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- # DeluxeMenus 1.10.2 main configuration file
- #
- # check_updates: <true/false>
- # Should DeluxeMenus check if there are any updates available on Spigot and inform ops there is an update available.
- #
- # ==============================================================
- #
- # PER ITEM PERMISSION AND PRIORITY INFO:
- #
- # Per item permissions and priorities are optional.
- # High priority = 1, Lowest priority = 2147483647.
- # This allows you to show different items for a specific menu slot depending on the highest priority
- # item permission a player has. This makes your menus very dynamic :)
- #
- # You CAN NOT specify a permission without a priority!
- # You CAN specify a priority without a permission.
- # You should always create a low priority item without a permission which will act as the no permission
- # item if a player does not have permission for any of the items that require permission, otherwise
- # no item will be set in the slot if a player does not have permission for any of the permission items.
- #
- # ==============================================================
- #
- # GUI menu configuration:
- #
- # You can create as many GUI menus you like.
- # Every menu name must be unique. There can not be duplicate menu names!
- # Players must have permission for a GUI menu to open one!
- # Ops should automatically have permission for any GUI menu.
- #
- # Permission to open a GUI menu is: deluxemenus.guimenu.<menuName>
- #
- # You specify the command which opens the GUI menu. Make sure this command
- # does not conflict with any existing commands on your server!
- # A GUI menu without an open command specified will not be loaded!
- #
- # GUI menus configuration layout:
- #
- # gui_menus:
- # <menuName>:
- # menu_title: '<title of menu goes here>'
- # command: <command to open this menu goes here>
- # inventory_type: '<add this option if you want to create a menu of a different InventoryType aside from chest>'
- # open_requirement:
- # requirements:
- # <unique name for this requirement>:
- # type: <type for this requirement>
- # <unique options per requirement type would go here>
- # deny_commands:
- # - '[message] you do not meet requirements to open this menu'
- # size: <size of this menu, increments of 9, max size is 54>
- # update_interval: <time in seconds this gui should update for a player if an item is set to uodate placeholders>
- # items:
- # <item identifier>:
- # material: <name or id>
- # material: head-<name of player>
- # material: hdb-<HeadDatabase id> (requires plugin HeadDatabase)
- # data: <integer, used for data values for wool etc>
- # amount: <amount of this item to show>
- # slot: <slot number to put this item, slots start at 0 and end at 53 for a size 54 inventory>
- # priority: <this is used if you have multiple items set for the same slot>
- # view_requirement: <see view requirement info below. The lowest priority item a player meets all view requirements for will be shown>
- # update: <true/false if this item should update placeholders on the interval set for the gui menu this item is in>
- # hide_attributes: <true/false if this item should display item attributes>
- # hide_enchantments: <true/false if this item should display item enchantment / level> (useful for 'enchantment glow' items)
- # hide_effects: <true/false if this item should display item effect attributes>
- # hide_unbreakable: <true/false if this item should display item unbreakable attributes>
- # banner_meta: (this is used if you want to display a custom banner with specific patterns)
- # - <dyecolor>;<PatternType> (more information on where to find DyeColor and PatternType names below)
- # - 'RED;BASE'
- # - 'WHITE;CREEPER'
- # display_name: <display name to show for this item>
- # lore:
- # - 'placeholders can be used in the name and lore'
- # - '%<any placeholder from Papi>% shows the viewer values'
- # enchantments: valid enchantment names can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/enchantments/Enchantment.html
- # - '<ENCHANTMENT>;<LEVEL>'
- # - 'SILK_TOUCH;1'
- # left_click_commands:
- # - '[close]'
- # left_click_requirement: <see how to use this option below>
- # right_click_commands:
- # - '[player] spawn'
- # right_click_requirement: <see how to use this option below>
- #
- #
- # You can specify if a GUI menu should be loaded from another file:
- #
- # gui_menus:
- # <menuName>:
- # file: 'menuName.yml'
- #
- # This allows you to keep your config clean and not have tons of GUI menus cluttering it.
- # The file format the GUI menu is loaded from must end in .yml
- # GUI menus loaded from other configuration files must follow a specific format as well...
- # To get started loading GUI menus from different files, simply create a GUI menu in this config and specify the file it will load from.
- # After that is done, use /dm reload and DeluxeMenus will create a folder and file specific to the GUI menu you specified.
- # If the file specified is created by DeluxeMenus (because it did not exist), a default GUI menu layout will be saved to that file.
- # From here you can edit it to your liking and use /dm reload to update your GUI menu!
- #
- # This loading from external config files is only available for gui menus and will not work for click menus yet....
- #
- # banner_meta must be listed with a specific format:
- # banner_meta:
- # - <DyeColor>;<PatternType>
- #
- # Valid DyeColor names can be found here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/DyeColor.html
- # Valid PatternTypes can be found here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/block/banner/PatternType.html
- # ==============================================================
- #
- # Requirement information
- #
- # Requirements can be set as the following:
- #
- # open_requirement: This requirement is checked when a menu is opened
- # view_requirement: This requirement determines if an item should be set in a menu slot
- # left_click_requirement: This requirement is checked when an item is left clicked
- # right_click_requirement: This requirement is checked when an item is right clicked
- #
- # Requirement types:
- # javascript - Evaluates a javascript expression that must return true or false
- # configuration options:
- # expression
- #
- # has money - Checks if a player has enough money (Vault required)
- # configuration options:
- # amount
- #
- # has item - Checks if a player has a specific item
- # configuration options:
- # material
- # amount
- # data
- # name
- # lore
- #
- # has permission - Checks if a player has a specific permission
- # configuration options:
- # permission
- #
- # string contains - Checks if a string contains another string
- # configuration options:
- # input
- # output
- #
- # string equals - Checks if a string equals another string
- # configuration options:
- # input
- # output
- #
- # stringequalsignorecase - Checks if a string equals another string ignoring case
- # configuration options:
- # input
- # output
- #
- # > - Checks if a number is greater than another number
- # configuration options:
- # input
- # output
- #
- # >= - Checks if a number is greater than or equal to another number
- # configuration options:
- # input
- # output
- #
- # == - Checks if a number is equal to another number
- # configuration options:
- # input
- # output
- #
- # <= - Checks if a number is less than or equal to another number
- # configuration options:
- # input
- # output
- #
- # < - Checks if a number is less than another number
- # configuration options:
- # input
- # output
- #
- #
- #
- # So why would we want to use requirements?
