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Mar 25th, 2018
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  1. #==============================O==============================#
  2. # I---------------------------------------------------------I #
  3. # | Advanced Achievements 5.6.5 configuration - Readme | #
  4. # 1---------------------------------------------------------1 #
  5. #==============================o==============================#
  6.  
  7. # You can use Minecraft chat colors in Message|DisplayName|Goal, but include double quotes around the whole text: "&4Color".
  8. # Only spaces, NO tabs. Don't forget the indents (2 spaces per indentation level), plugin won't work otherwise!
  9. # To check syntax errors in your file, use: yaml-online-parser.appspot.com
  10. # Do NOT delete any top level (= not indentented) sections in the configuration file.
  11. # Possible items for rewards/Crafts/Places/Breaks: hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
  12. # Possible mobs for the Kills section: hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
  13. # Default config.yml file: github.com/PyvesB/AdvancedAchievements/blob/master/src/main/resources/config.yml
  14. # Visit the wiki for some valuable additional documentation: github.com/PyvesB/AdvancedAchievements/wiki
  15.  
  16. #=============================O=O=============================#
  17. # II-------------------------------------------------------II #
  18. # | General settings | #
  19. # 2---------------------------------------------------------2 #
  20. #=============================o=o=============================#
  21.  
  22. # Time in seconds between each /aach book (unless user has permission achievement.*).
  23. TimeBook: 900
  24.  
  25. # Check for update on plugin launch and notify when an OP joins the game.
  26. CheckForUpdate: true
  27.  
  28. # Set to true to activate firework effects when a player receives an achievement.
  29. Firework: true
  30.  
  31. # Choose BALL_LARGE, BALL, BURST, CREEPER, STAR or RANDOM.
  32. FireworkStyle: BALL_LARGE
  33.  
  34. # Set to true to activate simpler effects and a calm sound when a player receives an achievement.
  35. # Ignored if Firework setting is set to true.
  36. SimplifiedReception: false
  37.  
  38. # Number of players displayed in /aach top, week and month commands.
  39. TopList: 5
  40.  
  41. # Set to true to activate particle effects when performing /aach book, /aach stats with all achievements and
  42. # /aach top, week or month when ranked in the top list.
  43. AdditionalEffects: true
  44.  
  45. # Set to true to activate sounds when performing /aach book, /aach stats with all achievements and
  46. # /aach top, week or month when ranked in the top list.
  47. Sound: true
  48.  
  49. # Set the icon of the plugin (default: shamrock, \u2618).
  50. Icon: \u2618
  51.  
  52. # Set the color of the plugin (default: 5, dark purple).
  53. Color: 5
  54.  
  55. # Notify other connected players when an achievement is received.
  56. # Default behaviour, a player can override what he sees by using /aach toggle.
  57. NotifyOtherPlayers: false
  58.  
  59. # When NotifyOtherPlayers is enabled, notifications are done using action bars when ActionBarNotify is true.
  60. # When ActionBarNotify is false, chat messages are used.
  61. ActionBarNotify: true
  62.  
  63. # Display achievement Name and Message as screen titles. No effect if using Minecraft 1.7.9 or 1.7.10.
  64. TitleScreen: true
  65.  
  66. # When a player receives an achievement, the Name, Message and rewards of the achievement are displayed in
  67. # the chat. If HoverableReceiverChatText is true, a single hoverable text will be displayed to the receiver.
  68. # Otherwise texts will be displayed one after the other.
  69. HoverableReceiverChatText: false
  70.  
  71. # Separator between name, description and date on a book page.
  72. BookSeparator: ""
  73.  
  74. # Set the format of the achievement name in /aach list (default: "%ICON% %NAME% %ICON%").
  75. ListAchievementFormat: "%ICON% %NAME% %ICON%"
  76.  
  77. # Set the format of the header used for most chat messages (default: "&7[%ICON%&7]").
  78. ChatHeader: "&7[%ICON%&7]"
  79.  
  80. # Stop all stats from increasing when player in creative mode, including PlayedTime.
  81. # Connection achievements will only be handled once a player switches to a non-creative mode.
  82. RestrictCreative: false
  83.  
  84. # Stop all stats from increasing when player in spectator mode, including PlayedTime.
  85. # Connection achievements will only be handled once a player switches to a non-spectator mode.
  86. # No effect if using Minecraft 1.7.9 or 1.7.10.
  87. RestrictSpectator: true
  88.  
  89. # Stop all stats from increasing when player in adventure mode, including PlayedTime.
  90. # Connection achievements will only be handled once a player switches to a non-adventure mode.
  91. RestrictAdventure: false
  92.  
  93. # Stop all stats from increasing when player in a specific world, including PlayedTime (delete the [] before adding values).
