicle_265 = objNull;
  610. if (true) then
  611. {
  612. _this = createVehicle ["Land_Fire_barrel", [4069.3713, 11677.529, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  613. _vehicle_265 = _this;
  614. _this setDir -37.201057;
  615. _this setPos [4069.3713, 11677.529, -6.1035156e-005];
  616. };
  617.  
  618. _vehicle_291 = objNull;
  619. if (true) then
  620. {
  621. _this = createVehicle ["SmallTable", [6313.7319, 7790.9473, 0.013100131], [], 0, "CAN_COLLIDE"];
  622. _vehicle_291 = _this;
  623. _this setDir 40.010624;
  624. _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  625. _this setPos [6313.7319, 7790.9473, 0.013100131];
  626. };
  627.  
  628. _vehicle_292 = objNull;
  629. if (true) then
  630. {
  631. _this = createVehicle ["Land_Water_pipe_EP1", [6314.9482, 7790.9653, 0.093142167], [], 0, "CAN_COLLIDE"];
  632. _vehicle_292 = _this;
  633. _this setDir 252.18881;
  634. _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  635. _this setPos [6314.9482, 7790.9653, 0.093142167];
  636. };
  637.  
  638. _vehicle_299 = objNull;
  639. if (true) then
  640. {
  641. _this = createVehicle ["Land_Table_EP1", [4041.9973, 11669.914, 0.015611748], [], 0, "CAN_COLLIDE"];
  642. _vehicle_299 = _this;
  643. _this setDir -59.92321;
  644. _this setPos [4041.9973, 11669.914, 0.015611748];
  645. };
  646.  
  647. _vehicle_302 = objNull;
  648. if (true) then
  649. {
  650. _this = createVehicle ["Land_Cabinet_EP1", [6314.9282, 7792.3154, 0.093233757], [], 0, "CAN_COLLIDE"];
  651. _vehicle_302 = _this;
  652. _this setDir 128.33586;
  653. _this setPos [6314.9282, 7792.3154, 0.093233757];
  654. };
  655.  
  656. _vehicle_304 = objNull;
  657. if (true) then
  658. {
  659. _this = createVehicle ["Land_Crates_stack_EP1", [4075.2336, 11678.565, 0.00012207031], [], 0, "CAN_COLLIDE"];
  660. _vehicle_304 = _this;
  661. _this setDir 393.47345;
  662. _this setPos [4075.2336, 11678.565, 0.00012207031];
  663. };
  664.  
  665. _unit_73 = objNull;
  666. if (true) then
  667. {
  668. _this = createAgent ["RU_Functionary1", [12946.349, 12766.593, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
  669. _unit_73 = _this;
  670. _this setDir 194.24156;
  671. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  672. _this setUnitAbility 0.60000002;
  673. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  674.  
  675. _unit_74 = objNull;
  676. if (true) then
  677. {
  678. _this = createAgent ["Woodlander1", [11471.179, 11361.226, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  679. _unit_74 = _this;
  680. _this setDir 250.1544;
  681. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  682. _this setUnitAbility 0.60000002;
  683. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  684.  
  685. _unit_75 = objNull;
  686. if (true) then
  687. {
  688. _this = createAgent ["RU_WorkWoman1", [11463.931, 11351.671, 0.94462103], [], 0, "CAN_COLLIDE"];
  689. _unit_75 = _this;
  690. _this setDir 261.27719;
  691. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  692. _this setUnitAbility 0.60000002;
  693. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  694.  
  695. _unit_78 = objNull;
  696. if (true) then
  697. {
  698. _this = createAgent ["Rocker4", [11465.548, 11354.459], [], 0, "CAN_COLLIDE"];
  699. _unit_78 = _this;
  700. _this setDir 310.03851;
  701. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  702. _this setUnitAbility 0.60000002;
  703. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  704.  
  705. _unit_79 = objNull;
  706. if (true) then
  707. {
  708. _this = createAgent ["RU_Citizen3", [11462.307, 11365.972, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  709. _unit_79 = _this;
  710. _this setDir 125.74001;
  711. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  712. _this setUnitAbility 0.60000002;
  713. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  714.  
  715. _unit_82 = objNull;
  716. if (true) then
  717. {
  718. _this = createAgent ["Dr_Annie_Baker_EP1", [11472.008, 11370.638], [], 0, "CAN_COLLIDE"];
  719. _unit_82 = _this;
  720. _this setDir 208.20467;
  721. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  722. _this setUnitAbility 0.60000002;
  723. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  724.  
  725. _unit_84 = objNull;
  726. if (true) then
  727. {
  728. _this = createAgent ["TK_CIV_Takistani04_EP1", [6321.0005, 7794.4478, 0.98069924], [], 0, "CAN_COLLIDE"];
  729. _unit_84 = _this;
  730. _this setDir 359.64191;
  731. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  732. _this setUnitAbility 0.60000002;
  733. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  734.  
  735. _vehicle_461 = objNull;
  736. if (true) then
  737. {
  738. _this = createVehicle ["Base_WarfareBBarrier10xTall", [6316.4673, 7792.5254, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  739. _vehicle_461 = _this;
  740. _this setDir 35.687778;
  741. _this setPos [6316.4673, 7792.5254, 3.0517578e-005];
  742. };
  743.  
  744. _vehicle_477 = objNull;
  745. if (true) then
  746. {
  747. _this = createVehicle ["MASH_EP1", [6315.6763, 7841.8965, -0.056709375], [], 0, "CAN_COLLIDE"];
  748. _vehicle_477 = _this;
  749. _this setDir 214.02074;
  750. _this setPos [6315.6763, 7841.8965, -0.056709375];
  751. };
  752.  
  753. _vehicle_479 = objNull;
  754. if (true) then
  755. {
  756. _this = createVehicle ["Camp_EP1", [6330.9556, 7831.4258, -0.034371372], [], 0, "CAN_COLLIDE"];
  757. _vehicle_479 = _this;
  758. _this setDir 574.57404;
  759. _this setPos [6330.9556, 7831.4258, -0.034371372];
  760. };
  761.  
  762. _vehicle_480 = objNull;
  763. if (true) then
  764. {
  765. _this = createVehicle ["Land_tent_east", [6320.0742, 7797.5137, 0.26026565], [], 0, "CAN_COLLIDE"];
  766. _vehicle_480 = _this;
  767. _this setDir 216.2215;
  768. _this setPos [6320.0742, 7797.5137, 0.26026565];
  769. };
  770.  
  771. _vehicle_481 = objNull;
  772. if (true) then
  773. {
  774. _this = createVehicle ["CampEast_EP1", [6304.1455, 7843.9409, -0.01191554], [], 0, "CAN_COLLIDE"];
  775. _vehicle_481 = _this;
  776. _this setDir -56.676376;
  777. _this setPos [6304.1455, 7843.9409, -0.01191554];
  778. };
  779.  
