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  1. Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=C:/Users/porti/OneDrive/Documents/Wizards/Wizards.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=C:/Users/porti/OneDrive/Documents/Wizards/Wizards.uproject -cook -stage -archive -archivedirectory=C:/Users/porti/OneDrive/Documents/Wizards/Build -package -clientconfig=Shipping -ue4exe=UE4Editor-Cmd.exe -clean -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -utf8output
  2. Automation.Process: Setting up command environment.
  3. InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\UE_4.21\Engine\Binaries\DotNET\AutomationTool.exe=True
  4. InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=
  5. InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=
  6. InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=
  7. CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=C:/Program Files/Epic Games/UE_4.21/Engine/Programs/AutomationTool/Saved
  8. InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files/Epic Games/UE_4.21/Engine/Programs/AutomationTool/Saved
  9. InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_CSVFile=
  10. InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder=
  11. InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files/Epic Games/UE_4.21
  12. CommandUtils.SetEnvVar: SetEnvVar uebp_LogFolder=C:/Users/porti/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+UE_4.21
  13. InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\porti\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.21\Log.txt
  14. InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\porti\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.21\UBT-Wizards-Win64-Development.txt
  15. InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\porti\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.21\UBT-Wizards-Win64-Development_2.txt
  16. InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_FinalLogFolder=
  17. CommandUtils.SetEnvVar: SetEnvVar uebp_FinalLogFolder=C:/Users/porti/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+UE_4.21
  18. InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\system32\robocopy.exe=True
  19. InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\system32\mount.exe=False
  20. InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\Sysnative\mount.exe=False
  21. InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\system32\cmd.exe=True
  22. CommandUtils.SetEnvVar: SetEnvVar MallocNanoZone=0
  23. InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_UATChildInstance=0
  24. InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\porti\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_4.21\Rules\UATRules323734932.dll
  25. InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\porti\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_4.21\Rules\UATRules323734932.pdb
  26. InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\porti\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_4.21\Rules\UATRules323734932SourceFiles.txt
  27. InternalUtils.SafeFileExists: SafeFileExists C:\Users\porti\OneDrive\Documents\Wizards\Wizards.uproject=True
  28. InternalUtils.SafeFileExists: SafeFileExists C:\Users\porti\OneDrive\Documents\Wizards\Wizards.uproject=True
  29. BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\porti\OneDrive\Documents\Wizards\Wizards.uproject
  30. InternalUtils.SafeFileExists: SafeFileExists C:\Users\porti\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_4.21\Rules\UATRules323734932.dll=False
  31. ProjectParams.ValidateAndLog: Project Params **************
  32. ProjectParams.ValidateAndLog: AdditionalServerMapParams=
  33. ProjectParams.ValidateAndLog: Archive=True
  34. ProjectParams.ValidateAndLog: ArchiveMetaData=False
  35. ProjectParams.ValidateAndLog: CreateAppBundle=True
  36. ProjectParams.ValidateAndLog: BaseArchiveDirectory=C:\Users\porti\OneDrive\Documents\Wizards\Build
  37. ProjectParams.ValidateAndLog: BaseStageDirectory=C:\Users\porti\OneDrive\Documents\Wizards\Saved\StagedBuilds
  38. ProjectParams.ValidateAndLog: Build=True
  39. ProjectParams.ValidateAndLog: SkipBuildClient=False
