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- -- ts file was generated at discord.gg/25ms
- local plr = game.Players.LocalPlayer
- local AutoDeposit = false
- function antiSit()
- if game.Players.LocalPlayer.Character:WaitForChild("Humanoid"):GetState() == Enum.HumanoidStateType.Seated then
- game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Jump = true
- end
- end
- for i,v in pairs(game.CoreGui:GetChildren()) do
- if v:FindFirstChild("Main") and v.Main:FindFirstChild("MainHeader") then
- getgenv().openatm= false
- getgenv().cashfarm = false
- getgenv().spam = false
- AutoDeposit = false
- getgenv().antiafk = false
- getgenv().autoslap = false
- getgenv().autostomp = false
- getgenv().autokick = false
- getgenv().pizzafarm = false
- getgenv().icecreamfarm = false
- v:Destroy()
- end
- end
- if game.PlaceId == 5610197459 then
- for i,v in pairs(game:GetService("Workspace").Map:GetChildren()) do
- if v.Name == "Part" and v:IsA("BasePart") and v:FindFirstChild("Script") and v:FindFirstChild("SurfaceLight") and v:FindFirstChild("TouchInterest") then
- v:Destroy()
- end
- end
- local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
- local Window = Library.CreateLib("gang up on people simulator Hero Hub","BloodTheme")
- local Main = Window:NewTab("Main")
- local MainSection = Main:NewSection("Main")
- local Guns = Window:NewTab("Weapons")
- local GunsSection = Guns:NewSection("Weapons")
- local Server = Window:NewTab("Server")
- local ServerSection = Server:NewSection("Server")
- local Replication = Window:NewTab("Replication")
- local ReplicationSec = Replication:NewSection("Replication")
- local Fun = Window:NewTab("Fun")
- local FunSection = Fun:NewSection("Fun")
- local Player = Window:NewTab("LocalPlayer")
- local PlayerSection = Player:NewSection("LocalPlayer")
- local Music = Window:NewTab("Music Player")
- local MusicSection = Music:NewSection("Music Player")
- local Song = Instance.new("Sound",game.Workspace)
- ReplicationSec:NewToggle("Spam Soda machine ","Will spam soda machine", function(v)
- getgenv().spam = v
- while true do
- if not getgenv().spam then return end
- wait()
- for i,v in pairs(game:GetService("Workspace").Map.VendingMachine:GetDescendants()) do
- if v:IsA("ClickDetector") then
- fireclickdetector(v)
- end
- end
- end
- end)
- ReplicationSec:NewButton("Replication UI","Will open Replication UI", function()
- loadstring(game:HttpGet("https://pastebin.com/raw/Mn5WF6d9", true))()
- end)
- SongId = "rbxassetid://824178484"
- MusicSection:NewTextBox("Put Your music Id", "Will run that music", function(txt)
- SongId = "rbxassetid://"..txt
- end)
- MusicSection:NewToggle("Turn Music On/Off", "Will start the music", function(state)
- if state then
- Song.SoundId = SongId
- Song.Playing = true
- Song.Looped = true
- else
- Song.Playing = false
- Song.Looped = false
- end
- end)
- MusicSection:NewSlider("Volume", "Will Change Volume", 10, 0, function(s) -- 500 (MaxValue) | 0 (MinValue)
- Song.Volume = s
- end)
- MainSection:NewToggle("Auto Deposit","Will Auto Deposit all earned cash from autofarm", function(v)
- AutoDeposit = v
- end)
- PlayerSection:NewToggle("Anti Afk","Will prevent roblox from kicking you for being afk", function(v)
- getgenv().antiafk = v
- local vu = game:GetService("VirtualUser")
- game:GetService("Players").LocalPlayer.Idled:connect(function()
- if not antiafk then return end
- vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
- wait(1)
- vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
- end)
- end)
- MainSection:NewToggle("Auto Farm ", "Will teleport you to money", function(v)
- getgenv().cashfarm = v
- while true do
- if not getgenv().cashfarm then return end
- for i,v in pairs(game:GetService("Workspace").Particles:GetChildren()) do
- if v:IsA("Model") and v.Name == "Money" then
- if v.WaitTime.Value == 0 then
- if game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
- if not getgenv().cashfarm then return end
- antiSit()
- game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame = v.PrimaryPart.CFrame
- if AutoDeposit == true then
- wait(0.1)
- local args = {
- [1] = {
- ["Amount"] = v.Cash.Value,
- ["Mode"] = "D"
- }
- }
- game:GetService("ReplicatedStorage").RemoteEvent.ATM:FireServer(unpack(args))
- end
- end
- end
- end
- end
- for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
- if v:IsA("Model") and v.Name == "Money" then
- if v.WaitTime.Value == 0 then
- if game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
- if not getgenv().cashfarm then return end
- antiSit()
- game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame = v.PrimaryPart.CFrame
- if AutoDeposit == true then
- wait(0.1)
- local args = {
- [1] = {
- ["Amount"] = v.Cash.Value,
- ["Mode"] = "D"
- }
- }
- game:GetService("ReplicatedStorage").RemoteEvent.ATM:FireServer(unpack(args))
- end
- end
- end
- end
- end
- wait(0.1)
- end
- end)
- MainSection:NewToggle("Pizza Farm","Will farm money in pizza store",function(v)
- getgenv().pizzafarm = v
- spawn(function()
- while getgenv().pizzafarm == true do
- wait()
- local peperoni = "rbxassetid://8194156806"
- local meat = "rbxassetid://8194156647"
- local dough = "rbxassetid://8194156727"
- for i,z in pairs(game:GetService("Workspace").Map.PizzaPlace:GetChildren()) do
- print("Trying to find OrderSystem")
- if z.Name == "OrderSystem" then
- print("Found It")
- for i,v in pairs(z:GetChildren()) do
- if string.find(v.Name,"Noob") then
- if v.Transparency == 0 then
- if v.Order.ImageLabel.Image == dough then
- print("Founded Noob")
- local Reg = "Reg".. v.Name:gsub("Noob","")
- for i,v in pairs(v.Parent:FindFirstChild(Reg):GetDescendants()) do
- if v.Name == "ImageLabel" and v.Image == dough then
- fireclickdetector(v.Parent.Parent.ClickDetector)
- end
- end
- elseif v.Order.ImageLabel.Image == peperoni then
- local Reg = "Reg".. v.Name:gsub("Noob","")
- for i,v in pairs(v.Parent:FindFirstChild(Reg):GetDescendants()) do
- if v.Name == "ImageLabel" and v.Image == peperoni then
- fireclickdetector(v.Parent.Parent.ClickDetector)
- end
- end
- elseif v.Order.ImageLabel.Image == meat then
- local Reg = "Reg".. v.Name:gsub("Noob","")
- for i,v in pairs(v.Parent:FindFirstChild(Reg):GetDescendants()) do
- if v.Name == "ImageLabel" and v.Image == meat then
- fireclickdetector(v.Parent.Parent.ClickDetector)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end)
- end)
- MainSection:NewToggle("Ice Cream Farm","Will farm money in ice cream shop",function(v)
- getgenv().icecreamfarm = v
- spawn(function()
- while getgenv().icecreamfarm == true do
- local something1 = "rbxassetid://8194156889"
- local something2 = "rbxassetid://8194157235"
- local something3 = "rbxassetid://8194157085"
- local something4 = "rbxassetid://8194156946"
- wait()
- for i,z in pairs(game:GetService("Workspace").Map["Ice Cream Store"]:GetChildren()) do