  780. _vehicle_485 = objNull;
  781. if (true) then
  782. {
  783. _this = createVehicle ["CampEast_EP1", [6337.02, 7822.1895], [], 0, "CAN_COLLIDE"];
  784. _vehicle_485 = _this;
  785. _this setDir 844.86273;
  786. _this setPos [6337.02, 7822.1895];
  787. };
  788.  
  789. _vehicle_490 = objNull;
  790. if (true) then
  791. {
  792. _this = createVehicle ["Land_GuardShed", [6300.7017, 7800.2729], [], 0, "CAN_COLLIDE"];
  793. _vehicle_490 = _this;
  794. _this setDir 127.54086;
  795. _this setPos [6300.7017, 7800.2729];
  796. };
  797.  
  798. _vehicle_494 = objNull;
  799. if (true) then
  800. {
  801. _this = createVehicle ["Land_Fire_barrel", [6309.9814, 7800.6313], [], 0, "CAN_COLLIDE"];
  802. _vehicle_494 = _this;
  803. _this setPos [6309.9814, 7800.6313];
  804. };
  805.  
  806. _vehicle_501 = objNull;
  807. if (true) then
  808. {
  809. _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6321.2383, 7798.9302], [], 0, "CAN_COLLIDE"];
  810. _vehicle_501 = _this;
  811. _this setDir 211.38748;
  812. _this setPos [6321.2383, 7798.9302];
  813. };
  814.  
  815. _vehicle_503 = objNull;
  816. if (true) then
  817. {
  818. _this = createVehicle ["Camp_EP1", [6324.0571, 7836.3125, -0.022317491], [], 0, "CAN_COLLIDE"];
  819. _vehicle_503 = _this;
  820. _this setDir 574.63867;
  821. _this setPos [6324.0571, 7836.3125, -0.022317491];
  822. };
  823.  
  824. _vehicle_511 = objNull;
  825. if (true) then
  826. {
  827. _this = createVehicle ["Land_covering_hut_big_EP1", [6317.2676, 7788.2417], [], 0, "CAN_COLLIDE"];
  828. _vehicle_511 = _this;
  829. _this setDir 38.268478;
  830. _this setPos [6317.2676, 7788.2417];
  831. };
  832.  
  833. _unit_90 = objNull;
  834. if (true) then
  835. {
  836. _this = createAgent ["RU_Citizen4", [13530.905, 6356.7388, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
  837. _unit_90 = _this;
  838. _this setDir 102.75758;
  839. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  840. _this setUnitAbility 0.60000002;
  841. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  842.  
  843. _unit_91 = objNull;
  844. if (true) then
  845. {
  846. _this = createAgent ["RU_Citizen1", [4360.6211, 2260.9841, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  847. _unit_91 = _this;
  848. _this setDir 196.69872;
  849. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  850. _this setUnitAbility 0.60000002;
  851. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  852.  
  853. _vehicle_513 = objNull;
  854. if (true) then
  855. {
  856. _this = createVehicle ["Rubbish1", [4017.4268, 11670.082, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  857. _vehicle_513 = _this;
  858. _this setDir -66.023567;
  859. _this setPos [4017.4268, 11670.082, 9.1552734e-005];
  860. };
  861.  
  862. _vehicle_517 = objNull;
  863. if (true) then
  864. {
  865. _this = createVehicle ["Hedgehog_EP1", [4057.1663, 11635.8, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  866. _vehicle_517 = _this;
  867. _this setPos [4057.1663, 11635.8, -9.1552734e-005];
  868. };
  869.  
  870. _unit_94 = objNull;
  871. if (true) then
  872. {
  873. _this = createAgent ["Pilot_EP1", [6317.0498, 7797.918, -0.28563881], [], 0, "CAN_COLLIDE"];
  874. _unit_94 = _this;
  875. _this setDir 464.17493;
  876. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  877. _this setUnitAbility 0.60000002;
  878. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  879.  
  880. _unit_95 = objNull;
  881. if (true) then
  882. {
  883. _this = createAgent ["Rita_Ensler_EP1", [6310.7803, 7794.5054, 0.88001078], [], 0, "CAN_COLLIDE"];
  884. _unit_95 = _this;
  885. _this setDir -114.43345;
  886. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  887. _this setUnitAbility 0.60000002;
  888. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  889.  
  890. _vehicle_521 = objNull;
  891. if (true) then
  892. {
  893. _this = createVehicle ["Land_Toilet", [6302.8491, 7793.8257, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  894. _vehicle_521 = _this;
  895. _this setDir 306.56555;
  896. _this setPos [6302.8491, 7793.8257, 3.0517578e-005];
  897. };
  898.  
  899. _vehicle_523 = objNull;
  900. if (true) then
  901. {
  902. _this = createVehicle ["Misc_palletsfoiled", [6319.2056, 7787.5439, -0.022046415], [], 0, "CAN_COLLIDE"];
  903. _vehicle_523 = _this;
  904. _this setDir 16.434511;
  905. _this setPos [6319.2056, 7787.5439, -0.022046415];
  906. };
  907.  
  908. _vehicle_527 = objNull;
  909. if (true) then
  910. {
  911. _this = createVehicle ["Land_Fire_barrel", [6320.9531, 7787.0967, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  912. _vehicle_527 = _this;
  913. _this setPos [6320.9531, 7787.0967, 6.1035156e-005];
  914. };
  915.  
  916. _vehicle_531 = objNull;
  917. if (true) then
  918. {
  919. _this = createVehicle ["Land_transport_kiosk_EP1", [6311.8315, 7793.1309, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  920. _vehicle_531 = _this;
  921. _this setDir 487.48059;
  922. _this setPos [6311.8315, 7793.1309, 9.1552734e-005];
  923. };
  924.  
  925. _vehicle_532 = objNull;
  926. if (true) then
  927. {
  928. _this = createVehicle ["Fort_Crate_wood", [6322.8394, 7791.6792, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  929. _vehicle_532 = _this;
  930. _this setDir 50.427696;
  931. _this setPos [6322.8394, 7791.6792, 3.0517578e-005];
  932. };
  933.  
  934. _vehicle_533 = objNull;
  935. if (true) then
  936. {
  937. _this = createVehicle ["Land_transport_crates_EP1", [6317.2295, 7803.6357, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  938. _vehicle_533 = _this;
  939. _this setDir 285.36954;
  940. _this setPos [6317.2295, 7803.6357, 3.0517578e-005];
  941. };
  942.  
  943. _vehicle_538 = objNull;
  944. if (true) then
  945. {
  946. _this = createVehicle ["Info_Board_EP1", [11457.569, 11360.669, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  947. _vehicle_538 = _this;
  948. _this setDir -55.524353;
  949. _this setVehicleInit "this allowDammage false;";
  950. _this setPos [11457.569, 11360.669, -3.0517578e-005];
  951. };
  952.  
