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MW2 DVARS

Oct 16th, 2019
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  1. actionSlotsHide "0"
  2. activeAction ""
  3. ai_corpseCount "16"
  4. aim_accel_turnrate_debug "0"
  5. aim_accel_turnrate_enabled "1"
  6. aim_accel_turnrate_lerp "1200"
  7. aim_aimAssistRangeScale "1"
  8. aim_autoaim_debug "0"
  9. aim_autoaim_enabled "0"
  10. aim_autoaim_lerp "40"
  11. aim_autoaim_region_height "120"
  12. aim_autoaim_region_width "160"
  13. aim_autoAimRangeScale "1"
  14. aim_automelee_debug "0"
  15. aim_automelee_enabled "1"
  16. aim_automelee_lerp "40"
  17. aim_automelee_range "128"
  18. aim_automelee_region_height "240"
  19. aim_automelee_region_width "320"
  20. aim_input_graph_debug "0"
  21. aim_input_graph_enabled "1"
  22. aim_input_graph_index "3"
  23. aim_lockon_debug "0"
  24. aim_lockon_deflection "0.05"
  25. aim_lockon_enabled "1"
  26. aim_lockon_region_height "90"
  27. aim_lockon_region_width "90"
  28. aim_lockon_strength "0.6"
  29. aim_scale_view_axis "1"
  30. aim_slowdown_debug "0"
  31. aim_slowdown_enabled "1"
  32. aim_slowdown_pitch_scale "0.4"
  33. aim_slowdown_pitch_scale_ads "0.5"
  34. aim_slowdown_region_height "90"
  35. aim_slowdown_region_width "90"
  36. aim_slowdown_yaw_scale "0.4"
  37. aim_slowdown_yaw_scale_ads "0.5"
  38. aim_turnrate_pitch "90"
  39. aim_turnrate_pitch_ads "55"
  40. aim_turnrate_yaw "260"
  41. aim_turnrate_yaw_ads "90"
  42. ammoCounterHide "0"
  43. authPort "20800"
  44. authServerName "cod4master.activision.com"
  45. badhost_debug "0"
  46. badhost_endGameIfISuck "1"
  47. badhost_maxDoISuckFrames "300"
  48. badhost_maxHappyPingTime "400"
  49. badhost_minPercentClientsUnhappyToSuck "0.51"
  50. badhost_minTotalClientsForHappyTest "3"
  51. band_12players "384000"
  52. band_18players "580000"
  53. band_2players "64000"
  54. band_4players "128000"
  55. band_8players "256000"
  56. bandwidthtest_announceinterval "200"
  57. bandwidthtest_duration "500"
  58. bandwidthtest_enable "1"
  59. bandwidthtest_fudge "1"
  60. bandwidthtest_ingame_enable "1"
  61. bandwidthtest_ingame_fudge "1"
  62. bandwidthtest_maxpacketsize "1000"
  63. bandwidthtest_quota "0.5"
  64. bandwidthtest_rounds "10"
  65. bandwidthtest_scalar "2"
  66. bandwidthtest_timeout "1500"
  67. bg_aimSpreadMoveSpeedThreshold "11"
  68. bg_bulletExplDmgFactor "1"
  69. bg_bulletExplRadius "250"
  70. bg_debugProne "0"
  71. bg_fallDamageMaxHeight "300"
  72. bg_fallDamageMinHeight "128"
  73. bg_foliagesnd_fastinterval "500"
  74. bg_foliagesnd_maxspeed "180"
  75. bg_foliagesnd_minspeed "40"
  76. bg_foliagesnd_resetinterval "500"
  77. bg_foliagesnd_slowinterval "1500"
  78. bg_forceDualWield "0"
  79. bg_forceExplosiveBullets "0"
  80. bg_ladder_yawcap "100"
  81. bg_legYawTolerance "20"
  82. bg_lowGravity "800"
  83. bg_maxGrenadeIndicatorSpeed "100"
  84. bg_prone_yawcap "85"
  85. bg_shieldHitEncodeHeightVM "-10
  86. bg_shieldHitEncodeHeightWorld "-25
  87. bg_shieldHitEncodeWidthVM "-16
  88. bg_shieldHitEncodeWidthWorld "-14
  89. bg_shock_lookControl "1"
  90. bg_shock_lookControl_fadeTime "2"
  91. bg_shock_lookControl_maxpitchspeed "90"
  92. bg_shock_lookControl_maxyawspeed "90"
  93. bg_shock_lookControl_mousesensitivityscale "0.5"
  94. bg_shock_movement "1"
  95. bg_shock_screenBlurBlendFadeTime "1"
  96. bg_shock_screenBlurBlendTime "0.4"
  97. bg_shock_screenFlashShotFadeTime "1"
  98. bg_shock_screenFlashWhiteFadeTime "1"
  99. bg_shock_screenType "blurred"
  100. bg_shock_sound "1"
  101. bg_shock_soundDryLevel "1"
  102. bg_shock_soundEnd "shellshock_end"
  103. bg_shock_soundEndAbort "shellshock_end_abort"
  104. bg_shock_soundFadeInTime "0.25"
  105. bg_shock_soundFadeOutTime "2.5"
  106. bg_shock_soundLoop "shellshock_loop"
  107. bg_shock_soundLoopEndDelay "-3"
  108. bg_shock_soundLoopFadeTime "1.5"
  109. bg_shock_soundLoopSilent "shellshock_loop_silent"
  110. bg_shock_soundModEndDelay "2"
  111. bg_shock_soundRoomType "generic"
  112. bg_shock_soundWetLevel "0.5"
  113. bg_shock_viewKickFadeTime "3"
  114. bg_shock_viewKickPeriod "0.75"
  115. bg_shock_viewKickRadius "0.05"
  116. bg_shock_volume_ambdist1 "0.5"
  117. bg_shock_volume_ambdist2 "0.5"
  118. bg_shock_volume_ambient "0.5"
  119. bg_shock_volume_announcer "0.5"
  120. bg_shock_volume_auto "0.5"
  121. bg_shock_volume_auto2 "0.5"
  122. bg_shock_volume_auto2d "0.5"
  123. bg_shock_volume_autodog "0.5"
  124. bg_shock_volume_body "0.5"
  125. bg_shock_volume_body2d "0.5"
  126. bg_shock_volume_bulletimpact "0.5"
  127. bg_shock_volume_bulletwhizby "0.5"
  128. bg_shock_volume_effects1 "0.5"
  129. bg_shock_volume_effects2 "0.5"
  130. bg_shock_volume_element "0.5"
  131. bg_shock_volume_explosiveimpact "0.5"
  132. bg_shock_volume_hurt "0.5"
  133. bg_shock_volume_item "0.5"
  134. bg_shock_volume_local "0.5"
  135. bg_shock_volume_local2 "0.5"
  136. bg_shock_volume_local3 "0.5"
  137. bg_shock_volume_menu "0.5"
  138. bg_shock_volume_mission "0.5"
  139. bg_shock_volume_music "0.5"
  140. bg_shock_volume_musicnopause "0.5"
  141. bg_shock_volume_nonshock "0.5"
  142. bg_shock_volume_physics "0.5"
  143. bg_shock_volume_player1 "0.5"
  144. bg_shock_volume_player2 "0.5"
  145. bg_shock_volume_reload "0.5"
  146. bg_shock_volume_reload2d "0.5"
  147. bg_shock_volume_shellshock "0.5"
  148. bg_shock_volume_vehicle "0.5"
  149. bg_shock_volume_vehiclelimited "0.5"
  150. bg_shock_volume_voice "0.5"
  151. bg_shock_volume_weapon "0.5"
  152. bg_shock_volume_weapon2d "0.5"
  153. bg_softLandingMaxDamage "0.1"
  154. bg_softLandingMaxHeight "300"
  155. bg_softLandingMinHeight "128"
  156. bg_swingSpeed "0.2"
  157. bg_viewBobAmplitudeBase "0.16"
  158. bg_viewBobAmplitudeDucked "0.0075
  159. bg_viewBobAmplitudeDuckedAds "0.0075
  160. bg_viewBobAmplitudeProne "0.02
  161. bg_viewBobAmplitudeRoll "1.5"
  162. bg_viewBobAmplitudeSprinting "0.02
  163. bg_viewBobAmplitudeStanding "0.007
  164. bg_viewBobAmplitudeStandingAds "0.007
  165. bg_viewBobLag "0.25"
  166. bg_viewBobMax "8"
  167. bg_viewKickMax "90"
  168. bg_viewKickMin "5"
  169. bg_viewKickRandom "0.4"
  170. bg_viewKickScale "0.2"
  171. bg_weaponBobAmplitudeBase "0.16"
  172. bg_weaponBobAmplitudeDucked "0.045
  173. bg_weaponBobAmplitudeProne "0.02
  174. bg_weaponBobAmplitudeRoll "1.5"
  175. bg_weaponBobAmplitudeSprinting "0.02
  176. bg_weaponBobAmplitudeStanding "0.055
  177. bg_weaponBobLag "0.25"
  178. bg_weaponBobMax "8"
  179. bullet_penetration_enabled "1"
  180. bullet_penetrationMinFxDist "30"
  181. bullet_ricochetBaseChance "0.5"
  182. camera_thirdPerson "0"
  183. camera_thirdPersonAdsTransScale "2"
  184. camera_thirdPersonCrosshairOffset "0.35"
  185. camera_thirdPersonFovScale "0.9"
  186. camera_thirdPersonOffset "-120
  187. camera_thirdPersonOffsetAds "-60
  188. camera_thirdPersonOffsetTurretAds "-80
  189. cameraShakeRemoteHelo_Angles "0.221
  190. cameraShakeRemoteHelo_Freqs "31
  191. cameraShakeRemoteHelo_SpeedRange "2000
  192. cameraShakeRemoteMissile_Angles "0.05
  193. cameraShakeRemoteMissile_Freqs "42
  194. cameraShakeRemoteMissile_SpeedRange "1000
