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Jul 31st, 2020
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  1. Set current directory to /home/chris/Steam/steamapps/common/7 Days to Die Dedicated Server
  2. Found path: /home/chris/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer.x86_64
  3. Mono path[0] = '/home/chris/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Managed'
  4. Mono config path = '/home/chris/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/MonoBleedingEdge/etc'
  5. Preloaded 'libMagick.so'
  6. Preloaded 'libeac_server.so'
  7. Preloaded 'libeasyanticheat.so'
  8. Preloaded 'libgetrss.so'
  9. Preloaded 'libsteam_api.so'
  10. Preloaded 'steamclient.so'
  11. Unable to preload the following plugins:
  12. libMouseLib.so
  13. libeac_server.so
  14. libeasyanticheat.so
  15. libgetrss.so
  16. libsteam_api.so
  17. steamclient.so
  18. libMouseLib.so
  19. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  20. Forcing GfxDevice: Null
  21. GfxDevice: creating device client; threaded=0
  22. NullGfxDevice:
  23. Version: NULL 1.0 [1.0]
  24. Renderer: Null Device
  25. Vendor: Unity Technologies
  26. Begin MonoManager ReloadAssembly
  27. - Completed reload, in 0.109 seconds
  28. UnloadTime: 0.837145 ms
  29. 2020-07-31T16:17:17 0.120 INF Awake IsFocused: True
  30. 2020-07-31T16:17:17 0.121 INF Awake
  31. 2020-07-31T16:17:17 0.345 INF Version: Alpha 18.4 (b4) Compatibility Version: Alpha 18.4, Build: Linux 64 Bit
  32. 2020-07-31T16:17:17 0.345 INF System information:
  33. 2020-07-31T16:17:18 0.412 INF OS: Linux 4.15 Ubuntu 18.04 64bit
  34. 2020-07-31T16:17:18 0.436 INF CPU: Intel(R) Xeon(R) CPU L5520 @ 2.27GHz (cores: 16)
  35. 2020-07-31T16:17:18 0.437 INF RAM: 44252 MB
  36. 2020-07-31T16:17:18 0.437 INF GPU: Null Device (128 MB)
  37. 2020-07-31T16:17:18 0.440 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
  38. 2020-07-31T16:17:18 0.470 INF Last played version: Alpha 16.4
  39. 2020-07-31T16:17:18 0.471 INF Local UTC offset: -5 hours
  40. 2020-07-31T16:17:18 0.484 INF Command line arguments: ./7DaysToDieServer.x86_64 -logfile ./7DaysToDieServer_Data/output_log__2020-07-31__16-17-16.txt -quit -batchmode -nographics -dedicated -configfile=serverconfig.xml
  41. 2020-07-31T16:17:18 0.487 INF Parsing server configfile: /home/chris/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../serverconfig.xml
  42. 2020-07-31T16:17:18 0.628 INF Parsing server configfile successfully completed
  43. 2020-07-31T16:17:18 0.630 INF Starting dedicated server level=RWG game name=Witches Final
  44. 2020-07-31T16:17:18 0.630 INF Maximum allowed players: 8
  45. 2020-07-31T16:17:18 0.630 INF Game mode: GameModeSurvival
  46. 2020-07-31T16:17:18 0.630 INF Dedicated server only build
  47. 2020-07-31T16:17:18 0.633 INF Not running in Big Picture Mode, no on-screen keyboard available
  48. 2020-07-31T16:17:18 0.634 INF Starting PlayerInputManager...
  49. 2020-07-31T16:17:18 0.671 INF InControl (version 1.6.17 build 9143, native module = False, XInput = False)
  50. 2020-07-31T16:17:18 0.979 INF Starting UserProfileManager...
  51. 2020-07-31T16:17:18 1.073 INF Occlusion: Awake
  52. 2020-07-31T16:17:18 1.079 INF Texture quality is set to 3
  53. 2020-07-31T16:17:18 1.178 INF [MODS] No mods folder found
  54. 2020-07-31T16:17:18 1.198 INF Loading permissions file at 'home/Chris/Steam/steamapps/common/'7 Days to Die Dedicated Server'/Saves/serveradmin.xml'
  55. 2020-07-31T16:17:18 1.229 INF Loading permissions file done.