  94. # Connection achievements will only be handled once a player enters a non-excluded world.
  95. ExcludedWorlds: []
  96. # - yourWorld1
  97. # - yourWorld2
  98.  
  99. # Ignore vertical dimension (Y axis) when calculating distance statistics.
  100. IgnoreVerticalDistance: false
  101.  
  102. # Don't show these categories in the achievement GUI or in the stats output (delete the [] before adding values).
  103. # Also prevent obtaining achievements for these categories and prevent stats from increasing.
  104. # If changed, do a full server restart, and not just /aach reload.
  105. DisabledCategories:
  106. - PetMasterGive
  107. - PetMasterReceive
  108. - DistanceLlama
  109. - SnowBalls
  110. - Eggs
  111. - Treasures
  112. - Shear
  113. - Milk
  114. - LavaBuckets
  115. - WaterBuckets
  116. - Beds
  117. - ConsumedPotions
  118. - DistancePig
  119. - DistanceHorse
  120. - ItemDrops
  121. - ItemPickups
  122. - HoePlowings
  123. - Fertilising
  124. - Brewing
  125. - Fireworks
  126. - MusicDiscs
  127. - Smelting
  128.  
  129. # Obfuscate achievements that have not yet been received in /aach list.
  130. ObfuscateNotReceived: false
  131.  
  132. # For categories with a series of related achievements where the only thing changing is the number of times
  133. # the event has occurred, show achievements that have been obtained and show the next obtainable achievement,
  134. # but obfuscate the additional achievements. For example, under Places, stone, the first achievement could have a
  135. # target of 100 stone, the second 500 stone, and the third 1000 stone. When ObfuscateProgressiveAchievements
  136. # is true, initially only the 100 stone achievement will be readable in the GUI. Once 100 stone have been placed,
  137. # the 500 stone achievement will become legible.
  138. ObfuscateProgressiveAchievements: false
  139.  
  140. # Hide categories with no achievements yet received in /aach list by marking them as locked.
  141. HideNotReceivedCategories: false
  142.  
  143. # Completely hide categories for which the player does not have the corresponding count permissions.
  144. HideNoPermissionCategories: false
  145.  
  146. # Hide the reward display in /aach list.
  147. HideRewardDisplayInList: false
  148.  
  149. # Display precise statistic information in the /aach list progress bars.
  150. EnrichedListProgressBars: true
  151.  
  152. # Annotate each achievement displayed in a /aach list category with a number.
  153. NumberedItemsInList: false
  154.  
  155. # Color used for Goals and progress bars in /aach list when an achievement is not yet received.
  156. ListColorNotReceived: 8
  157.  
  158. # Sort pages of the book in chronological order (false for reverse chronological order).
  159. BookChronologicalOrder: true
  160.  
  161. # Do not take into account items broken with Silk Touch for the Breaks achievements.
  162. DisableSilkTouchBreaks: false
  163.  
  164. # Do not take into account ores broken with Silk Touch for the Breaks achievements.
  165. # DisableSilkTouchBreaks takes precedence over this. Not applicable to iron or gold ores.
  166. DisableSilkTouchOreBreaks: false
  167.  
  168. # Name of the language file.
  169. LanguageFileName: lang.yml
  170.  
  171. # Time in seconds between each statistic count. Only the listed categories are currently supported.
  172. StatisticCooldown:
  173. LavaBuckets: 10
  174. WaterBuckets: 10
  175. Milk: 10
  176. Beds: 30
  177. Brewing: 5
  178. MusicDiscs: 30
  179.  
  180. # Display action bar message when player performs an action while in the cooldown period.
  181. # No effect if using Minecraft 1.7.9 or 1.7.10.
  182. CooldownActionBar: true
  183.  
  184. # Locale used to format dates in /aach book and /aach list. You must select an ISO 639 language code.
  185. # The list of possible language codes can be found at www.loc.gov/standards/iso639-2/php/code_list.php
  186. DateLocale: en
  187.  
  188. # Display time of reception of achievements in /aach book and /aach list in addition to the date. For achievements
  189. # received in plugin versions prior to 3.0, the precise time information is not available and will be displayed as midnight.
  190. DateDisplayTime: true
  191.  
  192. # Register advancements with a description corresponding to the Goal parameter of each achievement.
  193. # If changed, run /aach generate to regenerate advancements with the new parameter value taken into account.
  194. # No effect if using Minecraft versions prior to 1.12.
  195. RegisterAdvancementDescriptions: true
  196.  
  197. # If true, hide advancements from the advancement GUI. Advancement notifications will still appear when receiving achievements.
  198. # No effect if using Minecraft versions prior to 1.12.
  199. HideAdvancements: false
  200.  
  201. # If true, PlayedTime will no longer increase when the player is AFK. Requires Essentials to work.
