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- #include <amxmodx>
- #include <amxmisc>
- #include <cstrike>
- #include <fun>
- #define adtime 600.0 //Default of 10 minuites
- new pcvar_Advertise;
- new pcvar_Display;
- public plugin_init()
- {
- register_plugin("Reset Score", "1.0", "Silenttt");
- //You may type /resetscore or /restartscore
- register_clcmd("say /rr", "reset_score");
- register_clcmd("say .frag", "reset_score");
- //This command by default will be set at 0
- //Change it to 1 in server.cfg if you want
- //A message to be shown to advertise this.
- pcvar_Advertise = register_cvar("sv_rsadvertise", "0");
- //This command by default is also 0
- //Change it to 1 in server.cfg if you want
- //It to show who reset their scores when they do it
- pcvar_Display = register_cvar("sv_rsdisplay", "0");
- if(get_cvar_num("sv_rsadvertise") == 1)
- {
- set_task(adtime, "advertise", _, _, _, "b");
- }
- }
- public reset_score(id)
- {
- //These both NEED to be done twice, otherwise your frags wont
- //until the next round
- cs_set_user_deaths(id, 0);
- set_user_frags(id, 0);
- cs_set_user_deaths(id, 0);
- set_user_frags(id, 0);
- if(get_pcvar_num(pcvar_Display) == 1)
- {
- new name[33];
- get_user_name(id, name, 32);
- client_print(0, print_chat, "%s has just reset his score", name);
- }
- else
- {
- client_print(id, print_chat, "You have just reset your score");
- }
- }
- public advertise()
- {
- set_hudmessage(255, 0, 0, -1.0, 0.20, 0, 0.2, 12.0);
- show_hudmessage(0, "By typing /resetscore you can restart your deaths and kills back to 0");
- }
- public client_putinserver(id)
- {
- if(get_pcvar_num(pcvar_Advertise) == 1)
- {
- set_task(10.0, "connectmessage", id, _, _, "a", 1);
- }
- }
- public connectmessage(id)
- {
- if(is_user_connected(id))
- {
- client_print(id, print_chat, "By typing /resetscore at any time during the game, you can reset your deaths and kills back to 0 (rather than reconnecting)");
- }
- }
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