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output_log

Mar 11th, 2016
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  1. Initialize engine version: 4.6.8f1 (583461196f73)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1072]
  5. Renderer: AMD Radeon HD 6610M Graphics
  6. Vendor: ATI
  7. VRAM: 1008 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  19. Loading Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  20. Platform assembly: Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\P31RestKit.dll (this message is harmless)
  21. Loading Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\P31RestKit.dll into Unity Child Domain
  22. Platform assembly: Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\UnityEngine.Cloud.Analytics.dll (this message is harmless)
  23. Loading Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\UnityEngine.Cloud.Analytics.dll into Unity Child Domain
  24. Platform assembly: Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll (this message is harmless)
  25. Loading Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll into Unity Child Domain
  26. Platform assembly: Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
  27. Loading Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
  28. Platform assembly: Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
  29. Loading Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
  30. Platform assembly: Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
  31. Loading Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
  32. Platform assembly: Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
  33. Loading Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
  34. Platform assembly: Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\DOTween.dll (this message is harmless)
  35. Loading Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\DOTween.dll into Unity Child Domain
  36. Platform assembly: Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\DOTween43.dll (this message is harmless)
  37. Loading Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\DOTween43.dll into Unity Child Domain
  38. Platform assembly: Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\LinqTools.dll (this message is harmless)
  39. Loading Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\LinqTools.dll into Unity Child Domain
  40. Platform assembly: Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\uScriptRuntime.dll (this message is harmless)
  41. Loading Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\uScriptRuntime.dll into Unity Child Domain
  42. - Completed reload, in 2.137 seconds
  43. <RI> Initializing input.
  44.  
  45. <RI> Input initialized.
  46.  
  47. desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0
  48. Platform assembly: Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\System.Core.dll (this message is harmless)
  49. Platform assembly: Q:\SteamLibrary\steamapps\common\Punch Club\Punch Club_Data\Managed\System.dll (this message is harmless)
  50. InitResolutions
  51.  
  52. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  53.  
  54. 512 x 384
  55.  
  56. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  57.  
  58. 640 x 480
  59.  
  60. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  61.  
  62. 800 x 600
  63.  
  64. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  65.  
  66. 1024 x 768
  67.  
  68. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  69.  
  70. 1152 x 864
  71.  
  72. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  73.  
  74. 1280 x 600
  75.  
  76. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  77.  
  78. 1280 x 720
  79.  
  80. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  81.  
  82. 1280 x 768
  83.  
  84. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  85.  
  86. 1280 x 960
  87.  
  88. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  89.  
  90. 1360 x 768
  91.  
  92. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  93.  
  94. 1366 x 768
  95.  
  96. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  97.  
  98. The referenced script on this Behaviour is missing!
  99.  
  100. (Filename: Line: 1771)
  101.  
  102. The referenced script on this Behaviour is missing!
  103.  
  104. (Filename: Line: 1771)
  105.  
  106. Fallback handler could not load library Q:/SteamLibrary/steamapps/common/Punch Club/Punch Club_Data/Mono/libc
  107. Fallback handler could not load library Q:/SteamLibrary/steamapps/common/Punch Club/Punch Club_Data/Mono/.\libc
  108. Fallback handler could not load library Q:/SteamLibrary/steamapps/common/Punch Club/Punch Club_Data/Mono/libc
  109. MainGame.Start()
  110.  
  111. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  112.  
  113. Started, ver = a.1.12 (float: 1.12)
  114.  
  115. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  116.  
  117. Persistent Data Path: C:/Users/GERA/AppData/LocalLow/Lazy Bear Games/Punch Club
  118.  
  119. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  120.  
  121. InitHelper.Start: SteamInit
  122.  
  123. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  124.  
  125. Steam Init Started
  126.  
  127. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  128.  
  129. Steam Init. Username: Mr.Çaykoski
  130.  
  131. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  132.  
  133. InitHelper.Finish
  134.  
  135. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  136.  
  137. Resizing camera to: 1280 x 720
  138.  
  139. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  140.  
  141. InitHelper.Start: ResolutionChange
  142.  
  143. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  144.  
  145. InitHelper.Finish
  146.  
  147. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  148.  
  149. ApplyVideoOptions: done
  150.  
  151. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  152.  
  153. LoadLanguageResource("en"), 2162 lines loaded
  154.  
  155. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  156.  
  157. GfxCore.Init: device name : AMD Radeon HD 6610M Graphicstype: Desktop, model: Intel(R) Core(TM) i7-2670QM CPU @ 2.20GHz (8039 MB), ver: Direct3D 9.0c [aticfx32.dll 8.17.10.1072], offset = 0.5, screen: 1280x720
  158.  
  159. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  160.  
  161. Subpixel shift = 0.5
  162.  
  163. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  164.  
  165. Creating pool of objects TechnologyGUI, n = 40
  166.  
  167. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  168.  
  169. Creating pool of objects SpriteLine, n = 100
  170.  
  171. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  172.  
  173. GUI Elements Start
  174.  
  175. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  176.  
  177. GUI Elements Start #1
  178.  
  179. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  180.  
  181. GUI Elements Start #1.0
  182.  
  183. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  184.  
  185. GUI Elements Start #1.01
  186.  
  187. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  188.  
  189. GUI Elements Start #1.1
  190.  
  191. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  192.  
  193. GUI Elements Start #2
  194.  
  195. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  196.  
  197. GUI Elements Start #5
  198.  
  199. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  200.  
  201. GUI Elements Start #3
  202.  
  203. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  204.  
  205. GUI Elements Start #3.1
  206.  
  207. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  208.  
  209. GUI Elements Start #4
  210.  
  211. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  212.  
  213. TODO: set state: NotSetUp
  214.  
  215. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  216.  
  217. <color=cyan>LB Cloud command:</color> ping
  218.  
  219. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  220.  
  221. <color=blue>PlayMusic</color> MusicTrain, current = 0
  222.  
  223. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  224.  
  225. Show main menu
  226.  
  227. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  228.  
  229. <color=blue>PlayMusic</color> MusicMenu, current = MusicTrain
  230.  
  231. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  232.  
  233. Open Main Menu
  234.  
  235. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  236.  
  237. Cloud result: {
  238. "_dbg_request": "act: ping, ver: 1.12, client_id: 931962144_510843492, server_id: , password: , platform: WindowsPlayer",
  239. "query": "ping",
  240. "auth": 0,
  241. "result": "ok"
  242. }
  243.  
  244. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  245.  
  246. Cur command: ping
  247.  
  248. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  249.  
  250. ping state: NotSetUp
  251.  
  252. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  253.  
  254. <color=blue>PlaySound</color>: Click
  255.  
  256. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  257.  
  258. <color=blue>PlaySound</color>: Click
  259.  
  260. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  261.  
  262. Hide Main Menu
  263.  
  264. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  265.  
  266. <color=#ff80ff>Close dialog</color>.
  267.  
  268. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  269.  
  270. <color=white>OnHideDone</color>, hide_done = False
  271.  
  272. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  273.  
  274. CreateNewPlayer
  275.  
  276. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  277.  
  278. HUDPerkBuffs.Redraw, buffs = [empty list]
  279.  
  280. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  281.  
  282. CreateNewPlayer
  283.  
  284. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  285.  
  286. HUDPerkBuffs.Redraw, buffs = [empty list]
  287.  
  288. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  289.  
  290. Create CharacterGfx, char_0
  291.  
  292. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  293.  
  294. RefreshHUDButtonsVisibility, disabled: [empty list]
  295.  
  296. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  297.  
  298. SetButtonVisiblityFights True
  299.  
  300. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  301.  
  302. SetButtonVisiblityMap True
  303.  
  304. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  305.  
  306. Loaded game, save version: 1.12
  307.  
  308. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  309.  
  310. ShowHUD True
  311.  
  312. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  313.  
  314. Hide map
  315.  
  316. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  317.  
  318. <color=blue>PlayMusic</color> MusicTrain, current = MusicMenu
  319.  
  320. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  321.  
  322. <color=green>EnterScene</color> ring_gym
  323.  
  324. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  325.  
  326. <color=magenta>Saving game</color>
  327.  
  328. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  329.  
  330. Save save_1.dat
  331.  
  332. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  333.  
  334. Loading scene ring_gym
  335.  
  336. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  337.  
  338. StartFade True
  339.  
  340. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  341.  
  342. DoGameStart, start_tutorial = False
  343.  
  344. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  345.  
  346. CommonGameStart
  347.  
  348. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  349.  
  350. SetNewFightAlert False
  351.  
  352. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  353.  
  354. SetLeagueAlert, id: 1, phase: WaitingForSignIn, type: Elo, timer: 2
  355.  
  356. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  357.  
  358. HUDPerkBuffs.Redraw, buffs = [empty list]
  359.  
  360. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  361.  
  362. <color=blue>PlayMusic</color> MusicTrain, current = MusicTrain
  363.  
  364. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  365.  
  366. Scanning - Process took 14 ms to complete
  367.  
  368. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  369.  
  370. Scene awake! ring_gym
  371.  
  372. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  373.  
  374. Scanning - Process took 4 ms to complete
  375.  
  376. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  377.  
  378. OnSceneLoaded ring_gym
  379.  
  380. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  381.  
  382. OnSceneEntered ring_gym (SceneRoot)
  383.  
  384. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  385.  
  386. UpdateInventoryVisibility
  387.  
  388. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  389.  
  390. TeleportMarkerToPosLinkedToScene ring_gym
  391.  
  392. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  393.  
  394. TeleportMarkerToPos map_gym
  395.  
  396. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  397.  
  398. SetCurrentTreeNode def
  399.  
  400. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  401.  
  402. UpdateInventoryVisibility
  403.  
  404. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  405.  