  202. IgnoreAFKPlayedTime: false
  203.  
  204. # Awarded when a player has received all the achievements. Use the same reward pattern as with achievements.
  205. # See https://github.com/PyvesB/AdvancedAchievements/wiki/Rewards
  206. AllAchievementsReceivedRewards:
  207. IncreaseMaxOxygen: 30
  208. Experience: 100
  209.  
  210. #=============================OOO=============================#
  211. # III-----------------------------------------------------III #
  212. # | Database settings | #
  213. # 3---------------------------------------------------------3 #
  214. #=============================ooo=============================#
  215.  
  216. # Make a daily backup of your local database (if sqlite).
  217. DatabaseBackup: true
  218.  
  219. # Database type, sqlite, postgresql or mysql. Do a full server restart for this to take effect.
  220. DatabaseType: sqlite
  221.  
  222. # Prefix added to the tables in the database. If you switch from the default tables names (no prefix),
  223. # the plugin will attempt an automatic renaming. Otherwise you have to rename your tables manually.
  224. # Do a full server restart for this to take effect.
  225. TablePrefix: ""
  226.  
  227. # Specify additional options when opening a connection to a MySQL/PostgreSQL database. Start each option with &,
  228. # for instance "&useUnicode=yes&characterEncoding=UTF-8".
  229. AdditionalConnectionOptions: ""
  230.  
  231. # Settings to link with MySQL database (ignored if sqlite or postgresql).
  232. MYSQL:
  233. Database: "jdbc:mysql://localhost:3306/minecraft"
  234. User: root
  235. Password: root
  236.  
  237. # Settings to link with PostgresSQL database (ignored if sqlite or mysql).
  238. # Refer to https://github.com/PyvesB/AdvancedAchievements/wiki/Installation to set up PostgreSQL.
  239. POSTGRESQL:
  240. Database: "jdbc:postgresql://localhost:5432/minecraft"
  241. User: root
  242. Password: root
  243.  
  244. #============================OO=OO============================#
  245. # IV-------------------------------------------------------IV #
  246. # | Performance settings | #
  247. # 4---------------------------------------------------------4 #
  248. #============================oo=oo============================#
  249.  
  250. # DO NOT CHANGE THE FOLLOWING UNLESS YOU ARE AN EXPERIENCED USER. The intervals are in seconds.
  251. # If any of the performance settings are changed, do a full server restart, and not just /aach reload.
  252. # Frequency of play time checks for players. Smaller values give more precision but more CPU usage.
  253. PlaytimeTaskInterval: 60
  254.  
  255. # Calculates distance traveled by players. Smaller values give more precision but more CPU usage.
  256. DistanceTaskInterval: 5
  257.  
  258. # Frequency of some statistics writes to the database.
  259. PooledRequestsTaskInterval: 10
  260.  
  261. #============================OOOOO============================#
  262. # V---------------------------------------------------------V #
  263. # | Multiple action achievements | #
  264. # | These require sub-categories and thresholds | #
  265. # 5---------------------------------------------------------5 #
  266. #============================ooooo============================#
  267.  
  268. # When a specific block is placed (specify material name, lower case).
  269. Places:
  270. smooth_brick:
  271. 500:
  272. # Used in /aach list when achievement not yet received, and in advancements.
  273. Goal: Place 500 stone bricks.
  274. # Description; displayed when receiving achievement, and in /aach book and /aach list.
  275. Message: "&4You have placed 500 stone bricks!"
  276. # Database name, must also be used in /aach delete and /aach check.
  277. Name: place_500_smooth_brick
  278. # Name; displayed when receiving achievement, and in /aach book and /aach list.
  279. DisplayName: Stone Brick Layer
  280. 2500:
  281. Goal: "Place 2500 stone bricks."
  282. Message: "&4You have placed 2500 stone bricks!"
  283. Name: place_2500_smooth_brick
  284. DisplayName: Stone Brick Architect
  285. stone:
  286. 100:
  287. Message: "&4One hundred placed stones!"
  288. Name: place_100_stone
  289. DisplayName: Stone Addict
  290. 1000:
  291. Message: "&4One thousand placed stones!"
  292. Name: place_1000_stone
  293. DisplayName: Stone God
  294. Reward:
  295. Command:
  296. Execute: "say §7ALERT: §4PLAYER§7 has become the §4STONE GOD§7!"
  297. Display: Become the Stone God!
  298.  
  299. # When a specific block is broken (specify material name, lower case).
  300. # Below, the notation sand:1 means sand item with metadata 1 (red sand).
  301. Breaks:
  302. sand:1:
  303. 10:
  304. Message: "&cYou have collected 10 red sand blocks!"
  305. Name: break_10_sand1
  306. DisplayName: Red Sand Fan
  307. stone:
  308. 1:
  309. Message: "&1The first time you went mining!"
  310. Name: break_1_stone
  311. DisplayName: Cobble!
  312. # Use semicolons for multiple command rewards. PLAYER will be replaced by players name.
