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Nov 19th, 2017
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  1. database:
  2. #Database backend type, can be set to mysql or sqlite
  3. type: sqlite
  4. #MySQL database host
  5. mySQLHost: localhost
  6. #MySQL connection port number
  7. mySQLPort: 3306
  8. #MySQL database name
  9. mySQLDatabase: db
  10. #MySQL database user
  11. mySQLUser: root
  12. #MySQL user's password
  13. mySQLPassword: ""
  14. #MySQL table names
  15. tableNames:
  16. players: "players"
  17.  
  18. #Type of the economy which will handle all transactions. Valid values are EXP, VAULT (requires http://dev.bukkit.org/bukkit-plugins/vault/), MYSQL_TOKENS (requires https://www.spigotmc.org/resources/mysql-tokens.7535/), TOKEN_MANAGER (requires https://www.spigotmc.org/resources/tokenmanager.8610/)
  19. economyType: VAULT
  20. #Name of the main GUI
  21. shopMenuName: "&8&l> &6&lFeral&7&lShop &8&l<"
  22. #Size of the main GUI, valid values are 9, 18, 27, 36, 45 and 54
  23. shopMenuSize: 54
  24. #Define whether selling all with middle mouse button is enabled
  25. enableSellAll: true
  26. #Define whether the buy GUI with option to select quantity is enabled
  27. enableBuyGUI: true
  28. #Define whether the sell GUI with option to select quantity is enabled
  29. enableSellGUI: true
  30. #Define whether sell all button in SellGUI is enabled (enableSellGUI has to be enabled too)
  31. enableSellGUISellAll: true
  32. #Define whether after closing/buying/selling the shop GUI should be opened again
  33. returnToShop: true
  34. #Define whether the quick buy/sell option should be enabled (amount selection gui will stay open until player closes it)
  35. quickBuySell: false
  36. #Define whether lines containing the %buy% placeholder should be hidden for unbuyable items
  37. hideBuyPriceForUnbuyable: true
  38. #Define whether lines containing the %sell% placeholder should be hidden for unsellable items
  39. hideSellPriceForUnsellable: true
  40. #Define whether buy and sell buttons should be inverted (false - LMB buy, RMB sell / true - LMB sell, RMB buy)
  41. invertBuySell: false
  42. #Maximum amount of enchantments players can add to an item, set to -1 for no limit
  43. maxEnchantments: 3
  44. #Choose whether players should be able to buy enchantments only 1 level higher than current (eg. player has sword with Sharpness 1, they could buy only Sharpness 2)
  45. limitEnchantmentLevelDiff: false
  46. #Define whether the amount selection double click bug fix should be enabled
  47. enableAmountSelectionFix: true
  48. #Define whether players should be able to use sell all option to sell all their items (allowAllSellAllStackSizes = true) or only amount multiplied by the original stack size of the shop item (allowAllSellAllStackSizes = false)
  49. allowAllSellAllStackSizes: false
  50. #Define whether all prices should be rounded up, down, to the nearest whole number or not rounded (valid values are UP, DOWN, NEAREST and NONE)
  51. roundPrices: none
  52. #Define whether main menu (/shop command) should be disabled. The only way to access shops will be to use /shop <id> when you disable it.