  195. cg_airstrikeKillCamCloseXYDist "24"
  196. cg_airstrikeKillCamCloseZDist "24"
  197. cg_airstrikeKillCamFarBlur "2"
  198. cg_airstrikeKillCamFarBlurDist "300"
  199. cg_airstrikeKillCamFarBlurStart "100"
  200. cg_airstrikeKillCamFov "50"
  201. cg_airstrikeKillCamNearBlur "4"
  202. cg_airstrikeKillCamNearBlurEnd "100"
  203. cg_airstrikeKillCamNearBlurStart "0"
  204. cg_blood "1"
  205. cg_brass "1"
  206. cg_centertime "5"
  207. cg_chatHeight "4"
  208. cg_chatTime "12000"
  209. cg_chatWithOtherTeams "0"
  210. cg_connectionIconSize "0"
  211. cg_constantSizeHeadIcons "0"
  212. cg_crosshairAlpha "1"
  213. cg_crosshairAlphaMin "0.5"
  214. cg_crosshairDynamic "0"
  215. cg_crosshairEnemyColor "1"
  216. cg_crosshairVerticalOffset "0"
  217. cg_cullBulletAngle "50"
  218. cg_cullBullets "1"
  219. cg_cursorHints "4"
  220. cg_deadChatWithDead "0"
  221. cg_deadChatWithTeam "0"
  222. cg_deadHearAllLiving "0"
  223. cg_deadHearTeamLiving "0"
  224. cg_debug_overlay_viewport "0"
  225. cg_debugevents "-1"
  226. cg_debugInfoCornerOffset "0
  227. cg_debugposition "0"
  228. cg_descriptiveText "1"
  229. cg_dobjdump "-1"
  230. cg_draw2D "1"
  231. cg_drawBreathHint "1"
  232. cg_drawCrosshair "1"
  233. cg_drawCrosshairNames "1"
  234. cg_drawCrosshairNamesPosX "300"
  235. cg_drawCrosshairNamesPosY "180"
  236. cg_drawDamageDirection "1"
  237. cg_drawDamageFlash "0"
  238. cg_drawFPS "Off"
  239. cg_drawFPSLabels "1"
  240. cg_drawFriendlyNames "1"
  241. cg_drawGun "1"
  242. cg_drawHealth "0"
  243. cg_drawMantleHint "1"
  244. cg_drawMaterial "Off"
  245. cg_drawpaused "1"
  246. cg_drawScriptUsage "0"
  247. cg_drawShellshock "1"
  248. cg_drawSnapshot "0"
  249. cg_drawSplatter "0"
  250. cg_drawSplatterTest "0"
  251. cg_drawStatsSource "0"
  252. cg_drawTalk "ALL"
  253. cg_drawThroughWalls "0"
  254. cg_drawTurretCrosshair "1"
  255. cg_drawViewpos "0"
  256. cg_dumpAnims "-1"
  257. cg_enemyNameFadeIn "250"
  258. cg_enemyNameFadeOut "250"
  259. cg_errordecay "100"
  260. cg_everyoneHearsEveryone "0"
  261. cg_explosiveKillCamBackDist "35"
  262. cg_explosiveKillCamGroundBackDist "30"
  263. cg_explosiveKillCamGroundUpDist "15"
  264. cg_explosiveKillCamStopDecelDist "100"
  265. cg_explosiveKillCamStopDist "350"
  266. cg_explosiveKillCamUpDist "5"
  267. cg_explosiveKillCamWallOutDist "10"
  268. cg_explosiveKillCamWallSideDist "30"
  269. cg_flashbangNameFadeIn "1000"
  270. cg_flashbangNameFadeOut "50"
  271. cg_footsteps "1"
  272. cg_fov "65"
  273. cg_fovMin "1"
  274. cg_fovScale "1"
  275. cg_friendlyNameFadeIn "0"
  276. cg_friendlyNameFadeOut "1500"
  277. cg_gameBoldMessageWidth "390"
  278. cg_gameMessageWidth "455"
  279. cg_gun_x "0"
  280. cg_gun_y "0"
  281. cg_gun_z "0"
  282. cg_headIconMinScreenRadius "0.015"
  283. cg_heliKillCamFarBlur "2"
  284. cg_heliKillCamFarBlurDist "300"
  285. cg_heliKillCamFarBlurStart "100"
  286. cg_heliKillCamFov "15"
  287. cg_heliKillCamNearBlur "4"
  288. cg_heliKillCamNearBlurEnd "100"
  289. cg_heliKillCamNearBlurStart "0"
  290. cg_hintFadeTime "100"
  291. cg_hudChatIntermissionPosition "5
  292. cg_hudChatPosition "5
  293. cg_hudDamageIconHeight "64"
  294. cg_hudDamageIconInScope "0"
  295. cg_hudDamageIconOffset "128"
  296. cg_hudDamageIconTime "6000"
  297. cg_hudDamageIconWidth "128"
  298. cg_hudGrenadeIconEnabledFlash "0"
  299. cg_hudGrenadeIconHeight "25"
  300. cg_hudGrenadeIconInScope "0"
  301. cg_hudGrenadeIconMaxHeight "104"
  302. cg_hudGrenadeIconMaxRangeFlash "500"
  303. cg_hudGrenadeIconMaxRangeFrag "250"
  304. cg_hudGrenadeIconOffset "50"
  305. cg_hudGrenadeIconWidth "25"
  306. cg_hudGrenadePointerHeight "12"
  307. cg_hudGrenadePointerPivot "12
  308. cg_hudGrenadePointerPulseFreq "1.7"
  309. cg_hudGrenadePointerPulseMax "1.85"
  310. cg_hudGrenadePointerPulseMin "0.3"
  311. cg_hudGrenadePointerWidth "25"
  312. cg_hudlegacysplitscreenscale "2"
  313. cg_hudMapBorderWidth "2"
  314. cg_hudMapFriendlyHeight "15"
  315. cg_hudMapFriendlyWidth "15"
  316. cg_hudMapPlayerHeight "20"
  317. cg_hudMapPlayerWidth "20"
  318. cg_hudMapRadarLineThickness "0.15"
  319. cg_hudObjectiveTextScale "0.3"
  320. cg_hudProneY "-160"
  321. cg_hudSayPosition "5
  322. cg_hudsplitscreencompassscale "1.5"
  323. cg_hudsplitscreenstancescale "2"
  324. cg_hudStanceFlash "1
  325. cg_hudStanceHintPrints "0"
  326. cg_hudVotePosition "5
  327. cg_invalidCmdHintBlinkInterval "600"
  328. cg_invalidCmdHintDuration "1800"
  329. cg_javelinKillCamCloseZDist "128"
  330. cg_javelinKillCamDownDist "150"
  331. cg_javelinKillCamFov "60"
  332. cg_javelinKillCamLookLerpDist "3000"
  333. cg_javelinKillCamPassDist "50"
  334. cg_javelinKillCamPassTime "5"
  335. cg_javelinKillCamUpDist "200"
  336. cg_killCamDefaultLerpTime "300"
  337. cg_killCamTurretLerpTime "900"
  338. cg_laserlight "1"
  339. cg_levelReverbDryLevel "0.9"
  340. cg_levelReverbEnabled "1"
  341. cg_levelReverbRoomType "city"
  342. cg_levelReverbWetLevel "0.15"
  343. cg_mapLocationSelectionCursorSpeed "0.6"
  344. cg_marks_ents_player_only "0"
  345. cg_minCullBulletDist "128"
  346. cg_nopredict "0"
  347. cg_overheadIconSize "0.7"
  348. cg_overheadNamesFarDist "1024"
  349. cg_overheadNamesFarScale "0.75"
  350. cg_overheadNamesFont "2"
  351. cg_overheadNamesGlow "0
  352. cg_overheadNamesMaxDist "10000"
  353. cg_overheadNamesNearDist "256"
  354. cg_overheadNamesSize "0.5"
  355. cg_overheadRankSize "0.5"
  356. cg_overheadTitlesFont "2"
  357. cg_overheadTitleSize "0.5"
  358. cg_predictItems "1"
  359. cg_predictItemsDuration "5"
  360. cg_remoteMissileKillCamBackDist "300"
  361. cg_remoteMissileKillCamUpDist "60"
  362. cg_rocketKillCamBackDist "70"
  363. cg_rocketKillCamUpDist "10"
  364. cg_scoreboardBannerHeight "35"
  365. cg_scoreboardFont "0"
  366. cg_scoreboardHeaderFontScale "0.35"
  367. cg_scoreboardHeight "435"
  368. cg_scoreboardItemHeight "18"
  369. cg_scoreboardMyColor "1
  370. cg_scoreboardPingGraph "1"
  371. cg_scoreboardPingHeight "0.7"
  372. cg_scoreboardPingText "0"
  373. cg_scoreboardPingWidth "0.036"
  374. cg_scoreboardRankFontScale "0.25"
  375. cg_scoreboardScrollStep "3"
  376. cg_scoreboardTextOffset "0.5"
  377. cg_scoreboardWidth "500"
  378. cg_ScoresPing_BgColor "0.25098
  379. cg_ScoresPing_HighColor "0.8
  380. cg_ScoresPing_Interval "100"
  381. cg_ScoresPing_LowColor "0
  382. cg_ScoresPing_MaxBars "4"
  383. cg_ScoresPing_MedColor "0.8
  384. cg_scriptIconSize "0"
  385. cg_showmiss "0"
  386. cg_splatterHitAlpha "1"
  387. cg_splatterHitFadeInTime "0.05"
  388. cg_splatterHitFadeOutTime "0.1"
  389. cg_splatterHitFullInTime "0"
  390. cg_splatterHitInnerAngle "15"
  391. cg_splatterHitInnerRadius "0"
  392. cg_splatterHitOntoScreen "0"
  393. cg_splatterHitOuterAngle "30"
  394. cg_splatterHitOuterRadius "0.6"
  395. cg_splatterTrackAlpha "1"
  396. cg_splatterTrackFadeInTime "0"
  397. cg_splatterTrackFadeOutTime "0.5"
  398. cg_splatterTrackFullInTime "0.3"
  399. cg_splatterTrackIndependent "1"
  400. cg_splatterTrackInnerAngle "5"
  401. cg_splatterTrackInnerRadius "0.4"
  402. cg_splatterTrackOntoScreen "0"
  403. cg_splatterTrackOuterAngle "20"