  953. _vehicle_541 = objNull;
  954. if (true) then
  955. {
  956. _this = createVehicle ["Info_Board_EP1", [4086.2542, 11662.404, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  957. _vehicle_541 = _this;
  958. _this setDir 469.56882;
  959. _this setVehicleInit "this allowDammage false;";
  960. _this setPos [4086.2542, 11662.404, -6.1035156e-005];
  961. };
  962.  
  963. _vehicle_544 = objNull;
  964. if (true) then
  965. {
  966. _this = createVehicle ["Info_Board_EP1", [6310.2837, 7797.7686, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  967. _vehicle_544 = _this;
  968. _this setDir 486.70212;
  969. _this setVehicleInit "this allowDammage false;";
  970. _this setPos [6310.2837, 7797.7686, 3.0517578e-005];
  971. };
  972.  
  973. _vehicle_548 = objNull;
  974. if (true) then
  975. {
  976. _this = createVehicle ["Land_Fire_barrel", [4358.5767, 2260.3745, -2.8610229e-006], [], 0, "CAN_COLLIDE"];
  977. _vehicle_548 = _this;
  978. _this setPos [4358.5767, 2260.3745, -2.8610229e-006];
  979. };
  980.  
  981. _vehicle_550 = objNull;
  982. if (true) then
  983. {
  984. _this = createVehicle ["Land_Fire_barrel", [13533.103, 6358.1616, -8.5830688e-006], [], 0, "CAN_COLLIDE"];
  985. _vehicle_550 = _this;
  986. _this setPos [13533.103, 6358.1616, -8.5830688e-006];
  987. };
  988.  
  989. _vehicle_559 = objNull;
  990. if (true) then
  991. {
  992. _this = createVehicle ["HeliHEmpty", [7983.9741, 2890.6536, -0.024177462], [], 0, "CAN_COLLIDE"];
  993. _vehicle_559 = _this;
  994. _this setPos [7983.9741, 2890.6536, -0.024177462];
  995. };
  996.  
  997. _vehicle_567 = objNull;
  998. if (true) then
  999. {
  1000. _this = createVehicle ["MASH_EP1", [4836.6572, 2528.4377, -0.042138901], [], 0, "CAN_COLLIDE"];
  1001. _vehicle_567 = _this;
  1002. _this setDir 207.76485;
  1003. _this setPos [4836.6572, 2528.4377, -0.042138901];
  1004. };
  1005.  
  1006. _vehicle_568 = objNull;
  1007. if (true) then
  1008. {
  1009. _this = createVehicle ["Camp_EP1", [4827.6084, 2532.1213, -0.033894159], [], 0, "CAN_COLLIDE"];
  1010. _vehicle_568 = _this;
  1011. _this setDir 567.49945;
  1012. _this setPos [4827.6084, 2532.1213, -0.033894159];
  1013. };
  1014.  
  1015. _vehicle_569 = objNull;
  1016. if (true) then
  1017. {
  1018. _this = createVehicle ["CampEast_EP1", [4833.8086, 2508.781, 0.016567288], [], 0, "CAN_COLLIDE"];
  1019. _vehicle_569 = _this;
  1020. _this setDir 334.10687;
  1021. _this setPos [4833.8086, 2508.781, 0.016567288];
  1022. };
  1023.  
  1024. _vehicle_571 = objNull;
  1025. if (true) then
  1026. {
  1027. _this = createVehicle ["Land_Fire_barrel", [4836.3447, 2519.4587, -0.009747833], [], 0, "CAN_COLLIDE"];
  1028. _vehicle_571 = _this;
  1029. _this setDir -6.2675123;
  1030. _this setPos [4836.3447, 2519.4587, -0.009747833];
  1031. };
  1032.  
  1033. _vehicle_573 = objNull;
  1034. if (true) then
  1035. {
  1036. _this = createVehicle ["Camp_EP1", [4845.7427, 2522.3279, -0.052045986], [], 0, "CAN_COLLIDE"];
  1037. _vehicle_573 = _this;
  1038. _this setDir 574.28497;
  1039. _this setPos [4845.7427, 2522.3279, -0.052045986];
  1040. };
  1041.  
  1042. _unit_97 = objNull;
  1043. if (true) then
  1044. {
  1045. _this = createAgent ["Worker2", [12061.648, 12636.292, 0.020880492], [], 0, "CAN_COLLIDE"];
  1046. _unit_97 = _this;
  1047. _this setDir 19.92712;
  1048. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1049. _this setUnitAbility 0.60000002;
  1050. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  1051.  
  1052. _vehicle_593 = objNull;
  1053. if (true) then
  1054. {
  1055. _this = createVehicle ["Land_CamoNetB_EAST", [12948.259, 12766.059, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1056. _vehicle_593 = _this;
  1057. _this setDir 25.231472;
  1058. _this setVehicleInit "this allowDammage false; this enableSimulation false;";
  1059. _this setPos [12948.259, 12766.059, -1.5258789e-005];
  1060. };
  1061.  
  1062. _vehicle_594 = objNull;
  1063. if (true) then
  1064. {
  1065. _this = createVehicle ["Misc_cargo_cont_net2", [12948.999, 12771.618], [], 0, "CAN_COLLIDE"];
  1066. _vehicle_594 = _this;
  1067. _this setDir 122.42809;
  1068. _this setPos [12948.999, 12771.618];
  1069. };
  1070.  
  1071. _vehicle_595 = objNull;
  1072. if (true) then
  1073. {
  1074. _this = createVehicle ["Land_Barrel_water", [12946.395, 12769.803, -0.00012207031], [], 0, "CAN_COLLIDE"];
  1075. _vehicle_595 = _this;
  1076. _this setPos [12946.395, 12769.803, -0.00012207031];
  1077. };
  1078.  
  1079. _vehicle_596 = objNull;
  1080. if (true) then
  1081. {
  1082. _this = createVehicle ["Misc_cargo_cont_small", [12944.525, 12769.121, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  1083. _vehicle_596 = _this;
  1084. _this setDir 0.041445225;
  1085. _this setPos [12944.525, 12769.121, -9.1552734e-005];
  1086. };
  1087.  
  1088. _vehicle_597 = objNull;
  1089. if (true) then
  1090. {
  1091. _this = createVehicle ["FoldTable", [12946.452, 12765.858], [], 0, "CAN_COLLIDE"];
  1092. _vehicle_597 = _this;
  1093. _this setDir 6.6874695;
  1094. _this setVehicleInit "this allowDammage false; this enableSimulation false;";
  1095. _this setPos [12946.452, 12765.858];
  1096. };
  1097.  
