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- loadstring(game:HttpGet("https://raw.githubusercontent.com/Marco8642/science/refs/heads/ok/dead%20rails"))()
- task.wait(1)
- local p, c = game.Players.LocalPlayer, p.Character or p.CharacterAdded:Wait()
- local r, h, g = c:FindFirstChild("HumanoidRootPart"), c:FindFirstChild("Humanoid"), c:FindFirstChild("Revolver") or p.Backpack
- game:GetService("RunService").Stepped:Connect(function()
- for _, v in pairs(c:GetDescendants()) do
- if v:IsA("BasePart") then v.CanCollide = false end
- end
- end)
- local function shoot(b)
- if g and b:FindFirstChild("HumanoidRootPart") then
- local e = g:FindFirstChild("FireEvent") or game.ReplicatedStorage:FindFirstChild("FireEvent")
- if e then e:FireServer(b.HumanoidRootPart.Position + Vector3.new(0, 1.5, 0)) end
- end
- end
- while task.wait(1) do
- for _, b in ipairs(workspace:GetChildren()) do
- if b:IsA("Model") and b:FindFirstChild("Humanoid") and b ~= c then
- shoot(b)
- task.wait(0.5)
- end
- end
- end
- task.wait(1)
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