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Sleipnir17

Box names for fast EV training (Emerald ACE)

Nov 20th, 2020 (edited)
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  1. This set of codes will turn all the wild Pokémon you find in Route 101 into a species you can use to farm EVs.
  2.  
  3. Instructions: execute the two codes in order. You'll not be able to check if the codes worked properly until you finish so pay really close attention while writing the names. In "Code 2", box names will be different depending on your desired EVs, you'll see how to choose directly in "Code 2".
  4.  
  5. After the execution of the two codes, if you enter a battle in the tall grass in Route 101 you'll find the Pokémon you're aiming for at Lv.0 with Memento as its only move. Thanks to the really low level, you'll gain almost no experience. Thanks to Memento, you'll not need to defeat the Pokémon: the opponent will KO itself gifting you with EVs.
  6.  
  7. If your game has a working internal battery, the effect of this code will last for 11 days.
  8. If your game has a dry internal battery, the effect of this code will be permanent.
  9. If you want to delete the effects of "Code 1" and "Code 2" use "Clear code" (last code of this document).
  10.  
  11. While this effect is active, if you want to change your target species you don't need to execute "Code 1" executing "Code 2" with a different * character will be enough.
  12.  
  13.  
  14. _____________________________________________________________________________________________________________________________________
  15. | |
  16. | Code 1 |
  17. |_____________________________________________________________________________________________________________________________________|
  18.  
  19. For English versions:
  20.  
  21. sbc r12,pc,** E2CFC0** %% R12=PC-** ** = B0 on old emulators, B2 on new emulators/console
  22. sbc r12,r12, A100 E2CCCCA1 %% R12=R12-A100
  23. -filler- BFBFBFFF
  24. movs r11, 36400 E3B0BBD9 %% R11=36400
  25. -filler- BFBFFF00
  26. str r11, [r12, C00]! E5ACBC00
  27. -filler- BFFF0000
  28. adc r11,r11, A600 E2ABBCA6 %% R11=R11+A600=40A00
  29. -filler- FF000000
  30. sbc r12,r12, B E2CCC2B0 %% R12=R12-B-1
  31. strh r11, [r12] E1CCB0B0
  32. mov r11, C000003F E3A3B1FF %% R11=C000003F
  33. adc r11,r11, C7 E2ABB0C7 %% R11=R11+C6=C0000106
  34. -filler- BFBFFF00
  35. strh r11, [r12, 2] E1CCB0B2
  36. -filler- BFFF0000
  37. -filler- 00000000
  38. -filler- FF000000
  39. mvn r11, EE00000 E3E0B6EE %% R11=notEE00000=F11FFFFF
  40. sbc r11, r11, ED E2CBB0ED %% R11=R12-ED-1=F11FFF11
  41. sbc r11, r11, FF00000 E2CBB6FF %% R11=R11-FF00000-1=E12FFF10="bx r0" opcode
  42. adcs r12,pc, 30 E2BFC1C0 %% R12=PC+30
  43. -filler- BFBFFF00
  44. strt r11, [r12]! E5ACB000 %% Store bx r0 opcode in [r12]
  45. -filler- BFFF0000
  46. adc r12,lr, DC0 E2AECEDC %% R12=LR+DC0
  47. -filler- FF000000
  48. adc r12,r12 D30000 E2ACC8D3 %% R12=R12+D30000
  49. bic r12,r12, C00000 E3CCC8C0 %% R12=R12 and notC00000
  50. -filler- BFBFBFFF
  51. adc r0,r12, D6 E2AC00D6 %% R0=R12+D6=SetCB2WhiteOutENG
  52.  
  53. Box names:
  54. Box 1: (*FUn0RRn) [zero] * = … [one …] on old emulators, " [righty "] on new emulators/console
  55. Box 2: (EEEeA…o ) [one …; ends with space]
  56. Box 3: (EE B?q ) [one space after E; ends with two spaces]
  57. Box 4: (E5B!n ) [ends with three spaces]
  58. Box 5: (…HRn……Rm) [starts with spaceone …; two …]
  59. Box 6: ("2oM…!n ) [lefty "; one …; ends with space]
  60. Box 7: (EE"…Rm ) [righty "; one …; ends with two spaces]
  61. Box 8: (E ) [ends with seven spaces]
  62. Box 9: (z♀loy…Qn) [lower case L; one …]
  63. Box 10: (♀QnFGEn ) [ends with space]
  64. Box 11: (EE …?q ) [one space after E; one …; ends with two spaces]
  65. Box 12: (EhT-n ) [ends with three spaces]
  66. Box 13: (YN?nFNRo)
  67. Box 14: (EEEb ?n ) [one space after b; ends with space]
  68. _______________________________________________________________________________________________________________________________________
  69.  