  56. 2020-07-31T16:17:19 1.892 INF UMA Overlay loading took 410 ms
  57. 2020-07-31T16:17:19 1.897 INF UMA Slot loading took 4 ms
  58. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  59. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  60. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  61. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  62. 2020-07-31T16:17:20 2.559 INF WorldStaticData.Init() needed 0.656s
  63. 2020-07-31T16:17:20 2.576 INF Started Telnet on 8081
  64. 2020-07-31T16:17:20 2.577 INF Awake done in 2459 ms
  65. 2020-07-31T16:17:22 4.761 INF NET: Starting server protocols
  66. 2020-07-31T16:17:22 4.764 INF [NET] Disabling protocol: SteamNetworking
  67. Fallback handler could not load library /home/chris/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libKernel32
  68. Fallback handler could not load library /home/chris/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libKernel32.so
  69. Fallback handler could not load library /home/chris/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/Kernel32
  70. Fallback handler could not load library /home/chris/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libKernel32
  71. Fallback handler could not load library /home/chris/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libKernel32.so
  72. Fallback handler could not load library /home/chris/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libKernel32
  73. 2020-07-31T16:17:22 4.842 INF NET: LiteNetLib server started
  74. 2020-07-31T16:17:22 4.845 INF StartGame
  75. 2020-07-31T16:17:22 5.050 INF Persistent GamePrefs saved
  76. GamePref.AdminFileName = serveradmin.xml
  77. GamePref.AirDropFrequency = 72
  78. GamePref.AirDropMarker = False
  79. GamePref.AutopilotMode = 0
  80. GamePref.BedrollDeadZoneSize = 15
  81. GamePref.BedrollExpiryTime = 45
  82. GamePref.BlockDamageAI = 100
  83. GamePref.BlockDamageAIBM = 100
  84. GamePref.BlockDamagePlayer = 100
  85. GamePref.BloodMoonEnemyCount = 8
  86. GamePref.BloodMoonFrequency = 7
  87. GamePref.BloodMoonRange = 0
  88. GamePref.BloodMoonWarning = 8
  89. GamePref.BuildCreate = False
  90. GamePref.ConnectToServerIP = 127.0.0.1
  91. GamePref.ConnectToServerPort = 26900
  92. GamePref.ControlPanelEnabled = False
  93. GamePref.ControlPanelPort = 8080
  94. GamePref.CraftTimer =
  95. GamePref.CreateLevelDim = 8
  96. GamePref.CreateLevelName = My Level
  97. GamePref.CreativeMenuEnabled = False
  98. GamePref.DayCount = 3
  99. GamePref.DayLightLength = 16
  100. GamePref.DayNightLength = 60
  101. GamePref.DebugMenuEnabled = False
  102. GamePref.DebugMenuShowTasks = False
  103. GamePref.DebugStopEnemiesMoving = False
  104. GamePref.DropOnDeath = 1
  105. GamePref.DropOnQuit = 0
  106. GamePref.DynamicSpawner =
  107. GamePref.EACEnabled = True
  108. GamePref.EnemyDifficulty = 0
  109. GamePref.EnemySpawnMode = True
  110. GamePref.FavoriteServersList =
  111. GamePref.FragLimit = 20
  112. GamePref.GameDifficulty = 3
  113. GamePref.GameGuidClient =
  114. GamePref.GameMode = GameModeSurvival
  115. GamePref.GameName = Witches Final
  116. GamePref.GameNameClient = My Game
  117. GamePref.GameVersion = Alpha 18.4
  118. GamePref.GameWorld = East Teuyo County
  119. GamePref.HideCommandExecutionLog = 0
  120. GamePref.JoiningOptions = True
  121. GamePref.LandClaimCount = 1
