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- "GameInfo"
- {
- game "Th1FreeMan's fan-made Episode 3 mod"
- title "HALF-LIFE'"
- title2 "== episode iii =="
- type singleplayer_only
- FileSystem
- {
- SteamAppId 218 // This sets the app ID in Steam.
- ToolsAppId 218 // Deprecated
- //
- // Setup engine search paths.
- //
- // If a search path contains "_english", and the current language is not english, then
- // another search path will be inserted above the english one by replacing "_english" with
- // the appropriate language.
- //
- // To debug how the engine has parsed this file, type "path" at the console.
- //
- // Search paths are relative to the base directory, which is where hl2.exe is found.
- //
- // |gameinfo_path| points at the directory where gameinfo.txt is.
- // |all_source_engine_paths| points at the directory containing HL2 shared content.
- //
- // The code that loads this file automatically does a few things here:
- //
- // 1. For each "Game" search path, it adds a "GameBin" path, in <dir>\bin
- // 2. For each "Game" search path, it adds another "Game" path in front of it with _<langage> at the end.
- // For example: c:\hl2\cstrike on a french machine would get a c:\hl2\cstrike_french path added to it.
- // 3. For the first "Game" search path, it adds a search path called "MOD".
- // 4. For the first "Game" search path, it adds a search path called "DEFAULT_WRITE_PATH".
- //
- //
- // Search paths are relative to the base directory, which is where hl2.exe is found.
- //
- // |gameinfo_path| points at the directory where gameinfo.txt is.
- // We always want to mount that directory relative to gameinfo.txt, so
- // people can mount stuff in c:\mymod, and the main game resources are in
- // someplace like c:\program files\valve\steam\steamapps\half-life 2.
- //
- SearchPaths
- {
- // First, mount all user customizations. This will search for VPKs and subfolders
- // and mount them in alphabetical order. The easiest way to distribute a mod is to
- // pack up the custom content into a VPK. To "install" a mod, just drop it in this
- // folder.
- //
- // Note that this folder is scanned only when the game is booted.
- mod |gameinfo_path|custom/*
- game |gameinfo_path|
- //game+mod "D:/Stuff/Software/Games and stores/Games (others)/Half-Life/Half-Life 2/Other things/Mods/Th1FreeMan's fan-made Episode 3 mod/Installed files/custom/*"
- platform |gameinfo_path|platform
- // Now search loose files. We'll set the directory containing the gameinfo.txt file
- // as the first "mod" search path (after any user customizations). This is also the one
- // that's used when writing to the "mod" path.
- //game+mod+mod_write+default_write_path |gameinfo_path|
- default_write_path+mod_write |gameinfo_path|
- //gamebin |gameinfo_path|bin
- //gamebin "D:/Stuff/Software/Games and stores/Games (others)/Half-Life/Half-Life 2/Other things/Mods/Th1FreeMan's fan-made Episode 3 mod/Installed files/bin"
- // We search VPK files before ordinary folders, because most files will be found in
- // VPK and we can avoid making thousands of file system calls to attempt to open files
- // in folders where they don't exist. (Searching a VPK is much faster than making an operating
- // system call.)
- //game_lv "|all_source_engine_paths|../Source SDK Base 2013 Multiplayer/hl2/hl2_lv.vpk" //User's note: lv means Low-violence. Only required for regions where gore needs to be censored, like Germany.
- //game+mod "|all_source_engine_paths|../Source SDK Base 2013 Multiplayer/hl2/hl2_sound_vo_english.vpk"
- //game+mod "|all_source_engine_paths|../Source SDK Base 2013 Multiplayer/hl2/hl2_pak.vpk"
- //game+mod "|all_source_engine_paths|../Source SDK Base 2013 Multiplayer/ep2/ep2_sound_vo_english.vpk"
- //game+mod "|all_source_engine_paths|../Source SDK Base 2013 Multiplayer/ep2/ep2_pak.vpk"
- //game "|all_source_engine_paths|../Source SDK Base 2013 Multiplayer/hl2/hl2_textures.vpk"
- //game "|all_source_engine_paths|../Source SDK Base 2013 Multiplayer/hl2/hl2_sound_misc.vpk"
- //game "|all_source_engine_paths|../Source SDK Base 2013 Multiplayer/hl2/hl2_misc.vpk"
- //game "|all_source_engine_paths|../Source SDK Base 2013 Multiplayer/episodic/ep1_sound_vo_english.vpk"
- //game "|all_source_engine_paths|../Source SDK Base 2013 Multiplayer/episodic/ep1_pak.vpk"
- //platform "|all_source_engine_paths|../Source SDK Base 2013 Multiplayer/platform/platform_misc.vpk"
- // Add the HL2 directory as a game search path. This is also where writes
- // to the "game" path go.
- game+game_write |gameinfo_path|
- //game+game_write hl2
- //game_write hl2
- //game hl2
- // Where the game's binaries are
- gamebin [all_source_engine_paths|episodic/bin
- // Last, mount in shared HL2 loose files
- game |all_source_engine_paths|episodic
- game |all_source_engine_paths|hl2
- //platform |all_source_engine_paths|platform
- game "D:/Stuff/Software/Games and stores/Games (others)/Half-Life/Half-Life 2/Other things/Mods/Th1FreeMan's fan-made Episode 3 mod/Installed files/episodic"
- game "D:/Stuff/Software/Games and stores/Games (others)/Half-Life/Half-Life 2/Other things/Mods/Th1FreeMan's fan-made Episode 3 mod/Installed files/hl2"
- //platform "D:/Stuff/Software/Games and stores/Games (others)/Half-Life/Half-Life 2/Other things/Mods/Th1FreeMan's fan-made Episode 3 mod/Installed files/platform"
- }
- }
- }
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