  40. ProjectParams.ValidateAndLog: SkipBuildEditor=False
  41. ProjectParams.ValidateAndLog: Cook=True
  42. ProjectParams.ValidateAndLog: Clean=True
  43. ProjectParams.ValidateAndLog: Client=False
  44. ProjectParams.ValidateAndLog: ClientConfigsToBuild=Shipping
  45. ProjectParams.ValidateAndLog: ClientCookedTargets=Wizards
  46. ProjectParams.ValidateAndLog: ClientTargetPlatform=Win64
  47. ProjectParams.ValidateAndLog: Compressed=False
  48. ProjectParams.ValidateAndLog: AdditionalPakOptions=
  49. ProjectParams.ValidateAndLog: CookOnTheFly=False
  50. ProjectParams.ValidateAndLog: CookOnTheFlyStreaming=False
  51. ProjectParams.ValidateAndLog: UnversionedCookedContent=True
  52. ProjectParams.ValidateAndLog: SkipCookingEditorContent=False
  53. ProjectParams.ValidateAndLog: NumCookersToSpawn=0
  54. ProjectParams.ValidateAndLog: GeneratePatch=False
  55. ProjectParams.ValidateAndLog: AddPatchLevel=False
  56. ProjectParams.ValidateAndLog: StageBaseReleasePaks=False
  57. ProjectParams.ValidateAndLog: GenerateRemaster=False
  58. ProjectParams.ValidateAndLog: DiscVersion=
  59. ProjectParams.ValidateAndLog: CreateReleaseVersion=
  60. ProjectParams.ValidateAndLog: BasedOnReleaseVersion=
  61. ProjectParams.ValidateAndLog: DLCFile=
  62. ProjectParams.ValidateAndLog: DLCIncludeEngineContent=False
  63. ProjectParams.ValidateAndLog: DLCPakPluginFile=False
  64. ProjectParams.ValidateAndLog: DiffCookedContentPath=
  65. ProjectParams.ValidateAndLog: AdditionalCookerOptions=
  66. ProjectParams.ValidateAndLog: DedicatedServer=False
  67. ProjectParams.ValidateAndLog: DirectoriesToCook=
  68. ProjectParams.ValidateAndLog: CulturesToCook=<Not Specified> (Use Defaults)
  69. ProjectParams.ValidateAndLog: EditorTargets=
  70. ProjectParams.ValidateAndLog: Foreign=False
  71. ProjectParams.ValidateAndLog: IsCodeBasedProject=True
  72. ProjectParams.ValidateAndLog: IsProgramTarget=False
  73. ProjectParams.ValidateAndLog: IterativeCooking=False
  74. ProjectParams.ValidateAndLog: IterateSharedCookedBuild=
  75. ProjectParams.ValidateAndLog: IterateSharedBuildUsePrecompiledExe=False
  76. ProjectParams.ValidateAndLog: CookAll=False
  77. ProjectParams.ValidateAndLog: CookPartialGC=False
  78. ProjectParams.ValidateAndLog: CookInEditor=False
  79. ProjectParams.ValidateAndLog: CookMapsOnly=False
  80. ProjectParams.ValidateAndLog: Deploy=False
  81. ProjectParams.ValidateAndLog: IterativeDeploy=False
  82. ProjectParams.ValidateAndLog: FastCook=False
  83. ProjectParams.ValidateAndLog: LogWindow=False
  84. ProjectParams.ValidateAndLog: Manifests=False
  85. ProjectParams.ValidateAndLog: MapToRun=
  86. ProjectParams.ValidateAndLog: NoClient=False
  87. ProjectParams.ValidateAndLog: NumClients=0
  88. ProjectParams.ValidateAndLog: NoDebugInfo=True
  89. ProjectParams.ValidateAndLog: SeparateDebugInfo=False
  90. ProjectParams.ValidateAndLog: MapFile=False
  91. ProjectParams.ValidateAndLog: NoCleanStage=False
  92. ProjectParams.ValidateAndLog: NoXGE=False
  93. ProjectParams.ValidateAndLog: MapsToCook=
  94. ProjectParams.ValidateAndLog: MapIniSectionsToCook=
  95. ProjectParams.ValidateAndLog: Pak=True
  96. ProjectParams.ValidateAndLog: Package=True
  97. ProjectParams.ValidateAndLog: ForcePackageData=False
  98. ProjectParams.ValidateAndLog: NullRHI=False
  99. ProjectParams.ValidateAndLog: FakeClient=False
  100. ProjectParams.ValidateAndLog: EditorTest=False
  101. ProjectParams.ValidateAndLog: RunAutomationTests=False
  102. ProjectParams.ValidateAndLog: RunAutomationTest=
  103. ProjectParams.ValidateAndLog: RunTimeoutSeconds=0
  104. ProjectParams.ValidateAndLog: CrashIndex=0
  105. ProjectParams.ValidateAndLog: ProgramTargets=
  106. ProjectParams.ValidateAndLog: ProjectPlatformBinariesPaths=[Win64, C:\Users\porti\OneDrive\Documents\Wizards\Binaries\Win64]
  107. ProjectParams.ValidateAndLog: ProjectExePaths=[Win64, C:\Users\porti\OneDrive\Documents\Wizards\Binaries\Win64\Wizards.exe]
  108. ProjectParams.ValidateAndLog: Distribution=False
  109. ProjectParams.ValidateAndLog: Prebuilt=False
  110. ProjectParams.ValidateAndLog: Prereqs=True
  111. ProjectParams.ValidateAndLog: AppLocalDirectory=
  112. ProjectParams.ValidateAndLog: NoBootstrapExe=False