  122. GamePref.LandClaimDeadZone = 30
  123. GamePref.LandClaimDecayMode = 0
  124. GamePref.LandClaimExpiryTime = 7
  125. GamePref.LandClaimOfflineDelay = 0
  126. GamePref.LandClaimOfflineDurabilityModifier = 4
  127. GamePref.LandClaimOnlineDurabilityModifier = 4
  128. GamePref.LandClaimSize = 41
  129. GamePref.LastGameResetRevision = 0
  130. GamePref.LastLoadedPrefab =
  131. GamePref.LastLoadedPrefabSize =
  132. GamePref.LootAbundance = 100
  133. GamePref.LootRespawnDays = 30
  134. GamePref.LootTimer =
  135. GamePref.MatchLength = 10
  136. GamePref.MaxSpawnedAnimals = 80
  137. GamePref.MaxSpawnedZombies = 100
  138. GamePref.MaxUncoveredMapChunksPerPlayer = 131072
  139. GamePref.NoGraphicsMode = True
  140. GamePref.OptionsAA = 0
  141. GamePref.OptionsAllowController = True
  142. GamePref.OptionsAmbientVolumeLevel = 1
  143. GamePref.OptionsAudioOcclusion = False
  144. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  145. GamePref.OptionsControllerVibration = True
  146. GamePref.OptionsDeferredLighting = True
  147. GamePref.OptionsDisableChunkLODs = False
  148. GamePref.OptionsDynamicMusicDailyTime = 0.3
  149. GamePref.OptionsDynamicMusicEnabled = False
  150. GamePref.OptionsFieldOfView = 50
  151. GamePref.OptionsFieldOfViewNew = 65
  152. GamePref.OptionsForegroundGlobalOpacity = 1
  153. GamePref.OptionsGamma = 0.375
  154. GamePref.OptionsGfxBloom = True
  155. GamePref.OptionsGfxDOF = False
  156. GamePref.OptionsGfxMotionBlur = 1
  157. GamePref.OptionsGfxOcclusion = True
  158. GamePref.OptionsGfxSSAO = True
  159. GamePref.OptionsGfxSSReflections = 1
  160. GamePref.OptionsGfxSunShafts = True
  161. GamePref.OptionsGraphicsQuality = 1
  162. GamePref.OptionsGrassDistance = 1
  163. GamePref.OptionsHudOpacity = 1
  164. GamePref.OptionsHudSize = 2
  165. GamePref.OptionsInterfaceSensitivity = 0.75
  166. GamePref.OptionsInvertMouse = False
  167. GamePref.OptionsJournalPopup = True
  168. GamePref.OptionsLODDistance = 0.5
  169. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  170. GamePref.OptionsMicVolumeLevel = 0.75
  171. GamePref.OptionsMouseSensitivity = 0.5
  172. GamePref.OptionsMusicVolumeLevel = 0.5
  173. GamePref.OptionsObjectQuality = 3
  174. GamePref.OptionsOverallAudioVolumeLevel = 1
  175. GamePref.OptionsPlayChanceFrequency = 3
  176. GamePref.OptionsPlayChanceProbability = 0.983
  177. GamePref.OptionsPlayerModel = playerMale
  178. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  179. GamePref.OptionsPOICulling = 1
  180. GamePref.OptionsReflectedShadows = False
  181. GamePref.OptionsReflectionBounces = 0
  182. GamePref.OptionsReflectionCullList = Default
  183. GamePref.OptionsReflectionFarClip = 3000
  184. GamePref.OptionsReflectionQuality = 0
  185. GamePref.OptionsReflectionRefreshMode = ViaScripting
  186. GamePref.OptionsReflectionRefreshRate = 0
  187. GamePref.OptionsReflectionShadowDistance = 60
  188. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  189. GamePref.OptionsResolution = 0
  190. GamePref.OptionsScreenBoundsValue = 1
  191. GamePref.OptionsShadowDistance = 1
  192. GamePref.OptionsShowCompass = True
  193. GamePref.OptionsShowCrosshair = True
  194. GamePref.OptionsStabSpawnBlocksOnGround = True
  195. GamePref.OptionsStreamingMipmapsBudget = 4096
  196. GamePref.OptionsStreamingMipmapsEnabled = True
  197. GamePref.OptionsTempCelsius = False