  70. For Italian versions:
  71.  
  72. sbc r12,pc,** E2CFC0** %% R12=PC-** ** = B0 on old emulators, B2 on new emulators/console
  73. sbc r12,r12, A100 E2CCCCA1 %% R12=R12-A100
  74. -filler- BFBFBFFF
  75. movs r11, 36400 E3B0BBD9 %% R11=36400
  76. -filler- BFBFFF00
  77. str r11, [r12, C00]! E5ACBC00
  78. -filler- BFFF0000
  79. adc r11,r11, A600 E2ABBCA6 %% R11=R11+A600=40A00
  80. -filler- FF000000
  81. sbc r12,r12, B E2CCC2B0 %% R12=R12-B-1
  82. strh r11, [r12] E1CCB0B0
  83. mov r11, C000003F E3A3B1FF %% R11=C000003F
  84. adc r11,r11, C7 E2ABB0C7 %% R11=R11+C6=C0000106
  85. -filler- BFBFFF00
  86. strh r11, [r12, 2] E1CCB0B2
  87. -filler- BFFF0000
  88. -filler- 00000000
  89. -filler- FF000000
  90. mvn r11, EE00000 E3E0B6EE %% R11=notEE00000=F11FFFFF
  91. sbc r11, r11, ED E2CBB0ED %% R11=R12-ED-1=F11FFF11
  92. sbc r11, r11, FF00000 E2CBB6FF %% R11=R11-FF00000-1=E12FFF10="bx r0" opcode
  93. adcs r12,pc, 30 E2BFC1C0 %% R12=PC+30
  94. -filler- BFBFFF00
  95. strt r11, [r12]! E5ACB000 %% Store bx r0 opcode in [r12]
  96. -filler- BFFF0000
  97. adc r12,lr, B80 E2AECEB8 %% R12=LR+B80
  98. -filler- FF000000
  99. adc r12,r12 D30000 E2ACC8D3 %% R12=R12+D30000
  100. bic r12,r12, C00000 E3CCC8C0 %% R12=R12 and notC00000
  101. -filler- BFBFBFFF
  102. sbc r0,r12, DD E2CC00DD %% R0=R12-DD=SetCB2WhiteOutITA
  103.  
  104. Box names:
  105. Box 1: (*FUn0RRn) [zero] * = … [one …] on old emulators, " [righty "] on new emulators/console
  106. Box 2: (EEEeA…o ) [one …; ends with space]
  107. Box 3: (EE B?q ) [one space after E; ends with two spaces]
  108. Box 4: (E5B!n ) [ends with three spaces]
  109. Box 5: (…HRn……Rm) [starts with spaceone …; two …]
  110. Box 6: ("2oM…!n ) [lefty "; one …; ends with space]
  111. Box 7: (EE"…Rm ) [righty "; one …; ends with two spaces]
  112. Box 8: (E ) [ends with seven spaces]
  113. Box 9: (z♀loy…Qn) [lower case L; one …]
  114. Box 10: (♀QnFGEn ) [ends with space]
  115. Box 11: (EE …?q ) [one space after E; ends with two spaces]
  116. Box 12: (E,T-n ) [ends with three spaces]
  117. Box 13: (YN?nFNRo)
  118. Box 14: (EEEi Rn ) [one space after i; ends with space]
  119. _______________________________________________________________________________________________________________________________________
  120.  
  121. For German versions:
  122.  
  123. sbc r12,pc,** E2CFC0** %% R12=PC-** ** = B0 on old emulators, B2 on new emulators/console
  124. sbc r12,r12, A100 E2CCCCA1 %% R12=R12-A100
  125. -filler- BFBFBFFF
  126. movs r11, 36400 E3B0BBD9 %% R11=36400
  127. -filler- BFBFFF00
  128. str r11, [r12, C00]! E5ACBC00
  129. -filler- BFFF0000
  130. adc r11,r11, A600 E2ABBCA6 %% R11=R11+A600=40A00
  131. -filler- FF000000
  132. sbc r12,r12, B E2CCC2B0 %% R12=R12-B-1
  133. strh r11, [r12] E1CCB0B0
  134. mov r11, C000003F E3A3B1FF %% R11=C000003F
  135. adc r11,r11, C7 E2ABB0C7 %% R11=R11+C6=C0000106
  136. -filler- BFBFFF00
  137. strh r11, [r12, 2] E1CCB0B2
  138. -filler- BFFF0000
  139. -filler- 00000000
  140. -filler- FF000000
  141. mvn r11, EE00000 E3E0B6EE %% R11=notEE00000=F11FFFFF
  142. sbc r11, r11, ED E2CBB0ED %% R11=R12-ED-1=F11FFF11
  143. sbc r11, r11, FF00000 E2CBB6FF %% R11=R11-FF00000-1=E12FFF10="bx r0" opcode
  144. adcs r12,pc, 30 E2BFC1C0 %% R12=PC+30
  145. -filler- BFBFFF00
  146. strt r11, [r12]! E5ACB000 %% Store bx r0 opcode in [r12]
  147. -filler- BFFF0000
  148. adc r12,lr, A10 E2AECEA1 %% R12=LR+A10
  149. -filler- FF000000
  150. adc r12,r12 D30000 E2ACC8D3 %% R12=R12+D30000
  151. bic r12,r12, C00000 E3CCC8C0 %% R12=R12 and notC00000
  152. -filler- BFBFBFFF
  153. adc r0,r12, A8 E2AC00A8 %% R0=R12+A8=SetCB2WhiteOutGER
  154.  