  53. disableMainMenu: false
  54. #Choose if different messages should be sent when someone buy/sell items for $0 (MSG_ITEM_BOUGHTFREE, MSG_ITEM_SOLDFREE, MSG_ITEM_SOLDALLFREE)
  55. useDifferentMessagesForFreeItems: true
  56. #Choose if item names should have first letters of their names capitalized, for instance nether brick would become Nether Brick
  57. capitalizeItemNames: true
  58. #Choose the type of price modifiers. (BOTH (permission modifiers have higher priority than command-ones), COMMAND, PERMISSION)
  59. priceModifiersType: BOTH
  60. #Choose which items stack size should be capped at 16 inside the amount selection GUI so players can't buy eg. oversized ender pearl stacks
  61. #Format is same as for regular items in shops.yml
  62. itemStackSizeCappedAt:
  63. 1:
  64. material: ENDER_PEARL
  65. size: 16
  66. 2:
  67. material: SNOW_BALL
  68. size: 16
  69. 3:
  70. material: SIGN
  71. size: 16
  72. 4:
  73. material: EGG
  74. size: 16
  75. 5:
  76. material: BUCKET
  77. size: 1
  78. #Choose what gamemodes will prevent players from accessing shops. Valid values: ADVENTURE, CREATIVE, SPECTATOR, SURVIVAL
  79. disableShopsInGamemodes:
  80. - ADVENTURE
  81. - CREATIVE
  82. - SPECTATOR
  83. #Choose in which worlds players won't be able to access the shop. Same list format as disableShopsInGamemodes
  84. disableShopsInWorlds: []
  85.  
  86. #Choose whether price modifiers should be displayed in percents instead of decimals (eg. 10% instead of 0.10), remember you will still have to use the decimal way in commands
  87. displayPriceModifiersInPercents: true
  88.  
  89. #Choose whether the world-specific permission to access shops should be omitted when player has a shop opened with /shop [player] [shop name]
  90. disableSudoWorldPermissionCheck: false
  91.  
  92. #Choose whether the shop-specific permission to access shops should be omitted when player has a shop opened with /shop [player] [shop name]
  93. disableSudoShopPermissionCheck: false
  94.  
  95. #Format of item lores in shops, %buy% will be replaced with the buy price and %sell% with sell price
  96. shopItemLoreFormat:
  97. #This lore will be applied to items
  98. item:
  99. - "&6&m-&8&m------------------&6&m-"
  100. - "&7Buy price: &6%buy%$"
  101. - "&7Sell price: &6%sell%$"
  102. - "&7&oClick with MMB to sell all"
  103. - "&6&m-&8&m------------------&6&m-"
  104. #This lore will be applied to items in the buy GUI (when enableBuyGUI is set to true)
  105. itemBuyGUI:
  106. - "&7Buy price: &6%buy%$"
  107. #This lore will be applied to items in the sell GUI (when enableSellGUI is set to true)
  108. itemSellGUI:
  109. - "&7Sell price: &6%sell%$"
  110. #This lore will be applied to the sell all button in the sell GUI (when enableSellGUI and enableSellGUISellAll are set to true)
  111. itemSellGUISellAll:
  112. - "&7Sell all for: &6%sell%$"
  113. #This one to permissions
  114. permission:
  115. - "&7Buy price: &6%buy%$"
  116. #And this one to enchantments
  117. enchantment:
  118. - "&7Buy price: &6%buy%$"
  119. #And the last one to commands
  120. command:
  121. - "&7Buy price: &6%buy%$"
  122.  
  123. #Logging settings
  124. log:
  125. #Define whether transactions will be logged to the console/main server log
  126. toConsole: true
  127. #Define whether transactions will be logged to a separate log
  128. toFile: false
  129. #Date format of transactions (http://docs.oracle.com/javase/7/docs/api/java/text/SimpleDateFormat.html)
  130. formatDate: "yyyy/MM/dd HH:mm:ss"
  131. #Log message for bought items
  132. formatBuy: "&6%player%&7 bought &6%amount% &7x &6%item%&7 for &6%price%$&7 from &6%shop%&7 shop"
  133. #Log message for sold items
  134. formatSell: "&6%player%&7 sold &6%amount%&7 x&6 %item%&7 for &6%price%$&7 to &6%shop%&7 shop"
  135. #Log message for sold all items
  136. formatSellAll: "&6%player%&7 sold all &6%amount%&7 x &6%item%&7 for &6%price%$&7 to &6%shop%&7 shop"
  137.  
