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Mar 29th, 2020
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152. --[[PointCoded's Edit Of The Titan Script]]--
  153. --[[Old]]--
  154.  
  155. local p = game.Players.LocalPlayer
  156. local char = p.Character
  157. local mouse = p:GetMouse()
  158. local larm = char["Left Arm"]
  159. local rarm = char["Right Arm"]
  160. local TitanBet = ";"
  161. local lleg = char["Left Leg"]
  162. local rleg = char["Right Leg"]
  163. local hed = char.Head
  164. local torso = char.Torso
  165. local hum = char.Humanoid
  166. local cam = game.Workspace.CurrentCamera
  167. local root = char.HumanoidRootPart
  168. local deb = false
  169. local shot = 0
  170. local l = game:GetService("Lighting")
  171. local rs = game:GetService("RunService").RenderStepped
  172. local stanceToggle = "Normal"
  173. local Mana = Instance.new("IntValue", char)
  174. Mana.Value = 5000
  175. Mana.Name = "Mana"
  176. math.randomseed(os.time())
  177. hum.WalkSpeed = 50
  178. char.Health:Destroy()
  179. hum.MaxHealth = math.huge
  180. wait(0.1)
  181. hum.Health = math.huge
  182. ----------------------------------------------------
  183. local G = Instance.new("ScreenGui")
  184. G.Parent = p.PlayerGui
  185. G.Name = "Mana"
  186. local T = Instance.new("TextLabel")
  187. T.Name = "Mana"
  188. T.Parent = G
  189. T.Text = "Mana: "..char.Mana.Value
  190. T.FontSize = "Size24"
  191. T.BackgroundTransparency = 1
  192. T.TextColor3 = Color3.new(255,255,255)
  193. T.TextStrokeTransparency = 0
  194. T.Position = UDim2.new(0,250,0,400)
  195. T.BorderSizePixel = 0
  196. --//
  197. for i = 1,30 do
  198. Instance.new('Fire',larm); Instance.new('Fire',rarm)
  199. end
  200. --//
  201. Debounces = {
  202. on = false;
  203. ks = false;
  204. CanAttack = true;
  205. CanJoke = true;
  206. NoIdl = false;
  207. Slashing = false;
  208. Slashed = false;
  209. Grabbing = false;
  210. Grabbed = false;
  211. }
  212. local Touche = {char.Name, }
  213. ----------------------------------------------------
  214. function lerp(a, b, t) -- Linear interpolation
  215. return a + (b - a)*t
  216. end
  217.  
  218. function slerp(a, b, t) --Spherical interpolation
  219. dot = a:Dot(b)
  220. if dot > 0.99999 or dot < -0.99999 then
  221. return t <= 0.5 and a or b
  222. else
  223. r = math.acos(dot)
  224. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  225. end
  226. end
  227.  
  228. function matrixInterpolate(a, b, t)
  229. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  230. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  231. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  232. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  233. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  234. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  235. local t = v1:Dot(v2)
  236. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  237. return CFrame.new()
  238. end
  239. return CFrame.new(
  240. v0.x, v0.y, v0.z,
  241. v1.x, v1.y, v1.z,
  242. v2.x, v2.y, v2.z,
  243. v3.x, v3.y, v3.z)
  244. end
  245. ----------------------------------------------------//Mesh setting
  246. local cmeshes = {}
  247. local ll,rl,la,ra,t = Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char)
  248. ll.BodyPart = 'LeftLeg'
  249. rl.BodyPart = 'RightLeg'
  250. la.BodyPart = 'LeftArm'
  251. ra.BodyPart = 'RightArm'
  252. t.BodyPart = 'Torso'
  253. ll.MeshId,ll.OverlayTextureId,rl.MeshId,rl.OverlayTextureId = 68241558,18051314,68241677,18051314
  254. ra.MeshId,ra.OverlayTextureId,la.MeshId,la.OverlayTextureId = 68241658,18051314,68241543,18051314
  255. t.MeshId,t.OverlayTextureId=68241695,18051314
  256.  
  257. ----------------------------------------------------
  258. function genWeld(a,b)
  259. local w = Instance.new("Weld",a)
  260. w.Part0 = a
  261. w.Part1 = b
  262. return w
  263. end
  264. function weld(a, b)
  265. local weld = Instance.new("Weld")
  266. weld.Name = "W"
  267. weld.Part0 = a
  268. weld.Part1 = b
  269. weld.C0 = a.CFrame:inverse() * b.CFrame
  270. weld.Parent = a
  271. return weld;
  272. end
  273. ----------------------------------------------------
  274. function Lerp(c1,c2,al)
  275. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  276. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  277. for i,v in pairs(com1) do
  278. com1[i] = v+(com2[i]-v)*al
  279. end
  280. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  281. end
  282. ----------------------------------------------------
  283. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  284. local wld = Instance.new("Weld", wp1)
  285. wld.Part0 = wp0
  286. wld.Part1 = wp1
  287. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  288. end
  289. ----------------------------------------------------
  290. for i,v in pairs(char:children()) do
  291. if v:IsA("Hat") then
  292. v:Destroy()
  293. end
  294. end
  295. for i,v in pairs(hed:children()) do
  296. if v:IsA("Sound") then
  297. v:Destroy()
  298. end
  299. end
  300. ----------------------------------------------------
  301. function HasntTouched(plrname)
  302. local ret = true
  303. for _, v in pairs(Touche) do
  304. if v == plrname then
  305. ret = false
  306. end
  307. end
  308. return ret
  309. end
  310. ----------------------------------------------------
  311. larm.Size = larm.Size * 2
  312. rarm.Size = rarm.Size * 2
  313. lleg.Size = lleg.Size * 2
  314. rleg.Size = rleg.Size * 2
  315. torso.Size = torso.Size * 2
  316. hed.Size = hed.Size * 2
  317. root.Size = root.Size * 2
  318. ----------------------------------------------------
  319. newWeld(torso, larm, -1.5, 1, 0)
  320. larm.Weld.C1 = CFrame.new(0, 1, 0)
  321. newWeld(torso, rarm, 1.5, 1, 0)
  322. rarm.Weld.C1 = CFrame.new(0, 1, 0)
  323. newWeld(torso, hed, 0, 3, 0)
  324. newWeld(torso, lleg, -1, -2, 0)
  325. lleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  326. newWeld(torso, rleg, 1, -2, 0)
  327. rleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  328. newWeld(root, torso, 0, -2, 0)
  329. torso.Weld.C1 = CFrame.new(0, -2, 0)
  330. ----------------------------------------------------
  331.  
  332. hed.face:Remove''
  333. hed.Transparency = 0
  334. local meshx9 = Instance.new('SpecialMesh',hed)
  335. meshx9.MeshType = 'FileMesh'
  336. meshx9.MeshId,meshx9.TextureId = 'rbxassetid://21057410','rbxassetid://122569107'
  337. meshx9.Scale = Vector3.new(2,2,2)
  338.  
  339.  
  340.  
  341. lite = Instance.new("PointLight", torso)
  342. lite.Brightness = 14
  343. lite.Range = 10
  344. lite.Color = Color3.new(1, 0, 0)
  345. local hed2 = hed:Clone()
  346. hed2.CanCollide = false
  347. hed2.Parent = char
  348. hed2:ClearAllChildren()
  349. hed2.Transparency = 1
  350. hed2.Name = "DARP"
  351. local w = Instance.new("Weld",hed2)
  352. w.Part0 = hed
  353. w.Part1 = hed2
  354. w.C0 = CFrame.new(0,0,-0.175)
  355. z=Instance.new("SurfaceGui",hed2)
  356. z.Enabled = true
  357. z.Face = "Front"
  358. z.Adornee = hed2
  359. z.CanvasSize = Vector2.new(100,100)
  360. local face = Instance.new("ImageLabel",z)
  361. face.Size = UDim2.new(1,-30,1,0)
  362. face.Position = UDim2.new(0,15,0,0)
  363. face.BackgroundTransparency = 1
  364. face.Image='rbxassetid://46282671'
  365. ----------------------------------------------------
  366. local m = Instance.new("Model")
  367. m.Name = "Absolution"
  368. p1 = Instance.new("Part", m)
  369. p1.BrickColor = BrickColor.new("Really black")
  370. p1.FormFactor = Enum.FormFactor.Custom
  371. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  372. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  373. p1.CanCollide = false
  374. p1.Locked = true
  375. p1.Elasticity = 0
  376. p1.BottomSurface = Enum.SurfaceType.Smooth
  377. p1.TopSurface = Enum.SurfaceType.Smooth
  378. b1 = Instance.new("SpecialMesh", p1)
  379. b1.MeshType = Enum.MeshType.Wedge
  380. b1.Name = "Mesh"
  381. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  382. p2 = Instance.new("Part", m)
  383. p2.BrickColor = BrickColor.new("Really black")
  384. p2.FormFactor = Enum.FormFactor.Custom
  385. p2.Size = Vector3.new(1, 2.9000001, 1)
  386. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  387. p2.CanCollide = false
  388. p2.Locked = true
  389. p2.Elasticity = 0
  390. p2.BottomSurface = Enum.SurfaceType.Smooth
  391. p2.TopSurface = Enum.SurfaceType.Smooth
  392. b2 = Instance.new("BlockMesh", p2)
  393. b2.Name = "Mesh"
  394. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  395. p3 = Instance.new("Part", m)
  396. p3.BrickColor = BrickColor.new("Really black")
  397. p3.FormFactor = Enum.FormFactor.Custom
  398. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  399. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  400. p3.CanCollide = false
  401. p3.Locked = true
  402. p3.Elasticity = 0
  403. p3.BottomSurface = Enum.SurfaceType.Smooth
  404. p3.TopSurface = Enum.SurfaceType.Smooth
  405. b3 = Instance.new("SpecialMesh", p3)
  406. b3.MeshType = Enum.MeshType.Wedge
  407. b3.Name = "Mesh"
  408. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  409. p4 = Instance.new("Part", m)
  410. p4.BrickColor = BrickColor.new("Really black")
  411. p4.FormFactor = Enum.FormFactor.Custom
  412. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  413. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  414. p4.CanCollide = false
  415. p4.Locked = true
  416. p4.Elasticity = 0
  417. p4.BottomSurface = Enum.SurfaceType.Smooth
  418. p4.TopSurface = Enum.SurfaceType.Smooth
  419. b4 = Instance.new("SpecialMesh", p4)
  420. b4.MeshType = Enum.MeshType.Wedge
  421. b4.Name = "Mesh"
  422. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  423. p5 = Instance.new("Part", m)
  424. p5.BrickColor = BrickColor.new("Really black")
  425. p5.FormFactor = Enum.FormFactor.Custom
  426. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  427. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  428. p5.CanCollide = false
  429. p5.Locked = true
  430. p5.Elasticity = 0
  431. p5.BottomSurface = Enum.SurfaceType.Smooth
  432. p5.TopSurface = Enum.SurfaceType.Smooth
  433. b5 = Instance.new("SpecialMesh", p5)
  434. b5.MeshType = Enum.MeshType.Wedge
  435. b5.Name = "Mesh"
  436. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  437. p6 = Instance.new("Part", m)
  438. p6.Name = "Handle"
  439. p6.BrickColor = BrickColor.new(192)
  440. p6.FormFactor = Enum.FormFactor.Custom
  441. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  442. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  443. p6.CanCollide = false
  444. p6.Locked = true
  445. p6.Elasticity = 0
  446. p6.BottomSurface = Enum.SurfaceType.Smooth
  447. p6.TopSurface = Enum.SurfaceType.Smooth
  448. b6 = Instance.new("BlockMesh", p6)
  449. b6.Name = "Mesh"
  450. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  451. p7 = Instance.new("Part", m)
  452. p7.BrickColor = BrickColor.new("Really black")
  453. p7.FormFactor = Enum.FormFactor.Custom
  454. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  455. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  456. p7.CanCollide = false
  457. p7.Locked = true
  458. p7.Elasticity = 0
  459. p7.BottomSurface = Enum.SurfaceType.Smooth
  460. p7.TopSurface = Enum.SurfaceType.Smooth
  461. b7 = Instance.new("SpecialMesh", p7)
  462. b7.MeshType = Enum.MeshType.Wedge
  463. b7.Name = "Mesh"
  464. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  465. p8 = Instance.new("Part", m)
  466. p8.BrickColor = BrickColor.new("Really black")
  467. p8.FormFactor = Enum.FormFactor.Custom
  468. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  469. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  470. p8.CanCollide = false
  471. p8.Locked = true
  472. p8.Elasticity = 0
  473. p8.BottomSurface = Enum.SurfaceType.Smooth
  474. p8.TopSurface = Enum.SurfaceType.Smooth
  475. b8 = Instance.new("SpecialMesh", p8)
  476. b8.MeshType = Enum.MeshType.Wedge
  477. b8.Name = "Mesh"
  478. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  479. p9 = Instance.new("Part", m)
  480. p9.BrickColor = BrickColor.new("Really black")
  481. p9.FormFactor = Enum.FormFactor.Custom
  482. p9.Size = Vector3.new(1, 1.07999957, 1)
  483. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  484. p9.CanCollide = false
  485. p9.Locked = true
  486. p9.Elasticity = 0
  487. p9.BottomSurface = Enum.SurfaceType.Smooth
  488. p9.TopSurface = Enum.SurfaceType.Smooth
  489. b9 = Instance.new("BlockMesh", p9)
  490. b9.Name = "Mesh"
  491. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  492. p10 = Instance.new("Part", m)
  493. p10.BrickColor = BrickColor.new("Really black")
  494. p10.FormFactor = Enum.FormFactor.Custom