  313. Reward:
  314. Command:
  315. Execute: give PLAYER 158 10; give PLAYER 126 5
  316.  
  317. # When a specific mob is killed.
  318. # Use an Entity name or poweredcreeper, in lower case.
  319. # Use player to track player kills as a whole.
  320. # Use specificplayer- followed by player UUID to track how many times a specific player has been killed.
  321. Kills:
  322. zombie:
  323. 1:
  324. Message: "&8The first time you killed a zombie!"
  325. DisplayName: The Walking Dead
  326. Name: kills_1_zombie
  327. 10:
  328. Message: "&8You killed 10 zombies!"
  329. DisplayName: The Walking Dead 2
  330. Name: kills_10_zombie
  331. 100:
  332. Message: "&8You killed 100 zombies!"
  333. DisplayName: The Walking Dead 3
  334. Name: kills_100_zombie
  335. 200:
  336. Message: "&8You killed 200 zombies!"
  337. DisplayName: The Walking Dead 4
  338. Name: kills_200_zombie
  339. 500:
  340. Message: "&8You killed 500 zombies!"
  341. DisplayName: The Walking Dead 5
  342. Name: kills_500_zombie
  343. blaze:
  344. 1:
  345. Message: "&6The first time you killed a blaze!"
  346. DisplayName: The Fire Land
  347. Name: kills_1_blaze
  348. 10:
  349. Message: "&6You killed 10 blazes!"
  350. DisplayName: The Fire Land 2
  351. Name: kills_10_blaze
  352. 100:
  353. Message: "&6You killed 100 blazes!"
  354. DisplayName: The Fire Land 3
  355. Name: kills_100_blaze
  356. 200:
  357. Message: "&6You killed 200 blazes!"
  358. DisplayName: The Fire Land 4
  359. Name: kills_200_blaze
  360. 500:
  361. Message: "&6You killed 500 blazes!"
  362. DisplayName: The Fire Land 5
  363. Name: kills_500_blaze
  364. wither:
  365. 1:
  366. Message: "&dThe first time you killed a Wither!"
  367. DisplayName: Rise of the monster
  368. Name: kills_1_wither
  369. 5:
  370. Message: "&6You killed 5 Withers!"
  371. DisplayName: Rise of the monster 2
  372. Name: kills_5_wither
  373. 10:
  374. Message: "&6You killed 10 Withers!"
  375. DisplayName: Rise of the monster 3
  376. Name: kills_10_wither
  377. 16:
  378. Message: "&6You killed 16 Withers!"
  379. DisplayName: Rise of the monster 4
  380. Name: kills_16_wither
  381. 32:
  382. Message: "&6You killed 32 Withers!"
  383. DisplayName: Rise of the monster 5
  384. Name: kills_32_wither
  385. 64:
  386. Message: "&6You killed 64 Withers!"
  387. DisplayName: Rise of the monster 6
  388. Name: kills_64_wither
  389.  
  390. # When a specific item is crafted (specify material name, lower case).
  391. Crafts:
  392. golden_apple:
  393. 1:
  394. Message: The first time you crafted a golden apple!
  395. Name: craft_1_golden_apple
  396. DisplayName: The road to be a god
  397. 100:
  398. Message: You crafted 100 golden apple!
  399. Name: craft_100_golden_apple
  400. DisplayName: Getting there
  401. 500:
  402. Message: You crafted 500 golden apple!
  403. Name: craft_500_golden_apple
  404. DisplayName: More gold?
  405. 1200:
  406. Message: You crafted 1200 golden apple!
  407. Name: craft_1200_golden_apple
  408. DisplayName: Cant die
  409. 2500:
  410. Message: You crafted 2500 golden apple!
  411. Name: craft_2500_golden_apple
  412. DisplayName: Almost there
  413. 5000:
  414. Message: You crafted 5000 golden apple!
  415. Name: craft_5000_golden_apple
  416. DisplayName: God
  417. beacon:
  418. 1:
  419. Message: The first time you crafted a beacon!
  420. Name: craft_1_beacon
  421. DisplayName: Getting Powers
  422. 5:
  423. Message: You crafted 5 beacon!
  424. Name: craft_5_beacon
  425. DisplayName: its planned
  426. Reward:
  427. Money: 10000
  428. 10:
  429. Message: You crafted 10 beacon!
  430. Name: craft_10_beacon
  431. DisplayName: Cant die
  432. 16:
  433. Message: You crafted 16 beacon!
  434. Name: craft_16_beacon
  435. DisplayName: Ruling the world
  436. Rewards:
  437. Commands:
  438. Execute: crate givekey PLAYER UniqueCrate 1
  439. 32:
  440. Message: You crafted 32 beacon!
  441. Name: craft_32_beacon
  442. DisplayName: Super Vill
  443. Reward:
  444. Money: 50000
  445. 64:
  446. Message: You crafted 64 beacon!
  447. Name: craft_64_beacon
  448. DisplayName: Owned the work
  449. Rewards:
  450. Commands:
  451. Execute: crate givekey PLAYER UniqueCrate 1; crate givekey PLAYER PremiumCrate 2
  452.  
