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- 00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\SaviorSucksDoodles\RuneMate\logs\Prime Fishing 12-29 21-48-24.log
- 00:00:00 INFO Logging level can be adjusted in the Preferences tab.
- 00:00:00 TRACE [PlayerSense] Parsed 55 PlayerSense elements from the existing profile.
- 00:00:00 DEBUG OSRS
- 00:00:00 WARN SettingsRegistry has not been loaded properly
- 00:00:00 DEBUG [PlayerSense] key="p_fatigue_factor" value=0
- 00:00:00 DEBUG [PlayerSense] key="p_prediction_delay" value=245
- 00:00:00 DEBUG [PlayerSense] key="p_camera_while_stepping" value=0.2421286264766313
- 00:00:00 DEBUG [PlayerSense] key="p_common_modifier" value=0.76625084278118
- 00:00:00 DEBUG [PlayerSense] key="p_afk_breaking" value=0.7072645530652663
- 00:00:00 DEBUG [PlayerSense] key="p_actionbar_spam_chance" value=0.6549455363200815
- 00:00:00 DEBUG [PlayerSense] key="p_break_spacing_min_2" value=41
- 00:00:00 DEBUG [PlayerSense] key="p_break_spacing_max_2" value=162
- 00:00:00 DEBUG [PlayerSense] key="p_break_duration_min_2" value=4
- 00:00:00 DEBUG [PlayerSense] key="p_break_duration_max_2" value=22
- 00:00:00 DEBUG [PlayerSense] key="p_antipattern_spacing" value=27
- 00:00:00 DEBUG [PlayerSense] key="p_idling_average" value=34
- 00:00:00 DEBUG [PlayerSense] key="p_area_roaming_precision" value=4.206468942936645
- 00:00:00 DEBUG [PlayerSense] key="p_shift_drop_mouse_moving_timeout_average" value=333.1819920056149
- 00:00:00 DEBUG [PlayerSense] key="p_shift_drop_release_delay" value=538.3144522876869
- 00:00:00 DEBUG [PlayerSense] key="p_drop_order" value=0
- 00:00:00 DEBUG [PlayerSense] key="p_fast_mouse_click_delay_average" value=58.8226660277585
- 00:00:00 DEBUG [PlayerSense] key="p_fast_key_press_delay_average" value=56.27841008170118
- 00:00:00 DEBUG [PlayerSense] key="p_enter_amount_number" value=44
- 00:00:00 DEBUG [PlayerSense] key="p_minimum_run_energy" value=88
- 00:00:00 DEBUG [PlayerSense] key="p_minimum_entity_visibility" value=87.06357341749276
- 00:00:00 DEBUG [PlayerSense] key="p_async_action_delay" value=583.8638911044607
- 00:00:00 DEBUG [PlayerSense] key="p_async_action_sync_chance" value=16
- 00:00:00 DEBUG [PlayerSense] key="p_async_action_key_first" value=0.4381109688712646
- 00:00:00 DEBUG Startup onStart executing
- 00:00:00 INFO Waiting for user input...
- 00:00:00 DEBUG [PlayerSense] key="p_f1d1_afk_chance" value=0.029149069189912155
- 00:00:00 DEBUG [PlayerSense] key="p_inaccurate_inventory_count_chance" value=0.12391336298252961
- 00:00:00 DEBUG [PlayerSense] key="p_bank_distance" value=10
- 00:00:00 DEBUG [PlayerSense] key="p_fish_distance" value=8
- 00:00:00 DEBUG [PlayerSense] key="p_afk_threshold" value=19283.132163061484
- 00:00:00 DEBUG [PlayerSense] key="p_post_afk_delay" value=2689
- 00:00:00 DEBUG [PlayerSense] key="p_pre_action_delay2" value=1536
- 00:00:00 DEBUG Bot interface property called!
- 00:00:00 DEBUG UI loaded in 3 milliseconds
- 00:00:00 TRACE [InputManager] Keyboard input BLOCKED
- 00:00:00 TRACE [InputManager] Keyboard input BLOCKED
- 00:00:00 DEBUG Startup completed!
- 00:00:00 DEBUG file:/C:/Users/Tom/RuneMate/bots/storage/PrimeFishing/primera.css
- 00:00:00 DEBUG Login Handler has been activated!
- 00:00:00 TRACE [Login handler] Pressing Existing User
- 00:00:00 TRACE [Login handler] Entering username
- 00:00:05 TRACE [Login handler] Entering password
- 00:00:07 DEBUG Start button pushed
- 00:00:07 INFO Starting
- 00:00:07 DEBUG [withdrawMoreBait=false, shiftDrop=true, sign=None, barehanded=false, familiar=None, withdrawMorePouches=false, banking=false, urn=None, killEnemies=true, gutFish=false, useJuju=false, withdrawMoreUrns=false, fish=Minnow, f1d1=false, location=Fishing Guild Platform, withdrawMoreJuju=false, dropOtherFish=false, specialAttack=false]
- 00:00:07 DEBUG successfully invoked start
- 00:00:07 TRACE [Login handler] Logging in
- 00:00:12 DEBUG Invalidated
- 00:00:12 DEBUG Invalidated
- 00:00:12 INFO Roaming area
- 00:00:13 DEBUG Invalidated
- 00:00:13 DEBUG Invalidated
- 00:00:13 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Small fishing net"})
- 00:00:13 DEBUG Interface Closer - Play Button has been activated!
- 00:00:13 TRACE [InterfaceCloser] Clicking the unwanted component "Play Button"
- 00:00:16 DEBUG Invalidated
- 00:00:16 DEBUG Invalidated
- 00:00:16 INFO Interacting with fishing spot
- 00:00:17 DEBUG Invalidated
- 00:00:17 DEBUG Invalidated
- 00:00:18 DEBUG Invalidated
- 00:00:18 DEBUG Invalidated
- 00:00:19 DEBUG Invalidated
- 00:00:19 DEBUG Invalidated
- 00:00:20 INFO Fixing camera
- 00:00:20 TRACE [Camera] Camera turn direction: LEFT / UP
- 00:00:20 TRACE [Camera] Pressing 38 to change pitch
- 00:00:21 DEBUG Invalidated
- 00:00:21 DEBUG Invalidated
- 00:00:21 TRACE [Camera] It should now release the key UP which is currently pressed.
- 00:00:21 TRACE [Camera] Releasing key UP
- 00:00:21 INFO Interacting with fishing spot
- 00:00:21 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x10"})
- 00:00:23 INFO Idling
- 00:00:23 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x20"})
- 00:00:24 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x31"})
- 00:00:26 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x42"})
- 00:00:27 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x53"})
- 00:00:28 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x64"})
- 00:00:31 DEBUG Valid
- 00:00:31 DEBUG Delaying before action
- 00:00:33 DEBUG Invalidated
- 00:00:33 INFO Interacting with fishing spot
- 00:00:33 DEBUG Invalidated
- 00:00:33 DEBUG Invalidated
- 00:00:36 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x75"})
- 00:00:36 INFO Idling
- 00:00:37 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x86"})
- 00:00:38 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x96"})
- 00:00:39 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x106"})
- 00:00:41 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x116"})
- 00:00:44 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x126"})
- 00:00:46 DEBUG Valid
- 00:00:46 DEBUG Delaying before action
- 00:00:48 DEBUG Invalidated
- 00:00:48 INFO Interacting with fishing spot
- 00:00:51 DEBUG [ItemEvent] ItemEvent(quantity={-23}, item={"Minnow x103"})
- 00:00:51 INFO Idling
- 00:00:52 DEBUG Valid
- 00:00:52 DEBUG Invalidated
- 00:00:52 INFO Interacting with fishing spot
- 00:00:53 DEBUG Invalidated
- 00:00:53 DEBUG [ItemEvent] ItemEvent(quantity={-25}, item={"Minnow x78"})
- 00:00:53 DEBUG Invalidated
- 00:00:54 DEBUG Valid
- 00:00:55 DEBUG Invalidated
- 00:00:56 DEBUG Invalidated
- 00:00:56 DEBUG [ItemEvent] ItemEvent(quantity={-23}, item={"Minnow x55"})
- 00:00:56 DEBUG Invalidated
- 00:00:57 DEBUG Valid
- 00:00:58 DEBUG Invalidated
- 00:00:59 DEBUG [ItemEvent] ItemEvent(quantity={-24}, item={"Minnow x31"})
- 00:00:59 DEBUG Invalidated
- 00:00:59 DEBUG Invalidated
- 00:01:05 DEBUG Valid
- 00:01:05 DEBUG Delaying before action
- 00:01:07 DEBUG Invalidated
- 00:01:08 DEBUG Invalidated
- 00:01:09 DEBUG Invalidated
- 00:01:10 DEBUG Invalidated
- 00:01:10 DEBUG Invalidated
- 00:01:13 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x42"})
- 00:01:13 INFO Idling
- 00:01:14 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x52"})
- 00:01:16 DEBUG Valid
- 00:01:16 DEBUG Delaying before action
- 00:01:19 DEBUG Invalidated
- 00:01:20 INFO Interacting with fishing spot
- 00:01:21 DEBUG Invalidated
- 00:01:21 DEBUG Invalidated
- 00:01:26 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x63"})
- 00:01:26 INFO Idling
- 00:01:29 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x74"})
- 00:01:31 DEBUG Valid
- 00:01:31 DEBUG Delaying before action
- 00:01:33 DEBUG Invalidated
- 00:01:33 INFO Interacting with fishing spot
- 00:01:37 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x84"})
- 00:01:37 INFO Idling
- 00:01:38 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x95"})
- 00:01:40 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x105"})
- 00:01:41 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x115"})
- 00:01:42 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x125"})
- 00:01:43 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x136"})
- 00:01:44 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x146"})
- 00:01:46 DEBUG Valid
- 00:01:46 DEBUG Delaying before action
- 00:01:48 DEBUG Invalidated
- 00:01:48 INFO Interacting with fishing spot
- 00:01:50 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x156"})
- 00:01:50 INFO Idling
- 00:01:53 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x166"})
- 00:01:54 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x176"})
- 00:01:55 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x187"})
- 00:01:56 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x198"})
- 00:01:58 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x209"})
- 00:01:59 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x220"})
- 00:02:01 DEBUG Valid
- 00:02:01 DEBUG Delaying before action
- 00:02:03 DEBUG Invalidated
- 00:02:03 INFO Interacting with fishing spot
- 00:02:03 DEBUG Invalidated
- 00:02:04 DEBUG Invalidated
- 00:02:06 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x231"})
- 00:02:06 INFO Idling
- 00:02:10 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x241"})
- 00:02:12 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x252"})
- 00:02:13 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x262"})
- 00:02:14 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x272"})
- 00:02:16 DEBUG Valid
- 00:02:16 DEBUG Delaying before action
- 00:02:18 DEBUG Invalidated
- 00:02:18 INFO Interacting with fishing spot
- 00:02:19 TRACE [Camera] Camera turn direction: RIGHT / DOWN
- 00:02:19 TRACE [Camera] Pressing 39 to change yaw
- 00:02:20 TRACE [Camera] It should now release the key RIGHT which is currently pressed.
- 00:02:20 TRACE [Camera] Releasing key RIGHT
- 00:02:22 DEBUG [ItemEvent] ItemEvent(quantity={-22}, item={"Minnow x250"})
- 00:02:22 INFO Idling
- 00:02:23 DEBUG Valid
- 00:02:24 DEBUG Invalidated
- 00:02:24 INFO Interacting with fishing spot
- 00:02:24 DEBUG [ItemEvent] ItemEvent(quantity={-23}, item={"Minnow x227"})
- 00:02:25 DEBUG Invalidated
- 00:02:26 DEBUG Invalidated
- 00:02:26 DEBUG [ItemEvent] ItemEvent(quantity={-20}, item={"Minnow x207"})
- 00:02:35 DEBUG Valid
- 00:02:35 DEBUG Delaying before action
- 00:02:37 DEBUG Invalidated
- 00:02:38 DEBUG Invalidated
- 00:02:40 DEBUG Invalidated
- 00:02:43 INFO Idling
- 00:02:44 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x217"})
- 00:02:48 DEBUG Valid
- 00:02:48 DEBUG Delaying before action
- 00:02:50 DEBUG Invalidated
- 00:02:50 INFO Interacting with fishing spot
- 00:02:50 TRACE [Camera] Camera turn direction: RIGHT / UP
- 00:02:50 TRACE [Camera] Pressing 39 to change yaw
- 00:02:52 TRACE [Camera] It should now release the key RIGHT which is currently pressed.
- 00:02:52 TRACE [Camera] Releasing key RIGHT
- 00:02:53 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x227"})
- 00:02:53 INFO Idling
- 00:02:54 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x238"})
- 00:02:58 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x248"})
- 00:02:59 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x259"})
- 00:03:00 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x269"})
- 00:03:01 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x279"})
- 00:03:03 DEBUG Valid
- 00:03:03 DEBUG Delaying before action
- 00:03:05 DEBUG Invalidated
- 00:03:05 INFO Interacting with fishing spot
- 00:03:05 DEBUG Invalidated
- 00:03:06 DEBUG Invalidated
- 00:03:06 DEBUG Invalidated
- 00:03:07 DEBUG Invalidated
- 00:03:10 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x290"})
- 00:03:10 INFO Idling
- 00:03:11 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x300"})
- 00:03:12 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x311"})
- 00:03:13 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x322"})
- 00:03:14 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x333"})
- 00:03:16 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x344"})
- 00:03:18 DEBUG Valid
- 00:03:18 DEBUG Delaying before action
- 00:03:20 DEBUG Invalidated
- 00:03:20 INFO Interacting with fishing spot
- 00:03:21 DEBUG Invalidated
- 00:03:21 DEBUG Invalidated
- 00:03:22 TRACE [Camera] Camera turn direction: RIGHT / DOWN
- 00:03:26 INFO Idling
- 00:03:27 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x354"})
- 00:03:28 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x365"})
- 00:03:29 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x375"})
- 00:03:33 DEBUG Valid
- 00:03:33 DEBUG Delaying before action
- 00:03:35 DEBUG Invalidated
- 00:03:35 INFO Interacting with fishing spot
- 00:03:35 DEBUG Invalidated
- 00:03:36 DEBUG Invalidated
- 00:03:40 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x386"})
- 00:03:40 INFO Idling
- 00:03:41 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x396"})
- 00:03:42 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x406"})
- 00:03:43 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x417"})
- 00:03:45 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x428"})
- 00:03:46 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x439"})
- 00:03:48 DEBUG Valid
- 00:03:48 DEBUG Delaying before action
- 00:03:50 DEBUG Invalidated
- 00:03:50 INFO Interacting with fishing spot
- 00:03:51 DEBUG Invalidated
- 00:03:52 DEBUG Invalidated
- 00:03:58 INFO Idling
- 00:04:00 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x449"})
- 00:04:01 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x459"})
- 00:04:03 DEBUG Valid
- 00:04:03 DEBUG Delaying before action
- 00:04:05 DEBUG Invalidated
- 00:04:05 INFO Interacting with fishing spot
- 00:04:09 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x470"})
- 00:04:09 INFO Idling
- 00:04:10 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x480"})
- 00:04:11 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x491"})
- 00:04:13 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x501"})
- 00:04:15 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x512"})
- 00:04:16 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x523"})
- 00:04:18 DEBUG Valid
- 00:04:18 DEBUG Delaying before action
- 00:04:20 DEBUG Invalidated
- 00:04:20 INFO Interacting with fishing spot
- 00:04:21 DEBUG Invalidated
- 00:04:21 DEBUG Invalidated
- 00:04:26 INFO Idling
- 00:04:29 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x533"})
- 00:04:30 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x544"})
- 00:04:31 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x554"})
- 00:04:33 DEBUG Valid
- 00:04:33 DEBUG Delaying before action
- 00:04:35 DEBUG Invalidated
- 00:04:35 INFO Interacting with fishing spot
- 00:04:36 DEBUG Invalidated
- 00:04:36 DEBUG Invalidated
- 00:04:40 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x564"})
- 00:04:41 INFO Idling
- 00:04:42 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x575"})
- 00:04:43 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x585"})
- 00:04:44 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x596"})
- 00:04:46 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x606"})
- 00:04:48 DEBUG Valid
- 00:04:48 DEBUG Delaying before action
- 00:04:50 DEBUG Invalidated
- 00:04:51 INFO Interacting with fishing spot
- 00:04:52 DEBUG Invalidated
- 00:04:53 DEBUG Invalidated
- 00:04:56 INFO Idling
- 00:04:57 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x617"})
- 00:04:58 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x628"})
- 00:04:59 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x639"})
- 00:05:00 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x650"})
- 00:05:01 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x660"})
- 00:05:03 DEBUG Valid
- 00:05:03 DEBUG Delaying before action
- 00:05:05 DEBUG Invalidated
- 00:05:05 INFO Interacting with fishing spot
- 00:05:06 TRACE [Camera] Camera turn direction: RIGHT / UP
- 00:05:06 TRACE [Camera] Pressing 39 to change yaw
- 00:05:07 TRACE [Camera] It should now release the key RIGHT which is currently pressed.
