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  1. // Sorceress config file
  2.  
  3. /* Brief instructions:
  4. * Notepad++ is HIGHLY recommended to use for editing these files. Visit http://notepad-plus-plus.org/
  5. * To comment out something, put // in front of that line
  6. * !!!Never comment out something you're not sure about, set it to false or disable as noted in description if you don't want to use it.
  7. * true and false are case sensitive. Good: Config.SomeVar = true; Bad: Config.SomeVar = True;
  8. */
  9.  
  10. function LoadConfig() {
  11. /* Sequence config
  12. * Set to true if you want to run it, set to false if not.
  13. * If you want to change the order of the scripts, just change the order of their lines by using cut and paste.
  14. */
  15.  
  16. // User addon script. Read the description in libs/bots/UserAddon.js
  17. //Scripts.UserAddon = true; // !!!YOU MUST SET THIS TO FALSE IF YOU WANT TO RUN BOSS/AREA SCRIPTS!!!
  18.  
  19. // Battle orders script - Use this for 2+ characters (for example BO barb + sorc)
  20. Scripts.BattleOrders = false;
  21. Config.BattleOrders.Mode = 1; // 0 = give BO, 1 = get BO
  22. Config.BattleOrders.Wait = false; // Idle until the player that received BO leaves.
  23. Config.BattleOrders.Getters = []; // List of players to wait for before casting Battle Orders (mode 0). All players must be in the same area as the BOer.
  24.  
  25. // Team MF system
  26. Config.MFLeader = false; // Set to true if you have one or more MFHelpers. Opens TP and gives commands when doing normal MF runs.
  27.  
  28. // Boss/area scripts
  29.  
  30. Scripts.Rusher = false; // Rush bot. For a list of commands, see Rusher.js
  31. Config.Rusher.WaitPlayerCount = 0; // Wait until game has a certain number of players (0 - don't wait, 8 - wait for full game).
  32. Config.Rusher.Radament = true; // Do Radament quest.
  33. Config.Rusher.LamEsen = true; // Do Lam Esen quest.
  34. Config.Rusher.Izual = true; // Do Izual quest.
  35. Config.Rusher.Shenk = true; // Do Shenk quest.
  36. Config.Rusher.Anya = true; // Do Anya quest.
  37. Config.Rusher.LastRun = ""; // End rush after this run. List of runs: http://pastebin.com/Uez3nZ6g
  38.  
  39. //Scripts.Mephisto = true;
  40. Config.Mephisto.MoatTrick = true;
  41. Config.Mephisto.KillCouncil = false;
  42. Config.Mephisto.TakeRedPortal = true;
  43.  
  44. Scripts.ChestMania = false; // Open chests in configured areas. See sdk/areas.txt
  45. Config.ChestMania.Act1 = [13, 14, 15, 16, 18, 19]; //13, 14, 15, 16, 18, 19]; // List of act 1 areas to open chests in
  46. Config.ChestMania.Act2 = [55, 59, 65, 66, 67, 68, 69, 70, 71, 72]; //55, 59, 65, 66, 67, 68, 69, 70, 71, 72]; // List of act 2 areas to open chests in
  47. Config.ChestMania.Act3 = [79, 80, 81, 92, 93, 84, 85, 90]; //79, 80, 81, 92, 93, 84, 85, 90]; // List of act 3 areas to open chests in
  48. Config.ChestMania.Act4 = []; // List of act 4 areas to open chests in
  49. Config.ChestMania.Act5 = [115, 116, 119, 125, 126, 127]; // List of act 5 areas to open chests in
  50.  
  51. // *** act 1 ***
  52. Scripts.Corpsefire = false;
  53. Config.Corpsefire.ClearDen = true;
  54. Scripts.Mausoleum = false;
  55. Config.Mausoleum.KillBloodRaven = false;
  56. Config.Mausoleum.ClearCrypt = false;
  57. Scripts.Rakanishu = false;
  58. Config.Rakanishu.KillGriswold = true;
  59. Scripts.UndergroundPassage = false;
  60. Scripts.Coldcrow = false;
  61. Scripts.Tristram = false;
  62. Config.Tristram.PortalLeech = false; // Set to true to open a portal for leechers.
  63. Scripts.Pit = false;
  64. Config.Pit.ClearPit1 = false;
  65. Scripts.Treehead = false;
  66. Scripts.Smith = false;
  67. Scripts.BoneAsh = false;
  68. Scripts.Countess = false;
  69. Config.Countess.KillGhosts = false;
  70. Scripts.Andariel = false;
  71. Scripts.Cows = false;
  72.  
  73. // *** act 2 ***
  74. Scripts.Radament = false;
  75. Scripts.Coldworm = false;
  76. Config.Coldworm.KillBeetleburst = true;
  77. Config.Coldworm.ClearMaggotLair = true; // Clear all 3 levels
  78. Scripts.AncientTunnels = false;
  79. Config.AncientTunnels.OpenChest = true; // Open special chest in Lost City
  80. Config.AncientTunnels.KillDarkElder = true;
  81. Scripts.Summoner = false;
  82. Config.Summoner.FireEye = false;
  83. Scripts.Tombs = false;
  84. Scripts.Duriel = false;
  85.  