  406. OnPresetChanged: <color=red>hero_default (CharacterPreset)</color>
  407.  
  408. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  409.  
  410. SetFightMode False
  411.  
  412. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  413.  
  414. StopSpeakingAnimation
  415.  
  416. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  417.  
  418. return to idle
  419.  
  420. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  421.  
  422. SetCanCancelActivity , True
  423.  
  424. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  425.  
  426. Hide map
  427.  
  428. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  429.  
  430. SwitchStoryPhase: Normal, current: Normal
  431.  
  432. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  433.  
  434. Scanning - Process took 3 ms to complete
  435.  
  436. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  437.  
  438. <color=blue>PlaySound</color>: Click
  439.  
  440. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  441.  
  442. Open Leagues Hub
  443.  
  444. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  445.  
  446. SetNewFightAlert False
  447.  
  448. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  449.  
  450. <color=#ff80ff>OnAnyWindowOpened: Leagues Hub, _opened_windows = 0</color>.
  451.  
  452. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  453.  
  454. SetCanCancelActivity , False
  455.  
  456. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  457.  
  458. StopCurrentActivity
  459.  
  460. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  461.  
  462. <color=#444400>StopActionAnimation</color> char [char_0]
  463.  
  464. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  465.  
  466. SetCanCancelActivity , False
  467.  
  468. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  469.  
  470. <color=#444400>StopActionAnimation</color> char [char_0]
  471.  
  472. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  473.  
  474. SetCanCancelActivity , False
  475.  
  476. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  477.  
  478. <color=blue>PlaySound</color>: Click
  479.  
  480. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  481.  
  482. Hide Leagues Hub
  483.  
  484. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  485.  
  486. <color=#ff80ff>Close dialog</color>.
  487.  
  488. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  489.  
  490. Hide map
  491.  
  492. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  493.  
  494. Open League GUI
  495.  
  496. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  497.  
  498. <color=#ff80ff>OnAnyWindowOpened: League GUI, _opened_windows = 1</color>.
  499.  
  500. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  501.  
  502. SetCanCancelActivity , False
  503.  
  504. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  505.  
  506. StopCurrentActivity
  507.  
  508. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  509.  
  510. <color=#444400>StopActionAnimation</color> char [char_0]
  511.  
  512. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  513.  
  514. SetCanCancelActivity , False
  515.  
  516. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  517.  
  518. <color=#444400>StopActionAnimation</color> char [char_0]
  519.  
  520. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  521.  
  522. SetCanCancelActivity , False
  523.  
  524. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  525.  
  526. Create CharacterGfx, char_black
  527.  
  528. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  529.  
  530. MoveCharGfxToPositions
  531.  
  532. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  533.  
  534. SetFightMode True
  535.  
  536. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  537.  
  538. StopSpeakingAnimation
  539.  
  540. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  541.  
  542. <color=#006b70>[17.729]</color> <color=yellow>Play animation</color> f_idle, char = char [char_black], wait_for_return_anim =
  543.  
  544. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  545.  
  546. set char pos
  547.  
  548. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  549.  
  550. RedrawLeague
  551.  
  552. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  553.  
  554. OnClickedFighter [LeagueFighter player, place=0]
  555.  
  556. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  557.  
  558. Init char [LeagueFighter player, place=0]
  559.  
  560. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  561.  
  562. OnPresetChanged: <color=red>hero_fight (CharacterPreset)</color>
  563.  
  564. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  565.  
  566. OnPresetChanged old: char_black, new: char_default_NH
  567.  
  568. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  569.  
  570. <color=#006b70>[17.729]</color> <color=yellow>Play animation</color> f_idle, char = char [char_default_NH], wait_for_return_anim =
  571.  
  572. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  573.  
  574. RedrawLeague
  575.  
  576. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  577.  
  578. OnClickedFighter [LeagueFighter player, place=0]
  579.  
  580. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  581.  
  582. Init char [LeagueFighter player, place=0]
  583.  
  584. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  585.  
  586. OnPresetChanged: <color=red>hero_fight (CharacterPreset)</color>
  587.  
  588. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  589.  
  590. OnClickedFighter [LeagueFighter player, place=0]
  591.  
  592. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  593.  
  594. Init char [LeagueFighter player, place=0]
  595.  
  596. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  597.  
  598. OnPresetChanged: <color=red>hero_fight (CharacterPreset)</color>
  599.  
  600. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  601.  
  602. <color=white>OnHideDone</color>, hide_done = False
  603.  
  604. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  605.  
  606. <color=#ff80ff>OnAnyWindowClosed: Leagues Hub, _opened_windows = 1</color>.
  607.  
  608. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  609.  
  610. OnClickedFighter [LeagueFighter, name=Mr. Kekuse, place=1]
  611.  
  612. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  613.  
  614. Init char [LeagueFighter, name=Mr. Kekuse, place=1]
  615.  
  616. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  617.  
  618. <color=magenta>DoAISkillSelection</color>, first_round = True, opp = 10, is_prefight = False
  619.  
  620. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  621.  
  622. OnPresetChanged: <color=red>opp_f10 (CharacterPreset)</color>
  623.  
  624. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  625.  
  626. Hide League GUI
  627.  
  628. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  629.  
  630. <color=#ff80ff>Close dialog</color>.
  631.  
  632. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  633.  
  634. <color=white>OnHideDone</color>, hide_done = False
  635.  
  636. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  637.  
  638. <color=#ff80ff>OnAnyWindowClosed: League GUI, _opened_windows = 0</color>.
  639.  
  640. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  641.  
  642. SetCanCancelActivity , False
  643.  
  644. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  645.  
  646. <color=blue>PlaySound</color>: Click
  647.  
  648. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  649.  
  650. <color=blue>PlaySound</color>: Click
  651.  
  652. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  653.  
  654. Open Leagues Hub
  655.  
  656. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  657.  
  658. SetNewFightAlert False
  659.  
  660. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  661.  
  662. <color=#ff80ff>OnAnyWindowOpened: Leagues Hub, _opened_windows = 0</color>.
  663.  
  664. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  665.  
  666. SetCanCancelActivity , False
  667.  
  668. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  669.  
  670. StopCurrentActivity
  671.  
  672. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  673.  
  674. <color=#444400>StopActionAnimation</color> char [char_0]
  675.  
  676. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  677.  
  678. SetCanCancelActivity , False
  679.  
  680. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  681.  
  682. <color=#444400>StopActionAnimation</color> char [char_0]
  683.  
  684. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  685.  
  686. SetCanCancelActivity , False
  687.  
  688. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  689.  
  690. Button clicked
  691.  
  692. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  693.  
  694. <color=blue>PlaySound</color>: Click
  695.  
  696. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  697.  
  698. Sign in
  699.  
  700. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  701.  
  702. DoSignIn
  703.  
  704. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  705.  
  706. FindFighterOpponent [LeagueFighter player, place=0], paired = False, place = 0
  707.  
  708. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  709.  
  710. FindFighterOpponent [LeagueFighter, name=Salvador Punchez, place=3], paired = False, place = 3
  711.  
  712. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  713.  
  714. FindFighterOpponent [LeagueFighter, name=Kick Sloan, place=5], paired = False, place = 5
  715.  
  716. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  717.  
  718. FindFighterOpponent [LeagueFighter, name=Lenny Moskovitz, place=8], paired = False, place = 8
  719.  
  720. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  721.  
  722. FindFighterOpponent [LeagueFighter, name=Bob Dreadson, place=10], paired = False, place = 10
  723.  
  724. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  725.  
  726. Hide Leagues Hub
  727.  
  728. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  729.  
  730. <color=#ff80ff>Close dialog</color>.
  731.  
  732. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  733.  
  734. <color=blue>PlaySound</color>: Click
  735.  
  736. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  737.  
  738. <color=white>OnHideDone</color>, hide_done = False
  739.  
  740. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  741.  
  742. <color=#ff80ff>OnAnyWindowClosed: Leagues Hub, _opened_windows = 0</color>.
  743.  
  744. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  745.  
  746. SetCanCancelActivity , False
  747.  
  748. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  749.  
  750. <color=blue>PlaySound</color>: Click
  751.  
  752. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  753.  
  754. Open map:
  755.  
  756. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  757.  
  758. Interaction: True
  759.  
  760. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  761.  
  762. Tutorial window, enabled = False
  763.  
  764. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  765.  
  766. SetCanCancelActivity , False
  767.  
  768. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  769.  
  770. StopCurrentActivity
  771.  
  772. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  773.  
  774. <color=#444400>StopActionAnimation</color> char [char_0]
  775.  
  776. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  777.  
  778. SetCanCancelActivity , False
  779.  
  780. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  781.  
  782. <color=#444400>StopActionAnimation</color> char [char_0]
  783.  
  784. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  785.  
  786. SetCanCancelActivity , False
  787.  
  788. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  789.  
  790. Open Game Map
  791.  
  792. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  793.  
  794. <color=#ff80ff>OnAnyWindowOpened: Game Map, _opened_windows = 0</color>.
  795.  
  796. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  797.  
  798. SetCanCancelActivity , False
  799.  
  800. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  801.  
  802. StopCurrentActivity
  803.  
  804. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  805.  
  806. <color=#444400>StopActionAnimation</color> char [char_0]
  807.  
  808. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  809.  
  810. SetCanCancelActivity , False
  811.  
  812. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  813.  
  814. <color=#444400>StopActionAnimation</color> char [char_0]
  815.  
  816. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  817.  
  818. SetCanCancelActivity , False
  819.  
  820. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  821.  
  822. <color=blue>PlaySound</color>: MouseOver
  823.  
  824. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  825.  
  826. <color=blue>PlaySound</color>: MouseOver
  827.  