  453. # When a player enters a specific command (specify command prefixes in lower case without initial slash).
  454. # For instance a command /awf add world from the AntiWorldFly plugin matches with subcategory 'awf add'.
  455. # Aliases of a given command will also be taken into account.
  456. PlayerCommands:
  457. aach stats:
  458. 10:
  459. Message: Run the stats command 10 times!
  460. Name: playercommand_aachstats_10
  461. DisplayName: Statistician
  462. Rewards:
  463. Commands:
  464. Execute: "say §cALERT: §7PLAYER is now a statistician"
  465. Display: Broadcast
  466.  
  467. # When animals breed (specify an entity name, lower case).
  468. Breeding:
  469. sheep:
  470. 100:
  471. Message: You bred your first animal!
  472. Name: breeding_1
  473. DisplayName: Breeder
  474.  
  475. #===========================OOO=OOO===========================#
  476. # VI-------------------------------------------------------VI #
  477. # | Normal action achievements | #
  478. # | These are simply based on thresholds | #
  479. # 6---------------------------------------------------------6 #
  480. #===========================ooo=ooo===========================#
  481.  
  482. # When a player connects during the day; statistic increases at most once per day.
  483. Connections:
  484. 1:
  485. Message: You connected to our server for the first time!
  486. Name: connect_1
  487. DisplayName: Good Choice
  488. 30:
  489. Message: You must be loving it here!
  490. Name: connect_10
  491. DisplayName: Special thanks
  492.  
  493. # When the player dies.
  494. Deaths:
  495. 1:
  496. Message: The first time you died!
  497. Name: deaths_1
  498. DisplayName: Rest in Peace
  499. 10:
  500. Message: Is there something wrong?
  501. Name: deaths_10
  502. DisplayName: Devils are wondering
  503. 100:
  504. Message: wow you must be targeted!
  505. Name: deaths_100
  506. DisplayName: Target confirmed
  507.  
  508. # When an arrow is shot.
  509. Arrows:
  510. 50:
  511. Message: 50 arrows shot!
  512. Name: arrows_50
  513. DisplayName: Arrows Around the Place
  514. 100:
  515. Message: 100 arrows shot!
  516. Name: arrows_100
  517. DisplayName: Archer training
  518. 200:
  519. Message: 200 arrows shot!
  520. Name: arrows_200
  521. DisplayName: Skeletons master
  522. 400:
  523. Message: 400 arrows shot!
  524. Name: arrows_400
  525. DisplayName: Rules the bow
  526.  
  527. # When a snowball is thrown.
  528. Snowballs:
  529. 1000:
  530. Message: 1000 snowballs thrown. That's the spirit!
  531. Name: snowballs_1000
  532. DisplayName: Winter Addict
  533. Reward:
  534. # 30 corresponds to one bubble in the oxygen bar.
  535. IncreaseMaxOxygen: 30
  536.  
  537. # When an egg is thrown.
  538. Eggs:
  539. 1000:
  540. Message: 1000 eggs thrown!
  541. Name: eggs_1000
  542. DisplayName: Omelet Addict
  543.  
  544. # When a fish is caught.
  545. Fish:
  546. 1:
  547. Message: The first time you caught a fish!
  548. Name: fish_1
  549. DisplayName: Time for Fish and Chips
  550. 10:
  551. Message: Fish number 10
  552. Name: fish_10
  553. DisplayName: Looking for a treasure!
  554. 100:
  555. Message: Fish number 100
  556. Name: fish_100
  557. DisplayName: Catch the golden fish
  558. 250:
  559. Message: Fish number 250
  560. Name: fish_250
  561. DisplayName: Found the money yet
  562. 500:
  563. Message: Fish number 500
  564. Name: fish_500
  565. DisplayName: Pro level
  566. 1000:
  567. Message: Fish number 1000
  568. Name: fish_1000
  569. DisplayName: Reaching the dreams
  570.  
  571. # When a treasure is caught with a fishing rod.
  572. Treasures:
  573. 1:
  574. Message: Your first treasure from the sea!
  575. Name: treasure_1
  576. DisplayName: Treasure Hunter
  577.  
  578. # When a tool/armor/weapon is broken.
