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- Hey there, we have a new update on experimental ready for you!
- here is the change list:
- - Tweaked sound for drop pod drills on spacerig
- - Red Sugar is more Redder
- - Added Developer Tags
- - Fix carriable scaling after picking up in first person
- - Decreased maggot crawl volume
- - Cave leech audio tweak
- - Cave leech audio tweak again
- - Revolver reload
- - Tweaked Sound on electric crystal
- - Affliction overlay now does a quick fade in
- - Death Cam overlay tweaked
- - Droppod audio tweak - Not as loud in space rig
- - Shotgun audio tweak
- - Spawn effects when enemies come out of the ground now work on clients
- - Added ground light and gunlight seperation + added a backlighting making dead cam look better.
- - Fixed - Your own vanity would not show as equipped to you on missions or in the spacerig.
- - Changed the first person weapon lighting, and submitted at shitload of material tweaks to match it..
- - Try to fix players spawning on top of each other
- - Try to fix delay on collectibles again!
- - Hooked up armor & health bar in player down hud
- - Added Resources to serverlist display
- - Added Third Person Character Turning (WIP)
- - Fixed electric crystals making death noises and particles when removed during generation
- - Submitted a lot of particle optimizations, to improve performance in Fungus
- - Fixed sentry gun reload audio not networked correctly & outline being always on
- - Tweaked hit indicator coloring
- - Increased sticky flame life time
- - Fewer Electrocrystals, smaller damage radius, longer pauses between connections
- - Fixed flamethrower first person particle effect being too small
- - Mineral distribution changed, Gold and Nitra are more evenly spreadout throughout the cave
- - Trading Terminal(edited)
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