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  1. license:
  2. username: 'redacted'
  3. password: 'redacted'
  4. activation-key: 'redacted'
  5.  
  6. mysql:
  7. enabled: true
  8. database: 'db_25033'
  9. ip: '142.4.208.190'
  10. port: '3306'
  11. username: 'db_25033'
  12. password: 'a3c085b008'
  13.  
  14. # Current preset language files are:
  15. # English and Dutch
  16. language_file: 'english.yml'
  17.  
  18. # Features settings
  19. #
  20. # 'true' = Feature enabled | 'false' = Feature disabled
  21. #
  22. # Disabling 'stats' will also bring back the vanilla damage system
  23. # Disabling 'tools' will remove the usage of the tools. Also disables lockpicking chests respawn
  24. # Disabling 'smithing-window' will lose the ability to open the smithing window when right clicking an anvil
  25. # Disabling 'armor-sets' you will no longer be able to get special boosts when wearing a full set of armor
  26. # Disabling 'player-menu' will no longer make you have the posibility to right click players and open the special Player Menu
  27. # Disabling 'custom-mobs' will disable the spawning system of this plugin for only the custom mobs that are in this plugin.
  28. # Disabling 'chat' will remove the feature where starting with a specific character will have a function in the chat. This will also disable
  29. # the format of the chat in different channels (global, close-range, etc...)
  30. # Disabling 'magic' will remove the ability to use wands
  31. # Disabling 'required-level' will remove the line on items where players need a required level to perform damage on enemies
  32. # Disabling 'required-class' no longer forces the player to choose a class when joining
  33. # Disabling 'required-race' no longer forces the player to choose a race when joining
  34. # Disabling 'combat-log' will not display the in-combat and out-combat message
  35. # Disabling 'damage-indicator' will not create a hologram with the amount of damage dealt to an entity
  36. features:
  37. stats: true
  38. tools: true
  39. smithing-window: true
  40. armor-sets: true
  41. player-menu: false
  42. custom-mobs: true
  43. chat: false
  44. magic: true
  45. required-level: false
  46. required-class: false
  47. required-race: false
  48. combat-log: true
  49. damage-indicator: true
  50.  
  51. # Class settings
  52. class:
  53. menu:
  54. title: '&0Classes:'
  55.  
  56. # Race settings
  57. race:
  58. menu:
  59. title: '&0Races:'
  60.  
  61. # Economy settings
  62. economy:
  63. use-essentials-money: false
  64.  
  65. # Magic settings
  66. magic:
  67. damage:
  68. bloodwave: 15
  69. arrowlight: 35
  70. other:
  71. heal-amount: 75
  72. heal-range: 4
  73.  
  74. # Chat settings
  75. #
  76. # Different function characters can not have the same character!
  77. # Enter '' to make this function as the default minecraft chat
  78. chat:
  79. close-range-radius:
  80. x: 30
  81. y: 40
  82. z: 30
  83.  
  84. function-characters:
  85. global: '!'
  86. close-range: ''
  87. sell: '>'
  88. buy: '<'
  89.  
  90. format:
  91. global: '&c[GLOBAL] &f%player%: %message%'
  92. close-range: '&f%player%: %message%'
  93. sell: '&a[OFFERING] &f%player%: %message%'
  94. buy: '&a[BUYING] &f%player%: %message%'
  95.  
  96. # Level settings
  97. leveling:
  98. tools:
  99. exp-gained:
  100. min: 40
  101. max: 100
  102.  
  103. starting-level: 1
  104. starting-exp: 0
  105.  
  106. skills:
  107. exp-gained:
  108. min: 40
  109. max: 100
  110.  
  111. # All values will be multiplied by the level of the skill
  112. skill-extras:
  113. extra-chance-farming: 2
  114. extra-chance-mining: 2
  115. extra-chance-fishing: 4
  116. extra-chance-smithing: 1
  117. extra-hitpoints: 1
  118.  
  119. starting-level: 1
  120. starting-exp: 0
  121.  
  122. use-table-algorithm: false
  123. table-algorithm:
  124. - '1:250'
  125. - '2:275'
  126. - '3:300'
  127. - '4:350'
  128. - '5:400'
  129. - '6:500'
  130. - '7:650'
  131. - '8:800'
  132. - '9:1100'
  133. - '10:1400'
  134. - '11:2000'
  135. - '12:2800'
  136. - '13:4000'
  137. - '14:6000'
  138. - '15:9000'
  139. - '16:14000'
  140. - '17:20000'
  141. - '18:28000'
  142. - '19:40000'
  143. - '20:65000'
  144.  