  828. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  829.  
  830. <color=blue>PlaySound</color>: MouseOver
  831.  
  832. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  833.  
  834. <color=blue>PlaySound</color>: MouseOver
  835.  
  836. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  837.  
  838. <color=blue>PlaySound</color>: MouseOver
  839.  
  840. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  841.  
  842. <color=blue>PlaySound</color>: MouseOver
  843.  
  844. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  845.  
  846. <color=blue>PlaySound</color>: MouseOver
  847.  
  848. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  849.  
  850. <color=blue>PlaySound</color>: Click
  851.  
  852. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  853.  
  854. FindPath from map_gym (UnityEngine.GameObject) to map_home (UnityEngine.GameObject), list: [21], node center (Node), node pre-bridge (Node), node UL (Node), node square (Node), c1 (Node), node pre-warhouse (Node), node pre-sever (Node), node near camp (Node), node corner (Node), node corner 2 (Node), node right (Node), node n gym (Node), node n sidewalk (Node), node n jammer (Node), node n equp (Node), node nn gym (Node), node red (Node), node mansion (Node), node cc (Node), node n roof (Node), node cn (Node)
  855.  
  856. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  857.  
  858. Path len = 1.363072
  859.  
  860. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  861.  
  862. Open Picture dialog
  863.  
  864. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  865.  
  866. _buttons = 2
  867.  
  868. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  869.  
  870. <color=#ff80ff>OnAnyWindowOpened: Picture dialog, _opened_windows = 1</color>.
  871.  
  872. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  873.  
  874. SetCanCancelActivity , False
  875.  
  876. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  877.  
  878. StopCurrentActivity
  879.  
  880. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  881.  
  882. <color=#444400>StopActionAnimation</color> char [char_0]
  883.  
  884. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  885.  
  886. SetCanCancelActivity , False
  887.  
  888. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  889.  
  890. <color=#444400>StopActionAnimation</color> char [char_0]
  891.  
  892. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  893.  
  894. SetCanCancelActivity , False
  895.  
  896. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  897.  
  898. Button clicked
  899.  
  900. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  901.  
  902. <color=blue>PlaySound</color>: Click
  903.  
  904. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  905.  
  906. Hide Picture dialog
  907.  
  908. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  909.  
  910. <color=#ff80ff>Close dialog</color>.
  911.  
  912. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  913.  
  914. <color=white>OnHideDone</color>, hide_done = False
  915.  
  916. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  917.  
  918. <color=#ff80ff>OnAnyWindowClosed: Picture dialog, _opened_windows = 1</color>.
  919.  
  920. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  921.  
  922. LoadScene house_1_kitchen, fade = NoFade
  923.  
  924. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  925.  
  926. <color=green>EnterScene</color> house_1_kitchen
  927.  
  928. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  929.  
  930. <color=magenta>Saving game</color>
  931.  
  932. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  933.  
  934. Save save_1.dat
  935.  
  936. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  937.  
  938. Loading scene house_1_kitchen
  939.  
  940. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  941.  
  942. Unloading 13 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  943.  
  944. Unloading 396 unused Assets to reduce memory usage. Loaded Objects now: 37770.
  945. Total: 136.464188 ms (FindLiveObjects: 2.417859 ms CreateObjectMapping: 0.323283 ms MarkObjects: 131.737152 ms DeleteObjects: 1.332318 ms)
  946.  
  947. Scene awake! house_1_kitchen
  948.  
  949. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  950.  
  951. OnSceneLoaded house_1_kitchen
  952.  
  953. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  954.  
  955. OnSceneEntered house_1_kitchen (SceneRoot)
  956.  
  957. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  958.  
  959. UpdateInventoryVisibility
  960.  
  961. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  962.  
  963. TeleportMarkerToPosLinkedToScene house_1_kitchen
  964.  
  965. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  966.  
  967. TeleportMarkerToPos map_home
  968.  
  969. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  970.  
  971. quest added to starting list id = 50008
  972.  
  973. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  974.  
  975. Start Quest id = 50008
  976.  
  977. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  978.  
  979. <color=yellow>Executing uScript</color>: phone_guide
  980.  
  981. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  982.  
  983. EndQuest #50008, success = 1
  984.  
  985. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  986.  
  987. <color=yellow>executing script... </color>296993285, executed scripts: 0, expression: False
  988.  
  989. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  990.  
  991. <color=yellow>finished script </color>296993285, executed scripts: 0, expression: False
  992.  
  993. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  994.  
  995. SetCurrentTreeNode def
  996.  
  997. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  998.  
  999. UpdateInventoryVisibility
  1000.  
  1001. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1002.  
  1003. OnPresetChanged: <color=red>hero_default (CharacterPreset)</color>
  1004.  
  1005. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1006.  
  1007. SetFightMode False
  1008.  
  1009. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1010.  
  1011. StopSpeakingAnimation
  1012.  
  1013. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1014.  
  1015. return to idle
  1016.  
  1017. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1018.  
  1019. SetCanCancelActivity , True
  1020.  
  1021. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1022.  
  1023. Hide map
  1024.  
  1025. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1026.  
  1027. Hide Game Map
  1028.  
  1029. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1030.  
  1031. <color=#ff80ff>Close dialog</color>.
  1032.  
  1033. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1034.  
  1035. <color=white>OnHideDone</color>, hide_done = False
  1036.  
  1037. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1038.  
  1039. <color=#ff80ff>OnAnyWindowClosed: Game Map, _opened_windows = 0</color>.
  1040.  
  1041. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1042.  
  1043. SetCanCancelActivity , False
  1044.  
  1045. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1046.  
  1047. SwitchStoryPhase: Normal, current: Normal
  1048.  
  1049. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1050.  
  1051. Scanning - Process took 4 ms to complete
  1052.  
  1053. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1054.  
  1055. Scanning - Process took 3 ms to complete
  1056.  
  1057. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1058.  
  1059. Interaction: False
  1060.  
  1061. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1062.  
  1063. Set char res #no_c_bobo = 0
  1064.  
  1065. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1066.  
  1067. Set char res #no_c_bridge = 0
  1068.  
  1069. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1070.  
  1071. Set char res bobo_fight = 0
  1072.  
  1073. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1074.  
  1075. Set char res #no_c_lazer = 0
  1076.  
  1077. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1078.  
  1079. Set char res #no_c_power = 0
  1080.  
  1081. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1082.  
  1083. Set char res #c_power = 0
  1084.  
  1085. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1086.  
  1087. Set char res #h_rnd = 0
  1088.  
  1089. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1090.  
  1091. UpdateInventoryVisibility
  1092.  
  1093. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1094.  
  1095. UpdateInventoryVisibility
  1096.  
  1097. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1098.  
  1099. UpdateInventoryVisibility
  1100.  
  1101. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1102.  
  1103. UpdateInventoryVisibility
  1104.  
  1105. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1106.  
  1107. Interaction: True
  1108.  
  1109. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1110.  
  1111. <color=yellow>End uScript:</color> _uS: phone_guide
  1112.  
  1113. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1114.  
  1115. <color=yellow>Terminating uScript:</color> phone_guide
  1116.  
  1117. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1118.  
  1119. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1120.  
  1121. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 38381.
  1122. Total: 134.293564 ms (FindLiveObjects: 2.215865 ms CreateObjectMapping: 0.282697 ms MarkObjects: 131.118118 ms DeleteObjects: 0.091900 ms)
  1123.  
  1124. <color=blue>PlaySound</color>: Click
  1125.  
  1126. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1127.  
  1128. StopCurrentActivity
  1129.  
  1130. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1131.  
  1132. <color=#444400>StopActionAnimation</color> char [char_0]
  1133.  
  1134. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1135.  
  1136. SetCanCancelActivity , False
  1137.  
  1138. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1139.  
  1140. do action, zone = z_sofa, from node: * def (SceneNode), to node: n_sofa
  1141.  
  1142. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1143.  
  1144. StopAnyIdleZoneAnimation
  1145.  
  1146. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1147.  
  1148. walk to (116.9, -75.7), state = Idle, dist = 411.6833
  1149.  
  1150. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1151.  
  1152. Path Completed : Computation Time 5.00 ms Searched Nodes 36 Path Length 13
  1153. Path Number 1
  1154.  
  1155. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1156.  
  1157. StopSpeakingAnimation
  1158.  
  1159. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1160.  
  1161. Walk char [char_0], state = Idle, len = 13, animator = False, came_to_last_point = False
  1162.  
  1163. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1164.  
  1165. animator = anim spr (UnityEngine.Animator)
  1166.  
  1167. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1168.  
  1169. <color=#006b70>[95.454]</color> <color=yellow>Play animation</color> idle, char = char [char_0], wait_for_return_anim =
  1170.  
  1171. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1172.  
  1173. OnCameToLastPathPoint
  1174.  
  1175. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1176.  
  1177. DoCameToDestinationCallbacks
  1178.  
  1179. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1180.  
  1181. OnCameToLastPoint
  1182.  
  1183. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1184.  
  1185. <color=blue>PlaySound</color>: BubbleAppear
  1186.  
  1187. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1188.  
  1189. Back collider click, is over UI = False, can_cancel_action = False
  1190.  
  1191. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1192.  
  1193. StopCurrentActivity
  1194.  
  1195. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1196.  
  1197. <color=#444400>StopActionAnimation</color> char [char_0]
  1198.  
  1199. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1200.  
  1201. SetCanCancelActivity , False
  1202.  
  1203. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1204.  
  1205. StopAnyIdleZoneAnimation
  1206.  
  1207. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1208.  
  1209. walk to (-252.5, -117.5), state = Idle, dist = 363.6516
  1210.  
