Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Loading folder "New Project 2"
- Updated component definition file "Monster.json"
- Updated component definition file "ChangeEmission.json"
- Updated component definition file "ChangeVisibility.json"
- Updated component definition file "MultiRelay.json"
- Updated component definition file "Relay.json"
- Updated component definition file "Mover.json"
- Updated component definition file "SlidingDoor.json"
- Updated component definition file "SwingingDoor.json"
- Updated component definition file "CameraControls.json"
- Updated component definition file "FPSPlayer.json"
- Updated component definition file "VRPlayer.json"
- Updated component definition file "AmbientNoise.json"
- Updated component definition file "ImpactNoise.json"
- Updated component definition file "CollisionTrigger.json"
- Updated component definition file "PushButton.json"
- Updated component definition file "Bullet.json"
- Updated component definition file "FPSGun.json"
- Loading shader family "Shaders/unlit.fam"
- Loading shader family "Shaders/PBR.fam"
- Loading shader family "Shaders/Editor/SelectionOverlay.fam"
- Loading shader family "Shaders/Editor/Grid.fam"
- Warning: GameInput service is not available.
- Error: Failed to link shader:
- H:/work/programming/Lua/Leadwerks/New Project 2/Shaders/PBR/PBR.vert
- H:/work/programming/Lua/Leadwerks/New Project 2/Shaders/Unlit/Unlit.frag
- Vertex info
- -----------
- (0) : fatal error C9999: *** exception during compilation ***
- Error: Failed to link shader:
- H:/work/programming/Lua/Leadwerks/New Project 2/Shaders/PostEffects/PostEffect.vert
- H:/work/programming/Lua/Leadwerks/New Project 2/Shaders/Lighting/AmbientLight_0x.frag
- Vertex info
- -----------
- (0) : fatal error C9999: *** exception during compilation ***
- Fragment info
- -------------
- 8(288) : warning C7024: Unreachable statement in switch body
- 1(235) : warning C7050: "linearfogcolor.xyz" might be used before being initialized
- Error: Failed to link shader:
- H:/work/programming/Lua/Leadwerks/New Project 2/Shaders/PBR/PBR.vert
- H:/work/programming/Lua/Leadwerks/New Project 2/Shaders/Unlit/Unlit_Transparent.frag
- Vertex info
- -----------
- (0) : fatal error C9999: *** exception during compilation ***
- Fragment info
- -------------
- 1(65) : warning C7050: "Out_Normal.w" might be used before being initialized
- Error: Failed to link shader:
- H:/work/programming/Lua/Leadwerks/New Project 2/Shaders/PostEffects/PostEffect.vert
- H:/work/programming/Lua/Leadwerks/New Project 2/Shaders/Transparency/Transparency_0x.frag
- Vertex info
- -----------
- (0) : fatal error C9999: *** exception during compilation ***
- Fragment info
- -------------
- 4(288) : warning C7024: Unreachable statement in switch body
- Error: Failed to link shader:
- H:/work/programming/Lua/Leadwerks/New Project 2/Shaders/2D/2D.vert
- H:/work/programming/Lua/Leadwerks/New Project 2/Shaders/2D/2D.frag
- Vertex info
- -----------
- (0) : fatal error C9999: *** exception during compilation ***
- Loading texture "Materials/Environment/Default/specular.dds"
- Loading texture "Materials/Environment/Default/diffuse.dds"
- Error: Failed to link shader:
- H:/work/programming/Lua/Leadwerks/New Project 2/Shaders/PostEffects/PostEffect.vert
- H:/work/programming/Lua/Leadwerks/New Project 2/Shaders/Lighting/DirectionalLight_0x_3s.frag
- Vertex info
- -----------
- (0) : fatal error C9999: *** exception during compilation ***
- Fragment info
- -------------
- 11(288) : warning C7024: Unreachable statement in switch body
- Running script "C:/games/Steam/steamapps/common/Leadwerks/Scripts/Start/Converters/ConvertModelTexturesToDDS.lua"
- Running script "C:/games/Steam/steamapps/common/Leadwerks/Scripts/Start/Converters/ConvertPixmapToDDS.lua"
- Running script "C:/games/Steam/steamapps/common/Leadwerks/Scripts/Start/Converters/DDSConverter.lua"
- Running script "C:/games/Steam/steamapps/common/Leadwerks/Scripts/Start/Converters/FBX2MDL.lua"
- Running script "C:/games/Steam/steamapps/common/Leadwerks/Scripts/Start/Converters/glTFToMDL.lua"
- Running script "C:/games/Steam/steamapps/common/Leadwerks/Scripts/Start/Extensions/Channel Packing Tool.lua"
- Running script "C:/games/Steam/steamapps/common/Leadwerks/Scripts/Start/Extensions/CubemapSampler.lua"
- Running script "C:/games/Steam/steamapps/common/Leadwerks/Scripts/Start/Extensions/HdriToCubemap.lua"
- Running script "C:/games/Steam/steamapps/common/Leadwerks/Scripts/Start/Extensions/Reaktune Render.lua"
- Loading shader family "Shaders/Editor/Stipple.fam"
- Loading icon "UI/Icons/Animation/pause.svg"
- Loading icon "UI/Icons/Animation/play.svg"
- Loading icon "UI/Icons/Help/video.svg"
- Program started in 8.7 seconds
Advertisement
Add Comment
Please, Sign In to add comment