  404. cg_splatterTrackOuterRadius "0.6"
  405. cg_sprintMeterDisabledColor "0.8
  406. cg_sprintMeterEmptyColor "0.7
  407. cg_sprintMeterFullColor "0.8
  408. cg_subtitleMinTime "3"
  409. cg_subtitleWidthStandard "520"
  410. cg_subtitleWidthWidescreen "520"
  411. cg_teamChatsOnly "0"
  412. cg_thirdPerson "0"
  413. cg_thirdPersonAngle "0"
  414. cg_thirdPersonMode "Fixed"
  415. cg_thirdPersonRange "120"
  416. cg_turretKillCamBackDist "10"
  417. cg_turretKillCamFov "50"
  418. cg_turretKillCamUpDist "10"
  419. cg_viewVehicleInfluence "1"
  420. cg_viewZSmoothingMax "16"
  421. cg_viewZSmoothingMin "1"
  422. cg_viewZSmoothingTime "0.1"
  423. cg_voiceIconSize "0"
  424. cg_watersheeting "1"
  425. cg_waterSheeting_brightness "0"
  426. cg_waterSheeting_contrast "1"
  427. cg_waterSheeting_darkTint "1
  428. cg_waterSheeting_desaturation "0"
  429. cg_waterSheeting_distortionScaleFactor "0.021961
  430. cg_waterSheeting_enable "0"
  431. cg_waterSheeting_fadeDuration "2"
  432. cg_waterSheeting_lightTint "0.780261
  433. cg_waterSheeting_magnitude "0.0655388"
  434. cg_waterSheeting_radius "4.44051"
  435. cg_weapHitCullAngle "45"
  436. cg_weapHitCullEnable "1"
  437. cg_weaponCycleDelay "0"
  438. cg_weaponHintsCoD1Style "1"
  439. cg_weaponVisInterval "4"
  440. cg_youInKillCamSize "6"
  441. cl_analog_attack_threshold "0.8"
  442. cl_anglespeedkey "1.5"
  443. cl_bypassMouseInput "0"
  444. cl_connectionAttempts "15"
  445. cl_connectTimeout "120"
  446. cl_demoBackJump "20000"
  447. cl_demoFastTimescaleSpeed "3"
  448. cl_demoForwardJump "4000"
  449. cl_demoSlowTimescaleSpeed "0.4"
  450. cl_dirSelConvergenceTime "0.1"
  451. cl_freelook "1"
  452. cl_freezeDemo "0"
  453. cl_hudDrawsBehindUI "1"
  454. cl_ingame "0"
  455. cl_maxpackets "30"
  456. cl_maxPing "800"
  457. cl_migrationTimeout "40"
  458. cl_motdString ""
  459. cl_mouseAccel "0"
  460. cl_nodelta "0"
  461. cl_noprint "0"
  462. cl_packetdup "1"
  463. cl_paused "0"
  464. cl_pitchspeed "140"
  465. cl_serverStatusResendTime "750"
  466. cl_showmouserate "0"
  467. cl_shownet "0"
  468. cl_shownuments "0"
  469. cl_showSend "0"
  470. cl_showServerCommands "0"
  471. cl_showTimeDelta "0"
  472. cl_stanceHoldTime "300"
  473. cl_timeout "20"
  474. cl_voice "1"
  475. cl_yawspeed "140"
  476. clientSideEffects "1"
  477. com_animCheck "0"
  478. com_cinematicEndInWhite "0"
  479. com_errorResolveCommand ""
  480. com_filter_output "0"
  481. com_maxfps "85"
  482. com_maxFrameTime "100"
  483. com_recommendedSet "1"
  484. com_statmon "0"
  485. com_timescale "1"
  486. compass "1"
  487. compassClampIcons "1"
  488. compassCoords "740
  489. compassECoordCutoff "37"
  490. compassEnemyFootstepEnabled "0"
  491. compassEnemyFootstepMaxRange "500"
  492. compassEnemyFootstepMaxZ "100"
  493. compassEnemyFootstepMinSpeed "140"
  494. compassFastRadarUpdateTime "2"
  495. compassFriendlyHeight "16"
  496. compassFriendlyWidth "16"
  497. compassHellfireTargetSpot "0"
  498. compassHideSansObjectivePointer "0"
  499. compassHideVehicles "0"
  500. compassMaxRange "2500"
  501. compassMinRadius "0.0001"
  502. compassMinRange "0.0001"
  503. compassObjectiveArrowHeight "20"
  504. compassObjectiveArrowOffset "2"
  505. compassObjectiveArrowRotateDist "5"
  506. compassObjectiveArrowWidth "20"
  507. compassObjectiveDetailDist "10"
  508. compassObjectiveDrawLines "1"
  509. compassObjectiveHeight "20"
  510. compassObjectiveIconHeight "16"
  511. compassObjectiveIconWidth "16"
  512. compassObjectiveMaxHeight "70"
  513. compassObjectiveMaxRange "2048"
  514. compassObjectiveMinAlpha "1"
  515. compassObjectiveMinDistRange "1"
  516. compassObjectiveMinHeight "-70"
  517. compassObjectiveNearbyDist "4"
  518. compassObjectiveNumRings "10"
  519. compassObjectiveRingSize "80"
  520. compassObjectiveRingTime "10000"
  521. compassObjectiveTextHeight "18"
  522. compassObjectiveTextScale "0.3"
  523. compassObjectiveWidth "20"
  524. compassPlayerHeight "18.75"
  525. compassPlayerWidth "18.75"
  526. compassRadarLineThickness "0.4"
  527. compassRadarPingFadeTime "4"
  528. compassRadarUpdateTime "4"
  529. compassRotation "1"
  530. compassSize "1"
  531. compassSoundPingFadeTime "2"
  532. compassTickertapeStretch "0.5"
  533. con_default_console_filter "*"
  534. con_errormessagetime "8"
  535. con_gameMsgWindow0FadeInTime "0.25"
  536. con_gameMsgWindow0FadeOutTime "0.5"
  537. con_gameMsgWindow0Filter "gamenotify
  538. con_gameMsgWindow0LineCount "4"
  539. con_gameMsgWindow0MsgTime "5"
  540. con_gameMsgWindow0ScrollTime "0.25"
  541. con_gameMsgWindow0SplitscreenScale "1.5"
  542. con_gameMsgWindow1FadeInTime "0.25"
  543. con_gameMsgWindow1FadeOutTime "0.5"
  544. con_gameMsgWindow1Filter "boldgame"
  545. con_gameMsgWindow1LineCount "1"
  546. con_gameMsgWindow1MsgTime "3"
  547. con_gameMsgWindow1ScrollTime "0.25"
  548. con_gameMsgWindow1SplitscreenScale "1.5"
  549. con_gameMsgWindow2FadeInTime "0.75"
  550. con_gameMsgWindow2FadeOutTime "0.5"
  551. con_gameMsgWindow2Filter "subtitle"
  552. con_gameMsgWindow2LineCount "7"
  553. con_gameMsgWindow2MsgTime "5"
  554. con_gameMsgWindow2ScrollTime "0.25"
  555. con_gameMsgWindow2SplitscreenScale "1.5"
  556. con_gameMsgWindow3FadeInTime "0.25"
  557. con_gameMsgWindow3FadeOutTime "0.5"
  558. con_gameMsgWindow3Filter ""
  559. con_gameMsgWindow3LineCount "5"
  560. con_gameMsgWindow3MsgTime "5"
  561. con_gameMsgWindow3ScrollTime "0.25"
  562. con_gameMsgWindow3SplitscreenScale "1.5"
  563. con_inputBoxColor "0.25
  564. con_inputHintBoxColor "0.4
  565. con_matchPrefixOnly "1"
  566. con_minicon "0"
  567. con_miniconlines "5"
  568. con_minicontime "4"
  569. con_outputBarColor "1
  570. con_outputSliderColor "0.15
  571. con_outputWindowColor "0.35
  572. con_typewriterColorBase "1
  573. con_typewriterColorGlowCheckpoint "0.6
  574. con_typewriterColorGlowCompleted "0
  575. con_typewriterColorGlowFailed "0.8
  576. con_typewriterColorGlowUpdated "0
  577. con_typewriterDecayDuration "700"
  578. con_typewriterDecayStartTime "6000"
  579. con_typewriterPrintSpeed "50"
  580. cpu_speed_12players "3"
  581. cpu_speed_18players "6"
  582. cpu_speed_8players "2.7"
  583. developer "0"
  584. developer_script "0"
  585. didyouknow "@PLATFORM_DYK_IW4_MSG17"
  586. drawEntityCount "0"
  587. drawEntityCountPos "-55
  588. drawEntityCountSize "32"
  589. drawKillcamData "0"
  590. drawKillcamDataPos "-55
  591. drawKillcamDataSize "32"
  592. drawLagometer "0"
  593. drawServerBandwidth "0"
  594. drawServerBandwidthPos "-55
  595. dynEnt_active "1"
  596. dynEnt_bulletForce "1000"
  597. dynEnt_damageScale "1"
  598. dynEnt_explodeForce "12500"
  599. dynEnt_explodeMaxEnts "20"
  600. dynEnt_explodeMinForce "40"
  601. dynEnt_explodeSpinScale "3"
  602. dynEnt_explodeUpbias "0.5"
  603. dynEnt_explodingBulletForce "3500"
  604. dynEnt_explodingBulletMaxEnts "5"
  605. dynEnt_explodingBulletMinForce "5"
  606. dynEnt_explodingBulletSpinScale "1"
  607. dynEnt_explodingBulletUpbias "0.5"
  608. fixedtime "0"
  609. FoFIconMaxSize "640"
  610. FoFIconMinSize "30"
  611. FoFIconScale "1.3"
  612. FoFIconSpawnTimeDelay "1"