  113. ProjectParams.ValidateAndLog: RawProjectPath=C:\Users\porti\OneDrive\Documents\Wizards\Wizards.uproject
  114. ProjectParams.ValidateAndLog: Run=False
  115. ProjectParams.ValidateAndLog: ServerConfigsToBuild=Development
  116. ProjectParams.ValidateAndLog: ServerCookedTargets=
  117. ProjectParams.ValidateAndLog: ServerTargetPlatform=Win64
  118. ProjectParams.ValidateAndLog: ShortProjectName=Wizards
  119. ProjectParams.ValidateAndLog: SignedPak=False
  120. ProjectParams.ValidateAndLog: SignPak=
  121. ProjectParams.ValidateAndLog: SkipCook=False
  122. ProjectParams.ValidateAndLog: SkipCookOnTheFly=False
  123. ProjectParams.ValidateAndLog: SkipPak=False
  124. ProjectParams.ValidateAndLog: PrePak=False
  125. ProjectParams.ValidateAndLog: SkipStage=False
  126. ProjectParams.ValidateAndLog: Stage=True
  127. ProjectParams.ValidateAndLog: bTreatNonShippingBinariesAsDebugFiles=False
  128. ProjectParams.ValidateAndLog: bUseExtraFlavor=False
  129. ProjectParams.ValidateAndLog: NativizeAssets=False
  130. ProjectParams.ValidateAndLog: StageDirectoryParam=
  131. ProjectParams.ValidateAndLog: Project Params **************
  132. InternalUtils.SafeFileExists: SafeFileExists C:\Users\porti\OneDrive\Documents\Wizards\Wizards.uproject=True
  133. InternalUtils.SafeFileExists: SafeFileExists C:\Users\porti\OneDrive\Documents\Wizards\Wizards.uproject=True
  134. InternalUtils.SafeFileExists: SafeFileExists C:\Users\porti\OneDrive\Documents\Wizards\Wizards.uproject=True
  135. Project.Build: ********** BUILD COMMAND STARTED **********
  136. InternalUtils.SafeFileExists: SafeFileExists C:\Program Files (x86)\Common Files\Oracle\Java\javapath\xgConsole.exe=False
  137. InternalUtils.SafeFileExists: SafeFileExists C:\Windows\system32\xgConsole.exe=False
  138. InternalUtils.SafeFileExists: SafeFileExists C:\Windows\xgConsole.exe=False
  139. InternalUtils.SafeFileExists: SafeFileExists C:\Windows\System32\Wbem\xgConsole.exe=False
  140. InternalUtils.SafeFileExists: SafeFileExists C:\Windows\System32\WindowsPowerShell\v1.0\xgConsole.exe=False
  141. InternalUtils.SafeFileExists: SafeFileExists C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common\xgConsole.exe=False
  142. InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\dotnet\xgConsole.exe=False
  143. InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Microsoft SQL Server\130\Tools\Binn\xgConsole.exe=False
  144. InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\system32\xgConsole.exe=False
  145. InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\xgConsole.exe=False
  146. InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\System32\Wbem\xgConsole.exe=False
  147. InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\System32\WindowsPowerShell\v1.0\xgConsole.exe=False
  148. InternalUtils.SafeFileExists: SafeFileExists C:\Program Files (x86)\GtkSharp\2.12\bin\xgConsole.exe=False
  149. InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\System32\OpenSSH\xgConsole.exe=False
  150. InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\nodejs\xgConsole.exe=False
  151. InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\NVIDIA Corporation\NVIDIA NvDLISR\xgConsole.exe=False
  152. InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Common Files\Autodesk Shared\xgConsole.exe=False
  153. InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Microsoft Windows Performance Toolkit\xgConsole.exe=False
  154. InternalUtils.SafeFileExists: SafeFileExists C:\Users\porti\AppData\Local\Microsoft\WindowsApps\xgConsole.exe=False
  155. InternalUtils.SafeFileExists: SafeFileExists C:\Users\porti\AppData\Local\GitHubDesktop\bin\xgConsole.exe=False
  156. InternalUtils.SafeFileExists: SafeFileExists C:\Users\porti\AppData\Local\Microsoft\WindowsApps\xgConsole.exe=False
  157. InternalUtils.SafeFileExists: SafeFileExists C:\Users\porti\AppData\Local\atom\bin\xgConsole.exe=False
  158. InternalUtils.SafeFileExists: SafeFileExists C:\Users\porti\AppData\Roaming\npm\xgConsole.exe=False
  159. UE4Build.Build: ************************* UE4Build:
  160. UE4Build.Build: ************************* ForceMonolithic: False
  161. UE4Build.Build: ************************* ForceNonUnity:False