  145. starting-exp-required: 250
  146. # This will get the required exp from the previous level and multiply it by the value of 'Exp-per-level-multiplier'
  147. # Example: 250 (level 1 required EXP) x 1.3 (multiplier) = 325 EXP required for level 2
  148. exp-per-level-multiplier: 1.3
  149.  
  150. # If a mob type is not defined in this list it will have the value of 'default'
  151. # Use the list to get the right name for a mob https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html
  152. # IMPORTANT: Do not remove 'default'
  153. gained-exp:
  154. BAT: 5
  155. BLAZE: 50
  156. CAVE_SPIDER: 20
  157. CHICKEN: 5
  158. COW: 5
  159. CREEPER: 25
  160. ENDER_DRAGON: 500
  161. ENDERMAN: 30
  162. ENDERMITE: 15
  163. GHAST: 40
  164. GIANT: 75
  165. GUARDIAN: 20
  166. HORSE: 5
  167. IRON_GOLEM: 100
  168. MAGMA_CUBE: 5
  169. MUSHROOM_COW: 5
  170. OCELOT: 5
  171. PIG: 5
  172. PIG_ZOMBIE: 30
  173. PLAYER: 0
  174. RABBIT: 5
  175. SHEEP: 5
  176. SILVERFISH: 25
  177. SKELETON: 25
  178. SLIME: 5
  179. SNOWMAN: 5
  180. SPIDER: 25
  181. SQUID: 5
  182. VILLAGER: 5
  183. WITCH: 30
  184. WOLF: 5
  185. ZOMBIE: 25
  186. DEFAULT: 3
  187.  
  188. # Combat settings
  189. combat:
  190. combat-time: 30
  191.  
  192. # World settings
  193. world:
  194. disable-storm: false
  195. remove-farm-land-on-step: false
  196. burn-hostiles: true
  197. random-chest-seconds-cooldown: 900
  198.  
  199. # Death settings
  200. death:
  201. disable-death-message: false
  202. clear-drops: false
  203.  
  204. entity-drops:
  205. weapons: true
  206. armor: true
  207. scrolls: true
  208. rupees: true
  209.  
  210. chances:
  211. weapons: 5.0
  212. armor: 8.0
  213. scrolls: 7.0
  214. rupees: 10.0
  215.  
  216. rupee-amount:
  217. min: 1
  218. max: 4
  219.  
  220. # Inventory settings
  221. inventory:
  222. show-message-on-rupee-pickup: true
  223. rupee-pickup-message: '&aYou received {AMOUNT} rupee(s)'
  224. rupee-pickup-sound: true
  225.  
  226. # For additional stats use percentages without giving the '%' symbol
  227. # If you don't want to use a potion effect, then just put 'none' in between the qoutes in the 'type' property
  228. # Use the names from the following link in the 'Field Summary' section as the name for the 'type' property https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
  229. armor-set-effects:
  230. manacloth:
  231. additional-damage: 0
  232. additional-defense: 0
  233. additional-drop-rate: 0
  234. effect:
  235. type: 'SPEED'
  236. level: 1
  237. chainmail:
  238. additional-damage: 0
  239. additional-defense: 0
  240. additional-drop-rate: 0
  241. effect:
  242. type: 'JUMP'
  243. level: 2
  244. iron:
  245. additional-damage: 10
  246. additional-defense: 0
  247. additional-drop-rate: 0
  248. effect:
  249. type: 'INCREASE_DAMAGE'
  250. level: 1
  251. leather:
  252. additional-damage: 0
  253. additional-defense: 10
  254. additional-drop-rate: 0
  255. effect:
  256. type: 'none'
  257. level: 1
  258. diamond:
  259. additional-damage: 0
  260. additional-defense: 10
  261. additional-drop-rate: 0
  262. effect:
  263. type: 'DAMAGE_RESISTANCE'
  264. level: 1
  265. # Join settings
  266. join:
  267. disable-join-message: false
  268.  
  269. # Entity settings
  270. entities:
  271. drop-chance: 15
  272. rupee-from-bush-drop-chance: 0
  273.  