  613. FoFIconSpawnTimeFade "5"
  614. friction "5.5"
  615. fs_basegame ""
  616. fs_basepath "G:codmw2"
  617. fs_cdpath ""
  618. fs_copyfiles "0"
  619. fs_debug "0"
  620. fs_game ""
  621. fs_homepath "G:codmw2"
  622. fs_ignoreLocalized "0"
  623. fx_count "0"
  624. fx_cull_elem_draw "1"
  625. fx_cull_elem_spawn "1"
  626. fx_debugBolt "0"
  627. fx_draw "1"
  628. fx_drawClouds "1"
  629. fx_enable "1"
  630. fx_freeze "0"
  631. fx_mark_profile "0"
  632. fx_marks "1"
  633. fx_marks_ents "1"
  634. fx_marks_smodels "1"
  635. fx_profile "0"
  636. fx_profileFilter ""
  637. fx_profileSkip "0"
  638. fx_profileSort "cost"
  639. fx_visMinTraceDist "80"
  640. g_allowvote "1"
  641. g_gametype "war"
  642. g_gravity "800"
  643. g_hardcore "0"
  644. g_logsync "2"
  645. g_synchronousClients "0"
  646. gameMode "mp"
  647. glass_angular_vel "5
  648. glass_break "1"
  649. glass_debug "0"
  650. glass_edge_angle "5
  651. glass_fall_delay "0.2
  652. glass_fall_gravity "800"
  653. glass_fall_ratio "1.5
  654. glass_fringe_maxcoverage "0.2"
  655. glass_fringe_maxsize "150"
  656. glass_fx_chance "0.25"
  657. glass_hinge_friction "50"
  658. glass_linear_vel "200
  659. glass_max_pieces_per_frame "100"
  660. glass_max_shatter_fx_per_frame "6"
  661. glass_physics_chance "0.15"
  662. glass_physics_maxdist "512"
  663. glass_shard_maxsize "300"
  664. glass_shattered_scale "48"
  665. glass_trace_interval "100"
  666. heli_barrelMaxVelocity "1250"
  667. heli_barrelRotation "70"
  668. heli_barrelSlowdown "360"
  669. hiDef "1"
  670. hud_bloodOverlayLerpRate "0.3"
  671. hud_deathQuoteFadeTime "1000"
  672. hud_enable "1"
  673. hud_fade_ammodisplay "0"
  674. hud_fade_compass "0"
  675. hud_fade_healthbar "2"
  676. hud_fade_offhand "0"
  677. hud_fade_sprint "1.7"
  678. hud_fade_stance "1.7"
  679. hud_fadeout_speed "0.1"
  680. hud_flash_period_offhand "0.5"
  681. hud_flash_time_offhand "2"
  682. hud_health_pulserate_critical "0.5"
  683. hud_health_pulserate_injured "1"
  684. hud_health_startpulse_critical "0.33"
  685. hud_health_startpulse_injured "1"
  686. hudElemPausedBrightness "0.4"
  687. in_mouse "1"
  688. intro "0"
  689. iwnet_debug "0"
  690. iwnet_maxResendTime "120"
  691. iwnet_minResendTime "4"
  692. iwnet_searching "1"
  693. iwnet_sessionFullHeartbeat "20000"
  694. iwnet_sessionHeartbeat "5000"
  695. iwnet_sessions "1"
  696. iwnet_xuid "504"
  697. jump_height "39"
  698. jump_ladderPushVel "128"
  699. jump_slowdownEnable "1"
  700. jump_spreadAdd "64"
  701. jump_stepSize "18"
  702. koth_autodestroytime "60"
  703. koth_capturetime "20"
  704. koth_delayPlayer "0"
  705. koth_destroytime "10"
  706. koth_extraDelay "0"
  707. koth_kothmode "0"
  708. koth_proMode "0"
  709. koth_spawnDelay "60"
  710. koth_spawntime "30"
  711. laserDebug "0"
  712. laserEndOffset "0.5"
  713. laserFlarePct "0.2"
  714. laserFlarePct_alt "0"
  715. laserForceOn "0"
  716. laserLight "1"
  717. laserLightBeginOffset "13"
  718. laserLightBodyTweak "15"
  719. laserLightEndOffset "-3"
  720. laserLightRadius "3"
  721. laserLightRadius_alt "100"
  722. laserLightWithoutNightvision "0"
  723. laserRadius "0.8"
  724. laserRadius_alt "30"
  725. laserRange "1500"
  726. laserRange_alt "5000"
  727. laserRangePlayer "1500"
  728. loading_sre_fatal "1"
  729. lobby_animationSpeed "30"
  730. lobby_animationTilesHigh "4"
  731. lobby_animationTilesWide "8"
  732. lobby_numAnimationFrames "30"
  733. lobby_partySearchWaitTime "1000"
  734. lobby_searchingPartyColor "0.941177
  735. loc_forceEnglish "0"
  736. loc_language "0"
  737. loc_translate "1"
  738. loc_warnings "0"
  739. loc_warningsAsErrors "0"
  740. loc_warningsUI "0"
  741. logfile "1"
  742. lowAmmoWarningColor1 "0.701961
  743. lowAmmoWarningColor2 "1
  744. lowAmmoWarningNoAmmoColor1 "0.8
  745. lowAmmoWarningNoAmmoColor2 "1
  746. lowAmmoWarningNoReloadColor1 "0.701961
  747. lowAmmoWarningNoReloadColor2 "0.701961
  748. lowAmmoWarningPulseFreq "2.3"
  749. lowAmmoWarningPulseMax "1.5"
  750. lowAmmoWarningPulseMin "0"
  751. lsp_debug "0"
  752. m_filter "0"
  753. m_forward "0.25"
  754. m_pitch "0.022"
  755. m_side "0.25"
  756. m_yaw "0.022"
  757. mantle_check_angle "60"
  758. mantle_check_radius "0.1"
  759. mantle_check_range "20"
  760. mantle_debug "0"
  761. mantle_enable "1"
  762. mantle_max_vertical_end_velocity "0"
  763. mantle_view_yawcap "60"
  764. mapcrc "0"
  765. mapname ""
  766. masterPort "20810"
  767. masterServerName "cod4master.activision.com"
  768. matchmaking_debug "1"
  769. maxVoicePacketsPerSec "100"
  770. maxVoicePacketsPerSecForServer "20"
  771. migration_blocksperframe "0"
  772. migration_dvarErrors "1"
  773. migration_limit "5"
  774. migration_msgtimeout "500"
  775. migration_timeBetween "30000"
  776. migration_verboseBroadcastTime "100"
  777. migrationPingTime "10"
  778. missileRemoteFOV "15"
  779. missileRemoteSteerPitchRange "1
  780. missileRemoteSteerPitchRate "35"
  781. missileRemoteSteerYawRate "35"
  782. monkeytoy "0"
  783. motd "Welcome
  784. motionTrackerBlurDuration "0.2"
  785. motionTrackerCenterX "0"
  786. motionTrackerCenterY "-0.37"
  787. motionTrackerPingFadeTime "3"
  788. motionTrackerPingPitchAddPerEnemy "0"
  789. motionTrackerPingPitchBase "1"
  790. motionTrackerPingPitchNearby "2"
  791. motionTrackerPingSize "0.2"
  792. motionTrackerRange "1600"
  793. motionTrackerSweepAngle "90"
  794. motionTrackerSweepInterval "3"
  795. motionTrackerSweepSpeed "2000"
  796. mp_paused "0"
  797. msg_dumpEnts "0"
  798. msg_hudelemspew "0"
  799. msg_printEntityNums "0"
  800. name ""
  801. net_ip "localhost"
  802. net_lanauthorize "0"
  803. net_noipx "0"
  804. net_noudp "0"
  805. net_port "28960"
  806. net_profile "0"
  807. net_showprofile "0"
  808. net_socksEnabled "0"
  809. net_socksPassword ""
  810. net_socksPort "1080"
  811. net_socksServer ""
  812. net_socksUsername ""
  813. nextdemo ""
  814. nextmap ""
  815. nightVisionDisableEffects "0"
  816. nightVisionFadeInOutTime "0.1"
  817. nightVisionPowerOnTime "0.3"
  818. objectiveFadeTimeGoingOff "0.5"
  819. objectiveFadeTimeGoingOn "1"
  820. objectiveFadeTimeWaitOff "2"
  821. objectiveFadeTimeWaitOn "2"
  822. objectiveFadeTooClose "0.1"
  823. objectiveFadeTooFar "25"
  824. objectiveFontSize "0.6"
  825. objectiveHide "0"
  826. objectiveTextOffsetY "-5.33"
  827. onlinegame "0"
  828. onlinegameandhost "0"
  829. onlineunrankedgameandhost "0"
  830. overrideNVGModelWithKnife "0"
  831. packetDebug "0"
  832. painReverbDryLevel "0.5"
  833. painReverbRoomType "underwater"
  834. painReverbWetLevel "0.4"
  835. painVisionLerpOutRate "0.3"
  836. painVisionTriggerHealth "0.55"
  837. party_autoteams "1"
  838. party_connectTimeout "1000"
  839. party_connectToOthers "1"
  840. party_currentSearchTier "2"
  841. party_debug "0"
  842. party_defaultSearchTier "2"
  843. party_editingsettings "0"
  844. party_firstSubpartyIndex "0"
  845. party_gamesize ""
  846. party_gameStartTimerLength "10"
  847. party_gametype ""
  848. party_host "0"
  849. party_hostmigration "1"
  850. party_hostname ""