  86.  
  87. // *** act 3 ***
  88. Scripts.Stormtree = false;
  89. Scripts.KurastTemples = false;
  90. Scripts.Icehawk = false;
  91. Scripts.Endugu = false;
  92. Scripts.Travincal = false;
  93. Config.Travincal.PortalLeech = false; // Set to true to open a portal for leechers.
  94.  
  95. Scripts.Pindleskin = true;
  96. Config.Pindleskin.UseWaypoint = false;
  97. Config.Pindleskin.KillNihlathak = false;
  98. Config.Pindleskin.ViperQuit = true; // End script if Tomb Vipers are found.
  99.  
  100. // *** act 4 ***
  101. Scripts.OuterSteppes = false;
  102. Scripts.Izual = false;
  103. Scripts.Hephasto = false;
  104. Scripts.Vizier = false; // Intended for classic sorc, kills Vizier only.
  105. Scripts.FastDiablo = false;
  106. Scripts.Diablo = false;
  107. Config.Diablo.Entrance = false; // Start from entrance
  108. Config.Diablo.SealWarning = "why be a douche, just fucking up our exp";
  109. Config.Diablo.EntranceTP = "Entrance TP up";
  110. Config.Diablo.StarTP = "Star TP up";
  111. Config.Diablo.DiabloMsg = "Diablo";
  112. Scripts.SealLeader = false; // Clear a safe spot around seals and invite leechers in. Leechers should run SealLeecher script. Don't run with Diablo or FastDiablo.
  113.  
  114. // *** act 5 ***
  115.  
  116. Scripts.Nihlathak = false;
  117. Config.Nihlathak.ViperQuit = true; // End script if Tomb Vipers are found.
  118. Scripts.Eldritch = false;
  119. Config.Eldritch.OpenChest = true;
  120. Config.Eldritch.KillShenk = true;
  121. Config.Eldritch.KillDacFarren = true;
  122. Scripts.Mephisto = false;
  123. Config.Mephisto.MoatTrick = true;
  124. Config.Mephisto.KillCouncil = false;
  125. Config.Mephisto.TakeRedPortal = true;
  126. //Scripts.Diablo = false;
  127. //Config.Diablo.Entrance = false; // Start from entrance
  128. //Config.Diablo.SealWarning = "why be a douche, just fucking up our exp";
  129. //Config.Diablo.EntranceTP = "Entrance TP up";
  130. //Config.Diablo.StarTP = "Star TP up";
  131. //Config.Diablo.DiabloMsg = "Diablo";
  132.  
  133.  
  134. Scripts.Eyeback = false;
  135. Scripts.SharpTooth = false;
  136. Scripts.ThreshSocket = false;
  137. Scripts.Abaddon = false;
  138. Scripts.Frozenstein = false;
  139. Config.Frozenstein.ClearFrozenRiver = true;
  140. Scripts.Bonesaw = false;
  141. Config.Bonesaw.ClearDrifterCavern = true;
  142. Scripts.Snapchip = false;
  143. Config.Snapchip.ClearIcyCellar = true;
  144. Scripts.Worldstone = false;
  145. Scripts.Baal = false;
  146. Config.Baal.HotTPMessage = "Hot TP!";
  147. Config.Baal.SafeTPMessage = "Safe TP!";
  148. Config.Baal.BaalMessage = "Baal!";
  149. Config.Baal.SoulQuit = false; // End script if Souls (Undead Soul Killers) are found.
  150. Config.Baal.DollQuit = false; // End script if Dolls (Undead Stigyan Dolls) are found.
  151. Config.Baal.KillBaal = true; // Kill Baal. Leaves game after wave 5 if false.
  152.  
  153. /* ### leeching section ###
  154. * Unless stated otherwise, leader's character name isn't needed on order to run.
  155. * Don't use more scripts of the same type! (Run AutoBaal OR BaalHelper, not both)
  156. */
  157.  
  158. Config.Leader = "iNovaBlizz"; // Leader's ingame character name. Leave blank to try auto-detection (works in AutoBaal, Wakka, MFHelper)
  159. Config.QuitList = ["iNovaBlizz"]; // List of character names to quit with. Example: Config.QuitList = ["MySorc", "MyDin"];
  160. Config.QuitListMode = 1; // 0 = use character names; 1 = use profile names (all profiles must run on the same computer).
  161.  
  162. Scripts.TristramLeech = false; // Enters Tristram, attempts to stay close to the leader and will try and help kill.
  163. Scripts.TravincalLeech = false; // Enters portal at back of Travincal.
  164. Config.TravincalLeech.Helper = true; // If set to true the character will teleport to the stairs and help attack.
  165. Scripts.MFHelper = true; // Run the same MF run as the MFLeader. Leader must have Config.MFLeader = true
  166. Scripts.Wakka = false; // Walking chaos leecher with auto leader assignment, stays at safe distance from the leader
  167. Scripts.SealLeecher = false; // Enter safe portals to Chaos. Leader should run SealLeader.
  168. Scripts.DiabloHelper = true; // Chaos helper, kills monsters and doesn't open seals on its own.
  169. Config.DiabloHelper.Wait = 120; // Seconds to wait for a runner to be in Chaos. If Config.Leader is set, it will wait only for the leader.