  274. # NPC settings
  275. npc:
  276. holograms:
  277. bank: '&6&lBank'
  278.  
  279. # Item settings
  280. items:
  281. # The items in this list is not complete. Use the value of 'DEFAULT' for the other items that you can't find in the current list down below
  282. # 'DEFAULT' will be the scrap worth whenever you did not define a value for an item in this list
  283. scrap-worth:
  284. DEFAULT: 3
  285.  
  286. BOW: 3
  287. IRON_DAGGER: 2
  288. IRON_KATAR: 2
  289. IRON_LONGSWORD: 3
  290. IRON_SWORD: 3
  291. IRON_AXE: 3
  292. IRON_MACE: 3
  293. IRON_FLAIL: 4
  294. IRON_GREATSOWRD: 3
  295. IRON_BATTLEAXE: 4
  296. IRON_SPEAR: 4
  297. IRON_HALBERD: 4
  298. IRON_WARHAMMER: 4
  299. IRON_SCYTHE: 3
  300. GOLD_KATAR: 2
  301. GOLD_DAGGER: 2
  302. GOLD_LONGSWORD: 3
  303. GOLD_SWORD: 3
  304. GOLD_AXE: 3
  305. GOLD_MACE: 3
  306. GOLD_RAPIER: 4
  307. GOLD_CUTLASS: 2
  308. GOLD_FLAIL: 4
  309. GOLD_GREATSWORD: 3
  310. GOLD_BATTLEAXE: 4
  311. GOLD_SPEAR: 4
  312. GOLD_HALBERD: 4
  313. GOLD_WARHAMMER: 4
  314. GOLD_SCYTHE: 3
  315. CRYSTAL_LONGSWORD: 3
  316. CRYSTAL_SWORD: 3
  317. CRYSTAL_MACE: 3
  318. CRYSTAL_RAPIER: 3
  319. CRYSTAL_CUTLASS: 2
  320. CRYSTAL_FLAIL: 4
  321. CRYSTAL_GREATSWORD: 3
  322. CRYSTAL_BATTLEAXE: 4
  323. CRYSTAL_SPEAR: 4
  324. CRYSTAL_HALBERD: 4
  325. CRYSTAL_WARHAMMER: 4
  326. CRYSTAL_SCYTHE: 3
  327. GATE_GUARDIANS_BLADE: 10
  328. KAZEJINS_WINDSTRIKE: 10
  329. SUJINS_WATERSWORD: 10
  330. SUNGAS_THUNDERBLADE: 10
  331. RUBY_DRAGON_GREATSWORD: 5
  332. RUBY_DRAGON_SWORD: 5
  333. EMERALD_DRAGON_SWORD: 5
  334. EMERALD_DRAGON_GREATSWORD: 5
  335. BLAZING_HOT_FLAME_SWORD: 10
  336. BLAZING_HOT_FLAME_SWORD: 10
  337. FAIRY_SWORD_OF_LIGHT: 10
  338. TOPAZ_DRAGON_SWORD: 5
  339. TOPAZ_DRAGON_GREATSWORD: 5
  340.  
  341. # Block settings
  342. blocks:
  343. # Set this property to 'false' to have the vanilla minecraft ore/farming block breaking
  344. disable-timer: false
  345.  
  346. iron-ore-chance: 80
  347. gold-ore-chance: 60
  348. diamond-ore-chance: 25
  349. stone-chance: 80
  350. emerald-ore-chance: 50
  351.  
  352. crop-chance: 100
  353. carrot-chance: 75
  354. potato-chance: 75
  355.  
  356. # These units are given in seconds
  357. iron-ore-timer: 900
  358. gold-ore-timer: 900
  359. diamond-ore-timer: 1800
  360. stone-timer: 180
  361. emerald-ore-timer: 1800
  362.  
  363. crop-timer: 1800
  364. carrot-timer: 1800
  365. potato-timer: 1800
  366.  
  367. # Smithing settings
  368. smithing:
  369. smithing-window: '&0Smithing window'
  370. gun-window: '&0Gun smithing window'
  371.  
  372. # This is how long it will take for items to be made in the smithing window
  373. smelt-time-per-ore: 2
  374. smelt-time-per-equipment: 10
  375.  
  376. # Decreasing this will increase the chance of failing and destroying the crafted item
  377. success-chance: 100
  378.  