  851. party_IAmSelected "0"
  852. party_kickplayerquestion ""
  853. party_listFocus "0"
  854. party_lobbyPlayerCount ""
  855. party_mapname ""
  856. party_mappacks ""
  857. party_matchedPlayerCount "4"
  858. party_maxplayers "16"
  859. party_maxPrivatePartyPlayers "18"
  860. party_maxSearchTier "6"
  861. party_maxTeamDiff "1"
  862. party_membersMissingMapPack "0"
  863. party_minLobbyTime "60"
  864. party_minplayers "2"
  865. party_msPerTier "50"
  866. party_partyPlayerCount ""
  867. party_playervisible "0"
  868. party_pregameStartTimerLength "5"
  869. party_searchPauseTime "2000"
  870. party_searchRandomDelay "500"
  871. party_searchResultsLifetime "45000"
  872. party_searchResultsMin "2000"
  873. party_selectedIndex "0"
  874. party_selectedIndexChangedTime "0"
  875. party_statusString ""
  876. party_teambased "1"
  877. party_teamsVisible "0"
  878. party_timer "0"
  879. party_vetoButtonVisible "0"
  880. party_vetoDelayTime "4"
  881. party_vetoPassed "0"
  882. party_vetoPercentRequired "0.501"
  883. party_vetoStatus ""
  884. partymigrate_broadcast_interval "200"
  885. partymigrate_cpuBonusPing "25"
  886. partymigrate_cpuBonusThreshold "0.5"
  887. partymigrate_pingtest_retry "100"
  888. partymigrate_pingtest_timeout "600"
  889. partymigrate_selectiontime "1800"
  890. partymigrate_timeout "8000"
  891. partymigrate_timeoutmax "15000"
  892. password ""
  893. perk_armorPiercingDamage "40"
  894. perk_blastShield "65"
  895. perk_bulletPenetrationMultiplier "2"
  896. perk_diveDistanceCheck "64"
  897. perk_diveGravityScale "0.75"
  898. perk_diveVelocity "250"
  899. perk_diveViewRollResetSpeed "4"
  900. perk_diveViewRollSpeed "0.5"
  901. perk_diveViewRollTarget "45"
  902. perk_extendedMagsMGAmmo "10"
  903. perk_extendedMagsPistolAmmo "5"
  904. perk_extendedMagsRifleAmmo "10"
  905. perk_extendedMagsSMGAmmo "10"
  906. perk_extendedMagsSpreadAmmo "5"
  907. perk_extendedMeleeRange "176"
  908. perk_extraBreath "5"
  909. perk_fastSnipeScale "2"
  910. perk_footstepVolumeAlly "0.25"
  911. perk_footstepVolumeEnemy "4"
  912. perk_footstepVolumePlayer "0.25"
  913. perk_grenadeDeath "frag_grenade_short_mp"
  914. perk_improvedExtraBreath "5"
  915. perk_lightWeightViewBobScale "0.75"
  916. perk_parabolicAngle "180"
  917. perk_parabolicIcon "specialty_parabolic"
  918. perk_parabolicRadius "400"
  919. perk_quickDrawSpeedScale "1.5"
  920. perk_scavengerMode "0"
  921. perk_sprintMultiplier "2"
  922. perk_sprintRecoveryMultiplierActual "0.6"
  923. perk_sprintRecoveryMultiplierVisual "0.6"
  924. perk_weapRateMultiplier "0.75"
  925. perk_weapReloadMultiplier "0.5"
  926. perk_weapSpreadMultiplier "0.65"
  927. phys_autoDisableAngular "57"
  928. phys_autoDisableFastAngular "270"
  929. phys_autoDisableFastLinear "40"
  930. phys_autoDisableFastTime "0.5"
  931. phys_autoDisableLinear "20"
  932. phys_autoDisableTime "0.9"
  933. phys_bulletSpinScale "3"
  934. phys_bulletUpBias "0.5"
  935. phys_cfm "0.0001"
  936. phys_collUseEntities "0"
  937. phys_contact_cfm "1e-005"
  938. phys_contact_cfm_ragdoll "0.001"
  939. phys_contact_cfm_vehicle "0.001"
  940. phys_contact_cfm_vehicleSoft "0.05"
  941. phys_contact_erp "0.8"
  942. phys_contact_erp_ragdoll "0.3"
  943. phys_contact_erp_vehicle "0.5"
  944. phys_contact_erp_vehicleSoft "0.05"
  945. phys_csl "0.3"
  946. phys_dragAngular "0.5"
  947. phys_dragLinear "0.03"
  948. phys_drawAwake "0"
  949. phys_drawCollisionObj "0"
  950. phys_drawCollisionWorld "0"
  951. phys_drawcontacts "0"
  952. phys_drawDebugInfo "0"
  953. phys_dumpcontacts "0"
  954. phys_erp "0.8"
  955. phys_frictionScale "1"
  956. phys_gravity "-800"
  957. phys_gravity_ragdoll "-800"
  958. phys_gravityChangeWakeupRadius "120"
  959. phys_jitterMaxMass "200"
  960. phys_joint_cfm "0.0001"
  961. phys_joint_stop_cfm "0.0001"
  962. phys_joint_stop_erp "0.8"
  963. phys_jointPullThreshold "4"
  964. phys_mcv "20"
  965. phys_mcv_ragdoll "1000"
  966. phys_mcv_vehicle "300"
  967. phys_minImpactMomentum "250"
  968. phys_narrowObjMaxLength "4"
  969. phys_noIslands "0"
  970. phys_qsi "15"
  971. phys_reorderConst "1"
  972. physVeh_collideWithClipOnly "0"
  973. physVeh_explodeForce "800"
  974. physVeh_explodeSpinScale "3"
  975. physVeh_jump "0"
  976. physVeh_minImpactMomentum "17.6"
  977. physVeh_pathConstraintCfm "1e-006"
  978. physVeh_pathConstraintErp "0.8"
  979. physVeh_slideReductionForHighSpeed "0"
  980. physVeh_StepsPerFrame "3"
  981. player_adsExitDelay "0"
  982. player_backSpeedScale "0.7"
  983. player_breath_fire_delay "0"
  984. player_breath_gasp_lerp "6"
  985. player_breath_gasp_scale "4.5"
  986. player_breath_gasp_time "1"
  987. player_breath_hold_lerp "1"
  988. player_breath_hold_time "4.5"
  989. player_breath_snd_delay "1"
  990. player_breath_snd_lerp "2"
  991. player_burstFireCooldown "0.2"
  992. player_debugHealth "0"
  993. player_dmgtimer_flinchTime "500"
  994. player_dmgtimer_maxTime "750"
  995. player_dmgtimer_minScale "0"
  996. player_dmgtimer_stumbleTime "500"
  997. player_dmgtimer_timePerPoint "100"
  998. player_footstepsThreshhold "0"
  999. player_lastStandCrawlSpeedScale "0.2"
  1000. player_lastStandDebug "0"
  1001. player_lean_rotate_crouch_left "0.8"
  1002. player_lean_rotate_crouch_right "0.3"
  1003. player_lean_rotate_left "0.8"
  1004. player_lean_rotate_right "0.4"
  1005. player_lean_shift_crouch_left "4"
  1006. player_lean_shift_crouch_right "15"
  1007. player_lean_shift_left "5"
  1008. player_lean_shift_right "9"
  1009. player_meleeHeight "10"
  1010. player_meleeRange "64"
  1011. player_meleeWidth "10"
  1012. player_move_factor_on_torso "0"
  1013. player_moveThreshhold "10"
  1014. player_runThreshhold "110"
  1015. player_scopeExitOnDamage "0"
  1016. player_spectateSpeedScale "1"
  1017. player_sprintCameraBob "0.5"
  1018. player_sprintForwardMinimum "105"
  1019. player_sprintMinTime "1"
  1020. player_sprintRechargePause "0"
  1021. player_sprintSpeedScale "1.5"
  1022. player_sprintStrafeSpeedScale "0.667"
  1023. player_sprintTime "4"
  1024. player_sprintUnlimited "0"
  1025. player_strafeAnimCosAngle "0.5"
  1026. player_strafeSpeedScale "0.8"
  1027. player_sustainAmmo "0"
  1028. player_turnAnims "0"
  1029. player_view_pitch_down "85"
  1030. player_view_pitch_up "85"
  1031. playlist "0"
  1032. playlistFilename "playlists.info"
  1033. privateMatch_joinPassword ""
  1034. privateMatch_serverPassword ""
  1035. profileMenuOption_blacklevel "0"
  1036. profileMenuOption_gamma "0.8"
  1037. profileMenuOption_safeAreaHorz "0.85"
  1038. profileMenuOption_safeAreaVert "0.85"
  1039. profileMenuOption_volume "0.8"
  1040. protocol "134"
  1041. r_aaAlpha "dither
  1042. r_aaMaxQuality "0"
  1043. r_aaSamples "2"
  1044. r_altModelLightingUpdate "0"
  1045. r_aspectRatio "auto"
  1046. r_atlasAnimFPS "15"
  1047. r_autopriority "0"
  1048. r_blacklevel "0"
  1049. r_blur "0"
  1050. r_brightness "0"
  1051. r_cacheModelLighting "1"
  1052. r_cacheSModelLighting "1"
  1053. r_clear "never"
  1054. r_clearColor "0
  1055. r_clearColor2 "0
  1056. r_colorMap "Unchanged"
  1057. r_contrast "1"