  495. p10.Size = Vector3.new(1, 1.41999948, 1)
  496. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  497. p10.CanCollide = false
  498. p10.Locked = true
  499. p10.Elasticity = 0
  500. p10.BottomSurface = Enum.SurfaceType.Smooth
  501. p10.TopSurface = Enum.SurfaceType.Smooth
  502. b10 = Instance.new("BlockMesh", p10)
  503. b10.Name = "Mesh"
  504. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  505. p11 = Instance.new("Part", m)
  506. p11.BrickColor = BrickColor.new("Really black")
  507. p11.FormFactor = Enum.FormFactor.Custom
  508. p11.Size = Vector3.new(1, 1.50999951, 1)
  509. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  510. p11.CanCollide = false
  511. p11.Locked = true
  512. p11.Elasticity = 0
  513. p11.BottomSurface = Enum.SurfaceType.Smooth
  514. p11.TopSurface = Enum.SurfaceType.Smooth
  515. b11 = Instance.new("BlockMesh", p11)
  516. b11.Name = "Mesh"
  517. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  518. p12 = Instance.new("Part", m)
  519. p12.Name = "BladeCenter"
  520. p12.BrickColor = BrickColor.new("")
  521. p12.Material = Enum.Material.Concrete
  522. p12.FormFactor = Enum.FormFactor.Symmetric
  523. p12.Size = Vector3.new(1, 2, 2)
  524. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  525. p12.CanCollide = false
  526. p12.Locked = true
  527. p12.BottomSurface = Enum.SurfaceType.Smooth
  528. p12.TopSurface = Enum.SurfaceType.Smooth
  529. b12 = Instance.new("SpecialMesh", p12)
  530. b12.MeshType = Enum.MeshType.Brick
  531. b12.Name = "Mesh"
  532. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  533. p13 = Instance.new("Part", m)
  534. p13.BrickColor = BrickColor.new("Really black")
  535. p13.FormFactor = Enum.FormFactor.Custom
  536. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  537. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  538. p13.CanCollide = false
  539. p13.Locked = true
  540. p13.Elasticity = 0
  541. p13.BottomSurface = Enum.SurfaceType.Smooth
  542. p13.TopSurface = Enum.SurfaceType.Smooth
  543. b13 = Instance.new("BlockMesh", p13)
  544. b13.Name = "Mesh"
  545. b13.Scale = Vector3.new(1, 1, 0.400000006)
  546. p14 = Instance.new("Part", m)
  547. p14.BrickColor = BrickColor.new("Really black")
  548. p14.FormFactor = Enum.FormFactor.Custom
  549. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  550. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  551. p14.CanCollide = false
  552. p14.Locked = true
  553. p14.Elasticity = 0
  554. p14.BottomSurface = Enum.SurfaceType.Smooth
  555. p14.TopSurface = Enum.SurfaceType.Smooth
  556. b14 = Instance.new("BlockMesh", p14)
  557. b14.Name = "Mesh"
  558. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  559. p15 = Instance.new("Part", m)
  560. p15.BrickColor = BrickColor.new("Really black")
  561. p15.FormFactor = Enum.FormFactor.Custom
  562. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  563. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  564. p15.CanCollide = false
  565. p15.Locked = true
  566. p15.Material = "Neon"
  567. p15.Elasticity = 0
  568. p15.BottomSurface = Enum.SurfaceType.Smooth
  569. p15.TopSurface = Enum.SurfaceType.Smooth
  570. b15 = Instance.new("BlockMesh", p15)
  571. b15.Name = "Mesh"
  572. b15.Scale = Vector3.new(1, 1, 0.400000006)
  573. p16 = Instance.new("Part", m)
  574. p16.BrickColor = BrickColor.new("Really black")
  575. p16.FormFactor = Enum.FormFactor.Custom
  576. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  577. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  578. p16.CanCollide = false
  579. p16.Locked = true
  580. p16.Material = "Neon"
  581. p16.Elasticity = 0
  582. p16.BottomSurface = Enum.SurfaceType.Smooth
  583. p16.TopSurface = Enum.SurfaceType.Smooth
  584. b16 = Instance.new("BlockMesh", p16)
  585. b16.Name = "Mesh"
  586. b16.Scale = Vector3.new(1, 1, 0.400000006)
  587. p17 = Instance.new("Part", m)
  588. p17.BrickColor = BrickColor.new("Really black")
  589. p17.FormFactor = Enum.FormFactor.Custom
  590. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  591. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  592. p17.CanCollide = false
  593. p17.Material = "Neon"
  594. p17.Locked = true
  595. p17.Elasticity = 0
  596. p17.BottomSurface = Enum.SurfaceType.Smooth
  597. p17.TopSurface = Enum.SurfaceType.Smooth
  598. b17 = Instance.new("BlockMesh", p17)
  599. b17.Name = "Mesh"
  600. b17.Scale = Vector3.new(1, 1, 0.400000006)
  601. p18 = Instance.new("WedgePart", m)
  602. p18.BrickColor = BrickColor.new("Black")
  603. p18.Material = "Neon"
  604. p18.Name = "BladePart1"
  605. p18.Material = Enum.Material.Concrete
  606. p18.Name = "Wedge"
  607. p18.FormFactor = Enum.FormFactor.Symmetric
  608. p18.Size = Vector3.new(1, 4, 2)
  609. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  610. p18.CanCollide = false
  611. p18.Locked = true
  612. p18.BottomSurface = Enum.SurfaceType.Smooth
  613. p18.TopSurface = Enum.SurfaceType.Smooth
  614. b18 = Instance.new("SpecialMesh", p18)
  615. b18.MeshType = Enum.MeshType.Wedge
  616. b18.Name = "Mesh"
  617. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  618. p19 = Instance.new("WedgePart", m)
  619. p19.BrickColor = BrickColor.new("Institutional white")
  620. p19.Name = "BladePart2"
  621. p19.Material = "Neon"
  622. p19.Material = Enum.Material.Concrete
  623. p19.Name = "Wedge"
  624. p19.FormFactor = Enum.FormFactor.Symmetric
  625. p19.Size = Vector3.new(1, 4, 2)
  626. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  627. p19.CanCollide = false
  628. p19.Locked = true
  629. p19.BottomSurface = Enum.SurfaceType.Smooth
  630. p19.TopSurface = Enum.SurfaceType.Smooth
  631. b19 = Instance.new("SpecialMesh", p19)
  632. b19.MeshType = Enum.MeshType.Wedge
  633. b19.Name = "Mesh"
  634. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  635. p20 = Instance.new("Part", m)
  636. p20.BrickColor = BrickColor.new("Really black")
  637. p20.FormFactor = Enum.FormFactor.Custom
  638. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  639. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  640. p20.CanCollide = false
  641. p20.Material = "Neon"
  642. p20.Locked = true
  643. p20.Elasticity = 0
  644. p20.BottomSurface = Enum.SurfaceType.Smooth
  645. p20.TopSurface = Enum.SurfaceType.Smooth
  646. b20 = Instance.new("BlockMesh", p20)
  647. b20.Name = "Mesh"
  648. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  649. p21 = Instance.new("Part", m)
  650. p21.BrickColor = BrickColor.new("Really black")
  651. p21.FormFactor = Enum.FormFactor.Custom
  652. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  653. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  654. p21.CanCollide = false
  655. p21.Locked = true
  656. p21.Elasticity = 0
  657. p21.BottomSurface = Enum.SurfaceType.Smooth
  658. p21.TopSurface = Enum.SurfaceType.Smooth
  659. b21 = Instance.new("SpecialMesh", p21)
  660. b21.MeshType = Enum.MeshType.Wedge
  661. b21.Name = "Mesh"
  662. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  663. w1 = Instance.new("Weld", p1)
  664. w1.Name = "Part_Weld"
  665. w1.Part0 = p1
  666. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  667. w1.Part1 = p2
  668. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  669. w2 = Instance.new("Weld", p2)
  670. w2.Name = "Part_Weld"
  671. w2.Part0 = p2
  672. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  673. w2.Part1 = p3
  674. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  675. w3 = Instance.new("Weld", p3)
  676. w3.Name = "Part_Weld"
  677. w3.Part0 = p3
  678. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  679. w3.Part1 = p4
  680. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  681. w4 = Instance.new("Weld", p4)
  682. w4.Name = "Part_Weld"
  683. w4.Part0 = p4
  684. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  685. w4.Part1 = p5
  686. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  687. w5 = Instance.new("Weld", p5)
  688. w5.Name = "Part_Weld"
  689. w5.Part0 = p5
  690. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  691. w5.Part1 = p6
  692. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  693. w6 = Instance.new("Weld", p6)
  694. w6.Name = "Part_Weld"
  695. w6.Part0 = p6
  696. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  697. w6.Part1 = p7
  698. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  699. w7 = Instance.new("Weld", p7)
  700. w7.Name = "Part_Weld"
  701. w7.Part0 = p7
  702. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  703. w7.Part1 = p8
  704. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  705. w8 = Instance.new("Weld", p8)
  706. w8.Name = "Part_Weld"
  707. w8.Part0 = p8
  708. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  709. w8.Part1 = p9
  710. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  711. w9 = Instance.new("Weld", p9)
  712. w9.Name = "Part_Weld"
  713. w9.Part0 = p9
  714. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  715. w9.Part1 = p10
  716. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  717. w10 = Instance.new("Weld", p10)
  718. w10.Name = "Part_Weld"
  719. w10.Part0 = p10
  720. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  721. w10.Part1 = p11
  722. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  723. w11 = Instance.new("Weld", p11)
  724. w11.Name = "Part_Weld"
  725. w11.Part0 = p11
  726. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  727. w11.Part1 = p12
  728. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  729. w12 = Instance.new("Weld", p12)
  730. w12.Name = "Part_Weld"
  731. w12.Part0 = p12
  732. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  733. w12.Part1 = p13
  734. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  735. w13 = Instance.new("Weld", p13)
  736. w13.Name = "Part_Weld"
  737. w13.Part0 = p13
  738. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  739. w13.Part1 = p14
  740. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  741. w14 = Instance.new("Weld", p14)
  742. w14.Name = "Part_Weld"
  743. w14.Part0 = p14
  744. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  745. w14.Part1 = p15
  746. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  747. w15 = Instance.new("Weld", p15)
  748. w15.Name = "Part_Weld"
  749. w15.Part0 = p15
  750. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  751. w15.Part1 = p16
  752. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  753. w16 = Instance.new("Weld", p16)
  754. w16.Name = "Part_Weld"
  755. w16.Part0 = p16
  756. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  757. w16.Part1 = p17
  758. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  759. w17 = Instance.new("Weld", p17)
  760. w17.Name = "Wedge_Weld"
  761. w17.Part0 = p17
  762. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  763. w17.Part1 = p18
  764. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  765. w18 = Instance.new("Weld", p18)
  766. w18.Name = "Wedge_Weld"
  767. w18.Part0 = p18
  768. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  769. w18.Part1 = p19
  770. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  771. w19 = Instance.new("Weld", p19)
  772. w19.Name = "Part_Weld"
  773. w19.Part0 = p19
  774. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  775. w19.Part1 = p20
  776. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  777. w20 = Instance.new("Weld", p20)
  778. w20.Name = "Part_Weld"
  779. w20.Part0 = p20
  780. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  781. w20.Part1 = p21
  782. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  783. m.Parent = char
  784. m:MakeJoints()
  785. ----------------------------------------------------
  786. local cor = Instance.new("Part", char.Absolution)
  787. cor.Name = "Thingy"
  788. cor.Locked = true
  789. cor.BottomSurface = 0
  790. cor.CanCollide = false
  791. cor.Size = Vector3.new(1, 13, 1)
  792. cor.Transparency = 1
  793. cor.TopSurface = 0
  794. corw = Instance.new("Weld", cor)
  795. corw.Part0 = rarm
  796. corw.Part1 = cor
  797. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  798. corw.C1 = CFrame.new(0, 0, 0)
  799. weld1 = Instance.new("Weld", char.Absolution)
  800. weld1.Part0 = cor
  801. weld1.Part1 = p6
  802. weld1.C0 = CFrame.new(0, 0, 0)
  803. ----------------------------------------------------
  804. hitb = Instance.new("Part", char.Absolution)
  805. hitb.Name = "Thingy2"
  806. hitb.Locked = true
  807. hitb.BottomSurface = 0
  808. hitb.CanCollide = false
  809. hitb.Size = Vector3.new(0, 8, 6)
  810. hitb.Transparency = 1
  811. hitb.TopSurface = 0
  812. weld2 = Instance.new("Weld", char.Absolution)
  813. weld2.Part0 = hitb
  814. weld2.Part1 = p12
  815. weld2.C0 = CFrame.new(0, .6, 1)
  816.  