- if z.Name == "OrderSystem" then
- for i,v in pairs(z:GetChildren()) do
- if string.find(v.Name,"Noob") then
- if v.Transparency == 0 then
- if v.Order.ImageLabel.Image == something1 then
- local Reg = "Reg".. v.Name:gsub("Noob","")
- for i,v in pairs(v.Parent:FindFirstChild(Reg):GetDescendants()) do
- if v.Name == "ImageLabel" and v.Image == something1 then
- fireclickdetector(v.Parent.Parent.ClickDetector)
- end
- end
- elseif v.Order.ImageLabel.Image == something2 then
- local Reg = "Reg".. v.Name:gsub("Noob","")
- for i,v in pairs(v.Parent:FindFirstChild(Reg):GetDescendants()) do
- if v.Name == "ImageLabel" and v.Image == something2 then
- fireclickdetector(v.Parent.Parent.ClickDetector)
- end
- end
- elseif v.Order.ImageLabel.Image == something3 then
- local Reg = "Reg".. v.Name:gsub("Noob","")
- for i,v in pairs(v.Parent:FindFirstChild(Reg):GetDescendants()) do
- if v.Name == "ImageLabel" and v.Image == something3 then
- fireclickdetector(v.Parent.Parent.ClickDetector)
- end
- end
- elseif v.Order.ImageLabel.Image == something4 then
- local Reg = "Reg".. v.Name:gsub("Noob","")
- for i,v in pairs(v.Parent:FindFirstChild(Reg):GetDescendants()) do
- if v.Name == "ImageLabel" and v.Image == something4 then
- fireclickdetector(v.Parent.Parent.ClickDetector)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end)
- end)
- MainSection:NewToggle("Auto Slap","Will auto slap", function(v)
- getgenv().autoslap = v
- while true do
- wait()
- if not getgenv().autoslap then return end
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v.Name == "Fight" then
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- break
- end
- end
- local args = {
- [1] = "Slap"
- }
- game:GetService("Players").LocalPlayer.Character.Fight.FightScript.FightEvent:FireServer(unpack(args))
- end
- end)
- MainSection:NewToggle("Auto Kick","Will auto Kick", function(v)
- getgenv().autokick = v
- while true do
- wait()
- if not getgenv().autokick then return end
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v.Name == "Fight" then
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- break
- end
- end
- local args = {
- [1] = "Kick"
- }
- game:GetService("Players").LocalPlayer.Character.Fight.FightScript.FightEvent:FireServer(unpack(args))
- end
- end)
- MainSection:NewToggle("Auto Stomp","Will auto Stomp", function(v)
- getgenv().autostomp = v
- while true do
- wait()
- if not getgenv().autostomp then return end
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v.Name == "Fight" then
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- break
- end
- end
- local args = {
- [1] = "Stomp"
- }
- game:GetService("Players").LocalPlayer.Character.Fight.FightScript.FightEvent:FireServer(unpack(args))
- end
- end)
- ServerSection:NewButton("Call Police all","Will call police to everyone (Fixed)", function()
- game:GetService("ReplicatedStorage").RemoteEvent.PurchaseRequest:FireServer("Bonus", "Call Police")
- for i, v in pairs(game:GetService'Players':GetChildren()) do
- if v and v.Character then
- game:GetService("ReplicatedStorage").RemoteEvent.CallPolice:FireServer(v)
- end
- end
- end)
- ServerSection:NewButton("Make Server Laggy ","Will require 350 money and 300 slap Not 100% Lags",function()
- game:GetService("ReplicatedStorage").RemoteEvent.PurchaseRequest:FireServer("Bonus", "Call Police")
- for i=1,800 do
- for i, v in pairs(game:GetService'Players':GetChildren()) do
