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  1. -------------------------------------------------------------
  2. perftest output starts here.
  3. -------------------------------------------------------------
  4.  
  5.  
  6. --- System Information ---
  7. Uptime( 358.748016 )
  8. Total frames( 12327 )
  9. Curtime( 127.159134 )
  10. Realtime( 126.155869 )
  11. Current Map: 'hero_demo_main'
  12. Addons: hero_demo
  13. VPK overrides: hero_demo_main -> hero_demo_main
  14. SpawnCount: 2
  15. Command Line: "dota2.exe" -steam -high -map dota -noforcemspd -noforcemaccel -useforcedmparms -console
  16. Build: 7447 (revision 3886477)
  17. OS: Windows 10 (Build 14393) version 10.0 (LimitedUser: yes)
  18. Windows Game DVR: not enabled
  19. App UI Language: english, convar english
  20. App active: yes, 0ms inactive sleep
  21. Number of immediate Steam friends: 7 (all friends 7)
  22. Steam UGC subscriptions: 1 total; 1 custom games
  23. Misc: rate 40000 update 15 cmd 15 latency 0 msec
  24. Net: loopback
  25. Time: Sun Mar 19 04:09:48 2017
  26. Process: 64-bit, OS: 64-bit
  27. Process priority: high, main thread priority: normal
  28. CPUs: 2 CPUs, Frequency: 3.6 Ghz, Features: F/M/S 21/18/1 AuthenticAMD SSE SSE2 SSE4.1 SSE4.2 AVX MMX RDTSC CMOV FCMOV
  29. CPU brand information: AMD A6-5400K APU with Radeon(tm) HD Graphics
  30.  
  31. Render system: DX9
  32. Driver Name: AMD Radeon HD 7540D
  33. Driver Version: 8.17.10.1433
  34. VendorId / DeviceId: 0x1002 / 0x9991
  35. SubSystem / Rev: 0xd0001458 / 0x0
  36. DXLevel: 97
  37. Texture memory: 776,073,216
  38. Vid: Exclusive Fullscreen, render at 1280 x 720, display at 1366 x 768
  39. Texture data resident: 250,937,788 (panorama_rt 1,224,980; panorama_tex 65,222,328)
  40.  
  41. aspectratiomode:1, cl_globallight_shadow_mode:1, cl_particle_fallback_base:4, cl_particle_fallback_multiplier:0,
  42. coop_fullscreen:0, cpu_level:0, defaultres:1280, defaultresheight:720, dota_ambient_cloth:0,
  43. dota_ambient_creatures:0, dota_cheap_water:1, dota_portrait_animate:1, fullscreen:1,
  44. fullscreen_min_on_focus_loss:1, gpu_level:3, gpu_mem_level:0, knowndevice:1, mat_viewportscale:1.000000,
  45. mat_vsync:0, mem_level:2, nowindowborder:1, r_dashboard_render_quality:0, r_deferred_additive_pass:0,
  46. r_deferred_height_fog:0, r_deferred_simple_light:0, r_deferred_specular:0, r_deferred_specular_bloom:0,
  47. r_dota_allow_parallax_mapping:0, r_dota_allow_wind_on_trees:0, r_dota_fxaa:0, r_dota_normal_maps:0,
  48. r_fullscreen_gamma:2.200000, r_grass_quality:0, r_ssao:0, r_texture_stream_mip_bias:1,
  49. recommendedheight:600, shaderquality:1, useadvanced:1, version:1,
  50.  