  817.  
  818. ----------------------------------------------------
  819. function weld5(part0, part1, c0, c1)
  820. weeld=Instance.new("Weld", part0)
  821. weeld.Part0=part0
  822. weeld.Part1=part1
  823. weeld.C0=c0
  824. weeld.C1=c1
  825. return weeld
  826. end
  827. ----------------------------------------------------
  828. function newRay(start,face,range,wat)
  829. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  830. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  831. return rey,hit,pos
  832. end
  833. ----------------------------------------------------
  834. mod5 = Instance.new("Model",char)
  835.  
  836. function FindNearestTorso(Position,Distance,SinglePlayer)
  837. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  838. local List = {}
  839. for i,v in pairs(workspace:GetChildren())do
  840. if v:IsA("Model")then
  841. if v:findFirstChild("Torso")then
  842. if v ~= char then
  843. if(v.Torso.Position -Position).magnitude <= Distance then
  844. table.insert(List,v)
  845. end
  846. end
  847. end
  848. end
  849. end
  850. return List
  851. end
  852.  
  853. function Landing()
  854. part=Instance.new('Part',mod5)
  855. part.Anchored=true
  856. part.CanCollide=false
  857. part.FormFactor='Custom'
  858. part.Size=Vector3.new(.2,.2,.2)
  859. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  860. part.Transparency=.7
  861. part.BrickColor=BrickColor.new('Really black')
  862. mesh=Instance.new('SpecialMesh',part)
  863. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  864. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  865. mesh.Scale=Vector3.new(10,5,10)
  866.  
  867. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  868. if v:FindFirstChild('Humanoid') then
  869. v.Humanoid:TakeDamage(math.random(20,30))
  870. v.Humanoid.PlatformStand = true
  871. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  872. end
  873. end
  874.  
  875. coroutine.resume(coroutine.create(function()
  876. for i=0,3.8,0.05 do
  877. wait()
  878. part.CFrame=part.CFrame
  879. part.Transparency=i
  880. mesh.Scale=mesh.Scale+Vector3.new(3,3,3)
  881. end
  882. part.Parent = nil
  883. end))
  884. end
  885. ----------------------------------------------------
  886. mod4 = Instance.new("Model",char)
  887.  
  888. ptez = {0.7, 0.8, 0.9, 1}
  889.  
  890. function FindNearestTorso(Position,Distance,SinglePlayer)
  891. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  892. local List = {}
  893. for i,v in pairs(workspace:GetChildren())do
  894. if v:IsA("Model")then
  895. if v:findFirstChild("Torso")then
  896. if v ~= char then
  897. if(v.Torso.Position -Position).magnitude <= Distance then
  898. table.insert(List,v)
  899. end
  900. end
  901. end
  902. end
  903. end
  904. return List
  905. end
  906.  
  907. function GroundPound()
  908. part=Instance.new('Part',mod4)
  909. part.Anchored=true
  910. part.CanCollide=false
  911. part.FormFactor='Custom'
  912. part.Size=Vector3.new(.2,.2,.2)
  913. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  914. part.Transparency=.7
  915. part.BrickColor=BrickColor.new('Institutional white')
  916. mesh=Instance.new('SpecialMesh',part)
  917. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  918. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  919. mesh.Scale=Vector3.new(3,3,3)
  920. part2=Instance.new('Part',mod4)
  921. part2.Anchored=true
  922. part2.CanCollide=false
  923. part2.FormFactor='Custom'
  924. part2.Size=Vector3.new(.2,.2,.2)
  925. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  926. part2.Transparency=.7
  927. part2.BrickColor=BrickColor.new('Institutional white')
  928. mesh2=Instance.new('SpecialMesh',part2)
  929. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  930. mesh2.Scale=Vector3.new(3,1.5,3)
  931. x = Instance.new("Sound",char)
  932. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  933. x.Pitch = ptez[math.random(1,#ptez)]
  934. x.Volume = 1
  935. wait(.1)
  936. x:Play()
  937. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  938. if v:FindFirstChild('Humanoid') then
  939. v.Humanoid:TakeDamage(math.random(8,15))
  940. end
  941. end
  942. coroutine.resume(coroutine.create(function()
  943. for i=0,0.62,0.13 do
  944. wait()
  945. part.CFrame=part.CFrame
  946. part.Transparency=i
  947. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  948. part2.CFrame=part2.CFrame
  949. part2.Transparency=i
  950. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  951. end
  952. part.Parent=nil
  953. part2.Parent=nil
  954. x:Destroy()
  955. end))
  956. end
  957. ----------------------------------------------------
  958. mod=Instance.new('Model',char)
  959.  
  960. function charge()
  961. hed.Velocity=hed.CFrame.lookVector*200
  962. part=Instance.new('Part',mod)
  963. part.Anchored=true
  964. part.CanCollide=false
  965. part.FormFactor='Custom'
  966. part.Size=Vector3.new(.2,.2,.2)
  967. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  968. part.Transparency=.7
  969. part.Name = "Wow"
  970. part.BrickColor=BrickColor.new('Black')
  971. mesh=Instance.new('SpecialMesh',part)
  972. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  973. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  974. mesh.Scale=Vector3.new(10,5,10)
  975. part2=part:clone()
  976. part2.Parent=mod
  977. part2.BrickColor=BrickColor.new('Institutional white')
  978. mesh2=mesh:clone()
  979. mesh2.Parent=part2
  980. mesh2.Scale=Vector3.new(20,10,20)
  981. part3=part2:clone()
  982. part3.Parent = mod
  983. part3.BrickColor=BrickColor.new('Cyan')
  984. mesh3=mesh2:clone()
  985. mesh2.Parent=part3
  986. mesh3.Scale=Vector3.new(30,15,30)
  987. coroutine.resume(coroutine.create(function()
  988. for i=0,1,0.1 do
  989. wait()
  990. part.CFrame=part.CFrame
  991. part.Transparency=i
  992. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  993. part2.CFrame=part2.CFrame
  994. part2.Transparency=i
  995. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  996. part3.CFrame=part3.CFrame
  997. part3.Transparency=i
  998. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  999. end
  1000. part.Parent=nil
  1001. part2.Parent=nil
  1002. part3.Parent = nil
  1003. part1:remove()
  1004. part:remove()
  1005. part2:remove()
  1006. part3:remove()
  1007. end))
  1008. end
  1009. ----------------------------------------------------
  1010. function FindNearestTorso(Position,Distance,SinglePlayer)
  1011. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1012. local List = {}
  1013. for i,v in pairs(workspace:GetChildren())do
  1014. if v:IsA("Model")then
  1015. if v:findFirstChild("Torso")then
  1016. if v ~= char then
  1017. if(v.Torso.Position -Position).magnitude <= Distance then
  1018. table.insert(List,v)
  1019. end
  1020. end
  1021. end
  1022. end
  1023. end
  1024. return List
  1025. end
  1026.  
  1027. mod3 = Instance.new("Model",rleg)
  1028.  
  1029. function Stomp()
  1030. part=Instance.new('Part',mod3)
  1031. part.Anchored=true
  1032. part.CanCollide=false
  1033. part.FormFactor='Custom'
  1034. part.Size=Vector3.new(.2,.2,.2)
  1035. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1036. part.Transparency=0.7
  1037. part.BrickColor=BrickColor.new('')
  1038. mesh=Instance.new('SpecialMesh',part)
  1039. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1040. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1041. mesh.Scale=Vector3.new(25,25,25)
  1042. part2=part:clone()
  1043. part2.Parent=mod3
  1044. part2.BrickColor=BrickColor.new('Deep orange')
  1045. mesh2=mesh:clone()
  1046. mesh2.Parent=part2
  1047. mesh2.Scale=Vector3.new(15,15,15)
  1048. part3=part:clone()
  1049. part3.Parent=mod3
  1050. part3.TopSurface=0
  1051. part3.BottomSurface=0
  1052. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1053. mesh3=Instance.new('SpecialMesh',part3)
  1054. mesh3.MeshType = 3
  1055. mesh3.Scale=Vector3.new(12,12,12)
  1056. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1057. if v:FindFirstChild('Humanoid') then
  1058. v.Humanoid:TakeDamage(math.random(20,60))
  1059. v.Humanoid.PlatformStand = true
  1060. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1061. end
  1062. end
  1063. coroutine.resume(coroutine.create(function()
  1064. for i=0,3.8,0.05 do
  1065. wait()
  1066. part.CFrame=part.CFrame
  1067. part.Transparency=i
  1068. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  1069. part2.CFrame=part2.CFrame
  1070. part2.Transparency=i
  1071. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  1072. part3.CFrame=part3.CFrame
  1073. part3.Transparency=i
  1074. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1075. end
  1076. end))
  1077. end
  1078. ----------------------------------------------------
  1079.  