- # By default, DeluxeMenus does not require a player meet any conditions to open your menu.
- # If you want to require a menu need a certain permission node for it to be accessed, or a certain amount of money
- # for a menu to be opened, You do that with an 'open_requirement'.
- # Below is an example of how you would deny opening a menu if the viewer does not have permission:
- #
- # menu_title: 'Menu that requires permission to open'
- # open_command: testmenu
- # size: 9
- # open_requirement:
- # requirements:
- # this_requirement_name:
- # type: has permission
- # permission: 'testmenu.open'
- # deny_commands:
- # - '[message] you do not have permission to open testmenu'
- #
- #
- # Below is a full example of use cases for requirements:
- #
- # menu_title: 'Menu that requires permission to open'
- # open_command: testmenu
- # size: 9
- # open_requirement:
- # requirements:
- # this_requirement_name:
- # type: has permission
- # permission: 'testmenu.open'
- # deny_commands:
- # - '[message] you do not have permission to open testmenu'
- # items:
- # mymenuitem:
- # priority: 2
- # material: DIRT
- # slot: 0
- # name 'You dont have 100 diamonds to view this item'
- # mymenuitem:
- # priority: 1
- # material: DIAMOND
- # slot: 0
- # name 'You have lots of diamonds so you can see this item'
- # view_requirement:
- # requirements:
- # diamond_requirement:
- # type: has item
- # material: diamond
- # amount: 100
- # left_click_requirement:
- # requirements:
- # money_requirement:
- # type: '>='
- # input: '%vault_eco_balance_fixed%'
- # output: 1000
- # deny_commands:
- # - '[message] you only have %vault_eco_balance_fixed%'
- # left_click_commands:
- # - '[message] you have over 1000 dollars!'
- # right_click_requirement:
- # requirements:
- # staff_requirement:
- # type: string equals
- # input: '%vault_rank%'
- # output: staff
- # deny_commands:
- # - '[message] you are not staff'
- # right_click_commands:
- # - '[message] you are staff'
- #
- # deny_commands: are optional and will be executed if the requirement is not met.
- # ==============================================================
- #
- #
- # You do not need to specify item options that you don't use!
- # The only required entries for a gui menu item to be valid are:
- #
- # A valid material
- # A valid slot
- #
- # Every item in the items list must have a unique <item identifier>
- #
- # If you choose to update placeholders for a specific item, you must specify update_interval: <time>
- # in the GUI menu options for the specific GUI menu.
- # Only GUI menus with at least one item that has update: true will update those specific items placeholders.
- #
- # Every 'action' defined left, right, open_commands etc must start with a specific identifier to know what to do for the action being executed.
- # Valid action identifiers:
- #
- # [console] - Execute a command from the console
- # Usage: - '[console] <command with no slash>'
- #
- # [player] - Execute a command for the menu viewer
- # Usage: - '[player] <command with no slash>'
- #
- # [commandevent] - Fire a PlayerCommandPreprocessEvent for commands that do not use the bukkit command system
- # Usage: - '[commandevent] <command with no slash>'
- #
- # [message] - Send a message to the menu viewer
- # Usage: - '[message] <message to send to the player>'
- #
- # [openguimenu] - Open a GUI menu (can only be used in GUI menu click_commands)
- # Usage: - '[openguimenu] <guiMenuName>'
- #
- # [connect] - Connect to the specified bungee server
- # Usage: - '[connect] <serverName>'
- #
- # [close] - Close the viewers open menu
- # Usage: - '[close]'
- #
- # [refresh] - Refresh items in the current menu view
- # Usage: - '[refresh]'
- #
- # [broadcastsound] - Broadcast a sound to the server
- # Usage: - '[broadcastsound] <sound> <volume> <pitch>'
- #
- # [sound] - Play a sound for a the specific player
- # Usage: - '[sound] <sound> <volume> <pitch>'
- #
- # [json] - Send a json message to the menu viewer
- # Usage: - '[json] {"text":"message"}'
- #
- # [takemoney] - Take an amount of money from the player
- # Usage: - '[takemoney] <amount>'
- #
- #
- #
- # You can delay any of the click command being performed by ending the command with
- # <delay=(time in TICKS)>
- # example:
- # - '[close]'
- # - '[message] it has been 5 seconds since the menu closed!<delay=100>'
- # - '[message] it has been 10 seconds since the menu closed!<delay=200>'
- #
- # A delay should NOT be added to the [close] or [openguimenu] actions
- # as it could potentially cause unknown issues or glitches with menus.
- #
- # A NOTE WHEN EDITING THIS OR ANY DeluxeMenus CONFIGURATION FILE:
- # This config is sensitive to yaml formatting errors
- # KEEP A BACKUP WHEN EDITING YOUR FILE BEFORE UPLOADING TO YOUR SERVER!!!
- # Make sure every String you modify or add is enclosed in 'apostrophes'
- debug: false
- check_updates: true
- gui_menus:
- warp:
- menu_title: '&8Warpurile disponibile'
- open_command: warp
- size: 54
- items:
- '1':
- material: hdb-18673
- slot: 10
- display_name: '&aWarp Tutorial'
- lore:
- - ''
- - '&fLocul perfect pentru jucatorii noi'
- - ''
- - '&6&lClick stanga &fpentru teleportare'
- left_click_commands:
- - '[close]'
- - '[player] warp tutorial'
- right_click_commands:
- - '[close]'
- - '[player] warp tutorial'
- '2':
- material: hdb-2427
- slot: 13
- display_name: '&aWarp Carciuma'
- lore:
- - ''
- - '&fViziteaza carciuma'
- - ''
- - '&6&lClick stanga &fpentru teleportare'
- left_click_commands:
- - '[close]'
- - '[player] warp carciuma'
- right_click_commands:
- - '[close]'
- - '[player] warp carciuma'
- '3':
- material: hdb-325
- slot: 16
- display_name: '&aWarp Dragon'
- lore:
- - ''
- - '&fLupta finala cu dragonul'
- - ''
- - '&6&lClick stanga &fpentru teleportare'
- left_click_commands:
- - '[close]'
- - '[player] warp dragon'
- right_click_commands:
- - '[close]'
- - '[player] warp dragon'
- kit:
- menu_title: '&8Kiturile disponibile'
- open_command: kit
- size: 27
- items:
- '1':
- material: 263
- slot: 11
- display_name: '&aJucator'
- lore:
- - '&8Free Kit'
- - ''
- - '&fAici gasesti kitul care este detinut'
- - '&fde catre jucatori.'