  51. Scene information:
  52. Leaked drawlists : 8!!!!!
  53. Begin to finish rendering views : 0.001160
  54. Finish to complete : 0.007721
  55. Number views allocated : 11
  56. Spatial partitions: 1
  57. Multithreaded translucent
  58. Triangles Rendered: 335,994
  59. Draw Calls: 597
  60. Primitives drawn: 591
  61. Render batch draw Calls: 145
  62. Material Changes: 138 (11 depth-only, 0 depth-only alpha-tested)
  63. 137 initial materials (10 initial depth-only), 0 copy material changes
  64. Unbatchable material draws: 22
  65. Num Transform rows used: 14
  66. Num objects passing cull check: 479
  67. Number of display lists submitted: 44
  68. Number of views rendered: 11
  69. Number of jobs used to render: 31
  70. Number of world traversals: 4
  71. Number of rendertarget binds: 32
  72. Number of Object culled by vis: 0
  73. 327 particle systems rendered
  74. 108 material binds for particles
  75. 108 draw calls for particles
  76. Partition optimization time: 0.000010 secs
  77. # objects moves for partition optimization: 0
  78. Checked pending presents 12,323 times; waited 816 times; abandoned 2 times
  79. Texture memory limit: 620,756,992; in use: 251,097,828 in 3,317 textures
  80. Texture created overall: 4,601; textures evicted: 0
  81. Material count: 707
  82. Material generation: 23
  83.  
  84. Process Memory:
  85. workingSet MiB(1021.38)
  86. peakWorkingSet MiB(1021.39)
  87. Heap: standard allocator
  88. malloc region 0: in-use 175,374,336 (max 225,771,520)
  89. malloc region 1: in-use 260,505,600 (max 260,702,208)
  90. malloc total : in-use 435,879,936 (max 486,473,728)
  91. Primary SBH: 154,796,032 committed of 268,435,456; highest usage 156,123,136
  92.  
  93. System Memory:
  94. memusage( 70 % )
  95. totalPhysical MiB(3269.21)
  96. freePhysical MiB(949.51)
  97. totalPaging MiB(6597.21)
  98. freePaging MiB(3548.22)
  99. totalVirtualMem MiB(134217727.88)
  100. freeVirtualMem MiB(134213318.13)
  101. extendedVirtualFree MiB(0.00)
  102.  
  103. ConVars (non-default):
  104.  
  105. var value default
  106. cl_cmdrate 15 30
  107. cl_globallight_shadow_mode 1 2
  108. cl_particle_fallback_base 4 0
  109. cl_updaterate 15 20
  110. clientport -1 PORT_CLIENT
  111. default_fov 70 90
  112. dota_ability_debug 1 0
  113. dota_ability_quick_cast false true
  114. dota_ambient_cloth 0 1
  115. dota_ambient_creatures 0 1
  116. dota_cheap_water 1 0
  117. dota_competitive_game_modes 4194304 0
  118. dota_conduct_scorecard_latest_acknowledged 811 0
  119. dota_easybuy 1 0
  120. dota_enable_range_finder true false
  121. dota_fall2016_hide_intro_page 1 0
  122. dota_fantasy_popup_help_kiev2017 0 1
  123. dota_hero_overhead_names 2 0
  124. dota_hide_frontpage_video 1 0
  125. dota_highest_seen_item_id 10512927771 0
  126. dota_hud_netgraph 1 0
  127. dota_join_regional_chat_channel false true
  128. dota_match_game_modes 2 0
  129. dota_match_languages 2 0
  130. dota_matchgroups_automatic 8 0
  131. dota_matchgroups_version 104 0
  132. dota_player_teleport_requires_halt false true
  133. dota_player_units_auto_attack_mode 2 1
  134. dota_profile_hero_stats_sort_priorities -2 -9 10 -6 -5 -3 4 1
  135. dota_render_bottom_inset 0 117
  136. dota_render_top_inset 0 31
  137. dota_sf_hero_selection_seen 1 0
  138. dota_shop_view_mode 0 1
  139. dota_splash_ad_acknowledged_id 37 0
  140. dota_spring2016_hide_intro_page 1 0
  141. dota_weekend_tourney_selected_division 3 0
  142. dota_winter2017_hide_intro_page 1 0
  143. dota_wm2016_hide_intro_page 1 0
  144. fps_max 100.351654 120
  145. hostip -1062731774
  146. hostname gg
  147. name gg unnamed
  148. r_dashboard_render_quality 0 1
  149. r_deferred_additive_pass 0 1
  150. r_deferred_height_fog 0 1
  151. r_deferred_simple_light 0 1
  152. r_deferred_specular 0 1
  153. r_deferred_specular_bloom 0 1
  154. r_dota_allow_parallax_mapping 0 1
  155. r_dota_allow_wind_on_trees 0 1
  156. r_dota_fxaa 0 1
  157. r_dota_normal_maps 0 1
  158. r_gpu_driver_high 524305 0
  159. r_gpu_driver_low 656793 0
  160. r_grass_quality 0 2
  161. r_ssao 0 1
  162. r_texture_pool_size 592 1600
  163. r_texture_stream_mip_bias 1 0
  164. rate 40000 80000
  165. snd_ducktovolume 1 0.55
  166. snd_mixahead 0.1 0.001
  167. sound_device_override {0.0.0.00000000}.{f7973ad1-abd9-
  168. speaker_config 2 -1
  169. steamworks_sessionid_client 1410938179011 0
  170. steamworks_sessionid_server 1410938422024 0
  171. sv_cheats 1 0
  172. test_arcana_initial_info 0 1
  173. think_limit 0 10
  174. treasure_escalating_rares_popup_seen true false
  175.  
