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- [SystemSettings]
- t.MaxFPS=0
- r.bForceCPUAccessToGPUSkinVerts=True
- niagara.CreateShadersOnLoad=1
- r.CreateShadersOnLoad=1
- D3D12.PSO.DiskCache=1
- D3D12.PSO.DriverOptimizedDiskCache=1
- r.AllowOcclusionQueries=1
- r.Shaders.Optimize=1
- r.Shaders.FastMath=1
- r.UseShaderCaching=1
- r.UseShaderPredraw=1
- r.UseAsyncShaderPrecompilation=1
- r.TargetPrecompileFrameTime=13
- r.PredrawBatchTime=13
- r.AccelPredrawBatchTime=0
- r.AccelTargetPrecompileFrameTime=0
- r.ShaderPipelineCache.StartupMode=3
- r.ShaderPipelineCache.Enabled=1
- r.ShaderPipelineCache.ReportPSO=1
- r.ShaderPipelineCache.GameFileMaskEnabled=0
- r.ShaderPipelineCache.LazyLoadShadersWhenPSOCacheIsPresent=1
- r.ShaderPipelineCache.BatchSize=50
- r.XGEShaderCompile=1
- r.XGEShaderCompile.Mode=1
- r.XGEShaderCompile.Xml.BatchGroupSize=256
- r.XGEShaderCompile.Xml.BatchSize=16
- r.XGEShaderCompile.Xml.JobTimeout=0.500000
- r.GPUParticle.Simulate=1
- r.GTSyncType=2
- r.OneFrameThreadLag=1
- r.D3D11.UseAllowTearing=1
- r.D3D12.UseAllowTearing=1
- r.Shadow.WholeSceneShadowCacheMb=256
- gc.TimeBetweenPurgingPendingKillObjects=800
- gc.NumRetriesBeforeForcingGC=5
- gc.MinDesiredObjectsPerSubTask=20
- s.ForceGCAfterLevelStreamedOut=0
- s.ContinuouslyIncrementalGCWhileLevelsPendingPurge=0
- r.ShaderPipelineCache.BatchTime=2
- r.ShaderPipelineCache.BackgroundBatchTime=0
- r.ShaderPipelineCache.PrecompileBatchTime=0
- r.Streaming.Boost=0
- r.Streaming.FullyLoadUsedTextures=1
- r.Streaming.HLODStrategy=2
- r.Streaming.LimitPoolSizeToVRAM=1
- r.Streaming.UseMaterialData=1
- r.Streaming.UseNewMetrics=1
- r.Streaming.UsePerTextureBias=1
- r.Streaming.MinMipForSplitRequest=1
- r.Streaming.HiddenPrimitiveScale=1
- r.Streaming.AmortizeCPUToGPUCopy=1
- r.Streaming.MaxNumTexturesToStreamPerFrame=3
- r.Streaming.NumStaticComponentsProcessedPerFrame=3
- r.Streaming.FramesForFullUpdate=5
- r.Streaming.DefragDynamicBounds=1
- r.Streaming.PoolSize=0
- r.Streaming.MaxTempMemoryAllowed=16000
- r.Streaming.MipBias=16
- r.FinishCurrentFrame=0
- r.FastVRam.Tonemap=1
- r.FastVRam.Upscale=1
- r.FastVRam.VelocityFlat=1
- r.FastVRam.VelocityMax=1
- r.FastVRam.VolumetricFog=1
- r.FastVRam.MotionBlur=1
- r.FastVRam.SceneColor=1
- r.FastVRam.SceneDepth=1
- r.FastVRam.ScreenSpaceShadowMask=1
- r.FastVRam.ScreenSpaceShadowMask=1
- r.FastVRam.HZB=1
- r.FastVRam.Histogram=1
- r.FastVRam.HistogramReduce=1
- r.FastVRam.LPV=1
- r.FastVRam.DistanceFieldNormal=1
- r.FastVRam.DistanceFieldShadows=1
- r.FastVRam.DistanceFieldTileIntersectionResources=1
- r.FastVRam.DistortHistory=1
- r.FastVRam.Distortion=1
- r.FastVRam.Downsample=1
- r.FastVRam.EyeAdaptation=1
- r.FastVRam.ForwardLightingCullingResources=1
- r.FastVRam.DistanceFieldAODownsampledBentNormal=1
- r.FastVRam.DistanceFieldAOHistory=1
- r.FastVRam.DistanceFieldAOScreenGridResources=1
- r.FastVRam.DistanceFieldCulledObjectBuffers=1
- r.FastVRam.DOFPostfilter=1
- r.FastVRam.DOFReduce=1
- r.FastVRam.DOFSetup=1
- r.FastVRam.CombineLUTs=1
- r.FastVRam.BokehDOF=1
- r.FastVRam.ShadowCSM=1
- r.FastVRam.ShadowPerObject=1
- r.FastVRam.PostProcessMaterial=1
- r.NGX.Enable=0
- r.PostProcessAAQuality=5
- r.TemporalAA.Algorithm=1
- r.TemporalAASharpness=1
- r.TemporalAASamples=8
- r.TemporalAA.Upsampling=1
- r.ScreenPercentage=95
- r.Upscale.Quality=4
- s.AsyncLoadingThreadEnabled=1
- s.AsyncLoadingTimeLimit=2
- s.AsyncLoadingUseFullTimeLimit=0
- s.LevelStreamingActorsUpdateTimeLimit=2
- s.UnregisterComponentsTimeLimit=6
- s.IoDispatcherCacheSizeMB=512
- s.LevelStreamingComponentsRegistrationGranularity=1
- s.LevelStreamingComponentsUnregistrationGranularity=1
- s.MaxIncomingRequestsToStall=1
- s.MaxReadyRequestsToStallMB=0
- s.MinBulkDataSizeForAsyncLoading=0
- s.PriorityAsyncLoadingExtraTime=0
- s.PriorityLevelStreamingActorsUpdateExtraTime=2
- [ConsoleVariables]
- AllowAsyncRenderThreadUpdates=1
- AllowAsyncRenderThreadUpdatesDuringGamethreadUpdates=1
- AllowAsyncRenderThreadUpdatesEditor=1
- s.AsyncLoadingThreadEnabled=True
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