  1211. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1212.  
  1213. Path Completed : Computation Time 0.00 ms Searched Nodes 24 Path Length 13
  1214. Path Number 2
  1215.  
  1216. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1217.  
  1218. StopSpeakingAnimation
  1219.  
  1220. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1221.  
  1222. Walk char [char_0], state = Idle, len = 13, animator = False, came_to_last_point = False
  1223.  
  1224. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1225.  
  1226. animator = anim spr (UnityEngine.Animator)
  1227.  
  1228. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1229.  
  1230. <color=blue>PlaySound</color>: Click
  1231.  
  1232. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1233.  
  1234. StopCurrentActivity
  1235.  
  1236. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1237.  
  1238. <color=#444400>StopActionAnimation</color> char [char_0]
  1239.  
  1240. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1241.  
  1242. SetCanCancelActivity , False
  1243.  
  1244. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1245.  
  1246. do action, zone = z_fridge, from node: * n_sofa (SceneNode), to node: n_fridge
  1247.  
  1248. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1249.  
  1250. StopAnyIdleZoneAnimation
  1251.  
  1252. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1253.  
  1254. walk to (-234.3, -78.0), state = Idle, dist = 304.4202
  1255.  
  1256. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1257.  
  1258. Path Completed : Computation Time 0.00 ms Searched Nodes 31 Path Length 13
  1259. Path Number 3
  1260.  
  1261. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1262.  
  1263. StopSpeakingAnimation
  1264.  
  1265. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1266.  
  1267. Walk char [char_0], state = Idle, len = 13, animator = False, came_to_last_point = False
  1268.  
  1269. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1270.  
  1271. animator = anim spr (UnityEngine.Animator)
  1272.  
  1273. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1274.  
  1275. <color=#006b70>[99.404]</color> <color=yellow>Play animation</color> idle, char = char [char_0], wait_for_return_anim =
  1276.  
  1277. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1278.  
  1279. OnCameToLastPathPoint
  1280.  
  1281. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1282.  
  1283. DoCameToDestinationCallbacks
  1284.  
  1285. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1286.  
  1287. OnCameToLastPoint
  1288.  
  1289. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1290.  
  1291. <color=yellow>DoStartAction</color> char [char_0]
  1292.  
  1293. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1294.  
  1295. 0
  1296.  
  1297. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1298.  
  1299. [GameRes: ]
  1300.  
  1301. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1302.  
  1303. ExecuteLua vhs.ShowDialog("fridge")
  1304.  
  1305. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1306.  
  1307. <color=yellow>executing script... </color>-1196396639, executed scripts: 0, expression: False
  1308.  
  1309. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1310.  
  1311. ShowDialog fridge
  1312.  
  1313. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1314.  
  1315. <color=blue>PlaySound</color>: Fridge
  1316.  
  1317. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1318.  
  1319. Open Dialog GUI
  1320.  
  1321. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1322.  
  1323. <color=yellow>finished script </color>-1196396639, executed scripts: 0, expression: False
  1324.  
  1325. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1326.  
  1327. SetCanCancelActivity , False
  1328.  
  1329. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1330.  
  1331. StopCurrentActivity
  1332.  
  1333. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1334.  
  1335. <color=#444400>StopActionAnimation</color> char [char_0]
  1336.  
  1337. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1338.  
  1339. SetCanCancelActivity , False
  1340.  
  1341. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1342.  
  1343. <color=#444400>StopActionAnimation</color> char [char_0]
  1344.  
  1345. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1346.  
  1347. SetCanCancelActivity , False
  1348.  
  1349. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1350.  
  1351. <color=#ff80ff>OnAnyWindowOpened: Dialog GUI, _opened_windows = 0</color>.
  1352.  
  1353. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1354.  
  1355. SetCanCancelActivity , False
  1356.  
  1357. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1358.  
  1359. StopCurrentActivity
  1360.  
  1361. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1362.  
  1363. <color=#444400>StopActionAnimation</color> char [char_0]
  1364.  
  1365. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1366.  
  1367. SetCanCancelActivity , False
  1368.  
  1369. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1370.  
  1371. <color=#444400>StopActionAnimation</color> char [char_0]
  1372.  
  1373. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1374.  
  1375. SetCanCancelActivity , False
  1376.  
  1377. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1378.  
  1379. <color=blue>PlaySound</color>: BubbleDisappear
  1380.  
  1381. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1382.  
  1383. DreamBubble.DoKillBubble, is_prefab = False
  1384.  
  1385. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1386.  
  1387. DreamBubble.DoKillBubble, is_prefab = False
  1388.  
  1389. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1390.  
  1391. item OnPressed Meat
  1392.  
  1393. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1394.  
  1395. <color=blue>PlaySound</color>: Eat
  1396.  
  1397. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1398.  
  1399. SetCanCancelActivity , False
  1400.  
  1401. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1402.  
  1403. StopCurrentActivity
  1404.  
  1405. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1406.  
  1407. <color=#444400>StopActionAnimation</color> char [char_0]
  1408.  
  1409. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1410.  
  1411. SetCanCancelActivity , False
  1412.  
  1413. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1414.  
  1415. <color=#444400>StopActionAnimation</color> char [char_0]
  1416.  
  1417. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1418.  
  1419. SetCanCancelActivity , False
  1420.  
  1421. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1422.  
  1423. item OnPressed Meat
  1424.  
  1425. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1426.  
  1427. <color=blue>PlaySound</color>: Eat
  1428.  
  1429. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1430.  
  1431. SetCanCancelActivity , False
  1432.  
  1433. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1434.  
  1435. StopCurrentActivity
  1436.  
  1437. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1438.  
  1439. <color=#444400>StopActionAnimation</color> char [char_0]
  1440.  
  1441. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1442.  
  1443. SetCanCancelActivity , False
  1444.  
  1445. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1446.  
  1447. <color=#444400>StopActionAnimation</color> char [char_0]
  1448.  
  1449. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1450.  
  1451. SetCanCancelActivity , False
  1452.  
  1453. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1454.  
  1455. Hide Dialog GUI
  1456.  
  1457. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1458.  
  1459. <color=#ff80ff>Close dialog</color>.
  1460.  
  1461. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1462.  
  1463. <color=blue>PlaySound</color>: Click
  1464.  
  1465. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1466.  
  1467. <color=white>OnHideDone</color>, hide_done = False
  1468.  
  1469. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1470.  
  1471. <color=#ff80ff>OnAnyWindowClosed: Dialog GUI, _opened_windows = 0</color>.
  1472.  
  1473. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1474.  
  1475. SetCanCancelActivity , False
  1476.  
  1477. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1478.  
  1479. <color=blue>PlaySound</color>: Click
  1480.  
  1481. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1482.  
  1483. StopCurrentActivity
  1484.  
  1485. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1486.  
  1487. <color=#444400>StopActionAnimation</color> char [char_0]
  1488.  
  1489. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1490.  
  1491. SetCanCancelActivity , False
  1492.  
  1493. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1494.  
  1495. do action, zone = z_go_garage, from node: * n_fridge (SceneNode), to node: n_go_garage
  1496.  
  1497. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1498.  
  1499. StopAnyIdleZoneAnimation
  1500.  
  1501. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1502.  
  1503. walk to (-295.2, -163.6), state = Idle, dist = 99.97922
  1504.  
  1505. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1506.  
  1507. Path Completed : Computation Time 0.00 ms Searched Nodes 3 Path Length 3
  1508. Path Number 4
  1509.  
  1510. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1511.  
  1512. StopSpeakingAnimation
  1513.  
  1514. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1515.  
  1516. Walk char [char_0], state = Idle, len = 3, animator = False, came_to_last_point = False
  1517.  
  1518. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1519.  
  1520. animator = anim spr (UnityEngine.Animator)
  1521.  
  1522. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1523.  
  1524. <color=#006b70>[112.308]</color> <color=yellow>Play animation</color> idle, char = char [char_0], wait_for_return_anim =
  1525.  
  1526. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1527.  
  1528. OnCameToLastPathPoint
  1529.  
  1530. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1531.  
  1532. DoCameToDestinationCallbacks
  1533.  
  1534. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1535.  
  1536. OnCameToLastPoint
  1537.  
  1538. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1539.  
  1540. <color=yellow>DoStartAction</color> char [char_0]
  1541.  
  1542. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1543.  
  1544. 0
  1545.  
  1546. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1547.  
  1548. [GameRes: ]
  1549.  
  1550. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1551.  
  1552. ExecuteLua vhs.SoundDoor()
  1553. vhs.SwitchZone("house_1", 1)
  1554.  
  1555. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1556.  
  1557. <color=yellow>executing script... </color>1619483865, executed scripts: 0, expression: False
  1558.  
  1559. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1560.  
  1561. <color=blue>PlaySound</color>: Door
  1562.  
  1563. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1564.  
  1565. LoadScene house_1, fade = NoFade
  1566.  
  1567. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1568.  
  1569. <color=green>EnterScene</color> house_1
  1570.  
  1571. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1572.  
  1573. Loading scene house_1
  1574.  
  1575. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1576.  
  1577. SetCanCancelActivity , False
  1578.  
  1579. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1580.  
  1581. StopCurrentActivity
  1582.  
  1583. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1584.  
  1585. <color=#444400>StopActionAnimation</color> char [char_0]
  1586.  
  1587. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1588.  
  1589. SetCanCancelActivity , False
  1590.  
  1591. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1592.  
  1593. <color=#444400>StopActionAnimation</color> char [char_0]
  1594.  
  1595. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1596.  
  1597. SetCanCancelActivity , False
  1598.  
  1599. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1600.  
  1601. Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1602.  
  1603. Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 37841.