  1098. _vehicle_598 = objNull;
  1099. if (true) then
  1100. {
  1101. _this = createVehicle ["FoldChair", [12946.147, 12768.145, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  1102. _vehicle_598 = _this;
  1103. _this setDir -31.554836;
  1104. _this setVehicleInit "this allowDammage false; this enableSimulation false;";
  1105. _this setPos [12946.147, 12768.145, -4.5776367e-005];
  1106. };
  1107.  
  1108. _unit_108 = objNull;
  1109. if (true) then
  1110. {
  1111. _this = createAgent ["GUE_Soldier_MG", [1623.1722, 7797.7886, 0.25734121], [], 0, "CAN_COLLIDE"];
  1112. _unit_108 = _this;
  1113. _this setDir 274.59872;
  1114. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1115. _this setUnitAbility 0.60000002;
  1116. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  1117.  
  1118. _vehicle_600 = objNull;
  1119. if (true) then
  1120. {
  1121. _this = createVehicle ["RU_WarfareBUAVterminal", [4052.8269, 11662.361, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  1122. _vehicle_600 = _this;
  1123. _this setDir -24.982422;
  1124. _this setPos [4052.8269, 11662.361, -9.1552734e-005];
  1125. };
  1126.  
  1127. _vehicle_619 = objNull;
  1128. if (true) then
  1129. {
  1130. _this = createVehicle ["ASC_EU_LHVOld", [4088.1907, 11661.583], [], 0, "CAN_COLLIDE"];
  1131. _vehicle_619 = _this;
  1132. _this setDir 140.55763;
  1133. _this setVehicleInit "this allowDammage false;";
  1134. _this setPos [4088.1907, 11661.583];
  1135. };
  1136.  
  1137. _vehicle_621 = objNull;
  1138. if (true) then
  1139. {
  1140. _this = createVehicle ["ASC_EU_LHVOld", [4060.8157, 11685.167, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1141. _vehicle_621 = _this;
  1142. _this setDir -179.85927;
  1143. _this setVehicleInit "this allowDammage false;";
  1144. _this setPos [4060.8157, 11685.167, -6.1035156e-005];
  1145. };
  1146.  
  1147. _vehicle_623 = objNull;
  1148. if (true) then
  1149. {
  1150. _this = createVehicle ["ASC_EU_LHVOld", [4040.7114, 11668.369, 0.015611748], [], 0, "CAN_COLLIDE"];
  1151. _vehicle_623 = _this;
  1152. _this setDir 31.444944;
  1153. _this setVehicleInit "this allowDammage false;";
  1154. _this setPos [4040.7114, 11668.369, 0.015611748];
  1155. };
  1156.  
  1157. _vehicle_626 = objNull;
  1158. if (true) then
  1159. {
  1160. _this = createVehicle ["ASC_EU_LHVOld", [4057.0989, 11661.225, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1161. _vehicle_626 = _this;
  1162. _this setDir 368.31775;
  1163. _this setVehicleInit "this allowDammage false;";
  1164. _this setPos [4057.0989, 11661.225, -6.1035156e-005];
  1165. };
  1166.  
  1167. _vehicle_628 = objNull;
  1168. if (true) then
  1169. {
  1170. _this = createVehicle ["ASC_EU_LHVOld", [6296.958, 7801.4048, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1171. _vehicle_628 = _this;
  1172. _this setDir 286.43555;
  1173. _this setVehicleInit "this allowDammage false;";
  1174. _this setPos [6296.958, 7801.4048, -3.0517578e-005];
  1175. };
  1176.  
  1177. _vehicle_630 = objNull;
  1178. if (true) then
  1179. {
  1180. _this = createVehicle ["ASC_EU_LHVOld", [6317.2036, 7814.6909, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1181. _vehicle_630 = _this;
  1182. _this setDir 838.61414;
  1183. _this setVehicleInit "this allowDammage false;";
  1184. _this setPos [6317.2036, 7814.6909, 6.1035156e-005];
  1185. };
  1186.  
  1187. _vehicle_632 = objNull;
  1188. if (true) then
  1189. {
  1190. _this = createVehicle ["ASC_EU_LHVOld", [6314.8608, 7792.957, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1191. _vehicle_632 = _this;
  1192. _this setDir 190.09235;
  1193. _this setVehicleInit "this allowDammage false;";
  1194. _this setPos [6314.8608, 7792.957, 3.0517578e-005];
  1195. };
  1196.  
  1197. _vehicle_634 = objNull;
  1198. if (true) then
  1199. {
  1200. _this = createVehicle ["ASC_EU_LHVOld", [11458.806, 11363.813], [], 0, "CAN_COLLIDE"];
  1201. _vehicle_634 = _this;
  1202. _this setDir 127.9906;
  1203. _this setVehicleInit "this allowDammage false;";
  1204. _this setPos [11458.806, 11363.813];
  1205. };
  1206.  
  1207. _vehicle_636 = objNull;
  1208. if (true) then
  1209. {
  1210. _this = createVehicle ["ASC_EU_LHVOld", [11449.293, 11348.902, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  1211. _vehicle_636 = _this;
  1212. _this setDir 133.16025;
  1213. _this setVehicleInit "this allowDammage false;";
  1214. _this setPos [11449.293, 11348.902, 9.1552734e-005];
  1215. };
  1216.  
  1217. _vehicle_659 = objNull;
  1218. if (true) then
  1219. {
  1220. _this = createVehicle ["HeliHEmpty", [1617.7074, 7773.3115, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1221. _vehicle_659 = _this;
  1222. _this setPos [1617.7074, 7773.3115, 6.1035156e-005];
  1223. };
  1224.  
  1225. _vehicle_663 = objNull;
  1226. if (true) then
  1227. {
  1228. _this = createVehicle ["HeliHEmpty", [12072.687, 12667.292], [], 0, "CAN_COLLIDE"];
  1229. _vehicle_663 = _this;
  1230. _this setPos [12072.687, 12667.292];
  1231. };
  1232.  
  1233. _vehicle_674 = objNull;
  1234. if (true) then
  1235. {
  1236. _this = createVehicle ["MAP_garaz_mala", [6301.0474, 7798.4751, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1237. _vehicle_674 = _this;
  1238. _this setDir 305.73865;
  1239. _this setPos [6301.0474, 7798.4751, 6.1035156e-005];
  1240. };
  1241.  
  1242. _unit_118 = objNull;
  1243. if (true) then
  1244. {
  1245. _this = createAgent ["RU_Profiteer4", [6300.312, 7800.5874, -0.034530878], [], 0, "CAN_COLLIDE"];
  1246. _unit_118 = _this;
  1247. _this setDir -49.359165;
  1248. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1249. _this setUnitAbility 0.60000002;
  1250. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  1251.  
  1252. _vehicle_676 = objNull;
  1253. if (true) then
  1254. {
  1255. _this = createVehicle ["MAP_garaz_mala", [6295.7153, 7791.561], [], 0, "CAN_COLLIDE"];
  1256. _vehicle_676 = _this;
  1257. _this setDir 307.24384;
  1258. _this setPos [6295.7153, 7791.561];
  1259. };
  1260.  