- if v and v.Character then
- game:GetService("ReplicatedStorage").RemoteEvent.CallPolice:FireServer(v)
- end
- end
- end
- end)
- ServerSection:NewButton("Make Server Loss All Data","Will require 350 money and 300 slap Almost 100% crash",function()
- game:GetService("ReplicatedStorage").RemoteEvent.PurchaseRequest:FireServer("Bonus", "Call Police")
- for i=1,3000 do
- for i, v in pairs(game:GetService'Players':GetChildren()) do
- if v and v.Character then
- game:GetService("ReplicatedStorage").RemoteEvent.CallPolice:FireServer(v)
- end
- end
- end
- end)
- ServerSection:NewButton("100% Server Crash","Will require 350 money and 300 slap",function()
- game:GetService("ReplicatedStorage").RemoteEvent.PurchaseRequest:FireServer("Bonus", "Call Police")
- for i=1,10000 do
- for i, v in pairs(game:GetService'Players':GetChildren()) do
- if v and v.Character then
- game:GetService("ReplicatedStorage").RemoteEvent.CallPolice:FireServer(v)
- end
- end
- end
- end)
- MainSection:NewToggle("Open ATM Menu","Will teleport ATM Touchpart to you", function(v)
- getgenv().openatm = v
- wait(0.3)
- while true do
- wait(0.1)
- if not getgenv().openatm then return end
- if game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
- game:GetService("Workspace").Map.ATMs.ATM.TouchPart.CFrame = game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame
- end
- end
- end)
- MainSection:NewToggle("Remove Robux Buttons","Will delete DeveloperProducts and gamepasses", function(n)
- for i,v in pairs(game:GetService("Workspace").Map.BuyButtons.Monetization:GetChildren()) do
- if v:IsA("Folder") then
- print("Finded Folders")
- for i,b in pairs(v:GetChildren()) do
- for i,z in pairs(b:GetChildren()) do
- print("Got Model Childrens")
- if z:IsA("Part") then
- print("Reached Parts")
- if n then
- if z:FindFirstChild("BillboardGui") then
- z.BillboardGui.Enabled = false
- end
- z.CanCollide = false
- z.Transparency = 1
- else
- if z:FindFirstChild("BillboardGui") then
- z.BillboardGui.Enabled = true
- end
- z.CanCollide = true
- z.Transparency = 0
- end
- end
- end
- end
- end
- end
- end)
- GunsSection:NewButton("Buy Remington 870","Will teleport you to shotgun and then back $10",function()
- if game:GetService("Workspace").Map.ShotgunSpawner:FindFirstChild("ShotgunCollector") then
- firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart"),game:GetService("Workspace").Map.ShotgunSpawner.ShotgunCollector.Handle,0)
- end
- end)
- GunsSection:NewButton("Buy Pistol","Will teleport you to Pistol and then back $2",function()
- if game:GetService("Workspace").Map.GunSpawner:FindFirstChild("GunCollector") then
- firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart"),game:GetService("Workspace").Map.GunSpawner.GunCollector.Handle,0)
- end
- end)
- GunsSection:NewButton("Buy Bar Stool","Will buy Bar Stool $50", function()
- local A_1 = "Bar Stool"
- local A_2 = game:GetService("Workspace").Map.BuyButtons.CashButtons["Bar Stool"]
- local Event = game:GetService("ReplicatedStorage").RemoteEvent.PurchaseRequest
- Event:FireServer(A_1, A_2)
- end)
- GunsSection:NewButton("Buy Lock Pick ","Will Buy Lock Pick $50",function()
- local A_1 = "Lock Pick"
- local A_2 = game:GetService("Workspace").Map.BuyButtons.CashButtons["Lock Pick"]
- local Event = game:GetService("ReplicatedStorage").RemoteEvent.PurchaseRequest
- Event:FireServer(A_1, A_2)
- end)
- GunsSection:NewButton("Buy Knife ","Will Buy Knife $1",function()