  1080. local acos = math.acos
  1081. local sqrt = math.sqrt
  1082. local Vec3 = Vector3.new
  1083. local fromAxisAngle = CFrame.fromAxisAngle
  1084.  
  1085. local function toAxisAngle(CFr)
  1086. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1087. local Angle = math.acos((R00+R11+R22-1)/2)
  1088. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1089. A = A == 0 and 0.00001 or A
  1090. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1091. B = B == 0 and 0.00001 or B
  1092. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1093. C = C == 0 and 0.00001 or C
  1094. local x = (R21-R12)/sqrt(A)
  1095. local y = (R02-R20)/sqrt(B)
  1096. local z = (R10-R01)/sqrt(C)
  1097. return Vec3(x,y,z),Angle
  1098. end
  1099.  
  1100. function ApplyTrig(Num,Func)
  1101. local Min,Max = Func(0),Func(1)
  1102. local i = Func(Num)
  1103. return (i-Min)/(Max-Min)
  1104. end
  1105.  
  1106. function LerpCFrame(CFrame1,CFrame2,Num)
  1107. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1108. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1109. end
  1110.  
  1111. function Crater(Torso,Radius)
  1112. Spawn(function()
  1113. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1114. local Ignore = {}
  1115. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1116. if v.Character ~= nil then
  1117. Ignore[#Ignore+1] = v.Character
  1118. end
  1119. end
  1120. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1121. if Hit == nil then return end
  1122. local Parts = {}
  1123. for i = 1,360,10 do
  1124. local P = Instance.new("Part",Torso.Parent)
  1125. P.Anchored = true
  1126. P.FormFactor = "Custom"
  1127. P.BrickColor = Hit.BrickColor
  1128. P.Material = Hit.Material
  1129. P.TopSurface = "Smooth"
  1130. P.BottomSurface = "Smooth"
  1131. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1132. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1133. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1134. if math.random(0,5) == 0 then -- rubble
  1135. local P = Instance.new("Part",Torso.Parent)
  1136. P.Anchored = true
  1137. P.FormFactor = "Custom"
  1138. P.BrickColor = Hit.BrickColor
  1139. P.Material = Hit.Material
  1140. P.TopSurface = "Smooth"
  1141. P.BottomSurface = "Smooth"
  1142. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1143. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1144. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1145. end
  1146. end
  1147. for i = 0,1,0.05 do
  1148. for i2,v in pairs(Parts) do
  1149. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1150. end
  1151. wait(0.02)
  1152. end
  1153. for i,v in pairs(Parts) do
  1154. if v[1].Size.X > 2.1 then
  1155. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1156. end
  1157. v[1].Anchored = false
  1158. end
  1159. for i = 0,1,0.05 do
  1160. for i2,v in pairs(Parts) do
  1161. v[1].Transparency = i
  1162. if i == 1 then
  1163. v[1]:Destroy()
  1164. elseif i >= 0.25 then
  1165. v[1].CanCollide = false
  1166. end
  1167. end
  1168. wait(0.02)
  1169. end
  1170. Parts = nil
  1171. end)
  1172. end
  1173.  
  1174. ----------------------------------------------------
  1175. mouse.KeyDown:connect(function(key)
  1176. if key == "r" and char.Mana.Value>=50 then
  1177. char.Mana.Value = char.Mana.Value - 50
  1178. larm.BrickColor = BrickColor.new("Bright red")
  1179. rarm.BrickColor = BrickColor.new("Bright red")
  1180. if Debounces.CanAttack == true then
  1181. Debounces.CanAttack = false
  1182. Debounces.on = true
  1183. Debounces.NoIdl = true
  1184. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1185. hit = ht.Parent
  1186. if ht and hit:IsA("Model") then
  1187. if hit:FindFirstChild("Humanoid") then
  1188. if hit.Name ~= p.Name then
  1189. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1190. wait(1)
  1191. end
  1192. end
  1193. elseif ht and hit:IsA("Hat") then
  1194. if hit.Parent.Name ~= p.Name then
  1195. if hit.Parent:FindFirstChild("Humanoid") then
  1196.  
  1197. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1198. wait(1)
  1199. --Debounces.Slashed = false
  1200. end
  1201. end
  1202. end
  1203. end)
  1204. q = Instance.new("Sound",hed)
  1205. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1206. q.Pitch = 0.85
  1207. q.Looped = false
  1208. q1 = Instance.new("Sound",hed)
  1209. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1210. q1.Pitch = 0.85
  1211. q1.Looped = false
  1212. q:Play()
  1213. q1:Play()
  1214. for i = 1,20 do
  1215. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1216. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1217. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1218. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1219. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1220. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1221. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1222. if Debounces.on == false then break end
  1223. wait()
  1224. end
  1225. n = Instance.new("Sound",hed)
  1226. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1227. n.Pitch = 0.94
  1228. n.Looped = false
  1229. n1 = Instance.new("Sound",hed)
  1230. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1231. n1.Pitch = 0.94
  1232. n1.Looped = false
  1233. n:Play()
  1234. n1:Play()
  1235. b = Instance.new("Sound",hed)
  1236. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1237. b.Pitch = 0.94
  1238. b.Looped = false
  1239. b1 = Instance.new("Sound",hed)
  1240. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1241. b1.Pitch = 0.94
  1242. b1.Looped = false
  1243. b:Play()
  1244. b1:Play()
  1245. for i = 1,26 do
  1246. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1247. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1248. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1249. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1250. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1251. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1252. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1253. if Debounces.on == false then break end
  1254. wait()
  1255. end
  1256. wait(.5)
  1257. to:disconnect()
  1258. q:Destroy()
  1259. q1:Destroy()
  1260. n:Destroy()
  1261. n1:Destroy()
  1262. larm.BrickColor = BrickColor.new("Really black")
  1263. rarm.BrickColor = BrickColor.new("Really black")
  1264. if Debounces.CanAttack == false then
  1265. Debounces.CanAttack = true
  1266. Debounces.on = false
  1267. Debounces.NoIdl = false
  1268. end
  1269. end
  1270. end
  1271. end)
  1272. ----------------------------------------------------
  1273. mouse.KeyDown:connect(function(key)
  1274. if key == "q" and char.Mana.Value>=50 then
  1275. char.Mana.Value = char.Mana.Value - 50
  1276. larm.BrickColor = BrickColor.new("Bright red")
  1277. rarm.BrickColor = BrickColor.new("Bright red")
  1278. if Debounces.CanAttack == true then
  1279. Debounces.CanAttack = false
  1280. Debounces.on = true
  1281. Debounces.NoIdl = true
  1282. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1283. hit = ht.Parent
  1284. if ht and hit:IsA("Model") then
  1285. if hit:FindFirstChild("Humanoid") then
  1286. if hit.Name ~= p.Name then
  1287. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1288. wait(1)
  1289. --Debounces.Slashed = false
  1290. --end
  1291. end
  1292. end
  1293. elseif ht and hit:IsA("Hat") then
  1294. if hit.Parent.Name ~= p.Name then
  1295. if hit.Parent:FindFirstChild("Humanoid") then
  1296. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1297. wait(1)
  1298. --Debounces.Slashed = false
  1299. end
  1300. end
  1301. end
  1302. end)
  1303. for i = 1, 20 do
  1304. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1305. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1306. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1307. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1308. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1309. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1310. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1311. if Debounces.on == false then break end
  1312. wait()
  1313. end
  1314. z = Instance.new("Sound",hed)
  1315. z.SoundId = "rbxassetid://160069154"
  1316. z.Looped = false
  1317. z.Pitch = .9
  1318. z1 = Instance.new("Sound",hed)
  1319. z1.SoundId = "rbxassetid://160069154"
  1320. z1.Looped = false
  1321. z1.Pitch = .9
  1322. wait(0.01)
  1323. z:Play()
  1324. z1:Play()
  1325. for i = 1, 12 do
  1326. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1327. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1328. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1329. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1330. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1331. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1332. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1333. if Debounces.on == false then break end
  1334. wait()
  1335. end
  1336. for i = 1, 12 do
  1337. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1338. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1339. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1340. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1341. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1342. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1343. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1344. if Debounces.on == false then break end
  1345. wait()
  1346. end
  1347. z = Instance.new("Sound",hed)
  1348. z.SoundId = "rbxassetid://168586621"
  1349. z.Looped = false
  1350. z.Pitch = 1
  1351. z1 = Instance.new("Sound",hed)
  1352. z1.SoundId = "rbxassetid://168586621"
  1353. z1.Looped = false
  1354. z1.Pitch = 1
  1355. wait(0.01)
  1356. z:Play()
  1357. z1:Play()
  1358. for i = 1, 12 do
  1359. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1360. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1361. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1362. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1363. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1364. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1365. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1366. if Debounces.on == false then break end
  1367. wait()
  1368. end
  1369. to:disconnect()
  1370. larm.BrickColor = BrickColor.new("Really black")
  1371. rarm.BrickColor = BrickColor.new("Really black")
  1372. if Debounces.CanAttack == false then
  1373. Debounces.CanAttack = true
  1374. Debounces.on = false
  1375. Debounces.NoIdl = false
  1376. end
  1377. end
  1378. end
  1379. end)
  1380. ----------------------------------------------------
  1381. Sit = false
  1382. mouse.KeyDown:connect(function(key)
  1383. if key == "v" then
  1384. if Sit == false then
  1385. Sit = true
  1386. hum.WalkSpeed = 20
  1387. stanceToggle = "Sitting"
  1388. elseif Sit == true then
  1389. Sit = false
  1390. hum.WalkSpeed = 50
  1391. stanceToggle = "Normal"
  1392. end
  1393. end
  1394. end)
  1395. ----------------------------------------------------
  1396. mouse.KeyDown:connect(function(key)
  1397. if key == "t" and char.Mana.Value>=50 then
  1398. char.Mana.Value = char.Mana.Value - 50
  1399. if Debounces.CanAttack == true then
  1400. Debounces.CanAttack = false
  1401. Debounces.on = true
  1402. Debounces.NoIdl = true
  1403. for i = 1, 25 do
  1404. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1405. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1406. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1407. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1408. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1409. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1410. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1411. if Debounces.on == false then break end
  1412. wait()
  1413. end
  1414. Spawn(function()
  1415. local Parts = {}
  1416. for Y = -5,5 do
  1417. local P = Instance.new("Part",char)
  1418. P.Anchored = true
  1419. P.FormFactor = "Custom"
  1420. P.CanCollide = false
  1421. P.Size = Vector3.new(1,1,1)
  1422. P.TopSurface = "SmoothNoOutlines"
  1423. P.BottomSurface = "SmoothNoOutlines"
  1424. P.BrickColor = BrickColor.new("Really black")
  1425. P.Material = "Neon"
  1426. P.Name = tostring(Y)
  1427. local i = (Y+5)/(10)
  1428. i = 1-math.cos(math.pi*i-(math.pi/2))
  1429. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*6),0,0)
  1430. P.Touched:connect(function(ht)
  1431. local hit = ht.Parent
  1432. if hit:FindFirstChild("Humanoid") then
  1433. hit.Humanoid:TakeDamage(math.random(100,math.huge))
  1434. end
  1435. end)
  1436. s = Instance.new("Sound",P)
  1437. s.SoundId = "rbxassetid://228343271"
  1438. s.Volume = .7
  1439. s.Pitch = 0.9
  1440. s:Play()
  1441. P.Touched:connect(function(ht)
  1442. hit = ht.Parent
  1443. if ht and hit:IsA("Model") then
  1444. if hit:FindFirstChild("Humanoid") then
  1445. if hit.Name ~= p.Name then
  1446.  