  162. UE4Build.Build: ************************* ForceDebugInfo: False
  163. UE4Build.Build: ************************* UseXGE: False
  164. UE4Build.Build: ************************* UseParallelExecutor: False
  165. InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\UE_4.21\Engine\Binaries\DotNET\UnrealBuildTool.exe=True
  166. InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\UE_4.21\Engine\Binaries\DotNET\UnrealBuildTool.exe=True
  167. CommandUtils.Run: Running: C:\Program Files\Epic Games\UE_4.21\Engine\Binaries\DotNET\UnrealBuildTool.exe Wizards Win64 Shipping -Project=C:\Users\porti\OneDrive\Documents\Wizards\Wizards.uproject -clean C:\Users\porti\OneDrive\Documents\Wizards\Wizards.uproject -NoUBTMakefiles -remoteini="C:\Users\porti\OneDrive\Documents\Wizards" -skipdeploy -nobuilduht -NoHotReload -log="C:\Users\porti\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.21\UBT-Wizards-Win64-Shipping.txt"
  168. CommandUtils.Run: Took 4,7925543s to run UnrealBuildTool.exe, ExitCode=0
  169. InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\UE_4.21\Engine\Binaries\DotNET\UnrealBuildTool.exe=True
  170. InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\porti\OneDrive\Documents\Wizards\Intermediate\Build\Manifest.xml
  171. InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\UE_4.21\Engine\Binaries\DotNET\UnrealBuildTool.exe=True
  172. CommandUtils.Run: Running: C:\Program Files\Epic Games\UE_4.21\Engine\Binaries\DotNET\UnrealBuildTool.exe Wizards Win64 Shipping -Project=C:\Users\porti\OneDrive\Documents\Wizards\Wizards.uproject C:\Users\porti\OneDrive\Documents\Wizards\Wizards.uproject -NoUBTMakefiles -remoteini="C:\Users\porti\OneDrive\Documents\Wizards" -skipdeploy -Manifest=C:\Users\porti\OneDrive\Documents\Wizards\Intermediate\Build\Manifest.xml -NoHotReload -ignorejunk -log="C:\Users\porti\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.21\UBT-Wizards-Win64-Shipping_2.txt"
  173. ProcessResult.StdOut: Using Visual Studio 2017 14.16.27023 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023) and Windows 10.0.16299.0 SDK (C:\Program Files (x86)\Windows Kits\10).
  174. ProcessResult.StdOut: Parsing headers for Wizards
  175. ProcessResult.StdOut: Running UnrealHeaderTool "C:\Users\porti\OneDrive\Documents\Wizards\Wizards.uproject" "C:\Users\porti\OneDrive\Documents\Wizards\Intermediate\Build\Win64\Wizards\Shipping\Wizards.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
  176. ProcessResult.StdOut: Reflection code generated for Wizards in 15,8573912 seconds
  177. ProcessResult.StdOut: Writing manifest to C:\Users\porti\OneDrive\Documents\Wizards\Intermediate\Build\Manifest.xml
  178. ProcessResult.StdOut: Building 3 actions with 4 processes...
  179. ProcessResult.StdOut: [1/3] SharedPCH.Core.cpp
  180. ProcessResult.StdOut: [2/3] Wizards.cpp
  181. ProcessResult.StdOut: [3/3] Wizards-Win64-Shipping.exe
  182. ProcessResult.StdOut: vpxmd.lib(vpx_src_vpx_codec.obj) : MSIL .netmodule ou m�dulo compilado com /GL encontrado; reiniciando link com /LTCG; adicione /LTCG ao link da linha de comando para melhorar performance do vinculador
  183. ProcessResult.StdOut: Criando biblioteca C:\Users\porti\OneDrive\Documents\Wizards\Binaries\Win64\Wizards-Win64-Shipping.lib e objeto C:\Users\porti\OneDrive\Documents\Wizards\Binaries\Win64\Wizards-Win64-Shipping.exp
  184. ProcessResult.StdOut: Gerando c�digo
  185. ProcessResult.StdOut: Finalizada a gera��o de c�digo
  186. ProcessResult.StdOut: Total build time: 190,86 seconds (Parallel executor: 90,61 seconds)
  187. CommandUtils.Run: Took 191,4274888s to run UnrealBuildTool.exe, ExitCode=0
  188. InternalUtils.SafeFileExists: SafeFileExists C:\Users\porti\OneDrive\Documents\Wizards\Binaries\Win64\Wizards-Win64-Shipping.exe=True
  189. InternalUtils.SafeFileExists: SafeFileExists C:\Users\porti\OneDrive\Documents\Wizards\Binaries\Win64\Wizards-Win64-Shipping.exe=True
  190. InternalUtils.SafeFileExists: SafeFileExists C:\Users\porti\OneDrive\Documents\Wizards\Binaries\Win64\Wizards-Win64-Shipping.pdb=True
  191. InternalUtils.SafeFileExists: SafeFileExists C:\Users\porti\OneDrive\Documents\Wizards\Binaries\Win64\Wizards-Win64-Shipping.pdb=True
