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  1. [INFO] RetroArch 1.7.3 (Git b2ceb50)
  2. [INFO] === Build =======================================
  3. Capabilities: NEON VFPv3 VFPv4
  4. Built: Jul 11 2018
  5. [INFO] Version: 1.7.3
  6. [INFO] Git: b2ceb50
  7. [INFO] =================================================
  8. [INFO] Environ SET_PIXEL_FORMAT: RGB565.
  9. [INFO] Version of libretro API: 1
  10. [INFO] Compiled against API: 1
  11. [INFO] [Audio]: Set audio input rate to: 29970.03 Hz.
  12. [INFO] [Video]: Video @ fullscreen
  13. [INFO] [EGL] Falling back to eglGetDisplay
  14. [INFO] [EGL]: EGL version: 1.4
  15. [INFO] [EGL]: Current context: 0x1.
  16. [INFO] [GL]: Found GL context: videocore
  17. [INFO] [GL]: Detecting screen resolution 1280x720.
  18. [INFO] [EGL]: eglSwapInterval(1)
  19. [INFO] [GL]: Vendor: Broadcom, Renderer: VideoCore IV HW.
  20. [INFO] [GL]: Version: OpenGL ES 2.0.
  21. [INFO] Querying EGL extension: KHR_image => exists
  22. [WARN] [GL]: GLES implementation does not have BGRA8888 extension.
  23. 32-bit path will require conversion.
  24. [INFO] [GL]: Using resolution 1280x720
  25. [INFO] [GL]: Default shader backend found: glsl.
  26. [INFO] [Shader driver]: Using GLSL shader backend.
  27. [WARN] [GL]: Stock GLSL shaders will be used.
  28. [INFO] [GLSL]: Found GLSL vertex shader.
  29. [INFO] Shader log: Compiled
  30. [INFO] [GLSL]: Found GLSL fragment shader.
  31. [INFO] Shader log: Compiled
  32. [INFO] [GLSL]: Linking GLSL program.
  33. [INFO] [GLSL]: Found GLSL vertex shader.
  34. [INFO] Shader log: Compiled
  35. [INFO] [GLSL]: Found GLSL fragment shader.
  36. [INFO] Shader log: Compiled
  37. [INFO] [GLSL]: Linking GLSL program.
  38. [INFO] [GLSL]: Found GLSL vertex shader.
  39. [INFO] Shader log: Compiled
  40. [INFO] [GLSL]: Found GLSL fragment shader.
  41. [INFO] Shader log: Compiled
  42. [INFO] [GLSL]: Linking GLSL program.
  43. [INFO] Setting up menu pipeline shaders for XMB ...
  44. [INFO] [GLSL]: Found GLSL vertex shader.
  45. [INFO] Shader log: Compiled
  46. [INFO] [GLSL]: Found GLSL fragment shader.
  47. [INFO] Shader log: Compiled
  48. [INFO] [GLSL]: Linking GLSL program.
  49. [INFO] [GLSL]: Found GLSL vertex shader.
  50. [INFO] Shader log: Compiled
  51. [INFO] [GLSL]: Found GLSL fragment shader.
  52. [INFO] Shader log: Compiled
  53. [INFO] [GLSL]: Linking GLSL program.
  54. [INFO] [GLSL]: Found GLSL vertex shader.
  55. [INFO] Shader log: Compiled
  56. [INFO] [GLSL]: Found GLSL fragment shader.
  57. [INFO] Shader log: Compiled
  58. [INFO] [GLSL]: Linking GLSL program.
  59. [INFO] [GLSL]: Found GLSL vertex shader.
  60. [INFO] Shader log: Compiled
  61. [INFO] [GLSL]: Found GLSL fragment shader.
  62. [INFO] Shader log: Compiled
  63. [INFO] [GLSL]: Linking GLSL program.
  64. [INFO] [GLSL]: Found GLSL vertex shader.
  65. [INFO] Shader log: Compiled
  66. [INFO] [GLSL]: Found GLSL fragment shader.
  67. [INFO] Shader log: Compiled
  68. [INFO] [GLSL]: Linking GLSL program.
  69. [INFO] [GLSL]: Found GLSL vertex shader.
  70. [INFO] Shader log: Compiled
  71. [INFO] [GLSL]: Found GLSL fragment shader.
  72. [INFO] Shader log: Compiled
  73. [INFO] [GLSL]: Linking GLSL program.
  74. [INFO] Resetting shader to defaults ...
  75. [INFO] [GL]: Using 4 textures.
  76. [INFO] [GL]: Loaded 1 program(s).