  1604. Total: 136.415192 ms (FindLiveObjects: 2.458910 ms CreateObjectMapping: 0.280365 ms MarkObjects: 132.195724 ms DeleteObjects: 0.920867 ms)
  1605.  
  1606. Scanning - Process took 3 ms to complete
  1607.  
  1608. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1609.  
  1610. Scene awake! house_1
  1611.  
  1612. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1613.  
  1614. Scanning - Process took 3 ms to complete
  1615.  
  1616. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1617.  
  1618. OnSceneLoaded house_1
  1619.  
  1620. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1621.  
  1622. OnSceneEntered house_1 (SceneRoot)
  1623.  
  1624. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1625.  
  1626. UpdateInventoryVisibility
  1627.  
  1628. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1629.  
  1630. TeleportMarkerToPosLinkedToScene house_1
  1631.  
  1632. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1633.  
  1634. SetCurrentTreeNode def
  1635.  
  1636. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1637.  
  1638. UpdateInventoryVisibility
  1639.  
  1640. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1641.  
  1642. OnPresetChanged: <color=red>hero_default (CharacterPreset)</color>
  1643.  
  1644. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1645.  
  1646. SetFightMode False
  1647.  
  1648. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1649.  
  1650. StopSpeakingAnimation
  1651.  
  1652. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1653.  
  1654. return to idle
  1655.  
  1656. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1657.  
  1658. SetCanCancelActivity , True
  1659.  
  1660. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1661.  
  1662. Hide map
  1663.  
  1664. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1665.  
  1666. SwitchStoryPhase: Normal, current: Normal
  1667.  
  1668. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1669.  
  1670. Scanning - Process took 4 ms to complete
  1671.  
  1672. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1673.  
  1674. <color=yellow>finished script </color>1619483865, executed scripts: 0, expression: False
  1675.  
  1676. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1677.  
  1678. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1679.  
  1680. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 38347.
  1681. Total: 136.976868 ms (FindLiveObjects: 2.398732 ms CreateObjectMapping: 0.283164 ms MarkObjects: 133.629745 ms DeleteObjects: 0.090967 ms)
  1682.  
  1683. <color=blue>PlaySound</color>: Click
  1684.  
  1685. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1686.  
  1687. StopCurrentActivity
  1688.  
  1689. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1690.  
  1691. <color=#444400>StopActionAnimation</color> char [char_0]
  1692.  
  1693. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1694.  
  1695. SetCanCancelActivity , False
  1696.  
  1697. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1698.  
  1699. do action, zone = z_small_pbag, from node: * def (SceneNode), to node: n_small_bag
  1700.  
  1701. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1702.  
  1703. StopAnyIdleZoneAnimation
  1704.  
  1705. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1706.  
  1707. walk to (144.4, -121.9), state = Idle, dist = 294.6418
  1708.  
  1709. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1710.  
  1711. Path Completed : Computation Time 2.00 ms Searched Nodes 22 Path Length 11
  1712. Path Number 1
  1713.  
  1714. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1715.  
  1716. StopSpeakingAnimation
  1717.  
  1718. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1719.  
  1720. Walk char [char_0], state = Idle, len = 11, animator = False, came_to_last_point = False
  1721.  
  1722. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1723.  
  1724. animator = anim spr (UnityEngine.Animator)
  1725.  
  1726. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1727.  
  1728. <color=#006b70>[115.764]</color> <color=yellow>Play animation</color> idle, char = char [char_0], wait_for_return_anim =
  1729.  
  1730. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1731.  
  1732. OnCameToLastPathPoint
  1733.  
  1734. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1735.  
  1736. DoCameToDestinationCallbacks
  1737.  
  1738. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1739.  
  1740. OnCameToLastPoint
  1741.  
  1742. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1743.  
  1744. <color=yellow>DoStartAction</color> char [char_0]
  1745.  
  1746. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1747.  
  1748. 5
  1749.  
  1750. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1751.  
  1752. [GameRes: _energy=-1, _mood=1, _hunger=-1, _time=2, bag_tired=1]
  1753.  
  1754. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1755.  
  1756. PlayAnimation Workout, zone = z_small_pbag
  1757.  
  1758. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1759.  
  1760. SetCanCancelActivity , False
  1761.  
  1762. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1763.  
  1764. Set colliders: False
  1765.  
  1766. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1767.  
  1768. PlayActionSound: thit2
  1769.  
  1770. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1771.  
  1772. PlayActionSound: thit_low
  1773.  
  1774. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1775.  
  1776. PlayActionSound: thit2
  1777.  
  1778. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1779.  
  1780. PlayActionSound: thit2
  1781.  
  1782. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1783.  
  1784. PlayActionSound: thit_low
  1785.  
  1786. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1787.  
  1788. PlayActionSound: thit2
  1789.  
  1790. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1791.  
  1792. PlayActionSound: thit2
  1793.  
  1794. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1795.  
  1796. PlayActionSound: thit_low
  1797.  
  1798. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1799.  
  1800. PlayActionSound: thit2
  1801.  
  1802. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1803.  
  1804. PlayActionSound: thit2
  1805.  
  1806. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1807.  
  1808. PlayActionSound: thit_low
  1809.  
  1810. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1811.  
  1812. PlayActionSound: thit2
  1813.  
  1814. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1815.  
  1816. PlayActionSound: thit2
  1817.  
  1818. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1819.  
  1820. PlayActionSound: thit_low
  1821.  
  1822. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1823.  
  1824. PlayActionSound: thit2
  1825.  
  1826. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1827.  
  1828. PlayActionSound: thit2
  1829.  
  1830. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1831.  
  1832. PlayActionSound: thit_low
  1833.  
  1834. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1835.  
  1836. PlayActionSound: thit2
  1837.  
  1838. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1839.  
  1840. PlayActionSound: thit2
  1841.  
  1842. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1843.  
  1844. PlayActionSound: thit_low
  1845.  
  1846. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1847.  
  1848. PlayActionSound: thit2
  1849.  
  1850. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1851.  
  1852. PlayActionSound: thit2
  1853.  
  1854. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1855.  
  1856. PlayActionSound: thit_low
  1857.  
  1858. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1859.  
  1860. PlayActionSound: thit2
  1861.  
  1862. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1863.  
  1864. PlayActionSound: thit2
  1865.  
  1866. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1867.  
  1868. PlayActionSound: thit_low
  1869.  
  1870. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1871.  
  1872. PlayActionSound: thit2
  1873.  
  1874. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1875.  
  1876. PlayActionSound: thit2
  1877.  
  1878. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1879.  
  1880. PlayActionSound: thit_low
  1881.  
  1882. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1883.  
  1884. PlayActionSound: thit2
  1885.  
  1886. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1887.  
  1888. SetCanCancelActivity z_small_pbag , True
  1889.  
  1890. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1891.  
  1892. Set colliders: True
  1893.  
  1894. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1895.  
  1896. PlayActionSound: thit2
  1897.  
  1898. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1899.  
  1900. PlayActionSound: thit_low
  1901.  
  1902. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1903.  
  1904. PlayActionSound: thit2
  1905.  
  1906. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1907.  
  1908. PlayActionSound: thit2
  1909.  
  1910. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1911.  
  1912. PlayActionSound: thit_low
  1913.  
  1914. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1915.  
  1916. PlayActionSound: thit2
  1917.  
  1918. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1919.  
  1920. PlayActionSound: thit2
  1921.  
  1922. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1923.  
  1924. PlayActionSound: thit_low
  1925.  
  1926. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1927.  
  1928. PlayActionSound: thit2
  1929.  
  1930. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1931.  
  1932. PlayActionSound: thit2
  1933.  
  1934. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1935.  
  1936. PlayActionSound: thit_low
  1937.  
  1938. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1939.  
  1940. PlayActionSound: thit2
  1941.  
  1942. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1943.  
  1944. PlayActionSound: thit2
  1945.  
  1946. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1947.  
  1948. PlayActionSound: thit_low
  1949.  
  1950. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1951.  
  1952. PlayActionSound: thit2
  1953.  
  1954. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1955.  
  1956. PlayActionSound: thit2
  1957.  
  1958. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1959.  
  1960. PlayActionSound: thit_low
  1961.  
  1962. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1963.  
  1964. PlayActionSound: thit2
  1965.  
  1966. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1967.  
  1968. PlayActionSound: thit2
  1969.  
  1970. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1971.  
  1972. PlayActionSound: thit_low
  1973.  
  1974. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1975.  
  1976. PlayActionSound: thit2
  1977.  
  1978. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1979.  
  1980. PlayActionSound: thit2
  1981.  
  1982. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1983.  
  1984. PlayActionSound: thit_low
  1985.  
  1986. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1987.  
  1988. PlayActionSound: thit2
  1989.  
  1990. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1991.  
  1992. PlayActionSound: thit2
  1993.  
  1994. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1995.  
  1996. PlayActionSound: thit_low
  1997.  
  1998. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1999.  
  2000. PlayActionSound: thit2
  2001.  
  2002. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2003.  
  2004. PlayActionSound: thit2
  2005.  
  2006. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2007.  
  2008. PlayActionSound: thit_low
  2009.  
  2010. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2011.  
  2012. PlayActionSound: thit2
  2013.  
  2014. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2015.  
  2016. PlayActionSound: thit2
  2017.  
  2018. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2019.  
  2020. PlayActionSound: thit_low
  2021.  
  2022. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2023.  
  2024. PlayActionSound: thit2
  2025.  
  2026. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2027.  
  2028. PlayActionSound: thit2
  2029.  
  2030. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2031.  
  2032. PlayActionSound: thit_low
  2033.  
  2034. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2035.  
  2036. PlayActionSound: thit2
  2037.  