  192. InternalUtils.SafeFileExists: SafeFileExists C:\Users\porti\OneDrive\Documents\Wizards\Binaries\Win64\Wizards-Win64-Shipping.target=True
  193. InternalUtils.SafeFileExists: SafeFileExists C:\Users\porti\OneDrive\Documents\Wizards\Binaries\Win64\Wizards-Win64-Shipping.target=True
  194. InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\porti\OneDrive\Documents\Wizards\Intermediate\Build\Manifest.xml
  195. UE4Build.CheckBuildProducts: Build products *******
  196. InternalUtils.SafeFileExists: SafeFileExists C:\Users\porti\OneDrive\Documents\Wizards\Binaries\Win64\Wizards-Win64-Shipping.exe=True
  197. UE4Build.CheckBuildProducts: C:\Users\porti\OneDrive\Documents\Wizards\Binaries\Win64\Wizards-Win64-Shipping.exe
  198. InternalUtils.SafeFileExists: SafeFileExists C:\Users\porti\OneDrive\Documents\Wizards\Binaries\Win64\Wizards-Win64-Shipping.pdb=True
  199. UE4Build.CheckBuildProducts: C:\Users\porti\OneDrive\Documents\Wizards\Binaries\Win64\Wizards-Win64-Shipping.pdb
  200. InternalUtils.SafeFileExists: SafeFileExists C:\Users\porti\OneDrive\Documents\Wizards\Binaries\Win64\Wizards-Win64-Shipping.target=True
  201. UE4Build.CheckBuildProducts: C:\Users\porti\OneDrive\Documents\Wizards\Binaries\Win64\Wizards-Win64-Shipping.target
  202. UE4Build.CheckBuildProducts: End Build products *******
  203. Project.Build: ********** BUILD COMMAND COMPLETED **********
  204. InternalUtils.SafeFileExists: SafeFileExists C:\Users\porti\OneDrive\Documents\Wizards\Wizards.uproject=True
  205. Project.Cook: ********** COOK COMMAND STARTED **********
  206. InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\UE_4.21\Engine\Binaries\Win64\UE4Editor-Cmd.exe=True
  207. Project.Cook: Cleaning cooked data.
  208. CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\Users\porti\OneDrive\Documents\Wizards\Wizards.uproject
  209. CommandUtils.RunCommandlet: Commandlet log file is C:\Program Files\Epic Games\UE_4.21\Engine\Programs\AutomationTool\Saved\Cook-2019.06.27-08.40.21.txt
  210. InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\UE_4.21\Engine\Binaries\Win64\UE4Editor-Cmd.exe=True
  211. CommandUtils.Run: Running: C:\Program Files\Epic Games\UE_4.21\Engine\Binaries\Win64\UE4Editor-Cmd.exe C:\Users\porti\OneDrive\Documents\Wizards\Wizards.uproject -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog="C:\Program Files\Epic Games\UE_4.21\Engine\Programs\AutomationTool\Saved\Cook-2019.06.27-08.40.21.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output
  212. ProcessResult.StdOut: LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
  213. ProcessResult.StdOut: LogInit: Display: Running engine for game: Wizards
  214. ProcessResult.StdOut: LogStreaming: Display: Took 0.637s to configure plugins.
  215. ProcessResult.StdOut: LogStreaming: Display: Took 0.004s to delete old logs.
  216. ProcessResult.StdOut: LogHAL: Display: Platform has ~ 12 GB [12841517056 / 17179869184 / 12], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  217. ProcessResult.StdOut: LogStreaming: Display: Took 1.505s to InitEngineTextLocalization.
  218. ProcessResult.StdOut: LogTemp: Display: Loaded TP AllDesktopTargetPlatform
  219. ProcessResult.StdOut: LogTemp: Display: Loaded TP MacClientTargetPlatform
  220. ProcessResult.StdOut: LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
  221. ProcessResult.StdOut: LogTemp: Display: Loaded TP MacServerTargetPlatform
  222. ProcessResult.StdOut: LogTemp: Display: Loaded TP MacTargetPlatform
  223. ProcessResult.StdOut: LogTemp: Display: Loaded TP WindowsClientTargetPlatform
  224. ProcessResult.StdOut: LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
  225. ProcessResult.StdOut: LogTemp: Display: Loaded TP WindowsServerTargetPlatform
  226. ProcessResult.StdOut: LogTemp: Display: Loaded TP WindowsTargetPlatform
  227. ProcessResult.StdOut: LogTemp: Display: Loaded TP AndroidTargetPlatform
  228. ProcessResult.StdOut: LogTemp: Display: Loaded TP AndroidTargetPlatform
  229. ProcessResult.StdOut: LogTemp: Display: Loaded TP AndroidTargetPlatform
  230. ProcessResult.StdOut: LogTemp: Display: Loaded TP AndroidTargetPlatform
  231. ProcessResult.StdOut: LogTemp: Display: Loaded TP AndroidTargetPlatform