  379. # What level of the hammer is required to open this category in the smithing menu
  380. required-level:
  381. dragonscale-armor: 0
  382. gold-weapons: 0
  383. crystal-weapons: 0
  384. dragon-weapons: 0
  385. legendary-weapons: 0
  386.  
  387. # Scrolls settings
  388. scrolls:
  389. description:
  390. identification: 'Reveals unidentified stats for weapons and armor pieces'
  391. powerful-identification: 'Reveals unidentified stats for weapons and armor pieces with a possible higher chance'
  392.  
  393. ancient: 'Improves weapon damage, on weapons only'
  394. dark: 'Improves HP stat, on armor only'
  395. prime: 'Dramtically improves weapon damage, on weapons only'
  396. chaos: 'Reconfigures equipment stats. Overall power will not decrease'
  397.  
  398. additionals:
  399. identification: ''
  400. powerful-identification: ''
  401.  
  402. ancient: '+2 Damage'
  403. dark: '+10 HP'
  404. prime: '+10 Damage, +4 Lifesteal'
  405. chaos: '+1(%)-3(%) of all stats on the item'
  406.  
  407. success:
  408. identification: 65
  409. powerful-identification: 90
  410.  
  411. ancient: 90
  412. dark: 30
  413. prime: 20
  414. chaos: 60
  415.  
  416. destroy:
  417. identification: 0
  418. powerful-identification: 0
  419.  
  420. ancient: 3
  421. dark: 30
  422. prime: 0
  423. chaos: 0
  424.  
  425. # Stats settings
  426. #
  427. # You have the ability to add custom abilities by just doing the same as all of the
  428. # default qualities have been configured. You can change chances of getting them,
  429. # the color that they are supposed to be displayed with, and the min and max stats
  430. # they can get. Good luck!
  431. #
  432. stats:
  433. # The amount of how many times an item can be used. For swords the durability will decrease
  434. # each time you hit something with it. For armor it is being decreased for each time you get
  435. # damaged
  436. max-durability: 1000
  437. durability-loss:
  438. min: 3
  439. max: 5
  440.  
  441. # The number represents the half of a heart
  442. # So for 1 full heart you'll have to enter 'base-hp: 2'
  443. base-hp: 20
  444.  
  445. fist-damage: 3
  446. min-damage: 5
  447.  
  448. # Surely passive mobs won't damage anything, so it doesn't matter what you put in the 'damage' property for those
  449. # kind of mobs. NEVER LEAVE IT BLANK!
  450. mobs:
  451. DEFAULT:
  452. damage: 10
  453. health: 100
  454. PIG:
  455. damage: 0
  456. health: 25
  457. COW:
  458. damage: 0
  459. health: 35
  460. CHICKEN:
  461. damage: 0
  462. health: 12
  463. ENDER_DRAGON:
  464. damage: 30
  465. health: 7500
  466.  
  467. # Adding all of the quality chances with eachother MUST be '100' in total!
  468. quality-chances:
  469. common: 40
  470. decent: 25
  471. ordinary: 20
  472. rare: 10
  473. grand: 5
  474.  
  475. # This can be giving with/without the '&' character.
  476. # Please use the colors, and use this as a helpful tool http://minecraft.gamepedia.com/Formatting_codes
  477. quality-colors:
  478. common: '&f'
  479. decent: '&a'
  480. ordinary: '&b'
  481. rare: '&e'
  482. grand: '&d'
  483.  
  484. stats-colors:
  485. primary: '&f'
  486. secondary: '&9'
  487. tertiary: '&7'
  488.  
  489. quality-levels:
  490. common: 0
  491. decent: 4
  492. ordinary: 10
  493. rare: 20
  494. grand: 30
  495.  
  496. magic:
  497. power:
  498. max: 20
  499. start: 20
  500.  
  501. power-added-per-click: 1
  502. # You can split qualities into 2 tiers. You can decide what stats each tier gets
  503. # Define all stats in all tiers, or else you might get errors
  504. tier-1:
  505. common:
  506. # These will be the range of stat value a stats can get
  507. min-damage: 5
  508. max-damage: 20
  509.  
  510. min-defense: 2
  511. max-defense: 5
  512.  
  513. min-additional-damage: 2
  514. max-additional-damage: 5
  515.  