  170. Config.DiabloHelper.Entrance = false; // Start from entrance. Set to false to start from star.
  171. Config.DiabloHelper.SkipTP = false; // Don't wait for town portal and directly head to chaos. It will clear monsters around chaos entrance and wait for the runner.
  172. Config.DiabloHelper.SkipIfBaal = true; // End script if there are party members in a Baal run.
  173. Scripts.AutoBaal = false; // Baal leecher with auto leader assignment
  174. Config.AutoBaal.FindShrine = false; // false = disabled, 1 = search after hot tp message, 2 = search as soon as leader is found
  175. Config.AutoBaal.LeechSpot = [15115, 5050]; // X, Y coords of Throne Room leech spot
  176. Config.AutoBaal.LongRangeSupport = false; // Cast long distance skills from a safe spot
  177. Scripts.BaalHelper = false;
  178. Config.BaalHelper.Wait = 120; // Seconds to wait for a runner to be in Throne
  179. Config.BaalHelper.KillNihlathak = false; // Kill Nihlathak before going to Throne
  180. Config.BaalHelper.FastChaos = false; // Kill Diablo before going to Throne
  181. Config.BaalHelper.DollQuit = false; // End script if Dolls (Undead Soul Killers) are found.
  182. Config.BaalHelper.KillBaal = true; // Kill Baal. If set to false, you must configure Config.QuitList or the bot will wait indefinitely.
  183. Config.BaalHelper.SkipTP = false; // Don't wait for a TP, go to WSK3 and wait for someone to go to throne. Anti PK measure.
  184. Scripts.Follower = false; // Script that follows a manually played leader around like a merc. For a list of commands, see Follower.js
  185.  
  186. // *** special scripts ***
  187. Scripts.WPGetter = false; // Get missing waypoints
  188. Scripts.GetKeys = false; // Hunt for T/H/D keys
  189. Scripts.OrgTorch = false;
  190. Config.OrgTorch.MakeTorch = true; // Convert organ sets to torches
  191. Config.OrgTorch.WaitForKeys = true; // Enable Torch System to get keys from other profiles. See libs/TorchSystem.js for more info
  192. Config.OrgTorch.WaitTimeout = 15; // Time in minutes to wait for keys before moving on
  193. Config.OrgTorch.UseSalvation = true; // Use Salvation aura on Mephisto (if possible)
  194. Config.OrgTorch.GetFade = false; // Get fade by standing in a fire. You MUST have Last Wish or Treachery on your character being worn.
  195.  
  196. Scripts.Rushee = false; // Automatic rushee, works with Rusher. Set Rusher's character name as Config.Leader
  197. Config.Rushee.Quester = false; // Enter portals and get quest items.
  198. Config.Rushee.Bumper = false; // Do Ancients and Baal. Minimum levels: 20 - norm, 40 - nightmare
  199.  
  200.  
  201.  
  202.  
  203.  
  204.  
  205.  
  206. //Scripts.Follower = false; // Script that follows a manually played leader around like a merc. For a list of commands, see Follower.js
  207. Scripts.CrushTele = false; // classic rush teleporter. go to area of interest and press "-" numpad key
  208. Scripts.Questing = false; // solves missing quests (skill/stat+shenk)
  209. Scripts.Gamble = false; // Gambling system, other characters will mule gold into your game so you can gamble infinitely. See Gambling.js
  210. Scripts.Crafting = false; // Crafting system, other characters will mule crafting ingredients. See CraftingSystem.js
  211. Scripts.GhostBusters = false; // Kill ghosts in most areas that contain them
  212. Scripts.Enchant = false;
  213. Config.Enchant.Triggers = ["chant", "cows", "wps"]; // Chat commands for enchant, cow level and waypoint giving
  214. Config.Enchant.GetLeg = false; // Get Wirt's Leg from Tristram. If set to false, it will check for the leg in town.
  215. Config.Enchant.AutoChant = false; // Automatically enchant nearby players and their minions
  216. Config.Enchant.GameLength = 20; // Game length in minutes
  217. Scripts.IPHunter = false;
  218. Config.IPHunter.IPList = [143]; // List of IPs to look for. example: [165, 201, 64]
  219. Config.IPHunter.GameLength = 3; // Number of minutes to stay in game if ip wasn't found
  220. Scripts.KillDclone = false; // Kill Diablo Clone by using Arcane Sanctuary waypoint. Diablo needs to walk the Earth in the game.
  221. Scripts.ShopBot = false; // Shopbot script. Automatically uses shopbot.nip and ignores other pickits.
  222. // Supported NPCs: Akara, Charsi, Gheed, Elzix, Fara, Drognan, Ormus, Asheara, Hratli, Jamella, Halbu, Anya. Multiple NPCs are also supported, example: ["Elzix", "Fara"]
  223. // Use common sense when combining NPCs. Shopping in different acts will probably lead to bugs.