  232. ProcessResult.StdOut: LogTemp: Display: Loaded TP AndroidTargetPlatform
  233. ProcessResult.StdOut: LogTemp: Display: Loaded TP AndroidTargetPlatform
  234. ProcessResult.StdOut: LogTemp: Display: Loaded TP AndroidTargetPlatform
  235. ProcessResult.StdOut: LogTemp: Display: Loaded TP AndroidTargetPlatform
  236. ProcessResult.StdOut: LogTemp: Display: Loaded TP AndroidTargetPlatform
  237. ProcessResult.StdOut: LogTemp: Display: Loaded TP AndroidTargetPlatform
  238. ProcessResult.StdOut: LogTemp: Display: Loaded TP AndroidTargetPlatform
  239. ProcessResult.StdOut: LogTemp: Display: Loaded TP AndroidTargetPlatform
  240. ProcessResult.StdOut: LogTemp: Display: Loaded TP AndroidTargetPlatform
  241. ProcessResult.StdOut: LogTemp: Display: Loaded TP AndroidTargetPlatform
  242. ProcessResult.StdOut: LogTemp: Display: Loaded TP AndroidTargetPlatform
  243. ProcessResult.StdOut: LogTemp: Display: Loaded TP AndroidTargetPlatform
  244. ProcessResult.StdOut: LogTemp: Display: Loaded TP AndroidTargetPlatform
  245. ProcessResult.StdOut: LogTemp: Display: Loaded TP HTML5TargetPlatform
  246. ProcessResult.StdOut: LogTemp: Display: Loaded TP IOSTargetPlatform
  247. ProcessResult.StdOut: LogTemp: Display: Loaded TP IOSTargetPlatform
  248. ProcessResult.StdOut: LogTemp: Display: Loaded TP TVOSTargetPlatform
  249. ProcessResult.StdOut: LogTemp: Display: Loaded TP TVOSTargetPlatform
  250. ProcessResult.StdOut: LogTemp: Display: Loaded TP LinuxClientTargetPlatform
  251. ProcessResult.StdOut: LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
  252. ProcessResult.StdOut: LogTemp: Display: Loaded TP LinuxServerTargetPlatform
  253. ProcessResult.StdOut: LogTemp: Display: Loaded TP LinuxTargetPlatform
  254. ProcessResult.StdOut: LogTemp: Display: Loaded TP LuminTargetPlatform
  255. ProcessResult.StdOut: LogTemp: Display: Loaded TP LuminTargetPlatform
  256. ProcessResult.StdOut: LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor
  257. ProcessResult.StdOut: LogShaderCompilers: Display: Using Local Shader Compiler.
  258. ProcessResult.StdOut: LogDerivedDataCache: Display: Max Cache Size: 512 MB
  259. ProcessResult.StdOut: LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/porti/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc
  260. ProcessResult.StdOut: LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  261. ProcessResult.StdOut: LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
  262. ProcessResult.StdOut: LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
  263. ProcessResult.StdOut: LogCook: Display: Mobile HDR setting 1
  264. ProcessResult.StdOut: LogCook: Display: Creating asset registry
  265. ProcessResult.StdOut: LogCook: Display: Discovering localized assets
  266. ProcessResult.StdOut: LogCook: Display: Cooked content cleared for platform WindowsNoEditor
  267. ProcessResult.StdOut: LogCook: Display: Unable to read previous cook inisettings for platform WindowsNoEditor invalidating cook
  268. ProcessResult.StdOut: LogCook: Display: Sandbox cleanup took 0.141 seconds for platforms WindowsNoEditor iterative false
  269. ProcessResult.StdOut: LogCook: Display: Cooked packages 0 Packages Remain 1145 Total 1145
  270. ProcessResult.StdOut: LogCook: Display: Cooked packages 50 Packages Remain 1144 Total 1194
  271. ProcessResult.StdOut: LogCook: Display: Cooked packages 100 Packages Remain 1143 Total 1243
  272. ProcessResult.StdOut: LogCook: Display: Cooked packages 145 Packages Remain 1142 Total 1287
  273. ProcessResult.StdOut: LogCook: Display: Cooked packages 145 Packages Remain 1141 Total 1286
  274. ProcessResult.StdOut: LogMaterial: Display: Missing cached shader map for material MM_Master_Material_01a, compiling.
  275. ProcessResult.StdOut: LogShaderCompilers: Display: Shaders left to compile 200
  276. ProcessResult.StdOut: LogShaderCompilers: Display: Shaders left to compile 190
  277. ProcessResult.StdOut: LogShaderCompilers: Display: Shaders left to compile 180
  278. ProcessResult.StdOut: LogMaterial: Display: Missing cached shader map for material MM_Master_Material_01a, compiling.
  279. ProcessResult.StdOut: LogMaterial: Display: Missing cached shader map for material MM_Master_Material_01a, compiling.