- - ''
- - '&6&lClick stanga &fpentru a selecta'
- left_click_commands:
- - '[close]'
- - '[openguimenu] kitjucator'
- right_click_commands:
- - '[close]'
- - '[openguimenu] kitjucator'
- '2':
- material: DIAMOND
- slot: 15
- display_name: '&aDonator'
- lore:
- - '&8Donor kits'
- - ''
- - '&fAici gasesti kituri pe care le'
- - '&fpoti obtine oferind o suma de bani.'
- - '&astore.spycraft.ro'
- - ''
- - '&6&lClick stanga &fpentru a selecta'
- left_click_commands:
- - '[close]'
- - '[openguimenu] kitdonator'
- right_click_commands:
- - '[close]'
- - '[openguimenu] kitdonator'
- kitjucator:
- menu_title: '&8Kiturile disponibile'
- open_command: kitjucator
- size: 27
- update_interval: 1
- items:
- '1':
- material: 299
- data: 0
- amount: 1
- slot: 13
- display_name: '&6Start'
- lore:
- - ''
- - '&7acest kit este facut'
- - '&7pentru incepatorii in arta'
- - '&7luptei!'
- - ''
- - '&fCooldown: &a%essentials_kit_time_until_available_start%'
- - ''
- - '&b* click pentru a lua kitul *'
- left_click_commands:
- - '[player] kit start'
- - '[close]'
- right_click_commands:
- - '[player] kit start'
- - '[close]'
- kitdonator:
- menu_title: '&8Kiturile disponibile'
- open_command: kitdonator
- size: 27
- update_interval: 1
- items:
- '1':
- material: 307
- data: 0
- amount: 1
- slot: 11
- priority: 1
- update: true
- view_requirement:
- requirements:
- permission:
- type: string equals
- input: '%player_has_permission_Essentials.Kits.VIP%'
- output: 'yes'
- display_name: '&bVIP'
- lore:
- - ''
- - '&7Acest kit este facut'
- - '&7pentru maestrii in arta'
- - '&7luptei!'
- - ''
- - '&fCooldown: &a%essentials_kit_time_until_available_vip%'
- - ''
- - '&b* click pentru a lua kitul *'
- left_click_commands:
- - '[player] kit VIP'
- - '[close]'
- right_click_commands:
- - '[player] kit VIP'
- - '[close]'
- '2':
- material: 160
- data: 14
- amount: 1
- slot: 11
- priority: 2
- display_name: '&bVIP'
- lore:
- - ''
- - '&fIti trebuie minim'
- - '&fgradul de &bVIP'
- - '&fpentru a avea kitul!'
- - ''
- - '&astore.gameofpower.ro'
- left_click_commands:
- - '[close]'
- - '[message] &f&l&m==============================='
- - '[message] &fKitul pe care l-ai ales nu este'
- - '[message] &fdeblocat deoarece nu ai gradul de &bVIP&f!'
- - '[message] '
- - '[message] &astore.gameofpower.ro'
- - '[message] &f&l&m==============================='
- - '[console] tm message %player_name% &cEroare!\n &fNu ai deblocat kitul!'
- right_click_commands:
- - '[close]'
- - '[message] &f&l&m==============================='
- - '[message] &fKitul pe care l-ai ales nu este'
- - '[message] &fdeblocat deoarece nu ai gradul de &bVIP&f!'
- - '[message] '
- - '[message] &astore.gameofpower.ro'
- - '[message] &f&l&m==============================='
- - '[console] tm message %player_name% &cEroare!\n &fNu ai deblocat kitul!'
- '3':
- material: 311
- data: 0
- amount: 1
- slot: 13
- priority: 1
- update: true
- view_requirement:
- requirements:
- permission:
- type: string equals
- input: '%player_has_permission_Essentials.Kits.Master%'
- output: 'yes'
- display_name: '&3Master'
- lore:
- - ''
- - '&7Acest kit este facut'
- - '&7pentru maestrii in arta'
- - '&7luptei!'
- - ''
- - '&fCooldown: &a%essentials_kit_time_until_available_master%'
- - ''
- - '&b* click pentru a lua kitul *'
- left_click_commands:
- - '[player] kit master'
- - '[close]'
- right_click_commands:
- - '[player] kit master'
- - '[close]'
- '4':
- material: 160
- data: 14
- amount: 1
- slot: 13
- priority: 2
- display_name: '&3Master'
- lore:
- - ''
- - '&fIti trebuie minim'
- - '&fgradul de &3Master'
- - '&fpentru a avea kitul!'
- - ''
- - '&astore.gameofpower.ro'
- left_click_commands:
- - '[close]'
- - '[message] &f&l&m==============================='
- - '[message] &fKitul pe care l-ai ales nu este'
- - '[message] &fdeblocat deoarece nu ai gradul de &3master&f!'
- - '[message] '
- - '[message] &astore.gameofpower.ro'
- - '[message] &f&l&m==============================='
- - '[console] tm message %player_name% &cEroare!\n &fNu ai deblocat kitul!'
- right_click_commands:
- - '[close]'
- - '[message] &f&l&m==============================='
- - '[message] &fKitul pe care l-ai ales nu este'
- - '[message] &fdeblocat deoarece nu ai gradul de &3master&f!'