  77. [INFO] [Font]: Using font rendering backend: bitmap.
  78. [INFO] [Video]: Graphics driver did not initialize an input driver. Attempting to pick a suitable driver.
  79. [INFO] [udev]: Keyboard #0 (/dev/input/event0).
  80. [ERROR] [udev] Failed to open device: /dev/input/event1 (Success).
  81. [INFO] [udev]: Mouse #0 (/dev/input/mouse0).
  82. [INFO] [Joypad]: Found joypad driver: "udev".
  83. [WARN] [udev]: Full-screen pointer won't be available.
  84. [INFO] [Video]: Found display server: null
  85. [INFO] Found shader "/tmp/shaders/bilinear.glslp"
  86. [INFO] Found shader "/tmp/shaders/nearest.glslp"
  87. [INFO] Found shader "/tmp/shaders/slang-conversion-template.glsl"
  88. [INFO] Found shader "/tmp/shaders/stock.glsl"
  89. [INFO] ALSA: Using signed 16-bit format.
  90. [INFO] ALSA: Period size: 384 frames
  91. [INFO] ALSA: Buffer size: 1536 frames
  92. [INFO] [Menu]: Found menu display driver: "menu_display_gl".
  93. [INFO] [Font]: Using font rendering backend: freetype.
  94. [INFO] [Font]: Using font rendering backend: freetype.
  95. [INFO] [LED]: LED driver = 'null' 0x2a4f38
  96. [INFO] SRAM will not be saved.
  97. [INFO] Loading history file: [/storage/.config/retroarch/content_history.lpl].
  98. [INFO] Loading history file: [/storage/.config/retroarch/content_favorites.lpl].
  99. [INFO] Loading history file: [/storage/.config/retroarch/content_music_history.lpl].
  100. [INFO] Loading history file: [/storage/.config/retroarch/content_video_history.lpl].
  101. [INFO] Loading history file: [/storage/.config/retroarch/content_image_history.lpl].
  102. [INFO] [GL]: VSync => on
  103. [INFO] [EGL]: eglSwapInterval(1)
  104. [INFO] [GL]: VSync => on
  105. [INFO] [EGL]: eglSwapInterval(1)
  106. [INFO] Updating firmware status for: /tmp/cores/reicast_libretro.so on /storage/roms/bios
  107. [INFO] Using content: /storage/roms/dreamcast/Ikaruga/Ikaruga.cdi.
  108. [INFO] arg #0: retroarch
  109. [INFO] arg #1: /storage/roms/dreamcast/Ikaruga/Ikaruga.cdi
  110. [INFO] arg #2: -c
  111. [INFO] arg #3: /storage/.config/retroarch/retroarch.cfg
  112. [INFO] arg #4: -L
  113. [INFO] arg #5: /tmp/cores/reicast_libretro.so
  114. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  115. [INFO] Set config file to : /storage/.config/retroarch/retroarch.cfg
  116. [INFO] RetroArch 1.7.3 (Git b2ceb50)
  117. [INFO] Redirecting save file to "/storage/roms/dreamcast/Ikaruga/Ikaruga.srm".
  118. [INFO] Redirecting savestate to "/storage/roms/dreamcast/Ikaruga/Ikaruga.state".
  119. [INFO] === Build =======================================
  120. Capabilities: NEON VFPv3 VFPv4
  121. Built: Jul 11 2018
  122. [INFO] Version: 1.7.3
  123. [INFO] Git: b2ceb50
  124. [INFO] =================================================
  125. [INFO] Loading dynamic libretro core from: "/tmp/cores/reicast_libretro.so"
  126. [INFO] [overrides] no core-specific overrides found at /storage/.config/retroarch/config/Reicast/Reicast.cfg.
  127. [INFO] [overrides] no game-specific overrides found at /storage/.config/retroarch/config/Reicast/Ikaruga.cfg.
  128. [INFO] Shaders: preset directory: /tmp/shaders/presets
  129. [INFO] Shaders: no game-specific preset found at /tmp/shaders/presets/Reicast/Ikaruga.cgp.
  130. [INFO] Shaders: no game-specific preset found at /tmp/shaders/presets/Reicast/Ikaruga.glslp.
  131. [INFO] Shaders: no parent-dir-specific preset found at /tmp/shaders/presets/Reicast/Ikaruga.cgp.
  132. [INFO] Shaders: no parent-dir-specific preset found at /tmp/shaders/presets/Reicast/Ikaruga.glslp.
  133. [INFO] Shaders: no core-specific preset found at /tmp/shaders/presets/Reicast/Reicast.cgp.