  579. ItemBreaks:
  580. 1:
  581. Message: You broke your favorite tool!
  582. Name: itembreaks_1
  583. DisplayName: "&4Clumsy Guy"
  584. 10:
  585. Message: Mad or something?
  586. Name: itembreaks_10
  587. DisplayName: Doesnt care
  588. 20:
  589. Message: Anvils are a thing you know?
  590. Name: itembreaks_20
  591. DisplayName: What about it
  592. 60:
  593. Message: Sorry for your lost!
  594. Name: itembreaks_60
  595. DisplayName: Sad life
  596. 120:
  597. Message: Not normal!
  598. Name: itembreaks_120
  599. DisplayName: Not normal
  600.  
  601. # When an item is eaten (excludes potions and milk).
  602. EatenItems:
  603. 1:
  604. Message: Just had a snack!
  605. Name: eatenitems_1
  606. DisplayName: First Snack
  607. 20:
  608. Message: Aw now Im hungry
  609. Name: eatenitems_20
  610. DisplayName: Got the goodies
  611. 60:
  612. Message: Is it only meat?
  613. Name: eatenitems_60
  614. DisplayName: Food lover
  615. 200:
  616. Message: Yes, thats what she said
  617. Name: eatenitems_200
  618. DisplayName: Hunger
  619. 1000:
  620. Message: Must not have any other options
  621. Name: eatenitems_1000
  622. DisplayName: Hungergames
  623.  
  624. # When a sheep is sheared.
  625. Shear:
  626. 100:
  627. Message: 100 sheep sheared!
  628. Name: shear_100
  629. DisplayName: "&1Wool Addict"
  630.  
  631. # When a cow is milked.
  632. Milk:
  633. 1:
  634. Message: Just milked a cow!
  635. Name: milk_1
  636. DisplayName: First Milk
  637. Reward:
  638. Experience: 100
  639.  
  640. # When a bucket is filled with lava.
  641. LavaBuckets:
  642. 10:
  643. Message: 10 buckets filled with lava!
  644. Name: lavabuckets_10
  645. DisplayName: Pyroman
  646.  
  647. # When a bucket is filled with water.
  648. WaterBuckets:
  649. 15:
  650. Message: 15 buckets filled with water!
  651. Name: waterbuckets_15
  652. DisplayName: Fireman
  653.  
  654. # When a trade with a villager is made.
  655. Trades:
  656. 1:
  657. Message: Doing business with your first villager!
  658. Name: trades_1
  659. DisplayName: First Trade
  660. 100:
  661. Message: Is it that good with the villager?
  662. Name: trades_100
  663. DisplayName: Being in love
  664. 250:
  665. Message: Business must be fun!
  666. Name: trades_250
  667. DisplayName: Fun trades
  668. 1000:
  669. Message: Business cant get over you!
  670. Name: trades_1000
  671. DisplayName: Cant get over it
  672. Reward:
  673. Money: 40000
  674. Command:
  675. Execute: crate givekey PLAYER PremiumCrate 1
  676.  
  677. # When an anvil is used.
  678. AnvilsUsed:
  679. 1:
  680. Message: You just repaired your first item!
  681. Name: anvilsused_1
  682. DisplayName: First Repair
  683. 20:
  684. Message: Aw a talent!
  685. Name: anvilsused_20
  686. DisplayName: Discovering yout talent
  687. 100:
  688. Message: Must be a job for you
  689. Name: anvilsused_100
  690. DisplayName: Repair god
  691. 250:
  692. Message: Cant stop nono!
  693. Name: anvilsused_250
  694. DisplayName: Quit the work
  695.  
  696. # When an enchantment is performed.
  697. Enchantments:
  698. 5:
  699. Message: 5 objects enchanted!
  700. Name: enchantments_5
  701. DisplayName: "&5Wizard"
  702. 20:
  703. Message: 20 objects enchanted!
  704. Name: enchantments_20
  705. DisplayName: "&5Advanced Wizard"
  706. 100:
  707. Message: 100 objects enchanted!
  708. Name: enchantments_100
  709. DisplayName: "&5Pro Wizard"
  710. 200:
  711. Message: 200 objects enchanted!
  712. Name: enchantments_200
  713. DisplayName: "&5God Wizard"
  714. Reward:
  715. Money: 35000
  716.  
  717. # When a bed is entered.
  718. Beds:
  719. 5:
  720. Message: You entered a bed 5 times!
  721. Name: bed_5
  722. DisplayName: Sleepy Guy
  723.  
  724. # Maximum level reached.