  516. min-hp-regen: 1
  517. max-hp-regen: 3
  518.  
  519. min-hp: 25
  520. max-hp: 50
  521.  
  522. min-agility: 0
  523. max-agility: 0
  524.  
  525. min-strength: 1
  526. max-strength: 10
  527.  
  528. min-endurance: 1
  529. max-endurance: 10
  530.  
  531. min-dexterity: 1
  532. max-dexterity: 10
  533.  
  534. min-crit-chance: 1
  535. max-crit-chance: 10
  536.  
  537. min-crit-damage: 10
  538. max-crit-damage: 20
  539.  
  540. min-lifesteal: 1
  541. max-lifesteal: 3
  542. decent:
  543. min-damage: 15
  544. max-damage: 35
  545.  
  546. min-defense: 4
  547. max-defense: 7
  548.  
  549. min-additional-damage: 4
  550. max-additional-damage: 7
  551.  
  552. min-hp-regen: 2
  553. max-hp-regen: 5
  554.  
  555. min-hp: 30
  556. max-hp: 55
  557.  
  558. min-agility: 0
  559. max-agility: 0
  560.  
  561. min-strength: 5
  562. max-strength: 15
  563.  
  564. min-endurance: 5
  565. max-endurance: 15
  566.  
  567. min-dexterity: 5
  568. max-dexterity: 15
  569.  
  570. min-crit-chance: 10
  571. max-crit-chance: 20
  572.  
  573. min-crit-damage: 20
  574. max-crit-damage: 30
  575.  
  576. min-lifesteal: 2
  577. max-lifesteal: 5
  578. ordinary:
  579. min-damage: 30
  580. max-damage: 50
  581.  
  582. min-defense: 5
  583. max-defense: 10
  584.  
  585. min-additional-damage: 5
  586. max-additional-damage: 10
  587.  
  588. min-hp-regen: 4
  589. max-hp-regen: 8
  590.  
  591. min-hp: 25
  592. max-hp: 50
  593.  
  594. min-agility: 0
  595. max-agility: 0
  596.  
  597. min-strength: 10
  598. max-strength: 20
  599.  
  600. min-endurance: 10
  601. max-endurance: 20
  602.  
  603. min-dexterity: 10
  604. max-dexterity: 20
  605.  
  606. min-crit-chance: 20
  607. max-crit-chance: 30
  608.  
  609. min-crit-damage: 30
  610. max-crit-damage: 40
  611.  
  612. min-lifesteal: 4
  613. max-lifesteal: 8
  614. rare:
  615. min-damage: 45
  616. max-damage: 65
  617.  
  618. min-defense: 5
  619. max-defense: 14
  620.  
  621. min-additional-damage: 5
  622. max-additional-damage: 14
  623.  
  624. min-hp-regen: 7
  625. max-hp-regen: 12
  626.  
  627. min-hp: 40
  628. max-hp: 60
  629.  
  630. min-agility: 0
  631. max-agility: 0
  632.  
  633. min-strength: 20
  634. max-strength: 30
  635.  
  636. min-endurance: 20
  637. max-endurance: 30
  638.  
  639. min-dexterity: 20
  640. max-dexterity: 30
  641.  
  642. min-crit-chance: 30
  643. max-crit-chance: 40
  644.  
  645. min-crit-damage: 40
  646. max-crit-damage: 50
  647.  
  648. min-lifesteal: 7
  649. max-lifesteal: 12
  650. grand:
  651. min-damage: 65
  652. max-damage: 85
  653.  
  654. min-defense: 7
  655. max-defense: 17
  656.  
  657. min-additional-damage: 7
  658. max-additional-damage: 17
  659.  
  660. min-hp-regen: 10
  661. max-hp-regen: 15
  662.  
  663. min-hp: 45
  664. max-hp: 65
  665.  
  666. min-agility: 0
  667. max-agility: 0
  668.  
  669. min-strength: 35
  670. max-strength: 50
  671.  
  672. min-endurance: 35
  673. max-endurance: 50
  674.  
  675. min-dexterity: 35
  676. max-dexterity: 50
  677.  
  678. min-crit-chance: 40
  679. max-crit-chance: 50
  680.  
  681. min-crit-damage: 50
  682. max-crit-damage: 60
  683.  