  1058. r_customMode ""
  1059. r_debugLineWidth "1"
  1060. r_debugShader "none"
  1061. r_depthPrepass "None"
  1062. r_desaturation "1"
  1063. r_detail "1"
  1064. r_detailMap "Unchanged"
  1065. r_diffuseColorScale "1"
  1066. r_displayRefresh "60
  1067. r_distortion "1"
  1068. r_dlightLimit "4"
  1069. r_dof_bias "0.5"
  1070. r_dof_enable "1"
  1071. r_dof_farBlur "1.8"
  1072. r_dof_farEnd "7000"
  1073. r_dof_farStart "1000"
  1074. r_dof_nearBlur "6"
  1075. r_dof_nearEnd "60"
  1076. r_dof_nearStart "10"
  1077. r_dof_tweak "0"
  1078. r_dof_viewModelEnd "8"
  1079. r_dof_viewModelStart "2"
  1080. r_dpvsFilterDebug "0"
  1081. r_drawDecals "1"
  1082. r_drawSun "1"
  1083. r_drawWater "1"
  1084. r_envMapExponent "5"
  1085. r_envMapMaxIntensity "0.5"
  1086. r_envMapMinIntensity "0.2"
  1087. r_envMapOverride "0"
  1088. r_envMapSunIntensity "2"
  1089. r_fastSkin "0"
  1090. r_filmAltShader "1"
  1091. r_filmTweakBrightness "0"
  1092. r_filmTweakContrast "1.4"
  1093. r_filmTweakDarkTint "0.7
  1094. r_filmTweakDesaturation "0.2"
  1095. r_filmTweakDesaturationDark "0.2"
  1096. r_filmTweakEnable "0"
  1097. r_filmTweakInvert "0"
  1098. r_filmTweakLightTint "1.1
  1099. r_filmTweakMediumTint "0.9
  1100. r_filmUseTweaks "0"
  1101. r_floatz "1"
  1102. r_fog "1"
  1103. r_forceLod "none"
  1104. r_fullbright "0"
  1105. r_fullscreen "0"
  1106. r_gamma "0.8"
  1107. r_glow "1"
  1108. r_glow_allowed "1"
  1109. r_glow_allowed_script_forced "0"
  1110. r_glowTweakBloomCutoff "0.5"
  1111. r_glowTweakBloomDesaturation "0"
  1112. r_glowTweakBloomIntensity0 "1"
  1113. r_glowTweakEnable "0"
  1114. r_glowTweakRadius0 "5"
  1115. r_glowUseTweaks "0"
  1116. r_gpuSync "off"
  1117. r_heroLighting "1"
  1118. r_highLodDist "-1"
  1119. r_ignore "0"
  1120. r_ignorehwgamma "0"
  1121. r_inGameVideo "1"
  1122. r_lightCacheLessFrequentMaxDistance "64"
  1123. r_lightCacheLessFrequentPeriod "10"
  1124. r_lightGridContrast "0"
  1125. r_lightGridEnableTweaks "0"
  1126. r_lightGridIntensity "1"
  1127. r_lightGridUseTweakedValues "1"
  1128. r_lightMap "Unchanged"
  1129. r_loadForRenderer "1"
  1130. r_lockPvs "0"
  1131. r_lodBiasRigid "0"
  1132. r_lodBiasSkinned "0"
  1133. r_lodScaleRigid "1"
  1134. r_lodScaleSkinned "1"
  1135. r_lowestLodDist "-1"
  1136. r_lowLodDist "-1"
  1137. r_mediumLodDist "-1"
  1138. r_mode "1024x768"
  1139. r_modelVertColor "1"
  1140. r_monitor "0"
  1141. r_multiGpu "0"
  1142. r_normal "1"
  1143. r_normalMap "Unchanged"
  1144. r_outdoor "1"
  1145. r_outdoorFeather "8"
  1146. r_picmip "0"
  1147. r_picmip_bump "0"
  1148. r_picmip_manual "0"
  1149. r_picmip_spec "0"
  1150. r_picmip_water "0"
  1151. r_polygonOffsetBias "-1"
  1152. r_polygonOffsetScale "-1"
  1153. r_portalBevels "0.7"
  1154. r_portalBevelsOnly "0"
  1155. r_portalMinClipArea "0.02"
  1156. r_portalMinRecurseDepth "2"
  1157. r_portalWalkLimit "0"
  1158. r_preloadShaders "0"
  1159. r_pretess "1"
  1160. r_primaryLightTweakDiffuseStrength "1"
  1161. r_primaryLightTweakSpecularStrength "1"
  1162. r_primaryLightUseTweaks "0"
  1163. r_reflectionProbeGenerate "0"
  1164. r_reflectionProbeGenerateExit "0"
  1165. r_reflectionProbeRegenerateAll "0"
  1166. r_rendererInUse "Shader
  1167. r_rendererPreference "Default"
  1168. r_resampleScene "1"
  1169. r_scaleViewport "1"
  1170. r_showFbColorDebug "None"
  1171. r_showFloatZDebug "0"
  1172. r_showLightGrid "0"
  1173. r_showMissingLightGrid "0"
  1174. r_showPortals "0"
  1175. r_showPortalsOverview "0"
  1176. r_singleCell "0"
  1177. r_skipPvs "0"
  1178. r_smc_enable "1"
  1179. r_smc_optimize "1"
  1180. r_smp_backend "1"
  1181. r_smp_worker "1"
  1182. r_smp_worker_thread0 "1"
  1183. r_smp_worker_thread1 "1"
  1184. r_specular "1"
  1185. r_specularColorScale "2.5"
  1186. r_specularMap "Unchanged"
  1187. r_spotLightBrightness "14"
  1188. r_spotLightEndRadius "196"
  1189. r_spotLightEntityShadows "1"
  1190. r_spotLightExponent "2"
  1191. r_spotLightFovInnerFraction "0.5"
  1192. r_spotLightMaxLength "5000"
  1193. r_spotLightShadows "1"
  1194. r_spotLightSModelShadows "1"
  1195. r_spotLightStartRadius "36"
  1196. r_sse_skinning "1"
  1197. r_subwindow "0
  1198. r_sun_from_dvars "0"
  1199. r_sun_fx_position "0
  1200. r_sunblind_fadein "0.5"
  1201. r_sunblind_fadeout "3"
  1202. r_sunblind_max_angle "5"
  1203. r_sunblind_max_darken "0.75"
  1204. r_sunblind_min_angle "30"
  1205. r_sunflare_fadein "1"
  1206. r_sunflare_fadeout "1"
  1207. r_sunflare_max_alpha "1"
  1208. r_sunflare_max_angle "2"
  1209. r_sunflare_max_size "2500"
  1210. r_sunflare_min_angle "45"
  1211. r_sunflare_min_size "0"
  1212. r_sunflare_shader "sun_flare"
  1213. r_sunglare_fadein "0.5"
  1214. r_sunglare_fadeout "3"
  1215. r_sunglare_max_angle "5"
  1216. r_sunglare_max_lighten "0.75"
  1217. r_sunglare_min_angle "30"
  1218. r_sunsprite_shader "sun"
  1219. r_sunsprite_size "16"
  1220. r_texFilterAnisoMax "4"
  1221. r_texFilterAnisoMin "1"
  1222. r_texFilterDisable "0"
  1223. r_texFilterMipBias "0"
  1224. r_texFilterMipMode "Unchanged"
  1225. r_useLayeredMaterials "0"
  1226. r_vc_makelog "0"
  1227. r_vc_showlog "0"
  1228. r_vsync "0"
  1229. r_warningRepeatDelay "5"
  1230. r_zfar "0"
  1231. r_zFeather "1"
  1232. r_znear "4"
  1233. r_znear_depthhack "0.1"
  1234. radarjamDistMax "800"
  1235. radarjamDistMin "350"
  1236. radarjamSinCurve "0"
  1237. ragdoll_baselerp_time "1000"
  1238. ragdoll_bullet_force "500"
  1239. ragdoll_bullet_upbias "0.5"
  1240. ragdoll_debug "0"
  1241. ragdoll_dump_anims "0"
  1242. ragdoll_enable "1"
  1243. ragdoll_explode_force "18000"
  1244. ragdoll_explode_upbias "0.8"
  1245. ragdoll_exploding_bullet_force "5000"
  1246. ragdoll_exploding_bullet_upbias "0.8"
  1247. ragdoll_fps "20"
  1248. ragdoll_idle_min_velsq "2"
  1249. ragdoll_jitter_scale "1"
  1250. ragdoll_jointlerp_time "3000"
  1251. ragdoll_max_life "4500"
  1252. ragdoll_max_simulating "16"
  1253. ragdoll_max_stretch_pct "10"
  1254. ragdoll_rotvel_scale "1"
  1255. ragdoll_self_collision_scale "1.2"
  1256. ragdoll_stretch_iters "10"
  1257. rate "25000"
  1258. reliableResendTime "300"
  1259. reliableTimeoutTime "20000"
  1260. RemoteCameraSounds_DryLevel "0.1"
  1261. RemoteCameraSounds_RoomType "underwater"
  1262. RemoteCameraSounds_WetLevel "0.5"
  1263. requireOpenNat "1"
  1264. safeArea_adjusted_horizontal "1"
  1265. safeArea_adjusted_vertical "1"
  1266. safeArea_horizontal "0.85"
  1267. safeArea_vertical "0.85"
  1268. scr_airdrop_ac130 "3"
  1269. scr_airdrop_ammo "17"
  1270. scr_airdrop_counter_uav "15"
  1271. scr_airdrop_emp "1"
  1272. scr_airdrop_harrier_airstrike "7"
  1273. scr_airdrop_helicopter "7"
  1274. scr_airdrop_helicopter_flares "5"
  1275. scr_airdrop_helicopter_minigun "3"
  1276. scr_airdrop_mega_ac130 "2"
  1277. scr_airdrop_mega_ammo "12"
  1278. scr_airdrop_mega_counter_uav "16"
  1279. scr_airdrop_mega_emp "0"
  1280. scr_airdrop_mega_harrier_airstrike "5"
  1281. scr_airdrop_mega_helicopter "5"
  1282. scr_airdrop_mega_helicopter_flares "3"
  1283. scr_airdrop_mega_helicopter_minigun "2"
  1284. scr_airdrop_mega_nuke "0"