  2038. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2039.  
  2040. PlayActionSound: thit2
  2041.  
  2042. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2043.  
  2044. PlayActionSound: thit_low
  2045.  
  2046. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2047.  
  2048. PlayActionSound: thit2
  2049.  
  2050. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2051.  
  2052. PlayActionSound: thit2
  2053.  
  2054. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2055.  
  2056. PlayActionSound: thit_low
  2057.  
  2058. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2059.  
  2060. PlayActionSound: thit2
  2061.  
  2062. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2063.  
  2064. PlayActionSound: thit2
  2065.  
  2066. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2067.  
  2068. PlayActionSound: thit_low
  2069.  
  2070. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2071.  
  2072. PlayActionSound: thit2
  2073.  
  2074. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2075.  
  2076. 5
  2077.  
  2078. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2079.  
  2080. [GameRes: _energy=-1, _mood=1, _hunger=-1, _time=2, bag_tired=1]
  2081.  
  2082. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2083.  
  2084. PlayActionSound: thit2
  2085.  
  2086. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2087.  
  2088. PlayActionSound: thit_low
  2089.  
  2090. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2091.  
  2092. PlayActionSound: thit2
  2093.  
  2094. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2095.  
  2096. PlayActionSound: thit2
  2097.  
  2098. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2099.  
  2100. PlayActionSound: thit_low
  2101.  
  2102. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2103.  
  2104. PlayActionSound: thit2
  2105.  
  2106. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2107.  
  2108. PlayActionSound: thit2
  2109.  
  2110. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2111.  
  2112. PlayActionSound: thit_low
  2113.  
  2114. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2115.  
  2116. PlayActionSound: thit2
  2117.  
  2118. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2119.  
  2120. PlayActionSound: thit2
  2121.  
  2122. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2123.  
  2124. PlayActionSound: thit_low
  2125.  
  2126. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2127.  
  2128. PlayActionSound: thit2
  2129.  
  2130. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2131.  
  2132. PlayActionSound: thit2
  2133.  
  2134. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2135.  
  2136. PlayActionSound: thit_low
  2137.  
  2138. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2139.  
  2140. PlayActionSound: thit2
  2141.  
  2142. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2143.  
  2144. PlayActionSound: thit2
  2145.  
  2146. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2147.  
  2148. PlayActionSound: thit_low
  2149.  
  2150. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2151.  
  2152. PlayActionSound: thit2
  2153.  
  2154. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2155.  
  2156. PlayActionSound: thit2
  2157.  
  2158. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2159.  
  2160. PlayActionSound: thit_low
  2161.  
  2162. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2163.  
  2164. PlayActionSound: thit2
  2165.  
  2166. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2167.  
  2168. PlayActionSound: thit2
  2169.  
  2170. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2171.  
  2172. PlayActionSound: thit_low
  2173.  
  2174. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2175.  
  2176. PlayActionSound: thit2
  2177.  
  2178. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2179.  
  2180. PlayActionSound: thit2
  2181.  
  2182. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2183.  
  2184. PlayActionSound: thit_low
  2185.  
  2186. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2187.  
  2188. PlayActionSound: thit2
  2189.  
  2190. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2191.  
  2192. PlayActionSound: thit2
  2193.  
  2194. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2195.  
  2196. PlayActionSound: thit_low
  2197.  
  2198. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2199.  
  2200. PlayActionSound: thit2
  2201.  
  2202. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2203.  
  2204. PlayActionSound: thit2
  2205.  
  2206. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2207.  
  2208. PlayActionSound: thit_low
  2209.  
  2210. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2211.  
  2212. PlayActionSound: thit2
  2213.  
  2214. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2215.  
  2216. PlayActionSound: thit2
  2217.  
  2218. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2219.  
  2220. PlayActionSound: thit_low
  2221.  
  2222. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2223.  
  2224. PlayActionSound: thit2
  2225.  
  2226. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2227.  
  2228. PlayActionSound: thit2
  2229.  
  2230. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2231.  
  2232. PlayActionSound: thit_low
  2233.  
  2234. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2235.  
  2236. PlayActionSound: thit2
  2237.  
  2238. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2239.  
  2240. PlayActionSound: thit2
  2241.  
  2242. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2243.  
  2244. PlayActionSound: thit_low
  2245.  
  2246. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2247.  
  2248. PlayActionSound: thit2
  2249.  
  2250. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2251.  
  2252. PlayActionSound: thit2
  2253.  
  2254. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2255.  
  2256. PlayActionSound: thit_low
  2257.  
  2258. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2259.  
  2260. PlayActionSound: thit2
  2261.  
  2262. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2263.  
  2264. PlayActionSound: thit2
  2265.  
  2266. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2267.  
  2268. PlayActionSound: thit_low
  2269.  
  2270. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2271.  
  2272. PlayActionSound: thit2
  2273.  
  2274. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2275.  
  2276. PlayActionSound: thit2
  2277.  
  2278. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2279.  
  2280. PlayActionSound: thit_low
  2281.  
  2282. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2283.  
  2284. PlayActionSound: thit2
  2285.  
  2286. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2287.  
  2288. PlayActionSound: thit2
  2289.  
  2290. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2291.  
  2292. PlayActionSound: thit_low
  2293.  
  2294. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2295.  
  2296. PlayActionSound: thit2
  2297.  
  2298. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2299.  
  2300. PlayActionSound: thit2
  2301.  
  2302. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2303.  
  2304. PlayActionSound: thit_low
  2305.  
  2306. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2307.  
  2308. PlayActionSound: thit2
  2309.  
  2310. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2311.  
  2312. PlayActionSound: thit2
  2313.  
  2314. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2315.  
  2316. PlayActionSound: thit_low
  2317.  
  2318. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2319.  
  2320. PlayActionSound: thit2
  2321.  
  2322. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2323.  
  2324. PlayActionSound: thit2
  2325.  
  2326. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2327.  
  2328. PlayActionSound: thit_low
  2329.  
  2330. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2331.  
  2332. PlayActionSound: thit2
  2333.  
  2334. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2335.  
  2336. PlayActionSound: thit2
  2337.  
  2338. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2339.  
  2340. PlayActionSound: thit_low
  2341.  
  2342. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2343.  
  2344. PlayActionSound: thit2
  2345.  
  2346. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2347.  
  2348. PlayActionSound: thit2
  2349.  
  2350. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2351.  
  2352. PlayActionSound: thit_low
  2353.  
  2354. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2355.  
  2356. PlayActionSound: thit2
  2357.  
  2358. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2359.  
  2360. PlayActionSound: thit2
  2361.  
  2362. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2363.  
  2364. PlayActionSound: thit_low
  2365.  
  2366. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2367.  
  2368. PlayActionSound: thit2
  2369.  
  2370. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2371.  
  2372. PlayActionSound: thit2
  2373.  
  2374. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2375.  
  2376. PlayActionSound: thit_low
  2377.  
  2378. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2379.  
  2380. PlayActionSound: thit2
  2381.  
  2382. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2383.  
  2384. 5
  2385.  
  2386. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2387.  
  2388. [GameRes: _energy=-1, _mood=1, _hunger=-1, _time=2, bag_tired=1]
  2389.  
  2390. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2391.  
  2392. PlayActionSound: thit2
  2393.  
  2394. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2395.  
  2396. PlayActionSound: thit_low
  2397.  
  2398. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2399.  
  2400. PlayActionSound: thit2
  2401.  
  2402. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2403.  
  2404. PlayActionSound: thit2
  2405.  
  2406. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2407.  
  2408. PlayActionSound: thit_low
  2409.  
  2410. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2411.  
  2412. PlayActionSound: thit2
  2413.  
  2414. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2415.  
  2416. PlayActionSound: thit2
  2417.  
  2418. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2419.  
  2420. PlayActionSound: thit_low
  2421.  
  2422. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2423.  
  2424. PlayActionSound: thit2
  2425.  
  2426. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2427.  
  2428. PlayActionSound: thit2
  2429.  
  2430. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2431.  
  2432. PlayActionSound: thit_low
  2433.  
  2434. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2435.  
  2436. PlayActionSound: thit2
  2437.  
  2438. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2439.  
  2440. PlayActionSound: thit2
  2441.  
  2442. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2443.  
  2444. PlayActionSound: thit_low
  2445.  
  2446. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2447.  
  2448. PlayActionSound: thit2
  2449.  
  2450. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2451.  
  2452. PlayActionSound: thit2
  2453.  
  2454. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2455.  
  2456. PlayActionSound: thit_low
  2457.  
  2458. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2459.  
  2460. PlayActionSound: thit2
  2461.  
  2462. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2463.  
  2464. PlayActionSound: thit2
  2465.  
  2466. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2467.  
  2468. PlayActionSound: thit_low
  2469.  
  2470. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2471.  
  2472. PlayActionSound: thit2
  2473.  
  2474. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2475.  
  2476. PlayActionSound: thit2
  2477.  
  2478. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2479.  
  2480. PlayActionSound: thit_low
  2481.  
  2482. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2483.  
  2484. PlayActionSound: thit2
  2485.  
  2486. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2487.  
  2488. PlayActionSound: thit2
  2489.  
  2490. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2491.  
  2492. PlayActionSound: thit_low
  2493.  
  2494. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2495.  
  2496. PlayActionSound: thit2
  2497.  
  2498. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2499.  
  2500. PlayActionSound: thit2
  2501.  
  2502. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2503.  
  2504. PlayActionSound: thit_low
  2505.  
  2506. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2507.  
  2508. PlayActionSound: thit2
  2509.  
  2510. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2511.  
  2512. PlayActionSound: thit2
  2513.  
  2514. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2515.  