  134. [INFO] Shaders: no core-specific preset found at /tmp/shaders/presets/Reicast/Reicast.glslp.
  135. [INFO] Environ SET_VARIABLES.
  136. [INFO] Remaps: remap directory: /storage/.config/retroarch/remappings
  137. [INFO] Remaps: no game-specific remap found at /storage/.config/retroarch/remappings/Reicast/Ikaruga.rmp.
  138. [INFO] Remaps: no core-specific remap found at /storage/.config/retroarch/remappings/Reicast/Reicast.rmp.
  139. [INFO] Redirecting save file to "/storage/roms/dreamcast/Ikaruga/Ikaruga.srm".
  140. [INFO] Redirecting savestate to "/storage/roms/dreamcast/Ikaruga/Ikaruga.state".
  141. [INFO] Environ GET_LOG_INTERFACE.
  142. [INFO] Environ GET_PERF_INTERFACE.
  143. [INFO] Environ SET_PIXEL_FORMAT: XRGB8888.
  144. [INFO] Content loading skipped. Implementation will load it on its own.
  145. [INFO] Environ GET_RUMBLE_INTERFACE.
  146. [libretro INFO] Rumble interface supported!
  147. [INFO] Environ SYSTEM_DIRECTORY: "/storage/roms/bios".
  148. [INFO] Environ GET_VARIABLE reicast_widescreen_hack:
  149. [INFO] disabled
  150. [INFO] Environ GET_VARIABLE reicast_internal_resolution:
  151. [INFO] 640x480
  152. [reicast]: Got size: 640 x 480.
  153. [INFO] Environ GET_VARIABLE reicast_cpu_mode:
  154. [INFO] dynamic_recompiler
  155. [INFO] Environ GET_VARIABLE reicast_boot_to_bios:
  156. [INFO] disabled
  157. [INFO] Environ GET_VARIABLE reicast_gdrom_fast_loading:
  158. [INFO] disabled
  159. [INFO] Environ GET_VARIABLE reicast_mipmapping:
  160. [INFO] enabled
  161. [INFO] Environ GET_VARIABLE reicast_system:
  162. [INFO] auto
  163. [INFO] Environ GET_VARIABLE reicast_volume_modifier_enable:
  164. [INFO] enabled
  165. [INFO] Environ GET_VARIABLE reicast_audio_buffer_size:
  166. [INFO] 1024
  167. [INFO] Environ GET_VARIABLE reicast_cable_type:
  168. [INFO] TV (RGB)
  169. [INFO] Environ GET_VARIABLE reicast_broadcast:
  170. [INFO] PAL_M
  171. [INFO] Environ GET_VARIABLE reicast_framerate:
  172. [INFO] fullspeed
  173. [INFO] Environ GET_VARIABLE reicast_region:
  174. [INFO] Default
  175. [INFO] Environ GET_VARIABLE reicast_precompile_shaders:
  176. [INFO] disabled
  177. [INFO] Environ GET_VARIABLE reicast_texupscale:
  178. [INFO] off
  179. [INFO] Environ GET_VARIABLE reicast_texupscale_max_filtered_texture_size:
  180. [INFO] 256
  181. [INFO] Environ GET_VARIABLE reicast_enable_rtt:
  182. [INFO] enabled
  183. [INFO] Environ GET_VARIABLE reicast_enable_rttb:
  184. [INFO] disabled
  185. [INFO] Environ GET_VARIABLE reicast_enable_purupuru:
  186. [INFO] enabled
  187. [INFO] Environ GET_VARIABLE reicast_analog_stick_deadzone:
  188. [INFO] 15%
  189. [INFO] Environ GET_VARIABLE reicast_trigger_deadzone:
  190. [INFO] 0%
  191. [INFO] Environ GET_VARIABLE reicast_digital_triggers:
  192. [INFO] disabled
  193. [INFO] Environ GET_VARIABLE reicast_allow_service_buttons:
  194. [INFO] disabled
  195. [libretro INFO] File extension is: .cdi
  196. [INFO] Environ SET_INPUT_DESCRIPTORS:
  197. [INFO] RetroPad, User 1, Button "B (bottom)" => "A"
  198. [INFO] RetroPad, User 1, Button "Y (left)" => "X"
  199. [INFO] RetroPad, User 1, Button "Start" => "Start"
  200. [INFO] RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up"
  201. [INFO] RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down"
  202. [INFO] RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left"
  203. [INFO] RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right"
  204. [INFO] RetroPad, User 1, Button "A (right)" => "B"