  280. ProcessResult.StdOut: LogCook: Display: Cooked packages 150 Packages Remain 1166 Total 1316
  281. ProcessResult.StdOut: LogMaterial: Display: Missing cached shader map for material M_Master, compiling.
  282. ProcessResult.StdOut: LogMaterial: Display: Missing cached shader map for material M_CandleFlame, compiling.
  283. ProcessResult.StdOut: LogMaterial: Display: Missing cached shader map for material M_Candles_Master, compiling.
  284. ProcessResult.StdOut: LogMaterial: Display: Missing cached shader map for material Mat_Wizard01_Master, compiling.
  285. ProcessResult.StdOut: LogMaterial: Display: Missing cached shader map for material M_Basic_Dots, compiling.
  286. ProcessResult.StdOut: LogMaterial: Display: Missing cached shader map for material M_wildImpactRing_01, compiling.
  287. ProcessResult.StdOut: LogMaterial: Display: Missing cached shader map for material M_WildImpact_01, compiling.
  288. ProcessResult.StdOut: LogMaterial: Display: Missing cached shader map for material M_PlasmaBallSparks_01, compiling.
  289. ProcessResult.StdOut: LogMaterial: Display: Missing cached shader map for material M_PlasmaBallGlass_01, compiling.
  290. ProcessResult.StdOut: LogMaterial: Display: Missing cached shader map for material M_PlasmaBallCore_01, compiling.
  291. ProcessResult.StdOut: LogMaterial: Display: Missing cached shader map for material M_Statue, compiling.
  292. ProcessResult.StdOut: LogCook: Display: Cooked packages 200 Packages Remain 1167 Total 1367
  293. ProcessResult.StdOut: LogMaterial: Display: Missing cached shader map for material Mat_Staff1_Master, compiling.
  294. ProcessResult.StdOut: LogCook: Display: Cooked packages 250 Packages Remain 1166 Total 1416
  295. ProcessResult.StdOut: LogMaterial: Display: Missing cached shader map for material M_Flicker_Light_Function, compiling.
  296. ProcessResult.StdOut: LogMaterial: Display: Missing cached shader map for material M_Torch_Flicker_Light_Function, compiling.
  297. ProcessResult.StdOut: LogCook: Display: Cooked packages 300 Packages Remain 1165 Total 1465
  298. ProcessResult.StdOut: LogShaderCompilers: Display: Shaders left to compile 1016
  299. ProcessResult.StdOut: LogShaderCompilers: Display: Shaders left to compile 1006
  300. ProcessResult.StdOut: LogShaderCompilers: Display: Shaders left to compile 996
  301. ProcessResult.StdOut: LogShaderCompilers: Display: Shaders left to compile 986
  302. ProcessResult.StdOut: LogShaderCompilers: Display: Shaders left to compile 976
  303. ProcessResult.StdOut: LogShaderCompilers: Display: Shaders left to compile 966
  304. ProcessResult.StdOut: LogMaterial: Display: Missing cached shader map for material M_Tiling_Master, compiling.
  305. ProcessResult.StdOut: LogMaterial: Display: Missing cached shader map for material M_Tiling_Master, compiling.
  306. ProcessResult.StdOut: LogMaterial: Display: Missing cached shader map for material M_Tiling_Master, compiling.
  307. ProcessResult.StdOut: LogShaderCompilers: Display: Shaders left to compile 1414
  308. ProcessResult.StdOut: LogMaterial: Display: Missing cached shader map for material MM_Master_Material_01a, compiling.
  309. ProcessResult.StdOut: LogCook: Display: Cooked packages 350 Packages Remain 1164 Total 1514
  310. ProcessResult.StdOut: LogShaderCompilers: Display: Shaders left to compile 1604
  311. ProcessResult.StdOut: LogShaderCompilers: Display: Shaders left to compile 1594
  312. ProcessResult.StdOut: LogCook: Display: Cooked packages 400 Packages Remain 1163 Total 1563
  313. ProcessResult.StdOut: LogShaderCompilers: Display: Shaders left to compile 1584
  314. ProcessResult.StdOut: LogShaderCompilers: Display: Shaders left to compile 1574
  315. ProcessResult.StdOut: LogShaderCompilers: Display: Shaders left to compile 1564
  316. ProcessResult.StdOut: LogShaderCompilers: Display: Shaders left to compile 1554
  317. ProcessResult.StdOut: LogShaderCompilers: Display: Shaders left to compile 1544
  318. ProcessResult.StdOut: LogCook: Display: Cooked packages 450 Packages Remain 1163 Total 1613
  319. ProcessResult.StdOut: LogShaderCompilers: Display: Shaders left to compile 1534
  320. ProcessResult.StdOut: LogShaderCompilers: Display: Shaders left to compile 1524
  321. ProcessResult.StdOut: LogCook: Display: Cooked packages 500 Packages Remain 1162 Total 1662
  322. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1162 Total 1712
  323. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1161 Total 1711
  324. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1160 Total 1710
  325. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1159 Total 1709
  326. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1158 Total 1708
  327. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1157 Total 1707
  328. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1156 Total 1706
  329. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1155 Total 1705
  330. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1154 Total 1704
  331. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1153 Total 1703
  332. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1152 Total 1702
  333. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1151 Total 1701
  334. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1150 Total 1700
  335. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1149 Total 1699
  336. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1148 Total 1698
  337. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1147 Total 1697
  338. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1146 Total 1696
  339. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1145 Total 1695
  340. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1144 Total 1694
  341. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1143 Total 1693
  342. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1142 Total 1692
  343. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1141 Total 1691
  344. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1140 Total 1690
  345. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1139 Total 1689
  346. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1138 Total 1688
  347. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1137 Total 1687
  348. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1136 Total 1686