- 00:05:07 TRACE [Camera] Releasing key RIGHT
- 00:05:08 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x671"})
- 00:05:08 INFO Idling
- 00:05:09 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x682"})
- 00:05:10 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x693"})
- 00:05:12 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x703"})
- 00:05:13 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x713"})
- 00:05:16 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x723"})
- 00:05:18 DEBUG Valid
- 00:05:18 DEBUG Delaying before action
- 00:05:20 DEBUG Invalidated
- 00:05:21 INFO Interacting with fishing spot
- 00:05:22 DEBUG Invalidated
- 00:05:23 DEBUG Invalidated
- 00:05:28 INFO Idling
- 00:05:29 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x733"})
- 00:05:30 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x744"})
- 00:05:31 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x755"})
- 00:05:33 DEBUG Valid
- 00:05:33 DEBUG Delaying before action
- 00:05:36 DEBUG Invalidated
- 00:05:37 INFO Interacting with fishing spot
- 00:05:40 DEBUG Invalidated
- 00:05:41 DEBUG Invalidated
- 00:05:41 TRACE [Camera] Camera turn direction: RIGHT / DOWN
- 00:05:41 TRACE [Camera] Pressing 40 to change pitch
- 00:05:41 TRACE [Camera] It should now release the key DOWN which is currently pressed.
- 00:05:41 TRACE [Camera] Releasing key DOWN
- 00:05:45 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x765"})
- 00:05:45 INFO Idling
- 00:05:46 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x775"})
- 00:05:48 DEBUG Valid
- 00:05:48 DEBUG Delaying before action
- 00:05:51 DEBUG Invalidated
- 00:05:54 INFO Interacting with fishing spot
- 00:05:54 DEBUG Invalidated
- 00:05:55 DEBUG Invalidated
- 00:05:57 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x785"})
- 00:05:58 INFO Idling
- 00:05:58 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x795"})
- 00:06:00 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x805"})
- 00:06:01 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x816"})
- 00:06:03 DEBUG Valid
- 00:06:03 DEBUG Delaying before action
- 00:06:05 DEBUG Invalidated
- 00:06:05 INFO Interacting with fishing spot
- 00:06:06 TRACE [Camera] Camera turn direction: RIGHT / UP
- 00:06:06 TRACE [Camera] Pressing 39 to change yaw
- 00:06:07 TRACE [Camera] It should now release the key RIGHT which is currently pressed.
- 00:06:07 TRACE [Camera] Releasing key RIGHT
- 00:06:08 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x826"})
- 00:06:08 INFO Idling
- 00:06:11 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x836"})
- 00:06:12 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x846"})
- 00:06:13 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x856"})
- 00:06:14 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x866"})
- 00:06:15 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x876"})
- 00:06:17 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x887"})
- 00:06:18 DEBUG Valid
- 00:06:18 DEBUG Delaying before action
- 00:06:21 DEBUG Invalidated
- 00:06:21 INFO Interacting with fishing spot
- 00:06:22 DEBUG Invalidated
- 00:06:22 DEBUG Invalidated
- 00:06:23 DEBUG Invalidated
- 00:06:24 DEBUG Invalidated
- 00:06:25 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x898"})
- 00:06:25 INFO Idling
- 00:06:26 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x909"})
- 00:06:27 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x920"})
- 00:06:28 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x931"})
- 00:06:30 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x942"})
- 00:06:31 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x953"})
- 00:06:33 DEBUG Valid
- 00:06:33 DEBUG Delaying before action
- 00:06:35 DEBUG Invalidated
- 00:06:35 INFO Interacting with fishing spot
- 00:06:36 TRACE [Camera] Camera turn direction: RIGHT / UP
- 00:06:36 TRACE [Camera] Pressing 39 to change yaw
- 00:06:36 TRACE [Camera] It should now release the key RIGHT which is currently pressed.
- 00:06:36 TRACE [Camera] Releasing key RIGHT
- 00:06:39 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x964"})
- 00:06:40 INFO Idling
- 00:06:41 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x975"})
- 00:06:42 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x985"})
- 00:06:43 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x996"})
- 00:06:44 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1007"})
- 00:06:48 DEBUG Valid
- 00:06:48 DEBUG Delaying before action
- 00:06:50 DEBUG Invalidated
- 00:06:50 INFO Interacting with fishing spot
- 00:06:51 DEBUG Invalidated
- 00:06:51 DEBUG Invalidated
- 00:06:52 DEBUG Invalidated
- 00:06:52 DEBUG Invalidated
- 00:06:54 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1018"})
- 00:06:54 INFO Idling
- 00:06:55 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1028"})
- 00:06:59 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1039"})
- 00:07:00 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1049"})
- 00:07:01 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1060"})
- 00:07:03 DEBUG Valid
- 00:07:03 DEBUG Delaying before action
- 00:07:05 DEBUG Invalidated
- 00:07:05 INFO Interacting with fishing spot
- 00:07:08 DEBUG [ItemEvent] ItemEvent(quantity={-16}, item={"Minnow x1044"})
- 00:07:08 DEBUG Valid
- 00:07:08 DEBUG Invalidated
- 00:07:09 DEBUG Invalidated
- 00:07:09 DEBUG Invalidated
- 00:07:10 DEBUG [ItemEvent] ItemEvent(quantity={-19}, item={"Minnow x1025"})
- 00:07:15 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1035"})
- 00:07:15 INFO Idling
- 00:07:16 DEBUG Valid
- 00:07:16 DEBUG Delaying before action
- 00:07:18 DEBUG Invalidated
- 00:07:19 INFO Interacting with fishing spot
- 00:07:19 DEBUG Invalidated
- 00:07:20 DEBUG Invalidated
- 00:07:23 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1046"})
- 00:07:23 INFO Idling
- 00:07:24 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1057"})
- 00:07:25 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1068"})
- 00:07:26 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1079"})
- 00:07:27 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1089"})
- 00:07:29 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1099"})
- 00:07:30 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1109"})
- 00:07:31 DEBUG Valid
- 00:07:31 DEBUG Delaying before action
- 00:07:33 DEBUG Invalidated
- 00:07:34 INFO Interacting with fishing spot
- 00:07:38 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1119"})
- 00:07:39 INFO Idling
- 00:07:41 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1129"})
- 00:07:42 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1140"})
- 00:07:43 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1151"})
- 00:07:44 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1162"})
- 00:07:46 DEBUG Valid
- 00:07:46 DEBUG Delaying before action
- 00:07:49 DEBUG Invalidated
- 00:07:49 INFO Interacting with fishing spot
- 00:07:49 DEBUG Invalidated
- 00:07:50 DEBUG Invalidated
- 00:07:51 TRACE [Camera] Camera turn direction: RIGHT / UP
- 00:07:51 TRACE [Camera] Pressing 39 to change yaw
- 00:07:52 TRACE [Camera] It should now release the key RIGHT which is currently pressed.
- 00:07:52 TRACE [Camera] Releasing key RIGHT
- 00:07:53 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1172"})
- 00:07:54 INFO Idling
- 00:07:57 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1183"})
- 00:07:58 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1193"})
- 00:07:59 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1203"})
- 00:08:01 DEBUG Valid
- 00:08:01 DEBUG Delaying before action
- 00:08:05 DEBUG Invalidated
- 00:08:05 INFO Interacting with fishing spot
- 00:08:06 DEBUG Invalidated
- 00:08:06 DEBUG Invalidated
- 00:08:09 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1214"})
- 00:08:09 INFO Idling
- 00:08:10 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1225"})
- 00:08:11 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1236"})
- 00:08:12 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1247"})
- 00:08:17 DEBUG Valid
- 00:08:17 DEBUG Delaying before action
- 00:08:19 DEBUG Invalidated
- 00:08:19 INFO Interacting with fishing spot
- 00:08:23 INFO Idling
- 00:08:24 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1258"})
- 00:08:26 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1268"})
- 00:08:27 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1279"})
- 00:08:29 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1290"})
- 00:08:31 DEBUG Valid
- 00:08:31 DEBUG Delaying before action
- 00:08:33 DEBUG Invalidated
- 00:08:33 INFO Interacting with fishing spot
- 00:08:38 INFO Idling
- 00:08:39 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1300"})
- 00:08:41 DEBUG Bot interface property called!
- 00:08:41 DEBUG Bot interface is already set and is not null
- 00:08:41 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1310"})
- 00:08:41 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1321"})
- 00:08:43 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1332"})
- 00:08:45 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1343"})
- 00:09:14 DEBUG [ItemEvent] ItemEvent(quantity={615422}, item={"Coins x615422"})
- 00:14:27 DEBUG [ItemEvent] ItemEvent(quantity={-14399}, item={"Coins x601023"})
- 00:14:32 DEBUG [ItemEvent] ItemEvent(quantity={1349}, item={"Coins x602372"})
- 00:14:32 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Skills necklace(6)"})
- 00:15:11 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Skills necklace(6)"})
- 00:15:11 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Skills necklace(5)"})
- 00:16:12 DEBUG Bot interface property called!
- 00:16:12 DEBUG Bot interface is already set and is not null
- 00:16:13 INFO Resuming after break
- 00:16:13 DEBUG Valid
- 00:16:13 DEBUG Delaying before action
- 00:16:15 DEBUG Invalidated
- 00:16:15 INFO Interacting with fishing spot
- 00:16:16 DEBUG Invalidated
- 00:16:16 DEBUG Invalidated
- 00:16:20 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1353"})
- 00:16:20 INFO Fixing camera
- 00:16:20 TRACE [Camera] Camera turn direction: LEFT / UP
- 00:16:20 TRACE [Camera] Pressing 38 to change pitch
- 00:16:21 DEBUG Invalidated
- 00:16:21 TRACE [Camera] It should now release the key UP which is currently pressed.
- 00:16:21 TRACE [Camera] Releasing key UP
- 00:16:21 DEBUG Invalidated
- 00:16:21 INFO Interacting with fishing spot
- 00:16:22 DEBUG Invalidated
- 00:16:22 DEBUG Invalidated
- 00:16:23 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1364"})
- 00:16:23 INFO Idling
- 00:16:24 DEBUG Valid
- 00:16:24 DEBUG Delaying before action
- 00:16:28 DEBUG Invalidated
- 00:16:29 INFO Interacting with fishing spot
- 00:16:31 DEBUG Invalidated
- 00:16:32 DEBUG Invalidated
- 00:16:37 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1374"})
- 00:16:37 INFO Idling
- 00:16:39 DEBUG Valid
- 00:16:39 DEBUG Delaying before action
- 00:16:42 DEBUG Invalidated
- 00:16:43 INFO Interacting with fishing spot
- 00:16:45 TRACE [Camera] Camera turn direction: LEFT / UP
- 00:16:45 TRACE [Camera] Pressing 37 to change yaw
- 00:16:46 TRACE [Camera] It should now release the key LEFT which is currently pressed.
- 00:16:46 TRACE [Camera] Releasing key LEFT
- 00:16:47 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1385"})
- 00:16:48 INFO Idling
- 00:16:49 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1396"})
- 00:16:50 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1407"})
- 00:16:51 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1418"})
- 00:16:52 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1428"})
- 00:16:55 DEBUG Valid
- 00:16:55 DEBUG Delaying before action
- 00:16:57 DEBUG Invalidated
- 00:16:58 INFO Interacting with fishing spot
- 00:17:01 DEBUG [ItemEvent] ItemEvent(quantity={-19}, item={"Minnow x1409"})
- 00:17:02 DEBUG Valid
- 00:17:03 DEBUG Invalidated
- 00:17:04 DEBUG [ItemEvent] ItemEvent(quantity={-24}, item={"Minnow x1385"})
- 00:17:06 DEBUG [ItemEvent] ItemEvent(quantity={-18}, item={"Minnow x1367"})
- 00:17:07 DEBUG Invalidated
- 00:17:08 DEBUG Invalidated
- 00:17:11 INFO Idling
- 00:17:11 DEBUG Valid
- 00:17:11 DEBUG Delaying before action
- 00:17:13 DEBUG Invalidated
- 00:17:14 INFO Interacting with fishing spot
- 00:17:18 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1378"})
- 00:17:18 INFO Idling
- 00:17:20 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1389"})
- 00:17:21 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1399"})
- 00:17:22 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1410"})
- 00:17:24 DEBUG Valid
- 00:17:24 DEBUG Delaying before action
- 00:17:27 DEBUG Invalidated
- 00:17:27 INFO Interacting with fishing spot
- 00:17:31 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1421"})
- 00:17:32 INFO Idling
- 00:17:34 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1432"})
- 00:17:35 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1442"})
- 00:17:36 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1452"})
- 00:17:39 DEBUG Valid
- 00:17:39 DEBUG Delaying before action
- 00:17:42 DEBUG Invalidated
- 00:17:43 INFO Interacting with fishing spot
- 00:17:44 TRACE [Camera] Camera turn direction: LEFT / DOWN
- 00:17:44 TRACE [Camera] Pressing 37 to change yaw
- 00:17:45 TRACE [Camera] It should now release the key LEFT which is currently pressed.