  176.  
  177. -------------------------------------------------------------
  178. Performance tests now running, this can take a minute or two.
  179. -------------------------------------------------------------
  180.  
  181.  
  182. User settings measurement
  183. 60 frames: 34.0 fps, avg time:29.45ms abs_range:8.07ms, min_time:22.34ms, max_time:37.52ms
  184. 240 frames: 40.8 fps, avg time:24.51ms, abs_range:13.02ms, min_time:16.86ms, max_time:37.52ms
  185. 1000 frames: 40.8 fps, avg time:24.51ms, total frames: 205
  186.  
  187. Baseline measurement
  188. 60 frames: 18.9 fps, avg time:52.98ms abs_range:56.70ms, min_time:45.17ms, max_time:109.68ms
  189. 240 frames: 19.2 fps, avg time:51.98ms, abs_range:57.70ms, min_time:41.55ms, max_time:109.68ms
  190. 1000 frames: 19.2 fps, avg time:51.98ms, total frames: 97
  191.  
  192. Half resolution
  193. 60 frames: 20.5 fps, avg time:48.82ms abs_range:6.71ms, min_time:44.42ms, max_time:55.53ms
  194. 240 frames: 20.1 fps, avg time:49.75ms, abs_range:7.59ms, min_time:44.42ms, max_time:57.34ms
  195. 1000 frames: 20.1 fps, avg time:49.75ms, total frames: 101
  196.  
  197. Reduced drawing
  198. 60 frames: 22.9 fps, avg time:43.70ms abs_range:6.76ms, min_time:37.34ms, max_time:50.46ms
  199. 240 frames: 24.1 fps, avg time:41.53ms, abs_range:15.63ms, min_time:34.85ms, max_time:57.16ms
  200. 1000 frames: 24.1 fps, avg time:41.53ms, total frames: 121
  201.  
  202. Particles disabled
  203. 60 frames: 39.5 fps, avg time:25.33ms abs_range:36.37ms, min_time:19.41ms, max_time:61.71ms
  204. 240 frames: 40.1 fps, avg time:24.93ms, abs_range:36.78ms, min_time:18.74ms, max_time:61.71ms
  205. 1000 frames: 40.1 fps, avg time:24.93ms, total frames: 202
  206.  
  207. UI only
  208. 60 frames: 77.3 fps, avg time:12.94ms abs_range:6.65ms, min_time:10.76ms, max_time:19.59ms
  209. 240 frames: 74.7 fps, avg time:13.38ms, abs_range:7.80ms, min_time:9.99ms, max_time:21.18ms
  210. 1000 frames: 72.8 fps, avg time:13.73ms, total frames: 365
  211.  
  212. Game only
  213. 60 frames: 48.8 fps, avg time:20.49ms abs_range:6.64ms, min_time:16.33ms, max_time:27.13ms
  214. 240 frames: 48.3 fps, avg time:20.71ms, abs_range:7.59ms, min_time:16.14ms, max_time:28.31ms
  215. 1000 frames: 48.3 fps, avg time:20.71ms, total frames: 243
  216.  
  217.  
  218. -------------------------------------------------------------
  219. perftest output ends here.
  220. -------------------------------------------------------------
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