  684. min-lifesteal: 10
  685. max-lifesteal: 15
  686. # Tier 2 starts here
  687. tier-2:
  688. common:
  689. min-damage: 30
  690. max-damage: 55
  691.  
  692. min-defense: 5
  693. max-defense: 12
  694.  
  695. min-additional-damage: 5
  696. max-additional-damage: 12
  697.  
  698. min-hp-regen: 10
  699. max-hp-regen: 15
  700.  
  701. min-hp: 25
  702. max-hp: 50
  703.  
  704. min-agility: 0
  705. max-agility: 0
  706.  
  707. min-strength: 30
  708. max-strength: 40
  709.  
  710. min-endurance: 30
  711. max-endurance: 40
  712.  
  713. min-dexterity: 30
  714. max-dexterity: 40
  715.  
  716. min-crit-chance: 50
  717. max-crit-chance: 60
  718.  
  719. min-crit-damage: 60
  720. max-crit-damage: 70
  721.  
  722. min-lifesteal: 10
  723. max-lifesteal: 15
  724. decent:
  725. min-damage: 45
  726. max-damage: 65
  727.  
  728. min-defense: 8
  729. max-defense: 17
  730.  
  731. min-additional-damage: 8
  732. max-additional-damage: 17
  733.  
  734. min-hp-regen: 14
  735. max-hp-regen: 18
  736.  
  737. min-hp: 30
  738. max-hp: 55
  739.  
  740. min-agility: 0
  741. max-agility: 0
  742.  
  743. min-strength: 40
  744. max-strength: 50
  745.  
  746. min-endurance: 40
  747. max-endurance: 50
  748.  
  749. min-dexterity: 40
  750. max-dexterity: 50
  751.  
  752. min-crit-chance: 60
  753. max-crit-chance: 70
  754.  
  755. min-crit-damage: 70
  756. max-crit-damage: 80
  757.  
  758. min-lifesteal: 14
  759. max-lifesteal: 18
  760. ordinary:
  761. min-damage: 50
  762. max-damage: 85
  763.  
  764. min-defense: 12
  765. max-defense: 22
  766.  
  767. min-additional-damage: 12
  768. max-additional-damage: 22
  769.  
  770. min-hp-regen: 18
  771. max-hp-regen: 25
  772.  
  773. min-hp: 35
  774. max-hp: 60
  775.  
  776. min-agility: 0
  777. max-agility: 0
  778.  
  779. min-strength: 50
  780. max-strength: 65
  781.  
  782. min-endurance: 50
  783. max-endurance: 65
  784.  
  785. min-dexterity: 50
  786. max-dexterity: 65
  787.  
  788. min-crit-chance: 70
  789. max-crit-chance: 80
  790.  
  791. min-crit-damage: 80
  792. max-crit-damage: 90
  793.  
  794. min-lifesteal: 18
  795. max-lifesteal: 25
  796. rare:
  797. min-damage: 75
  798. max-damage: 100
  799.  
  800. min-defense: 10
  801. max-defense: 28
  802.  
  803. min-additional-damage: 10
  804. max-additional-damage: 28
  805.  
  806. min-hp-regen: 22
  807. max-hp-regen: 32
  808.  
  809. min-hp: 40
  810. max-hp: 65
  811.  
  812. min-agility: 0
  813. max-agility: 0
  814.  
  815. min-strength: 65
  816. max-strength: 80
  817.  
  818. min-endurance: 65
  819. max-endurance: 80
  820.  
  821. min-dexterity: 65
  822. max-dexterity: 80
  823.  
  824. min-crit-chance: 80
  825. max-crit-chance: 90
  826.  
  827. min-crit-damage: 90
  828. max-crit-damage: 100
  829.  
  830. min-lifesteal: 22
  831. max-lifesteal: 32
  832. grand:
  833. min-damage: 90
  834. max-damage: 115
  835.  
  836. min-defense: 15
  837. max-defense: 33
  838.  
  839. min-additional-damage: 15
  840. max-additional-damage: 33
  841.  
  842. min-hp-regen: 30
  843. max-hp-regen: 38
  844.  
  845. min-hp: 45
  846. max-hp: 70
  847.  
  848. min-agility: 0
  849. max-agility: 0
  850.  
  851. min-strength: 80
  852. max-strength: 100
  853.  
  854. min-endurance: 80
  855. max-endurance: 100
  856.  