- - '[message] '
- - '[message] &astore.gameofpower.ro'
- - '[message] &f&l&m==============================='
- - '[console] tm message %player_name% &cEroare!\n &fNu ai deblocat kitul!'
- '5':
- material: 311
- data: 0
- amount: 1
- slot: 15
- priority: 1
- hide_enchantments: true
- enchantments:
- - DAMAGE_ALL;1
- update: true
- view_requirement:
- requirements:
- permission:
- type: string equals
- input: '%player_has_permission_Essentials.Kits.God%'
- output: 'yes'
- display_name: '&cGod'
- lore:
- - ''
- - '&7Acest kit este facut'
- - '&7pentru maestrii in arta'
- - '&7luptei!'
- - ''
- - '&fCooldown: &a%essentials_kit_time_until_available_god%'
- - ''
- - '&b* click pentru a lua kitul *'
- left_click_commands:
- - '[player] kit god'
- - '[console] cc give physical Legendary 1 %player_name%'
- - '[close]'
- right_click_commands:
- - '[player] kit god'
- - '[console] cc give physical Legendary 1 %player_name%'
- - '[close]'
- '6':
- material: 160
- data: 14
- amount: 1
- slot: 15
- priority: 2
- display_name: '&cGod'
- lore:
- - ''
- - '&fIti trebuie minim'
- - '&fgradul de &cGod'
- - '&fpentru a avea kitul!'
- - ''
- - '&amcgop.buycraft.ro'
- left_click_commands:
- - '[close]'
- - '[message] &f&l&m==============================='
- - '[message] &fKitul pe care l-ai ales nu este'
- - '[message] &fdeblocat deoarece nu ai gradul de &cGod&f!'
- - '[message] '
- - '[message] &astore.gameofpower.ro'
- - '[message] &f&l&m==============================='
- - '[console] tm message %player_name% &cEroare!\n &fNu ai deblocat kitul!'
- right_click_commands:
- - '[close]'
- - '[message] &f&l&m==============================='
- - '[message] &fKitul pe care l-ai ales nu este'
- - '[message] &fdeblocat deoarece nu ai gradul de &cGod&f!'
- - '[message] '
- - '[message] &astore.gameofpower.ro'
- - '[message] &f&l&m==============================='
- - '[console] tm message %player_name% &cEroare!\n &fNu ai deblocat kitul!'
- profil:
- menu_title: '&8Profilu tau'
- open_command: profil
- size: 45
- items:
- '1':
- material: head;%player_name%
- slot: 13
- display_name: '&a%player_name%'
- lore:
- - '&fRank %vault_prefix%'
- - '&fPuncte &a%playerpoints_points%'
- '2':
- material: 54
- slot: 28
- display_name: '&aCrates'
- lore:
- - '&bVote Crate &f- &a%crazycrates_vote%'
- - '&aCommon Crate &f- &a%crazycrates_common%'
- - '&dMystery Crate &f- &a%crazycrates_mystery%'
- - '&cLegendary Crate &f- &a%crazycrates_legendary%'
- '3':
- material: 131
- slot: 30
- display_name: '&aVote'
- lore:
- - '&fdaca doresti sa castigi Vote'
- - '&fCrate voteaza serverul zilnic'
- - ''
- - '&b* Click pentru mai multe informatii! *'
- left_click_commands:
- - '[close]'
- - '[message] &f&l&m==============================='
- - '[message] &a&l Vote'
- - '[message] '
- - '[message] &fVoteaza-ne pentru a obtine un cadou'
- - '[message] '
- - '[message] &a&l Link'
- - '[message] '
- - '[message] &bhttp://minecraft-mp.com/server/159980/vote/'
- - '[message] &f&l&m==============================='
- right_click_commands:
- - '[close]'
- - '[message] &f&l&m==============================='
- - '[message] &a&l Vote'
- - '[message] '
- - '[message] &fVoteaza-ne pentru a obtine un cadou'
- - '[message] '
- - '[message] &a&l Link'
- - '[message] '
- - '[message] &bhttp://minecraft-mp.com/server/159980/vote/'
- - '[message] &f&l&m==============================='
- '4':
- material: 379
- slot: 32
- display_name: '&aLevel'
- lore:
- - '&fnivelul tau este &a%player_level%'
- '5':
- material: 264
- slot: 34
- display_name: '&aBani'
- lore:
- - '&fcreditul tau este &a%vault_eco_balance_formatted%'
- magazin:
- menu_title: '&8Magazin puncte'
- open_command: magazin
- size: 54
- items:
- '1':
- material: CHEST
- data: 0
- amount: 1
- slot: 28
- update: true
- display_name: '&aCrate keys'
- lore:
- - ''
- - '&fContine'
- - '&7â–ª &bVote Crate'
- - '&7â–ª &aCommon Crate'
- - '&7â–ª &dMystery Crate'
- - '&7â–ª &cLegendary Crate'
- - ''
- - '&aâ–º click pentru categorie'
- left_click_commands:
- - '[openguimenu] cumparakey'
- right_click_commands:
- - '[openguimenu] cumparakey'
- '3':
- material: PAPER
- data: 0
- amount: 1
- slot: 31
- update: true
- display_name: '&6Bani'
- lore:
- - ''
- - '&fContine'
- - '&7â–ª &a$10000'
- - '&7â–ª &9$25000'
- - '&7â–ª &5$50000'
- - '&7â–ª &6$100000'
- - ''
- - '&aâ–º click pentru categorie'
- left_click_commands:
- - '[close]'
- - '[openguimenu] bani'
- right_click_commands:
- - '[close]'
- - '[openguimenu] bani'
- '4':
- material: 409
- data: 0
- amount: 1
- slot: 34
- update: true
- display_name: '&5Abilitati'
- lore:
- - ''
- - '&fContine'
- - '&7â–ª &a/Fly'
- - '&7â–ª &b/Sell hand'
- - '&7â–ª &c/Sell all'
- - ''
- - '&aâ–º click pentru categorie'
- left_click_commands:
- - '[close]'
- - '[openguimenu] abilitati'
- right_click_commands:
- - '[close]'
- - '[openguimenu] abilitati'
- '5':
- material: 160
- data: 5
- amount: 1
- slots:
- - 53
- - 52
- - 51
- - 50
- - 48
- - 47
- - 46
- - 45
- update: true
- display_name: ''
- '6':
- material: EMERALD
- data: 0
- amount: 1
- slot: 49
- update: true
- display_name: '&a&lPuncte'
- lore:
- - '&f%playerpoints_points%'
- cumparakey:
- menu_title: '&8Magazin crate'
- open_command: cumparakey
- size: 27
- items:
- '1':
- material: CHEST
- data: 0
- amount: 1
- slot: 10
- display_name: '&bVote Crate'
- lore:
- - ''
- - '&cAtentie!'