  1261. _vehicle_678 = objNull;
  1262. if (true) then
  1263. {
  1264. _this = createVehicle ["HeliHEmpty", [6292.998, 7806.4375], [], 0, "CAN_COLLIDE"];
  1265. _vehicle_678 = _this;
  1266. _this setPos [6292.998, 7806.4375];
  1267. };
  1268.  
  1269. _unit_122 = objNull;
  1270. if (true) then
  1271. {
  1272. _this = createAgent ["Woodlander3", [6317.9883, 7789.3345, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1273. _unit_122 = _this;
  1274. _this setDir -130.79149;
  1275. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1276. _this setUnitAbility 0.60000002;
  1277. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  1278.  
  1279. _vehicle_681 = objNull;
  1280. if (true) then
  1281. {
  1282. _this = createVehicle ["FoldChair", [12060.701, 12635.938, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1283. _vehicle_681 = _this;
  1284. _this setDir 216.27287;
  1285. _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  1286. _this setPos [12060.701, 12635.938, -1.5258789e-005];
  1287. };
  1288.  
  1289. _vehicle_682 = objNull;
  1290. if (true) then
  1291. {
  1292. _this = createVehicle ["FoldTable", [12061.653, 12636.994, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1293. _vehicle_682 = _this;
  1294. _this setDir 17.306128;
  1295. _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  1296. _this setPos [12061.653, 12636.994, 1.5258789e-005];
  1297. };
  1298.  
  1299. _unit_124 = objNull;
  1300. if (true) then
  1301. {
  1302. _this = createAgent ["HouseWife1", [13468.382, 5439.5752, 2.8821261], [], 0, "CAN_COLLIDE"];
  1303. _unit_124 = _this;
  1304. _this setDir -91.741302;
  1305. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1306. _this setUnitAbility 0.60000002;
  1307. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  1308.  
  1309. _vehicle_686 = objNull;
  1310. if (true) then
  1311. {
  1312. _this = createVehicle ["HeliHEmpty", [13473.405, 5439.6479, 0.00021648407], [], 0, "CAN_COLLIDE"];
  1313. _vehicle_686 = _this;
  1314. _this setPos [13473.405, 5439.6479, 0.00021648407];
  1315. };
  1316.  
  1317. _vehicle_688 = objNull;
  1318. if (true) then
  1319. {
  1320. _this = createVehicle ["HeliHEmpty", [4053.6313, 11671.396, 0.015672784], [], 0, "CAN_COLLIDE"];
  1321. _vehicle_688 = _this;
  1322. _this setDir -6.2353768;
  1323. _this setPos [4053.6313, 11671.396, 0.015672784];
  1324. };
  1325.  
  1326. _vehicle_689 = objNull;
  1327. if (true) then
  1328. {
  1329. _this = createVehicle ["MAP_garaz_mala", [4036.7148, 11664.595, 0.015703302], [], 0, "CAN_COLLIDE"];
  1330. _vehicle_689 = _this;
  1331. _this setDir 21.845457;
  1332. _this setPos [4036.7148, 11664.595, 0.015703302];
  1333. };
  1334.  
  1335. _unit_128 = objNull;
  1336. if (true) then
  1337. {
  1338. _this = createAgent ["Doctor", [4059.437, 11660.436], [], 0, "CAN_COLLIDE"];
  1339. _unit_128 = _this;
  1340. _this setDir 24.266853;
  1341. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1342. _this setUnitAbility 0.60000002;
  1343. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  1344.  
  1345. _vehicle_699 = objNull;
  1346. if (true) then
  1347. {
  1348. _this = createVehicle ["Sign_1L_Firstaid", [4058.7043, 11660.961, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1349. _vehicle_699 = _this;
  1350. _this setDir 217.96779;
  1351. _this setPos [4058.7043, 11660.961, 3.0517578e-005];
  1352. };
  1353.  
  1354. _vehicle_701 = objNull;
  1355. if (true) then
  1356. {
  1357. _this = createVehicle ["Land_sunshade_EP1", [4059.8516, 11660.219], [], 0, "CAN_COLLIDE"];
  1358. _vehicle_701 = _this;
  1359. _this setPos [4059.8516, 11660.219];
  1360. };
  1361.  
  1362. _vehicle_704 = objNull;
  1363. if (true) then
  1364. {
  1365. _this = createVehicle ["HeliHEmpty", [11455.53, 11341.231], [], 0, "CAN_COLLIDE"];
  1366. _vehicle_704 = _this;
  1367. _this setDir -111.72584;
  1368. _this setPos [11455.53, 11341.231];
  1369. };
  1370.  
  1371. _vehicle_724 = objNull;
  1372. if (true) then
  1373. {
  1374. _this = createVehicle ["Base_WarfareBBarrier10xTall", [6306.6904, 7787.5947, 0.24377441], [], 0, "CAN_COLLIDE"];
  1375. _vehicle_724 = _this;
  1376. _this setDir 35.687778;
  1377. _this setPos [6306.6904, 7787.5947, 0.24377441];
  1378. };
  1379.  
  1380. _vehicle_727 = objNull;
  1381. if (true) then
  1382. {
  1383. _this = createVehicle ["Base_WarfareBBarrier10xTall", [6319.2407, 7778.6885, 0.20742251], [], 0, "CAN_COLLIDE"];
  1384. _vehicle_727 = _this;
  1385. _this setDir 34.820972;
  1386. _this setPos [6319.2407, 7778.6885, 0.20742251];
  1387. };
  1388.  
  1389. _vehicle_732 = objNull;
  1390. if (true) then
  1391. {
  1392. _this = createVehicle ["Land_CncBlock_D", [6324.8804, 7781.7441, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  1393. _vehicle_732 = _this;
  1394. _this setDir 93.599457;
  1395. _this setPos [6324.8804, 7781.7441, 9.1552734e-005];
  1396. };
  1397.  
  1398. _vehicle_734 = objNull;
  1399. if (true) then
  1400. {
  1401. _this = createVehicle ["Land_CncBlock_D", [6324.3003, 7785.7813, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1402. _vehicle_734 = _this;
  1403. _this setDir 68.962952;
  1404. _this setPos [6324.3003, 7785.7813, -3.0517578e-005];
  1405. };
  1406.  
  1407. _vehicle_738 = objNull;
  1408. if (true) then
  1409. {
  1410. _this = createVehicle ["Base_WarfareBBarrier10xTall", [6312.1953, 7810.5107], [], 0, "CAN_COLLIDE"];
  1411. _vehicle_738 = _this;
  1412. _this setDir 125.62857;
  1413. _this setPos [6312.1953, 7810.5107];
  1414. };
  1415.  
