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- //Player TextDraws:
- new PlayerText:Boss_TDE_PTD[MAX_PLAYERS][17];
- Boss_TDE_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 283.800048, 181.133209, "LD_SPAC:white");
- PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][0], 60.000000, 110.000000);
- PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][0], 1);
- PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][0], 255);
- PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][0], 255);
- PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][0], 4);
- PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][0], 0);
- Boss_TDE_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 285.300140, 181.933258, "LD_SPAC:white");
- PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][1], 57.000000, 108.479888);
- PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][1], 1);
- PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][1], -1);
- PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][1], 0);
- PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][1], 255);
- PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][1], 4);
- PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][1], 0);
- Boss_TDE_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 305.900115, 276.086578, "ld_beat:chit");
- PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][2], 16.300006, 14.739994);
- PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][2], 1);
- PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][2], 255);
- PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][2], 0);
- PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][2], 255);
- PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][2], 4);
- PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][2], 0);
- Boss_TDE_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 306.100128, 276.386596, "ld_beat:chit");
- PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][3], 16.000000, 14.000000);
- PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][3], 1);
- PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][3], -1);
- PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][3], 0);
- PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][3], 255);
- PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][3], 4);
- PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][3], 0);
- PlayerTextDrawSetSelectable(playerid, Boss_TDE_PTD[playerid][3], true);
- Boss_TDE_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 286.100067, 188.413284, "LD_SPAC:white");
- PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][4], 55.000000, 89.000000);
- PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][4], 1);
- PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][4], 255);
- PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][4], 0);
- PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][4], 255);
- PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][4], 4);
- PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][4], 0);
- Boss_TDE_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 315.000152, 185.359878, "ld_beat:chit");
- PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][5], -4.000000, -3.000000);
- PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][5], 1);
- PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][5], 255);
- PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][5], 0);
- PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][5], 255);
- PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][5], 4);
- PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][5], 0);
- Boss_TDE_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 323.400207, 261.519714, "ld_beat:chit");
- PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][6], 19.000000, 17.000000);
- PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][6], 1);
- PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][6], -1);
- PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][6], 0);
- PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][6], 255);
- PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][6], 4);
- PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][6], 0);
- Boss_TDE_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 307.100006, 187.206619, "ld_beat:chit");
- PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][7], -3.000000, -2.000000);
- PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][7], 1);
- PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][7], -2139062017);
- PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][7], 0);
- PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][7], 255);
- PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][7], 4);
- PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][7], 0);
- Boss_TDE_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 311.099975, 187.206619, "ld_beat:chit");
- PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][8], -3.000000, -2.000000);
- PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][8], 1);
- PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][8], 255);
- PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][8], 0);
- PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][8], 255);
- PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][8], 4);
- PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][8], 0);
- Boss_TDE_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 321.499908, 187.206619, "ld_beat:chit");
- PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][9], -3.000000, -2.000000);
- PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][9], 1);
- PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][9], 255);
- PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][9], 0);
- PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][9], 255);
- PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][9], 4);
- PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][9], 0);
- Boss_TDE_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 310.200103, 185.860015, "LD_SPAC:white");
- PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][10], 9.220005, 1.000000);
- PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][10], 1);
- PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][10], 255);
- PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][10], 0);
- PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][10], 255);
- PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][10], 4);
- PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][10], 0);
- Boss_TDE_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 304.600311, 261.893035, "ld_beat:chit");
- PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][11], 19.000000, 17.000000);
- PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][11], 1);
- PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][11], -1);
- PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][11], 0);
- PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][11], 255);
- PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][11], 4);
- PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][11], 0);
- Boss_TDE_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 284.600402, 261.893035, "ld_beat:chit");
- PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][12], 19.000000, 17.000000);
- PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][12], 1);
- PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][12], -1);
- PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][12], 0);
- PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][12], 255);
- PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][12], 4);
- PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][12], 0);
- Boss_TDE_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 295.999908, 196.346725, "14:11");
- PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][13], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][13], 1);
- PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][13], -1);
- PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][13], 0);
- PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][13], 255);
- PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][13], 1);
- PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][13], 1);
- Boss_TDE_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 291.300109, 265.686523, "inv");
- PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][14], 0.131200, 0.890667);
- PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][14], 1);
- PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][14], 255);
- PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][14], 0);
- PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][14], 255);
- PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][14], 1);
- PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][14], 1);
- PlayerTextDrawSetSelectable(playerid, Boss_TDE_PTD[playerid][14], true);
- Boss_TDE_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 309.600036, 266.886596, "stats");
- PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][15], 0.113199, 0.660667);
- PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][15], 1);
- PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][15], 255);
- PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][15], 0);
- PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][15], 255);
- PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][15], 1);
- PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][15], 1);
- PlayerTextDrawSetSelectable(playerid, Boss_TDE_PTD[playerid][15], true);
- Boss_TDE_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 331.500274, 267.086608, "$");
- PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][16], 0.154200, 0.620667);
- PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][16], 1);
- PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][16], 255);
- PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][16], 0);
- PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][16], 255);
- PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][16], 1);
- PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][16], 1);
- PlayerTextDrawSetSelectable(playerid, Boss_TDE_PTD[playerid][16], true);
- //Total textdraws exported: 17 (0 global textdraws / 17 player textdraws) ~ 4/8/2023 ~ 17:15:58
- Boss_TDE v1.0 by boss
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