- - '&fDaca ai cumparat obiectul'
- - '&fpunctele nu se inapoiaza!'
- - ''
- - '&fPret &a20 puncte'
- - ''
- - '&aâ–º click pentru a cumpara'
- right_click_requirement:
- expression: '%playerpoints_points% >= 20'
- deny_commands:
- - '[message] &a[Magazin] &fNu ai destule puncte!'
- right_click_commands:
- - '[console] p take %player_name% 20'
- - '[console] cc give V vote 1 %player_name%'
- - '[message] &a[Magazin] &fAi cumparat &bVote Crate &fcu succes!'
- left_click_requirement:
- expression: '%playerpoints_points% >= 20'
- deny_commands:
- - '[message] &a[Magazin] &fNu ai destule puncte!'
- left_click_commands:
- - '[console] p take %player_name% 20'
- - '[console] cc give V vote 1 %player_name%'
- - '[message] &a[Magazin] &fAi cumparat &bVote Crate &fcu succes!'
- '2':
- material: CHEST
- data: 0
- amount: 1
- slot: 12
- display_name: '&aCommon Crate'
- lore:
- - ''
- - '&cAtentie!'
- - '&fDaca ai cumparat obiectul'
- - '&fpunctele nu se inapoiaza!'
- - ''
- - '&fPret &a60 puncte'
- - ''
- - '&aâ–º click pentru a cumpara'
- right_click_requirement:
- expression: '%playerpoints_points% >= 60'
- deny_commands:
- - '[message] &a[Magazin] &fNu ai destule puncte!'
- right_click_commands:
- - '[console] p take %player_name% 60'
- - '[console] cc give V common 1 %player_name%'
- - '[message] &a[Magazin] &fAi cumparat &aCommon Crate &fcu succes!'
- left_click_requirement:
- expression: '%playerpoints_points% >= 60'
- deny_commands:
- - '[message] &a[Magazin] &fNu ai destule puncte!'
- left_click_commands:
- - '[console] p take %player_name% 60'
- - '[console] cc give V common 1 %player_name%'
- - '[message] &a[Magazin] &fAi cumparat &aCommon Crate &fcu succes!'
- '3':
- material: CHEST
- data: 0
- amount: 1
- slot: 14
- display_name: '&dMystery Crate'
- lore:
- - ''
- - '&cAtentie!'
- - '&fDaca ai cumparat obiectul'
- - '&fpunctele nu se inapoiaza!'
- - ''
- - '&fPret &a150 puncte'
- - ''
- - '&aâ–º click pentru a cumpara'
- right_click_requirement:
- expression: '%playerpoints_points% >= 150'
- deny_commands:
- - '[message] &a[Magazin] &fNu ai destule puncte!'
- right_click_commands:
- - '[console] p take %player_name% 150'
- - '[console] cc give V mystery 1 %player_name%'
- - '[message] &a[Magazin] &fAi cumparat &dMystery Crate &fcu succes!'
- left_click_requirement:
- expression: '%playerpoints_points% >= 150'
- deny_commands:
- - '[message] &a[Magazin] &fNu ai destule puncte!'
- left_click_commands:
- - '[console] p take %player_name% 150'
- - '[console] cc give V mystery 1 %player_name%'
- - '[message] &a[Magazin] &fAi cumparat &dMystery Crate &fcu succes!'
- '4':
- material: CHEST
- data: 0
- amount: 1
- slot: 16
- display_name: '&cLegendary Crate'
- lore:
- - ''
- - '&cAtentie!'
- - '&fDaca ai cumparat obiectul'
- - '&fpunctele nu se inapoiaza!'
- - ''
- - '&fPret &a500 puncte'
- - ''
- - '&aâ–º click pentru a cumpara'
- right_click_requirement:
- expression: '%playerpoints_points% >= 500'
- deny_commands:
- - '[message] &a[Magazin] &fNu ai destule puncte!'
- right_click_commands:
- - '[console] p take %player_name% 500'
- - '[console] cc give V legendary 1 %player_name%'
- - '[message] &a[Magazin] &fAi cumparat &6Legendary Crate &fcu succes!'
- left_click_requirement:
- expression: '%playerpoints_points% >= 500'
- deny_commands:
- - '[message] &a[Magazin] &fNu ai destule puncte!'
- left_click_commands:
- - '[console] p take %player_name% 500'
- - '[console] cc give V legendary 1 %player_name%'
- - '[message] &a[Magazin] &fAi cumparat &6Legendary Crate &fcu succes!'
- '5':
- material: ARROW
- data: 0
- amount: 1
- slot: 26
- display_name: '&aInapoi'
- lore:
- - ''
- - '&aâ–º click pentru a te intoarce'
- left_click_commands:
- - '[openguimenu] magazin'
- right_click_commands:
- - '[openguimenu] magazin'
- bani:
- menu_title: '&8Magazin bani'
- open_command: bani
- size: 27
- items:
- '1':
- material: PAPER
- data: 0
- amount: 1
- slot: 10
- display_name: '&a$10000'
- lore:
- - ''
- - '&cAtentie!'
- - '&fDaca ai cumparat obiectul'
- - '&fpunctele nu se inapoiaza!'
- - ''
- - '&fPret &a75 puncte'
- - ''
- - '&aâ–º click pentru a cumpara'
- right_click_requirement:
- expression: '%playerpoints_points% >= 75'
- deny_commands:
- - '[message] &a[Magazin] &fNu ai destule puncte!'