- 00:17:45 TRACE [Camera] Releasing key LEFT
- 00:17:47 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1463"})
- 00:17:47 INFO Idling
- 00:17:48 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1474"})
- 00:17:49 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1484"})
- 00:17:52 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1494"})
- 00:17:53 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1504"})
- 00:17:55 DEBUG Valid
- 00:17:55 DEBUG Delaying before action
- 00:17:57 DEBUG Invalidated
- 00:17:58 INFO Interacting with fishing spot
- 00:18:02 INFO Idling
- 00:18:03 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1515"})
- 00:18:04 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1525"})
- 00:18:05 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1536"})
- 00:18:06 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1547"})
- 00:18:07 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1557"})
- 00:18:10 DEBUG Valid
- 00:18:10 DEBUG Delaying before action
- 00:18:14 DEBUG Invalidated
- 00:18:15 INFO Interacting with fishing spot
- 00:18:17 TRACE [Camera] Camera turn direction: RIGHT / UP
- 00:18:17 TRACE [Camera] Pressing 39 to change yaw
- 00:18:18 TRACE [Camera] It should now release the key RIGHT which is currently pressed.
- 00:18:18 TRACE [Camera] Releasing key RIGHT
- 00:18:19 DEBUG [ItemEvent] ItemEvent(quantity={-21}, item={"Minnow x1536"})
- 00:18:20 DEBUG Valid
- 00:18:21 DEBUG Invalidated
- 00:18:22 DEBUG [ItemEvent] ItemEvent(quantity={-17}, item={"Minnow x1519"})
- 00:18:24 DEBUG Invalidated
- 00:18:26 DEBUG Invalidated
- 00:18:30 DEBUG Invalidated
- 00:18:31 DEBUG Invalidated
- 00:18:37 INFO Idling
- 00:18:37 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1529"})
- 00:18:40 DEBUG Valid
- 00:18:40 DEBUG Delaying before action
- 00:18:43 DEBUG Invalidated
- 00:18:44 INFO Interacting with fishing spot
- 00:18:45 DEBUG Invalidated
- 00:18:46 DEBUG Invalidated
- 00:18:52 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1539"})
- 00:18:52 INFO Idling
- 00:18:53 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1549"})
- 00:18:55 DEBUG Valid
- 00:18:55 DEBUG Delaying before action
- 00:18:57 DEBUG Invalidated
- 00:18:59 INFO Interacting with fishing spot
- 00:19:00 DEBUG Invalidated
- 00:19:01 DEBUG Invalidated
- 00:19:02 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1560"})
- 00:19:03 DEBUG Invalidated
- 00:19:04 DEBUG Invalidated
- 00:19:04 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1571"})
- 00:19:06 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1582"})
- 00:19:06 INFO Idling
- 00:19:10 DEBUG Valid
- 00:19:10 DEBUG Delaying before action
- 00:19:13 DEBUG Invalidated
- 00:19:14 INFO Interacting with fishing spot
- 00:19:16 DEBUG Invalidated
- 00:19:17 DEBUG Invalidated
- 00:19:22 INFO Idling
- 00:19:23 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1593"})
- 00:19:25 DEBUG Valid
- 00:19:25 DEBUG Delaying before action
- 00:19:26 DEBUG Invalidated
- 00:19:27 INFO Interacting with fishing spot
- 00:19:30 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1603"})
- 00:19:31 INFO Idling
- 00:19:31 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1613"})
- 00:19:34 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1624"})
- 00:19:35 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1634"})
- 00:19:36 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1644"})
- 00:19:40 DEBUG Valid
- 00:19:40 DEBUG Delaying before action
- 00:19:43 DEBUG Invalidated
- 00:19:45 INFO Interacting with fishing spot
- 00:19:47 DEBUG Invalidated
- 00:19:49 DEBUG Invalidated
- 00:19:58 DEBUG Valid
- 00:19:58 DEBUG Delaying before action
- 00:20:01 DEBUG Invalidated
- 00:20:03 DEBUG Invalidated
- 00:20:04 DEBUG Invalidated
- 00:20:09 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1655"})
- 00:20:09 INFO Idling
- 00:20:10 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1666"})
- 00:20:11 DEBUG Valid
- 00:20:11 DEBUG Delaying before action
- 00:20:15 DEBUG Invalidated
- 00:20:16 INFO Interacting with fishing spot
- 00:20:17 DEBUG Invalidated
- 00:20:18 DEBUG Invalidated
- 00:20:22 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1676"})
- 00:20:22 INFO Idling
- 00:20:23 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1687"})
- 00:20:24 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1698"})
- 00:20:26 DEBUG Valid
- 00:20:26 DEBUG Delaying before action
- 00:20:30 DEBUG Invalidated
- 00:20:32 INFO Interacting with fishing spot
- 00:20:37 INFO Idling
- 00:20:37 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1708"})
- 00:20:38 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1719"})
- 00:20:41 DEBUG Valid
- 00:20:41 DEBUG Delaying before action
- 00:20:44 DEBUG Invalidated
- 00:20:45 INFO Interacting with fishing spot
- 00:20:47 DEBUG Invalidated
- 00:20:48 DEBUG Invalidated
- 00:20:56 INFO Idling
- 00:20:57 DEBUG Valid
- 00:20:57 DEBUG Delaying before action
- 00:21:00 DEBUG Invalidated
- 00:21:01 INFO Interacting with fishing spot
- 00:21:06 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1730"})
- 00:21:06 INFO Idling
- 00:21:08 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1740"})
- 00:21:09 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1750"})
- 00:21:12 DEBUG Valid
- 00:21:12 DEBUG Delaying before action
- 00:21:15 DEBUG Invalidated
- 00:21:16 INFO Interacting with fishing spot
- 00:21:19 INFO Idling
- 00:21:20 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1760"})
- 00:21:21 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1771"})
- 00:21:22 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1781"})
- 00:21:23 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1792"})
- 00:21:24 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1803"})
- 00:21:27 DEBUG Valid
- 00:21:27 DEBUG Delaying before action
- 00:21:30 DEBUG Invalidated
- 00:21:32 INFO Interacting with fishing spot
- 00:21:34 DEBUG Invalidated
- 00:21:35 DEBUG Invalidated
- 00:21:38 TRACE [Camera] Camera turn direction: LEFT / DOWN
- 00:21:38 TRACE [Camera] Pressing 37 to change yaw
- 00:21:38 TRACE [Camera] Pressing 40 to change pitch
- 00:21:38 TRACE [Camera] It should now release the key DOWN which is currently pressed.
- 00:21:38 TRACE [Camera] Releasing key DOWN
- 00:21:39 TRACE [Camera] It should now release the key LEFT which is currently pressed.
- 00:21:39 TRACE [Camera] Releasing key LEFT
- 00:21:45 DEBUG Valid
- 00:21:45 DEBUG Delaying before action
- 00:21:51 DEBUG Invalidated
- 00:21:59 DEBUG Valid
- 00:21:59 DEBUG Delaying before action
- 00:22:04 DEBUG Invalidated
- 00:22:12 DEBUG Invalidated
- 00:22:14 DEBUG Invalidated
- 00:22:17 DEBUG Invalidated
- 00:22:18 DEBUG Invalidated
- 00:22:23 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1813"})
- 00:22:23 INFO Idling
- 00:22:25 DEBUG Valid
- 00:22:25 DEBUG Delaying before action
- 00:22:28 DEBUG Invalidated
- 00:22:29 INFO Interacting with fishing spot
- 00:22:30 DEBUG Invalidated
- 00:22:31 DEBUG Invalidated
- 00:22:36 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1824"})
- 00:22:36 INFO Idling
- 00:22:37 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1835"})
- 00:22:38 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1846"})
- 00:22:40 DEBUG Valid
- 00:22:40 DEBUG Delaying before action
- 00:22:45 DEBUG Invalidated
- 00:22:47 INFO Interacting with fishing spot
- 00:22:52 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1856"})
- 00:22:52 INFO Idling
- 00:22:53 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1867"})
- 00:22:55 DEBUG Valid
- 00:22:55 DEBUG Delaying before action
- 00:22:59 DEBUG Invalidated
- 00:23:02 INFO Interacting with fishing spot
- 00:23:08 INFO Idling
- 00:23:08 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1877"})
- 00:23:10 DEBUG Valid
- 00:23:10 DEBUG Delaying before action
- 00:23:13 DEBUG Invalidated
- 00:23:14 INFO Interacting with fishing spot
- 00:23:18 INFO Idling
- 00:23:19 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1888"})
- 00:23:20 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1898"})
- 00:23:25 DEBUG Valid
- 00:23:25 DEBUG Delaying before action
- 00:23:27 DEBUG Invalidated
- 00:23:29 INFO Interacting with fishing spot
- 00:23:30 DEBUG Invalidated
- 00:23:31 DEBUG Invalidated
- 00:23:36 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1909"})
- 00:23:36 INFO Idling
- 00:23:37 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1920"})
- 00:23:38 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1931"})
- 00:23:40 DEBUG Valid
- 00:23:40 DEBUG Delaying before action
- 00:23:43 DEBUG Invalidated
- 00:23:44 INFO Interacting with fishing spot
- 00:23:45 DEBUG Invalidated
- 00:23:46 DEBUG Invalidated
- 00:23:51 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1942"})
- 00:23:51 INFO Idling
- 00:23:52 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x1952"})
- 00:23:54 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1963"})
- 00:23:55 DEBUG Valid
- 00:23:55 DEBUG Delaying before action
- 00:23:58 DEBUG Invalidated
- 00:23:59 INFO Interacting with fishing spot
- 00:24:00 DEBUG Invalidated
- 00:24:01 DEBUG Invalidated
- 00:24:05 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1974"})
- 00:24:05 INFO Idling
- 00:24:06 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1985"})
- 00:24:10 DEBUG Valid
- 00:24:10 DEBUG Delaying before action
- 00:24:13 DEBUG Invalidated
- 00:24:14 INFO Interacting with fishing spot
- 00:24:18 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x1996"})
- 00:24:18 INFO Idling
- 00:24:19 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2006"})
- 00:24:21 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2016"})
- 00:24:23 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2026"})
- 00:24:25 DEBUG Valid
- 00:24:25 DEBUG Delaying before action
- 00:24:28 DEBUG Invalidated
- 00:24:29 INFO Interacting with fishing spot
- 00:24:30 DEBUG Invalidated
- 00:24:31 DEBUG Invalidated
- 00:24:33 TRACE [Camera] Camera turn direction: RIGHT / DOWN
- 00:24:33 TRACE [Camera] Pressing 40 to change pitch
- 00:24:33 TRACE [Camera] It should now release the key DOWN which is currently pressed.
- 00:24:33 TRACE [Camera] Releasing key DOWN
- 00:24:36 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2036"})
- 00:24:36 INFO Idling
- 00:24:37 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2047"})
- 00:24:38 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2057"})
- 00:24:40 DEBUG Valid
- 00:24:40 DEBUG Delaying before action
- 00:24:43 DEBUG Invalidated
- 00:24:44 INFO Interacting with fishing spot
- 00:24:45 DEBUG Invalidated
- 00:24:46 DEBUG Invalidated
- 00:24:50 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2067"})
- 00:24:51 INFO Idling
- 00:24:52 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2077"})
- 00:24:53 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2088"})
- 00:24:58 DEBUG Valid
- 00:24:58 DEBUG Delaying before action
- 00:25:02 DEBUG Invalidated
- 00:25:04 INFO Interacting with fishing spot
- 00:25:08 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2099"})
- 00:25:08 INFO Idling
- 00:25:10 DEBUG Valid
- 00:25:10 DEBUG Delaying before action
- 00:25:13 DEBUG Invalidated
- 00:25:15 INFO Interacting with fishing spot
- 00:25:17 DEBUG Invalidated
- 00:25:19 DEBUG Invalidated
- 00:25:23 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2110"})
- 00:25:23 INFO Idling
- 00:25:25 DEBUG Valid
- 00:25:25 DEBUG Delaying before action
- 00:25:30 DEBUG Invalidated
- 00:25:32 INFO Interacting with fishing spot
- 00:25:36 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2121"})
- 00:25:37 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2131"})
- 00:25:37 INFO Idling
- 00:25:38 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2142"})
- 00:25:40 DEBUG Valid
- 00:25:40 DEBUG Delaying before action
- 00:25:43 DEBUG Invalidated
- 00:25:43 INFO Interacting with fishing spot
- 00:25:47 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2153"})
- 00:25:47 INFO Idling
- 00:25:48 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2164"})
- 00:25:49 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2175"})
- 00:25:51 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2186"})
- 00:25:52 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2197"})
- 00:25:53 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2208"})
- 00:25:55 DEBUG Valid
- 00:25:55 DEBUG Delaying before action
- 00:25:58 DEBUG Invalidated
- 00:26:00 INFO Interacting with fishing spot
- 00:26:02 DEBUG Invalidated
- 00:26:03 DEBUG Invalidated
- 00:26:04 TRACE [Camera] Camera turn direction: RIGHT / UP
- 00:26:04 TRACE [Camera] Pressing 39 to change yaw
- 00:26:04 TRACE [Camera] Pressing 38 to change pitch
- 00:26:04 TRACE [Camera] It should now release the key UP which is currently pressed.
- 00:26:04 TRACE [Camera] Releasing key UP
- 00:26:05 TRACE [Camera] It should now release the key RIGHT which is currently pressed.
