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  1. # The formats below will specify the changes made to the player chat when talking.
  2. # These keys can be used in other plugins that modify the chat format like iChat.
  3.  
  4. # {worldname} - Displays the world the player is currently in.
  5. # {town} - Displays town name if a member of a town.
  6. # {townformatted} - Displays town name (if a member of a town) using tag_format.town.
  7. # {towntag} - Displays the formated town tag (if a member of a town) using modify_chat.tag_format.town.
  8. # {towntagoverride} - Displays the formated town tag (if a member of a town and present) or falls back to the full name (using modify_chat.tag_format.town).
  9.  
  10. # {nation} - Displays nation name if a member of a nation.
  11. # {nationformatted} - Displays nation name (if a member of a nation) using tag_format.town.
  12. # {nationtag} - Displays the formated nation tag (if a member of a nation) using modify_chat.tag_format.nation.
  13. # {nationtagoverride} - Displays the formated nation tag (if a member of a nation and present) or falls back to the full name (using modify_chat.tag_format.nation).
  14.  
  15. # {townytag} - Displays the formated town/nation tag as specified in modify_chat.tag_format.both.
  16. # {townyformatted} - Displays the formated full town/nation names as specified in modify_chat.tag_format.both.
  17. # {townytagoverride} - Displays the formated town/nation tag (if present) or falls back to the full names (using modify_chat.tag_format.both).
  18.  
  19. # {title} - Towny resident Title
  20. # {surname} - Towny resident surname
  21. # {townynameprefix} - Towny name prefix taken from the townLevel/nationLevels
  22. # {townynamepostfix} - Towny name postfix taken from the townLevel/nationLevels.
  23. # {townyprefix} - Towny resident title, or townynameprefix if no title exists
  24. # {townypostfix} - Towny resident surname, or townynamepostfix if no surname exists
  25.  
  26. # {townycolor} - Towny name colour for king/mayor/resident
  27. # {group} - Players group name pulled from your permissions plugin
  28. # {permprefix} - Permission group prefix
  29. # {permsuffix} - Permission group suffix.
  30.  
  31. # {playername} - Default player name.
  32. # {modplayername} - Modified player name (use if Towny is over writing some other plugins changes).
  33. # {msg} - The message sent.
  34.  
  35. # - Defined in the channels entry in Channels.yml
  36. # {msgcolour} - Defined in the channels entry in Channels.yml
  37.  
  38. # Text colouring
  39. # --------------
  40. # Black = &0, Navy = &1, Green = &2, Blue = &3, Red = &4
  41. # Purple = &5, Gold = &6, LightGray = &7, Gray = &8
  42. # DarkPurple = &9, LightGreen = &a, LightBlue = &b
  43. # Rose = &c, LightPurple = &d, Yellow = &e, White = &f
  44.  
  45. # Spam_time set the minimum time between messages to be flagged as spam
  46. spam_time: 0.5
  47.  
  48. # If using our updated HeroicDeath.jar and craftIRC 3.1 (dev), you can
  49. #configure what IRC channels you want death messages relayed to.
  50. HeroicDeathToIRC:
  51. enabled: true
  52. # comma delimited list of craftIRC channel tags 'admin,blah,blah'.
  53. craftIRCTags: 'admin'
  54.  
  55. channel_formats:
  56. # This is the format which will be used for GLOBAL chat/channels.
  57. # This is also the format used when you have modify_chat.enable: true, but use other plugins to handle chat.
  58. global: '{townycolor}{title}{playername}{surname}&f:{msgcolour} {msg}'
  59. # TOWN channel types.
  60. town: '{townycolor}{title}{playername}{surname}&f:{msgcolour} {msg}'
  61. # NATION channel types.
  62. nation: '{townycolor}{title}{playername}{surname}&f:{msgcolour} {msg}'
  63. # DEFAULT channel types.
  64. default: '{townycolor}{title}{playername}{surname}&f:{msgcolour} {msg}'
  65.  
  66. tag_formats:
  67. world: '&f[&f%s&f] '
  68. town: '&f[&3%s&f] '
  69. nation: '&f[&e%s&f] '
  70. # First %s is the nation tag, second is the town tag.
  71. both: '&f[&6%s&f|&3%s&f] '
  72.  
  73. # Chat colours
  74. colour:
  75. king: '&6'
  76. mayor: '&b'
  77. resident: '&f'
  78.  
  79. modify_chat:
  80. # This is used for when you don't have another plugin to format chat.
  81. # or you want some other plugin to handle open chat, but want Towny formatting.
  82. # It will cause Towny to overwrite any other plugins alterations to the format.
  83. enable: 'true'
  84. # If true the chat formats will be read from below to allow per world formatting.
  85. # These can then be altered individually.
  86. per_world: 'false'
  87.  
  88. worlds:
  89. 'eldaria':
  90. global: '{townycolor}{title}{playername}{surname}&f:{msgcolour} {msg}'
  91. town: '{townycolor}{title}{playername}{surname}&f:{msgcolour} {msg}'
  92. nation: '{townycolor}{title}{playername}{surname}&f:{msgcolour} {msg}'
  93. default: '{townycolor}{title}{playername}{surname}&f:{msgcolour} {msg}'
  94. 'eldaria_nether':
  95. global: '{townycolor}{title}{playername}{surname}&f:{msgcolour} {msg}'
  96. town: '{townycolor}{title}{playername}{surname}&f:{msgcolour} {msg}'
  97. nation: '{townycolor}{title}{playername}{surname}&f:{msgcolour} {msg}'
  98. default: '{townycolor}{title}{playername}{surname}&f:{msgcolour} {msg}'
  99. 'eldaria_the_end':
  100. global: '{townycolor}{title}{playername}{surname}&f:{msgcolour} {msg}'
  101. town: '{townycolor}{title}{playername}{surname}&f:{msgcolour} {msg}'
  102. nation: '{townycolor}{title}{playername}{surname}&f:{msgcolour} {msg}'
  103. default: '{townycolor}{title}{playername}{surname}&f:{msgcolour} {msg}'
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