  205. [INFO] RetroPad, User 1, Button "X (up)" => "Y"
  206. [INFO] RetroPad, User 1, Button "L2" => "L Trigger"
  207. [INFO] RetroPad, User 1, Button "R2" => "R Trigger"
  208. [INFO] RetroPad, User 2, Button "B (bottom)" => "A"
  209. [INFO] RetroPad, User 2, Button "Y (left)" => "X"
  210. [INFO] RetroPad, User 2, Button "Start" => "Start"
  211. [INFO] RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up"
  212. [INFO] RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down"
  213. [INFO] RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left"
  214. [INFO] RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right"
  215. [INFO] RetroPad, User 2, Button "A (right)" => "B"
  216. [INFO] RetroPad, User 2, Button "X (up)" => "Y"
  217. [INFO] RetroPad, User 2, Button "L2" => "L Trigger"
  218. [INFO] RetroPad, User 2, Button "R2" => "R Trigger"
  219. [INFO] RetroPad, User 3, Button "B (bottom)" => "A"
  220. [INFO] RetroPad, User 3, Button "Y (left)" => "X"
  221. [INFO] RetroPad, User 3, Button "Start" => "Start"
  222. [INFO] RetroPad, User 3, Button "D-Pad Up" => "D-Pad Up"
  223. [INFO] RetroPad, User 3, Button "D-Pad Down" => "D-Pad Down"
  224. [INFO] RetroPad, User 3, Button "D-Pad Left" => "D-Pad Left"
  225. [INFO] RetroPad, User 3, Button "D-Pad Right" => "D-Pad Right"
  226. [INFO] RetroPad, User 3, Button "A (right)" => "B"
  227. [INFO] RetroPad, User 3, Button "X (up)" => "Y"
  228. [INFO] RetroPad, User 3, Button "L2" => "L Trigger"
  229. [INFO] RetroPad, User 3, Button "R2" => "R Trigger"
  230. [INFO] RetroPad, User 4, Button "B (bottom)" => "A"
  231. [INFO] RetroPad, User 4, Button "Y (left)" => "X"
  232. [INFO] RetroPad, User 4, Button "Start" => "Start"
  233. [INFO] RetroPad, User 4, Button "D-Pad Up" => "D-Pad Up"
  234. [INFO] RetroPad, User 4, Button "D-Pad Down" => "D-Pad Down"
  235. [INFO] RetroPad, User 4, Button "D-Pad Left" => "D-Pad Left"
  236. [INFO] RetroPad, User 4, Button "D-Pad Right" => "D-Pad Right"
  237. [INFO] RetroPad, User 4, Button "A (right)" => "B"
  238. [INFO] RetroPad, User 4, Button "X (up)" => "Y"
  239. [INFO] RetroPad, User 4, Button "L2" => "L Trigger"
  240. [INFO] RetroPad, User 4, Button "R2" => "R Trigger"
  241. [INFO] Environ SET_HW_RENDER.
  242. [INFO] Requesting OpenGLES2 context.
  243. [INFO] Skipping SRAM load..
  244. [INFO] Version of libretro API: 1
  245. [INFO] Compiled against API: 1
  246. [INFO] [Audio]: Set audio input rate to: 44055.95 Hz.
  247. [INFO] [Video]: Video @ fullscreen
  248. [INFO] [Video]: Using HW render, OpenGL driver forced.
  249. [INFO] [EGL] Falling back to eglGetDisplay
  250. [INFO] [EGL]: EGL version: 1.4
  251. [INFO] [EGL]: Current context: 0x1.
  252. [INFO] [GL]: Found GL context: videocore
  253. [INFO] [GL]: Detecting screen resolution 1280x720.
  254. [INFO] [EGL]: eglSwapInterval(1)
  255. [INFO] [GL]: Vendor: Broadcom, Renderer: VideoCore IV HW.
  256. [INFO] [GL]: Version: OpenGL ES 2.0.
  257. [WARN] [GL]: GLES implementation does not have BGRA8888 extension.
  258. 32-bit path will require conversion.
  259. [INFO] [GL]: Using resolution 1280x720
  260. [INFO] [GL]: Default shader backend found: glsl.
  261. [INFO] [Shader driver]: Using GLSL shader backend.
  262. [WARN] [GL]: Stock GLSL shaders will be used.
  263. [INFO] [GLSL]: Found GLSL vertex shader.
  264. [INFO] Shader log: Compiled
  265. [INFO] [GLSL]: Found GLSL fragment shader.
  266. [INFO] Shader log: Compiled
  267. [INFO] [GLSL]: Linking GLSL program.