- right_click_commands:
- - '[console] p take %player_name% 75'
- - '[console] eco give %player_name% 10000'
- - '[message] &a[Magazin] &fAi cumparat &a$10000 &fcu succes!'
- left_click_requirement:
- expression: '%playerpoints_points% >= 75'
- deny_commands:
- - '[message] &a[Magazin] &fNu ai destule puncte!'
- left_click_commands:
- - '[console] p take %player_name% 75'
- - '[console] eco give %player_name% 10000'
- - '[message] &a[Magazin] &fAi cumparat &a$10000 &fcu succes!'
- '2':
- material: PAPER
- data: 0
- amount: 1
- slot: 12
- display_name: '&9$25000'
- lore:
- - ''
- - '&cAtentie!'
- - '&fDaca ai cumparat obiectul'
- - '&fpunctele nu se inapoiaza!'
- - ''
- - '&fPret &a125 puncte'
- - ''
- - '&aâ–º click pentru a cumpara'
- right_click_requirement:
- expression: '%playerpoints_points% >= 125'
- deny_commands:
- - '[message] &a[Magazin] &fNu ai destule puncte!'
- right_click_commands:
- - '[console] p take %player_name% 125'
- - '[console] eco give %player_name% 25000'
- - '[message] &a[Magazin] &fAi cumparat &9$25000 &fcu succes!'
- left_click_requirement:
- expression: '%playerpoints_points% >= 125'
- deny_commands:
- - '[message] &a[Magazin] &fNu ai destule puncte!'
- left_click_commands:
- - '[console] p take %player_name% 125'
- - '[console] eco give %player_name% 25000'
- - '[message] &a[Magazin] &fAi cumparat &9$25000 &fcu succes!'
- '3':
- material: PAPER
- data: 0
- amount: 1
- slot: 14
- display_name: '&5$50000'
- lore:
- - ''
- - '&cAtentie!'
- - '&fDaca ai cumparat obiectul'
- - '&fpunctele nu se inapoiaza!'
- - ''
- - '&fPret &a225 puncte'
- - ''
- - '&aâ–º click pentru a cumpara'
- right_click_requirement:
- expression: '%playerpoints_points% >= 225'
- deny_commands:
- - '[message] &a[Magazin] &fNu ai destule puncte!'
- right_click_commands:
- - '[console] p take %player_name% 225'
- - '[console] eco give %player_name% 50000'
- - '[message] &a[Magazin] &fAi cumparat &5$50000 &fcu succes!'
- left_click_requirement:
- expression: '%playerpoints_points% >= 225'
- deny_commands:
- - '[message] &a[Magazin] &fNu ai destule puncte!'
- left_click_commands:
- - '[console] p take %player_name% 225'
- - '[console] eco give %player_name% 50000'
- - '[message] &a[Magazin] &fAi cumparat &5$50000 &fcu succes!'
- '4':
- material: PAPER
- data: 0
- amount: 1
- slot: 16
- display_name: '&6$100000'
- lore:
- - ''
- - '&cAtentie!'
- - '&fDaca ai cumparat obiectul'
- - '&fpunctele nu se inapoiaza!'
- - ''
- - '&fPret &a325 puncte'
- - ''
- - '&aâ–º click pentru a cumpara'
- right_click_requirement:
- expression: '%playerpoints_points% >= 325'
- deny_commands:
- - '[message] &a[Magazin] &fNu ai destule puncte!'
- right_click_commands:
- - '[console] p take %player_name% 325'
- - '[console] eco give %player_name% 100000'
- - '[message] &a[Magazin] &fAi cumparat &6$100000 &fcu succes!'
- left_click_requirement:
- expression: '%playerpoints_points% >= 325'
- deny_commands:
- - '[message] &a[Magazin] &fNu ai destule puncte!'
- left_click_commands:
- - '[console] p take %player_name% 325'
- - '[console] eco give %player_name% 100000'
- - '[message] &a[Magazin] &fAi cumparat &6$100000 &fcu succes!'
- '5':
- material: ARROW
- data: 0
- amount: 1
- slot: 26
- display_name: '&aInapoi'
- lore:
- - ''
- - '&aâ–º click pentru a te intoarce'
- left_click_commands:
- - '[openguimenu] magazin'
- right_click_commands:
- - '[openguimenu] magazin'
- abilitati:
- menu_title: '&8Magazin abilitati'
- open_command: abilitati
- size: 27
- items:
- '1':
- material: 159
- data: 14
- amount: 1
- slot: 11
- priority: 1
- update: true
- view_requirement:
- requirements:
- permission:
- type: string equals
- input: '%player_has_permission_essentials.fly%'
- output: 'yes'
- display_name: '&a/Fly &c&lDEBLOCAT'
- lore:
- - ''
- - '&cAtentie!'
- - '&fAcest obiect este deja'
- - '&fdeblocat!'
- - ''
- left_click_commands:
- - '[close]'
- - '[message] &a[Magazin] &fDeja ai deblocata optiunea asta!'
- right_click_commands:
- - '[close]'
- - '[message] &a[Magazin] &fDeja ai deblocata optiunea asta!'
- '2':
- material: FEATHER
- data: 0
- amount: 1
- slot: 11
- priority: 2
- display_name: '&a/Fly'
- lore:
- - ''
- - '&cAtentie!'
- - '&fDaca ai cumparat obiectul'
- - '&fpunctele nu se inapoiaza!'
- - ''
- - '&fPret &a750 puncte'
- - ''
- - '&aâ–º click pentru a cumpara'
- right_click_requirement:
- expression: '%playerpoints_points% >= 750'
- deny_commands:
- - '[message] &a[Magazin] &fNu ai destule puncte!'
- right_click_commands:
- - '[console] p take %player_name% 750'
- - '[console] lp user %player_name% permission set essentials.fly survival'
- - '[message] &a[Magazin] &fAi cumparat &a/Fly &fcu succes!'
- - '[refresh]'
- left_click_requirement:
- expression: '%playerpoints_points% >= 750'
- deny_commands:
- - '[message] &a[Magazin] &fNu ai destule puncte!'