  198. GamePref.OptionsTerrainQuality = 3
  199. GamePref.OptionsTextureFilter = 1
  200. GamePref.OptionsTextureQuality = 2
  201. GamePref.OptionsTreeDistance = 4
  202. GamePref.OptionsUMATextureQuality = 1
  203. GamePref.OptionsViewDistance = 8
  204. GamePref.OptionsVoiceChatEnabled = True
  205. GamePref.OptionsVoiceVolumeLevel = 0.75
  206. GamePref.OptionsVsync = 1
  207. GamePref.OptionsWaterParticleLimiter = 0
  208. GamePref.OptionsWaterQuality = 0
  209. GamePref.OptionsZoomMouseSensitivity = 0.5
  210. GamePref.PartySharedKillRange = 100
  211. GamePref.PersistentPlayerProfiles = False
  212. GamePref.PlayerAutologin = False
  213. GamePref.PlayerId =
  214. GamePref.PlayerKillingMode = 3
  215. GamePref.PlayerName = Player
  216. GamePref.PlayerSafeZoneHours = 5
  217. GamePref.PlayerSafeZoneLevel = 5
  218. GamePref.PlayerToken =
  219. GamePref.RebuildMap = False
  220. GamePref.SaveGameFolder = home/Chris/Steam/steamapps/common/'7 Days to Die Dedicated Server'/Saves
  221. GamePref.SelectionContextMode = 0
  222. GamePref.SelectionOperationMode = 0
  223. GamePref.ServerAdminSlots = 0
  224. GamePref.ServerAdminSlotsPermission = 0
  225. GamePref.ServerDescription = A 7 Days to Die server
  226. GamePref.ServerDisabledNetworkProtocols = SteamNetworking
  227. GamePref.ServerIP =
  228. GamePref.ServerIsPublic = True
  229. GamePref.ServerLoginConfirmationText =
  230. GamePref.ServerMaxAllowedViewDistance = 12
  231. GamePref.ServerMaxPlayerCount = 8
  232. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  233. GamePref.ServerName = My Game Host
  234. GamePref.ServerPort = 26900
  235. GamePref.ServerReservedSlots = 0
  236. GamePref.ServerReservedSlotsPermission = 100
  237. GamePref.ServerVisibility = 0
  238. GamePref.ServerWebsiteURL =
  239. GamePref.ShowFriendPlayerOnMap = True
  240. GamePref.TelnetEnabled = True
  241. GamePref.TelnetFailedLoginLimit = 10
  242. GamePref.TelnetFailedLoginsBlocktime = 10
  243. GamePref.TelnetPort = 8081
  244. GamePref.TerminalWindowEnabled = True
  245. GamePref.UNUSED_OptionsBloom =
  246. GamePref.UNUSED_OptionsDOF =
  247. GamePref.UNUSED_OptionsImageEffects =
  248. GamePref.UNUSED_OptionsMotionBlur =
  249. GamePref.UNUSED_OptionsObjectBlur =
  250. GamePref.UNUSED_OptionsSSAO =
  251. GamePref.UNUSED_OptionsSunShafts =
  252. GamePref.UserDataFolder = /home/chris/.local/share/7DaysToDie
  253. GamePref.WorldGenSeed = Witchesbitches
  254. GamePref.WorldGenSize = 4096
  255. GamePref.XPMultiplier = 100
  256. GamePref.ZombieBMMove = 3
  257. GamePref.ZombieFeralMove = 3
  258. GamePref.ZombieMove = 0
  259. GamePref.ZombieMoveNight = 3
  260. GamePref.ZombiePlayers = True
  261. GameStat.AirDropFrequency = 0
  262. GameStat.AirDropMarker = False
  263. GameStat.AllowedViewDistance = 12
  264. GameStat.AnimalCount = 0
  265. GameStat.AutoParty = False
  266. GameStat.BedrollExpiryTime = 45
  267. GameStat.BlockDamagePlayer = 100
  268. GameStat.BloodMoonDay = 0
  269. GameStat.BloodMoonEnemyCount = 8
  270. GameStat.BloodMoonWarning = 8
  271. GameStat.ChunkStabilityEnabled = True
  272. GameStat.CraftTimer =
  273. GameStat.CurrentRoundIx = 0
  274. GameStat.DayLightLength = 18
  275. GameStat.DayLimitActive = False
  276. GameStat.DayLimitThisRound = 0
  277. GameStat.DropOnDeath = 1
  278. GameStat.DropOnQuit = 0