  268. [INFO] [GLSL]: Found GLSL vertex shader.
  269. [INFO] Shader log: Compiled
  270. [INFO] [GLSL]: Found GLSL fragment shader.
  271. [INFO] Shader log: Compiled
  272. [INFO] [GLSL]: Linking GLSL program.
  273. [INFO] [GLSL]: Found GLSL vertex shader.
  274. [INFO] Shader log: Compiled
  275. [INFO] [GLSL]: Found GLSL fragment shader.
  276. [INFO] Shader log: Compiled
  277. [INFO] [GLSL]: Linking GLSL program.
  278. [INFO] Setting up menu pipeline shaders for XMB ...
  279. [INFO] [GLSL]: Found GLSL vertex shader.
  280. [INFO] Shader log: Compiled
  281. [INFO] [GLSL]: Found GLSL fragment shader.
  282. [INFO] Shader log: Compiled
  283. [INFO] [GLSL]: Linking GLSL program.
  284. [INFO] [GLSL]: Found GLSL vertex shader.
  285. [INFO] Shader log: Compiled
  286. [INFO] [GLSL]: Found GLSL fragment shader.
  287. [INFO] Shader log: Compiled
  288. [INFO] [GLSL]: Linking GLSL program.
  289. [INFO] [GLSL]: Found GLSL vertex shader.
  290. [INFO] Shader log: Compiled
  291. [INFO] [GLSL]: Found GLSL fragment shader.
  292. [INFO] Shader log: Compiled
  293. [INFO] [GLSL]: Linking GLSL program.
  294. [INFO] [GLSL]: Found GLSL vertex shader.
  295. [INFO] Shader log: Compiled
  296. [INFO] [GLSL]: Found GLSL fragment shader.
  297. [INFO] Shader log: Compiled
  298. [INFO] [GLSL]: Linking GLSL program.
  299. [INFO] [GLSL]: Found GLSL vertex shader.
  300. [INFO] Shader log: Compiled
  301. [INFO] [GLSL]: Found GLSL fragment shader.
  302. [INFO] Shader log: Compiled
  303. [INFO] [GLSL]: Linking GLSL program.
  304. [INFO] [GLSL]: Found GLSL vertex shader.
  305. [INFO] Shader log: Compiled
  306. [INFO] [GLSL]: Found GLSL fragment shader.
  307. [INFO] Shader log: Compiled
  308. [INFO] [GLSL]: Linking GLSL program.
  309. [INFO] Resetting shader to defaults ...
  310. [INFO] [GL]: Using 1 textures.
  311. [INFO] [GL]: Loaded 1 program(s).
  312. [INFO] [GL]: Initializing HW render (1024 x 1024).
  313. [INFO] [GL]: Max texture size: 2048 px, renderbuffer size: 2048 px.
  314. [INFO] [GL]: Supports FBO (render-to-texture).
  315. [ERROR] [GL]: Failed to create HW render FBO #0, error: 0x8cd6.
  316. [ERROR] [GL]: Hardware rendering context initialization failed.
  317. [ERROR] [Video]: Cannot open video driver ... Exiting ...
  318. [ERROR] Fatal error received in: "init_video()"
  319. [ERROR] This core requires a content file, could not load content.
  320.  
  321. [ERROR] failed_to_start_audio_driver
  322. Creating dir: /storage/roms/bios/dc/data
  323. ARM VFP-Run Fast (NFP) enabled !
  324. Linux paging: 00001000 00001000 00000FFF
  325. MAP 00800000 w/ 25165824
  326. MAP 20000000 w/ 25165824
  327. MAP 04000000 w/ 16777216
  328. MAP 06000000 w/ 16777216
  329. MAP 0C000000 w/ 0
  330. A8
  331. vmem reserve: base: 4E600000, aram: 6e600000, vram: 52600000, ram: 5A600000
  332. Resetting mem
  333. Mem alloc successful!Loaded /storage/roms/bios/dc/dc_boot.bin as bootrom
  334.  
  335. Loaded /storage/roms/bios/dc/dc_nvmem.bin as nvram
  336.  
  337. [libretro INFO] Using Recompiler
  338. Sh4 Reset
  339. recSh4 Init
  340. Freeing fpcb
  341. readm helpers: up to 6EBE8250
  342. Shader linking: failed to link
  343. (55 bytes), - ERROR:LEX/PARSE-1 (vertex shader, line 14) Syntax error -
  344. [libretro INFO] Fatal error : shader compile fail
  345.  
  346. in gl_CompileAndLink -> core/rend/gles/gles.cpp : 395
  347. DEBUGBREAK!
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