  1416. _vehicle_741 = objNull;
  1417. if (true) then
  1418. {
  1419. _this = createVehicle ["MAP_garaz_mala", [11443.267, 11338.436], [], 0, "CAN_COLLIDE"];
  1420. _vehicle_741 = _this;
  1421. _this setDir 395.83041;
  1422. _this setPos [11443.267, 11338.436];
  1423. };
  1424.  
  1425. _vehicle_751 = objNull;
  1426. if (true) then
  1427. {
  1428. _this = createVehicle ["MAP_A_Castle_Bastion", [11470.683, 11367.538, 0.025263477], [], 0, "CAN_COLLIDE"];
  1429. _vehicle_751 = _this;
  1430. _this setDir 34.188072;
  1431. _this setPos [11470.683, 11367.538, 0.025263477];
  1432. };
  1433.  
  1434. _vehicle_754 = objNull;
  1435. if (true) then
  1436. {
  1437. _this = createVehicle ["MAP_A_Castle_Gate", [11447.629, 11358.183, -0.67366308], [], 0, "CAN_COLLIDE"];
  1438. _vehicle_754 = _this;
  1439. _this setDir -54.45937;
  1440. _this setPos [11447.629, 11358.183, -0.67366308];
  1441. };
  1442.  
  1443. _vehicle_755 = objNull;
  1444. if (true) then
  1445. {
  1446. _this = createVehicle ["MAP_A_Castle_Stairs_A", [11435.725, 11352.75, 0.011208216], [], 0, "CAN_COLLIDE"];
  1447. _vehicle_755 = _this;
  1448. _this setDir 31.414593;
  1449. _this setPos [11435.725, 11352.75, 0.011208216];
  1450. };
  1451.  
  1452. _vehicle_761 = objNull;
  1453. if (true) then
  1454. {
  1455. _this = createVehicle ["MAP_A_Castle_Bastion", [11449.215, 11335.983, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1456. _vehicle_761 = _this;
  1457. _this setDir 215.50694;
  1458. _this setPos [11449.215, 11335.983, 3.0517578e-005];
  1459. };
  1460.  
  1461. _vehicle_764 = objNull;
  1462. if (true) then
  1463. {
  1464. _this = createVehicle ["Land_Bench_EP1", [11472.618, 11371.762], [], 0, "CAN_COLLIDE"];
  1465. _vehicle_764 = _this;
  1466. _this setDir -59.041649;
  1467. _this setPos [11472.618, 11371.762];
  1468. };
  1469.  
  1470. _vehicle_765 = objNull;
  1471. if (true) then
  1472. {
  1473. _this = createVehicle ["Sign_1L_Firstaid", [11473.339, 11369.769, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1474. _vehicle_765 = _this;
  1475. _this setDir 33.089531;
  1476. _this setPos [11473.339, 11369.769, -3.0517578e-005];
  1477. };
  1478.  
  1479. _unit_132 = objNull;
  1480. if (true) then
  1481. {
  1482. _this = createAgent ["GUE_Woodlander2", [6321.0439, 7781.0288], [], 0, "CAN_COLLIDE"];
  1483. _unit_132 = _this;
  1484. _this setDir 9.6638927;
  1485. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1486. _this setUnitAbility 0.60000002;
  1487. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  1488.  
  1489. _vehicle_767 = objNull;
  1490. if (true) then
  1491. {
  1492. _this = createVehicle ["Misc_cargo_cont_net1", [6323.252, 7780.0688, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1493. _vehicle_767 = _this;
  1494. _this setPos [6323.252, 7780.0688, 3.0517578e-005];
  1495. };
  1496.  
  1497. _vehicle_769 = objNull;
  1498. if (true) then
  1499. {
  1500. _this = createVehicle ["HeliHEmpty", [4037.304, 11673.5], [], 0, "CAN_COLLIDE"];
  1501. _vehicle_769 = _this;
  1502. _this setDir -6.2353768;
  1503. _this setPos [4037.304, 11673.5];
  1504. };
  1505.  
  1506. _vehicle_775 = objNull;
  1507. if (true) then
  1508. {
  1509. _this = createVehicle ["Hhedgehog_concreteBig", [4091.625, 11663.692, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1510. _vehicle_775 = _this;
  1511. _this setDir -65.721718;
  1512. _this setPos [4091.625, 11663.692, 6.1035156e-005];
  1513. };
  1514.  
  1515. _vehicle_792 = objNull;
  1516. if (true) then
  1517. {
  1518. _this = createVehicle ["HeliHCivil", [12915.702, 12760.794], [], 0, "CAN_COLLIDE"];
  1519. _vehicle_792 = _this;
  1520. _this setPos [12915.702, 12760.794];
  1521. };
  1522.  
  1523. _vehicle_798 = objNull;
  1524. if (true) then
  1525. {
  1526. _this = createVehicle ["Concrete_Wall_EP1", [6311.124, 7801.1855], [], 0, "CAN_COLLIDE"];
  1527. _vehicle_798 = _this;
  1528. _this setDir 67.135719;
  1529. _this setPos [6311.124, 7801.1855];
  1530. };
  1531.  
  1532. _vehicle_802 = objNull;
  1533. if (true) then
  1534. {
  1535. _this = createVehicle ["Misc_concrete_High", [6326.7847, 7793.499, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1536. _vehicle_802 = _this;
  1537. _this setDir -158.27872;
  1538. _this setPos [6326.7847, 7793.499, 3.0517578e-005];
  1539. };
  1540.  
  1541. _vehicle_812 = objNull;
  1542. if (true) then
  1543. {
  1544. _this = createVehicle ["PowGen_Big", [6318.1919, 7806.4321], [], 0, "CAN_COLLIDE"];
  1545. _vehicle_812 = _this;
  1546. _this setDir -414.08893;
  1547. _this setPos [6318.1919, 7806.4321];
  1548. };
  1549.  
  1550. _vehicle_813 = objNull;
  1551. if (true) then
  1552. {
  1553. _this = createVehicle ["Land_BagFenceRound", [6295.6436, 7804.3223], [], 0, "CAN_COLLIDE"];
  1554. _vehicle_813 = _this;
  1555. _this setDir 128.79018;
  1556. _this setPos [6295.6436, 7804.3223];
  1557. };
  1558.  
  1559. _vehicle_1329 = objNull;
  1560. if (true) then
  1561. {
  1562. _this = createVehicle ["MAP_R2_RockWall", [13861.844, 11779.874, -4.0555434], [], 0, "CAN_COLLIDE"];
  1563. _vehicle_1329 = _this;
  1564. _this setDir -142.23015;
  1565. _this setPos [13861.844, 11779.874, -4.0555434];
  1566. };
  1567.  