  279. GameStat.EnemyCount = 0
  280. GameStat.EnemyDifficulty = Normal
  281. GameStat.EnemySpawnMode = True
  282. GameStat.FragLimitActive = False
  283. GameStat.FragLimitThisRound = 0
  284. GameStat.GameDifficulty = 2
  285. GameStat.GameDifficultyBonus = 1
  286. GameStat.GameModeId = 0
  287. GameStat.GameState = 0
  288. GameStat.GlobalMessageToShow =
  289. GameStat.IsCreativeMenuEnabled = False
  290. GameStat.IsFlyingEnabled = False
  291. GameStat.IsPlayerCollisionEnabled = True
  292. GameStat.IsPlayerDamageEnabled = True
  293. GameStat.IsResetMapOnRestart = False
  294. GameStat.IsSaveSupplyCrates = True
  295. GameStat.IsSpawnEnemies = True
  296. GameStat.IsSpawnNearOtherPlayer = False
  297. GameStat.IsTeleportEnabled = False
  298. GameStat.IsVersionCheckDone = False
  299. GameStat.LandClaimCount = 1
  300. GameStat.LandClaimDeadZone = 30
  301. GameStat.LandClaimDecayMode = 0
  302. GameStat.LandClaimExpiryTime = 3
  303. GameStat.LandClaimOfflineDelay = 0
  304. GameStat.LandClaimOfflineDurabilityModifier = 32
  305. GameStat.LandClaimOnlineDurabilityModifier = 32
  306. GameStat.LandClaimSize = 41
  307. GameStat.LoadScene =
  308. GameStat.LootTimer =
  309. GameStat.OptionsPOICulling = 0
  310. GameStat.PartySharedKillRange = 100
  311. GameStat.PlayerKillingMode = KillStrangersOnly
  312. GameStat.ScoreDiedMultiplier = -5
  313. GameStat.ScorePlayerKillMultiplier = 1
  314. GameStat.ScoreZombieKillMultiplier = 1
  315. GameStat.ShowAllPlayersOnMap = False
  316. GameStat.ShowFriendPlayerOnMap = True
  317. GameStat.ShowSpawnWindow = False
  318. GameStat.ShowWindow =
  319. GameStat.ShowZombieCounter = False
  320. GameStat.TimeLimitActive = False
  321. GameStat.TimeLimitThisRound = 0
  322. GameStat.TimeOfDayIncPerSec = 20
  323. GameStat.XPMultiplier = 100
  324. GameStat.ZombieHordeMeter = False
  325. 2020-07-31T16:17:22 5.149 INF StartAsServer
  326. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  327. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  328. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  329. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  330. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  331. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  332. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  333. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  334. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  335. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  336. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  337. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  338. 2020-07-31T16:17:31 14.247 INF Block IDs with mapping
  339. 2020-07-31T16:17:31 14.248 INF BlockIDs from Mapping
  340. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  341. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  342. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  343. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  344. 2020-07-31T16:17:35 18.059 INF Item IDs with mapping
  345. 2020-07-31T16:17:35 18.060 INF ItemIDs from Mapping
  346. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  347. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  348. HDR Render Texture not supported, disabling HDR on reflection probe.
  349.  
  350. (Filename: ./Runtime/Camera/ReflectionProbes.cpp Line: 269)
  351.  