  1447. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1448. hit:FindFirstChild("Humanoid").PlatformStand = true
  1449. wait(1)
  1450. --Debounces.Slashed = false
  1451. --end
  1452. end
  1453. end
  1454. elseif ht and hit:IsA("Hat") then
  1455. if hit.Parent.Name ~= p.Name then
  1456. if hit.Parent:FindFirstChild("Humanoid") then
  1457.  
  1458. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1459. hit:FindFirstChild("Humanoid").PlatformStand = true
  1460. wait(1)
  1461. --Debounces.Slashed = false
  1462. --end
  1463. end
  1464. end
  1465. end
  1466. end)
  1467. Parts[#Parts+1] = P
  1468. end
  1469. local BREAKIT = false
  1470. local CParts = {}
  1471. local Rocks = {}
  1472. local LastPos = nil
  1473. for i = 1,70 do
  1474. for i2,v in pairs(Parts) do
  1475. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1476. local cf = v.CFrame
  1477. v.Size = v.Size+Vector3.new(1,1,1)
  1478. v.CFrame = cf
  1479. v.Transparency = v.Transparency+0.02
  1480. if v.Transparency >= 0.975 then BREAKIT = true end
  1481. if v.Name == "0" then
  1482. local Ignore = {}
  1483. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1484. if v.Character ~= nil then
  1485. Ignore[#Ignore+1] = v.Character
  1486. end
  1487. end
  1488. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1489. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1490. if Hit ~= nil then
  1491. if #Rocks == 0 then
  1492. for i = 1,5 do
  1493. local P = Instance.new("Part",char)
  1494. Rocks[#Rocks+1] = P
  1495. P.Anchored = true
  1496. P.FormFactor = "Custom"
  1497. P.BrickColor = Hit.BrickColor
  1498. P.Material = Hit.Material
  1499. P.TopSurface = "Smooth"
  1500. P.BottomSurface = "Smooth"
  1501. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1502. end
  1503. end
  1504. for i,P in pairs(Rocks) do
  1505. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1506. end
  1507. local P = Instance.new("Part",char)
  1508. CParts[#CParts+1] = {P,tick()}
  1509. P.Anchored = true
  1510. P.FormFactor = "Custom"
  1511. P.BrickColor = Hit.BrickColor
  1512. P.Material = Hit.Material
  1513. P.TopSurface = "Smooth"
  1514. P.BottomSurface = "Smooth"
  1515. P.Size = Vector3.new(5,5,5)*(math.random(100,300)/100)
  1516. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1517. Pos = Pos.p
  1518. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1519. local P = P:Clone()
  1520. CParts[#CParts+1] = {P,tick()}
  1521. P.Parent = char
  1522. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1523. Pos = Pos.p
  1524. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1525. if LastPos ~= nil then
  1526. local P = P:Clone()
  1527. CParts[#CParts+1] = {P,tick()}
  1528. P.Parent = char
  1529. P.BrickColor = BrickColor.new("Really black")
  1530. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1531. Pos = Pos.p
  1532. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1533. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.30)
  1534. --P.Velocity = Vector3.new(0,-1000,0)
  1535. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1536. end
  1537. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1538. end
  1539. end
  1540. end
  1541. if BREAKIT then break end
  1542. wait(0.002)
  1543. end
  1544. for i,v in pairs(Rocks) do
  1545. CParts[#CParts+1] = {v,tick()}
  1546. end
  1547. for i,v in pairs(Parts) do
  1548. v:Destroy()
  1549. end
  1550. Parts = nil
  1551. while true do
  1552. local t = tick()
  1553. local p = nil
  1554. for i,v in pairs(CParts) do
  1555. if t-v[2] > 4 then
  1556. v[1].Transparency = v[1].Transparency+0.05
  1557. if v[1].Transparency >= 1 then
  1558. v[1]:Destroy()
  1559. CParts[i] = nil
  1560. end
  1561. end
  1562. p = v
  1563. end
  1564. if p == nil then break end
  1565. wait(0.002)
  1566. end
  1567. for i,v in pairs(CParts) do
  1568. v:Destroy()
  1569. end
  1570. CParts = {}
  1571. end)
  1572. for i = 1, 20 do
  1573. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1574. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1575. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1576. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1577. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1578. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1579. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1580. if Debounces.on == false then break end
  1581. wait()
  1582. end
  1583. if Debounces.CanAttack == false then
  1584. Debounces.CanAttack = true
  1585. Debounces.on = false
  1586. Debounces.NoIdl = false
  1587. end
  1588. end
  1589. end
  1590. end)
  1591. ----------------------------------------------------
  1592. mouse.KeyDown:connect(function(key)
  1593. if key == "e" and char.Mana.Value>=50 then
  1594. char.Mana.Value = char.Mana.Value - 50
  1595. larm.BrickColor = BrickColor.new("Bright red")
  1596. rarm.BrickColor = BrickColor.new("Bright red")
  1597. if Debounces.CanAttack == true then
  1598. Debounces.CanAttack = false
  1599. Debounces.on = true
  1600. Debounces.NoIdl = true
  1601. for i = 1, 18 do
  1602. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1603. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1604. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1605. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1606. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1607. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1608. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1609. if Debounces.on == false then break end
  1610. wait()
  1611. end
  1612. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1613. local rng = Instance.new("Part", char.Absolution.Handle)
  1614. rng.Anchored = true
  1615. rng.BrickColor = BrickColor.new("Really black")
  1616. rng.CanCollide = true
  1617. rng.FormFactor = 3
  1618. rng.Name = "Ring"
  1619. rng.Size = Vector3.new(1, 1, 1)
  1620. rng.CanCollide = false
  1621. rng.Transparency = 0.35
  1622. rng.TopSurface = 0
  1623. rng.BottomSurface = 0
  1624. rng.CFrame = HandCF
  1625. local rngm = Instance.new("SpecialMesh", rng)
  1626. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1627. rngm.Scale = Vector3.new(1, 1, 2)
  1628. x = Instance.new("Sound", hed)
  1629. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1630. x.Looped = false
  1631. x.Pitch = .7
  1632. x.Volume = 1
  1633. x1 = Instance.new("Sound", hed)
  1634. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1635. x1.Looped = false
  1636. x1.Pitch = .7
  1637. x1.Volume = 1
  1638. x:Play()
  1639. x1:Play()
  1640. rngto = rng.Touched:connect(function(ht)
  1641. hit = ht.Parent
  1642. if ht and hit:IsA("Model") then
  1643. if hit:FindFirstChild("Humanoid") then
  1644. if hit.Name ~= p.Name then
  1645.  
  1646. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1647. hit:FindFirstChild("Humanoid").PlatformStand = true
  1648. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1649. --Debounces.Slashed = false
  1650. --end
  1651. end
  1652. end
  1653. elseif ht and hit:IsA("Hat") then
  1654. if hit.Parent.Name ~= p.Name then
  1655. if hit.Parent:FindFirstChild("Humanoid") then
  1656.  
  1657. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1658. hit:FindFirstChild("Humanoid").PlatformStand = true
  1659. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1660. --Debounces.Slashed = false
  1661. end
  1662. end
  1663. end
  1664. end)
  1665. coroutine.wrap(function()
  1666. for i = 1, 60, 2 do
  1667. rngm.Scale = Vector3.new(10 + i*10, 10 + i*10, 10)
  1668. rng.Size = rngm.Scale
  1669. rng.CFrame = HandCF
  1670. rng.Transparency = i/60
  1671. wait()
  1672. end
  1673. wait()
  1674. rng:Destroy()
  1675. end)()
  1676. for i = 1, 18 do
  1677. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1678. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1679. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1680. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1681. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1682. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1683. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1684. if Debounces.on == false then break end
  1685. wait()
  1686. end
  1687. larm.BrickColor = BrickColor.new("Really black")
  1688. rarm.BrickColor = BrickColor.new("Really black")
  1689. x:Destroy()
  1690. x1:Destroy()
  1691. if Debounces.CanAttack == false then
  1692. Debounces.CanAttack = true
  1693. Debounces.on = false
  1694. Debounces.NoIdl = false
  1695. end
  1696. end
  1697. end
  1698. end)
  1699. ----------------------------------------------------
  1700. mouse.KeyDown:connect(function(key)
  1701. if key == "y" then
  1702. if Debounces.CanAttack == true then
  1703. Debounces.CanAttack = false
  1704. Debounces.on = true
  1705. Debounces.NoIdl = true
  1706. for i = 1, 15 do
  1707. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  1708. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  1709. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1710. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  1711. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1712. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1713. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1714. if Debounces.on == false then break end
  1715. wait()
  1716. end
  1717. x = Instance.new("Sound",char)
  1718. x.SoundId = "rbxassetid://228343271"
  1719. x.Pitch = 1
  1720. x.Volume = .8
  1721. wait(.1)
  1722. x:Play()
  1723. Debounces.on = false
  1724. Debounces.Here = false
  1725. shot = shot + 1
  1726. local rng = Instance.new("Part", char)
  1727. rng.Anchored = true
  1728. rng.BrickColor = BrickColor.new("Really black")
  1729. rng.CanCollide = false
  1730. rng.FormFactor = 3
  1731. rng.Name = "Ring"
  1732. rng.Size = Vector3.new(1, 1, 1)
  1733. rng.Transparency = 0.35
  1734. rng.TopSurface = 0
  1735. rng.BottomSurface = 0
  1736. rng2 = rng:clone()
  1737. rng3 = rng2:clone()
  1738. rng4 = rng2:clone()
  1739. local rngm = Instance.new("SpecialMesh", rng)
  1740. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1741. rngm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1742. rngm.Scale = Vector3.new(10, 10, 1)
  1743. rngm2 = rngm:clone()
  1744. rngm2.Scale = Vector3.new(5, 5, 1)
  1745. rngm3=rngm2:clone()
  1746. rngm3.Parent = rng3
  1747. rngm3.Scale = Vector3.new(8, 8, 1)
  1748. rngm4 = rngm2:clone()
  1749. rngm4.Parent = rng4
  1750. rngm4.Scale = Vector3.new(6, 6, 1)
  1751. local bem = Instance.new("Part", char)
  1752. bem.Anchored = true
  1753. bem.BrickColor = BrickColor.new("Really black")
  1754. bem.CanCollide = false
  1755. bem.FormFactor = 3
  1756. bem.Name = "Beam" .. shot
  1757. bem.Size = Vector3.new(1, 1, 1)
  1758. bem.Transparency = 0.35
  1759. bem.TopSurface = 0
  1760. bem.BottomSurface = 0
  1761. local bemm = Instance.new("SpecialMesh", bem)
  1762. bemm.MeshType = 4
  1763. bemm.Scale = Vector3.new(1, 4, 4)
  1764. local out = Instance.new("Part", char)
  1765. out.Anchored = true
  1766. out.BrickColor = BrickColor.new("Really black")
  1767. out.CanCollide = false
  1768. out.FormFactor = 3
  1769. out.Name = "Out"
  1770. out.Size = Vector3.new(4, 4, 4)
  1771. out.Transparency = 0.35
  1772. out.TopSurface = 0
  1773. out.BottomSurface = 0
  1774. local outm = Instance.new("SpecialMesh", out)
  1775. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1776. outm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1777. outm.Scale = Vector3.new(4, 4, 4)
  1778. local bnd = Instance.new("Part", char)
  1779. bnd.Anchored = true
  1780. bnd.BrickColor = BrickColor.new("Really black")
  1781. bnd.CanCollide = false
  1782. bnd.FormFactor = 3
  1783. bnd.Material = "Neon"
  1784. bnd.Name = "Bend"