  2516. PlayActionSound: thit_low
  2517.  
  2518. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2519.  
  2520. PlayActionSound: thit2
  2521.  
  2522. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2523.  
  2524. PlayActionSound: thit2
  2525.  
  2526. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2527.  
  2528. PlayActionSound: thit_low
  2529.  
  2530. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2531.  
  2532. PlayActionSound: thit2
  2533.  
  2534. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2535.  
  2536. PlayActionSound: thit2
  2537.  
  2538. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2539.  
  2540. PlayActionSound: thit_low
  2541.  
  2542. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2543.  
  2544. <color=blue>PlaySound</color>: BubbleAppear
  2545.  
  2546. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2547.  
  2548. <color=#444400>StopActionAnimation</color> char [char_0]
  2549.  
  2550. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2551.  
  2552. SetCanCancelActivity , False
  2553.  
  2554. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2555.  
  2556. PlayAnimation Idle, zone = z_small_pbag
  2557.  
  2558. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2559.  
  2560. <color=blue>PlaySound</color>: BubbleDisappear
  2561.  
  2562. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2563.  
  2564. DreamBubble.DoKillBubble, is_prefab = False
  2565.  
  2566. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2567.  
  2568. DreamBubble.DoKillBubble, is_prefab = False
  2569.  
  2570. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2571.  
  2572. <color=blue>PlaySound</color>: Click
  2573.  
  2574. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2575.  
  2576. StopCurrentActivity
  2577.  
  2578. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2579.  
  2580. <color=#444400>StopActionAnimation</color> char [char_0]
  2581.  
  2582. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2583.  
  2584. SetCanCancelActivity , False
  2585.  
  2586. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2587.  
  2588. PlayAnimation Idle, zone = z_small_pbag
  2589.  
  2590. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2591.  
  2592. do action, zone = z_pushup, from node: * n_small_bag (SceneNode), to node: def2
  2593.  
  2594. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2595.  
  2596. StopAnyIdleZoneAnimation
  2597.  
  2598. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2599.  
  2600. walk to (161.0, -223.0), state = Idle, dist = 84.59315
  2601.  
  2602. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2603.  
  2604. Path Completed : Computation Time 0.00 ms Searched Nodes 3 Path Length 3
  2605. Path Number 2
  2606.  
  2607. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2608.  
  2609. StopSpeakingAnimation
  2610.  
  2611. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2612.  
  2613. Walk char [char_0], state = Idle, len = 3, animator = False, came_to_last_point = False
  2614.  
  2615. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2616.  
  2617. animator = anim spr (UnityEngine.Animator)
  2618.  
  2619. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2620.  
  2621. <color=#006b70>[159.759]</color> <color=yellow>Play animation</color> idle, char = char [char_0], wait_for_return_anim =
  2622.  
  2623. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2624.  
  2625. OnCameToLastPathPoint
  2626.  
  2627. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2628.  
  2629. DoCameToDestinationCallbacks
  2630.  
  2631. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2632.  
  2633. OnCameToLastPoint
  2634.  
  2635. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2636.  
  2637. <color=yellow>DoStartAction</color> char [char_0]
  2638.  
  2639. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2640.  
  2641. 5
  2642.  
  2643. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2644.  
  2645. [GameRes: _energy=-1, _mood=1, _hunger=-2, _time=2, pushup_tired=1]
  2646.  
  2647. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2648.  
  2649. PlayAnimation Workout, zone = z_pushup
  2650.  
  2651. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2652.  
  2653. SetCanCancelActivity , False
  2654.  
  2655. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2656.  
  2657. Set colliders: False
  2658.  
  2659. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2660.  
  2661. PlayActionSound: breathe_1
  2662.  
  2663. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2664.  
  2665. PlayActionSound: breathe_1
  2666.  
  2667. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2668.  
  2669. PlayActionSound: breathe_1
  2670.  
  2671. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2672.  
  2673. PlayActionSound: breathe_1
  2674.  
  2675. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2676.  
  2677. SetCanCancelActivity z_pushup , True
  2678.  
  2679. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2680.  
  2681. Set colliders: True
  2682.  
  2683. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2684.  
  2685. PlayActionSound: breathe_1
  2686.  
  2687. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2688.  
  2689. PlayActionSound: breathe_1
  2690.  
  2691. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2692.  
  2693. PlayActionSound: breathe_1
  2694.  
  2695. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2696.  
  2697. PlayActionSound: breathe_1
  2698.  
  2699. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2700.  
  2701. PlayActionSound: breathe_1
  2702.  
  2703. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2704.  
  2705. 5
  2706.  
  2707. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2708.  
  2709. [GameRes: _energy=-1, _mood=1, _hunger=-2, _time=2, pushup_tired=1]
  2710.  
  2711. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2712.  
  2713. PlayActionSound: breathe_1
  2714.  
  2715. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2716.  
  2717. PlayActionSound: breathe_1
  2718.  
  2719. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2720.  
  2721. PlayActionSound: breathe_1
  2722.  
  2723. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2724.  
  2725. PlayActionSound: breathe_1
  2726.  
  2727. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2728.  
  2729. PlayActionSound: breathe_1
  2730.  
  2731. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2732.  
  2733. PlayActionSound: breathe_1
  2734.  
  2735. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2736.  
  2737. PlayActionSound: breathe_1
  2738.  
  2739. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2740.  
  2741. PlayActionSound: breathe_1
  2742.  
  2743. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2744.  
  2745. PlayActionSound: breathe_1
  2746.  
  2747. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2748.  
  2749. 5
  2750.  
  2751. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2752.  
  2753. [GameRes: _energy=-1, _mood=1, _hunger=-2, _time=2, pushup_tired=1]
  2754.  
  2755. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2756.  
  2757. PlayActionSound: breathe_1
  2758.  
  2759. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2760.  
  2761. PlayActionSound: breathe_1
  2762.  
  2763. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2764.  
  2765. PlayActionSound: breathe_1
  2766.  
  2767. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2768.  
  2769. PlayActionSound: breathe_1
  2770.  
  2771. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2772.  
  2773. PlayActionSound: breathe_1
  2774.  
  2775. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2776.  
  2777. PlayActionSound: breathe_1
  2778.  
  2779. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2780.  
  2781. PlayActionSound: breathe_1
  2782.  
  2783. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2784.  
  2785. PlayActionSound: breathe_1
  2786.  
  2787. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2788.  
  2789. PlayActionSound: breathe_1
  2790.  
  2791. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2792.  
  2793. can't act => <color=red>stopping</color>
  2794.  
  2795. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2796.  
  2797. <color=blue>PlaySound</color>: BubbleAppear
  2798.  
  2799. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2800.  
  2801. SetCanCancelActivity , False
  2802.  
  2803. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2804.  
  2805. StopCurrentActivity
  2806.  
  2807. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2808.  
  2809. <color=#444400>StopActionAnimation</color> char [char_0]
  2810.  
  2811. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2812.  
  2813. SetCanCancelActivity , False
  2814.  
  2815. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2816.  
  2817. PlayAnimation Idle, zone = z_pushup
  2818.  
  2819. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2820.  
  2821. <color=#444400>StopActionAnimation</color> char [char_0]
  2822.  
  2823. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2824.  
  2825. SetCanCancelActivity , False
  2826.  
  2827. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2828.  
  2829. PlayAnimation Idle, zone = z_pushup
  2830.  
  2831. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2832.  
  2833. <color=blue>PlaySound</color>: Click
  2834.  
  2835. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2836.  
  2837. StopCurrentActivity
  2838.  
  2839. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2840.  
  2841. <color=#444400>StopActionAnimation</color> char [char_0]
  2842.  
  2843. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2844.  
  2845. SetCanCancelActivity , False
  2846.  
  2847. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2848.  
  2849. PlayAnimation Idle, zone = z_pushup
  2850.  
  2851. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2852.  
  2853. do action, zone = z_vin_chun, from node: * def2 (SceneNode), to node: n_vinchun
  2854.  
  2855. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2856.  
  2857. StopAnyIdleZoneAnimation
  2858.  
  2859. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2860.  
  2861. walk to (59.4, -134.2), state = Idle, dist = 129.1496
  2862.  
  2863. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2864.  
  2865. Path Completed : Computation Time 1.00 ms Searched Nodes 11 Path Length 5
  2866. Path Number 3
  2867.  
  2868. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2869.  
  2870. StopSpeakingAnimation
  2871.  
  2872. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2873.  
  2874. Walk char [char_0], state = Idle, len = 5, animator = False, came_to_last_point = False
  2875.  
  2876. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2877.  
  2878. animator = anim spr (UnityEngine.Animator)
  2879.  
  2880. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2881.  
  2882. <color=#006b70>[192.518]</color> <color=yellow>Play animation</color> idle, char = char [char_0], wait_for_return_anim =
  2883.  
  2884. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2885.  
  2886. OnCameToLastPathPoint
  2887.  
  2888. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2889.  
  2890. DoCameToDestinationCallbacks
  2891.  
  2892. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2893.  
  2894. OnCameToLastPoint
  2895.  
  2896. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2897.  
  2898. <color=blue>PlaySound</color>: Click
  2899.  
  2900. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2901.  
  2902. StopCurrentActivity
  2903.  
  2904. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2905.  
  2906. <color=#444400>StopActionAnimation</color> char [char_0]
  2907.  
  2908. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2909.  
  2910. SetCanCancelActivity , False
  2911.  
  2912. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2913.  
  2914. PlayAnimation Idle, zone = z_pushup
  2915.  
  2916. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2917.  
  2918. do action, zone = z_go_kitchen, from node: * n_vinchun (SceneNode), to node: n_go_kitchen
  2919.  
  2920. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2921.  
