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- elem barrage:
- x1 minimum 3 hits (up to 5 hits)
- x2 minimum 4 hits (up to 6 hits)
- x3 minimum 5 hits (up to 7 hits)
- x4 minimum 6 hits (up to 8 hits)
- Random notes:
- - the + button will optimize all gear when not over an equipment slot, and it can be used in the All menu to optimize all at once.
- Black market:
- Accessories + Armor: 50%
- Herbs + Armor + Weapons: 20%
- Shady: 15%
- Soulstones + Bottles: 15%
- Latent thresholds to reach full:
- Hikari: 125
- Ochette: 125
- Temenos: 110
- Agnea: 110
- Partitio: 100
- Osvald: 100
- Castti: 80
- Throne: 80
- (break is 25, lychee S/M/L is 25/50/75)
- OT2 HH values:
- - 600 acc
- - 300 crit
- For guaranteed crit, you need 200 plus enemies' speed, so we auto crit anything with 100 speed or less
- Chance of Crit = (Crit - Speed) / 200
- glitches:
- - ochette full latent, provoke beasts max, latent unlatent, then ex 6 glacis etc
- - catapult uses last swapped wep
- - true vide surprise w/o step ahead: surprise an encounter, flee, main menu right away and vide battle (possibly other extrabattles too), needs testing if it works for town surprises such as Mugs or Provokes where you got the info to get preemptive
- - doid video has more like steal/purchase item dupe etc
- Accuracy formula
- - Blind halves hitrate
- Chance to land attack while blinded = [character accuracy - 0.5*(enemy evasion/2)] with minimum of 20
- [accuracy formula seems flawed so many assume it is just accuracy/evasion = % chance to land skill]
- Overkill - thanks to Cynosure:
- "damage you dealt is 50% more than exact lethal damage
- regardless of enemy's broken status (these two bonus reward can add up)
- if finishing damage is multiple hits, only the lethal hit matters, any damage after that doesn't count
- enemy has 7/150 hp, you dealt 28, overkill by 21(75%), overkill succeed
- enemy has 80/150 hp, you dealt 88, overkill by 8(9%), overkill failed
- if finishing damage is multiple hits, only the lethal hit matters, any damage after that doesn't count
- enemy has 80/150 hp, you dealt 28/27/27(kills)/28(dosen't matter), overkill by 2(7%), overkill failed
- enemy has 150/150hp, you dealt 51/97/78(Kills)/79/78, overkill by 76 (97%), overkill succeed"
- 25% sales NPC list (smooth talker):
- cape cold, villager, lily of light and slumber sage, 2*
- winterbloom woodcutter
- winterbloom thieves quarter, cleric
- stormhail clan mei soldier
- merry hills shrine entrance
- new delsta, woman
- game parlor, customer
- clockbank industrial district
- beasting bay anchorage
- tropuhopu sleepy fisherman
- canalbrine fisherman
- west conning creek merchant
- cropdale knowledgeable villager
- timberain royal guard
- timberain town square roland
- oresrush peddler
- oresrush tavern assistant
- crackridge commoner
- Silver Tongue: Receive 20% off purchases
- • Tropu’hopu; merchant; $4800 hire
- winterbloom thief
- southern stormhail archaeologist
- flamechurch cathedral entrance
- merry hills
- merry hill shrine entrance human statue
- new delsta exhausted man/energized quest man
- new delsta backstreet
- new delsta game parlor
- clockbank
- clockbank industrial
- tropu
- canalbrine
- ryu
- cropdale
- wellgrove
- wellgrove again
- timberain castle square
- crackridge harbor
- Throne - Stealing - Thieving Tips & Tricks
- Flamechurch Cathedral - night - Thief standing by a balcony, slightly southeast of the cathedral
- Winterbloom thieves quarter - night or day - Pickpocket guarding the door of the first house
- Merry Hills - day - Soldier on the shop-filled road near the transition to the second part of town
- New Destla backstreets - night - First thief to the right of the entrance in the gambling parlor
- Wellgrove - night - Lefthand guard in the plaza by the entrance
- Timberain - night - Soldier in front of the house next to the inn
- Temenos - Guide - Guide With Ease
- Canalbrine - day or night - Cleric in the church, in the far left room at night and behind the altar in the day