  155. Box names:
  156. Box 1: (*FUn0RRn) [zero] * = … [one …] on old emulators, " [righty "] on new emulators/console
  157. Box 2: (EEEeA…o ) [one …; ends with space]
  158. Box 3: (EE B?q ) [one space after E; ends with two spaces]
  159. Box 4: (E5B!n ) [ends with three spaces]
  160. Box 5: (…HRn……Rm) [starts with spaceone …; two …]
  161. Box 6: ("2oM…!n ) [lefty "; one …; ends with space]
  162. Box 7: (EE"…Rm ) [righty "; one …; ends with two spaces]
  163. Box 8: (E ) [ends with seven spaces]
  164. Box 9: (z♀loy…Qn) [lower case L; one …]
  165. Box 10: (♀QnFGEn ) [ends with space]
  166. Box 11: (EE …?q ) [one space after E; ends with two spaces]
  167. Box 12: (E0T-n ) [zero; ends with three spaces]
  168. Box 13: (YN?nFNRo)
  169. Box 14: (EEE7 ?n ) [one space after 7; ends with space]
  170. _______________________________________________________________________________________________________________________________________
  171.  
  172. For Spanish versions:
  173.  
  174. sbc r12,pc,** E2CFC0** %% R12=PC-** ** = B0 on old emulators, B2 on new emulators/console
  175. sbc r12,r12, A100 E2CCCCA1 %% R12=R12-A100
  176. -filler- BFBFBFFF
  177. movs r11, 36400 E3B0BBD9 %% R11=36400
  178. -filler- BFBFFF00
  179. str r11, [r12, C00]! E5ACBC00
  180. -filler- BFFF0000
  181. adc r11,r11, A600 E2ABBCA6 %% R11=R11+A600=40A00
  182. -filler- FF000000
  183. sbc r12,r12, B E2CCC2B0 %% R12=R12-B-1
  184. strh r11, [r12] E1CCB0B0
  185. mov r11, C000003F E3A3B1FF %% R11=C000003F
  186. adc r11,r11, C7 E2ABB0C7 %% R11=R11+C6=C0000106
  187. -filler- BFBFFF00
  188. strh r11, [r12, 2] E1CCB0B2
  189. -filler- BFFF0000
  190. -filler- 00000000
  191. -filler- FF000000
  192. mvn r11, EE00000 E3E0B6EE %% R11=notEE00000=F11FFFFF
  193. sbc r11, r11, ED E2CBB0ED %% R11=R12-ED-1=F11FFF11
  194. sbc r11, r11, FF00000 E2CBB6FF %% R11=R11-FF00000-1=E12FFF10="bx r0" opcode
  195. adcs r12,pc, 30 E2BFC1C0 %% R12=PC+30
  196. -filler- BFBFFF00
  197. strt r11, [r12]! E5ACB000 %% Store bx r0 opcode in [r12]
  198. -filler- BFFF0000
  199. adc r12,lr, B80 E2AECEB8 %% R12=LR+B80
  200. -filler- FF000000
  201. adc r12,r12 D30000 E2ACC8D3 %% R12=R12+D30000
  202. bic r12,r12, C00000 E3CCC8C0 %% R12=R12 and notC00000
  203. -filler- BFBFBFFF
  204. sbc r0,r12, D5 E2CC00D5 %% R0=R12-D5=SetCB2WhiteOutSPA
  205.  
  206. Box names:
  207. Box 1: (*FUn0RRn) [zero] * = … [one …] on old emulators, " [righty "] on new emulators/console
  208. Box 2: (EEEeA…o ) [one …; ends with space]
  209. Box 3: (EE B?q ) [one space after E; ends with two spaces]
  210. Box 4: (E5B!n ) [ends with three spaces]
  211. Box 5: (…HRn……Rm) [starts with spaceone …; two …]
  212. Box 6: ("2oM…!n ) [lefty "; one …; ends with space]
  213. Box 7: (EE"…Rm ) [righty "; one …; ends with two spaces]
  214. Box 8: (E ) [ends with seven spaces]
  215. Box 9: (z♀loy…Qn) [lower case L; one …]
  216. Box 10: (♀QnFGEn ) [ends with space]
  217. Box 11: (EE …?q ) [one space after E; ends with two spaces]
  218. Box 12: (E,T-n ) [ends with three spaces]
  219. Box 13: (YN?nFNRo)
  220. Box 14: (EEEa Rn ) [one space after a; ends with space]
  221. _______________________________________________________________________________________________________________________________________
  222.  
