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- Class: Assassin
- Master: Harumi
- True Name: Jack The Ripper
- Sex: Female
- Height/Weight: ????
- Alignment: ???
- Strength: C Mana: C
- Endurance: C Luck: E
- Agility: A N. Phantasm: C
- Class skills:
- Presence Concealment - Rank A+:
- A skill that suppresses presence as a Servant, suitable for covert action. If presence were fully suppressed, she would be nearly impossible to detect. However, when prepared to attack, Presence Concealment's rank falls substantially.
- Mental Pollution - Rank C:
- Has a moderate chance of blocking mental interference-type magecraft. If her Master has an evil alignment, or is cruel to her, this mental pollution gradually rises. Her chances of blocking magecraft will increase, but her already broken spirit will begin to irreversibly corrupt.
- Personal skills:
- Misty Night Murderer - Rank A:
- As a murderer rather than an assassin, she can strike before her victim. However, she can only unconditionally take the first strike at night. During the day, a luck roll is required. Jack the Ripper's victims are believed to have all been attacked while off-guard.
- Surgical Operation - Rank E:
- Can heal her Master or herself using a blood-stained scalpel. It looks risky, but she manages somehow. The techniques are from 120 years in the past, but are improved a little with mana. Assassin killed victims in ways that would require anatomical knowledge, such as removal of specific organs.
- Information Erasure - Rank B:
- At the instant a battle ends, her abilities, true name, appearance, and other information disappear from witnesses' and enemies' memories/records, even if the battle took place in broad daylight, or was recorded on a device such as a camera. To counter this, one must deduce her identity from evidence left at the scene.
- Noble Phantasms:
- The Holy Mother of Dismemberment
- Normally four D-rank knives, but under certain conditions, they are boosted. There are three conditions. "It is night-time", "the target is a woman (or female)", and "it is misty". When all the conditions are fulfilled and the Noble Phantasm is activated, the target's innards are forced out of their body, and they become a dismembered corpse. When the conditions are not met, it is limited to simple damage, but increases in power with each condition that is fulfilled. As the Noble Phantasm is not an attack from a knife but rather a variety of curse, it can be used at long range. To defend against this Noble Phantasm, resistance against curses is required, rather than physical defence.
- The Mist: Darkened Misty Metropolis
- A Noble Phantasm that creates a mist-filled barrier. The mist itself, created with mana, is the Noble Phantasm. Although it is a means of keeping people out, a non-magus trapped inside the barrier will die after a few turns. A magus will not die immediately, but will take continuous damage. A Heroic Spirit will not take damage, but their Speed will decrease by one rank. The user of the Noble Phantasm is able to choose who is or is not affected by the fog. As those trapped in the fog lose their sense of direction, an "Instinct" skill ranked B or higher or some kind of magecraft is necessary to escape. The large quantity of soot emitted from the Industrial Revolution onward became a smog of sulphuric acid that caused disaster to London in the 1950s. "Darkened Misty Metropolis" is a Noble Phantasm that reproduces that "mist of death".
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- Class: Assassin
- Master: ????
- True Name: Kokkuri-san
- Sex: Male
- Height/Weight: ????
- Alignment: ???
- Strength: B Mana: C
- Endurance: C Luck: E
- Agility: A N. Phantasm: B
- Class Skills:
- Presence Concealment: A+
- Personal Skills:
- Charisma: EX
- Subversive Activities: A - The capability to lay traps meant to dimisnish the opponent's strength before battle.
- Shape Shifter: A - Is able to take on a variety of forms, changing both gender and species at will.
- Noble Phantasm
- Fox Flame
- Rank: B
- Type: Anti-Personnel
- Range: ???
- Maximum Targets: ???
- Supernatural flames with a wide variety of effects ranging from simple burns to a powerful charm magic.
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- Class: Archer
- Master: ????
- True Name: Heroic Spirit Mori
- Sex: Female
- Height/Weight: ????
- Alignment: ???
- Strength: D Mana: B
- Endurance: C Luck: E
- Agility: A N. Phantasm: E~A++
- Class Skills:
- Magic Resistance: D
- Independent Action: B
- Personal Skills:
- Clairvoyance: C
- The visual ability that is also called “Eagle Eye”. This is a must-have ability of the Archer Class. It is also frequently used during scouting. Simply looking from a high location is sufficient to fully survey the town and search for enemies. In addition, Clairvoyance will affect the accuracy of bows. Also worth mentioning is that, as Mori readies her bow, she will be able to precisely snipe even enemies moving at high speeds as long as they are within a 4km range.
- Thaumaturgy: C-
- During her life time, the sorceries learned by Mori are unremarkable. Before becoming a Heroic Spirit, even “reinforcement” was quite difficult. However, the “projection” sorcery she wields is quite special, as it is able to duplicate weapons, including all the components, to near perfection. In addition, during duplication, she can even read the wielder’s skills, which allows her to gain all kinds of Noble Phantasms and combat skills.
- .
- Eye of the Mind (True): B
- A danger-avoidance ability that utilises the intelligence collected up to the current time as the basis, in order to predict the opponent’s activity and change the current situation. This is not a result of talent, but an overwhelming amount of combat experience. A weapon wielded by none other than a mortal, gained through tenacious training.
