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Aug 10th, 2020
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  1. new Text:RegisterTD[MAX_PLAYERS][26];
  2.  
  3. RegisterTD[playerid][0] = CreatePlayerTextDraw(playerid, -14.333353, 113.518493, "LD_SPAC:white");
  4. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][0], 0.000000, 0.000000);
  5. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][0], 681.000000, 178.000000);
  6. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][0], 1);
  7. PlayerTextDrawColor(playerid, RegisterTD[playerid][0], 200);
  8. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][0], 0);
  9. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][0], 0);
  10. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][0], 255);
  11. PlayerTextDrawFont(playerid, RegisterTD[playerid][0], 4);
  12. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][0], 0);
  13. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][0], 0);
  14.  
  15. RegisterTD[playerid][1] = CreatePlayerTextDraw(playerid, 27.666681, 117.133338, "BALKAN_EXPLORER");
  16. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][1], 0.234000, 1.077333);
  17. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][1], 1);
  18. PlayerTextDrawColor(playerid, RegisterTD[playerid][1], 65535);
  19. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][1], 0);
  20. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][1], 1);
  21. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][1], 255);
  22. PlayerTextDrawFont(playerid, RegisterTD[playerid][1], 1);
  23. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][1], 1);
  24. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][1], 0);
  25.  
  26. RegisterTD[playerid][2] = CreatePlayerTextDraw(playerid, 561.333312, 115.333328, "BALKAN_EXPLORER");
  27. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][2], 0.202000, 1.259852);
  28. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][2], 1);
  29. PlayerTextDrawColor(playerid, RegisterTD[playerid][2], 65535);
  30. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][2], 0);
  31. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][2], 1);
  32. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][2], 255);
  33. PlayerTextDrawFont(playerid, RegisterTD[playerid][2], 1);
  34. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][2], 1);
  35. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][2], 0);
  36.  
  37. RegisterTD[playerid][3] = CreatePlayerTextDraw(playerid, 14.333329, 145.044418, "LD_SPAC:white");
  38. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][3], 0.000000, 0.000000);
  39. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][3], 102.000000, 11.000000);
  40. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][3], 1);
  41. PlayerTextDrawColor(playerid, RegisterTD[playerid][3], -1);
  42. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][3], 0);
  43. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][3], 0);
  44. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][3], 255);
  45. PlayerTextDrawFont(playerid, RegisterTD[playerid][3], 4);
  46. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][3], 0);
  47. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][3], 0);
  48.  
  49. RegisterTD[playerid][4] = CreatePlayerTextDraw(playerid, 29.800022, 119.859382, "BALKAN_EXPLORER");
  50. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][4], 0.234000, 1.077333);
  51. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][4], 1);
  52. PlayerTextDrawColor(playerid, RegisterTD[playerid][4], 65535);
  53. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][4], 0);
  54. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][4], 1);
  55. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][4], 255);
  56. PlayerTextDrawFont(playerid, RegisterTD[playerid][4], 1);
  57. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][4], 1);
  58. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][4], 0);
  59.  
  60. RegisterTD[playerid][5] = CreatePlayerTextDraw(playerid, 563.832702, 117.833290, "BALKAN_EXPLORER");
  61. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][5], 0.202000, 1.259852);
  62. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][5], 1);
  63. PlayerTextDrawColor(playerid, RegisterTD[playerid][5], 65535);
  64. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][5], 0);
  65. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][5], 1);
  66. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][5], 255);
  67. PlayerTextDrawFont(playerid, RegisterTD[playerid][5], 1);
  68. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][5], 1);
  69. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][5], 0);
  70.  
  71. RegisterTD[playerid][6] = CreatePlayerTextDraw(playerid, 48.832683, 144.796264, "LOZINKA");
  72. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][6], 0.202000, 1.259852);
  73. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][6], 1);
  74. PlayerTextDrawColor(playerid, RegisterTD[playerid][6], 65535);
  75. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][6], 0);
  76. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][6], 1);
  77. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][6], 255);
  78. PlayerTextDrawFont(playerid, RegisterTD[playerid][6], 2);
  79. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][6], 1);
  80. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][6], 0);
  81. PlayerTextDrawSetSelectable(playerid, RegisterTD[playerid][6], true);
  82.  
