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- -- Route with Improvements --
- jump to springys
- pool
- enter mountain
- split up
- solo b to taxi pack
- dw and recombine
- chompa
- nest
- terry
- hole
- leave nest
- top warp
- stomping plains
- split up
- solo K
- warp to top
- go near nest, cwk to tunnel rocknut
- crouch slide down
- roar cage
- bridge rocknut
- enter hatch
- learn hatch
- leave
- jump to treble
- cage jinjo
- go down tunnel (grab two cwks) toward springys
- cwks into small holes
- springy to flight pads
- beakbomb to waterfall, cwk to rocknut from air
- beakbomb to 3 notes
- jump and enter train station
- rocknut and jiggy
- dw
- recombine
- do plains, get stomped once
- dw to entrance
- exit level.
- -- Original Route Idea--
- jump to springys
- pool
- enter mountain
- chompa
- nest
- terry
- hole
- leave nest
- top warp
- stomping plains
- split up
- solo b warp to top
- drop down into water
- enter river
- get taxi
- dw
- solo K
- warp to top
- rock it
- roar cage
- rocknut
- enter hatch
- learn hatch
- leave
- jump to treble
- cage jinjo
- spring to water
- jump to flight pad
- fly
- 2 cwk shots at holes from air
- beak bomb to 3 notes
- go down tunnel (grab two cwks) toward springys
- cwks into small holes
- springy to flight pads
- beakbomb to waterfall, cwk to rocknut from air
- beakbomb to 3 notes
- jump and enter train station
- rocknut and jiggy
- dw
- recombine
- warp to enter
- exit level.
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