  224. Config.ShopBot.ShopNPC = "Anya";
  225. // Put item classid numbers or names to scan (remember to put quotes around names). Leave blank to scan ALL items. See libs/config/templates/ShopBot.txt
  226. Config.ShopBot.ScanIDs = [];
  227. Config.ShopBot.CycleDelay = 0; // Delay between shopping cycles in milliseconds, might help with crashes.
  228. Config.ShopBot.QuitOnMatch = false; // Leave game as soon as an item is shopped.
  229. //Scripts.ChestMania = false; // Open chests in configured areas. See sdk/areas.txt
  230. //Config.ChestMania.Act1 = [] //13, 14, 15, 16, 18, 19]; // List of act 1 areas to open chests in
  231. //Config.ChestMania.Act2 = [] //55, 59, 65, 66, 67, 68, 69, 70, 71, 72]; // List of act 2 areas to open chests in
  232. //Config.ChestMania.Act3 = [] //79, 80, 81, 92, 93, 84, 85, 90]; // List of act 3 areas to open chests in
  233. //Config.ChestMania.Act4 = []; // List of act 4 areas to open chests in
  234. //Config.ChestMania.Act5 = [115, 116, 119, 125, 126, 127]; // List of act 5 areas to open chests in
  235. Scripts.ClearAnyArea = false; // Clear any area. Uses Config.ClearType to determine which type of monsters to kill.
  236. Config.ClearAnyArea.AreaList = []; // List of area ids to clear. See sdk/areas.txt
  237.  
  238. // *** Guest scripts ***
  239.  
  240. // Baal Assistant by YourGreatestMember
  241. Scripts.BaalAssistant = true; // Used to leech or help in baal runs.
  242. Config.BaalAssistant.Wait = 120; // Seconds to wait for a runner to be in the throne / portal wait / safe TP wait / hot TP wait...
  243. Config.BaalAssistant.KillNihlathak = false; // Kill Nihlathak before going to Throne
  244. Config.BaalAssistant.FastChaos = false; // Kill Diablo before going to Throne
  245. Config.BaalAssistant.Helper = true; // Set to true to help attack, set false to to leech.
  246. Config.BaalAssistant.GetShrine = false; // Set to true to get a experience shrine at the start of the run.
  247. Config.BaalAssistant.GetShrineWaitForHotTP = false; // Set to true to get a experience shrine after leader shouts the hot tp message as defined in Config.BaalAssistant.HotTPMessage
  248. Config.BaalAssistant.SkipTP = false; // Set to true to enable the helper to skip the TP and teleport down to the throne room.
  249. Config.BaalAssistant.WaitForSafeTP = false; // Set to true to wait for a safe TP message (defined in SafeTPMessage)
  250. Config.BaalAssistant.DollQuit = false; // Quit on dolls. (Hardcore players?)
  251. Config.BaalAssistant.SoulQuit = false; // Quit on Souls. (Hardcore players?)
  252. Config.BaalAssistant.KillBaal = true; // Set to true to kill baal, if you set to false you MUST configure Config.QuitList or Config.BaalAssistant.NextGameMessage or the bot will wait indefinitely.
  253. Config.BaalAssistant.HotTPMessage = ["Hot"]; // Configure safe TP messages.
  254. Config.BaalAssistant.SafeTPMessage = ["Safe", "Clear", "Safe TP!", "TP Safe!"]; // Configure safe TP messages.
  255. Config.BaalAssistant.BaalMessage = ["Baal"]; // Configure baal messages, this is a precautionary measure.
  256. Config.BaalAssistant.NextGameMessage = ["Next Game", "Next", "New Game"]; // Next Game message, this is a precautionary quit command, Reccomended setting up: Config.QuitList
  257.  
  258. //Scripts.MFHelper2 = fal; // Run the same MF run as the MFLeader. Leader must have Config.MFLeader = true
  259. // Town settings
  260. Config.HealHP = 90; // Go to a healer if under designated percent of life.
  261. Config.HealMP = 90; // Go to a healer if under designated percent of mana.
  262. Config.HealStatus = true; // Go to a healer if poisoned or cursed
  263. Config.UseMerc = false; // Use merc. This is ignored and always false in d2classic.
  264. Config.MercWatch = true; // Instant merc revive during battle.
  265.  
  266. // Potion settings
  267. Config.UseHP = 85; // Drink a healing potion if life is under designated percent.
  268. Config.UseRejuvHP = 60; // Drink a rejuvenation potion if life is under designated percent.
  269. Config.UseMP = 20; // Drink a mana potion if mana is under designated percent.
  270. Config.UseRejuvMP = 5; // Drink a rejuvenation potion if mana is under designated percent.
  271. Config.UseMercHP = 70; // Give a healing potion to your merc if his/her life is under designated percent.
  272. Config.UseMercRejuv = 20; // Give a rejuvenation potion to your merc if his/her life is under designated percent.
  273. Config.HPBuffer = 3; // Number of healing potions to keep in inventory.
  274. Config.MPBuffer = 3; // Number of mana potions to keep in inventory.
  275. Config.RejuvBuffer = 4; // Number of rejuvenation potions to keep in inventory.
  276.  