  1285. scr_airdrop_mega_precision_airstrike "10"
  1286. scr_airdrop_mega_predator_missile "14"
  1287. scr_airdrop_mega_sentry "16"
  1288. scr_airdrop_mega_stealth_airstrike "3"
  1289. scr_airdrop_mega_uav "12"
  1290. scr_airdrop_nuke "0"
  1291. scr_airdrop_precision_airstrike "11"
  1292. scr_airdrop_predator_missile "12"
  1293. scr_airdrop_sentry "12"
  1294. scr_airdrop_stealth_airstrike "5"
  1295. scr_airdrop_uav "17"
  1296. scr_arena_numlives "1"
  1297. scr_arena_promode "0"
  1298. scr_arena_roundlimit "0"
  1299. scr_arena_roundswitch "3"
  1300. scr_arena_scorelimit "1"
  1301. scr_arena_timelimit "2.5"
  1302. scr_arena_winlimit "4"
  1303. scr_ctf_halftime "1"
  1304. scr_ctf_numlives "0"
  1305. scr_ctf_playerrespawndelay "0"
  1306. scr_ctf_promode "0"
  1307. scr_ctf_returntime "30"
  1308. scr_ctf_roundlimit "1"
  1309. scr_ctf_scorelimit "0"
  1310. scr_ctf_timelimit "10"
  1311. scr_ctf_waverespawndelay "10"
  1312. scr_ctf_winlimit "1"
  1313. scr_dd_addtime "2.5"
  1314. scr_dd_bombtimer "45"
  1315. scr_dd_defusetime "5"
  1316. scr_dd_numlives "0"
  1317. scr_dd_planttime "5"
  1318. scr_dd_playerrespawndelay "0"
  1319. scr_dd_promode "0"
  1320. scr_dd_roundlimit "3"
  1321. scr_dd_roundswitch "1"
  1322. scr_dd_scorelimit "1"
  1323. scr_dd_timelimit "2.5"
  1324. scr_dd_waverespawndelay "0"
  1325. scr_dd_winlimit "2"
  1326. scr_diehard "0"
  1327. scr_dm_numlives "0"
  1328. scr_dm_playerrespawndelay "0"
  1329. scr_dm_promode "0"
  1330. scr_dm_roundlimit "1"
  1331. scr_dm_scorelimit "1500"
  1332. scr_dm_timelimit "10"
  1333. scr_dm_waverespawndelay "0"
  1334. scr_dm_winlimit "1"
  1335. scr_dom_numlives "0"
  1336. scr_dom_playerrespawndelay "0"
  1337. scr_dom_promode "0"
  1338. scr_dom_roundlimit "1"
  1339. scr_dom_scorelimit "200"
  1340. scr_dom_timelimit "0"
  1341. scr_dom_waverespawndelay "0"
  1342. scr_dom_winlimit "1"
  1343. scr_explBulletMod "1"
  1344. scr_game_allowkillcam "1"
  1345. scr_game_deathpointloss "0"
  1346. scr_game_forceuav "0"
  1347. scr_game_graceperiod "0"
  1348. scr_game_hardpoints "1"
  1349. scr_game_killstreakdelay "0"
  1350. scr_game_onlyheadshots "0"
  1351. scr_game_perks "1"
  1352. scr_game_spectatetype "1"
  1353. scr_game_suicidepointloss "0"
  1354. scr_gtnw_numlives "0"
  1355. scr_gtnw_playerrespawndelay "0"
  1356. scr_gtnw_promode "0"
  1357. scr_gtnw_roundlimit "1"
  1358. scr_gtnw_roundswitch "0"
  1359. scr_gtnw_scorelimit "101"
  1360. scr_gtnw_timelimit "10"
  1361. scr_gtnw_waverespawndelay "0"
  1362. scr_gtnw_winlimit "1"
  1363. scr_hardcore "0"
  1364. scr_hardpoint_allowartillery "1"
  1365. scr_hardpoint_allowhelicopter "1"
  1366. scr_hardpoint_allowuav "1"
  1367. scr_koth_numlives "0"
  1368. scr_koth_playerrespawndelay "0"
  1369. scr_koth_promode "0"
  1370. scr_koth_roundlimit "1"
  1371. scr_koth_roundswitch "1"
  1372. scr_koth_scorelimit "250"
  1373. scr_koth_timelimit "15"
  1374. scr_koth_waverespawndelay "0"
  1375. scr_koth_winlimit "1"
  1376. scr_maxPerPlayerExplosives "2"
  1377. scr_nukeCancelMode "0"
  1378. scr_nukeTimer "10"
  1379. scr_oldschool "0"
  1380. scr_oneflag_numlives "0"
  1381. scr_oneflag_playerrespawndelay "0"
  1382. scr_oneflag_promode "0"
  1383. scr_oneflag_roundlimit "0"
  1384. scr_oneflag_roundswitch "3"
  1385. scr_oneflag_scorelimit "1"
  1386. scr_oneflag_timelimit "3"
  1387. scr_oneflag_waverespawndelay "0"
  1388. scr_oneflag_winlimit "4"
  1389. scr_patientZero ""
  1390. scr_player_forcerespawn "1"
  1391. scr_player_healthregentime "5"
  1392. scr_player_maxhealth "100"
  1393. scr_player_numlives "0"
  1394. scr_player_respawndelay "0"
  1395. scr_player_sprinttime "4"
  1396. scr_player_suicidespawndelay "0"
  1397. scr_RequiredMapAspectratio "1"
  1398. scr_restxp_cap "0.5"
  1399. scr_restxp_enable "0"
  1400. scr_restxp_levelsPerDay "0.5"
  1401. scr_restxp_minRestTime "4"
  1402. scr_restxp_restedAwardScale "0.5"
  1403. scr_restxp_timescale "1"
  1404. scr_riotShieldXPBullets "15"
  1405. scr_sab_bombtimer "30"
  1406. scr_sab_defusetime "5"
  1407. scr_sab_hotpotato "0"
  1408. scr_sab_numlives "0"
  1409. scr_sab_planttime "2.5"
  1410. scr_sab_playerrespawndelay "7.5"
  1411. scr_sab_promode "0"
  1412. scr_sab_roundlimit "1"
  1413. scr_sab_roundswitch "1"
  1414. scr_sab_scorelimit "0"
  1415. scr_sab_timelimit "20"
  1416. scr_sab_waverespawndelay "0"
  1417. scr_sab_winlimit "1"
  1418. scr_sd_bombtimer "45"
  1419. scr_sd_defusetime "5"
  1420. scr_sd_multibomb "0"
  1421. scr_sd_numlives "1"
  1422. scr_sd_planttime "5"
  1423. scr_sd_playerrespawndelay "0"
  1424. scr_sd_promode "0"
  1425. scr_sd_roundlimit "0"
  1426. scr_sd_roundswitch "3"
  1427. scr_sd_scorelimit "1"
  1428. scr_sd_timelimit "2.5"
  1429. scr_sd_waverespawndelay "0"
  1430. scr_sd_winlimit "4"
  1431. scr_team_fftype "0"
  1432. scr_team_kickteamkillers "0"
  1433. scr_team_respawntime "0"
  1434. scr_team_teamkillpointloss "1"
  1435. scr_team_teamkillspawndelay "20"
  1436. scr_thirdPerson "0"
  1437. scr_tispawndelay "0"
  1438. scr_vip_numlives "0"
  1439. scr_vip_promode "0"
  1440. scr_vip_roundlimit "3"
  1441. scr_vip_roundswitch "1"
  1442. scr_vip_scorelimit "1"
  1443. scr_vip_timelimit "2.5"
  1444. scr_vip_winlimit "2"
  1445. scr_war_numlives "0"
  1446. scr_war_playerrespawndelay "0"
  1447. scr_war_promode "0"
  1448. scr_war_roundlimit "1"
  1449. scr_war_scorelimit "7500"
  1450. scr_war_timelimit "10"
  1451. scr_war_waverespawndelay "0"
  1452. scr_war_winlimit "1"
  1453. scr_xpscale "1"
  1454. sensitivity "5"
  1455. sentry_placement_debug "0"
  1456. sentry_placement_feet_offset "17
  1457. sentry_placement_feet_trace_dist_z "20"
  1458. sentry_placement_trace_dist "42"
  1459. sentry_placement_trace_min_normal "0.7"
  1460. sentry_placement_trace_pitch "20"
  1461. sentry_placement_trace_radius "30"
  1462. sentry_placement_trace_radius_canon_safety "5"
  1463. server1 ""
  1464. server10 ""
  1465. server11 ""
  1466. server12 ""
  1467. server13 ""
  1468. server14 ""
  1469. server15 ""
  1470. server16 ""
  1471. server2 ""
  1472. server3 ""
  1473. server4 ""
  1474. server5 ""
  1475. server6 ""
  1476. server7 ""
  1477. server8 ""
  1478. server9 ""
  1479. session_immediateDeleteTinySessions "0"
  1480. session_nonblocking "1"
  1481. shieldImpactBulletShakeDuration "500"
  1482. shieldImpactBulletShakeScale "0.35"
  1483. shieldImpactExplosionHighShakeDuration "1250"
  1484. shieldImpactExplosionHighShakeScale "0.5"
  1485. shieldImpactExplosionLowShakeDuration "800"
  1486. shieldImpactExplosionLowShakeScale "0.4"
  1487. shieldImpactExplosionThreshold "85"
  1488. shieldImpactMissileShakeDuration "1500"
  1489. shieldImpactMissileShakeScale "0.5"
  1490. shortversion "1.0"
  1491. showdrop "0"
  1492. showpackets "0"
  1493. sm_enable "1"
  1494. sm_fastSunShadow "1"
  1495. sm_lightScore_eyeProjectDist "64"
  1496. sm_lightScore_spotProjectFrac "0.125"
  1497. sm_maxLights "4"
  1498. sm_minSpotLightScore "0.5"
  1499. sm_polygonOffsetBias "0.125"
  1500. sm_polygonOffsetScale "2"
  1501. sm_qualitySpotShadow "1"
  1502. sm_spotDistCull "1"
  1503. sm_spotEnable "1"