  1568. _vehicle_1331 = objNull;
  1569. if (true) then
  1570. {
  1571. _this = createVehicle ["MAP_R2_RockWall", [13822.522, 11756.364, -16.748234], [], 0, "CAN_COLLIDE"];
  1572. _vehicle_1331 = _this;
  1573. _this setDir -80.248177;
  1574. _this setPos [13822.522, 11756.364, -16.748234];
  1575. };
  1576.  
  1577. _vehicle_1333 = objNull;
  1578. if (true) then
  1579. {
  1580. _this = createVehicle ["MAP_R2_RockTower", [13831.841, 11778.499, 0.00038719177], [], 0, "CAN_COLLIDE"];
  1581. _vehicle_1333 = _this;
  1582. _this setDir -211.84564;
  1583. _this setPos [13831.841, 11778.499, 0.00038719177];
  1584. };
  1585.  
  1586. _vehicle_1334 = objNull;
  1587. if (true) then
  1588. {
  1589. _this = createVehicle ["MAP_R2_RockWall", [13844.757, 11776.005, 11.779192], [], 0, "CAN_COLLIDE"];
  1590. _vehicle_1334 = _this;
  1591. _this setDir 146.59256;
  1592. _this setPos [13844.757, 11776.005, 11.779192];
  1593. };
  1594.  
  1595. _vehicle_1336 = objNull;
  1596. if (true) then
  1597. {
  1598. _this = createVehicle ["MAP_R2_RockWall", [13836.722, 11733.236, -5.3975186], [], 0, "CAN_COLLIDE"];
  1599. _vehicle_1336 = _this;
  1600. _this setDir -130.15675;
  1601. _this setPos [13836.722, 11733.236, -5.3975186];
  1602. };
  1603.  
  1604. _vehicle_1338 = objNull;
  1605. if (true) then
  1606. {
  1607. _this = createVehicle ["MAP_R2_RockWall", [13843.052, 11772.346, 11.314474], [], 0, "CAN_COLLIDE"];
  1608. _vehicle_1338 = _this;
  1609. _this setDir -39.579979;
  1610. _this setPos [13843.052, 11772.346, 11.314474];
  1611. };
  1612.  
  1613. _vehicle_1340 = objNull;
  1614. if (true) then
  1615. {
  1616. _this = createVehicle ["MAP_R2_Rock1", [13848.191, 11705.276, -20.927782], [], 0, "CAN_COLLIDE"];
  1617. _vehicle_1340 = _this;
  1618. _this setDir 57.314457;
  1619. _this setPos [13848.191, 11705.276, -20.927782];
  1620. };
  1621.  
  1622. _vehicle_1341 = objNull;
  1623. if (true) then
  1624. {
  1625. _this = createVehicle ["MAP_R2_RockWall", [13857.008, 11752.611, 11.892877], [], 0, "CAN_COLLIDE"];
  1626. _vehicle_1341 = _this;
  1627. _this setDir 117.47377;
  1628. _this setPos [13857.008, 11752.611, 11.892877];
  1629. };
  1630.  
  1631. _vehicle_1343 = objNull;
  1632. if (true) then
  1633. {
  1634. _this = createVehicle ["MAP_R2_RockTower", [13867.87, 11753.702, -17.169361], [], 0, "CAN_COLLIDE"];
  1635. _vehicle_1343 = _this;
  1636. _this setDir 81.740479;
  1637. _this setPos [13867.87, 11753.702, -17.169361];
  1638. };
  1639.  
  1640. _vehicle_1344 = objNull;
  1641. if (true) then
  1642. {
  1643. _this = createVehicle ["MAP_R2_RockWall", [13827.892, 11722.244, 0.00058841705], [], 0, "CAN_COLLIDE"];
  1644. _vehicle_1344 = _this;
  1645. _this setDir -89.869354;
  1646. _this setPos [13827.892, 11722.244, 0.00058841705];
  1647. };
  1648.  
  1649. _vehicle_1346 = objNull;
  1650. if (true) then
  1651. {
  1652. _this = createVehicle ["MAP_R2_RockWall", [13880.992, 11792.832, -14.300504], [], 0, "CAN_COLLIDE"];
  1653. _vehicle_1346 = _this;
  1654. _this setDir -217.70052;
  1655. _this setPos [13880.992, 11792.832, -14.300504];
  1656. };
  1657.  
  1658. _vehicle_1349 = objNull;
  1659. if (true) then
  1660. {
  1661. _this = createVehicle ["MAP_R2_RockTower", [13827.258, 11770.918, 2.8610229e-005], [], 0, "CAN_COLLIDE"];
  1662. _vehicle_1349 = _this;
  1663. _this setPos [13827.258, 11770.918, 2.8610229e-005];
  1664. };
  1665.  
  1666. _vehicle_1352 = objNull;
  1667. if (true) then
  1668. {
  1669. _this = createVehicle ["MAP_R2_Rock1", [13817.806, 11746.111, -27.215347], [], 0, "CAN_COLLIDE"];
  1670. _vehicle_1352 = _this;
  1671. _this setDir 68.549126;
  1672. _this setPos [13817.806, 11746.111, -27.215347];
  1673. };
  1674. _vehicle_1329 = objNull;
  1675. if (true) then
  1676. {
  1677. _this = createVehicle ["MAP_R2_RockWall", [13861.844, 11779.874, -4.0555434], [], 0, "CAN_COLLIDE"];
  1678. _vehicle_1329 = _this;
  1679. _this setDir -142.23015;
  1680. _this setPos [13861.844, 11779.874, -4.0555434];
  1681. };
  1682.  
  1683. _vehicle_1331 = objNull;
  1684. if (true) then
  1685. {
  1686. _this = createVehicle ["MAP_R2_RockWall", [13822.522, 11756.364, -16.748234], [], 0, "CAN_COLLIDE"];
  1687. _vehicle_1331 = _this;
  1688. _this setDir -80.248177;
  1689. _this setPos [13822.522, 11756.364, -16.748234];
  1690. };
  1691.  
  1692. _vehicle_1333 = objNull;
  1693. if (true) then
  1694. {
  1695. _this = createVehicle ["MAP_R2_RockTower", [13831.841, 11778.499, 0.00038719177], [], 0, "CAN_COLLIDE"];
  1696. _vehicle_1333 = _this;
  1697. _this setDir -211.84564;
  1698. _this setPos [13831.841, 11778.499, 0.00038719177];
  1699. };
  1700.  
  1701. _vehicle_1334 = objNull;
  1702. if (true) then
  1703. {
  1704. _this = createVehicle ["MAP_R2_RockWall", [13844.757, 11776.005, 11.779192], [], 0, "CAN_COLLIDE"];
  1705. _vehicle_1334 = _this;
  1706. _this setDir 146.59256;
  1707. _this setPos [13844.757, 11776.005, 11.779192];
  1708. };
  1709.  