  277. // Chicken settings
  278. Config.LifeChicken = 10; // Exit game if life is less or equal to designated percent.
  279. Config.ManaChicken = 0; // Exit game if mana is less or equal to designated percent.
  280. Config.MercChicken = 0; // Exit game if merc's life is less or equal to designated percent.
  281. Config.TownHP = 50; // Go to town if life is under designated percent.
  282. Config.TownMP = 0; // Go to town if mana is under designated percent.
  283.  
  284. /* Inventory lock configuration. !!!READ CAREFULLY!!!
  285. * 0 = item is locked and won't be moved. If item occupies more than one slot, ALL of those slots must be set to 0 to lock it in place.
  286. * Put 0s where your torch, annihilus and everything else you want to KEEP is.
  287. * 1 = item is unlocked and will be dropped, stashed or sold.
  288. * If you don't change the default values, the bot won't stash items.
  289. */
  290. Config.Inventory[0] = [1,1,1,1,1,1,0,0,0,0];
  291. Config.Inventory[1] = [1,1,1,1,1,1,0,0,0,0];
  292. Config.Inventory[2] = [1,1,1,1,1,1,0,0,0,0];
  293. Config.Inventory[3] = [1,1,1,1,1,1,0,0,0,0];
  294.  
  295. Config.StashGold = 30000; // Minimum amount of gold to stash.
  296.  
  297. /* Potion types for belt columns from left to right.
  298. * Rejuvenation potions must always be rightmost.
  299. * Supported potions - Healing ("hp"), Mana ("mp") and Rejuvenation ("rv")
  300. */
  301. Config.BeltColumn[0] = "hp";
  302. Config.BeltColumn[1] = "mp";
  303. Config.BeltColumn[2] = "mp";
  304. Config.BeltColumn[3] = "rv";
  305.  
  306. /* Minimum amount of potions. If we have less, go to vendor to purchase more.
  307. * Set rejuvenation columns to 0, because they can't be bought.
  308. */
  309. Config.MinColumn[0] = 2;
  310. Config.MinColumn[1] = 2;
  311. Config.MinColumn[2] = 2;
  312. Config.MinColumn[3] = 0;
  313.  
  314. // Pickit config. Default folder is kolbot/pickit.
  315. Config.PickitFiles.push("kolton.nip");
  316. Config.PickitFiles.push("LLD.nip");
  317. Config.PickitFiles.push("gold.nip");
  318. Config.PickitFiles.push("lowrunes.nip");
  319. Config.PickitFiles.push("early.nip");
  320. Config.PickitFiles.push("reset.nip");
  321. //Config.PickitFiles.push("sorceress.xpac.nip");
  322. Config.PickRange = 40; // Pick radius
  323. Config.FastPick = true; // Check and pick items between attacks
  324.  
  325. // Additional item info log settings. All info goes to \logs\ItemLog.txt
  326. Config.ItemInfo = true; // Log stashed, skipped (due to no space) or sold items.
  327. Config.ItemInfoQuality = []; // The quality of sold items to log. See NTItemAlias.dbl for values. Example: Config.ItemInfoQuality = [6, 7, 8];
  328.  
  329. // Item identification settings
  330. Config.CainID.Enable = true; // Identify items at Cain
  331. Config.CainID.MinGold = 2500000; // Minimum gold (stash + character) to have in order to use Cain.
  332. Config.CainID.MinUnids = 3; // Minimum number of unid items in order to use Cain.
  333. Config.FieldID = false; // Identify items in the field instead of going to town.
  334. Config.DroppedItemsAnnounce.Enable = false; // Announce Dropped Items to in-game newbs
  335. Config.DroppedItemsAnnounce.Quality = []; // Quality of item to announce. See NTItemAlias.dbl for values. Example: Config.DroppedItemsAnnounce.Quality = [6, 7, 8];
  336.  
  337. // Repair settings
  338. Config.CubeRepair = false; // Repair weapons with Ort and armor with Ral rune. Don't use it if you don't understand the risk of losing items.
  339. Config.RepairPercent = 40; // Durability percent of any equipped item that will trigger repairs.
  340.  
  341. // Gambling config
  342. Config.Gamble = true;
  343. Config.GambleGoldStart = 1000000;
  344. Config.GambleGoldStop = 500000;
  345.  
  346. // List of item names or classids for gambling. Check libs/NTItemAlias.dbl file for other item classids.
  347. Config.GambleItems.push("Amulet");
  348. Config.GambleItems.push("Ring");
  349. Config.GambleItems.push("Circlet");
  350. Config.GambleItems.push("Coronet");
  351.  
  352. /* Cubing config. All recipe names are available in Templates/Cubing.txt. For item names/classids check NTItemAlias.dbl
  353. * The format is Config.Recipes.push([recipe_name, item_name_or_classid, etherealness]). Etherealness is optional and only applies to some recipes.
  354. */
  355. Config.Cubing = true; // Set to true to enable cubing.
  356.  
  357. // Ingredients for the following recipes will be auto-picked, for classids check libs/NTItemAlias.dbl
  358.  