  1785. bnd.Size = Vector3.new(1, 1, 1)
  1786. bnd.Transparency = 1
  1787. bnd.TopSurface = 0
  1788. bnd.BottomSurface = 0
  1789. local bndm = Instance.new("SpecialMesh", bnd)
  1790. bndm.MeshType = 3
  1791. bndm.Scale = Vector3.new(8, 8, 8)
  1792. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1793. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1794. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1795. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1796. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1797. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  1798. Debounces.Shewt = true
  1799. coroutine.wrap(function()
  1800. for i = 1, 50, 0.2 do
  1801. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1802. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1803. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  1804. rng.Transparency = i/20
  1805. rng3.Transparency = 1/16
  1806. rng4.Transparency = i/12
  1807. wait()
  1808. end
  1809. wait()
  1810. rng:Destroy()
  1811. end)()
  1812. if Debounces.Shewt == true then
  1813. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1814. hit = ht.Parent
  1815. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1816. if HasntTouched(hit.Name) == true and deb == false then
  1817. deb = true
  1818. coroutine.wrap(function()
  1819. hit:FindFirstChild("Humanoid").PlatformStand = true
  1820. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1821. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1822. end)()
  1823. table.insert(Touche, hit.Name)
  1824. deb = false
  1825. end
  1826. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1827. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1828. deb = true
  1829. coroutine.wrap(function()
  1830. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1831. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1832. wait(1)
  1833. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1834. end)()
  1835. table.insert(Touche, hit.Parent.Name)
  1836. deb = false
  1837. for i, v in pairs(Touche) do
  1838. print(v)
  1839. end
  1840. end
  1841. end
  1842. end)
  1843. end
  1844. for i = 0, 260, 8 do
  1845. bem.Size = Vector3.new(i, 2, 2)
  1846. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1847. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1848. bnd.Size = Vector3.new(1,1,1)
  1849. bndm.Scale = Vector3.new(8,8,8)
  1850. if i % 10 == 0 then
  1851. local newRng = rng2:Clone()
  1852. newRng.Parent = char
  1853. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1854. local newRngm = rngm2:clone()
  1855. newRngm.Parent=newRng
  1856. coroutine.wrap(function()
  1857. for i = 1, 10, 0.2 do
  1858. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1859. newRng.Transparency = i/10
  1860. wait()
  1861. end
  1862. wait()
  1863. newRng:Destroy()
  1864. end)()
  1865. end
  1866. wait()
  1867. end
  1868. wait()
  1869. Debounces.Shewt = false
  1870. bem:Destroy()
  1871. out:Destroy()
  1872. bnd:Destroy()
  1873. Debounces.Ready = false
  1874. for i, v in pairs(Touche) do
  1875. table.remove(Touche, i)
  1876. end
  1877. wait()
  1878. table.insert(Touche, char.Name)
  1879. Debounces.NoIdl = false
  1880. if Debounces.CanAttack == false then
  1881. Debounces.CanAttack = true
  1882. end
  1883. end
  1884. end
  1885. end)
  1886. ----------------------------------------------------
  1887. sidz = {"231917888", "231917845", "231917806"}
  1888. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  1889. mouse.KeyDown:connect(function(key)
  1890. if key == "f" and char.Mana.Value>=50 then
  1891. char.Mana.Value = char.Mana.Value - 50
  1892. larm.BrickColor = BrickColor.new("Really black")
  1893. rarm.BrickColor = BrickColor.new("Camo")
  1894. if Debounces.CanAttack == true then
  1895. Debounces.CanAttack = false
  1896. Debounces.on = true
  1897. Debounces.NoIdl = true
  1898. for i = 1, 10 do
  1899. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  1900. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  1901. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  1902. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  1903. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1904. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1905. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1906. if Debounces.on == false then break end
  1907. wait()
  1908. end
  1909. z = Instance.new("Sound",char)
  1910. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  1911. z.Pitch = ptz[math.random(1,#ptz)]
  1912. z.Volume = 1
  1913. z1 = Instance.new("Sound",char)
  1914. z1.SoundId = z.SoundId
  1915. z1.Pitch = z.Pitch
  1916. z1.Volume = 1
  1917. wait(1)
  1918. z:Play()
  1919. z1:Play()
  1920. Stomp()
  1921. for i = 1, 20 do
  1922. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  1923. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  1924. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1925. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  1926. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1927. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1928. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1929. if Debounces.on == false then break end
  1930. wait()
  1931. end
  1932. if Debounces.CanAttack == false then
  1933. Debounces.CanAttack = true
  1934. Debounces.on = false
  1935. Debounces.NoIdl = false
  1936. larm.BrickColor = BrickColor.new("Really black")
  1937. rarm.BrickColor = BrickColor.new("Really black")
  1938. end
  1939. end
  1940. end
  1941. end)
  1942. ----------------------------------------------------
  1943. mouse.KeyDown:connect(function(key)
  1944. if key == "g" and char.Mana.Value>5 then
  1945. char.Mana.Value = char.Mana.Value - 5
  1946. larm.BrickColor = BrickColor.new("Camo")
  1947. rarm.BrickColor = BrickColor.new("Really black")
  1948. if Debounces.CanAttack == true then
  1949. Debounces.CanAttack = false
  1950. Debounces.on = true
  1951. Debounces.NoIdl = true
  1952. chrg = lleg.Touched:connect(function(ht)
  1953. hit = ht.Parent
  1954. if ht and hit:IsA("Model") then
  1955. if hit:FindFirstChild("Humanoid") then
  1956. if hit.Name ~= p.Name then
  1957.  
  1958. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1959. hit:FindFirstChild("Humanoid").PlatformStand = true
  1960. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1961. --Debounces.Slashed = false
  1962. --end
  1963. end
  1964. end
  1965. elseif ht and hit:IsA("Hat") then
  1966. if hit.Parent.Name ~= p.Name then
  1967. if hit.Parent:FindFirstChild("Humanoid") then
  1968.  
  1969. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1970. hit:FindFirstChild("Humanoid").PlatformStand = true
  1971. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1972. --Debounces.Slashed = false
  1973. end
  1974. end
  1975. end
  1976. end)
  1977. for i = 1, 14 do
  1978. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  1979. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  1980. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  1981. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  1982. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1983. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1984. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  1985. if Debounces.on == false then break end
  1986. wait()
  1987. end
  1988. charge()
  1989. z = Instance.new("Sound",char)
  1990. z.SoundId = "rbxassetid://200632875"
  1991. z.Volume = 1
  1992. z.Pitch = .8
  1993. z1 = Instance.new("Sound",char)
  1994. z1.SoundId = "rbxassetid://200632875"
  1995. z1.Volume = 1
  1996. z1.Pitch = .9
  1997. z:Play()
  1998. z1:Play()
  1999. wait(1)
  2000. z:Destroy()
  2001. z1:Destroy()
  2002. chrg:disconnect()
  2003. if Debounces.CanAttack == false then
  2004. Debounces.CanAttack = true
  2005. Debounces.on = false
  2006. Debounces.NoIdl = false
  2007. larm.BrickColor = BrickColor.new("Really black")
  2008. rarm.BrickColor = BrickColor.new("Really black")
  2009. end
  2010. end
  2011. end
  2012. end)
  2013. ----------------------------------------------------
  2014. pt = {0.7, 0.8, 0.9}
  2015. mouse.KeyDown:connect(function(key)
  2016. if key == "h" and char.Mana.Value>50 then
  2017. char.Mana.Value = char.Mana.Value - 50
  2018. if Debounces.CanJoke == true then
  2019. Debounces.CanJoke = false
  2020. u = Instance.new("Sound")
  2021. u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2022. u.Parent = char
  2023. u.Looped = false
  2024. u.Pitch = pt[math.random(1,#pt)]
  2025. u.Volume = 1
  2026. u2 = Instance.new("Sound")
  2027. u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2028. u2.Parent = char
  2029. u2.Looped = false
  2030. u2.Pitch = u.Pitch
  2031. u2.Volume = 1
  2032. wait(.01)
  2033. u:Play()
  2034. u2:Play()
  2035. wait(6)
  2036. u:Destroy()
  2037. u2:Destroy()
  2038. if Debounces.CanJoke == false then
  2039. Debounces.CanJoke = true
  2040. end
  2041. end
  2042. end
  2043. end)
  2044. ----------------------------------------------------
  2045. mouse.KeyDown:connect(function(key)
  2046. if key == "j" and char.Mana.Value> 30 then
  2047. char.Mana.Value = char.Mana.Value-30
  2048. if Debounces.CanJoke == true then
  2049. Debounces.CanJoke = false
  2050. z = Instance.new("Sound",char)
  2051. z.SoundId = "rbxassetid://135017755"
  2052. z.Pitch = .76
  2053. z.Volume = 1
  2054. wait()
  2055. z:Play()
  2056. wait(6)
  2057. z:Destroy()
  2058. if Debounces.CanJoke == false then
  2059. Debounces.CanJoke = true
  2060. end
  2061. end
  2062. end
  2063. end)
  2064. ----------------------------------------------------
  2065. mouse.KeyDown:connect(function(key)
  2066. if key == "k" and char.Mana.Value> 10 then
  2067. char.Mana.Value = char.Mana.Value -10
  2068. if Debounces.CanJoke == true then
  2069. Debounces.CanJoke = false
  2070. z = Instance.new("Sound",char)
  2071. z.SoundId = "rbxassetid://135017578"
  2072. z.Pitch = .76
  2073. z.Volume = 1
  2074. wait()
  2075. z:Play()
  2076. wait(4)
  2077. z:Destroy()
  2078. if Debounces.CanJoke == false then
  2079. Debounces.CanJoke = true
  2080. end
  2081. end
  2082. end
  2083. end)
  2084. ----------------------------------------------------
  2085. mouse.KeyDown:connect(function(key)
  2086. if key == "u" and char.Mana.Value>200 then
  2087. wait(1)
  2088. char.Mana.Value = char.Mana.Value-200
  2089. charge()
  2090. wait(0.6)
  2091. charge()
  2092. wait(0.6)
  2093. charge()
  2094. wait(2)
  2095. end
  2096. end)
  2097. ----------------------------------------------------
  2098. mouse.KeyDown:connect(function(key)
  2099. if key == "x" and char.Mana.Value>50 then
  2100. char.Mana.Value = char.Mana.Value-50
  2101. if Debounces.CanAttack == true then
  2102. Debounces.CanAttack = false
  2103. Debounces.NoIdl = true
  2104. Debounces.on = true
  2105. Debounces.ks = true
  2106. for i = 1, 10 do
  2107. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2108. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2109. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2110. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2111. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2112. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2113. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2114. if Debounces.on == false then break end
  2115. wait()
  2116. end
  2117. z = Instance.new("Sound",hed)
  2118. z.SoundId = "rbxassetid://169445092"
  2119. z.Volume = 1
  2120. wait(0.1)
  2121. z:Play()
  2122. kik = rleg.Touched:connect(function(ht)
  2123. hit = ht.Parent
  2124. if ht and hit:IsA("Model") then
  2125. if hit:FindFirstChild("Humanoid") then
  2126. if hit.Name ~= p.Name then
  2127.  