  83. RegisterTD[playerid][7] = CreatePlayerTextDraw(playerid, 13.999995, 176.281600, "LD_SPAC:white");
  84. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][7], 0.000000, 0.000000);
  85. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][7], 102.000000, 11.000000);
  86. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][7], 1);
  87. PlayerTextDrawColor(playerid, RegisterTD[playerid][7], -1);
  88. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][7], 0);
  89. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][7], 0);
  90. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][7], 255);
  91. PlayerTextDrawFont(playerid, RegisterTD[playerid][7], 4);
  92. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][7], 0);
  93. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][7], 0);
  94.  
  95. RegisterTD[playerid][8] = CreatePlayerTextDraw(playerid, 13.999995, 210.711257, "LD_SPAC:white");
  96. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][8], 0.000000, 0.000000);
  97. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][8], 102.000000, 11.000000);
  98. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][8], 1);
  99. PlayerTextDrawColor(playerid, RegisterTD[playerid][8], -1);
  100. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][8], 0);
  101. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][8], 0);
  102. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][8], 255);
  103. PlayerTextDrawFont(playerid, RegisterTD[playerid][8], 4);
  104. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][8], 0);
  105. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][8], 0);
  106.  
  107. RegisterTD[playerid][9] = CreatePlayerTextDraw(playerid, 13.999995, 246.329711, "LD_SPAC:white");
  108. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][9], 0.000000, 0.000000);
  109. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][9], 102.000000, 11.000000);
  110. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][9], 1);
  111. PlayerTextDrawColor(playerid, RegisterTD[playerid][9], -1);
  112. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][9], 0);
  113. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][9], 0);
  114. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][9], 255);
  115. PlayerTextDrawFont(playerid, RegisterTD[playerid][9], 4);
  116. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][9], 0);
  117. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][9], 0);
  118.  
  119. RegisterTD[playerid][10] = CreatePlayerTextDraw(playerid, 271.333282, 141.796356, "LD_SPAC:white");
  120. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][10], 0.000000, 0.000000);
  121. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][10], 102.000000, 11.000000);
  122. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][10], 1);
  123. PlayerTextDrawColor(playerid, RegisterTD[playerid][10], -1);
  124. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][10], 0);
  125. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][10], 0);
  126. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][10], 255);
  127. PlayerTextDrawFont(playerid, RegisterTD[playerid][10], 4);
  128. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][10], 0);
  129. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][10], 0);
  130.  
  131. RegisterTD[playerid][11] = CreatePlayerTextDraw(playerid, 50.066017, 175.548217, "e-mail");
  132. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][11], 0.202000, 1.259852);
  133. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][11], 1);
  134. PlayerTextDrawColor(playerid, RegisterTD[playerid][11], 65535);
  135. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][11], 0);
  136. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][11], 1);
  137. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][11], 255);
  138. PlayerTextDrawFont(playerid, RegisterTD[playerid][11], 2);
  139. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][11], 1);
  140. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][11], 0);
  141. PlayerTextDrawSetSelectable(playerid, RegisterTD[playerid][11], true);
  142.  
  143. RegisterTD[playerid][12] = CreatePlayerTextDraw(playerid, 49.732685, 209.148239, "drzava");
  144. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][12], 0.202000, 1.259852);
  145. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][12], 1);
  146. PlayerTextDrawColor(playerid, RegisterTD[playerid][12], 65535);
  147. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][12], 0);
  148. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][12], 1);
  149. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][12], 255);
  150. PlayerTextDrawFont(playerid, RegisterTD[playerid][12], 2);
  151. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][12], 1);
  152. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][12], 0);
  153. PlayerTextDrawSetSelectable(playerid, RegisterTD[playerid][12], true);
  154.  
  155. RegisterTD[playerid][13] = CreatePlayerTextDraw(playerid, 48.766021, 245.066696, "godine");
  156. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][13], 0.202000, 1.259852);
  157. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][13], 1);
  158. PlayerTextDrawColor(playerid, RegisterTD[playerid][13], 65535);
  159. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][13], 0);
  160. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][13], 1);
  161. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][13], 255);
  162. PlayerTextDrawFont(playerid, RegisterTD[playerid][13], 2);
  163. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][13], 1);
  164. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][13], 0);
  165. PlayerTextDrawSetSelectable(playerid, RegisterTD[playerid][13], true);
  166.  