  223. For French versions:
  224.  
  225. sbc r12,pc,** E2CFC0** %% R12=PC-** ** = B0 on old emulators, B2 on new emulators/console
  226. sbc r12,r12, A100 E2CCCCA1 %% R12=R12-A100
  227. -filler- BFBFBFFF
  228. movs r11, 36400 E3B0BBD9 %% R11=36400
  229. -filler- BFBFFF00
  230. str r11, [r12, C00]! E5ACBC00
  231. -filler- BFFF0000
  232. adc r11,r11, A600 E2ABBCA6 %% R11=R11+A600=40A00
  233. -filler- FF000000
  234. sbc r12,r12, B E2CCC2B0 %% R12=R12-B-1
  235. strh r11, [r12] E1CCB0B0
  236. mov r11, C000003F E3A3B1FF %% R11=C000003F
  237. adc r11,r11, C7 E2ABB0C7 %% R11=R11+C6=C0000106
  238. -filler- BFBFFF00
  239. strh r11, [r12, 2] E1CCB0B2
  240. -filler- BFFF0000
  241. -filler- 00000000
  242. -filler- FF000000
  243. mvn r11, EE00000 E3E0B6EE %% R11=notEE00000=F11FFFFF
  244. sbc r11, r11, ED E2CBB0ED %% R11=R12-ED-1=F11FFF11
  245. sbc r11, r11, FF00000 E2CBB6FF %% R11=R11-FF00000-1=E12FFF10="bx r0" opcode
  246. adcs r12,pc, 30 E2BFC1C0 %% R12=PC+30
  247. -filler- BFBFFF00
  248. strt r11, [r12]! E5ACB000 %% Store bx r0 opcode in [r12]
  249. -filler- BFFF0000
  250. adc r12,lr, A10 E2AECEA1 %% R12=LR+A10
  251. -filler- FF000000
  252. adc r12,r12 D30000 E2ACC8D3 %% R12=R12+D30000
  253. bic r12,r12, C00000 E3CCC8C0 %% R12=R12 and notC00000
  254. -filler- BFBFBFFF
  255. adc r0,r12, C8 E2AC00C8 %% R0=R12+C8=SetCB2WhiteOutFRA
  256.  
  257. Box names:
  258. Box 1: (*FUn0RRn) [zero] * = … [one …] on old emulators, " [righty "] on new emulators/console
  259. Box 2: (EEEeA…o ) [one …; ends with space]
  260. Box 3: (EE B?q ) [one space after E; ends with two spaces]
  261. Box 4: (E5B!n ) [ends with three spaces]
  262. Box 5: (…HRn……Rm) [starts with spaceone …; two …]
  263. Box 6: ("2oM…!n ) [lefty "; one …; ends with space]
  264. Box 7: (EE"…Rm ) [righty "; one …; ends with two spaces]
  265. Box 8: (E ) [ends with seven spaces]
  266. Box 9: (z♀loy…Qn) [lower case L; one …]
  267. Box 10: (♀QnFGEn ) [ends with space]
  268. Box 11: (EE …?q ) [one space after E; ends with two spaces]
  269. Box 12: (E0T-n ) [zero; ends with three spaces]
  270. Box 13: (YN?nFNRo)
  271. Box 14: (EEEN ?n ) [one space after N; ends with space]
  272. _______________________________________________________________________________________________________________________________________
  273. Result: 0A000000 00000106 00000000 00036400
  274.  
  275.  
  276. Note: after executing "Code 1", do not save. Write box names for Code 2 also choosing the target species, which depends on the EVs you want to train as explained in Box 5
  277.  
  278. _____________________________________________________________________________________________________________________________________
  279. | |
  280. | Code 2 |
  281. |_____________________________________________________________________________________________________________________________________|
  282.  
  283.  
  284. All language versions:
  285.  