  2128. if Debounces.ks==true then
  2129. z = Instance.new("Sound",hed)
  2130. z.SoundId = "rbxassetid://169380525"
  2131. z.Volume = 1
  2132. z:Play()
  2133. Debounces.ks=false
  2134. end
  2135. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2136. hit:FindFirstChild("Humanoid").PlatformStand = true
  2137. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2138. --Debounces.Slashed = false
  2139. --end
  2140. end
  2141. end
  2142. elseif ht and hit:IsA("Hat") then
  2143. if hit.Parent.Name ~= p.Name then
  2144. if hit.Parent:FindFirstChild("Humanoid") then
  2145.  
  2146. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2147. hit:FindFirstChild("Humanoid").PlatformStand = true
  2148. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2149. --Debounces.Slashed = false
  2150. --end
  2151. end
  2152. end
  2153. end
  2154. end)
  2155. for i = 1, 8 do
  2156. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2157. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2158. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2159. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2160. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2161. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2162. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2163. if Debounces.on == false then break end
  2164. wait()
  2165. end
  2166. kik:disconnect()
  2167. if Debounces.CanAttack == false then
  2168. Debounces.CanAttack = true
  2169. Debounces.on = false
  2170. Debounces.NoIdl = false
  2171. end
  2172. end
  2173. end
  2174. end)
  2175. ----------------------------------------------------
  2176. mouse.KeyDown:connect(function(key)
  2177. if key == "c" and char.Mana.Value>80 then
  2178. char.Mana.Value = char.Mana.Value -80
  2179. if Debounces.CanAttack == true then
  2180. Debounces.CanAttack = false
  2181. Debounces.NoIdl = true
  2182. Debounces.on = true
  2183. SIDZ = {"231917744", "231917742"}
  2184. PTZ = {0.7, 0.8, 0.9, 1}
  2185. for i = 1, 20 do
  2186. wait()
  2187. for i,v in pairs(char.Absolution:children()) do
  2188. if v:IsA("Part") or v:IsA("WedgePart") then
  2189. v.Transparency = v.Transparency + 0.05
  2190. end
  2191. end
  2192. end
  2193. function FindNearestTorso(Position,Distance,SinglePlayer)
  2194. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2195. local List = {}
  2196. for i,v in pairs(workspace:GetChildren())do
  2197. if v:IsA("Model")then
  2198. if v:findFirstChild("Torso")then
  2199. if v ~= char then
  2200. if(v.Torso.Position -Position).magnitude <= Distance then
  2201. table.insert(List,v)
  2202. end
  2203. end
  2204. end
  2205. end
  2206. end
  2207. return List
  2208. end
  2209. GroundPound()
  2210. for i = 1, 5 do
  2211. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2212. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2213. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2214. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2215. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2216. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2217. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2218. if Debounces.on == false then break end
  2219. wait()
  2220. end
  2221. GroundPound()
  2222. for i = 1, 5 do
  2223. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2224. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2225. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2226. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2227. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2228. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2229. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2230. if Debounces.on == false then break end
  2231. wait()
  2232. end
  2233. GroundPound()
  2234. for i = 1, 5 do
  2235. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2236. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2237. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2238. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2239. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2240. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2241. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2242. if Debounces.on == false then break end
  2243. wait()
  2244. end
  2245. GroundPound()
  2246. for i = 1, 5 do
  2247. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2248. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2249. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2250. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2251. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2252. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2253. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2254. if Debounces.on == false then break end
  2255. wait()
  2256. end
  2257. GroundPound()
  2258. for i = 1, 5 do
  2259. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2260. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2261. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2262. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2263. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2264. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2265. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2266. if Debounces.on == false then break end
  2267. wait()
  2268. end
  2269. GroundPound()
  2270. for i = 1, 5 do
  2271. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2272. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2273. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2274. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2275. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2276. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2277. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2278. if Debounces.on == false then break end
  2279. wait()
  2280. end
  2281. for i = 1, 18 do
  2282. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2283. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2284. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2285. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2286. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2287. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2288. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2289. if Debounces.on == false then break end
  2290. wait()
  2291. end
  2292. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2293. if v:FindFirstChild('Humanoid') then
  2294. v.Humanoid:TakeDamage(math.random(20,60))
  2295. v.Humanoid.PlatformStand = true
  2296. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2297. end
  2298. end
  2299. x = Instance.new("Sound",char)
  2300. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2301. x.Pitch = PTZ[math.random(1,#PTZ)]
  2302. x.Volume = 1
  2303. wait(0.1)
  2304. x:Play()
  2305. Crater(hed,20)
  2306. for i = 1, 14 do
  2307. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2308. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2309. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2310. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2311. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2312. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2313. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2314. if Debounces.on == false then break end
  2315. wait()
  2316. end
  2317. if Debounces.CanAttack == false then
  2318. Debounces.CanAttack = true
  2319. Debounces.on = false
  2320. Debounces.NoIdl = false
  2321. for i = 1, 20 do
  2322. wait()
  2323. for i,v in pairs(char.Absolution:children()) do
  2324. if v:IsA("Part") or v:IsA("WedgePart") then
  2325. v.Transparency = v.Transparency - 0.05
  2326. end
  2327. end
  2328. end
  2329. end
  2330. end
  2331. end
  2332. end)
  2333. ----------------------------------------------------176349813
  2334. mouse.KeyDown:connect(function(key)
  2335. if key == "b" and char.Mana.Value>80 then
  2336. char.Mana.Value = char.Mana.Value -80
  2337. hum.WalkSpeed = 20
  2338. if Debounces.CanAttack == true then
  2339. Debounces.CanAttack = false
  2340. Debounces.NoIdl = true
  2341. Debounces.on = true
  2342. for i = 1,20 do
  2343. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2344. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2345. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2346. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2347. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2348. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2349. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2350. if Debounces.on == false then break end
  2351. wait()
  2352. end
  2353. wait(1)
  2354. v = Instance.new("Sound")
  2355. v.SoundId = "rbxassetid://181384451"
  2356. v.Parent = char
  2357. v.Looped = false
  2358. v.Pitch = 1.04
  2359. v.Volume = 1.5
  2360. wait(.01)
  2361. v:Play()
  2362.  
  2363. v = Instance.new("Sound")
  2364. v.SoundId = "rbxassetid://138252341"
  2365. v.Parent = char
  2366. v.Looped = false
  2367. v.Pitch = 1.04
  2368. v.Volume = 1.2
  2369. wait(.01)
  2370. v:Play()
  2371. if Daytime == true then
  2372. Daytime = false
  2373. l.TimeOfDay = 24
  2374. else
  2375. Daytime = true
  2376. l.TimeOfDay = 12
  2377. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2378. end
  2379.  
  2380. local Shockwave = function()
  2381. local rng1 = Instance.new("Part", char)
  2382. rng1.Anchored = true
  2383. rng1.BrickColor = BrickColor.new("Institutional white")
  2384. rng1.CanCollide = false
  2385. rng1.FormFactor = 3
  2386. rng1.Name = "Ring"
  2387. rng1.Material = "Neon"
  2388. rng1.Size = Vector3.new(1, 1, 1)
  2389. rng1.Transparency = 0.35
  2390. rng1.TopSurface = 0
  2391. rng1.BottomSurface = 0
  2392. local rngm1 = Instance.new("SpecialMesh", rng)
  2393. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2394. rngm1.Scale = Vector3.new(10, 10, 1)
  2395. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2396. local Wave = Instance.new("Part", game.Workspace)
  2397. Wave.Name = "Shockwave"
  2398. Wave.BrickColor = BrickColor.new("Really black")
  2399. Wave.Size = Vector3.new(1, 1, 1)
  2400. Wave.Shape = "Ball"
  2401. Wave.Name = "Wave"
  2402. Wave.Material = "Neon"
  2403. Wave.CanCollide = false
  2404. Wave.Anchored = true
  2405. Wave.TopSurface = 0
  2406. Wave.BottomSurface = 0
  2407. Wave.Touched:connect(function(hit)
  2408. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2409. local Occlude = true
  2410. local NotOccludes = {
  2411. char.Name;
  2412. "Wings";
  2413. "Scythe";
  2414. "Thingy";
  2415. "Thingy2"; -- put all of the names in a table pls
  2416. }
  2417. for i,v in pairs(NotOccludes) do
  2418. if hit.Parent.Name == v then
  2419. Occlude = false
  2420. end
  2421. end
  2422. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2423. if Occlude then
  2424. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - math.huge
  2425. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2426. end
  2427. end
  2428. end)
  2429.  
  2430. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2431.  
  2432. coroutine.wrap(function()
  2433. for i = 1, 20, 0.2 do
  2434. rngm1.Scale = Vector3.new(30 + i*2, 30 + i*2, 1)
  2435. rng1.Transparency = i/20
  2436. local Wav2 = game.Workspace.Wave:Clone()
  2437. Wav2.Position = Vector3.new(math.random(0,200),2,math.random(0,200))
  2438. wait()
  2439. end
  2440. wait()
  2441. rng1:Destroy()
  2442. end)()
  2443.  
  2444. Delay(0, function()
  2445.  