  857. min-dexterity: 80
  858. max-dexterity: 100
  859.  
  860. min-crit-chance: 90
  861. max-crit-chance: 100
  862.  
  863. min-crit-damage: 100
  864. max-crit-damage: 100
  865.  
  866. min-lifesteal: 30
  867. max-lifesteal: 38
  868.  
  869. # Custom mob spawners settings
  870. # There is not (yet) a possible way to add your own personal mobs and change their behaviour
  871. spawners:
  872. NECROMANCER:
  873. delay: 1800
  874. amount: 1
  875. WITCH:
  876. delay: 900
  877. amount: 1
  878. CASTER:
  879. delay: 900
  880. amount: 1
  881. GHOST_MOB:
  882. delay: 600
  883. amount: 1
  884. BAT:
  885. delay: 300
  886. amount: 3
  887. SKELETON_WITH_HORSE:
  888. delay: 900
  889. amount: 1
  890. ZOMBIE_WITH_HORSE:
  891. delay: 900
  892. amount: 1
  893. WISP:
  894. delay: 300
  895. amount: 1
  896. WRAITH:
  897. delay: 1900
  898. amount: 1
  899. DRAGON:
  900. delay: 3600
  901. amount: 1
  902.  
  903. # Clase settings
  904. classes:
  905. menu:
  906. title: '&0Choose a class:'
  907. rows: 1
  908.  
  909. # type = Item ID
  910. # data = Durability for item
  911. # amount = The amount of items should appear
  912. # skull-name = Name of player to set skin for the skull item
  913. # Requires ยป type: 397 | data: 3
  914. # item-name = The name of the item
  915. # slot = The slot where to put the item
  916. items:
  917. warrior:
  918. type: 272
  919. data: 0
  920. amount: 1
  921. skull-name: ''
  922. item-name: '&6&lWarrior'
  923. slot: 4
  924. archer:
  925. type: 261
  926. data: 0
  927. amount: 1
  928. skull-name: ''
  929. item-name: '&6&lArcher'
  930. slot: 5
  931. mage:
  932. type: 377
  933. data: 0
  934. amount: 1
  935. skull-name: ''
  936. item-name: '&6&lMage'
  937. slot: 6
  938.  
  939. none:
  940. ranged: 1.0
  941. melee: 1.0
  942. magic: 1.0
  943. speed: 1.0
  944. warrior:
  945. ranged: 0.5
  946. melee: 1.0
  947. magic: 1.0
  948. speed: 0.9
  949. archer:
  950. ranged: 2.0
  951. melee: 0.8
  952. magic: 1.25
  953. speed: 1.2
  954. mage:
  955. ranged: 1.25
  956. melee: 0.9
  957. magic: 2.0
  958. speed: 1.1
  959.  
  960. # Race settings
  961. races:
  962. menu:
  963. title: '&0Choose a race:'
  964. rows: 1
  965.  
  966. # type = Item ID
  967. # data = Durability for item
  968. # amount = The amount of items should appear
  969. # skull-name = Name of player to set skin for the skull item
  970. # Requires ยป type: 397 | data: 3
  971. # item-name = The name of the item
  972. # slot = The slot where to put the item
  973. items:
  974. human:
  975. type: 397
  976. data: 0
  977. amount: 1
  978. skull-name: ''
  979. item-name: '&6&lHuman'
  980. slot: 4
  981. elf:
  982. type: 38
  983. data: 8
  984. amount: 1
  985. skull-name: ''
  986. item-name: '&6&lElf'
  987. slot: 5
  988. dwarf:
  989. type: 274
  990. data: 0
  991. amount: 1
  992. skull-name: ''
  993. item-name: '&6&lDwarf'
  994. slot: 6
  995.  
  996. none:
  997. ranged: 1.0
  998. melee: 1.0
  999. magic: 1.0
  1000. speed: 1.0
  1001. human:
  1002. ranged: 0.5
  1003. melee: 1.0
  1004. magic: 1.0
  1005. speed: 0.9
  1006. elf:
  1007. ranged: 2.0
  1008. melee: 0.8
  1009. magic: 1.25
  1010. speed: 1.2
  1011. dwarf:
  1012. ranged: 1.25
  1013. melee: 0.9
  1014. magic: 2.0
  1015. speed: 1.1
  1016.  
  1017. stealing:
  1018. chance: 2
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