  286. sbc r12,pc,** E2CFC0** %% R12=PC-** ** = C0 on old emulators, C2 on new emulators/console
  287. sbc r12,r12,A100 E2CCCCA1 %% R12=R12-A100
  288. movs r11,FF E3B0B0FF %% R11=FF
  289. adc r11,D00000 E2ABB8D0 %% R11=R11+D00000=D000FF
  290. -filler- BFBFFF00
  291. bic r11,r11,C00000 E3CBB8C0 %% R11=R11 and notC00000=1000FF
  292. -filler- BFFF0000
  293. sbc r11,r11,B E2CBB2B0 %% R11=R11-B-1=1000F3
  294. -filler- FF000000
  295. sbc r11,r11,YY E2CBB0YY %% R11=R11-YY-1=1000XX YY=F2-XX
  296. str r11, [r12, C00]! E5ACBC00
  297. -filler- BFBFBFFF
  298. movs r11,B00 E3B0BEB0 %% R11=B00
  299. -filler- BFBFFF00
  300. strh r11, [r12, 10] E1CCB1B0
  301. -filler- BFFF0000
  302.  
  303. Box names:
  304. Box 1: (*FUn0RRn) [zero] * = F on old emulators, H on new emulators/console
  305. Box 2: (……oV,!n ) [two …; ends with space]
  306. Box 3: (EEF,Qo ) [ends with two spaces]
  307. Box 4: (E…"Qn ) [one …; righty "; ends with three spaces]
  308. Box 5: (*…Qn B?q) [one …; one space after n]
  309. * = (depending on desired EVs):
  310. a for one HP EV (Nidoran♀); Z for two HP EVs (Nidorina); Y for three HP EVs (Nidoqueen);
  311. X for one Atk EV (Nidoran♂); W for two Atk EVs (Nidorino); V for three Atk EVs (Nidoking);
  312. c for one Def EV (Sandshrew); b for two Def EVs (Sandslash); ' [righty '] for three Def EVs (Poliwrath);
  313. M for one Sp.Atk EV (Oddish); L for two Sp.Atk EVs (Gloom); K for three Sp.Atk EVs (Vileplume);
  314. H for one Sp.Def EV (Venonat); 8 for two Sp.Def EVs (Tentacruel); u for three Sp.Def EVs (Blastoise);
  315. n for one Spd EV (Pidgey); m for 2 Spd EVs (Pidgeotto); l [lower case L] for three Spd EVs (Pidgeot);
  316.  
  317. Box 6: (EEE…D…o ) [one …; one …; ends with space]
  318. Box 7: (EE…"Rm ) [one …; lefy "; ends with two spaces]
  319. Box 8: leave as it is
  320. Box 9: leave as it is
  321. Box 10: leave as it is
  322. Box 11: leave as it is
  323. Box 12: leave as it is
  324. Box 13: leave as it is
  325. Box 14: leave as it is
  326. _______________________________________________________________________________________________________________________________________
  327. Result: 001000XX 0A000000 00000106 00000000 0B006400
  328.  
  329.  
  330. _____________________________________________________________________________________________________________________________________
  331. | |
  332. | Clear code |
  333. |_____________________________________________________________________________________________________________________________________|
  334. Use if you want to delete the effect of the other two codes code
  335.  
  336. _______________________________________________________________________________________________________________________________________
  337. For English versions:
  338.  
  339. sbc r12,pc,** E2CFC0** %% R12=PC-** ** = C0 on old emulators, C2 on new emulators/console
  340. sbc r12,r12, A100 E2CCCCA1 %% R12=R12-A100
  341. -filler- BFBFBFFF
  342. movs r11, 0 E3B0B000 %% R11=0
  343. -filler- BFBFFF00
  344. str r11, [r12, C00]! E5ACBC00
  345. -filler- BFFF0000
  346. strh r11, [r12, 4] E1CCB0B4
  347. -filler- FF000000
  348. strh r11, [r12, 6] E1CCB0B6
  349. strh r11, [r12, E] E1CCB0BE
  350. -filler- BFBFBFFF
  351. strh r11, [r12, 10] E1CCB1B0
  352. -filler- 00BFFF00
  353. -filler- 00000000
  354. -filler- BFFF0000
  355. -filler- 00000000
  356. -filler- FF000000
  357. mvn r11, EE00000 E3E0B6EE %% R11=notEE00000=F11FFFFF
  358. sbc r11, r11, ED E2CBB0ED %% R11=R12-ED-1=F11FFF11
  359. sbc r11, r11, FF00000 E2CBB6FF %% R11=R11-FF00000-1=E12FFF10="bx r0" opcode
  360. adcs r12,pc, 30 E2BFC1C0 %% R12=PC+30
  361. -filler- BFBFFF00
  362. strt r11, [r12]! E5ACB000 %% Store bx r0 opcode in [r12]
  363. -filler- BFFF0000
  364. adc r12,lr, DC0 E2AECEDC %% R12=LR+DC0
  365. -filler- FF000000
  366. adc r12,r12 D30000 E2ACC8D3 %% R12=R12+D30000
  367. bic r12,r12, C00000 E3CCC8C0 %% R12=R12 and notC00000
  368. -filler- BFBFBFFF
  369. adc r0,r12, D6 E2AC00D6 %% R0=R12+D6=SetCB2WhiteOutENG
  370.  