  2446. if Daytime == false then
  2447. for i = 1, 50, 1 do
  2448. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2449. Wave.CFrame = char.Torso.CFrame
  2450. local t = i / 50
  2451. Wave.Transparency = t
  2452. wait()
  2453. end
  2454. else
  2455. for i = 1, 50, 1 do
  2456. Wave.Size = Vector3.new(20 + i, 20 + i, 20 + i)
  2457. Wave.CFrame = char.Torso.CFrame
  2458. local t = i / 50
  2459. Wave.Transparency = t
  2460. wait()
  2461. end
  2462. end
  2463. Wave:Destroy()
  2464. end)
  2465. Delay(0, function()
  2466. while wait() do
  2467. if Wave ~= nil then
  2468. Wave.CFrame = char.Torso.CFrame
  2469. else
  2470. break
  2471. end
  2472. end
  2473. end)
  2474. end
  2475. Shockwave()
  2476. for i = 1, 15 do
  2477. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2478. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2479. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2480. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2481. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2482. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2483. if Debounces.on == false then break end
  2484. wait()
  2485. end
  2486. for i = 1, 15 do
  2487. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2488. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2489. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2490. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2491. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2492. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2493. if Debounces.on == false then break end
  2494. wait()
  2495. end
  2496. for i = 1, 15 do
  2497. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2498. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2499. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2500. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2501. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2502. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2503. if Debounces.on == false then break end
  2504. wait()
  2505. end
  2506. for i = 1, 15 do
  2507. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2508. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2509. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2510. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2511. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2512. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2513. if Debounces.on == false then break end
  2514. wait()
  2515. end
  2516. for i = 1, 15 do
  2517. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2518. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2519. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2520. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2521. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2522. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2523. if Debounces.on == false then break end
  2524. wait()
  2525. end
  2526. for i = 1, 15 do
  2527. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2528. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2529. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2530. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2531. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2532. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2533. if Debounces.on == false then break end
  2534. wait()
  2535. end
  2536. wait(1.4)
  2537. Debounces.NoIdl = false
  2538. hum.WalkSpeed = 50
  2539. Debounces.on = false
  2540. wait()
  2541. if Debounces.CanAttack == false then
  2542. Debounces.CanAttack = true
  2543. v:Destroy()
  2544. end
  2545. char.Mana.Value = char.Mana.Value + 1000
  2546. wait(4)
  2547. end
  2548. end
  2549. end)
  2550. ----------------------------------------------------
  2551. mouse.KeyDown:connect(function(key)
  2552. if key == "m" and char.Mana.Value> 60 then
  2553. char.Mana.Value = char.Mana.Value-60
  2554. hum.WalkSpeed = 0
  2555. if Debounces.CanAttack == true then
  2556. Debounces.CanAttack = false
  2557. Debounces.on = true
  2558. Debounces.NoIdl = true
  2559. x = Instance.new("Sound",char)
  2560. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2561. x.Looped = false
  2562. x.Pitch = 1.1
  2563. x.Volume = 1
  2564. x:Play()
  2565. x2 = Instance.new("Sound",char)
  2566. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2567. x2.Looped = false
  2568. x2.Pitch = .7
  2569. x2.Volume = 1
  2570. wait(.1)
  2571. x:Play()
  2572. x2:Play()
  2573. for i = 1, 20 do
  2574. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2575. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2576. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2577. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2578. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2579. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2580. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2581. if Debounces.on == false then break end
  2582. wait()
  2583. x:Destroy()
  2584. x2:Destroy()
  2585. end
  2586. wait(1)
  2587. local rng = Instance.new("Part", char)
  2588. rng.Anchored = true
  2589. rng.BrickColor = BrickColor.new("Really black")
  2590. rng.CanCollide = false
  2591. rng.FormFactor = 3
  2592. rng.Name = "Ring"
  2593. rng.Size = Vector3.new(1, 1, 1)
  2594. rng.Transparency = 0.35
  2595. rng.TopSurface = 0
  2596. rng.BottomSurface = 0
  2597. rng.Position = torso.Position - Vector3.new(0,2,0)
  2598. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2599. local rngm = Instance.new("SpecialMesh", rng)
  2600. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2601. rngm.Scale = Vector3.new(1, 1, 2)
  2602. x = Instance.new("Sound",char)
  2603. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2604. x.Looped = false
  2605. x.Pitch = .7
  2606. x.Volume = 1
  2607. x:Play()
  2608. coroutine.wrap(function()
  2609. for i = 1, 60, 2 do
  2610. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2611. rng.Transparency = i/60
  2612. wait()
  2613. end
  2614. wait()
  2615. rng:Destroy()
  2616. end)()
  2617. hum.WalkSpeed = 50
  2618. BV = Instance.new("BodyVelocity", torso)
  2619. BV.maxForce = Vector3.new(0,200000,0)
  2620. BV.P = 100000
  2621. BV.velocity = Vector3.new(0,800,0)
  2622. for i = 1, 20 do
  2623. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2624. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2625. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2626. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2627. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2628. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2629. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2630. if Debounces.on == false then break end
  2631. wait()
  2632. end
  2633. x:Destroy()
  2634. BV:Destroy()
  2635. for i = 1, 30 do
  2636. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2637. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2638. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2639. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2640. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2641. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2642. if Debounces.on == false then break end
  2643. wait()
  2644. end
  2645. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2646. for i = 1, 30 do
  2647. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2648. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2649. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2650. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2651. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2652. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2653. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2654. if Debounces.on == false then break end
  2655. wait()
  2656. end
  2657. end
  2658. Debounces.on = false
  2659. Debounces.NoIdl = false
  2660. local ry,ht,ps=nil,nil,nil
  2661. while ht==nil do
  2662. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2663. wait()
  2664. end
  2665. z = Instance.new("Sound",char)
  2666. z.SoundId = "rbxassetid://142070127"
  2667. z.Volume = 1
  2668. wait(.1)
  2669. z:Play()
  2670. Landing()
  2671. hum.WalkSpeed = 50
  2672. if Debounces.CanAttack == false then
  2673. Debounces.CanAttack = true
  2674. end
  2675. end
  2676. end
  2677. end)
  2678. ----------------------------------------------------
  2679. Grab = false
  2680. mouse.KeyDown:connect(function(key)
  2681. if key == "z" then
  2682. larm.BrickColor = BrickColor.new("Bright red")
  2683. rarm.BrickColor = BrickColor.new("Bright red")
  2684. Debounces.on = true
  2685. Debounces.NoIdl = true
  2686. if Grab == false then
  2687. gp = nil
  2688. con1=larm.Touched:connect(function(hit) -- this is grab
  2689. ht = hit.Parent
  2690. hum1=ht:FindFirstChild('Humanoid')
  2691. if hum1 ~= nil then
  2692. hum1.PlatformStand=true
  2693. gp = ht
  2694. Grab = true
  2695. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2696. asd.Parent = larm
  2697. asd.Name = "asd"
  2698. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2699. elseif hum1 == nil then
  2700. con1:disconnect()
  2701. wait() return
  2702. end
  2703. end)
  2704. for i = 1, 18 do
  2705. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2706. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2707. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2708. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2709. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2710. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2711. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2712. if Debounces.on == false then break end
  2713. wait()
  2714. end
  2715. con1:disconnect()
  2716. Debounces.on = false
  2717. Debounces.NoIdl = false
  2718. elseif Grab == true then
  2719. Grab = false
  2720. for i = 1, 20 do
  2721. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2722. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2723. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2724. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2725. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2726. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2727. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2728. if Debounces.on == false then end
  2729. wait()
  2730. end
  2731. if gp ~= nil then
  2732. for i,v in pairs(larm:GetChildren()) do
  2733. if v.Name == "asd" and v:IsA("Weld") then
  2734. v:Remove()
  2735. end
  2736. end
  2737. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2738. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2739. bv.P = 125000
  2740. bv.velocity = char.Head.CFrame.lookVector * 200
  2741. for i = 1, 12 do
  2742. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  2743. if Debounces.on == false then end
  2744. wait()
  2745. end
  2746. ht=nil
  2747. Spawn(function()
  2748. wait(0.5)
  2749. bv:Destroy()
  2750. end)
  2751. Debounces.on = false
  2752. Debounces.NoIdl = false
  2753. elseif ht == nil then wait()
  2754. Grab = false
  2755. Debounces.on = false
  2756. Debounces.NoIdl = false
  2757. end
  2758. end
  2759. end
  2760. end)
  2761. ----------------------------------------------------
  2762. mouse.KeyDown:connect(function(key)
  2763. if string.byte(key) == 52 then
  2764. char.Humanoid.WalkSpeed = 21
  2765. end
  2766. end)
  2767. mouse.KeyUp:connect(function(key)
  2768. if string.byte(key) == 52 then
  2769. char.Humanoid.WalkSpeed = 50
  2770. end
  2771. end)
  2772. ----------------------------------------------------
  2773. local animpose = "Idle"
  2774. local lastanimpose = "Idle"
  2775. local sine = 0
  2776. local change = 1
  2777. local val = 0
  2778. local ffing = false
  2779. ----------------------------------------------------
  2780. x = Instance.new("Sound", char)
  2781. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  2782. x.Looped = true
  2783. x.Volume = 1
  2784. x.Pitch = 1
  2785. local footsteps = false
  2786. -------------------------------
  2787. game:GetService("RunService").RenderStepped:connect(function()
  2788. if char.Humanoid.Jump == true then
  2789. jump = true
  2790. else
  2791. jump = false
  2792. end
  2793. char.Humanoid.FreeFalling:connect(function(f)
  2794. if f then
  2795. ffing = true
  2796. else
  2797. ffing = false
  2798. end
  2799. end)
  2800. sine = sine + change
  2801. if jumpn == true then
  2802. animpose = "Jumping"
  2803. elseif ffing == true then
  2804. animpose = "Freefalling"
  2805. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2806. animpose = "Idle"
  2807. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2808. animpose = "Walking"
  2809. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2810. animpose = "Running"
  2811. end
  2812. if animpose ~= lastanimpose then
  2813. sine = 0
  2814. if Debounces.NoIdl == false then
  2815. if animpose == "Idle" then
  2816. for i = 1, 2 do
  2817. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  2818. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  2819. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2820. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2821. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2822. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2823. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2824. end
  2825. elseif animpose == "Walking" then
  2826. for i = 1, 2 do
  2827. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  2828. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  2829. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  2830. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  2831. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2832. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2833. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2834. end
  2835. elseif animpose == "Running" then
  2836. for i = 1, 2 do
  2837. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  2838. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  2839. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2840. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2841. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2842. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2843. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2844. end
  2845. wait()
  2846. end
  2847. else
  2848. end
  2849. end
  2850. lastanimpose = animpose
  2851. if Debounces.NoIdl == false then
  2852. if animpose == "Idle" then
  2853. if stanceToggle == "Normal" then
  2854. change = 0.5
  2855. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  2856. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  2857. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  2858. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  2859. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2860. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2861. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2862. elseif stanceToggle == "Sitting" then
  2863. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  2864. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  2865. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  2866. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  2867. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  2868. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  2869. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2870. end
  2871. elseif animpose == "Walking" then
  2872. if stanceToggle == "Normal" then
  2873. change = 1
  2874. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.04)
  2875. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.04)
  2876. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.03)
  2877. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.04)
  2878. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), 0.04)
  2879. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .04)
  2880. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 0.04)
  2881. end
  2882. elseif animpose == "Running" then
  2883. change = 1
  2884. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  2885. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  2886. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2887. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2888. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2889. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2890. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2891. end
  2892. end
  2893. if animpose == "Walking" then
  2894. if footsteps == false then
  2895. x:Play()
  2896. footsteps = true
  2897. end
  2898. x.Pitch = 1.1
  2899. elseif animpose == "Idle" then
  2900. x:Stop()
  2901. footsteps = false
  2902. elseif animpose == "Running" then
  2903. x.Pitch = 1.2
  2904. if footsteps == false then
  2905. x:Play()
  2906. footsteps = true
  2907. end
  2908. end
  2909. end)
  2910. p.Chatted:connect(function(msg)
  2911. if msg == TitanBet.."loadsong" then
  2912. z = Instance.new("Sound", char)
  2913. z.SoundId = "rbxassetid://306826153"--242463565
  2914. z.Name = "Music"
  2915. z.Looped = true
  2916. z.Volume = 1
  2917. z.Pitch = 1
  2918. wait()
  2919. if p.Name == "PointCoded" or "nguyenjimbo" then
  2920. z:Play()
  2921. else
  2922. print("Not Point Coded = no music")
  2923. end
  2924. end
  2925.  
  2926. end)
  2927.  
  2928. p.Chatted:connect(function(msg)
  2929. if msg == TitanBet.."stopsong" then
  2930. char.Music:remove()
  2931. end
  2932.  
  2933. end)
  2934.  
  2935. while true do
  2936. local pe = char:GetChildren()
  2937. pe.Locked = true
  2938. p.PlayerGui.Mana.Mana.Text = "Mana: "..char.Mana.Value
  2939. if char.Mana.Value>4999 then
  2940. char.Mana.Value = 4999
  2941. end
  2942. char.Mana.Value = char.Mana.Value + 1
  2943. local pe = char:GetChildren()
  2944. hum.MaxHealth = 50000
  2945. hum.Health = 50000
  2946. pe.Locked = true
  2947. wait(0.000000000000000000000000001)
  2948. end
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