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LNFan

npc notes

Oct 17th, 2023 (edited)
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  1. elem barrage:
  2. x1 minimum 3 hits (up to 5 hits)
  3. x2 minimum 4 hits (up to 6 hits)
  4. x3 minimum 5 hits (up to 7 hits)
  5. x4 minimum 6 hits (up to 8 hits)
  6.  
  7. Random notes:
  8. - the + button will optimize all gear when not over an equipment slot, and it can be used in the All menu to optimize all at once.
  9.  
  10. Black market:
  11. Accessories + Armor: 50%
  12. Herbs + Armor + Weapons: 20%
  13. Shady: 15%
  14. Soulstones + Bottles: 15%
  15.  
  16. Latent thresholds to reach full:
  17. Hikari: 125
  18. Ochette: 125
  19. Temenos: 110
  20. Agnea: 110
  21. Partitio: 100
  22. Osvald: 100
  23. Castti: 80
  24. Throne: 80
  25. (break is 25, lychee S/M/L is 25/50/75)
  26.  
  27. OT2 HH values:
  28. - 600 acc
  29. - 300 crit
  30. For guaranteed crit, you need 200 plus enemies' speed, so we auto crit anything with 100 speed or less
  31. Chance of Crit = (Crit - Speed) / 200
  32.  
  33. glitches:
  34. - ochette full latent, provoke beasts max, latent unlatent, then ex 6 glacis etc
  35. - catapult uses last swapped wep
  36. - true vide surprise w/o step ahead: surprise an encounter, flee, main menu right away and vide battle (possibly other extrabattles too), needs testing if it works for town surprises such as Mugs or Provokes where you got the info to get preemptive
  37. - doid video has more like steal/purchase item dupe etc
  38.  
  39.  
  40. Accuracy formula
  41. - Blind halves hitrate
  42. Chance to land attack while blinded = [character accuracy - 0.5*(enemy evasion/2)] with minimum of 20
  43. [accuracy formula seems flawed so many assume it is just accuracy/evasion = % chance to land skill]
  44.  
  45. Overkill - thanks to Cynosure:
  46. "damage you dealt is 50% more than exact lethal damage
  47. regardless of enemy's broken status (these two bonus reward can add up)
  48. if finishing damage is multiple hits, only the lethal hit matters, any damage after that doesn't count
  49. enemy has 7/150 hp, you dealt 28, overkill by 21(75%), overkill succeed
  50. enemy has 80/150 hp, you dealt 88, overkill by 8(9%), overkill failed
  51. if finishing damage is multiple hits, only the lethal hit matters, any damage after that doesn't count
  52. enemy has 80/150 hp, you dealt 28/27/27(kills)/28(dosen't matter), overkill by 2(7%), overkill failed
  53. enemy has 150/150hp, you dealt 51/97/78(Kills)/79/78, overkill by 76 (97%), overkill succeed"
  54.  
  55. 25% sales NPC list (smooth talker):
  56.  
  57. cape cold, villager, lily of light and slumber sage, 2*
  58. winterbloom woodcutter
  59. winterbloom thieves quarter, cleric
  60. stormhail clan mei soldier
  61. merry hills shrine entrance
  62. new delsta, woman
  63. game parlor, customer
  64. clockbank industrial district
  65. beasting bay anchorage
  66. tropuhopu sleepy fisherman
  67. canalbrine fisherman
  68. west conning creek merchant
  69. cropdale knowledgeable villager
  70. timberain royal guard
  71. timberain town square roland
  72. oresrush peddler
  73. oresrush tavern assistant
  74. crackridge commoner
  75.  
  76. Silver Tongue: Receive 20% off purchases
  77. • Tropu’hopu; merchant; $4800 hire
  78.  
  79.  
  80. winterbloom thief
  81. southern stormhail archaeologist
  82. flamechurch cathedral entrance
  83. merry hills
  84. merry hill shrine entrance human statue
  85. new delsta exhausted man/energized quest man
  86. new delsta backstreet
  87. new delsta game parlor
  88. clockbank
  89. clockbank industrial
  90. tropu
  91. canalbrine
  92. ryu
  93. cropdale
  94. wellgrove
  95. wellgrove again
  96. timberain castle square
  97. crackridge harbor
  98.  
  99. Throne - Stealing - Thieving Tips & Tricks
  100.  
  101. Flamechurch Cathedral - night - Thief standing by a balcony, slightly southeast of the cathedral
  102. Winterbloom thieves quarter - night or day - Pickpocket guarding the door of the first house
  103. Merry Hills - day - Soldier on the shop-filled road near the transition to the second part of town
  104. New Destla backstreets - night - First thief to the right of the entrance in the gambling parlor
  105. Wellgrove - night - Lefthand guard in the plaza by the entrance
  106. Timberain - night - Soldier in front of the house next to the inn
  107.  