  725. MaxLevel:
  726. 10:
  727. Message: Level 10 reached!
  728. Name: maxlevel_10
  729. DisplayName: "&4Rookie"
  730. 30:
  731. Message: Level 30 reached!
  732. Name: maxlevel_30
  733. DisplayName: "&aVanilla master"
  734. 60:
  735. Message: Level 60 reached!
  736. Name: maxlevel_60
  737. DisplayName: "&aXP Hunger"
  738. 100:
  739. Message: Level 100 reached!
  740. Name: maxlevel_100
  741. DisplayName: "&aGrinder"
  742. 400:
  743. Message: Level 400 reached!
  744. Name: maxlevel_400
  745. DisplayName: "&dMastered everything"
  746. Reward:
  747. Money: 75000
  748. Command:
  749. Execute: crate givekey PLAYER PremiumCrate 1
  750.  
  751. # When a potion is consumed.
  752. ConsumedPotions:
  753. 100:
  754. Message: Drinking weird beverages all the time...
  755. Name: consumedpotions_100
  756. DisplayName: Alcoholic
  757.  
  758. # Amount of time played on the server (in hours, use integers).
  759. PlayedTime:
  760. 1:
  761. Message: You played during one hour on the server!
  762. Name: playedtime_1
  763. DisplayName: First Hour
  764. 10:
  765. Message: You played for 10 hours
  766. Name: playedtime_10
  767. DisplayName: Living with us
  768. 16:
  769. Message: You played for 16 hours
  770. Name: playedtime_16
  771. DisplayName: Loving it here
  772. 24:
  773. Message: You played for 24 hours! We thank you!
  774. Name: playedtime_24
  775. DisplayName: We love you
  776. Reward:
  777. Money: 100000
  778.  
  779. # When a distance is traveled by foot.
  780. DistanceFoot:
  781. 1000:
  782. Message: You traveled 1000 blocks by foot!
  783. Name: distancefoot_1000
  784. DisplayName: Big Walker
  785. 2500:
  786. Message: You traveled 2500 blocks by foot!
  787. Name: distancefoot_2500
  788. DisplayName: Strong Walker
  789. 5000:
  790. Message: You traveled 5000 blocks by foot!
  791. Name: distancefoot_5000
  792. DisplayName: Its a hoppy now
  793. 10000:
  794. Message: You traveled 10000 blocks by foot!
  795. Name: distancefoot_10000
  796. DisplayName: Yes to you
  797.  
  798. # When a distance is traveled on a pig.
  799. DistancePig:
  800. 100:
  801. Message: You traveled 100 blocks on a pig!
  802. Name: distancepig_100
  803. DisplayName: Carrot on a Stick Master
  804.  
  805. # When a distance is traveled on a horse.
  806. DistanceHorse:
  807. 500:
  808. Message: You traveled 500 blocks on a horse!
  809. Name: distancehorse_500
  810. DisplayName: The Avener
  811.  
  812. # When a distance is traveled in a minecart.
  813. DistanceMinecart:
  814. 100:
  815. Message: You traveled 100 blocks in a minecart!
  816. Name: distanceminecart_100
  817. DisplayName: Carting Fan
  818. 1000:
  819. Message: You traveled 1000 blocks in a minecart!
  820. Name: distanceminecart_1000
  821. DisplayName: Hax
  822. 2500:
  823. Message: You traveled 2500 blocks in a minecart!
  824. Name: distanceminecart_2500
  825. DisplayName: Almost there
  826. 5000:
  827. Message: You traveled 5000 blocks in a minecart!
  828. Name: distanceminecart_5000
  829. DisplayName: Bored guy
  830.  
  831. # When a distance is traveled in a boat.
  832. DistanceBoat:
  833. 200:
  834. Message: You traveled 200 blocks in a boat!
  835. Name: distanceboat_200
  836. DisplayName: Great Sailor
  837. 1000:
  838. Message: You traveled 1000 blocks in a boat!
  839. Name: distanceboat_1000
  840. DisplayName: Hax
  841. 2500:
  842. Message: You traveled 25000 blocks in a boat!
  843. Name: distanceboat_2500
  844. DisplayName: Almost there
  845. 5000:
  846. Message: You traveled 5000 blocks in a boat!
  847. Name: distanceboat_5000
  848. DisplayName: Pirot ye
  849.  
  850. # When a distance is traveled with elytra.
  851. # Ignored on Minecraft versions prior to 1.9, add it to DisabledCategories list.
  852. DistanceGliding:
  853. 50:
  854. Message: You traveled 50 blocks with elytra!
  855. Name: distancegliding_50
  856. DisplayName: Bird
  857. 200:
  858. Message: You traveled 200 blocks with elytra!
  859. Name: distancegliding_200
  860. DisplayName: Eagel
  861. 1000:
  862. Message: You traveled 1000 blocks with elytra!
  863. Name: distancegliding_1000
  864. DisplayName: Angel
  865.  
  866. # When a distance is traveled on a llama.
