Foxwells

a very elaborate way to take down strahd

May 8th, 2018
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  1. Scopo/Scopo - Sorcerer (Shadow), "Arkan"
  2. ∠( ^•ﻌ•^」∠)_/Raphie - Mystic (Awakened), "Belial"
  3. Doggo/Doggo - Bard (Lore), "Lilly"
  4. Blue Man Group/Niall - Cleric (Tempest), "River"
  5. looks at camera/luns - Fighter (Battlemaster), "Seir"
  6.  
  7. Format: discord nickname/name - chara class (subclass), "chara name"
  8.  
  9. ---------------------------------------------------------------------
  10.  
  11. Scopo - Today at 11:59 AM
  12. i have another plan to defeat strahd
  13. https://engl393-dnd5th.wikia.com/wiki/Sickening_Radiance
  14. so. i can pick this spell up. and i absolutely plan to.
  15. @∠( ^•ﻌ•^」∠)_ you. get mastery of wood.
  16. @Doggo you. get counterspell.
  17.  
  18. ∠( ^•ﻌ•^」∠)_ - Today at 12:00 PM
  19. Oh?
  20.  
  21. Scopo - Today at 12:00 PM
  22. so. i cast sickening radiance centred on strahd.
  23. Wall of Wood (3 psi; conc., 1 hr.): As an action, you create a wall of wood at least one portion of which must be within 60 feet of you. The wall is 60 feet long, 15 feet high, and 1 foot thick. The wall lasts until your concentration ends. Each 5-foot wide section of the wall has AC 12 and 100 hit points. Breaking one section creates a 5-foot by 5-foot hole in it, but the wall otherwise remains intact.
  24. you use this and corner strahd, raphie
  25. doggo, you use counterspell if he tries to teleport away
  26.  
  27. Doggo - Today at 12:01 PM
  28. Ayy roger, I'll be counterspell's bitch
  29.  
  30. Scopo - Today at 12:02 PM
  31. now, how this cornering works: you could literally build a circle around him.
  32. > As an action, you create a wall of wood at least one portion of which must be within 60 feet of you.
  33. one portion. which means you can make the wall into different shapes. no where does it say it must be a straight line. a circle wall is still a wall.
  34. and then: we keep him trapped there for 5 rounds.
  35.  
  36. Doggo - Today at 12:02 PM
  37. He ain't goin nowhere
  38.  
  39. Scopo - Today at 12:02 PM
  40. this is important because:
  41. >When a creature moves into the spell's area for the first time on a turn or starts its turn there, that creature must succeed on a Constitution saving throw or take 4d10 radiant damage, and it suffers one level of exhaustion and emits a dim, greenish light in a 5-foot radius.
  42. doggo, you use your concentration for things like bane
  43. things that'll impair his ability to, well, succeed a con save
  44.  
  45. ∠( ^•ﻌ•^」∠)_ - Today at 12:03 PM
  46. So like hex or something?
  47.  
  48. Scopo - Today at 12:03 PM
  49. does hex do that?
  50.  
  51. ∠( ^•ﻌ•^」∠)_ - Today at 12:03 PM
  52. Idk actually hold up
  53. Yeah
  54.  
  55. Doggo - Today at 12:04 PM
  56. Noice
  57.  
  58. Scopo - Today at 12:04 PM
  59. now, as for river: he can also get bane, and there's no rule stating that a character can't suffer the effect twice.
  60. @∠( ^•ﻌ•^」∠)_ hex is warlock spell and we don't have a warlock
  61.  
  62. ∠( ^•ﻌ•^」∠)_ - Today at 12:05 PM
  63. But Lily's a lore bard right? Can she only get counterspell or can she get that and another
  64.  
  65. Scopo - Today at 12:05 PM
  66. oh shit
  67. you're right
  68.  
  69. ∠( ^•ﻌ•^」∠)_ - Today at 12:05 PM
  70. How many extra spells does she get
  71.  
  72. Scopo - Today at 12:06 PM
  73. 2
  74.  
  75. Doggo - Today at 12:06 PM
  76. I can get another, I just wanna take some other fun spell unless I Gotta
  77.  
  78. Scopo - Today at 12:06 PM
  79. and then 2 more at level 10
  80.  
  81. ∠( ^•ﻌ•^」∠)_ - Today at 12:06 PM
  82. Cause if so she could spam hex and counterspell
  83.  
  84. Scopo - Today at 12:06 PM
  85. https://engl393-dnd5th.wikia.com/wiki/Conditions#Exhaustion_.28Fatigued.29
  86. here's why sickening radiance is important: the exhaustion levels
  87. at 6, you die
  88.  
  89. Doggo - Today at 12:06 PM
  90. OH SHIT
  91.  
  92. ∠( ^•ﻌ•^」∠)_ - Today at 12:06 PM
  93. OH FUCK
  94.  
  95. Scopo - Today at 12:07 PM
  96. if we can get him to 3, it's pretty much in the bag, because he'll have disadvantage on ALL checks
  97. ALSO: river can try a bestow curse https://engl393-dnd5th.wikia.com/wiki/Bestow_Curse if he takes the spellsniper feat, he doesn't need to touch strahd. because spell sniper allows touch spells to be ranged.