- Noble Phantasm:
- Unlimited Blade Works
- Rank: E~A++
- Type: Reality Marble
- Range: ???
- Maximum Targets: ???
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- Class: Saber
- Master: Sora
- True Name: Arthur Pendragon/Altria/Arturia
- Sex: Female
- Height/Weight: ????
- Alignment: Lawful Good
- Strength: B Mana: B
- Endurance: C Luck: B
- Agility: C N. Phantasm: C
- Class skills:
- Magic Resistance: A
- Altria boasts the highest rank of resistance to magic amongst the Servants. She is capable of completely neutralising grand sorceries involving magic arrays and instant contracts. Even modern magi of the highest level cannot wound her directly with sorcery. Altria is able to resist an action force onto her powered by one stroke of the Command Spell. Such is the extraordinary rank of Altria’s Magic Resistance, sufficient to shake the very foundation of the Servant System. If the opponent is someone who attacks with sorcery, Altria will charge without fear and determine the outcome of the battle with a slash.
- Also, as her “Pendragon” name shows, Altria is the holder of the Element of the Red Dragon, charged with the task of protecting the kingdom. She carries the very magical power of the Dragon. This humongous magical power is also the source of Altria’s Magic Resistance. Due to the characteristics of Dragon, Altria has much trouble with existences such as Siegfried, who is associated with tales of “Dragon extermination”. If she is targeted by “Dragon-slaying Sorceries”, it is possible that Magic Resistance will not function to its fullest extent.
- Riding: B
- Since “knights” are soldiers who are proficient in mounted warfare, Saber’s rank in Riding is very high. Chariots can be ridden the same way. Motorcycles and automobiles are treated as “modern mounts”, thus a high rank in Riding is also applicable. It is unclear if Riding is applicable to aircrafts. Altria can ultimately only control normal mounts. She cannot control Pegasi, Griffons, Dragons, and other Magical Beast, Divine Beast Ranked Phantasmal Species. This is due to her Class not being Rider, as well as the fact that she was a King in the Age of Man, thus did not have the fortune of having “Legends of Riding Phantasmal Species”.
- Personal Skills:
- Instinct: A
- Instinct is the ability to instantly identify “the best personal course of action” during combat. Because this skill allows for the prediction of trajectory, it is possible to avoid attacks from firearms. At rank A, it is essentially in the realm of predicting the future. Through this ability, it is possible to negate the penalties inflicted by visual and auditory interference to a certain extent.
- Prana Burst: A
- The ability to reinforce one’s weapon and body through the infusion of magical energy. By reinforcing the ability of the body to a great extend using magical energy, the physically fragile Altria was able to fight head on with monsters such as Berserker. At rank A, even a stick can become a weapon of great power.
- Executing large-scale body reinforcement through Prana Burst is only possible with Altria’s immense magical power.
- Charisma: B
- Noble Phantasms
- Invisible Air
- Rank: C
- Type: Anti-Unit
- Range: 1~2
- Maximum Targets: 1 Object
- A barrier that renders the blade hidden by entangling it with layers of wind, and altering the light refraction rate. It is closer to a sorcery than a Noble Phantasm. By using this barrier, Altria can attack without the opponent recognising the sword’s reach and trajectory. Since concealing one’s Noble Phantasm also conceals one’s true identity, Invisible Air was highly effective at the early stages of the Holy Grail War. It also has other advantages such as increasing attack power and accuracy. Entangling the sword with wind and using the wind as the blade enhances the attack power, while having an “invisible weapon” provides an advantage in accuracy. Since the advantage of Invisible Air lies in “invisibility”, the accuracy increase will not occur while engaging opponents who possess Eye of the Mind or do not depend on vision.
- Excalibur
- Rank: A++
- Type: Anti-Fortress
- Range: 1~99
- Maximum Targets: 1000 Persons
- The greatest and most powerful Noble Phantasm of Altria (Translator’s Note: Not Avalon?). It is the strongest and most majestic holy sword that symbolises King Arthur. The pinnacle of holy swords. Excalibur was not forged by mankind, but crystallised within the Earth, using the wishes of mankind as the basis. It is one of the ultimate God-forged weapons, a Last Phantasm. Originally cared for by the Faeries of the Planet, it was passed into the hands of King Arthur through the Lady of the Lake.
- Excalibur converts the mana of the wielder into light, and as the sword is swung, the light is released from the tip of the blade like a laser beam and destroys everything in its path. Of course, the mana consumption is extreme, thus it cannot be fired consecutively.
- Avalon
- Rank: EX
- Type: Bound Field
- Maximum Targets: 1 Person
- The sheath of Excalibur, a Noble Phantasm with its origin in the Fairyland Avalon where King Arthur rests. The wielder will heal from any wound, and the aging process will cease. Unleashing the true name of Avalon will deploy a Bound Field that provides the greatest defence. A Noble Phantasm that annuls the interference of True Magic; its existence is equivalent to True Magic.
- In legend, losing this sheath casted an ominous shadow onto the life of King Arthur, eventually cascading to the collapse of the kingdom.
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