- 00:26:05 TRACE [Camera] Releasing key RIGHT
- 00:26:06 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2218"})
- 00:26:06 INFO Idling
- 00:26:07 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2229"})
- 00:26:10 DEBUG Valid
- 00:26:10 DEBUG Delaying before action
- 00:26:13 DEBUG Invalidated
- 00:26:14 INFO Interacting with fishing spot
- 00:26:15 DEBUG Invalidated
- 00:26:16 DEBUG Invalidated
- 00:26:20 INFO Idling
- 00:26:21 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2240"})
- 00:26:25 DEBUG Valid
- 00:26:25 DEBUG Delaying before action
- 00:26:28 DEBUG Invalidated
- 00:26:31 INFO Interacting with fishing spot
- 00:26:35 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2250"})
- 00:26:36 INFO Idling
- 00:26:36 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2260"})
- 00:26:41 DEBUG Valid
- 00:26:41 DEBUG Delaying before action
- 00:26:44 DEBUG Invalidated
- 00:26:47 INFO Interacting with fishing spot
- 00:26:49 DEBUG Invalidated
- 00:26:50 DEBUG Invalidated
- 00:26:57 DEBUG Valid
- 00:26:57 DEBUG Delaying before action
- 00:27:00 DEBUG Invalidated
- 00:27:07 INFO Idling
- 00:27:07 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2271"})
- 00:27:10 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2281"})
- 00:27:12 DEBUG Valid
- 00:27:12 DEBUG Delaying before action
- 00:27:17 DEBUG Invalidated
- 00:27:19 INFO Interacting with fishing spot
- 00:27:31 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2292"})
- 00:27:33 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2302"})
- 00:27:33 DEBUG Valid
- 00:27:33 DEBUG Delaying before action
- 00:27:34 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2312"})
- 00:27:35 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2323"})
- 00:27:36 DEBUG Invalidated
- 00:27:36 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2334"})
- 00:27:38 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2345"})
- 00:27:40 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2356"})
- 00:27:42 INFO Idling
- 00:27:42 DEBUG Valid
- 00:27:42 DEBUG Delaying before action
- 00:27:45 DEBUG Invalidated
- 00:27:47 INFO Interacting with fishing spot
- 00:27:48 DEBUG Invalidated
- 00:27:49 DEBUG Invalidated
- 00:27:54 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2367"})
- 00:27:55 INFO Idling
- 00:27:56 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2378"})
- 00:27:57 DEBUG Valid
- 00:27:57 DEBUG Delaying before action
- 00:28:00 DEBUG Invalidated
- 00:28:02 INFO Interacting with fishing spot
- 00:28:03 DEBUG Invalidated
- 00:28:04 DEBUG Invalidated
- 00:28:08 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2389"})
- 00:28:08 INFO Idling
- 00:28:09 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2400"})
- 00:28:10 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2411"})
- 00:28:12 DEBUG Valid
- 00:28:12 DEBUG Delaying before action
- 00:28:15 DEBUG Invalidated
- 00:28:16 INFO Interacting with fishing spot
- 00:28:20 INFO Idling
- 00:28:21 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2421"})
- 00:28:23 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2432"})
- 00:28:24 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2443"})
- 00:28:25 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2453"})
- 00:28:27 DEBUG Valid
- 00:28:27 DEBUG Delaying before action
- 00:28:29 DEBUG Invalidated
- 00:28:30 INFO Interacting with fishing spot
- 00:28:31 DEBUG Invalidated
- 00:28:32 DEBUG Invalidated
- 00:28:37 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2463"})
- 00:28:38 INFO Idling
- 00:28:39 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2474"})
- 00:28:41 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2485"})
- 00:28:43 DEBUG Valid
- 00:28:43 DEBUG Delaying before action
- 00:28:46 DEBUG Invalidated
- 00:28:49 INFO Interacting with fishing spot
- 00:28:55 DEBUG Invalidated
- 00:28:55 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2496"})
- 00:28:57 DEBUG Invalidated
- 00:28:59 DEBUG Invalidated
- 00:29:00 DEBUG Invalidated
- 00:29:08 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2506"})
- 00:29:09 INFO Idling
- 00:29:11 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2517"})
- 00:29:12 DEBUG Valid
- 00:29:12 DEBUG Delaying before action
- 00:29:15 DEBUG Invalidated
- 00:29:17 INFO Interacting with fishing spot
- 00:29:21 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2528"})
- 00:29:21 INFO Idling
- 00:29:22 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2538"})
- 00:29:23 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2548"})
- 00:29:24 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2559"})
- 00:29:26 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2570"})
- 00:29:28 DEBUG Valid
- 00:29:28 DEBUG Delaying before action
- 00:29:30 DEBUG Invalidated
- 00:29:31 INFO Interacting with fishing spot
- 00:29:37 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2580"})
- 00:29:37 INFO Idling
- 00:29:38 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2591"})
- 00:29:41 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2601"})
- 00:29:42 DEBUG Valid
- 00:29:42 DEBUG Delaying before action
- 00:29:46 DEBUG Invalidated
- 00:29:47 INFO Interacting with fishing spot
- 00:29:48 DEBUG Invalidated
- 00:29:49 DEBUG Invalidated
- 00:29:51 DEBUG Invalidated
- 00:29:52 DEBUG Invalidated
- 00:29:54 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2612"})
- 00:29:54 DEBUG Invalidated
- 00:29:55 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2622"})
- 00:29:56 DEBUG Invalidated
- 00:29:58 TRACE [Camera] Camera turn direction: RIGHT / UP
- 00:30:01 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2632"})
- 00:30:02 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2642"})
- 00:30:03 DEBUG Valid
- 00:30:03 DEBUG Delaying before action
- 00:30:04 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2653"})
- 00:30:05 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2664"})
- 00:30:06 DEBUG Invalidated
- 00:30:07 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2675"})
- 00:30:08 INFO Idling
- 00:30:08 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2685"})
- 00:30:09 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2695"})
- 00:30:10 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2705"})
- 00:30:12 DEBUG Valid
- 00:30:12 DEBUG Delaying before action
- 00:30:16 DEBUG Invalidated
- 00:30:18 INFO Interacting with fishing spot
- 00:30:21 DEBUG Invalidated
- 00:30:23 DEBUG Invalidated
- 00:30:30 DEBUG Valid
- 00:30:30 DEBUG Delaying before action
- 00:30:35 DEBUG Invalidated
- 00:30:38 TRACE [Camera] Camera turn direction: LEFT / UP
- 00:30:38 TRACE [Camera] Pressing 37 to change yaw
- 00:30:39 TRACE [Camera] It should now release the key LEFT which is currently pressed.
- 00:30:39 TRACE [Camera] Releasing key LEFT
- 00:30:43 DEBUG Valid
- 00:30:43 DEBUG Delaying before action
- 00:30:47 DEBUG Invalidated
- 00:30:52 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2716"})
- 00:30:53 INFO Idling
- 00:30:56 DEBUG Valid
- 00:30:56 DEBUG Delaying before action
- 00:30:58 DEBUG Invalidated
- 00:30:58 INFO Interacting with fishing spot
- 00:31:01 DEBUG Invalidated
- 00:31:02 DEBUG Invalidated
- 00:31:04 DEBUG Invalidated
- 00:31:06 DEBUG Invalidated
- 00:31:07 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2727"})
- 00:31:08 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2738"})
- 00:31:09 DEBUG Invalidated
- 00:31:10 DEBUG Invalidated
- 00:31:13 DEBUG Invalidated
- 00:31:13 DEBUG Invalidated
- 00:31:15 TRACE [Camera] Camera turn direction: RIGHT / DOWN
- 00:31:15 TRACE [Camera] Pressing 39 to change yaw
- 00:31:15 TRACE [Camera] Pressing 40 to change pitch
- 00:31:15 TRACE [Camera] It should now release the key DOWN which is currently pressed.
- 00:31:15 TRACE [Camera] Releasing key DOWN
- 00:31:15 TRACE [Camera] It should now release the key RIGHT which is currently pressed.
- 00:31:15 TRACE [Camera] Releasing key RIGHT
- 00:31:17 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2748"})
- 00:31:17 INFO Idling
- 00:31:18 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2758"})
- 00:31:19 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2768"})
- 00:31:20 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2779"})
- 00:31:22 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2789"})
- 00:31:25 DEBUG Valid
- 00:31:25 DEBUG Delaying before action
- 00:31:28 DEBUG Invalidated
- 00:31:30 INFO Interacting with fishing spot
- 00:31:31 DEBUG Invalidated
- 00:31:33 DEBUG Invalidated
- 00:31:42 DEBUG Valid
- 00:31:42 DEBUG Delaying before action
- 00:31:45 DEBUG Invalidated
- 00:31:48 TRACE [Camera] Camera turn direction: LEFT / DOWN
- 00:31:48 TRACE [Camera] Pressing 37 to change yaw
- 00:31:49 TRACE [Camera] It should now release the key LEFT which is currently pressed.
- 00:31:49 TRACE [Camera] Releasing key LEFT
- 00:31:50 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2800"})
- 00:31:51 INFO Idling
- 00:31:53 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2810"})
- 00:31:54 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2821"})
- 00:31:56 DEBUG Valid
- 00:31:56 DEBUG Delaying before action
- 00:31:59 DEBUG Invalidated
- 00:32:00 INFO Interacting with fishing spot
- 00:32:03 DEBUG Invalidated
- 00:32:06 DEBUG Invalidated
- 00:32:13 DEBUG Valid
- 00:32:13 DEBUG Delaying before action
- 00:32:17 DEBUG Invalidated
- 00:32:21 DEBUG Invalidated
- 00:32:24 DEBUG Invalidated
- 00:32:28 TRACE [Camera] Camera turn direction: RIGHT / UP
- 00:32:28 TRACE [Camera] Pressing 39 to change yaw
- 00:32:29 TRACE [Camera] It should now release the key RIGHT which is currently pressed.
- 00:32:29 TRACE [Camera] Releasing key RIGHT
- 00:32:30 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2831"})
- 00:32:31 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2842"})
- 00:32:32 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2852"})
- 00:32:33 DEBUG Valid
- 00:32:33 DEBUG Delaying before action
- 00:32:35 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2863"})
- 00:32:35 DEBUG Invalidated
- 00:32:36 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2874"})
- 00:32:37 DEBUG Invalidated
- 00:32:37 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2885"})
- 00:32:38 DEBUG Invalidated
- 00:32:38 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2896"})
- 00:32:40 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2906"})
- 00:32:41 INFO Idling
- 00:32:41 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2917"})
- 00:32:43 DEBUG Valid
- 00:32:43 DEBUG Delaying before action
- 00:32:45 DEBUG Invalidated
- 00:32:46 INFO Interacting with fishing spot
- 00:32:49 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2927"})
- 00:32:49 INFO Idling
- 00:32:51 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2938"})
- 00:32:52 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2949"})
- 00:32:53 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2959"})
- 00:32:57 DEBUG Valid
- 00:32:57 DEBUG Delaying before action
- 00:33:02 DEBUG Invalidated
- 00:33:04 INFO Interacting with fishing spot
- 00:33:07 DEBUG [ItemEvent] ItemEvent(quantity={-20}, item={"Minnow x2939"})
- 00:33:08 DEBUG Valid
- 00:33:09 DEBUG Invalidated
- 00:33:10 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x2950"})
- 00:33:11 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2960"})
- 00:33:12 INFO Idling
- 00:33:12 DEBUG Valid
- 00:33:12 DEBUG Delaying before action
- 00:33:16 DEBUG Invalidated
- 00:33:18 INFO Interacting with fishing spot
- 00:33:21 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2970"})
- 00:33:22 INFO Idling
- 00:33:22 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2980"})
- 00:33:24 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x2990"})
- 00:33:25 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3000"})
- 00:33:27 DEBUG Valid
- 00:33:27 DEBUG Delaying before action
- 00:33:31 DEBUG Invalidated
- 00:33:33 INFO Interacting with fishing spot
- 00:33:34 DEBUG Invalidated
- 00:33:35 DEBUG Invalidated
- 00:33:45 DEBUG Valid
- 00:33:45 DEBUG Delaying before action
- 00:33:48 DEBUG Invalidated
- 00:33:52 INFO Idling
- 00:33:53 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3011"})
- 00:33:54 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3022"})
- 00:33:55 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3033"})
- 00:33:58 DEBUG Valid
- 00:33:58 DEBUG Delaying before action
- 00:34:00 DEBUG Invalidated
- 00:34:00 INFO Interacting with fishing spot
- 00:34:01 DEBUG Invalidated
- 00:34:01 DEBUG Invalidated
- 00:34:04 INFO Idling
- 00:34:05 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3043"})
- 00:34:06 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3053"})
- 00:34:07 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3063"})
- 00:34:09 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3073"})
- 00:34:10 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3083"})
- 00:34:11 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3094"})
- 00:34:12 DEBUG Valid
- 00:34:12 DEBUG Delaying before action
- 00:34:15 DEBUG Invalidated
- 00:34:15 INFO Interacting with fishing spot
- 00:34:16 DEBUG Invalidated
- 00:34:17 DEBUG Invalidated
- 00:34:19 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3105"})
- 00:34:19 INFO Idling
- 00:34:20 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3116"})
- 00:34:21 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3126"})
- 00:34:23 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3136"})
- 00:34:24 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3146"})
- 00:34:25 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3156"})
- 00:34:26 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3167"})
- 00:34:27 DEBUG Valid
- 00:34:27 DEBUG Delaying before action
- 00:34:31 DEBUG Invalidated
- 00:34:33 INFO Interacting with fishing spot
- 00:34:40 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3177"})
- 00:34:41 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3188"})
- 00:34:43 DEBUG Valid
- 00:34:43 DEBUG Delaying before action
- 00:34:46 DEBUG Invalidated
- 00:34:50 DEBUG Invalidated
- 00:34:51 DEBUG Bot interface property called!
- 00:34:51 DEBUG Bot interface is already set and is not null
- 00:34:51 DEBUG Invalidated
- 00:34:54 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3198"})
- 00:34:55 INFO Fixing camera
- 00:34:55 TRACE [Camera] Camera turn direction: LEFT / UP
- 00:34:55 TRACE [Camera] Pressing 38 to change pitch
- 00:34:55 DEBUG Invalidated
- 00:34:56 DEBUG Invalidated
- 00:34:56 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3209"})
- 00:34:56 TRACE [Camera] It should now release the key UP which is currently pressed.
- 00:34:56 TRACE [Camera] Releasing key UP
- 00:34:58 INFO Interacting with fishing spot
- 00:35:01 DEBUG Invalidated
- 00:35:03 DEBUG Invalidated
- 00:35:09 INFO Idling
- 00:35:10 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3220"})
- 00:35:13 DEBUG Valid
- 00:35:13 DEBUG Delaying before action
- 00:35:15 DEBUG Invalidated
- 00:35:17 INFO Interacting with fishing spot
- 00:35:18 TRACE [Camera] Camera turn direction: LEFT / UP
- 00:35:18 TRACE [Camera] Pressing 37 to change yaw
- 00:35:19 TRACE [Camera] It should now release the key LEFT which is currently pressed.
- 00:35:19 TRACE [Camera] Releasing key LEFT
- 00:35:20 INFO Idling
- 00:35:21 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3231"})
- 00:35:22 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3241"})
- 00:35:24 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3252"})
- 00:35:25 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3262"})
- 00:35:28 DEBUG Valid
- 00:35:28 DEBUG Delaying before action
- 00:35:31 DEBUG Invalidated
- 00:35:32 INFO Interacting with fishing spot
- 00:35:36 DEBUG Invalidated
- 00:35:37 DEBUG Invalidated
- 00:35:45 DEBUG Valid
- 00:35:45 DEBUG Delaying before action
- 00:35:48 DEBUG Invalidated
- 00:35:54 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3272"})
- 00:35:54 INFO Idling
- 00:35:55 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3282"})
- 00:35:58 DEBUG Valid
- 00:35:58 DEBUG Delaying before action
- 00:36:01 DEBUG Invalidated
- 00:36:02 INFO Interacting with fishing spot
- 00:36:06 INFO Idling
- 00:36:06 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3293"})
- 00:36:08 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3304"})
- 00:36:09 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3314"})
- 00:36:10 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3324"})
- 00:36:11 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3334"})
- 00:36:13 DEBUG Valid
- 00:36:13 DEBUG Delaying before action
- 00:36:17 DEBUG Invalidated
- 00:36:19 INFO Interacting with fishing spot
- 00:36:22 INFO Idling
- 00:36:24 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3345"})
- 00:36:26 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3355"})
- 00:36:28 DEBUG Valid
- 00:36:28 DEBUG Delaying before action
- 00:36:30 DEBUG Invalidated
- 00:36:31 INFO Interacting with fishing spot
- 00:36:32 DEBUG Invalidated
- 00:36:33 DEBUG Invalidated
- 00:36:39 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3366"})
- 00:36:39 INFO Fixing camera
- 00:36:39 TRACE [Camera] Camera turn direction: LEFT / UP
- 00:36:39 TRACE [Camera] Pressing 38 to change pitch
- 00:36:39 TRACE [Camera] It should now release the key UP which is currently pressed.