  359. Config.Recipes.push([Recipe.Gem, "Flawless Amethyst"]); // Make Perfect Amethyst
  360. Config.Recipes.push([Recipe.Gem, "Flawless Topaz"]); // Make Perfect Topaz
  361. Config.Recipes.push([Recipe.Gem, "Flawless Sapphire"]); // Make Perfect Sapphire
  362. Config.Recipes.push([Recipe.Gem, "Flawless Emerald"]); // Make Perfect Emerald
  363. Config.Recipes.push([Recipe.Gem, "Flawless Ruby"]); // Make Perfect Ruby
  364. Config.Recipes.push([Recipe.Gem, "Flawless Diamond"]); // Make Perfect Diamond
  365. Config.Recipes.push([Recipe.Gem, "Flawless Skull"]); // Make Perfect Skull
  366.  
  367. Config.Recipes.push([Recipe.Token]); // Make Token of Absolution
  368.  
  369. //Config.Recipes.push([Recipe.Rune, "Pul Rune"]); // Upgrade Pul to Um
  370. //Config.Recipes.push([Recipe.Rune, "Um Rune"]); // Upgrade Um to Mal
  371. //Config.Recipes.push([Recipe.Rune, "Mal Rune"]); // Upgrade Mal to Ist
  372. //Config.Recipes.push([Recipe.Rune, "Ist Rune"]); // Upgrade Ist to Gul
  373. //Config.Recipes.push([Recipe.Rune, "Gul Rune"]); // Upgrade Gul to Vex
  374.  
  375. Config.Recipes.push([Recipe.Caster.Amulet]); // Craft Caster Amulet
  376. //Config.Recipes.push([Recipe.Blood.Ring]); // Craft Blood Ring
  377. //Config.Recipes.push([Recipe.Blood.Helm, "Armet"]); // Craft Blood Armet
  378. Config.Recipes.push([Recipe.HitPower.Gloves, "Vambraces"]); // Craft Hit Power Vambraces
  379.  
  380. // The gems not used by other recipes will be used for magic item rerolling.
  381.  
  382. //Config.Recipes.push([Recipe.Reroll.Magic, "Diadem"]); // Reroll magic Diadem
  383. Config.Recipes.push([Recipe.Reroll.Magic, "Grand Charm"]); // Reroll magic Grand Charm (ilvl 91+)
  384. Config.Recipes.push([Recipe.Reroll.Magic, "Small Charm"]);
  385.  
  386. //Config.Recipes.push([Recipe.Reroll.Rare, "Diadem"]); // Reroll rare Diadem
  387.  
  388. /* Base item for the following recipes must be in pickit. The rest of the ingredients will be auto-picked.
  389. * Use Roll.Eth, Roll.NonEth or Roll.All to determine what kind of base item to roll - ethereal, non-ethereal or all.
  390. */
  391. Config.Recipes.push([Recipe.Socket.Weapon, "Thresher", Roll.Eth]); // Socket ethereal Thresher
  392. Config.Recipes.push([Recipe.Socket.Weapon, "Cryptic Axe", Roll.Eth]); // Socket ethereal Cryptic Axe
  393. Config.Recipes.push([Recipe.Socket.Armor, "Sacred Armor", Roll.Eth]); // Socket ethereal Sacred Armor
  394. Config.Recipes.push([Recipe.Socket.Armor, "Archon Plate", Roll.Eth]); // Socket ethereal Archon Plate
  395. Config.Recipes.push([Recipe.Socket.Armor, "Kraken Shell", Roll.Eth]);
  396. Config.Recipes.push([Recipe.Socket.Armor, "Scarab Husk", Roll.Eth]);
  397. Config.Recipes.push([Recipe.Socket.Armor, "Diamond Mail", Roll.Eth]);
  398. Config.Recipes.push([Recipe.Socket.Armor, "Boneweave", Roll.Eth]);
  399. Config.Recipes.push([Recipe.Socket.Armor, "Great Hauberk", Roll.Eth]);
  400. Config.Recipes.push([Recipe.Socket.Armor, "Hellforge Plate", Roll.Eth]);
  401. Config.Recipes.push([Recipe.Socket.Armor, "Lacquered Plate", Roll.Eth]);
  402. Config.Recipes.push([Recipe.Socket.Armor, "Shadow Plate", Roll.Eth]);
  403. Config.Recipes.push([Recipe.Socket.Shield, "Monarch", Roll.All]);
  404. Config.Recipes.push([Recipe.Socket.Helm, "Demonhead", Roll.Eth]);
  405.  
  406. //Config.Recipes.push([Recipe.Unique.Armor.ToExceptional, "Heavy Gloves", Roll.NonEth]); // Upgrade Bloodfist to Exceptional
  407. //Config.Recipes.push([Recipe.Unique.Armor.ToExceptional, "Light Gauntlets", Roll.NonEth]); // Upgrade Magefist to Exceptional
  408. //Config.Recipes.push([Recipe.Unique.Armor.ToElite, "Sharkskin Gloves", Roll.NonEth]); // Upgrade Bloodfist or Grave Palm to Elite
  409. //Config.Recipes.push([Recipe.Unique.Armor.ToElite, "Battle Gauntlets", Roll.NonEth]); // Upgrade Magefist or Lavagout to Elite
  410. //Config.Recipes.push([Recipe.Unique.Armor.ToElite, "War Boots", Roll.NonEth]); // Upgrade Gore Rider to Elite
  411.  