  371. Box names:
  372. Box 1: (*FUn0RRn) [zero] * = F on old emulators, H on new emulators/console
  373. Box 2: (EEE ……o ) [one space after E; two …; ends with space]
  374. Box 3: (EE B?q ) [one space after E; ends with two spaces]
  375. Box 4: (E'…Rm ) [righty '; one …; ends with three spaces]
  376. Box 5: (♀…RmD…Rm) [one …; one …]
  377. Box 6: (EEE…"Rm ) [one …; lefty "; ends with space]
  378. Box 7: (E ) [ends with seven spaces]
  379. Box 8: (E ) [ends with seven spaces]
  380. Box 9: (z♀loy…Qn) [lower case L; one …]
  381. Box 10: (♀QnFGEn ) [ends with space]
  382. Box 11: (EE …?q ) [one space after E; one …; ends with two spaces]
  383. Box 12: (EhT-n ) [ends with three spaces]
  384. Box 13: (YN?nFNRo)
  385. Box 14: (EEEb ?n ) [one space after b; ends with space]
  386. _______________________________________________________________________________________________________________________________________
  387.  
  388. For Italian versions:
  389.  
  390. sbc r12,pc,** E2CFC0** %% R12=PC-** ** = C0 on old emulators, C2 on new emulators/console
  391. sbc r12,r12, A100 E2CCCCA1 %% R12=R12-A100
  392. -filler- BFBFBFFF
  393. movs r11, 0 E3B0B000 %% R11=0
  394. -filler- BFBFFF00
  395. str r11, [r12, C00]! E5ACBC00
  396. -filler- BFFF0000
  397. strh r11, [r12, 4] E1CCB0B4
  398. -filler- FF000000
  399. strh r11, [r12, 6] E1CCB0B6
  400. strh r11, [r12, E] E1CCB0BE
  401. -filler- BFBFBFFF
  402. strh r11, [r12, 10] E1CCB1B0
  403. -filler- 00BFFF00
  404. -filler- 00000000
  405. -filler- BFFF0000
  406. -filler- 00000000
  407. -filler- FF000000
  408. mvn r11, EE00000 E3E0B6EE %% R11=notEE00000=F11FFFFF
  409. sbc r11, r11, ED E2CBB0ED %% R11=R12-ED-1=F11FFF11
  410. sbc r11, r11, FF00000 E2CBB6FF %% R11=R11-FF00000-1=E12FFF10="bx r0" opcode
  411. adcs r12,pc, 30 E2BFC1C0 %% R12=PC+30
  412. -filler- BFBFFF00
  413. strt r11, [r12]! E5ACB000 %% Store bx r0 opcode in [r12]
  414. -filler- BFFF0000
  415. adc r12,lr, B80 E2AECEB8 %% R12=LR+B80
  416. -filler- FF000000
  417. adc r12,r12 D30000 E2ACC8D3 %% R12=R12+D30000
  418. bic r12,r12, C00000 E3CCC8C0 %% R12=R12 and notC00000
  419. -filler- BFBFBFFF
  420. sbc r0,r12, DD E2CC00DD %% R0=R12-DD=SetCB2WhiteOutITA
  421.  
  422. Box names:
  423. Box 1: (*FUn0RRn) [zero] * = F on old emulators, H on new emulators/console
  424. Box 2: (EEE ……o ) [one space after E; two …; ends with space]
  425. Box 3: (EE B?q ) [one space after E; ends with two spaces]
  426. Box 4: (E'…Rm ) [righty '; one …; ends with three spaces]
  427. Box 5: (♀…RmD…Rm) [one …; one …]
  428. Box 6: (EEE…"Rm ) [one …; lefty "; ends with space]
  429. Box 7: (E ) [ends with seven spaces]
  430. Box 8: (E ) [ends with seven spaces]
  431. Box 9: (z♀loy…Qn) [lower case L; one …]
  432. Box 10: (♀QnFGEn ) [ends with space]
  433. Box 11: (EE …?q ) [one space after E; ends with two spaces]
  434. Box 12: (E,T-n ) [ends with three spaces]
  435. Box 13: (YN?nFNRo)
  436. Box 14: (EEEi Rn ) [one space after i; ends with space]
  437. _______________________________________________________________________________________________________________________________________
  438.  
  439. For German versions:
  440.  