- 00:36:39 TRACE [Camera] Releasing key UP
- 00:36:39 DEBUG Invalidated
- 00:36:40 DEBUG Invalidated
- 00:36:41 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3376"})
- 00:36:41 INFO Interacting with fishing spot
- 00:36:44 DEBUG Invalidated
- 00:36:45 DEBUG Invalidated
- 00:36:48 DEBUG Invalidated
- 00:36:49 DEBUG Invalidated
- 00:36:53 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3387"})
- 00:36:55 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3397"})
- 00:36:56 INFO Idling
- 00:36:58 DEBUG Valid
- 00:36:58 DEBUG Delaying before action
- 00:37:02 DEBUG Invalidated
- 00:37:03 INFO Interacting with fishing spot
- 00:37:06 DEBUG Invalidated
- 00:37:07 DEBUG Invalidated
- 00:37:16 DEBUG Valid
- 00:37:16 DEBUG Delaying before action
- 00:37:19 DEBUG Invalidated
- 00:37:24 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3408"})
- 00:37:25 INFO Idling
- 00:37:25 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3418"})
- 00:37:26 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3429"})
- 00:37:28 DEBUG Valid
- 00:37:28 DEBUG Delaying before action
- 00:37:30 DEBUG Invalidated
- 00:37:32 INFO Interacting with fishing spot
- 00:37:36 DEBUG [ItemEvent] ItemEvent(quantity={-22}, item={"Minnow x3407"})
- 00:37:36 DEBUG Valid
- 00:37:37 DEBUG Invalidated
- 00:37:38 DEBUG [ItemEvent] ItemEvent(quantity={-21}, item={"Minnow x3386"})
- 00:37:41 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3396"})
- 00:37:41 DEBUG Invalidated
- 00:37:43 DEBUG Invalidated
- 00:37:44 DEBUG Invalidated
- 00:37:46 DEBUG Invalidated
- 00:37:48 DEBUG Invalidated
- 00:37:49 DEBUG Invalidated
- 00:37:54 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3407"})
- 00:37:54 INFO Idling
- 00:37:55 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3418"})
- 00:37:58 DEBUG Valid
- 00:37:58 DEBUG Delaying before action
- 00:38:02 DEBUG Invalidated
- 00:38:05 INFO Interacting with fishing spot
- 00:38:10 DEBUG Invalidated
- 00:38:12 DEBUG Invalidated
- 00:38:18 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3428"})
- 00:38:20 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3439"})
- 00:38:20 DEBUG Valid
- 00:38:20 DEBUG Delaying before action
- 00:38:22 DEBUG Invalidated
- 00:38:23 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3450"})
- 00:38:25 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3461"})
- 00:38:25 DEBUG Invalidated
- 00:38:26 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3472"})
- 00:38:27 DEBUG Invalidated
- 00:38:34 DEBUG Invalidated
- 00:38:37 DEBUG Invalidated
- 00:38:45 DEBUG Valid
- 00:38:45 DEBUG Delaying before action
- 00:38:49 DEBUG Invalidated
- 00:38:53 DEBUG Invalidated
- 00:38:55 DEBUG Invalidated
- 00:39:01 DEBUG [ItemEvent] ItemEvent(quantity={-20}, item={"Minnow x3452"})
- 00:39:04 DEBUG [ItemEvent] ItemEvent(quantity={-25}, item={"Minnow x3427"})
- 00:39:05 DEBUG Valid
- 00:39:05 DEBUG Delaying before action
- 00:39:06 DEBUG [ItemEvent] ItemEvent(quantity={-21}, item={"Minnow x3406"})
- 00:39:08 DEBUG Invalidated
- 00:39:08 DEBUG [ItemEvent] ItemEvent(quantity={-22}, item={"Minnow x3384"})
- 00:39:10 DEBUG Invalidated
- 00:39:12 DEBUG Invalidated
- 00:39:16 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3395"})
- 00:39:17 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3405"})
- 00:39:19 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3415"})
- 00:39:20 DEBUG Valid
- 00:39:20 DEBUG Delaying before action
- 00:39:20 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3425"})
- 00:39:21 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3435"})
- 00:39:22 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3445"})
- 00:39:22 DEBUG Invalidated
- 00:39:23 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3456"})
- 00:39:29 DEBUG Valid
- 00:39:29 DEBUG Delaying before action
- 00:39:32 DEBUG Invalidated
- 00:39:39 INFO Idling
- 00:39:41 DEBUG Valid
- 00:39:41 DEBUG Delaying before action
- 00:39:44 DEBUG Invalidated
- 00:39:45 INFO Interacting with fishing spot
- 00:39:50 INFO Idling
- 00:39:51 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3466"})
- 00:39:52 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3477"})
- 00:39:53 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3487"})
- 00:39:55 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3497"})
- 00:39:56 DEBUG Valid
- 00:39:56 DEBUG Delaying before action
- 00:39:59 DEBUG Invalidated
- 00:40:00 INFO Interacting with fishing spot
- 00:40:04 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3507"})
- 00:40:04 INFO Idling
- 00:40:05 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3518"})
- 00:40:07 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3528"})
- 00:40:08 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3538"})
- 00:40:10 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3548"})
- 00:40:11 DEBUG Valid
- 00:40:11 DEBUG Delaying before action
- 00:40:14 DEBUG Invalidated
- 00:40:15 INFO Interacting with fishing spot
- 00:40:19 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3558"})
- 00:40:19 INFO Idling
- 00:40:20 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3568"})
- 00:40:21 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3579"})
- 00:40:22 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3590"})
- 00:40:23 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3600"})
- 00:40:26 DEBUG Valid
- 00:40:26 DEBUG Delaying before action
- 00:40:29 DEBUG Invalidated
- 00:40:30 INFO Interacting with fishing spot
- 00:40:34 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3611"})
- 00:40:34 INFO Idling
- 00:40:35 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3622"})
- 00:40:36 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3632"})
- 00:40:37 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3643"})
- 00:40:38 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3653"})
- 00:40:40 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3664"})
- 00:40:41 DEBUG Valid
- 00:40:41 DEBUG Delaying before action
- 00:40:45 DEBUG Invalidated
- 00:40:45 INFO Interacting with fishing spot
- 00:40:50 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3675"})
- 00:40:50 INFO Idling
- 00:40:51 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3686"})
- 00:40:55 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3697"})
- 00:40:56 DEBUG Valid
- 00:40:56 DEBUG Delaying before action
- 00:41:00 DEBUG Invalidated
- 00:41:01 INFO Interacting with fishing spot
- 00:41:04 TRACE [Camera] Camera turn direction: RIGHT / UP
- 00:41:04 TRACE [Camera] Pressing 39 to change yaw
- 00:41:05 TRACE [Camera] It should now release the key RIGHT which is currently pressed.
- 00:41:05 TRACE [Camera] Releasing key RIGHT
- 00:41:06 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3707"})
- 00:41:06 INFO Idling
- 00:41:11 DEBUG Valid
- 00:41:11 DEBUG Delaying before action
- 00:41:14 DEBUG Invalidated
- 00:41:15 INFO Interacting with fishing spot
- 00:41:17 DEBUG Invalidated
- 00:41:18 DEBUG Invalidated
- 00:41:24 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3717"})
- 00:41:24 INFO Idling
- 00:41:25 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3727"})
- 00:41:26 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3737"})
- 00:41:28 DEBUG Valid
- 00:41:28 DEBUG Delaying before action
- 00:41:31 DEBUG Invalidated
- 00:41:32 INFO Interacting with fishing spot
- 00:41:37 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3748"})
- 00:41:37 INFO Idling
- 00:41:38 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3759"})
- 00:41:40 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3770"})
- 00:41:43 DEBUG Valid
- 00:41:43 DEBUG Delaying before action
- 00:41:47 DEBUG Invalidated
- 00:41:49 INFO Interacting with fishing spot
- 00:41:51 DEBUG Invalidated
- 00:41:53 DEBUG Invalidated
- 00:42:01 DEBUG Valid
- 00:42:01 DEBUG Delaying before action
- 00:42:04 DEBUG Invalidated
- 00:42:09 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3781"})
- 00:42:10 INFO Idling
- 00:42:12 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3792"})
- 00:42:13 DEBUG Valid
- 00:42:13 DEBUG Delaying before action
- 00:42:16 DEBUG Invalidated
- 00:42:17 INFO Interacting with fishing spot
- 00:42:21 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3802"})
- 00:42:21 INFO Idling
- 00:42:22 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3813"})
- 00:42:23 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3824"})
- 00:42:25 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3835"})
- 00:42:28 DEBUG Valid
- 00:42:28 DEBUG Delaying before action
- 00:42:31 DEBUG Invalidated
- 00:42:32 INFO Interacting with fishing spot
- 00:42:39 INFO Idling
- 00:42:39 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3845"})
- 00:42:42 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3856"})
- 00:42:43 DEBUG Valid
- 00:42:43 DEBUG Delaying before action
- 00:42:48 DEBUG Invalidated
- 00:42:50 INFO Interacting with fishing spot
- 00:42:55 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3866"})
- 00:42:56 INFO Idling
- 00:42:58 DEBUG Valid
- 00:42:58 DEBUG Delaying before action
- 00:43:01 DEBUG Invalidated
- 00:43:03 INFO Interacting with fishing spot
- 00:43:06 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3876"})
- 00:43:06 INFO Idling
- 00:43:08 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3887"})
- 00:43:09 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3898"})
- 00:43:10 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3908"})
- 00:43:13 DEBUG Valid
- 00:43:13 DEBUG Delaying before action
- 00:43:17 DEBUG Invalidated
- 00:43:19 INFO Interacting with fishing spot
- 00:43:25 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3919"})
- 00:43:25 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3930"})
- 00:43:25 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3940"})
- 00:43:26 INFO Idling
- 00:43:27 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3950"})
- 00:43:28 DEBUG Valid
- 00:43:28 DEBUG Delaying before action
- 00:43:36 DEBUG Invalidated
- 00:43:40 INFO Interacting with fishing spot
- 00:43:43 DEBUG Invalidated
- 00:43:48 DEBUG Invalidated
- 00:43:52 DEBUG Invalidated
- 00:43:54 DEBUG Invalidated
- 00:44:02 DEBUG Invalidated
- 00:44:04 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3961"})
- 00:44:06 DEBUG Invalidated
- 00:44:10 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3971"})
- 00:44:10 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x3982"})
- 00:44:10 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x3992"})
- 00:44:13 DEBUG Invalidated
- 00:44:18 DEBUG Invalidated
- 00:44:30 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4003"})
- 00:44:31 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4014"})
- 00:44:32 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4025"})
- 00:44:33 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4035"})
- 00:44:35 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4046"})
- 00:44:36 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4057"})
- 00:44:37 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4067"})
- 00:44:37 DEBUG Valid
- 00:44:37 DEBUG Delaying before action
- 00:44:38 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4077"})
- 00:44:40 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4088"})
- 00:44:42 DEBUG Invalidated
- 00:44:46 DEBUG Invalidated
- 00:44:47 DEBUG Invalidated
- 00:44:54 TRACE [Camera] Camera turn direction: RIGHT / DOWN
- 00:44:59 DEBUG Npc Dismisser has been activated!
- 00:44:59 TRACE [NpcDismisser] Dismissing the npc: null
- 00:44:59 TRACE [NpcDismisser] Dismissing the npc: Mysterious Old Man(level: 0, position: 2613, 3442, 0)
- 00:45:02 TRACE [NpcDismisser] Dismissing the npc: Mysterious Old Man(level: 0, position: 2613, 3442, 0)
- 00:45:05 DEBUG Valid
- 00:45:05 DEBUG Delaying before action
- 00:45:08 DEBUG Invalidated
- 00:45:11 DEBUG Invalidated
- 00:45:13 DEBUG Invalidated
- 00:45:16 DEBUG Invalidated
- 00:45:18 DEBUG Invalidated
- 00:45:24 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4098"})
- 00:45:25 INFO Idling
- 00:45:26 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4108"})
- 00:45:27 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4118"})
- 00:45:28 DEBUG Valid
- 00:45:28 DEBUG Delaying before action
- 00:45:32 DEBUG Invalidated
- 00:45:33 INFO Interacting with fishing spot
- 00:45:35 DEBUG Invalidated
- 00:45:36 DEBUG Invalidated
- 00:45:38 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4129"})
- 00:45:39 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4140"})
- 00:45:40 DEBUG Invalidated
- 00:45:41 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4151"})
- 00:45:42 DEBUG Invalidated
- 00:45:46 TRACE [Camera] Camera turn direction: RIGHT / UP
- 00:45:46 TRACE [Camera] Pressing 39 to change yaw
- 00:45:47 TRACE [Camera] It should now release the key RIGHT which is currently pressed.