- left_click_commands:
- - '[console] p take %player_name% 750'
- - '[console] lp user %player_name% permission set essentials.fly survival'
- - '[message] &a[Magazin] &fAi cumparat &a/Fly &fcu succes!'
- - '[refresh]'
- '3':
- material: 159
- data: 14
- amount: 1
- slot: 13
- priority: 1
- update: true
- view_requirement:
- requirements:
- permission:
- type: string equals
- input: '%player_has_permission_shopguiplus.sell.hand%'
- output: 'yes'
- display_name: '&b/Sell hand &c&lDEBLOCAT'
- lore:
- - ''
- - '&cAtentie!'
- - '&fAcest obiect este deja'
- - '&fdeblocat!'
- - ''
- left_click_commands:
- - '[close]'
- - '[message] &a[Magazin] &fDeja ai deblocata optiunea asta!'
- right_click_commands:
- - '[close]'
- - '[message] &a[Magazin] &fDeja ai deblocata optiunea asta!'
- '4':
- material: 409
- data: 0
- amount: 1
- slot: 13
- priority: 2
- display_name: '&b/Sell hand'
- lore:
- - ''
- - '&cAtentie!'
- - '&fDaca ai cumparat obiectul'
- - '&fpunctele nu se inapoiaza!'
- - ''
- - '&fPret &a1250 puncte'
- - ''
- - '&aâ–º click pentru a cumpara'
- right_click_requirement:
- expression: '%playerpoints_points% >= 1250'
- deny_commands:
- - '[message] &a[Magazin] &fNu ai destule puncte!'
- right_click_commands:
- - '[console] p take %player_name% 1250'
- - '[console] lp user %player_name% permission set shopguiplus.sell.hand survival'
- - '[message] &a[Magazin] &fAi cumparat &b/Sell hand &fcu succes!'
- - '[refresh]'
- left_click_requirement:
- expression: '%playerpoints_points% >= 1250'
- deny_commands:
- - '[message] &a[Magazin] &fNu ai destule puncte!'
- left_click_commands:
- - '[console] p take %player_name% 1250'
- - '[console] lp user %player_name% permission set shopguiplus.sell.hand survival'
- - '[message] &a[Magazin] &fAi cumparat &b/Sell hand &fcu succes!'
- - '[refresh]'
- '5':
- material: 159
- data: 14
- amount: 1
- slot: 15
- priority: 1
- update: true
- view_requirement:
- requirements:
- permission:
- type: string equals
- input: '%player_has_permission_shopguiplus.sell.all%'
- output: 'yes'
- display_name: '&c/Sell all &c&lDEBLOCAT'
- lore:
- - ''
- - '&cAtentie!'
- - '&fAcest obiect este deja'
- - '&fdeblocat!'
- - ''
- left_click_commands:
- - '[close]'
- - '[message] &a[Magazin] &fDeja ai deblocata optiunea asta!'
- right_click_commands:
- - '[close]'
- - '[message] &a[Magazin] &fDeja ai deblocata optiunea asta!'
- '6':
- material: 409
- data: 0
- amount: 1
- slot: 15
- priority: 2
- display_name: '&c/Sell all'
- lore:
- - ''
- - '&cAtentie!'
- - '&fDaca ai cumparat obiectul'
- - '&fpunctele nu se inapoiaza!'
- - ''
- - '&fPret &a1750 puncte'
- - ''
- - '&aâ–º click pentru a cumpara'
- right_click_requirement:
- expression: '%playerpoints_points% >= 1750'
- deny_commands:
- - '[message] &a[Magazin] &fNu ai destule puncte!'
- right_click_commands:
- - '[console] p take %player_name% 1750'
- - '[console] lp user %player_name% permission set shopguiplus.sell.all survival'
- - '[message] &a[Magazin] &fAi cumparat &c/Sell all &fcu succes!'
- - '[refresh]'
- left_click_requirement:
- expression: '%playerpoints_points% >= 1750'
- deny_commands:
- - '[message] &a[Magazin] &fNu ai destule puncte!'
- left_click_commands:
- - '[console] p take %player_name% 1750'
- - '[console] lp user %player_name% permission set shopguiplus.sell.all survival'
- - '[message] &a[Magazin] &fAi cumparat &c/Sell all &fcu succes!'
- - '[refresh]'
- '7':
- material: ARROW
- data: 0
- amount: 1
- slot: 26
- display_name: '&aInapoi'
- lore:
- - ''
- - '&aâ–º click pentru a te intoarce'
- left_click_commands:
- - '[openguimenu] magazin'
- right_click_commands:
- - '[openguimenu] magazin'
- jobs:
- menu_title: '&8Alege un job potrivit!'
- open_command: jobs
- size: 27
- items:
- '1':
- material: 133
- slot: 10
- display_name: '&a&lPadurar'
- lore:
- - ''
- - '&fCastiga bani din taierea'
- - '&fsi plantarea copacilor.'
- - ''
- left_click_commands:
- - '[close]'
- - '[player] jobs join padurar'
- right_click_commands:
- - '[close]'
- - '[player] jobs join padurar'
- '2':
- material: 133
- slot: 11
- display_name: '&a&lMiner'
- lore:
- - ''
- - '&fCastiga bani minand.'
- - ''
- left_click_commands:
- - '[close]'
- - '[player] jobs join miner'
- right_click_commands:
- - '[close]'
- - '[player] jobs join miner'
- '3':
- material: 133
- slot: 12
- display_name: '&a&lConstructor'
- lore:
- - ''
- - '&fCastiga bani construind.'
- - ''
- left_click_commands:
- - '[close]'
- - '[player] jobs join constructor'
- right_click_commands:
- - '[close]'
- - '[player] jobs join constructor'
- '4':
- material: 133
- slot: 13
- display_name: '&a&lSapator'
- lore:
- - ''
- - '&fCastiga bani sapand pe mapa.'
- - ''
- left_click_commands:
- - '[close]'
- - '[player] jobs join sapator'
- right_click_commands:
- - '[close]'
- - '[player] jobs join sapator'
- '5':
- material: 133
- slot: 14
- display_name: '&a&lFermier'
- lore:
- - ''
- - '&fCastiga bani cultivand.'