  352. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  353. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  354. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  355. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  356. 2020-07-31T16:17:50 32.458 INF createWorld: East Teuyo County, Witches Final, GameModeSurvival
  357. 2020-07-31T16:17:50 32.460 INF Occlusion: Disabled
  358. 2020-07-31T16:17:50 32.524 INF Started thread ChunkRegeneration
  359. 2020-07-31T16:17:50 32.524 INF Started thread ChunkCalc
  360. 2020-07-31T16:17:50 32.624 INF World.Load: East Teuyo County
  361. 2020-07-31T16:17:50 32.664 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  362. 2020-07-31T16:17:55 38.065 INF Started thread GenerateChunks
  363. 2020-07-31T16:17:55 38.338 INF Loading dtm raw file took 222ms
  364. 2020-07-31T16:17:56 38.633 INF Biomes image size w= 4096, h = 4096
  365. 2020-07-31T16:17:56 39.096 INF Loading and creating biomes took 757ms
  366. 2020-07-31T16:17:58 40.407 INF Loading and creating shader control textures took 1311ms
  367. 2020-07-31T16:18:00 42.969 INF Loading and parsing of generator took 2561ms
  368. 2020-07-31T16:18:00 43.025 INF Started thread SaveChunks home/Chris/Steam/steamapps/common/'7 Days to Die Dedicated Server'/Saves/East Teuyo County/Witches Final/Region
  369. 2020-07-31T16:18:01 44.108 INF [DECO] read 0/0
  370. 2020-07-31T16:18:02 44.500 INF AstarManager Init
  371. 2020-07-31T16:18:03 45.432 INF Weather Packages Created FROM BIOMES
  372. 2020-07-31T16:18:03 45.432 INF createWorld() done
  373. 2020-07-31T16:18:03 45.434 INF Calculating world hashes
  374. 2020-07-31T16:18:03 45.438 INF Loading players.xml
  375. 2020-07-31T16:18:03 45.521 INF Loaded player
  376. 2020-07-31T16:18:03 45.741 INF [EAC] Starting EAC server
  377. 2020-07-31T16:18:03 45.749 INF [EAC] Log: [EAC Server] [Info] [SetLogCallback] Procedure: 0x407e55f0 LogLevel: Verb.
  378. 2020-07-31T16:18:03 45.749 INF [EAC] Log: [EAC Server] [Info] [Initialize] ServerName: '7 Days To Die' RegisterTimeout: 60.
  379. 2020-07-31T16:18:03 45.754 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }.
  380. 2020-07-31T16:18:03 45.754 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }.
  381. 2020-07-31T16:18:03 45.754 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }.
  382. 2020-07-31T16:18:03 45.754 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }.
  383. 2020-07-31T16:18:03 45.754 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }.
  384. 2020-07-31T16:18:03 45.754 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_health (uint32), player_tickflags (uint32) }.
  385. 2020-07-31T16:18:03 45.754 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_fov (uint32), weapon_id (uint32), melee_attack (uint32) }.
  386. 2020-07-31T16:18:03 45.754 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewrotation (quat), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewrotation (quat), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32), damage_flags (uint32) }.
  387. 2020-07-31T16:18:03 45.754 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 9h EventName: 'player_downed' Parameters: { player_victim (client), player_attacker (client) }.
  388. 2020-07-31T16:18:03 45.754 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: Ah EventName: 'player_death' Parameters: { victim (client), victim_shots_fired (uint64), victim_shots_landed (uint64), attacker (client), attacker_shots_fired (uint64), attacker_shots_landed (uint64) }.