- 00:45:47 TRACE [Camera] Releasing key RIGHT
- 00:45:49 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4161"})
- 00:45:50 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4171"})
- 00:45:51 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4181"})
- 00:45:51 DEBUG Valid
- 00:45:51 DEBUG Delaying before action
- 00:45:52 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4192"})
- 00:45:54 DEBUG Invalidated
- 00:45:54 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4203"})
- 00:45:56 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4213"})
- 00:45:57 INFO Idling
- 00:45:58 DEBUG Valid
- 00:45:58 DEBUG Delaying before action
- 00:46:01 DEBUG Invalidated
- 00:46:02 INFO Interacting with fishing spot
- 00:46:06 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4224"})
- 00:46:06 INFO Idling
- 00:46:07 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4234"})
- 00:46:11 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4245"})
- 00:46:12 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4256"})
- 00:46:13 DEBUG Valid
- 00:46:13 DEBUG Delaying before action
- 00:46:16 DEBUG Invalidated
- 00:46:17 INFO Interacting with fishing spot
- 00:46:19 TRACE [Camera] Camera turn direction: LEFT / DOWN
- 00:46:21 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4267"})
- 00:46:22 INFO Idling
- 00:46:22 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4278"})
- 00:46:23 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4288"})
- 00:46:25 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4299"})
- 00:46:27 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4309"})
- 00:46:28 DEBUG Valid
- 00:46:28 DEBUG Delaying before action
- 00:46:33 DEBUG Invalidated
- 00:46:36 INFO Interacting with fishing spot
- 00:46:40 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4319"})
- 00:46:40 INFO Idling
- 00:46:41 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4330"})
- 00:46:43 DEBUG Valid
- 00:46:43 DEBUG Delaying before action
- 00:46:48 DEBUG Invalidated
- 00:46:50 INFO Interacting with fishing spot
- 00:46:53 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4341"})
- 00:46:54 INFO Idling
- 00:46:55 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4352"})
- 00:46:56 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4363"})
- 00:47:00 DEBUG Valid
- 00:47:00 DEBUG Delaying before action
- 00:47:04 DEBUG Invalidated
- 00:47:07 INFO Interacting with fishing spot
- 00:47:13 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4374"})
- 00:47:13 INFO Idling
- 00:47:13 DEBUG Valid
- 00:47:13 DEBUG Delaying before action
- 00:47:16 DEBUG Invalidated
- 00:47:17 INFO Interacting with fishing spot
- 00:47:21 INFO Idling
- 00:47:22 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4385"})
- 00:47:25 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4396"})
- 00:47:26 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4407"})
- 00:47:29 DEBUG Valid
- 00:47:29 DEBUG Delaying before action
- 00:47:31 DEBUG Invalidated
- 00:47:33 INFO Interacting with fishing spot
- 00:47:34 DEBUG Invalidated
- 00:47:35 DEBUG Invalidated
- 00:47:42 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4418"})
- 00:47:43 INFO Idling
- 00:47:44 DEBUG Valid
- 00:47:44 DEBUG Delaying before action
- 00:47:48 DEBUG Invalidated
- 00:47:48 INFO Interacting with fishing spot
- 00:47:50 DEBUG Invalidated
- 00:47:52 DEBUG Invalidated
- 00:47:54 DEBUG Invalidated
- 00:47:55 DEBUG Invalidated
- 00:47:57 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4429"})
- 00:47:57 DEBUG Invalidated
- 00:47:58 DEBUG Invalidated
- 00:48:01 DEBUG Invalidated
- 00:48:02 DEBUG Invalidated
- 00:48:03 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4439"})
- 00:48:05 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4450"})
- 00:48:05 INFO Idling
- 00:48:06 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4460"})
- 00:48:07 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4470"})
- 00:48:08 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4481"})
- 00:48:09 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4492"})
- 00:48:10 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4503"})
- 00:48:11 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4514"})
- 00:48:14 DEBUG Valid
- 00:48:14 DEBUG Delaying before action
- 00:48:16 DEBUG Invalidated
- 00:48:16 INFO Interacting with fishing spot
- 00:48:19 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4524"})
- 00:48:19 INFO Idling
- 00:48:20 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4535"})
- 00:48:22 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4545"})
- 00:48:24 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4555"})
- 00:48:26 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4565"})
- 00:48:29 DEBUG Valid
- 00:48:29 DEBUG Delaying before action
- 00:48:31 DEBUG Invalidated
- 00:48:32 INFO Interacting with fishing spot
- 00:48:33 DEBUG Invalidated
- 00:48:34 DEBUG Invalidated
- 00:48:38 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4576"})
- 00:48:39 INFO Idling
- 00:48:39 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4586"})
- 00:48:41 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4596"})
- 00:48:42 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4607"})
- 00:48:44 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4617"})
- 00:48:46 DEBUG Valid
- 00:48:46 DEBUG Delaying before action
- 00:48:50 DEBUG Invalidated
- 00:48:51 INFO Interacting with fishing spot
- 00:48:56 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4627"})
- 00:48:56 INFO Idling
- 00:48:57 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4637"})
- 00:48:58 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4647"})
- 00:48:59 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4657"})
- 00:49:01 DEBUG Valid
- 00:49:01 DEBUG Delaying before action
- 00:49:03 DEBUG Invalidated
- 00:49:04 INFO Interacting with fishing spot
- 00:49:05 DEBUG Invalidated
- 00:49:07 DEBUG Invalidated
- 00:49:11 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4668"})
- 00:49:12 INFO Idling
- 00:49:12 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4678"})
- 00:49:15 DEBUG Valid
- 00:49:15 DEBUG Delaying before action
- 00:49:18 DEBUG Invalidated
- 00:49:19 INFO Interacting with fishing spot
- 00:49:23 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4689"})
- 00:49:24 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4700"})
- 00:49:25 INFO Idling
- 00:49:26 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4710"})
- 00:49:27 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4721"})
- 00:49:28 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4732"})
- 00:49:29 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4742"})
- 00:49:31 DEBUG Valid
- 00:49:31 DEBUG Delaying before action
- 00:49:34 DEBUG Invalidated
- 00:49:35 INFO Interacting with fishing spot
- 00:49:37 DEBUG Invalidated
- 00:49:38 DEBUG Invalidated
- 00:49:45 INFO Idling
- 00:49:46 DEBUG Valid
- 00:49:46 DEBUG Delaying before action
- 00:49:48 DEBUG Invalidated
- 00:49:49 INFO Interacting with fishing spot
- 00:49:53 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4753"})
- 00:49:54 INFO Idling
- 00:49:56 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4763"})
- 00:49:57 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4773"})
- 00:49:58 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4783"})
- 00:50:01 DEBUG Valid
- 00:50:01 DEBUG Delaying before action
- 00:50:03 DEBUG Invalidated
- 00:50:05 INFO Interacting with fishing spot
- 00:50:08 DEBUG [ItemEvent] ItemEvent(quantity={-25}, item={"Minnow x4758"})
- 00:50:08 DEBUG Valid
- 00:50:09 DEBUG Invalidated
- 00:50:10 DEBUG [ItemEvent] ItemEvent(quantity={-19}, item={"Minnow x4739"})
- 00:50:16 DEBUG Valid
- 00:50:16 DEBUG Delaying before action
- 00:50:19 DEBUG Invalidated
- 00:50:24 INFO Idling
- 00:50:24 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4749"})
- 00:50:26 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4760"})
- 00:50:28 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4771"})
- 00:50:29 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4781"})
- 00:50:31 DEBUG Valid
- 00:50:31 DEBUG Delaying before action
- 00:50:34 DEBUG Invalidated
- 00:50:35 INFO Interacting with fishing spot
- 00:50:36 DEBUG Invalidated
- 00:50:38 DEBUG Invalidated
- 00:50:43 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4791"})
- 00:50:43 INFO Fixing camera
- 00:50:43 TRACE [Camera] Camera turn direction: LEFT / UP
- 00:50:43 TRACE [Camera] Pressing 38 to change pitch
- 00:50:43 DEBUG Invalidated
- 00:50:44 TRACE [Camera] It should now release the key UP which is currently pressed.
- 00:50:44 TRACE [Camera] Releasing key UP
- 00:50:45 DEBUG Invalidated
- 00:50:48 INFO Interacting with fishing spot
- 00:50:48 DEBUG Invalidated
- 00:50:49 DEBUG Invalidated
- 00:50:51 DEBUG Invalidated
- 00:50:52 DEBUG Invalidated
- 00:50:59 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4801"})
- 00:50:59 INFO Idling
- 00:51:01 DEBUG Valid
- 00:51:01 DEBUG Delaying before action
- 00:51:04 DEBUG Invalidated
- 00:51:05 INFO Interacting with fishing spot
- 00:51:13 DEBUG Invalidated
- 00:51:16 DEBUG Invalidated
- 00:51:18 DEBUG Invalidated
- 00:51:20 DEBUG Invalidated
- 00:51:24 TRACE [Camera] Camera turn direction: RIGHT / UP
- 00:51:24 TRACE [Camera] Pressing 39 to change yaw
- 00:51:24 TRACE [Camera] Pressing 38 to change pitch
- 00:51:24 TRACE [Camera] It should now release the key UP which is currently pressed.
- 00:51:24 TRACE [Camera] Releasing key UP
- 00:51:25 TRACE [Camera] It should now release the key RIGHT which is currently pressed.
- 00:51:25 TRACE [Camera] Releasing key RIGHT
- 00:51:26 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4812"})
- 00:51:27 INFO Idling
- 00:51:28 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4823"})
- 00:51:29 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4833"})
- 00:51:31 DEBUG Valid
- 00:51:31 DEBUG Delaying before action
- 00:51:33 DEBUG Invalidated
- 00:51:34 INFO Interacting with fishing spot
- 00:51:38 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4843"})
- 00:51:39 INFO Idling
- 00:51:40 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4853"})
- 00:51:43 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4864"})
- 00:51:44 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4874"})
- 00:51:46 DEBUG Valid
- 00:51:46 DEBUG Delaying before action
- 00:51:49 DEBUG Invalidated
- 00:51:51 INFO Interacting with fishing spot
- 00:51:52 TRACE [Camera] Camera turn direction: LEFT / UP
- 00:51:52 TRACE [Camera] Pressing 37 to change yaw
- 00:51:53 TRACE [Camera] It should now release the key LEFT which is currently pressed.
- 00:51:53 TRACE [Camera] Releasing key LEFT
- 00:51:55 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4885"})
- 00:51:55 INFO Idling
- 00:51:56 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4896"})
- 00:51:57 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4906"})
- 00:51:58 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4917"})
- 00:51:59 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4928"})
- 00:52:01 DEBUG Valid
- 00:52:01 DEBUG Delaying before action
- 00:52:04 DEBUG Invalidated
- 00:52:05 INFO Interacting with fishing spot
- 00:52:11 INFO Idling
- 00:52:16 DEBUG Valid
- 00:52:16 DEBUG Delaying before action
- 00:52:20 DEBUG Invalidated
- 00:52:20 INFO Interacting with fishing spot
- 00:52:23 DEBUG Invalidated
- 00:52:24 DEBUG Invalidated
- 00:52:27 DEBUG Invalidated
- 00:52:29 DEBUG Invalidated
- 00:52:29 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4938"})
- 00:52:31 DEBUG Invalidated
- 00:52:33 DEBUG Invalidated
- 00:52:39 INFO Idling
- 00:52:40 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4949"})
- 00:52:41 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x4959"})
- 00:52:42 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4970"})
- 00:52:43 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4981"})
- 00:52:44 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x4992"})
- 00:52:46 DEBUG Valid
- 00:52:46 DEBUG Delaying before action
- 00:52:50 DEBUG Invalidated
- 00:52:51 INFO Interacting with fishing spot
- 00:52:55 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5003"})
- 00:52:55 INFO Idling
- 00:52:57 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5014"})
- 00:52:58 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5024"})
- 00:53:00 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5034"})
- 00:53:02 DEBUG Valid
- 00:53:02 DEBUG Delaying before action
- 00:53:05 DEBUG Invalidated
- 00:53:06 INFO Interacting with fishing spot
- 00:53:07 DEBUG Invalidated
- 00:53:09 DEBUG Invalidated
- 00:53:18 DEBUG Valid
- 00:53:18 DEBUG Delaying before action
- 00:53:22 DEBUG Invalidated
- 00:53:33 DEBUG Valid
- 00:53:33 DEBUG Delaying before action
- 00:53:36 DEBUG Invalidated
- 00:53:40 DEBUG Invalidated
- 00:53:42 DEBUG Invalidated
- 00:53:47 DEBUG Valid
- 00:53:47 DEBUG Delaying before action
- 00:53:52 DEBUG Invalidated
- 00:53:56 DEBUG Invalidated
- 00:53:57 DEBUG Invalidated
- 00:54:11 DEBUG Valid
- 00:54:11 DEBUG Delaying before action
- 00:54:14 DEBUG Invalidated
- 00:54:17 DEBUG Invalidated
- 00:54:17 DEBUG Invalidated
- 00:54:21 DEBUG Invalidated
- 00:54:22 DEBUG Invalidated
- 00:54:26 INFO Idling
- 00:54:27 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5045"})
- 00:54:29 DEBUG Valid
- 00:54:29 DEBUG Delaying before action
- 00:54:33 DEBUG Invalidated
- 00:54:34 INFO Interacting with fishing spot
- 00:54:39 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5055"})
- 00:54:40 INFO Idling
- 00:54:43 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5065"})
- 00:54:45 DEBUG Valid
- 00:54:45 DEBUG Delaying before action
- 00:54:47 DEBUG Invalidated
- 00:54:48 INFO Interacting with fishing spot
- 00:54:52 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5076"})
- 00:54:53 INFO Idling
- 00:54:54 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5086"})
- 00:54:55 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5096"})
- 00:54:59 DEBUG Valid
- 00:54:59 DEBUG Delaying before action
- 00:55:02 DEBUG Invalidated
- 00:55:04 INFO Interacting with fishing spot
- 00:55:05 DEBUG Invalidated
- 00:55:06 DEBUG Invalidated
- 00:55:12 INFO Idling
- 00:55:14 DEBUG Valid
- 00:55:14 DEBUG Delaying before action
- 00:55:17 DEBUG Invalidated
- 00:55:18 INFO Interacting with fishing spot
- 00:55:19 DEBUG Invalidated
- 00:55:20 DEBUG Invalidated
- 00:55:27 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5107"})
- 00:55:28 INFO Idling
- 00:55:29 DEBUG Valid
- 00:55:29 DEBUG Delaying before action
- 00:55:32 DEBUG Invalidated
- 00:55:33 INFO Interacting with fishing spot
- 00:55:34 DEBUG Invalidated
- 00:55:35 DEBUG Invalidated
- 00:55:40 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5117"})
- 00:55:40 INFO Idling
- 00:55:42 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5128"})
- 00:55:45 DEBUG Valid
- 00:55:45 DEBUG Delaying before action
- 00:55:48 DEBUG Invalidated
- 00:55:50 INFO Interacting with fishing spot
- 00:55:51 DEBUG Invalidated
- 00:55:52 DEBUG Invalidated
- 00:56:06 DEBUG Valid
- 00:56:07 DEBUG Delaying before action
- 00:56:12 DEBUG Invalidated
- 00:56:15 INFO Walking to Coordinate(2617, 3443, 0)
- 00:56:15 INFO Opening the quest list to check quest completion state.
- 00:56:15 TRACE [ControlPanelTab] Opening QUESTS using component: InterfaceComponent [548, 50]
- 00:56:29 TRACE [Web] Next step is CoordinateVertex(x=2616, y=3444, plane=0) at distance 8.0 having scanned 8 vertices.
- 00:56:29 DEBUG Timed action (WebPath#getNext()) took 411ms
- 00:56:30 DEBUG [WebPath] Incremented the last successful step index cache to 6.
- 00:56:30 DEBUG Invalidated
- 00:56:34 DEBUG Invalidated
- 00:56:39 INFO Interacting with fishing spot
- 00:56:44 DEBUG Invalidated
- 00:56:50 DEBUG Invalidated
- 00:56:56 DEBUG Invalidated
- 00:56:59 DEBUG Invalidated
- 00:57:07 DEBUG Invalidated
- 00:57:12 DEBUG Invalidated
- 00:57:28 DEBUG Valid
- 00:57:28 DEBUG Delaying before action
- 00:57:31 DEBUG Invalidated
- 00:57:34 DEBUG Invalidated
- 00:57:34 DEBUG Invalidated
- 00:57:36 DEBUG Invalidated
- 00:57:37 DEBUG Invalidated
- 00:57:41 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5139"})
- 00:57:41 INFO Idling
- 00:57:43 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5150"})
- 00:57:46 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5160"})
- 00:57:47 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5170"})
- 00:57:48 DEBUG Valid
- 00:57:48 DEBUG Delaying before action
- 00:57:52 DEBUG Invalidated
- 00:57:53 INFO Interacting with fishing spot
- 00:57:54 DEBUG Invalidated
- 00:57:55 DEBUG Invalidated
- 00:57:55 TRACE [Camera] Camera turn direction: LEFT / DOWN
- 00:57:55 TRACE [Camera] Pressing 37 to change yaw
- 00:57:56 TRACE [Camera] It should now release the key LEFT which is currently pressed.