  412. /* Runeword config. All recipes are available in Templates/Runewords.txt
  413. * Keep lines follow pickit format and any given runeword is tested vs ALL lines so you don't need to repeat them
  414. */
  415. Config.MakeRunewords = true; // Set to true to enable runeword making/rerolling
  416.  
  417. Config.Runewords.push([Runeword.Insight, "Thresher"]); // Make Insight Thresher
  418. Config.Runewords.push([Runeword.Insight, "Cryptic Axe"]); // Make Insight Cryptic Axe
  419.  
  420. Config.KeepRunewords.push("[type] == polearm # [meditationaura] == 10");
  421.  
  422. Config.Runewords.push([Runeword.Spirit, "Monarch"]); // Make Spirit Monarch
  423. Config.Runewords.push([Runeword.Spirit, "Sacred Targe"]); // Make Spirit Sacred Targe
  424.  
  425. Config.KeepRunewords.push("[type] == shield || [type] == auricshields # [fcr] == 25");
  426.  
  427. // Public game options
  428.  
  429. // If Config.Leader is set, the bot will only accept invites from leader. If Config.PublicMode is not 0, Baal and Diablo script will open Town Portals.
  430. Config.PublicMode = 2; // 1 = invite and accept, 2 = accept only, 3 = invite only, 0 = disable
  431. // Party message settings. Each setting represents an array of messages that will be randomly chosen.
  432. // $name, $level, $class and $killer are replaced by the player's name, level, class and killer
  433. Config.Greetings = []; // Example: ["Hello, $name (level $level $class)"]
  434. Config.DeathMessages = []; // Example: ["Watch out for that $killer, $name!"]
  435. Config.Congratulations = []; // Example: ["Congrats on level $level, $name!"]
  436. Config.ShitList = false; // Blacklist hostile players so they don't get invited to party.
  437. Config.UnpartyShitlisted = false; // Leave party if someone invited a blacklisted player.
  438.  
  439. // General config
  440. Config.AutoMap = true; // Set to true to open automap at the beginning of the game.
  441. Config.LastMessage = ""; // Message or array of messages to say at the end of the run. Use $nextgame to say next game - "Next game: $nextgame" (works with lead entry point)
  442. Config.MinGameTime = 60; // Min game time in seconds. Bot will TP to town and stay in game if the run is completed before.
  443. Config.MaxGameTime = 0; // Maximum game time in seconds. Quit game when limit is reached.
  444. Config.TeleSwitch = false; // Switch to slot II when teleporting more than 1 node.
  445. Config.OpenChests = true; // Open chests. Controls key buying.
  446. Config.MiniShopBot = true; // Scan items in NPC shops.
  447. Config.PacketShopping = true; // Use packets to shop. Improves shopping speed.
  448. Config.TownCheck = true; // Go to town if out of potions
  449. Config.LogExperience = true; // Print experience statistics in the manager.
  450. Config.PingQuit = [{Ping: 0, Duration: 0}]; // Quit if ping is over the given value for over the given time period in seconds.
  451.  
  452. // Shrine Scanner - scan for shrines while moving.
  453. // Put the shrine types in order of priority (from highest to lowest). For a list of types, see sdk/shrines.txt
  454. Config.ScanShrines = [15];
  455.  
  456. // MF Switch
  457. Config.MFSwitchPercent = 0; // Boss life % to switch weapons at. Set to 0 to disable.
  458. Config.MFSwitch = 0; // MF weapon slot: 0 = slot I, 1 = slot II
  459.  
  460. // Speedup config. Full packet casting is not recommended for melee skills.
  461. Config.FCR = 200; // 0 - disable, 1 to 255 - set value of Faster Cast Rate.
  462. Config.FHR = 255; // 0 - disable, 1 to 255 - set value of Faster Hit Recovery.
  463. Config.FBR = 255; // 0 - disable, 1 to 255 - set value of Faster Block Recovery.
  464. Config.IAS = 255; // 0 - disable, 1 to 255 - set value of Increased Attack Speed.
  465. Config.PacketCasting = 2; // 0 = disable, 1 = packet teleport, 2 = full packet casting.
  466. Config.WaypointMenu = true;
  467.  
  468. // Anti-hostile config
  469. Config.AntiHostile = false; // Enable anti-hostile.
  470. Config.HostileAction = 0; // 0 - quit immediately, 1 - quit when hostile player is sighted, 2 - attack hostile.
  471. Config.TownOnHostile = false; // Go to town instead of quitting when HostileAction is 0 or 1.
  472. Config.RandomPrecast = false; // Anti-PK measure, only supported in Baal and BaalHelper and BaalAssisstant at the moment.
  473. Config.ViperCheck = false; // Quit if revived Tomb Vipers are sighted.
  474.  