  2922. StopAnyIdleZoneAnimation
  2923.  
  2924. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2925.  
  2926. walk to (459.0, -108.4), state = Idle, dist = 393.2489
  2927.  
  2928. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2929.  
  2930. Path Completed : Computation Time 0.00 ms Searched Nodes 30 Path Length 14
  2931. Path Number 4
  2932.  
  2933. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2934.  
  2935. StopSpeakingAnimation
  2936.  
  2937. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2938.  
  2939. Walk char [char_0], state = Idle, len = 14, animator = False, came_to_last_point = False
  2940.  
  2941. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2942.  
  2943. animator = anim spr (UnityEngine.Animator)
  2944.  
  2945. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2946.  
  2947. <color=blue>PlaySound</color>: BubbleDisappear
  2948.  
  2949. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2950.  
  2951. DreamBubble.DoKillBubble, is_prefab = False
  2952.  
  2953. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2954.  
  2955. DreamBubble.DoKillBubble, is_prefab = False
  2956.  
  2957. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2958.  
  2959. <color=#006b70>[195.769]</color> <color=yellow>Play animation</color> idle, char = char [char_0], wait_for_return_anim =
  2960.  
  2961. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2962.  
  2963. OnCameToLastPathPoint
  2964.  
  2965. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2966.  
  2967. DoCameToDestinationCallbacks
  2968.  
  2969. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2970.  
  2971. OnCameToLastPoint
  2972.  
  2973. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2974.  
  2975. <color=yellow>DoStartAction</color> char [char_0]
  2976.  
  2977. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2978.  
  2979. 0
  2980.  
  2981. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2982.  
  2983. [GameRes: ]
  2984.  
  2985. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2986.  
  2987. ExecuteLua vhs.SoundDoor()
  2988. vhs.SwitchZone("house_1_kitchen", 0)
  2989.  
  2990. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2991.  
  2992. <color=yellow>executing script... </color>2078360104, executed scripts: 0, expression: False
  2993.  
  2994. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2995.  
  2996. <color=blue>PlaySound</color>: Door
  2997.  
  2998. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2999.  
  3000. LoadScene house_1_kitchen, fade = NoFade
  3001.  
  3002. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3003.  
  3004. <color=green>EnterScene</color> house_1_kitchen
  3005.  
  3006. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3007.  
  3008. Loading scene house_1_kitchen
  3009.  
  3010. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3011.  
  3012. SetCanCancelActivity , False
  3013.  
  3014. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3015.  
  3016. StopCurrentActivity
  3017.  
  3018. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3019.  
  3020. <color=#444400>StopActionAnimation</color> char [char_0]
  3021.  
  3022. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3023.  
  3024. SetCanCancelActivity , False
  3025.  
  3026. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3027.  
  3028. PlayAnimation Idle, zone = z_pushup
  3029.  
  3030. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3031.  
  3032. <color=#444400>StopActionAnimation</color> char [char_0]
  3033.  
  3034. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3035.  
  3036. SetCanCancelActivity , False
  3037.  
  3038. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3039.  
  3040. PlayAnimation Idle, zone = z_pushup
  3041.  
  3042. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3043.  
  3044. Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  3045.  
  3046. Unloading 148 unused Assets to reduce memory usage. Loaded Objects now: 37791.
  3047. Total: 137.605713 ms (FindLiveObjects: 2.341819 ms CreateObjectMapping: 0.320950 ms MarkObjects: 133.431961 ms DeleteObjects: 0.591985 ms)
  3048.  
  3049. Scene awake! house_1_kitchen
  3050.  
  3051. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3052.  
  3053. OnSceneLoaded house_1_kitchen
  3054.  
  3055. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3056.  
  3057. OnSceneEntered house_1_kitchen (SceneRoot)
  3058.  
  3059. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3060.  
  3061. UpdateInventoryVisibility
  3062.  
  3063. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3064.  
  3065. TeleportMarkerToPosLinkedToScene house_1_kitchen
  3066.  
  3067. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3068.  
  3069. TeleportMarkerToPos map_home
  3070.  
  3071. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3072.  
  3073. quest added to starting list id = 50008
  3074.  
  3075. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3076.  
  3077. Start Quest id = 50008
  3078.  
  3079. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3080.  
  3081. <color=yellow>Executing uScript</color>: phone_guide
  3082.  
  3083. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3084.  
  3085. EndQuest #50008, success = 1
  3086.  
  3087. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3088.  
  3089. <color=yellow>executing script... </color>-2057785675, executed scripts: 1, expression: False
  3090.  
  3091. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3092.  
  3093. <color=yellow>finished script </color>-2057785675, executed scripts: 1, expression: False
  3094.  
  3095. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3096.  
  3097. SetCurrentTreeNode def
  3098.  
  3099. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3100.  
  3101. UpdateInventoryVisibility
  3102.  
  3103. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3104.  
  3105. OnPresetChanged: <color=red>hero_default (CharacterPreset)</color>
  3106.  
  3107. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3108.  
  3109. SetFightMode False
  3110.  
  3111. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3112.  
  3113. StopSpeakingAnimation
  3114.  
  3115. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3116.  
  3117. return to idle
  3118.  
  3119. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3120.  
  3121. SetCanCancelActivity , True
  3122.  
  3123. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3124.  
  3125. Hide map
  3126.  
  3127. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3128.  
  3129. SwitchStoryPhase: Normal, current: Normal
  3130.  
  3131. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3132.  
  3133. Scanning - Process took 3 ms to complete
  3134.  
  3135. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3136.  
  3137. Scanning - Process took 3 ms to complete
  3138.  
  3139. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3140.  
  3141. Interaction: False
  3142.  
  3143. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3144.  
  3145. Set char res #no_c_bobo = 0
  3146.  
  3147. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3148.  
  3149. Set char res #no_c_bridge = 0
  3150.  
  3151. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3152.  
  3153. Set char res bobo_fight = 0
  3154.  
  3155. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3156.  
  3157. Set char res #no_c_lazer = 0
  3158.  
  3159. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3160.  
  3161. Set char res #no_c_power = 0
  3162.  
  3163. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3164.  
  3165. Set char res #c_power = 0
  3166.  
  3167. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3168.  
  3169. Set char res #h_rnd = 0
  3170.  
  3171. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3172.  
  3173. UpdateInventoryVisibility
  3174.  
  3175. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3176.  
  3177. UpdateInventoryVisibility
  3178.  
  3179. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3180.  
  3181. UpdateInventoryVisibility
  3182.  
  3183. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3184.  
  3185. UpdateInventoryVisibility
  3186.  
  3187. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3188.  
  3189. Interaction: True
  3190.  
  3191. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3192.  
  3193. <color=yellow>End uScript:</color> _uS: phone_guide
  3194.  
  3195. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3196.  
  3197. <color=yellow>Terminating uScript:</color> phone_guide
  3198.  
  3199. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3200.  
  3201. <color=yellow>finished script </color>2078360104, executed scripts: 0, expression: False
  3202.  
  3203. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3204.  
  3205. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  3206.  
  3207. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 38408.
  3208. Total: 142.043045 ms (FindLiveObjects: 2.215398 ms CreateObjectMapping: 0.280831 ms MarkObjects: 138.476654 ms DeleteObjects: 0.094699 ms)
  3209.  
  3210. <color=blue>PlaySound</color>: Click
  3211.  
  3212. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3213.  
  3214. StopCurrentActivity
  3215.  
  3216. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3217.  
  3218. <color=#444400>StopActionAnimation</color> char [char_0]
  3219.  
  3220. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3221.  
  3222. SetCanCancelActivity , False
  3223.  
  3224. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3225.  
  3226. do action, zone = z_sofa, from node: * def (SceneNode), to node: n_sofa
  3227.  
  3228. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3229.  
  3230. StopAnyIdleZoneAnimation
  3231.  
  3232. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3233.  
  3234. walk to (116.9, -75.7), state = Idle, dist = 411.6833
  3235.  
  3236. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3237.  
  3238. Path Completed : Computation Time 0.00 ms Searched Nodes 36 Path Length 13
  3239. Path Number 1
  3240.  
  3241. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3242.  
  3243. StopSpeakingAnimation
  3244.  
  3245. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3246.  
  3247. Walk char [char_0], state = Idle, len = 13, animator = False, came_to_last_point = False
  3248.  
  3249. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3250.  
  3251. animator = anim spr (UnityEngine.Animator)
  3252.  
  3253. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3254.  
  3255. <color=#006b70>[230.304]</color> <color=yellow>Play animation</color> idle, char = char [char_0], wait_for_return_anim =
  3256.  
  3257. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3258.  
  3259. OnCameToLastPathPoint
  3260.  
  3261. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3262.  
  3263. DoCameToDestinationCallbacks
  3264.  
  3265. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3266.  
  3267. OnCameToLastPoint
  3268.  
  3269. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3270.  
  3271. <color=yellow>DoStartAction</color> char [char_0]
  3272.  
  3273. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3274.  
  3275. 5
  3276.  
  3277. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3278.  
  3279. [GameRes: _hp=1, _energy=6, _mood=1, _hunger=-3, _time=4]
  3280.  
  3281. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3282.  
  3283. PlayAnimation Workout, zone = z_sofa
  3284.  
  3285. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3286.  
  3287. SetCanCancelActivity , False
  3288.  
  3289. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3290.  
  3291. Set colliders: False
  3292.  
  3293. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3294.  
  3295. SetNewFightAlert False
  3296.  
  3297. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3298.  
  3299. Open End of a day
  3300.  
  3301. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3302.  
  3303. <color=#ff80ff>OnAnyWindowOpened: End of a day, _opened_windows = 0</color>.
  3304.  
  3305. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
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