  138. buttons:
  139. #"Go back button"
  140. goBack:
  141. item:
  142. #Material name, full list can be found here: http://wiki.brcdev.net/Materials
  143. material: NETHER_STAR
  144. #Amount of the item
  145. amount: 1
  146. #(optional) Data value, for example 1 for WOOD:1 means spruce wood planks
  147. damage: 0
  148. #(optional) Custom name
  149. name: "&8&l< &6&lBack to categories"
  150. #(optional) Lore, can contain multiple lines
  151. lore:
  152. - "&7Click here to return to the main menu"
  153. #Slot in each shop's GUI
  154. slot: 40
  155. #"Previous page" button
  156. previousPage:
  157. item:
  158. material: PAPER
  159. quantity: 1
  160. name: "&8&l< &6&lPrevious page"
  161. slot: 45
  162. #"Next page" button
  163. nextPage:
  164. item:
  165. material: PAPER
  166. quantity: 1
  167. name: "&6&lNext page &8&l>"
  168. slot: 53
  169.  
  170. #Elements of the bulk buy GUI
  171. amountSelectionGUIBulkBuy:
  172. #Size of the GUI, valid values are 9, 18, 27, 36, 45 and 54
  173. size: 9
  174. #Choose if buttons type should be replaced with the bought item's type
  175. replaceButtonsType: true
  176. #Buttons
  177. buttons:
  178. #"Buy 1 stack" button
  179. buy1:
  180. #When no material is specified it will be the type of the item being bought
  181. item:
  182. quantity: 1
  183. name: "&6&oBuy 1 stack"
  184. lore:
  185. - "&8> &7Price: &6%buy%$"
  186. #Value indicated the amount of stacks
  187. value: 1
  188. slot: 0
  189. #"Buy 2 stacks" button
  190. buy2:
  191. item:
  192. quantity: 2
  193. name: "&6&oBuy 2 stacks"
  194. lore:
  195. - "&8> &7Price: &6%buy%$"
  196. value: 2
  197. slot: 1
  198. #"Buy 3 stacks" button
  199. buy3:
  200. item:
  201. quantity: 3
  202. name: "&6&oBuy 3 stacks"
  203. lore:
  204. - "&8> &7Price: &6%buy%$"
  205. value: 3
  206. slot: 2
  207. #"Buy 4 stacks" button
  208. buy4:
  209. item:
  210. quantity: 4
  211. name: "&6&oBuy 4 stacks"
  212. lore:
  213. - "&8> &7Price: &6%buy%$"
  214. value: 4
  215. slot: 3
  216. #"Buy 5 stacks" button
  217. buy5:
  218. item:
  219. quantity: 5
  220. name: "&6&oBuy 5 stacks"
  221. lore:
  222. - "&8> &7Price: &6%buy%$"
  223. value: 5
  224. slot: 4
  225. #"Buy 6 stacks" button
  226. buy6:
  227. item:
  228. quantity: 6
  229. name: "&6&oBuy 6 stacks"
  230. lore:
  231. - "&8> &7Price: &6%buy%$"
  232. value: 6
  233. slot: 5
  234. #"Buy 7 stacks" button
  235. buy7:
  236. item:
  237. quantity: 7
  238. name: "&6&oBuy 7 stacks"
  239. lore:
  240. - "&8> &7Price: &6%buy%$"
  241. value: 7
  242. slot: 6
  243. #"Buy 8 stacks" button
  244. buy8:
  245. item:
  246. quantity: 8
  247. name: "&6&oBuy 8 stacks"
  248. lore:
  249. - "&8> &7Price: &6%buy%$"
  250. value: 8
  251. slot: 7
  252. #"Buy 9 stacks" button
  253. buy9:
  254. item:
  255. quantity: 9
  256. name: "&6&oBuy 9 stacks"
  257. lore:
  258. - "&8> &7Price: &6%buy%$"
  259. value: 9
  260. slot: 8
  261.  