  167. RegisterTD[playerid][14] = CreatePlayerTextDraw(playerid, 293.766052, 140.807342, "izaberi_pol");
  168. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][14], 0.202000, 1.259852);
  169. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][14], 1);
  170. PlayerTextDrawColor(playerid, RegisterTD[playerid][14], 65535);
  171. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][14], 0);
  172. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][14], 1);
  173. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][14], 255);
  174. PlayerTextDrawFont(playerid, RegisterTD[playerid][14], 2);
  175. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][14], 1);
  176. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][14], 0);
  177. PlayerTextDrawSetSelectable(playerid, RegisterTD[playerid][14], true);
  178.  
  179. RegisterTD[playerid][15] = CreatePlayerTextDraw(playerid, 249.333374, 184.037017, "");
  180. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][15], 0.000000, 0.000000);
  181. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][15], 60.000000, 61.000000);
  182. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][15], 1);
  183. PlayerTextDrawColor(playerid, RegisterTD[playerid][15], -1);
  184. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][15], 0);
  185. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][15], 0);
  186. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][15], 1090519040);
  187. PlayerTextDrawFont(playerid, RegisterTD[playerid][15], 5);
  188. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][15], 0);
  189. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][15], 0);
  190. PlayerTextDrawSetSelectable(playerid, RegisterTD[playerid][15], true);
  191. PlayerTextDrawSetPreviewModel(playerid, RegisterTD[playerid][15], 2);
  192. PlayerTextDrawSetPreviewRot(playerid, RegisterTD[playerid][15], 0.000000, 0.000000, 0.000000, 1.000000);
  193.  
  194. RegisterTD[playerid][16] = CreatePlayerTextDraw(playerid, 332.333282, 182.792541, "");
  195. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][16], 0.000000, 0.000000);
  196. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][16], 60.000000, 61.000000);
  197. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][16], 1);
  198. PlayerTextDrawColor(playerid, RegisterTD[playerid][16], -1);
  199. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][16], 0);
  200. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][16], 0);
  201. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][16], 1090519040);
  202. PlayerTextDrawFont(playerid, RegisterTD[playerid][16], 5);
  203. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][16], 0);
  204. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][16], 0);
  205. PlayerTextDrawSetSelectable(playerid, RegisterTD[playerid][16], true);
  206. PlayerTextDrawSetPreviewModel(playerid, RegisterTD[playerid][16], 11);
  207. PlayerTextDrawSetPreviewRot(playerid, RegisterTD[playerid][16], 0.000000, 0.000000, 0.000000, 1.000000);
  208.  
  209. RegisterTD[playerid][17] = CreatePlayerTextDraw(playerid, 420.432617, 142.051773, "VLASNICI");
  210. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][17], 0.202000, 1.259852);
  211. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][17], 1);
  212. PlayerTextDrawColor(playerid, RegisterTD[playerid][17], 65535);
  213. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][17], 0);
  214. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][17], 1);
  215. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][17], 255);
  216. PlayerTextDrawFont(playerid, RegisterTD[playerid][17], 2);
  217. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][17], 1);
  218. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][17], 0);
  219.  
  220. RegisterTD[playerid][18] = CreatePlayerTextDraw(playerid, 401.765960, 217.548141, "vookk_&_milosevic");
  221. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][18], 0.202000, 1.259852);
  222. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][18], 1);
  223. PlayerTextDrawColor(playerid, RegisterTD[playerid][18], 65535);
  224. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][18], 0);
  225. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][18], 1);
  226. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][18], 255);
  227. PlayerTextDrawFont(playerid, RegisterTD[playerid][18], 2);
  228. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][18], 1);
  229. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][18], 0);
  230.  
  231. RegisterTD[playerid][19] = CreatePlayerTextDraw(playerid, 400.333374, 153.755599, "");
  232. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][19], 0.000000, 0.000000);
  233. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][19], 78.000000, 58.000000);
  234. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][19], 1);
  235. PlayerTextDrawColor(playerid, RegisterTD[playerid][19], -1);
  236. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][19], 0);
  237. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][19], 0);
  238. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][19], 1090519040);
  239. PlayerTextDrawFont(playerid, RegisterTD[playerid][19], 5);
  240. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][19], 0);
  241. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][19], 0);
  242. PlayerTextDrawSetPreviewModel(playerid, RegisterTD[playerid][19], 294);
  243. PlayerTextDrawSetPreviewRot(playerid, RegisterTD[playerid][19], 0.000000, 0.000000, 0.000000, 1.000000);
  244.  