- 00:57:56 TRACE [Camera] Releasing key LEFT
- 00:57:58 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5180"})
- 00:57:58 INFO Idling
- 00:58:00 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5190"})
- 00:58:01 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5201"})
- 00:58:03 DEBUG Valid
- 00:58:03 DEBUG Delaying before action
- 00:58:07 DEBUG Invalidated
- 00:58:09 INFO Interacting with fishing spot
- 00:58:11 DEBUG Invalidated
- 00:58:12 DEBUG Invalidated
- 00:58:16 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5212"})
- 00:58:16 INFO Idling
- 00:58:18 DEBUG Valid
- 00:58:18 DEBUG Delaying before action
- 00:58:21 DEBUG Invalidated
- 00:58:23 INFO Interacting with fishing spot
- 00:58:24 DEBUG Invalidated
- 00:58:25 DEBUG Invalidated
- 00:58:29 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5223"})
- 00:58:30 INFO Idling
- 00:58:31 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5234"})
- 00:58:32 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5245"})
- 00:58:33 DEBUG Valid
- 00:58:33 DEBUG Delaying before action
- 00:58:36 DEBUG Invalidated
- 00:58:37 INFO Interacting with fishing spot
- 00:58:38 DEBUG Invalidated
- 00:58:39 DEBUG Invalidated
- 00:58:43 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5256"})
- 00:58:43 INFO Idling
- 00:58:44 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5266"})
- 00:58:46 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5277"})
- 00:58:47 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5287"})
- 00:58:48 DEBUG Valid
- 00:58:48 DEBUG Delaying before action
- 00:58:51 DEBUG Invalidated
- 00:58:52 INFO Interacting with fishing spot
- 00:58:52 DEBUG Invalidated
- 00:58:53 DEBUG Invalidated
- 00:58:58 INFO Idling
- 00:58:59 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5298"})
- 00:59:00 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5308"})
- 00:59:03 DEBUG Valid
- 00:59:03 DEBUG Delaying before action
- 00:59:06 DEBUG Invalidated
- 00:59:06 INFO Interacting with fishing spot
- 00:59:07 DEBUG Invalidated
- 00:59:07 DEBUG Invalidated
- 00:59:09 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5318"})
- 00:59:10 DEBUG Invalidated
- 00:59:10 DEBUG Invalidated
- 00:59:11 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5328"})
- 00:59:13 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5338"})
- 00:59:13 INFO Idling
- 00:59:14 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5349"})
- 00:59:19 DEBUG Valid
- 00:59:19 DEBUG Delaying before action
- 00:59:21 DEBUG Invalidated
- 00:59:22 INFO Interacting with fishing spot
- 00:59:25 DEBUG Invalidated
- 00:59:26 DEBUG Invalidated
- 00:59:28 DEBUG Invalidated
- 00:59:29 DEBUG Invalidated
- 00:59:31 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5359"})
- 00:59:31 DEBUG Invalidated
- 00:59:32 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5370"})
- 00:59:32 DEBUG Invalidated
- 00:59:33 DEBUG Invalidated
- 00:59:34 DEBUG Invalidated
- 00:59:35 DEBUG Invalidated
- 00:59:36 DEBUG Invalidated
- 00:59:38 DEBUG Invalidated
- 00:59:38 DEBUG Invalidated
- 00:59:40 TRACE [Camera] Camera turn direction: RIGHT / UP
- 00:59:40 TRACE [Camera] Pressing 39 to change yaw
- 00:59:41 TRACE [Camera] It should now release the key RIGHT which is currently pressed.
- 00:59:41 TRACE [Camera] Releasing key RIGHT
- 00:59:43 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5380"})
- 00:59:43 INFO Idling
- 00:59:44 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5391"})
- 00:59:48 DEBUG Valid
- 00:59:48 DEBUG Delaying before action
- 00:59:52 DEBUG Invalidated
- 00:59:52 INFO Interacting with fishing spot
- 00:59:53 DEBUG Invalidated
- 00:59:55 DEBUG Invalidated
- 00:59:59 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5401"})
- 01:00:00 INFO Idling
- 01:00:01 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5412"})
- 01:00:02 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5423"})
- 01:00:03 DEBUG Valid
- 01:00:03 DEBUG Delaying before action
- 01:00:06 DEBUG Invalidated
- 01:00:06 INFO Interacting with fishing spot
- 01:00:07 DEBUG Invalidated
- 01:00:08 DEBUG Invalidated
- 01:00:11 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5434"})
- 01:00:12 INFO Idling
- 01:00:13 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5445"})
- 01:00:14 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5455"})
- 01:00:15 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5466"})
- 01:00:16 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5477"})
- 01:00:18 DEBUG Valid
- 01:00:18 DEBUG Delaying before action
- 01:00:21 DEBUG Invalidated
- 01:00:22 INFO Interacting with fishing spot
- 01:00:23 DEBUG Invalidated
- 01:00:24 DEBUG Invalidated
- 01:00:26 TRACE [Camera] Camera turn direction: RIGHT / DOWN
- 01:00:26 TRACE [Camera] Pressing 39 to change yaw
- 01:00:27 TRACE [Camera] It should now release the key RIGHT which is currently pressed.
- 01:00:27 TRACE [Camera] Releasing key RIGHT
- 01:00:28 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5487"})
- 01:00:29 INFO Idling
- 01:00:29 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5498"})
- 01:00:31 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5509"})
- 01:00:32 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5519"})
- 01:00:34 DEBUG Valid
- 01:00:34 DEBUG Delaying before action
- 01:00:36 DEBUG Invalidated
- 01:00:37 INFO Interacting with fishing spot
- 01:00:38 DEBUG Invalidated
- 01:00:39 DEBUG Invalidated
- 01:00:40 DEBUG Invalidated
- 01:00:41 DEBUG Invalidated
- 01:00:42 DEBUG Invalidated
- 01:00:42 DEBUG Invalidated
- 01:00:43 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5530"})
- 01:00:43 DEBUG Invalidated
- 01:00:44 DEBUG Invalidated
- 01:00:44 DEBUG Invalidated
- 01:00:45 DEBUG Invalidated
- 01:00:46 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5541"})
- 01:00:47 INFO Idling
- 01:00:47 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5552"})
- 01:00:49 DEBUG Valid
- 01:00:49 DEBUG Delaying before action
- 01:00:51 DEBUG Invalidated
- 01:00:51 INFO Interacting with fishing spot
- 01:00:51 DEBUG Invalidated
- 01:00:52 DEBUG Invalidated
- 01:00:53 DEBUG Invalidated
- 01:00:54 DEBUG Invalidated
- 01:00:55 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5563"})
- 01:00:56 DEBUG Invalidated
- 01:00:56 DEBUG Invalidated
- 01:00:57 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5574"})
- 01:00:58 DEBUG Invalidated
- 01:00:58 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5585"})
- 01:00:58 DEBUG Invalidated
- 01:00:59 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5595"})
- 01:01:00 DEBUG Invalidated
- 01:01:00 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5606"})
- 01:01:01 DEBUG Invalidated
- 01:01:01 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5617"})
- 01:01:02 TRACE [Camera] Camera turn direction: LEFT / DOWN
- 01:01:02 TRACE [Camera] Pressing 37 to change yaw
- 01:01:02 TRACE [Camera] It should now release the key LEFT which is currently pressed.
- 01:01:02 TRACE [Camera] Releasing key LEFT
- 01:01:03 INFO Idling
- 01:01:03 DEBUG Valid
- 01:01:03 DEBUG Delaying before action
- 01:01:06 DEBUG Invalidated
- 01:01:06 INFO Interacting with fishing spot
- 01:01:07 DEBUG Invalidated
- 01:01:08 DEBUG Invalidated
- 01:01:12 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5628"})
- 01:01:12 INFO Idling
- 01:01:15 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5638"})
- 01:01:16 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5648"})
- 01:01:18 DEBUG Valid
- 01:01:18 DEBUG Delaying before action
- 01:01:21 DEBUG Invalidated
- 01:01:21 INFO Interacting with fishing spot
- 01:01:22 DEBUG Invalidated
- 01:01:23 DEBUG Invalidated
- 01:01:26 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5659"})
- 01:01:27 INFO Idling
- 01:01:28 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5670"})
- 01:01:30 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5681"})
- 01:01:31 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5692"})
- 01:01:33 DEBUG Valid
- 01:01:33 DEBUG Delaying before action
- 01:01:36 DEBUG Invalidated
- 01:01:36 INFO Interacting with fishing spot
- 01:01:37 DEBUG Invalidated
- 01:01:38 DEBUG Invalidated
- 01:01:38 DEBUG Invalidated
- 01:01:39 DEBUG Invalidated
- 01:01:41 DEBUG Invalidated
- 01:01:42 DEBUG Invalidated
- 01:01:43 DEBUG Invalidated
- 01:01:43 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5703"})
- 01:01:44 DEBUG Invalidated
- 01:01:45 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5714"})
- 01:01:45 INFO Idling
- 01:01:46 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5725"})
- 01:01:47 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5735"})
- 01:01:48 DEBUG Valid
- 01:01:48 DEBUG Delaying before action
- 01:01:51 DEBUG Invalidated
- 01:01:51 INFO Interacting with fishing spot
- 01:01:52 DEBUG Invalidated
- 01:01:52 DEBUG Invalidated
- 01:01:53 DEBUG Invalidated
- 01:01:54 DEBUG Invalidated
- 01:01:55 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5746"})
- 01:01:56 DEBUG Invalidated
- 01:01:57 DEBUG Invalidated
- 01:01:58 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5756"})
- 01:01:58 DEBUG Invalidated
- 01:01:59 DEBUG Invalidated
- 01:01:59 DEBUG Invalidated
- 01:02:00 DEBUG Invalidated
- 01:02:01 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5767"})
- 01:02:01 INFO Idling
- 01:02:04 DEBUG Valid
- 01:02:04 DEBUG Delaying before action
- 01:02:06 DEBUG Invalidated
- 01:02:06 INFO Interacting with fishing spot
- 01:02:07 DEBUG Invalidated
- 01:02:08 DEBUG Invalidated
- 01:02:09 DEBUG Invalidated
- 01:02:10 DEBUG Invalidated
- 01:02:11 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5777"})
- 01:02:12 DEBUG Invalidated
- 01:02:12 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5788"})
- 01:02:13 DEBUG Invalidated
- 01:02:13 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5799"})
- 01:02:15 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5810"})
- 01:02:15 DEBUG Invalidated
- 01:02:16 DEBUG Invalidated
- 01:02:16 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5821"})
- 01:02:18 INFO Idling
- 01:02:19 DEBUG Valid
- 01:02:19 DEBUG Delaying before action
- 01:02:21 DEBUG Invalidated
- 01:02:21 INFO Interacting with fishing spot
- 01:02:22 DEBUG Invalidated
- 01:02:22 DEBUG Invalidated
- 01:02:23 DEBUG Invalidated
- 01:02:24 DEBUG Invalidated
- 01:02:26 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5832"})
- 01:02:26 DEBUG Invalidated
- 01:02:27 DEBUG Invalidated
- 01:02:27 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5842"})
- 01:02:28 INFO Idling
- 01:02:28 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5853"})
- 01:02:30 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5864"})
- 01:02:34 DEBUG Valid
- 01:02:34 DEBUG Delaying before action
- 01:02:36 DEBUG Invalidated
- 01:02:36 INFO Interacting with fishing spot
- 01:02:37 DEBUG Invalidated
- 01:02:37 DEBUG Invalidated
- 01:02:41 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5874"})
- 01:02:41 INFO Idling
- 01:02:42 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5884"})
- 01:02:43 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5895"})
- 01:02:45 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5906"})
- 01:02:46 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5917"})
- 01:02:49 DEBUG Valid
- 01:02:49 DEBUG Delaying before action
- 01:02:51 DEBUG Invalidated
- 01:02:52 INFO Interacting with fishing spot
- 01:02:53 DEBUG Invalidated
- 01:02:55 DEBUG Invalidated
- 01:02:58 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5927"})
- 01:02:59 INFO Idling
- 01:03:00 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5938"})
- 01:03:01 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5948"})
- 01:03:02 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5959"})
- 01:03:03 DEBUG Valid
- 01:03:03 DEBUG Delaying before action
- 01:03:07 DEBUG Invalidated
- 01:03:07 INFO Interacting with fishing spot
- 01:03:08 DEBUG Invalidated
- 01:03:09 DEBUG Invalidated
- 01:03:11 INFO Idling
- 01:03:13 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x5970"})
- 01:03:15 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5980"})
- 01:03:16 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x5990"})
- 01:03:18 DEBUG Valid
- 01:03:18 DEBUG Delaying before action
- 01:03:21 DEBUG Invalidated
- 01:03:21 INFO Interacting with fishing spot
- 01:03:22 DEBUG Invalidated
- 01:03:23 DEBUG Invalidated
- 01:03:27 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6000"})
- 01:03:27 INFO Idling
- 01:03:28 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6010"})
- 01:03:29 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6021"})
- 01:03:33 DEBUG Valid
- 01:03:33 DEBUG Delaying before action
- 01:03:36 DEBUG Invalidated
- 01:03:37 INFO Interacting with fishing spot
- 01:03:38 DEBUG Invalidated
- 01:03:39 DEBUG Invalidated
- 01:03:41 DEBUG Invalidated
- 01:03:42 DEBUG Invalidated
- 01:03:43 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6032"})
- 01:03:44 DEBUG Invalidated
- 01:03:45 DEBUG Invalidated
- 01:03:47 DEBUG Invalidated
- 01:03:47 DEBUG Invalidated
- 01:03:48 TRACE [Camera] Camera turn direction: RIGHT / UP
- 01:03:48 TRACE [Camera] Pressing 39 to change yaw
- 01:03:49 TRACE [Camera] It should now release the key RIGHT which is currently pressed.
- 01:03:49 TRACE [Camera] Releasing key RIGHT
- 01:03:52 DEBUG Valid
- 01:03:52 DEBUG Delaying before action
- 01:03:55 DEBUG Invalidated
- 01:03:57 DEBUG Invalidated
- 01:03:58 DEBUG Invalidated
- 01:03:59 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6042"})
- 01:04:00 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6053"})
- 01:04:01 DEBUG Invalidated
- 01:04:02 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6064"})
- 01:04:02 DEBUG Invalidated
- 01:04:06 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6074"})
- 01:04:07 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6084"})
- 01:04:09 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6095"})
- 01:04:09 DEBUG Valid
- 01:04:09 DEBUG Delaying before action
- 01:04:10 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6106"})
- 01:04:11 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6117"})
- 01:04:12 DEBUG Invalidated
- 01:04:12 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6127"})
- 01:04:16 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6138"})
- 01:04:16 INFO Idling
- 01:04:19 DEBUG Valid
- 01:04:19 DEBUG Delaying before action
- 01:04:22 DEBUG Invalidated
- 01:04:22 INFO Interacting with fishing spot
- 01:04:23 DEBUG Invalidated
- 01:04:24 DEBUG Invalidated
- 01:04:30 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6149"})
- 01:04:30 INFO Idling
- 01:04:31 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6160"})
- 01:04:32 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6171"})
- 01:04:34 DEBUG Valid
- 01:04:34 DEBUG Delaying before action
- 01:04:36 DEBUG Invalidated
- 01:04:36 INFO Interacting with fishing spot
- 01:04:37 DEBUG Invalidated
- 01:04:38 DEBUG Invalidated
- 01:04:42 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6181"})
- 01:04:42 INFO Idling
- 01:04:43 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6191"})
- 01:04:44 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6201"})
- 01:04:49 DEBUG Valid
- 01:04:49 DEBUG Delaying before action
- 01:04:51 DEBUG Invalidated
- 01:04:52 INFO Interacting with fishing spot
- 01:04:53 DEBUG Invalidated
- 01:04:54 DEBUG Invalidated
- 01:04:57 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6212"})
- 01:04:58 INFO Idling
- 01:04:59 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6222"})
- 01:05:00 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6232"})
- 01:05:04 DEBUG Valid
- 01:05:04 DEBUG Delaying before action
- 01:05:06 DEBUG Invalidated
- 01:05:07 INFO Interacting with fishing spot
- 01:05:07 TRACE [Camera] Camera turn direction: LEFT / UP
- 01:05:07 TRACE [Camera] Pressing 37 to change yaw
- 01:05:08 TRACE [Camera] It should now release the key LEFT which is currently pressed.