- if game:GetService("Workspace").Map.KnifeHouse.KnifeSpawner:FindFirstChild("KnifeCollector") then
- firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart"),game:GetService("Workspace").Map.KnifeHouse.KnifeSpawner.KnifeCollector.Handle,0)
- end
- end)
- FunSection:NewButton("Buy Gravity Hammer","Will Buy Gravity Hammer $200",function()
- local A_1 = "Gravity Hammer"
- local A_2 = game:GetService("Workspace").Map.BuyButtons.CashButtons["Gravity Hammer"]
- local Event = game:GetService("ReplicatedStorage").RemoteEvent.PurchaseRequest
- Event:FireServer(A_1, A_2)
- end)
- FunSection:NewButton("Buy Antigravity Hammer","Will Buy Antigravity Hammer $200",function()
- local A_1 = "Antigravity Hammer"
- local A_2 = game:GetService("Workspace").Map.BuyButtons.CashButtons["Antigravity Hammer"]
- local Event = game:GetService("ReplicatedStorage").RemoteEvent.PurchaseRequest
- Event:FireServer(A_1, A_2)
- end)
- FunSection:NewButton("Buy Giant Ray","Will Buy Giant ray $150",function()
- local A_1 = "Giant Ray"
- local A_2 = game:GetService("Workspace").Map.BuyButtons.CashButtons["Giant Ray"]
- local Event = game:GetService("ReplicatedStorage").RemoteEvent.PurchaseRequest
- Event:FireServer(A_1, A_2)
- end)
- FunSection:NewButton("Buy Shrink Ray","Will Buy Shrinkray $150",function()
- local A_1 = "Shrink Ray"
- local A_2 = game:GetService("Workspace").Map.BuyButtons.CashButtons["Shrink Ray"]
- local Event = game:GetService("ReplicatedStorage").RemoteEvent.PurchaseRequest
- Event:FireServer(A_1, A_2)
- end)
- FunSection:NewButton("Buy Glider","Will Buy Glider $30",function()
- local A_1 = "Glider"
- local A_2 = game:GetService("Workspace").Map.BuyButtons.CashButtons["Glider"]
- local Event = game:GetService("ReplicatedStorage").RemoteEvent.PurchaseRequest
- Event:FireServer(A_1, A_2)
- end)
- FunSection:NewButton("Launch The Night Time Event","Will Launch Night Time $100",function()
- local A_1 = "Night Time"
- local A_2 = game:GetService("Workspace").Map.BuyButtons.CashButtons["Night Time"]
- local Event = game:GetService("ReplicatedStorage").RemoteEvent.PurchaseRequest
- Event:FireServer(A_1, A_2)
- end)
- FunSection:NewButton("Launch The Floor Is Lava Event","Will Launch Floor Is Lava event $500",function()
- local A_1 = "Floor Is Lava"
- local A_2 = game:GetService("Workspace").Map.BuyButtons.CashButtons["Floor Is Lava"]
- local Event = game:GetService("ReplicatedStorage").RemoteEvent.PurchaseRequest
- Event:FireServer(A_1, A_2)
- end)
- FunSection:NewButton("Lock all houses","Will lock all houses/plots",function(t)
- for i,v in pairs(game:GetService("Workspace").Plots:GetDescendants()) do
- if v.Name == "Turner" and v:FindFirstChild("ClickDetector") and v.Parent.Locked.Value == false then
- fireclickdetector(v.ClickDetector)
- end
- end
- for i,v in pairs(game:GetService("Workspace").Map:GetDescendants()) do
- if v.Name == "Turner" and v:FindFirstChild("ClickDetector") and v.Parent.Locked.Value == false then
- fireclickdetector(v.ClickDetector)
- end
- end
- end)
- FunSection:NewButton("Unlock all houses","Will unlock all houses/plots",function(t)
- for i,v in pairs(game:GetService("Workspace").Plots:GetDescendants()) do
- if v.Name == "Turner" and v:FindFirstChild("ClickDetector") and v.Parent.Locked.Value == true then
- fireclickdetector(v.ClickDetector)
- end
- end
- for i,v in pairs(game:GetService("Workspace").Map:GetDescendants()) do