  262. #Elements of the bulk buy GUI
  263. amountSelectionGUIBulkSell:
  264. #Size of the GUI, valid values are 9, 18, 27, 36, 45 and 54
  265. size: 9
  266. #Choose if buttons type should be replaced with the sold item's type
  267. replaceButtonsType: true
  268. #Buttons
  269. buttons:
  270. #"Sell 1 stack" button
  271. sell1:
  272. #When no material is specified it will be the type of the item being bought
  273. item:
  274. quantity: 1
  275. name: "&7Sell 1 stack"
  276. lore:
  277. - "&7Price: &6%sell%$"
  278. #Value indicated the amount of stacks
  279. value: 1
  280. slot: 0
  281. #"Sell 2 stacks" button
  282. sell2:
  283. item:
  284. quantity: 2
  285. name: "&6&oSell 2 stacks"
  286. lore:
  287. - "&8> &7Price: &6%sell%$"
  288. value: 2
  289. slot: 1
  290. #"Sell 3 stacks" button
  291. sell3:
  292. item:
  293. quantity: 3
  294. name: "&6&oSell 3 stacks"
  295. lore:
  296. - "&8> &7Price: &6%sell%$"
  297. value: 3
  298. slot: 2
  299. #"Sell 4 stacks" button
  300. sell4:
  301. item:
  302. quantity: 4
  303. name: "&6&oSell 4 stacks"
  304. lore:
  305. - "&8> &7Price: &6%sell%$"
  306. value: 4
  307. slot: 3
  308. #"Sell 5 stacks" button
  309. sell5:
  310. item:
  311. quantity: 5
  312. name: "&6&oSell 5 stacks"
  313. lore:
  314. - "&8> &7Price: &6%sell%$"
  315. value: 5
  316. slot: 4
  317. #"Sell 6 stacks" button
  318. sell6:
  319. item:
  320. quantity: 6
  321. name: "&6&oSell 6 stacks"
  322. lore:
  323. - "&8> &7Price: &6%sell%$"
  324. value: 6
  325. slot: 5
  326. #"Sell 7 stacks" button
  327. sell7:
  328. item:
  329. quantity: 7
  330. name: "&6&oSell 7 stacks"
  331. lore:
  332. - "&8> &7Price: &6%sell%$"
  333. value: 7
  334. slot: 6
  335. #"Sell 8 stacks" button
  336. sell8:
  337. item:
  338. quantity: 8
  339. name: "&6&oSell 8 stacks"
  340. lore:
  341. - "&8> &7Price: &6%sell%$"
  342. value: 8
  343. slot: 7
  344. #"Sell 9 stacks" button
  345. sell9:
  346. item:
  347. quantity: 9
  348. name: "&6&oSell 9 stacks"
  349. lore:
  350. - "&8> &7Price: &6%sell%$"
  351. value: 9
  352. slot: 8
  353.  
  354. #Elements of the regular buy/sell GUI
  355. amountSelectionGUI:
  356. #Size of the GUI, valid values are 9, 18, 27, 36, 45 and 54
  357. size: 54
  358. #Slot of the item being bought/sold
  359. itemSlot: 22
  360. #Buttons
  361. buttons:
  362. #"Set to 1" button
  363. set1:
  364. item:
  365. material: STAINED_GLASS_PANE
  366. quantity: 1
  367. damage: 14
  368. name: "&8&l> &aSet to 1"
  369. slot: 18
  370. #"Remove 10" button
  371. remove10:
  372. item:
  373. material: STAINED_GLASS_PANE
  374. quantity: 10
  375. damage: 14
  376. name: "&8&l> &cRemove 10"
  377. slot: 19
  378. #"Remove 1" button
  379. remove1:
  380. item:
  381. material: STAINED_GLASS_PANE
  382. quantity: 1
  383. damage: 14
  384. name: "&8&l> &cRemove 1"
  385. slot: 20
  386. #"Add 1" button
  387. add1:
  388. item:
  389. material: STAINED_GLASS_PANE
  390. quantity: 1
  391. damage: 5