- 01:05:08 TRACE [Camera] Releasing key LEFT
- 01:05:09 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6242"})
- 01:05:10 INFO Idling
- 01:05:11 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6252"})
- 01:05:14 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6263"})
- 01:05:17 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6274"})
- 01:05:19 DEBUG Valid
- 01:05:19 DEBUG Delaying before action
- 01:05:22 DEBUG Invalidated
- 01:05:22 INFO Interacting with fishing spot
- 01:05:23 DEBUG Invalidated
- 01:05:24 DEBUG Invalidated
- 01:05:29 INFO Idling
- 01:05:30 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6285"})
- 01:05:34 DEBUG Valid
- 01:05:34 DEBUG Delaying before action
- 01:05:37 DEBUG Invalidated
- 01:05:37 INFO Interacting with fishing spot
- 01:05:41 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6296"})
- 01:05:41 INFO Idling
- 01:05:42 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6307"})
- 01:05:44 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6317"})
- 01:05:45 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6327"})
- 01:05:46 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6337"})
- 01:05:47 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6348"})
- 01:05:49 DEBUG Valid
- 01:05:49 DEBUG Delaying before action
- 01:05:52 DEBUG Invalidated
- 01:05:52 INFO Interacting with fishing spot
- 01:05:53 DEBUG Invalidated
- 01:05:53 DEBUG Invalidated
- 01:05:57 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6359"})
- 01:05:57 INFO Idling
- 01:05:58 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6370"})
- 01:05:59 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6380"})
- 01:06:00 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6390"})
- 01:06:02 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6400"})
- 01:06:04 DEBUG Valid
- 01:06:04 DEBUG Delaying before action
- 01:06:06 DEBUG Invalidated
- 01:06:07 INFO Interacting with fishing spot
- 01:06:08 DEBUG Invalidated
- 01:06:09 DEBUG Invalidated
- 01:06:13 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6411"})
- 01:06:13 INFO Idling
- 01:06:14 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6421"})
- 01:06:15 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6432"})
- 01:06:17 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6443"})
- 01:06:19 DEBUG Valid
- 01:06:19 DEBUG Delaying before action
- 01:06:21 DEBUG Invalidated
- 01:06:21 INFO Interacting with fishing spot
- 01:06:22 DEBUG Invalidated
- 01:06:22 DEBUG Invalidated
- 01:06:23 DEBUG Invalidated
- 01:06:24 DEBUG Invalidated
- 01:06:25 DEBUG Invalidated
- 01:06:26 DEBUG Invalidated
- 01:06:27 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6454"})
- 01:06:27 DEBUG Invalidated
- 01:06:28 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6465"})
- 01:06:28 DEBUG Invalidated
- 01:06:29 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6475"})
- 01:06:31 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6485"})
- 01:06:32 INFO Idling
- 01:06:32 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6495"})
- 01:06:34 DEBUG Valid
- 01:06:34 DEBUG Delaying before action
- 01:06:38 DEBUG Invalidated
- 01:06:39 INFO Interacting with fishing spot
- 01:06:43 INFO Idling
- 01:06:45 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6506"})
- 01:06:47 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6516"})
- 01:06:49 DEBUG Valid
- 01:06:49 DEBUG Delaying before action
- 01:06:52 DEBUG Invalidated
- 01:06:52 INFO Interacting with fishing spot
- 01:06:54 DEBUG Invalidated
- 01:06:55 DEBUG Invalidated
- 01:06:59 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6526"})
- 01:07:00 INFO Idling
- 01:07:02 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6536"})
- 01:07:04 DEBUG Valid
- 01:07:04 DEBUG Delaying before action
- 01:07:06 DEBUG Invalidated
- 01:07:07 INFO Interacting with fishing spot
- 01:07:10 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6546"})
- 01:07:11 INFO Idling
- 01:07:14 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6557"})
- 01:07:15 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6568"})
- 01:07:16 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6579"})
- 01:07:17 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6590"})
- 01:07:19 DEBUG Valid
- 01:07:19 DEBUG Delaying before action
- 01:07:22 DEBUG Invalidated
- 01:07:22 INFO Interacting with fishing spot
- 01:07:23 DEBUG Invalidated
- 01:07:24 DEBUG Invalidated
- 01:07:26 DEBUG Invalidated
- 01:07:27 DEBUG Invalidated
- 01:07:30 DEBUG Invalidated
- 01:07:30 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6601"})
- 01:07:31 DEBUG Invalidated
- 01:07:32 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6612"})
- 01:07:32 TRACE [Camera] Camera turn direction: LEFT / DOWN
- 01:07:32 TRACE [Camera] Pressing 37 to change yaw
- 01:07:33 TRACE [Camera] It should now release the key LEFT which is currently pressed.
- 01:07:33 TRACE [Camera] Releasing key LEFT
- 01:07:33 INFO Idling
- 01:07:34 DEBUG Valid
- 01:07:34 DEBUG Delaying before action
- 01:07:37 DEBUG Invalidated
- 01:07:38 INFO Interacting with fishing spot
- 01:07:39 DEBUG Invalidated
- 01:07:39 DEBUG Invalidated
- 01:07:43 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6622"})
- 01:07:43 INFO Idling
- 01:07:44 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6632"})
- 01:07:46 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6642"})
- 01:07:47 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6653"})
- 01:07:49 DEBUG Valid
- 01:07:49 DEBUG Delaying before action
- 01:07:52 DEBUG Invalidated
- 01:07:53 INFO Interacting with fishing spot
- 01:07:53 DEBUG Invalidated
- 01:07:54 DEBUG Invalidated
- 01:07:55 DEBUG Invalidated
- 01:07:56 DEBUG Invalidated
- 01:07:56 DEBUG Invalidated
- 01:07:57 DEBUG Invalidated
- 01:07:57 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6663"})
- 01:07:59 DEBUG Invalidated
- 01:08:00 DEBUG Invalidated
- 01:08:02 DEBUG Invalidated
- 01:08:03 DEBUG Invalidated
- 01:08:05 TRACE [Camera] Camera turn direction: LEFT / DOWN
- 01:08:05 TRACE [Camera] Pressing 37 to change yaw
- 01:08:06 TRACE [Camera] It should now release the key LEFT which is currently pressed.
- 01:08:06 TRACE [Camera] Releasing key LEFT
- 01:08:07 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6674"})
- 01:08:08 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6685"})
- 01:08:09 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6695"})
- 01:08:09 DEBUG Valid
- 01:08:09 DEBUG Delaying before action
- 01:08:10 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6705"})
- 01:08:11 DEBUG Invalidated
- 01:08:11 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6715"})
- 01:08:12 DEBUG Invalidated
- 01:08:14 DEBUG Invalidated
- 01:08:14 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6725"})
- 01:08:15 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6736"})
- 01:08:15 INFO Idling
- 01:08:19 DEBUG Valid
- 01:08:19 DEBUG Delaying before action
- 01:08:23 DEBUG Invalidated
- 01:08:23 INFO Interacting with fishing spot
- 01:08:25 DEBUG Invalidated
- 01:08:26 DEBUG Invalidated
- 01:08:30 INFO Idling
- 01:08:31 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6746"})
- 01:08:34 DEBUG Valid
- 01:08:34 DEBUG Delaying before action
- 01:08:37 DEBUG Invalidated
- 01:08:37 INFO Interacting with fishing spot
- 01:08:39 DEBUG Invalidated
- 01:08:39 DEBUG Invalidated
- 01:08:43 INFO Idling
- 01:08:44 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6757"})
- 01:08:45 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6768"})
- 01:08:46 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6778"})
- 01:08:48 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6789"})
- 01:08:49 DEBUG Valid
- 01:08:49 DEBUG Delaying before action
- 01:08:51 DEBUG Invalidated
- 01:08:52 INFO Interacting with fishing spot
- 01:08:55 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6799"})
- 01:08:55 INFO Idling
- 01:08:56 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6809"})
- 01:08:57 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6820"})
- 01:08:58 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6830"})
- 01:09:00 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6841"})
- 01:09:02 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6852"})
- 01:09:04 DEBUG Valid
- 01:09:04 DEBUG Delaying before action
- 01:09:07 DEBUG Invalidated
- 01:09:08 INFO Interacting with fishing spot
- 01:09:10 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6862"})
- 01:09:11 INFO Idling
- 01:09:11 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6873"})
- 01:09:15 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6884"})
- 01:09:16 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6895"})
- 01:09:19 DEBUG Valid
- 01:09:19 DEBUG Delaying before action
- 01:09:23 DEBUG Invalidated
- 01:09:23 INFO Interacting with fishing spot
- 01:09:24 DEBUG Invalidated
- 01:09:25 DEBUG Invalidated
- 01:09:26 TRACE [Camera] Camera turn direction: RIGHT / UP
- 01:09:26 TRACE [Camera] Pressing 39 to change yaw
- 01:09:28 TRACE [Camera] It should now release the key RIGHT which is currently pressed.
- 01:09:28 TRACE [Camera] Releasing key RIGHT
- 01:09:29 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6906"})
- 01:09:29 INFO Idling
- 01:09:30 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6917"})
- 01:09:31 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6927"})
- 01:09:33 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6938"})
- 01:09:34 DEBUG Valid
- 01:09:34 DEBUG Delaying before action
- 01:09:37 DEBUG Invalidated
- 01:09:37 INFO Interacting with fishing spot
- 01:09:38 DEBUG Invalidated
- 01:09:39 DEBUG Invalidated
- 01:09:43 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6949"})
- 01:09:43 INFO Idling
- 01:09:44 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x6960"})
- 01:09:45 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6970"})
- 01:09:46 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6980"})
- 01:09:48 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x6990"})
- 01:09:49 DEBUG Valid
- 01:09:49 DEBUG Delaying before action
- 01:09:52 DEBUG Invalidated
- 01:09:53 INFO Interacting with fishing spot
- 01:09:54 DEBUG Invalidated
- 01:09:54 DEBUG Invalidated
- 01:09:56 DEBUG Invalidated
- 01:09:58 DEBUG Invalidated
- 01:09:59 DEBUG Invalidated
- 01:10:00 DEBUG Invalidated
- 01:10:01 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x7000"})
- 01:10:01 DEBUG Invalidated
- 01:10:01 DEBUG Invalidated
- 01:10:02 TRACE [Camera] Camera turn direction: LEFT / UP
- 01:10:02 TRACE [Camera] Pressing 37 to change yaw
- 01:10:03 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x7010"})
- 01:10:03 TRACE [Camera] It should now release the key LEFT which is currently pressed.
- 01:10:03 TRACE [Camera] Releasing key LEFT
- 01:10:03 INFO Idling
- 01:10:04 DEBUG Valid
- 01:10:04 DEBUG Delaying before action
- 01:10:07 DEBUG Invalidated
- 01:10:07 INFO Interacting with fishing spot
- 01:10:08 DEBUG Invalidated
- 01:10:08 DEBUG Invalidated
- 01:10:11 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x7021"})
- 01:10:11 INFO Idling
- 01:10:12 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x7032"})
- 01:10:15 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x7042"})
- 01:10:16 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x7053"})
- 01:10:17 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x7063"})
- 01:10:19 DEBUG Valid
- 01:10:19 DEBUG Delaying before action
- 01:10:21 DEBUG Invalidated
- 01:10:21 INFO Interacting with fishing spot
- 01:10:22 DEBUG Invalidated
- 01:10:22 DEBUG Bot interface property called!
- 01:10:22 DEBUG Bot interface is already set and is not null
- 01:10:22 DEBUG Invalidated
- 01:10:23 TRACE [Camera] Camera turn direction: LEFT / UP
- 01:10:25 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x7074"})
- 01:10:26 INFO Idling
- 01:10:27 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x7084"})
- 01:10:28 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x7095"})
- 01:10:29 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x7105"})
- 01:10:30 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x7115"})
- 01:10:31 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x7126"})
- 01:10:34 DEBUG Valid
- 01:10:34 DEBUG Delaying before action
- 01:10:36 DEBUG Invalidated
- 01:10:36 INFO Interacting with fishing spot
- 01:10:37 DEBUG Invalidated
- 01:10:37 DEBUG Invalidated
- 01:10:38 DEBUG Invalidated
- 01:10:38 DEBUG Invalidated
- 01:10:39 DEBUG Invalidated
- 01:10:39 DEBUG Invalidated
- 01:10:40 DEBUG Invalidated
- 01:10:40 DEBUG Invalidated
- 01:10:41 DEBUG Invalidated
- 01:10:41 DEBUG Invalidated
- 01:10:42 DEBUG Invalidated
- 01:10:43 DEBUG Invalidated
- 01:10:45 INFO Idling
- 01:10:46 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x7137"})
- 01:10:47 DEBUG Bot interface property called!
- 01:10:47 DEBUG Bot interface is already set and is not null
- 01:10:47 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x7147"})
- 01:10:49 DEBUG Valid
- 01:10:49 DEBUG Delaying before action
- 01:10:51 DEBUG Invalidated
- 01:10:51 INFO Interacting with fishing spot
- 01:10:52 DEBUG Invalidated
- 01:10:52 DEBUG Invalidated
- 01:10:55 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x7157"})
- 01:10:55 INFO Idling
- 01:10:56 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x7168"})
- 01:10:59 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x7179"})
- 01:11:00 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x7189"})
- 01:11:01 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x7199"})
- 01:11:04 DEBUG Valid
- 01:11:04 DEBUG Delaying before action
- 01:11:06 DEBUG Invalidated
- 01:11:06 INFO Interacting with fishing spot
- 01:11:09 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x7209"})
- 01:11:09 INFO Idling
- 01:11:10 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x7220"})
- 01:11:11 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x7231"})
- 01:11:13 DEBUG [ItemEvent] ItemEvent(quantity={11}, item={"Minnow x7242"})
- 01:11:17 DEBUG [ItemEvent] ItemEvent(quantity={10}, item={"Minnow x7252"})
- 01:11:20 DEBUG Valid
- 01:11:20 DEBUG Delaying before action
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