- if v.Name == "Turner" and v:FindFirstChild("ClickDetector") and v.Parent.Locked.Value == true then
- fireclickdetector(v.ClickDetector)
- end
- end
- end)
- FunSection:NewButton("Open All Houses","Will open all houses/plots",function(t)
- for i,v in pairs(game:GetService("Workspace").Plots:GetDescendants()) do
- if v.Name == "Turner" and v:FindFirstChild("ClickDetector") and v.Parent.Locked.Value == true and v.Parent.Open.Value == false then
- fireclickdetector(v.ClickDetector)
- fireclickdetector(v.Parent.Handle.ClickDetector)
- end
- end
- for i,v in pairs(game:GetService("Workspace").Map:GetDescendants()) do
- if v.Name == "Turner" and v:FindFirstChild("ClickDetector") and v.Parent.Locked.Value == true and v.Parent.Open.Value == false then
- fireclickdetector(v.ClickDetector)
- fireclickdetector(v.Parent.Handle.ClickDetector)
- end
- end
- for i,v in pairs(game:GetService("Workspace").Plots:GetDescendants()) do
- if v.Name == "Handle" and v:FindFirstChild("ClickDetector") and v.Parent.Locked.Value == false and v.Parent.Open.Value == false then
- fireclickdetector(v.ClickDetector)
- end
- end
- for i,v in pairs(game:GetService("Workspace").Map:GetDescendants()) do
- if v.Name == "Handle" and v:FindFirstChild("ClickDetector") and v.Parent.Locked.Value == false and v.Parent.Open.Value == false then
- fireclickdetector(v.ClickDetector)
- end
- end
- end)
- FunSection:NewButton("Close All Houses","Will Close all houses/plots",function(t)
- for i,v in pairs(game:GetService("Workspace").Plots:GetDescendants()) do
- if v.Name == "Turner" and v:FindFirstChild("ClickDetector") and v.Parent.Locked.Value == true and v.Parent.Open.Value == true then
- fireclickdetector(v.ClickDetector)
- fireclickdetector(v.Parent.Handle.ClickDetector)
- end
- end
- for i,v in pairs(game:GetService("Workspace").Map:GetDescendants()) do
- if v.Name == "Turner" and v:FindFirstChild("ClickDetector") and v.Parent.Locked.Value == true and v.Parent.Open.Value == true then
- fireclickdetector(v.ClickDetector)
- fireclickdetector(v.Parent.Handle.ClickDetector)
- end
- end
- for i,v in pairs(game:GetService("Workspace").Plots:GetDescendants()) do
- if v.Name == "Handle" and v:FindFirstChild("ClickDetector") and v.Parent.Locked.Value == false and v.Parent.Open.Value == true then
- fireclickdetector(v.ClickDetector)
- end
- end
- for i,v in pairs(game:GetService("Workspace").Map:GetDescendants()) do
- if v.Name == "Handle" and v:FindFirstChild("ClickDetector") and v.Parent.Locked.Value == false and v.Parent.Open.Value == true then
- fireclickdetector(v.ClickDetector)
- end
- end
- end)
- PlayerSection:NewButton("Server Hop","Will change server", function()
- local module = loadstring(game:HttpGet"https://raw.githubusercontent.com/LeoKholYt/roblox/main/lk_serverhop.lua")()
- module:Teleport(game.PlaceId)
- end)
- PlayerSection:NewButton("Rejoin","Will make you rejoin to server", function()
- local tps = game:GetService("TeleportService")
- local playera = game.Players.LocalPlayer
- local gameid = game.PlaceId
- tps:Teleport(gameid,playera)
- end)
- PlayerSection:NewSlider("WalkSpeed","Changes Your WalkSpeed",500,0,function(s)
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = s
- end)
- PlayerSection:NewSlider("JumpPower","Changes Your JumpPower",400,0,function(s)
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = s
- end)
- end
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