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Dec 27th, 2011
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  1. actor Achilles : CustomInventory {
  2. Game Doom
  3. //SpawnID 138
  4. +COUNTITEM
  5. +INVENTORY.AUTOACTIVATE
  6. +INVENTORY.ALWAYSPICKUP
  7. +INVENTORY.FANCYPICKUPSOUND
  8. Inventory.MaxAmount 0
  9. Inventory.PickupSound "misc/p_pkup"
  10. Inventory.PickupMessage "Achilles Targeting Unit"
  11. States {
  12. Spawn:
  13. INFR A 6 Bright
  14. INFR B 6
  15. Loop
  16. Pickup:
  17. TNT1 A 0 A_GiveInventory("LightAmp30Giver", 1)
  18. TNT1 A 0 A_GiveInventory("Damage150Giver", 1)
  19. stop
  20. }
  21. }
  22.  
  23. actor LightAmp30Giver : PowerupGiver {
  24. +INVENTORY.AUTOACTIVATE
  25. Powerup.Type "LightAmp" // "LightAmp30" // Won't work?
  26. }
  27.  
  28. actor Damage150Giver : PowerupGiver {
  29. +INVENTORY.AUTOACTIVATE
  30. Powerup.Type "Damage150"
  31. Powerup.Color 255, 0, 0, 0.1
  32. }
  33.  
  34. actor PowerLightAmp30 : PowerLightAmp {
  35. Powerup.Duration -30
  36. }
  37.  
  38. actor PowerDamage150 : PowerDamage {
  39. Powerup.Duration -30
  40. damagefactor "normal", 1.5
  41. }
  42.  
  43. actor Tracker : CustomInventory {
  44. Game Doom
  45. +COUNTITEM
  46. +INVENTORY.AUTOACTIVATE
  47. +INVENTORY.ALWAYSPICKUP
  48. +INVENTORY.FANCYPICKUPSOUND
  49. Inventory.MaxAmount 0
  50. Inventory.PickupSound "misc/p_pkup"
  51. Inventory.PickupMessage "$PICKUP_INFRAREDTRACKER"
  52. States {
  53. Spawn:
  54. TRAK ABCDCB 6 Bright
  55. loop
  56. Pickup:
  57. TNT1 A 0 A_GiveInventory("MapRevealer", 1)
  58. TNT1 A 0 A_GiveInventory("Scanner20Giver", 1)
  59. stop
  60. }
  61. }
  62.  
  63. actor Scanner20Giver : PowerupGiver {
  64. +INVENTORY.AUTOACTIVATE
  65. Powerup.Type "Scanner" // "Scanner20" // Won't work?
  66. }
  67.  
  68. actor PowerScanner20 : PowerScanner {
  69. Powerup.Duration -20
  70. }
  71.  
  72. actor FlightBelt : PowerupGiver {
  73. Game Doom
  74. +COUNTITEM
  75. +INVENTORY.AUTOACTIVATE
  76. +INVENTORY.ALWAYSPICKUP
  77. +FLOATBOB
  78. Inventory.MaxAmount 0
  79. Inventory.PickupSound "misc/p_pkup"
  80. Inventory.PickupMessage "$PICKUP_ANTIGRAVBELT"
  81. Powerup.Type "Flight20"
  82. States {
  83. Spawn:
  84. ANTI ABCD 6
  85. loop
  86. }
  87. }
  88.  
  89. actor PowerFlight20 : PowerFlight {
  90. Powerup.Duration -20
  91. }
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