  867. # Ignored on Minecraft versions prior to 1.11, add it to DisabledCategories list.
  868. DistanceLlama:
  869. 50:
  870. Message: You traveled 50 blocks on a llama!
  871. Name: distancellama_50
  872. DisplayName: Llama Rider
  873.  
  874. # When an item is dropped on the ground.
  875. ItemDrops:
  876. 15:
  877. Message: You're killing the planet!
  878. Name: itemdrops_15
  879. DisplayName: Polluter
  880.  
  881. # When an item is picked up from the ground.
  882. ItemPickups:
  883. 40:
  884. Message: You're saving the planet!
  885. Name: itempickups_40
  886. DisplayName: Environmentalist
  887.  
  888. # When soil is plowed with a hoe.
  889. HoePlowings:
  890. 10:
  891. Message: You plowed the ground 10 times!
  892. Name: hoeplowings_10
  893. DisplayName: Farmer
  894. Reward:
  895. Item: cookie 15
  896.  
  897. # When bone meal is used to fertilise plants.
  898. Fertilising:
  899. 15:
  900. Message: You used bone meal on plants 15 times!
  901. Name: fertilising_15
  902. DisplayName: Gardener
  903.  
  904. # When an animal is tamed.
  905. Taming:
  906. 1:
  907. Message: You tamed your first animal!
  908. Name: taming_1
  909. DisplayName: Tamer
  910. Reward:
  911. Money: 10000
  912.  
  913. # When a potion is brewed.
  914. Brewing:
  915. 1:
  916. Message: You brewed your first potion!
  917. Name: brewing_1
  918. DisplayName: Alchemist
  919.  
  920. # When a firework is launched.
  921. Fireworks:
  922. 10:
  923. Message: You launched 10 fireworks!
  924. Name: fireworks_10
  925. DisplayName: Pyrotechnist
  926. Reward:
  927. Experience: 200
  928.  
  929. # When a music disc is played.
  930. MusicDiscs:
  931. 1:
  932. Message: One jukebox used!
  933. Name: musicdiscs_1
  934. DisplayName: DJ
  935.  
  936. # When a player teleports with an enderpearl.
  937. EnderPearls:
  938. 10:
  939. Message: 10 teleportations with ender pearls!
  940. Name: enderpearls_10
  941. DisplayName: Teleport Man
  942. 25:
  943. Message: 25 teleportations with ender pearls!
  944. Name: enderpearls_25
  945. DisplayName: Ender man
  946. 50:
  947. Message: 50 teleportations with ender pearls!
  948. Name: enderpearls_50
  949. DisplayName: Loved the damage
  950. 100:
  951. Message: 100 teleportations with ender pearls!
  952. Name: enderpearls_100
  953. DisplayName: End is a Home
  954.  
  955. # When a player gives a pet to another player (requires Pet Master plugin version 1.4 or above).
  956. PetMasterGive:
  957. 3:
  958. Message: 3 pets given to friends!
  959. Name: petmastergive_3
  960. DisplayName: Donator
  961.  
  962. # When a player receives a pet from another player (requires Pet Master plugin version 1.4 or above).
  963. PetMasterReceive:
  964. 10:
  965. Message: 10 pets received from friends!
  966. Name: petmasterreceive_10
  967. DisplayName: Receiver
  968.  
  969. # When an item is smelt in a furnace.
  970. Smelting:
  971. 250:
  972. Message: 250 items smelt in a furnace!
  973. Name: smeltitems_250
  974. DisplayName: The Smelter
  975.  
  976. #===========================OOOOOOO===========================#
  977. # VII-----------------------------------------------------VII #
  978. # | Command-based achievements | #
  979. # 7---------------------------------------------------------7 #
  980. #===========================ooooooo===========================#
  981.  
  982. # Let achievement commands be given several times.
  983. MultiCommand: true
  984.  
  985. # A player with achievement.give (or the console) can use /aach give yourAch1 PLAYER to give
  986. # yourAch1 achievement to PLAYER. The /aach give command does NOT work with other achievements.
  987. Commands:
  988. yourAch1:
  989. Message: You took part in the special event!
  990. Name: yourAch1
  991. DisplayName: Special Event Achievement!
  992.  
  993. # When the command /aach add is called for this category.
  994. Custom:
  995. votes:
  996. 10:
  997. Message: Vote 10 times for the server!
  998. Name: customs_votes_10
  999. DisplayName: Server fan
  1000. Reward:
  1001. Money: 5
  1002.  
  1003. #==========================OOOO=OOOO==========================#
  1004. # VIII---------------------------------------------------VIII #
  1005. # | Parameters in future plugin versions will appear here | #
  1006. # 8---------------------------------------------------------8 #
  1007. #==========================oooo=oooo==========================#
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