- - ''
- left_click_commands:
- - '[close]'
- - '[player] jobs join fermier'
- right_click_commands:
- - '[close]'
- - '[player] jobs join fermier'
- '6':
- material: 133
- slot: 15
- display_name: '&a&lVanator'
- lore:
- - ''
- - '&fCastiga bani omorand'
- - '&fanimale si monstrii.'
- - ''
- left_click_commands:
- - '[close]'
- - '[player] jobs join vanator'
- right_click_commands:
- - '[close]'
- - '[player] jobs join vanator'
- '7':
- material: 133
- slot: 16
- display_name: '&a&lExplorator'
- lore:
- - ''
- - '&fCastiga bani explorand mapa.'
- - ''
- left_click_commands:
- - '[close]'
- - '[player] jobs join explorator'
- right_click_commands:
- - '[close]'
- - '[player] jobs join explorator'
- '8':
- material: 160
- data: 5
- amount: 1
- slot: 17
- update: true
- display_name: '&a&lPagina urmatoare'
- left_click_commands:
- - '[openguimenu] jobs2'
- right_click_commands:
- - '[openguimenu] jobs2'
- '9':
- material: 160
- data: 5
- amount: 1
- slot: 8
- update: true
- display_name: '&a&lPagina urmatoare'
- left_click_commands:
- - '[openguimenu] jobs2'
- right_click_commands:
- - '[openguimenu] jobs2'
- '10':
- material: 160
- data: 5
- amount: 1
- slot: 26
- update: true
- display_name: '&a&lPagina urmatoare'
- left_click_commands:
- - '[openguimenu] jobs2'
- right_click_commands:
- - '[openguimenu] jobs2'
- jobs2:
- menu_title: '&8Alege un job potrivit!'
- open_command: jobs2
- size: 27
- items:
- '1':
- material: 133
- slot: 10
- display_name: '&a&lProducator'
- lore:
- - ''
- - '&fCastiga bani prin'
- - '&fconstruirea obiectelor.'
- - ''
- left_click_commands:
- - '[close]'
- - '[player] jobs join producator'
- right_click_commands:
- - '[close]'
- - '[player] jobs join producator'
- '2':
- material: 133
- slot: 11
- display_name: '&a&lPescar'
- lore:
- - ''
- - '&fCastiga bani pescuind.'
- - ''
- left_click_commands:
- - '[close]'
- - '[player] jobs join pescar'
- right_click_commands:
- - '[close]'
- - '[player] jobs join pescar'
- '3':
- material: 133
- slot: 12
- display_name: '&a&lFierar'
- lore:
- - ''
- - '&fCastiga bani prin'
- - '&frepararea itemelor.'
- - ''
- left_click_commands:
- - '[close]'
- - '[player] jobs join fierar'
- right_click_commands:
- - '[close]'
- - '[player] jobs join fierar'
- '4':
- material: 133
- slot: 13
- display_name: '&a&lChimist'
- lore:
- - ''
- - '&fCastiga bani preparand potiuni.'
- - ''
- left_click_commands:
- - '[close]'
- - '[player] jobs join chimist'
- right_click_commands:
- - '[close]'
- - '[player] jobs join chimist'
- '5':
- material: 133
- slot: 14
- display_name: '&a&lEnchanter'
- lore:
- - ''
- - '&fCastiga bani enchantand obiecte.'
- - ''
- left_click_commands:
- - '[close]'
- - '[player] jobs join enchanter'
- right_click_commands:
- - '[close]'
- - '[player] jobs join enchanter'
- vinde:
- menu_title: '&8Vinde capete'
- open_command: vinde
- size: 27
- items:
- '1':
- material: 160
- data: 5
- amount: 1
- slot: 13
- update: true
- display_name: '&a&lVinde capetele'
- lore:
- - ''
- - '&fAici poti vinde toate'
- - '&fcapetele primite de la'
- - '&fmobi.'
- - ''
- - '&6&lClick stanga &fpentru a vinde'
- left_click_commands:
- - '[close]'
- - '[player] sellhead all'
- right_click_commands:
- - '[close]'
- - '[player] sellhead all'
- tutorial:
- menu_title: '&8Tutorial'
- open_command: tutorial
- size: 54
- items:
- '1':
- material: GOLD_INGOT
- data: 0
- amount: 1
- slot: 2
- update: true
- display_name: '&e&lBitcoin'
- lore:
- - '&aCum pot mina bitcoin?'
- - '&fTrebuie sa scrii comanda &a/bitcoin'
- - '&fdupa care sa apesi pe tarnacop,'
- - '&facolo trebuie sa faci un puzzle identic'
- - '&fcu cel din partea dreapta.'
- - ''
- - '&aCum pot cumpara bitcoin?'
- - '&fPoti cumpara bitcoin folosind comanda'
- - '&a/bitcoin &f, dupa aceea apesi pe emerald'
- - '&fsi in cele din urma te pune sa introduci suma'
- - '&fde bitcoin pe care vrei sa o cumperi.'
- - '&cAtentie! Daca banca nu detine'
- - '&cbitcoin, nu puteti cumpara.'
- - ''
- - '&aDe cate ori pot mina bitcoin?'
- - '&fPoti mina bitcoin o data la o ora.'
- - ''
- - '&aCum pot vinde bitcoin?'
- - '&fPoti vinde bitcoin apasand pe aurul din'
- - '&fmeniu, dupa care te pune sa scrii in chat'
- - '&fce suma de bitcoin vrei sa vinzi.'
- '2':
- material: 175
- data: 0
- amount: 1
- slot: 6
- update: true
- display_name: '&b&lPuncte'
- lore:
- - '&aCum pot obtine puncte?'
- - '&fPoti obtine puncte utilizand comanda'
- - '&a/vote &fdupa care trebuie sa mergi'
- - '&fpe fiecare sectiuni pentru a primi'
- - '&fpunctele.'
- - ''
- - '&aCe pot face cu punctele?'
- - '&fIti poti cumpara diferite obiecte'
- - '&futilizand comanda &a/magazin'
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