  108. Temenos - Guide - Guide With Ease
  109.  
  110. Canalbrine - day or night - Cleric in the church, in the far left room at night and behind the altar in the day
  111. Flamechurch Cathedral - night - Head cleric, in the first room to the right. Near the altar during the day
  112. Conning Creek - night - Officer in the tavern
  113. Crackridge - day - Dancer down the ladder near the edge of town on the east
  114. Stormhail guard HQ - night - Cleric in the room down the righthand hall on the main floor
  115. Nameless village - day or night - Mayor outside the item shop (in the house at the top of the western hill at night)
  116.  
  117. Partitio - Hire - Hire For Cheap
  118.  
  119. Oresrush - night - Papp (Partitio's dad) in his house. He also stands east of the house during the day
  120. New Delsta - day - Aristocrat at the top of the first set of stairs, near the theater
  121. Clockbank industrial district - night - Employee at the top of the stairs, outside the factory
  122. Montwise - day - Old man east of the library (must go into the library and exit through the back in the west)
  123. Roque Island - night - Factory worker standing outside item shop
  124. Gravell - day or night - Shopkeeper in the item shop (in the inn at night)
  125. Alrond - Wellgrove: Alrond's Estate Any 1st floor
  126.  
  127. Castti - Inquire - Easier Inquiries
  128.  
  129. Canalbrine - night - Author standing near the inn
  130. Winterbloom - night - Townsperson in the inn
  131. Cropdale - night - Minstrel by the entrance
  132. Stormhail - day - Townsperson standing by the benches just west of the entrance
  133. Sai - day or night - Townsperson standing in front of the save pedestal (by the entrance to Sandflow Pass at night)
  134. Timberain castle square - night - Townsperson standing right by the entrance
  135.  
  136. Agnea - Allure - Undeniable Allure
  137.  
  138. New Destla - night - Woman at the top of the stairs in the tavern (must knock out guy guarding the stairs first)
  139. Cropdale - day or night - Villager by the item shop (on the far right of the tavern at night)
  140. Tropu'hopu - day - Little girl standing in front of the inn
  141. Merry Hills shrine entrance - night - Dancer with the beastling
  142. Ku castle entrance - day - First merchant by the entrance
  143. actually has 6 so one is missing, this below list should be up to date:
  144. Villager (m) Cropdale Day Outside Provisioner, Blue suit
  145. Elegant Brothel Girl New Delsta Night Tavern; 1st floor
  146. Girl Tropu'hopu Day 1st platform on the right
  147. Girl Tropu'hopu: Floating Theater Night Entrance (same girl as in town)
  148. Dancer Merry Hills: Shrine Entrance Night To the right, with beastling
  149. Merchant Castle Ku: Entrance Day Entrance, group of three, rose dress
  150.  
  151. Ochette - Provoke - Provoke Like a Pro
  152.  
  153. Conning Creek - day - Guy with the red hat in the inn
  154. Crackridge - day - Elderly woman on the far west end of town
  155. Toto'haha - night - Woman standing on top of the hill south of the beastling village
  156. Nameless Village - day - Beastling kid standing under a tree by the southern bridge on the east side
  157. Timberain castle square - night - Soldier in the barracks on the right
  158. Osvald - Mug - Masterful Mugging
  159.  
  160. Cape Cold - night - Guard standing outside the inn
  161. New Destla - night - Thief standing by the stairs leading to the pub on the west end
  162. Conning Creek - night - Second guard standing by the entrance
  163. Montwise - day - Guy in a brown coat in the back of the library, down the stairs to the right
  164. Roque Island anchorage - night - Factory worker on the balcony overlooking town
  165. Gravell - day or night - Old villager standing by the armory (in center of town at night)
  166.  
  167. Hikaru - Challenge - Challenge With Ease
  168.  
  169. Sai - day - Guy standing outside the dojo
  170. Montwise - day or night - Spectator at the underground arena, just right of the entrance
  171. Ku castle - day - Minister on the first stair landing
  172. but one is missing. This should be up to date:
  173. Spectator Montwise: Underground Arena Any Entrance, right, olive suit
  174. Disciple Sai Day Outside Warriors Guild
  175. Kunzo Stormhail: Castle Mei Any D:East side, with Lady Rai Mei/N:Center
  176. Prime minister Castle Ku Any D:1st floor/N:1st floor, on the left
  177.  
  178. Credit: https://www.reddit.com/r/octopathtraveler/comments/11ee9o1/path_action_skill_ups_thieving_tips_tricks_etc/
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