  475. // DClone config
  476. Config.StopOnDClone = true; // Go to town and idle as soon as Diablo walks the Earth
  477. Config.SoJWaitTime = 5; // Time in minutes to wait for another SoJ sale before leaving game. 0 = disabled
  478. Config.KillDclone = false; // Go to Palace Cellar 3 and try to kill Diablo Clone. Pointless if you already have Annihilus.
  479. Config.DCloneQuit = false; // 1 = quit when Diablo walks, 2 = quit on soj sales, 0 = disabled
  480.  
  481. // Monster skip config
  482. // Skip immune monsters. Possible options: "fire", "cold", "lightning", "poison", "physical", "magic".
  483. // You can combine multiple resists with "and", for example - "fire and cold", "physical and cold and poison"
  484. Config.SkipImmune = ["cold"];
  485. // Skip enchanted monsters. Possible options: "extra strong", "extra fast", "cursed", "magic resistant", "fire enchanted", "lightning enchanted", "cold enchanted", "mana burn", "teleportation", "spectral hit", "stone skin", "multiple shots".
  486. // You can combine multiple enchantments with "and", for example - "cursed and extra fast", "mana burn and extra strong and lightning enchanted"
  487. Config.SkipEnchant = [];
  488. // Skip monsters with auras. Possible options: "fanaticism", "might", "holy fire", "blessed aim", "holy freeze", "holy shock". Conviction is bugged, don't use it.
  489. Config.SkipAura = [];
  490.  
  491. /* Attack config
  492. * To disable an attack, set it to -1
  493. * Skills MUST be POSITIVE numbers. For reference see http://pastebin.com/baShRwWM
  494. */
  495. Config.AttackSkill[0] = 64; // Frozen Orb Preattack skill.
  496. Config.AttackSkill[1] = 56; // Meteor Primary skill to bosses.
  497. Config.AttackSkill[2] = 47; // Fire Ball Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[1] is untimed skill.
  498. Config.AttackSkill[3] = 56; // Primary skill to others.
  499. Config.AttackSkill[4] = 47; // Primary untimed skill to others. Keep at -1 if Config.AttackSkill[3] is untimed skill.
  500. Config.AttackSkill[5] = 64; // Secondary skill if monster is immune to primary.
  501. Config.AttackSkill[6] = -1; // Secondary untimed skill if monster is immune to primary untimed.
  502.  
  503. // Low mana skills - these will be used if main skills can't be cast.
  504. Config.LowManaSkill[0] = -1; // Timed low mana skill.
  505. Config.LowManaSkill[1] = -1; // Untimed low mana skill.
  506.  
  507. /* Advanced Attack config. Allows custom skills to be used on custom monsters.
  508. * Format: "Monster Name": [timed skill id, untimed skill id]
  509. * Example: "Baal": [38, -1] to use charged bolt on Baal
  510. * Multiple entries are separated by commas
  511. */
  512. Config.CustomAttack = {
  513. //"Monster Name": [-1, -1]
  514. };
  515.  
  516. Config.Dodge = true; // Move away from monsters that get too close. Don't use with short-ranged attacks like Poison Dagger.
  517. Config.DodgeRange = 15; // Distance to keep from monsters.
  518. Config.DodgeHP = 100; // Dodge only if HP percent is less than or equal to Config.DodgeHP. 100 = always dodge.
  519. Config.BossPriority = true; // Set to true to attack Unique/SuperUnique monsters first when clearing
  520. Config.ClearType = 0; // Monster spectype to kill in level clear scripts (ie. Mausoleum). 0xF = skip normal, 0x7 = champions/bosses, 0 = all
  521. Config.TeleStomp = true; // Use merc to attack bosses if they're immune to attacks, but not to physical damage
  522.  
  523. // Wereform setup. Make sure you read Templates/Attacks.txt for attack skill format.
  524. Config.Wereform = false; // 0 / false - don't shapeshift, 1 / "Werewolf" - change to werewolf, 2 / "Werebear" - change to werebear
  525.  
  526. // Class specific config
  527. Config.CastStatic = 60; // Cast static until the target is at designated life percent. 100 = disabled.
  528. Config.StaticList = ["Diablo", "Baal"]; // "Andariel", "Mephisto" List of monster NAMES or CLASSIDS to static. Example: Config.StaticList = ["Andariel", 243];
  529.  
  530.  
  531. // AutoBuild System ( See /d2bs/kolbot/libs/config/Builds/README.txt for instructions )
  532. Config.AutoBuild.Enabled = false; // This will enable or disable the AutoBuild system
  533.  
  534. Config.AutoBuild.Template = "BuildName"; // The name of the build associated with an existing
  535. // template filename located in libs/config/Builds/
  536.  
  537. Config.AutoBuild.Verbose = true; // Allows script to print messages in console
  538. Config.AutoBuild.DebugMode = true; // Debug mode prints a little more information to console and
  539. // logs activity to /logs/AutoBuild.CharacterName._MM_DD_YYYY.log
  540. // It automatically enables Config.AutoBuild.Verbose
  541. }
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