  1710. _vehicle_1336 = objNull;
  1711. if (true) then
  1712. {
  1713. _this = createVehicle ["MAP_R2_RockWall", [13836.722, 11733.236, -5.3975186], [], 0, "CAN_COLLIDE"];
  1714. _vehicle_1336 = _this;
  1715. _this setDir -130.15675;
  1716. _this setPos [13836.722, 11733.236, -5.3975186];
  1717. };
  1718.  
  1719. _vehicle_1338 = objNull;
  1720. if (true) then
  1721. {
  1722. _this = createVehicle ["MAP_R2_RockWall", [13843.052, 11772.346, 11.314474], [], 0, "CAN_COLLIDE"];
  1723. _vehicle_1338 = _this;
  1724. _this setDir -39.579979;
  1725. _this setPos [13843.052, 11772.346, 11.314474];
  1726. };
  1727.  
  1728. _vehicle_1340 = objNull;
  1729. if (true) then
  1730. {
  1731. _this = createVehicle ["MAP_R2_Rock1", [13848.191, 11705.276, -20.927782], [], 0, "CAN_COLLIDE"];
  1732. _vehicle_1340 = _this;
  1733. _this setDir 57.314457;
  1734. _this setPos [13848.191, 11705.276, -20.927782];
  1735. };
  1736.  
  1737. _vehicle_1341 = objNull;
  1738. if (true) then
  1739. {
  1740. _this = createVehicle ["MAP_R2_RockWall", [13857.008, 11752.611, 11.892877], [], 0, "CAN_COLLIDE"];
  1741. _vehicle_1341 = _this;
  1742. _this setDir 117.47377;
  1743. _this setPos [13857.008, 11752.611, 11.892877];
  1744. };
  1745.  
  1746. _vehicle_1343 = objNull;
  1747. if (true) then
  1748. {
  1749. _this = createVehicle ["MAP_R2_RockTower", [13867.87, 11753.702, -17.169361], [], 0, "CAN_COLLIDE"];
  1750. _vehicle_1343 = _this;
  1751. _this setDir 81.740479;
  1752. _this setPos [13867.87, 11753.702, -17.169361];
  1753. };
  1754.  
  1755. _vehicle_1344 = objNull;
  1756. if (true) then
  1757. {
  1758. _this = createVehicle ["MAP_R2_RockWall", [13827.892, 11722.244, 0.00058841705], [], 0, "CAN_COLLIDE"];
  1759. _vehicle_1344 = _this;
  1760. _this setDir -89.869354;
  1761. _this setPos [13827.892, 11722.244, 0.00058841705];
  1762. };
  1763.  
  1764. _vehicle_1346 = objNull;
  1765. if (true) then
  1766. {
  1767. _this = createVehicle ["MAP_R2_RockWall", [13880.992, 11792.832, -14.300504], [], 0, "CAN_COLLIDE"];
  1768. _vehicle_1346 = _this;
  1769. _this setDir -217.70052;
  1770. _this setPos [13880.992, 11792.832, -14.300504];
  1771. };
  1772.  
  1773. _vehicle_1349 = objNull;
  1774. if (true) then
  1775. {
  1776. _this = createVehicle ["MAP_R2_RockTower", [13827.258, 11770.918, 2.8610229e-005], [], 0, "CAN_COLLIDE"];
  1777. _vehicle_1349 = _this;
  1778. _this setPos [13827.258, 11770.918, 2.8610229e-005];
  1779. };
  1780.  
  1781. _vehicle_1352 = objNull;
  1782. if (true) then
  1783. {
  1784. _this = createVehicle ["MAP_R2_Rock1", [13817.806, 11746.111, -27.215347], [], 0, "CAN_COLLIDE"];
  1785. _vehicle_1352 = _this;
  1786. _this setDir 68.549126;
  1787. _this setPos [13817.806, 11746.111, -27.215347];
  1788. };
  1789.  
  1790. _unit_9991 = objNull;
  1791. if (true) then
  1792. {
  1793. _this = createAgent ["Woodlander3", [3694.4573, 5967.5493, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  1794. _unit_9991 = _this;
  1795. _this setDir 123.58955;
  1796. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1797. _this setUnitAbility 0.60000002;
  1798. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  1799.  
  1800. _unit_9992 = objNull;
  1801. if (true) then
  1802. {
  1803. _this = createAgent ["RU_WorkWoman5", [3693.9746, 5978.7095, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1804. _unit_9992 = _this;
  1805. _this setDir 32.747383;
  1806. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1807. _this setUnitAbility 0.60000002;
  1808. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  1809.  
  1810. _unit_9993 = objNull;
  1811. if (true) then
  1812. {
  1813. _this = createAgent ["RU_Profiteer4", [3701.1077, 6004.3145, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1814. _unit_9993 = _this;
  1815. _this setDir -150.32053;
  1816. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1817. _this setUnitAbility 0.60000002;
  1818. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  1819.  
  1820. _unit_9994 = objNull;
  1821. if (true) then
  1822. {
  1823. _this = createAgent ["Dr_Hladik_EP1", [3710.4917, 5989.7271, 0.513569], [], 0, "CAN_COLLIDE"];
  1824. _unit_9994 = _this;
  1825. _this setDir -40.932323;
  1826. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1827. _this setUnitAbility 0.60000002;
  1828. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  1829.  
  1830. _unit_9995 = objNull;
  1831. if (true) then
  1832. {
  1833. _this = createAgent ["TK_CIV_Takistani04_EP1", [3708.3242, 5950.3755, 15.401797], [], 0, "CAN_COLLIDE"];
  1834. _unit_9995 = _this;
  1835. _this setDir -367.77951;
  1836. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1837. _this setUnitAbility 0.60000002;
  1838. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  1839.  
  1840. _unit_9996 = objNull;
  1841. if (true) then
  1842. {
  1843. _this = createAgent ["Pilot_EP1", [3713.8542, 5952.4966, 6.8656588]], [], 0, "CAN_COLLIDE"];
  1844. _unit_9996 = _this;
  1845. _this setDir -52.854057;
  1846. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1847. _this setUnitAbility 0.60000002;
  1848. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  1849.  
  1850. _unit_9997 = objNull;
  1851. if (true) then
  1852. {
  1853. _this = createAgent ["GUE_Woodlander2", [3709.4404, 5970.5825, -0.0035167728], [], 0, "CAN_COLLIDE"];
  1854. _unit_9997 = _this;
  1855. _this setDir -85.394966;
  1856. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1857. _this setUnitAbility 0.60000002;
  1858. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
  1859.  
  1860. _vehicle_9998 = objNull;
  1861. if (true) then
  1862. {
  1863. _this = createVehicle ["HeliHEmpty", [3695.3843, 6001.2935, 0], [], 0, "CAN_COLLIDE"];
  1864. _vehicle_9998 = _this;
  1865. _this setPos [3695.3843, 6001.2935, 0];
  1866. };
  1867.  
  1868. processInitCommands;
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