  389. 2020-07-31T16:18:03 45.754 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: Bh EventName: 'game_round_start_v2' Parameters: { map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
  390. 2020-07-31T16:18:03 45.881 INF StartGame done
  391. 2020-07-31T16:18:04 46.571 INF [Steamworks.NET] GameServer.Init successful
  392. 2020-07-31T16:18:04 46.988 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90137568000945163, public IP="removed"
  393. 2020-07-31T16:18:05 48.075 INF Calculating hashes took 2641 ms (world size 167 MiB)
  394. 2020-07-31T16:57:20 2402.808 INF Preparing quit
  395. 2020-07-31T16:57:20 2402.809 INF Disconnect
  396. 2020-07-31T16:57:20 2402.811 INF [NET] ServerShutdown
  397. 2020-07-31T16:57:20 2402.811 INF NET: Stopping server protocols
  398. eac_server.so [x64] :: OnLoad()
  399. mono_thread_info_install_interrupt: previous_token should be INTERRUPT_STATE (0xffffffffffffffff), but it was 0x55ff7eb7d450
  400. Receiving unhandled NULL exception
  401. #0 0x007f17fc59f8b1 in abort
  402. #1 0x007f17f9ef712c in mono_dl_fallback_unregister
  403. #2 0x007f17f9f074d8 in monoeg_g_logv
  404. #3 0x007f17f9f0756b in monoeg_g_log
  405. #4 0x007f17f9f0019a in mono_thread_info_yield
  406. #5 0x007f17f9ef056c in mono_gchandle_free
  407. #6 0x007f17f9ef08ae in mono_gchandle_free
  408. #7 0x007f17f9f00eb9 in mono_thread_info_detach
  409. #8 0x007f17f9ebe6bc in mono_thread_cleanup
  410. #9 0x00000040858db7 in (wrapper managed-to-native) System.Threading.Thread:JoinInternal (System.Threading.Thread,int)
  411. #10 0x00000040858b34 in LiteNetLib.NetManager:Stop ()
  412. #11 0x0000004085875c in ConnectionManager:StopServers ()
  413. #12 0x000000405de046 in UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
  414. #13 0x007f17f9d380ad in mono_print_method_from_ip
  415. #14 0x007f17f9ea399b in mono_perfcounter_foreach
  416. #15 0x007f17f9ea4848 in mono_runtime_invoke
  417. #16 0x0055ff54a93e54 in (Unknown)
  418. #17 0x0055ff54a8fb99 in (Unknown)
  419. #18 0x0055ff54a70921 in (Unknown)
  420. #19 0x0055ff54a74fd7 in (Unknown)
  421. #20 0x0055ff54a749a0 in (Unknown)
  422. #21 0x0055ff54a75167 in (Unknown)
  423. #22 0x0055ff54a7521d in (Unknown)
  424. #23 0x0055ff54b10ddc in (Unknown)
  425. #24 0x000000405ddf5e in (wrapper managed-to-native) UnityEngine.MonoBehaviour:StartCoroutineManaged2 (UnityEngine.MonoBehaviour,System.Collections.IEnumerator)
  426. #25 0x007f17f9d380ad in mono_print_method_from_ip
  427. #26 0x007f17f9ea399b in mono_perfcounter_foreach
  428. #27 0x007f17f9ea4848 in mono_runtime_invoke
  429. #28 0x0055ff54a93e54 in (Unknown)
  430. #29 0x0055ff54a8fb99 in (Unknown)
  431. #30 0x0055ff54a753ae in (Unknown)
  432. #31 0x0055ff5474ba0f in (Unknown)
  433. #32 0x0055ff5496514c in (Unknown)
  434. #33 0x0055ff5497efdd in (Unknown)
  435. #34 0x0055ff5497f1b5 in (Unknown)
  436. #35 0x0055ff54aedff2 in (Unknown)
  437. #36 0x007f17fc9628a0 in funlockfile
  438. #37 0x007f17fc95ded9 in pthread_cond_timedwait
  439. #38 0x007f17f9ef8e7a in mono_valloc_aligned
  440. #39 0x007f17f9f004a1 in mono_thread_info_yield
  441. #40 0x007f17f9ebdcb8 in mono_thread_stop
  442. #41 0x0000004060cda6 in (wrapper managed-to-native) System.Threading.Thread:SleepInternal (int)
  443. #42 0x007f17f9d380ad in mono_print_method_from_ip
  444. #43 0x007f17f9ea399b in mono_perfcounter_foreach
  445. #44 0x007f17f9ea4848 in mono_runtime_invoke
  446. #45 0x0055ff54a93e54 in (Unknown)
  447. #46 0x0055ff54a8fb99 in (Unknown)
  448. #47 0x0055ff54a713cf in (Unknown)
  449. #48 0x0055ff5481016a in (Unknown)
  450. #49 0x0055ff549779fa in (Unknown)
  451. #50 0x0055ff54977ab8 in (Unknown)
  452. #51 0x0055ff5497aec0 in (Unknown)
  453. #52 0x0055ff542a443f in (Unknown)
  454. #53 0x007f17fc580b97 in __libc_start_main
  455. #54 0x0055ff542b4403 in (Unknown)
  456.  
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