  1504. sm_spotLimit "4"
  1505. sm_spotShadowFadeTime "1"
  1506. sm_strictCull "1"
  1507. sm_sunEnable "1"
  1508. sm_sunSampleSizeNear "0.25"
  1509. sm_sunShadowCenter "0
  1510. sm_sunShadowScale "1"
  1511. sm_sunShadowScaleLocked "1"
  1512. snaps "20"
  1513. snd_cinematicVolumeScale "0.5"
  1514. snd_draw3D "Off"
  1515. snd_drawInfo "None"
  1516. snd_enable2D "1"
  1517. snd_enable3D "1"
  1518. snd_enableEq "1"
  1519. snd_enableReverb "1"
  1520. snd_enableStream "1"
  1521. snd_errorOnMissing "0"
  1522. snd_khz "44"
  1523. snd_levelFadeTime "250"
  1524. snd_outputConfiguration "Windows
  1525. snd_slaveFadeTime "500"
  1526. snd_touchStreamFilesOnLoad "0"
  1527. snd_volume "0.8"
  1528. splitscreen "0"
  1529. stat_version "10"
  1530. stopspeed "100"
  1531. stringtable_debug "0"
  1532. sv_allowAnonymous "0"
  1533. sv_allowClientConsole "1"
  1534. sv_allowDownload "1"
  1535. sv_allowedClan1 ""
  1536. sv_allowedClan2 ""
  1537. sv_cheats "0"
  1538. sv_clientArchive "1"
  1539. sv_clientSideBullets "1"
  1540. sv_connectTimeout "120"
  1541. sv_debugRate "0"
  1542. sv_debugReliableCmds "0"
  1543. sv_floodProtect "1"
  1544. sv_hostname "CoD4Host"
  1545. sv_hugeSnapshotDelay "200"
  1546. sv_hugeSnapshotSize "4000"
  1547. sv_iwdNames ""
  1548. sv_iwds ""
  1549. sv_kickBanTime "300"
  1550. sv_mapRotation ""
  1551. sv_mapRotationCurrent ""
  1552. sv_maxclients "18"
  1553. sv_maxPing "0"
  1554. sv_maxRate "25000"
  1555. sv_minPing "0"
  1556. sv_network_fps "50"
  1557. sv_packet_info "0"
  1558. sv_padPackets "0"
  1559. sv_paused "0"
  1560. sv_privateClients "0"
  1561. sv_privateClientsForClients "0"
  1562. sv_privatePassword ""
  1563. sv_pure "1"
  1564. sv_reconnectlimit "3"
  1565. sv_referencedFFCheckSums ""
  1566. sv_referencedFFNames ""
  1567. sv_referencedIwdNames ""
  1568. sv_referencedIwds ""
  1569. sv_rejoinTimeout "5"
  1570. sv_running "0"
  1571. sv_showAverageBPS "0"
  1572. sv_timeout "20"
  1573. sv_voiceQuality "3"
  1574. sv_zombietime "2"
  1575. sys_configSum "230111639"
  1576. sys_configureGHz "18.5691"
  1577. sys_cpuGHz "2.67277"
  1578. sys_cpuName "Intel(R)
  1579. sys_gpu "ATI
  1580. sys_lockThreads "none"
  1581. sys_quitMigrateTime "15000"
  1582. sys_smp_allowed "1"
  1583. sys_SSE "1"
  1584. sys_sysMB "2048"
  1585. systemlink "0"
  1586. testClients_doAttack "1"
  1587. testClients_doCrouch "0"
  1588. testClients_doMove "1"
  1589. testClients_doReload "1"
  1590. testClients_watchKillcam "1"
  1591. thermal_playerModel ""
  1592. thermalBlurFactorNoScope "250"
  1593. thermalBlurFactorScope "250"
  1594. timescale "1"
  1595. tracer_debugDraw "0"
  1596. tracer_explosiveColor1 "1
  1597. tracer_explosiveColor2 "1
  1598. tracer_explosiveColor3 "1
  1599. tracer_explosiveColor4 "1
  1600. tracer_explosiveColor5 "1
  1601. tracer_explosiveColor6 "1
  1602. tracer_explosiveOverride "1"
  1603. tracer_explosiveWidth "15"
  1604. tracer_firstPersonMaxWidth "4"
  1605. tracer_stoppingPowerColor1 "0
  1606. tracer_stoppingPowerColor2 "1
  1607. tracer_stoppingPowerColor3 "1
  1608. tracer_stoppingPowerColor4 "1
  1609. tracer_stoppingPowerColor5 "1
  1610. tracer_stoppingPowerColor6 "1
  1611. tracer_stoppingPowerOverride "0"
  1612. tracer_stoppingPowerWidth "6"
  1613. tracer_thermalWidthMult "2"
  1614. turret_adsEnabled "1"
  1615. turret_adsFov "35"
  1616. turret_adsTime "250"
  1617. turret_fov "55"
  1618. ui_allow_classchange "0"
  1619. ui_allow_controlschange "1"
  1620. ui_allow_teamchange "0"
  1621. ui_bigFont "0.4"
  1622. ui_borderLowLightScale "0.35"
  1623. ui_browserFriendlyfire "-1"
  1624. ui_browserKillcam "-1"
  1625. ui_browserMod "0"
  1626. ui_browserShowDedicated "0"
  1627. ui_browserShowEmpty "1"
  1628. ui_browserShowFull "1"
  1629. ui_browserShowPassword "-1"
  1630. ui_browserShowPure "1"
  1631. ui_buildLocation "-60
  1632. ui_buildSize "0.2"
  1633. ui_cinematicsTimestamp "0"
  1634. ui_connectScreenTextGlowColor "0.3
  1635. ui_currentFeederMapIndex "0"
  1636. ui_currentMap "0"
  1637. ui_customClassName ""
  1638. ui_customModeEditName ""
  1639. ui_customModeName ""
  1640. ui_debugMode "0"
  1641. ui_drawCrosshair "1"
  1642. ui_extraBigFont "0.55"
  1643. ui_gametype "war"
  1644. ui_hud_hardcore "0"
  1645. ui_hud_obituaries "1"
  1646. ui_hud_showobjicons "1"
  1647. ui_joinGametype "0"
  1648. ui_mapname "mp_afghan"
  1649. ui_maxclients "18"
  1650. ui_mousePitch "0"
  1651. ui_multiplayer "1"
  1652. ui_netGametype "0"
  1653. ui_netGametypeName "dm"
  1654. ui_netSource "1"
  1655. ui_partyFull "0"
  1656. ui_playerPartyColor "1
  1657. ui_serverStatusTimeOut "7000"
  1658. ui_showEndOfGame "0"
  1659. ui_showList "0"
  1660. ui_showmap "1"
  1661. ui_showMenuOnly ""
  1662. ui_sliderSteps "40"
  1663. ui_smallFont "0.25"
  1664. ui_textScrollFadeTime "0.2"
  1665. ui_textScrollPauseEnd "3"
  1666. ui_textScrollPauseStart "1"
  1667. ui_textScrollSpeed "30"
  1668. uiscript_debug "0"
  1669. upnp_maxAttempts "4"
  1670. useFastFile "1"
  1671. useMapPreloading "1"
  1672. useonlinestats "0"
  1673. useRelativeTeamColors "0"
  1674. useSvMapPreloading "1"
  1675. useTagFlashSilenced "1"
  1676. veh_boneControllerLodDist "2000"
  1677. vehAudio_inAirPitchDownLerp "1.2"
  1678. vehAudio_inAirPitchUpLerp "0.75"
  1679. vehAudio_spawnVolumeTime "2"
  1680. vehCam_angles "0
  1681. vehCam_editMode "0"
  1682. vehCam_freeLook "0"
  1683. vehCam_offset "0
  1684. vehCam_pitchClamp "45"
  1685. vehCam_pitchTurnRate "90"
  1686. vehCam_radius "0"
  1687. vehCam_speedInfluence "0"
  1688. vehCam_yawClamp "45"
  1689. vehCam_yawTurnRate "260"
  1690. vehCam_zOffsetMode "World"
  1691. version "IW4
  1692. vid_xpos "22"
  1693. vid_ypos "53"
  1694. viewModelDebugNotetracks "0"
  1695. viewModelHacks "1"
  1696. viewposNow "0
  1697. voiceDebug "0"
  1698. voiceDegrade "0"
  1699. waypointDebugDraw "0"
  1700. waypointDistScaleRangeMax "3000"
  1701. waypointDistScaleRangeMin "1000"
  1702. waypointDistScaleSmallest "0.8"
  1703. waypointIconHeight "36"
  1704. waypointIconWidth "36"
  1705. waypointOffscreenCornerRadius "105"
  1706. waypointOffscreenDistanceThresholdAlpha "30"
  1707. waypointOffscreenPadBottom "30"
  1708. waypointOffscreenPadLeft "103"
  1709. waypointOffscreenPadRight "0"
  1710. waypointOffscreenPadTop "0"
  1711. waypointOffscreenPointerDistance "20"
  1712. waypointOffscreenPointerHeight "12"
  1713. waypointOffscreenPointerWidth "25"
  1714. waypointOffscreenRoundedCorners "1"
  1715. waypointOffscreenScaleLength "500"
  1716. waypointOffscreenScaleSmallest "1"
  1717. waypointPlayerOffsetCrouch "56"
  1718. waypointPlayerOffsetProne "30"
  1719. waypointPlayerOffsetStand "66"
  1720. waypointSplitscreenScale "1.8"
  1721. waypointTweakY "-17"
  1722. wideScreen "0"
  1723. winvoice_loopback "0"
  1724. winvoice_mic_mute "1"
  1725. winvoice_mic_reclevel "65535"
  1726. winvoice_mic_scaler "1"
  1727. winvoice_save_voice "0"
  1728. xblive_hostingprivateparty "0"
  1729. xblive_loggedin "0"
  1730. xblive_playEvenIfDown "0"
  1731. xblive_privatematch "0"
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