  441. sbc r12,pc,** E2CFC0** %% R12=PC-** ** = C0 on old emulators, C2 on new emulators/console
  442. sbc r12,r12, A100 E2CCCCA1 %% R12=R12-A100
  443. -filler- BFBFBFFF
  444. movs r11, 0 E3B0B000 %% R11=0
  445. -filler- BFBFFF00
  446. str r11, [r12, C00]! E5ACBC00
  447. -filler- BFFF0000
  448. strh r11, [r12, 4] E1CCB0B4
  449. -filler- FF000000
  450. strh r11, [r12, 6] E1CCB0B6
  451. strh r11, [r12, E] E1CCB0BE
  452. -filler- BFBFBFFF
  453. strh r11, [r12, 10] E1CCB1B0
  454. -filler- 00BFFF00
  455. -filler- 00000000
  456. -filler- BFFF0000
  457. -filler- 00000000
  458. -filler- FF000000
  459. mvn r11, EE00000 E3E0B6EE %% R11=notEE00000=F11FFFFF
  460. sbc r11, r11, ED E2CBB0ED %% R11=R12-ED-1=F11FFF11
  461. sbc r11, r11, FF00000 E2CBB6FF %% R11=R11-FF00000-1=E12FFF10="bx r0" opcode
  462. adcs r12,pc, 30 E2BFC1C0 %% R12=PC+30
  463. -filler- BFBFFF00
  464. strt r11, [r12]! E5ACB000 %% Store bx r0 opcode in [r12]
  465. -filler- BFFF0000
  466. adc r12,lr, A10 E2AECEA1 %% R12=LR+A10
  467. -filler- FF000000
  468. adc r12,r12 D30000 E2ACC8D3 %% R12=R12+D30000
  469. bic r12,r12, C00000 E3CCC8C0 %% R12=R12 and notC00000
  470. -filler- BFBFBFFF
  471. adc r0,r12, A8 E2AC00A8 %% R0=R12+A8=SetCB2WhiteOutGER
  472.  
  473. Box names:
  474. Box 1: (*FUn0RRn) [zero] * = F on old emulators, H on new emulators/console
  475. Box 2: (EEE ……o ) [one space after E; two …; ends with space]
  476. Box 3: (EE B?q ) [one space after E; ends with two spaces]
  477. Box 4: (E'…Rm ) [righty '; one …; ends with three spaces]
  478. Box 5: (♀…RmD…Rm) [one …; one …]
  479. Box 6: (EEE…"Rm ) [one …; lefty "; ends with space]
  480. Box 7: (E ) [ends with seven spaces]
  481. Box 8: (E ) [ends with seven spaces]
  482. Box 9: (z♀loy…Qn) [lower case L; one …]
  483. Box 10: (♀QnFGEn ) [ends with space]
  484. Box 11: (EE …?q ) [one space after E; ends with two spaces]
  485. Box 12: (E0T-n ) [zero; ends with three spaces]
  486. Box 13: (YN?nFNRo)
  487. Box 14: (EEE7 ?n ) [one space after 7; ends with space]
  488. _______________________________________________________________________________________________________________________________________
  489.  
  490. For Spanish versions:
  491.  
  492. sbc r12,pc,** E2CFC0** %% R12=PC-** ** = C0 on old emulators, C2 on new emulators/console
  493. sbc r12,r12, A100 E2CCCCA1 %% R12=R12-A100
  494. -filler- BFBFBFFF
  495. movs r11, 0 E3B0B000 %% R11=0
  496. -filler- BFBFFF00
  497. str r11, [r12, C00]! E5ACBC00
  498. -filler- BFFF0000
  499. strh r11, [r12, 4] E1CCB0B4
  500. -filler- FF000000
  501. strh r11, [r12, 6] E1CCB0B6
  502. strh r11, [r12, E] E1CCB0BE
  503. -filler- BFBFBFFF
  504. strh r11, [r12, 10] E1CCB1B0
  505. -filler- 00BFFF00
  506. -filler- 00000000
  507. -filler- BFFF0000
  508. -filler- 00000000
  509. -filler- FF000000
  510. mvn r11, EE00000 E3E0B6EE %% R11=notEE00000=F11FFFFF
  511. sbc r11, r11, ED E2CBB0ED %% R11=R12-ED-1=F11FFF11
  512. sbc r11, r11, FF00000 E2CBB6FF %% R11=R11-FF00000-1=E12FFF10="bx r0" opcode
  513. adcs r12,pc, 30 E2BFC1C0 %% R12=PC+30
  514. -filler- BFBFFF00
  515. strt r11, [r12]! E5ACB000 %% Store bx r0 opcode in [r12]
  516. -filler- BFFF0000
  517. adc r12,lr, B80 E2AECEB8 %% R12=LR+B80
  518. -filler- FF000000
  519. adc r12,r12 D30000 E2ACC8D3 %% R12=R12+D30000
  520. bic r12,r12, C00000 E3CCC8C0 %% R12=R12 and notC00000
  521. -filler- BFBFBFFF
  522. sbc r0,r12, D5 E2CC00D5 %% R0=R12-D5=SetCB2WhiteOutSPA
  523.  