- Flamechurch Cathedral - night - Head cleric, in the first room to the right. Near the altar during the day
- Conning Creek - night - Officer in the tavern
- Crackridge - day - Dancer down the ladder near the edge of town on the east
- Stormhail guard HQ - night - Cleric in the room down the righthand hall on the main floor
- Nameless village - day or night - Mayor outside the item shop (in the house at the top of the western hill at night)
- Partitio - Hire - Hire For Cheap
- Oresrush - night - Papp (Partitio's dad) in his house. He also stands east of the house during the day
- New Delsta - day - Aristocrat at the top of the first set of stairs, near the theater
- Clockbank industrial district - night - Employee at the top of the stairs, outside the factory
- Montwise - day - Old man east of the library (must go into the library and exit through the back in the west)
- Roque Island - night - Factory worker standing outside item shop
- Gravell - day or night - Shopkeeper in the item shop (in the inn at night)
- Alrond - Wellgrove: Alrond's Estate Any 1st floor
- Castti - Inquire - Easier Inquiries
- Canalbrine - night - Author standing near the inn
- Winterbloom - night - Townsperson in the inn
- Cropdale - night - Minstrel by the entrance
- Stormhail - day - Townsperson standing by the benches just west of the entrance
- Sai - day or night - Townsperson standing in front of the save pedestal (by the entrance to Sandflow Pass at night)
- Timberain castle square - night - Townsperson standing right by the entrance
- Agnea - Allure - Undeniable Allure
- New Destla - night - Woman at the top of the stairs in the tavern (must knock out guy guarding the stairs first)
- Cropdale - day or night - Villager by the item shop (on the far right of the tavern at night)
- Tropu'hopu - day - Little girl standing in front of the inn
- Merry Hills shrine entrance - night - Dancer with the beastling
- Ku castle entrance - day - First merchant by the entrance
- actually has 6 so one is missing, this below list should be up to date:
- Villager (m) Cropdale Day Outside Provisioner, Blue suit
- Elegant Brothel Girl New Delsta Night Tavern; 1st floor
- Girl Tropu'hopu Day 1st platform on the right
- Girl Tropu'hopu: Floating Theater Night Entrance (same girl as in town)
- Dancer Merry Hills: Shrine Entrance Night To the right, with beastling
- Merchant Castle Ku: Entrance Day Entrance, group of three, rose dress
- Ochette - Provoke - Provoke Like a Pro
- Conning Creek - day - Guy with the red hat in the inn
- Crackridge - day - Elderly woman on the far west end of town
- Toto'haha - night - Woman standing on top of the hill south of the beastling village
- Nameless Village - day - Beastling kid standing under a tree by the southern bridge on the east side
- Timberain castle square - night - Soldier in the barracks on the right
- Osvald - Mug - Masterful Mugging
- Cape Cold - night - Guard standing outside the inn
- New Destla - night - Thief standing by the stairs leading to the pub on the west end
- Conning Creek - night - Second guard standing by the entrance
- Montwise - day - Guy in a brown coat in the back of the library, down the stairs to the right
- Roque Island anchorage - night - Factory worker on the balcony overlooking town
- Gravell - day or night - Old villager standing by the armory (in center of town at night)
- Hikaru - Challenge - Challenge With Ease
- Sai - day - Guy standing outside the dojo
- Montwise - day or night - Spectator at the underground arena, just right of the entrance
- Ku castle - day - Minister on the first stair landing
- but one is missing. This should be up to date:
- Spectator Montwise: Underground Arena Any Entrance, right, olive suit
- Disciple Sai Day Outside Warriors Guild
- Kunzo Stormhail: Castle Mei Any D:East side, with Lady Rai Mei/N:Center
- Prime minister Castle Ku Any D:1st floor/N:1st floor, on the left
- Credit: https://www.reddit.com/r/octopathtraveler/comments/11ee9o1/path_action_skill_ups_thieving_tips_tricks_etc/
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