  392. name: "&8&l> &aAdd 1"
  393. slot: 24
  394. #"Add 10" button
  395. add10:
  396. item:
  397. material: STAINED_GLASS_PANE
  398. quantity: 10
  399. damage: 5
  400. name: "&8&l> &aAdd 10"
  401. slot: 25
  402. #"Set to 16" button
  403. set16:
  404. item:
  405. material: STAINED_GLASS_PANE
  406. quantity: 16
  407. damage: 5
  408. name: "&8&l> &aSet to 16"
  409. slot: 26
  410. #"Set to 64" button
  411. set64:
  412. item:
  413. material: STAINED_GLASS_PANE
  414. quantity: 64
  415. damage: 5
  416. name: "&8&l> &aSet to 64"
  417. slot: 26
  418. #"Confirm" button
  419. confirm:
  420. item:
  421. material: STAINED_GLASS
  422. quantity: 1
  423. damage: 5
  424. name: "&8&l> &aConfirm &8&l<"
  425. slot: 39
  426. #"Sell all" button
  427. sellAll:
  428. item:
  429. material: STAINED_GLASS
  430. quantity: 1
  431. damage: 5
  432. name: "&8&l> &aSell all"
  433. slot: 40
  434. #"Buy more" button
  435. buyMore:
  436. item:
  437. material: STAINED_GLASS
  438. quantity: 64
  439. damage: 5
  440. name: "&8&l> &aBuy more"
  441. slot: 49
  442. #"Sell more" button
  443. sellMore:
  444. item:
  445. material: STAINED_GLASS
  446. quantity: 64
  447. damage: 5
  448. name: "&8&l> &a&lSell more"
  449. slot: 49
  450. #"Cancel" button
  451. cancel:
  452. item:
  453. material: STAINED_GLASS
  454. quantity: 1
  455. damage: 14
  456. name: "&8&l> &c&lCancel &8&l<"
  457. slot: 41
  458.  
  459. shopMenuItems:
  460. #Has to be unique, value doesn't matter
  461. 1:
  462. item:
  463. #The same rules apply for material, amount, damage and lore as for goBackButton
  464. material: COBBLESTONE
  465. quantity: 1
  466. name: "&8> &6&lBlocks &8<"
  467. lore:
  468. - "&7Get some blocks here!"
  469. #Shop ID from shops.yml
  470. shop: "blocks"
  471. #Slot in shops menu, counting from 0 to 53
  472. slot: 20
  473. 2:
  474. item:
  475. material: COOKED_CHICKEN
  476. quantity: 1
  477. damage: 0
  478. name: "&8> &6&lFood &8<"
  479. lore:
  480. - "&7Get some yummy food here!"
  481. shop: "food"
  482. slot: 29
  483. 3:
  484. item:
  485. material: GOLD_INGOT
  486. quantity: 1
  487. damage: 0
  488. name: "&8> &6&lMinerals &8<"
  489. lore:
  490. - "&7Get some minerals here!"
  491. shop: "minerals"
  492. slot: 24
  493. 4:
  494. item:
  495. material: IRON_PICKAXE
  496. quantity: 1
  497. name: "&8> &6&lTools &8<"
  498. lore:
  499. - "&7Get some Tools here!"
  500. shop: "tools"
  501. slot: 12
  502. 5:
  503. item:
  504. material: IRON_SWORD
  505. quantity: 1
  506. name: "&8> &6&lCombat &8<"
  507. lore:
  508. - "&7Get some farming materials here!"
  509. shop: "combat"
  510. slot: 13
  511. 6:
  512. item:
  513. material: WHEAT
  514. quantity: 1
  515. name: "&8> &6&lFarming &8<"
  516. lore:
  517. - "&7Get some farming materials here!"
  518. shop: "farming"
  519. slot: 14
  520. 7:
  521. item:
  522. material: SPIDER_EYE
  523. quantity: 1
  524. name: "&8> &6&lBulk &8<"
  525. lore:
  526. - "&7Sell some Bulk here!"