  524. Box names:
  525. Box 1: (*FUn0RRn) [zero] * = F on old emulators, H on new emulators/console
  526. Box 2: (EEE ……o ) [one space after E; two …; ends with space]
  527. Box 3: (EE B?q ) [one space after E; ends with two spaces]
  528. Box 4: (E'…Rm ) [righty '; one …; ends with three spaces]
  529. Box 5: (♀…RmD…Rm) [one …; one …]
  530. Box 6: (EEE…"Rm ) [one …; lefty "; ends with space]
  531. Box 7: (E ) [ends with seven spaces]
  532. Box 8: (E ) [ends with seven spaces]
  533. Box 9: (z♀loy…Qn) [lower case L; one …]
  534. Box 10: (♀QnFGEn ) [ends with space]
  535. Box 11: (EE …?q ) [one space after E; ends with two spaces]
  536. Box 12: (E,T-n ) [ends with three spaces]
  537. Box 13: (YN?nFNRo)
  538. Box 14: (EEEa Rn ) [one space after a; ends with space]
  539. _______________________________________________________________________________________________________________________________________
  540.  
  541. For French versions:
  542.  
  543. sbc r12,pc,** E2CFC0** %% R12=PC-** ** = C0 on old emulators, C2 on new emulators/console
  544. sbc r12,r12, A100 E2CCCCA1 %% R12=R12-A100
  545. -filler- BFBFBFFF
  546. movs r11, 0 E3B0B000 %% R11=0
  547. -filler- BFBFFF00
  548. str r11, [r12, C00]! E5ACBC00
  549. -filler- BFFF0000
  550. strh r11, [r12, 4] E1CCB0B4
  551. -filler- FF000000
  552. strh r11, [r12, 6] E1CCB0B6
  553. strh r11, [r12, E] E1CCB0BE
  554. -filler- BFBFBFFF
  555. strh r11, [r12, 10] E1CCB1B0
  556. -filler- 00BFFF00
  557. -filler- 00000000
  558. -filler- BFFF0000
  559. -filler- 00000000
  560. -filler- FF000000
  561. mvn r11, EE00000 E3E0B6EE %% R11=notEE00000=F11FFFFF
  562. sbc r11, r11, ED E2CBB0ED %% R11=R12-ED-1=F11FFF11
  563. sbc r11, r11, FF00000 E2CBB6FF %% R11=R11-FF00000-1=E12FFF10="bx r0" opcode
  564. adcs r12,pc, 30 E2BFC1C0 %% R12=PC+30
  565. -filler- BFBFFF00
  566. strt r11, [r12]! E5ACB000 %% Store bx r0 opcode in [r12]
  567. -filler- BFFF0000
  568. adc r12,lr, A10 E2AECEA1 %% R12=LR+A10
  569. -filler- FF000000
  570. adc r12,r12 D30000 E2ACC8D3 %% R12=R12+D30000
  571. bic r12,r12, C00000 E3CCC8C0 %% R12=R12 and notC00000
  572. -filler- BFBFBFFF
  573. adc r0,r12, C8 E2AC00C8 %% R0=R12+C8=SetCB2WhiteOutFRA
  574.  
  575. Box names:
  576. Box 1: (*FUn0RRn) [zero] * = F on old emulators, H on new emulators/console
  577. Box 2: (EEE ……o ) [one space after E; two …; ends with space]
  578. Box 3: (EE B?q ) [one space after E; ends with two spaces]
  579. Box 4: (E'…Rm ) [righty '; one …; ends with three spaces]
  580. Box 5: (♀…RmD…Rm) [one …; one …]
  581. Box 6: (EEE…"Rm ) [one …; lefty "; ends with space]
  582. Box 7: (E ) [ends with seven spaces]
  583. Box 8: (E ) [ends with seven spaces]
  584. Box 9: (z♀loy…Qn) [lower case L; one …]
  585. Box 10: (♀QnFGEn ) [ends with space]
  586. Box 11: (EE …?q ) [one space after E; ends with two spaces]
  587. Box 12: (E0T-n ) [zero; ends with three spaces]
  588. Box 13: (YN?nFNRo)
  589. Box 14: (EEEN ?n ) [one space after N; ends with space]
  590. _______________________________________________________________________________________________________________________________________
  591.  
  592. That's pretty much it, if you have any problem feel free to contact me using Twitter (Sleipnir_17), Reddit (Sleipnir17), Discord (sleipnir17) or Youtube (https://www.youtube.com/channel/UCwip3k3SfjMlFMm2_ZTZStg?)
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