  98. > Choose one ability score. While cursed, the target has disadvantage on ability checks and saving throws made with that ability score.
  99. in case the hex doesn't work
  100.  
  101. ∠( ^•ﻌ•^」∠)_ - Today at 12:09 PM
  102. We're real vampire hunters :yeet:
  103.  
  104. Scopo - Today at 12:10 PM
  105. @Blue Man Group what cleric domain are you
  106.  
  107. ∠( ^•ﻌ•^」∠)_ - Today at 12:10 PM
  108. And the sickening radiance still helps for when he turns to mist?
  109. Tempest
  110.  
  111. Scopo - Today at 12:10 PM
  112. lilly has counterspell for the mistening, no?
  113.  
  114. ∠( ^•ﻌ•^」∠)_ - Today at 12:11 PM
  115. That's not a spell iirc, just an ability
  116.  
  117. Blue Man Group - Today at 12:11 PM
  118. tempest but I can use any cleric spell as long as I don't use all of my prepared spell slots
  119.  
  120. Scopo - Today at 12:11 PM
  121. also, i wanna point out a metamagic i plan to grab:
  122. Heightened Spell Edit
  123. When you cast a spell that forces a creature to make a saving throw to resist its effects, you can spend 3 sorcery points to give one target of the spell disadvantage on its first saving throw made against the spell.
  124. so i can take any saving throw spell that might help us contain him
  125. .........wait sickening radiance is a save
  126. :yeet:
  127.  
  128. Doggo - Today at 12:12 PM
  129. YEET
  130.  
  131. ∠( ^•ﻌ•^」∠)_ - Today at 12:13 PM
  132. And you only have to spend that once right?
  133. Then it's just until the spell ends?
  134.  
  135. Scopo - Today at 12:13 PM
  136. no, it counts only for the first throw
  137.  
  138. ∠( ^•ﻌ•^」∠)_ - Today at 12:13 PM
  139. Wait no
  140.  
  141. Scopo - Today at 12:13 PM
  142. but still
  143.  
  144. 1 level is one closer to 3
  145.  
  146. Doggo - Today at 12:16 PM
  147. I can get bestow curse without needing to use one of my magical secrets spells on hex
  148.  
  149. Scopo - Today at 12:17 PM
  150. do you want to try and touch strahd
  151. you'll otherwise need spellsniper
  152.  
  153. Doggo - Today at 12:17 PM
  154. I wanna touch
  155.  
  156. Scopo - Today at 12:17 PM
  157. i mean you could try rolling up, touching him, and rolling away, but you'll provoke opportunity attacks
  158. and no you cannot end your turn next to strahd. we need to build the wall
  159.  
  160. Doggo - Today at 12:18 PM
  161. Oof, true
  162.  
  163. Scopo - Today at 12:18 PM
  164. hex is safer since it's distance
  165. besides, you get 2 more at level 10 :p
  166.  
  167. Doggo - Today at 12:19 PM
  168. Then I'mma get Fear with that 3rd level slot
  169.  
  170. Scopo - Today at 12:20 PM
  171. alternatively: we could make seir take magic initiate for hex, but i dont think luns wants to do that :p
  172.  
  173. Doggo - Today at 12:21 PM
  174. Do mystics get anything similar to hex?
  175.  
  176. Scopo - Today at 12:21 PM
  177. belial needs to concentrate on the wall
  178. hmm, if you really want to touch bestow curse, luns could take this maneuver:
  179. Pushing Attack: When you hit a creature with a weapon attack, you can expend one superiority die to attempt to drive the target back. You add the superiority die to the attack's damage roll, and if the target is Large or smaller, it must make a Strength saving throw. On a failed save, you push the target up to 15 feet away from you.
  180. she'll have extra attack by then, so she'll have 2 chances to hit. so long as one of them lands, she can possibly shove strahd back.
  181. by the way, i realise this plan is needlessly complicated and also very stupid
  182. but like. i need a break from wiki editing and i was reading over the sickening radiance page and i was like. oh hey, it causes exhaustion.
  183. but yeah so long as we can get him to 3 levels of exhaustion, we won't need all the disadvantage imposings.
  184. also im looking into other ways to cause exhaustion
  185.  
  186. Doggo - Today at 12:25 PM
  187. Hax are fun to mess with
  188.  
  189. ∠( ^•ﻌ•^」∠)_ - Today at 12:26 PM
  190. Planning is fun and useful! :]
  191.  
  192. Scopo - Today at 12:38 PM
  193. u know what lilly could probably take sickening radiance as well
  194.  
  195. Doggo - Today at 12:46 PM
  196. PROBABLY, though I only have 2 magical secrets to start with and counterspell will eat one up
  197.  
  198. Scopo - Today at 12:46 PM
  199. yeah but we'll be level 10
  200. which gets u two more
  201. honestly fuck hold monster for having a clause that says it doesnt work on undead
  202.  
  203. Doggo - Today at 12:48 PM
  204. Oh sweet I can just take hex and sickening ray at level 10 and use my second initial slot on something for fun
  205.  
  206. Scopo - Today at 12:48 PM
  207. dust! devil!
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