  527. shop: "bulk"
  528. slot: 33
  529. 8:
  530. item:
  531. material: POTION
  532. quantity: 1
  533. damage: 12
  534. name: "&8> &6&lPotions &8<"
  535. lore:
  536. - "&7Get some Potions here!"
  537. shop: "potions"
  538. slot: 39
  539. 9:
  540. item:
  541. material: MOB_SPAWNER
  542. quantity: 1
  543. name: "&8> &6&lSpawners &8<"
  544. lore:
  545. - "&7Get some Spawners here!"
  546. shop: "spawners"
  547. slot: 40
  548. 10:
  549. item:
  550. material: REDSTONE_BLOCK
  551. quantity: 1
  552. name: "&8> &6&lRaid &8<"
  553. lore:
  554. - "&7Get some Raid materials here!"
  555. shop: "raid"
  556. slot: 41
  557. boder1:
  558. item:
  559. material: STAINED_GLASS_PANE
  560. damage: 10
  561. quantity: 1
  562. name: "&6&lUnique &7&lShop"
  563. shop: ""
  564. slot: 0
  565. border2:
  566. item:
  567. material: STAINED_GLASS_PANE
  568. damage: 7
  569. quantity: 1
  570. name: "&6&lUnique &7&lShop"
  571. shop: ""
  572. slot: 1
  573. boder3:
  574. item:
  575. material: STAINED_GLASS_PANE
  576. damage: 10
  577. quantity: 1
  578. name: "&6&lUnique &7&lShop"
  579. shop: ""
  580. slot: 2
  581. border4:
  582. item:
  583. material: STAINED_GLASS_PANE
  584. damage: 7
  585. quantity: 1
  586. name: "&6&lUnique &7&lShop"
  587. shop: ""
  588. slot: 3
  589. boder5:
  590. item:
  591. material: STAINED_GLASS_PANE
  592. damage: 10
  593. quantity: 1
  594. name: "&6&lUnique &7&lShop"
  595. shop: ""
  596. slot: 4
  597. border6:
  598. item:
  599. material: STAINED_GLASS_PANE
  600. damage: 7
  601. quantity: 1
  602. name: "&6&lUnique &7&lShop"
  603. shop: ""
  604. slot: 5
  605. boder7:
  606. item:
  607. material: STAINED_GLASS_PANE
  608. damage: 10
  609. quantity: 1
  610. name: "&6&lUnique &7&lShop"
  611. shop: ""
  612. slot: 6
  613. border8:
  614. item:
  615. material: STAINED_GLASS_PANE
  616. damage: 7
  617. quantity: 1
  618. name: "&6&lUnique &7&lShop"
  619. shop: ""
  620. slot: 7
  621. boder9:
  622. item:
  623. material: STAINED_GLASS_PANE
  624. damage: 10
  625. quantity: 1
  626. name: "&6&lUnique &7&lShop"
  627. shop: ""
  628. slot: 8
  629. boder18:
  630. item:
  631. material: STAINED_GLASS_PANE
  632. damage: 7
  633. quantity: 1
  634. name: "&6&lUnique &7&lShop"
  635. shop: ""
  636. slot: 9
  637. border19:
  638. item:
  639. material: STAINED_GLASS_PANE
  640. damage: 10
  641. quantity: 1
  642. name: "&6&lUnique &7&lShop"
  643. shop: ""
  644. slot: 18
  645. boder20:
  646. item:
  647. material: STAINED_GLASS_PANE
  648. damage: 7
  649. quantity: 1
  650. name: "&6&lUnique &7&lShop"
  651. shop: ""
  652. slot: 27
  653. border21:
  654. item:
  655. material: STAINED_GLASS_PANE
  656. damage: 10
  657. quantity: 1
  658. name: "&6&lUnique &7&lShop"
  659. shop: ""
  660. slot: 36
  661. boder22:
  662. item:
  663. material: STAINED_GLASS_PANE
  664. damage: 7
  665. quantity: 1
  666. name: "&6&lUnique &7&lShop"
  667. shop: ""
  668. slot: 45
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