  245. RegisterTD[playerid][20] = CreatePlayerTextDraw(playerid, 523.765869, 142.881500, "Skripteri");
  246. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][20], 0.202000, 1.259852);
  247. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][20], 1);
  248. PlayerTextDrawColor(playerid, RegisterTD[playerid][20], 65535);
  249. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][20], 0);
  250. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][20], 1);
  251. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][20], 255);
  252. PlayerTextDrawFont(playerid, RegisterTD[playerid][20], 2);
  253. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][20], 1);
  254. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][20], 0);
  255.  
  256. RegisterTD[playerid][21] = CreatePlayerTextDraw(playerid, 506.666839, 156.659301, "");
  257. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][21], 0.000000, 0.000000);
  258. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][21], 78.000000, 58.000000);
  259. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][21], 1);
  260. PlayerTextDrawColor(playerid, RegisterTD[playerid][21], -1);
  261. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][21], 0);
  262. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][21], 0);
  263. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][21], 1090519040);
  264. PlayerTextDrawFont(playerid, RegisterTD[playerid][21], 5);
  265. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][21], 0);
  266. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][21], 0);
  267. PlayerTextDrawSetPreviewModel(playerid, RegisterTD[playerid][21], 294);
  268. PlayerTextDrawSetPreviewRot(playerid, RegisterTD[playerid][21], 0.000000, 0.000000, 0.000000, 1.000000);
  269.  
  270. RegisterTD[playerid][22] = CreatePlayerTextDraw(playerid, 508.099273, 217.962997, "RADIVOJ_&_ALEKSIC");
  271. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][22], 0.202000, 1.259852);
  272. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][22], 1);
  273. PlayerTextDrawColor(playerid, RegisterTD[playerid][22], 65535);
  274. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][22], 0);
  275. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][22], 1);
  276. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][22], 255);
  277. PlayerTextDrawFont(playerid, RegisterTD[playerid][22], 2);
  278. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][22], 1);
  279. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][22], 0);
  280.  
  281. RegisterTD[playerid][23] = CreatePlayerTextDraw(playerid, 467.099182, 274.792541, "RADIVOJ_RADIVOJ");
  282. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][23], 0.202000, 1.259852);
  283. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][23], 1);
  284. PlayerTextDrawColor(playerid, RegisterTD[playerid][23], 65535);
  285. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][23], 0);
  286. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][23], 1);
  287. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][23], 255);
  288. PlayerTextDrawFont(playerid, RegisterTD[playerid][23], 2);
  289. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][23], 1);
  290. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][23], 0);
  291.  
  292. RegisterTD[playerid][24] = CreatePlayerTextDraw(playerid, 251.765853, 273.962860, "REGISTER");
  293. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][24], 0.202000, 1.259852);
  294. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][24], 1);
  295. PlayerTextDrawColor(playerid, RegisterTD[playerid][24], 65535);
  296. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][24], 0);
  297. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][24], 1);
  298. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][24], 255);
  299. PlayerTextDrawFont(playerid, RegisterTD[playerid][24], 2);
  300. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][24], 1);
  301. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][24], 0);
  302. PlayerTextDrawSetSelectable(playerid, RegisterTD[playerid][24], true);
  303.  
  304. RegisterTD[playerid][25] = CreatePlayerTextDraw(playerid, 317.765960, 273.133239, "IZLAZ");
  305. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][25], 0.202000, 1.259852);
  306. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][25], 1);
  307. PlayerTextDrawColor(playerid, RegisterTD[playerid][25], 65535);
  308. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][25], 0);
  309. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][25], 1);
  310. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][25], 255);
  311. PlayerTextDrawFont(playerid, RegisterTD[playerid][25], 2);
  312. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][25], 1);
  313. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][25], 0);
  314. PlayerTextDrawSetSelectable(playerid, RegisterTD[playerid][25], true);
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