  349. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1135 Total 1685
  350. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1134 Total 1684
  351. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1133 Total 1683
  352. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1132 Total 1682
  353. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1131 Total 1681
  354. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1130 Total 1680
  355. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1129 Total 1679
  356. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1128 Total 1678
  357. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1127 Total 1677
  358. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1126 Total 1676
  359. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1125 Total 1675
  360. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1124 Total 1674
  361. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1123 Total 1673
  362. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1122 Total 1672
  363. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1121 Total 1671
  364. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1120 Total 1670
  365. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1119 Total 1669
  366. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1118 Total 1668
  367. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1117 Total 1667
  368. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1116 Total 1666
  369. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1115 Total 1665
  370. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1114 Total 1664
  371. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1113 Total 1663
  372. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1112 Total 1662
  373. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1111 Total 1661
  374. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1110 Total 1660
  375. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1109 Total 1659
  376. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1108 Total 1658
  377. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1107 Total 1657
  378. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1106 Total 1656
  379. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1105 Total 1655
  380. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1104 Total 1654
  381. ProcessResult.StdOut: LogCook: Display: Cooked packages 550 Packages Remain 1103 Total 1653
  382. CommandUtils.Run: Took 306,7082863s to run UE4Editor-Cmd.exe, ExitCode=-1073740791
  383. InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\porti\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.21\Cook-2019.06.27-08.45.28.txt
  384. InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Epic Games\UE_4.21\Engine\Programs\AutomationTool\Saved\Cook-2019.06.27-08.40.21.txt C:\Users\porti\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.21\Cook-2019.06.27-08.45.28.txt
  385. InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Program Files\Epic Games\UE_4.21\Engine\Programs\AutomationTool\Saved\Cook-2019.06.27-08.40.21.txt
  386. Log.WriteException: ==============================================================================
  387. Log.WriteException: ERROR: Cook failed.
  388. Log.WriteException: (see C:\Users\porti\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.21\Log.txt for full exception trace)
  389. Log.WriteException:
  390. Log.WriteException: CommandletException: Editor terminated with exit code -1073740791 while running Cook for C:\Users\porti\OneDrive\Documents\Wizards\Wizards.uproject; see log C:\Users\porti\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.21\Cook-2019.06.27-08.45.28.txt
  391. Log.WriteException: em AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters, String& DestLogFile) na D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\CommandletUtils.cs:linha 424
  392. Log.WriteException: em AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters) na D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\CommandletUtils.cs:linha 237
  393. Log.WriteException: em AutomationTool.CommandUtils.CookCommandlet(FileReference ProjectName, String UE4Exe, String[] Maps, String[] Dirs, String InternationalizationPreset, String[] CulturesToCook, String TargetPlatform, String Parameters) na D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\CommandletUtils.cs:linha 89
  394. Log.WriteException: em Project.Cook(ProjectParams Params) na D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs:linha 249Wrapped by AutomationException: Cook failed.
  395. Log.WriteException: em Project.Cook(ProjectParams Params) na D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs:linha 263
  396. Log.WriteException: em BuildCookRun.DoBuildCookRun(ProjectParams Params) na D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:linha 209
  397. Log.WriteException: em BuildCookRun.ExecuteBuild() na D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:linha 41
  398. Log.WriteException: em AutomationTool.BuildCommand.Execute() na D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:linha 242
  399. Log.WriteException: em AutomationTool.Automation.Execute(List`1 CommandsToExecute, Dictionary`2 Commands) na D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:linha 563
  400. Log.WriteException: em AutomationTool.Automation.Process(String[] Arguments, StartupTraceListener StartupListener) na D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:linha 533
  401. Log.WriteException: em AutomationTool.Program.MainProc(String[] Arguments, StartupTraceListener StartupListener) na D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Program.cs:linha 173
  402. Log.WriteException: em AutomationTool.Program.<>c__DisplayClass1_0.<Main>b__2() na D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Program.cs:linha 99
  403. Log.WriteException: em AutomationTool.InternalUtils.RunSingleInstance(Func`1 Main) na D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\Utils.cs:linha 725
  404. Log.WriteException: em AutomationTool.Program.Main() na D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Program.cs:linha 99
  405. Log.WriteException: ==============================================================================
  406. Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
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