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  1. #
  2.  
  3. # FeatherBoard 3
  4.  
  5. # Runs like a feather on your server
  6.  
  7. # (c) Maxim Van de Wynckel
  8.  
  9. #
  10.  
  11. # ------------------------------ #
  12.  
  13.  
  14.  
  15. # Permissions: To use the action groups give them the permission
  16.  
  17. # featherboard.group.<group>
  18.  
  19. # Make sure to remove them from the other groups
  20.  
  21. # when giving a new permission.
  22.  
  23.  
  24.  
  25. # Variables: These variables can be used in the TEXT section
  26.  
  27. # of both the header as the footer.
  28.  
  29. #
  30.  
  31. # {PLAYER} - Player name
  32.  
  33. # {PLAYERNICK} - Player nickname
  34.  
  35. # {SERVER} - Server name
  36.  
  37. # {PLAYERCOUNT} - Server player count
  38.  
  39. # {BUNGEECOUNT} - Bungee network player count
  40.  
  41. # 5000+ more ... see spigot page
  42.  
  43.  
  44.  
  45. # Formatting: These are formatting tags allowing you to format the animations
  46.  
  47. # or placeholders.
  48.  
  49. #
  50.  
  51. # Substring: This allows you to split a word (even a placeholder) in parts
  52.  
  53. # example: <substring begin=0 end=3>Hello World</substring> = Hel
  54.  
  55. # usage: This can be used to split placeholders when creating a typewriter
  56.  
  57. # or to split the colors in a placeholder.
  58.  
  59. #
  60.  
  61. # Scroll: This creates a scrolling animation of the text inside it. It accepts
  62.  
  63. # two arguments (the length and space between scrolls).
  64.  
  65. # example: <scroll width=20 spaces=20>&2This is a &atest</scroll>
  66.  
  67. #
  68.  
  69. # PLENTY MORE! See spigot page
  70.  
  71.  
  72.  
  73. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  74.  
  75. # GENERAL PLUGIN SETTINGS
  76.  
  77. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  78.  
  79.  
  80.  
  81. ## Config version (DO NOT EDIT)
  82.  
  83. config: 3
  84.  
  85.  
  86.  
  87. ## Language file
  88.  
  89. lang: 'en'
  90.  
  91.  
  92.  
  93. ## Debug mode
  94.  
  95. debug: false
  96.  
  97.  
  98.  
  99. ## Log to file
  100.  
  101. log:
  102.  
  103. enabled: true
  104.  
  105. # Reset log on startup
  106.  
  107. reset: false
  108.  
  109.  
  110.  
  111. ## Update checking
  112.  
  113. update:
  114.  
  115. check: false # RECOMMENDED YOU LEAVE THIS TRUE
  116.  
  117.  
  118.  
  119. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  120.  
  121. # PLUGIN SPECIFIC SETTINGS
  122.  
  123. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  124.  
  125.  
  126.  
  127. # Placeholder settings
  128.  
  129. placeholder:
  130.  
  131. # logs the memory usage of placeholders on startup
  132.  
  133. log-memory: false
  134.  
  135. # Clear unused placeholders that are not enabled.
  136.  
  137. clear-unused: true
  138.  
  139. # Config cache only
  140.  
  141. # This will only use placeholders in the config
  142.  
  143. # HOWEVER: IT WILL BREAK ALL CUSTOM PLACEHOLDERS!
  144.  
  145. # IT WILL ALSO PREVENT ANY HOOKS (PlaceholderAPI)
  146.  
  147. config-cache: false
  148.  
  149.  
  150.  
  151. # Tweaks to increase performance (Use at own risk)
  152.  
  153. tweaks:
  154.  
  155. # This option does not send scoreboard remove packets
  156.  
  157. # to the client on quit. This can increase performance on servers
  158.  
  159. # where players quit a lot (hubs, ...)
  160.  
  161. #
  162.  
  163. # Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds
  164.  
  165. # /data folder
  166.  
  167. #
  168.  
  169. # Enabling this can cause the scoreboard not to work anymore. Use at your own risk
  170.  
  171. keepScoreboardOnQuit: false
  172.  
  173. # Some placeholders have a slow process behind them. Meaning they might contact a database
  174.  
  175. # and take a while to 'resolve'. This will never cause lagg since the placeholders are loaded
  176.  
  177. # separate from the sending. But can slow down the animation because it has to wait
  178.  
  179. # for the placeholder to be loaded. When having multiple lines like a text that shows
  180.  
  181. # the information about the placeholders you put below it, this can cause problems.
  182.  
  183. # Enabling this will output a message in the console and ingame to operators
  184.  
  185. # saying when a placeholder is causing delays.
  186.  
  187. detect-placeholderdelay: false
  188.  
  189. # Putting this to true will SPAM your console with timings report per placeholder/animation
  190.  
  191. # refresh. Used for debugging purposes.
  192.  
  193. # This requires detect-placeholderdelay to true
  194.  
  195. verbose-placeholder-timings: false
  196.  
  197. # Ignore placeholder problems
  198.  
  199. # When set to true, the placeholder will not be disabled
  200.  
  201. # this also means that no ERRORS will be logged -> no troubleshooting
  202.  
  203. ignore-placeholder-problems: false
  204.  
  205.  
  206.  
  207. # Toggling allows you to disable the scoreboard
  208.  
  209. database:
  210.  
  211. # If you want the toggle to stay even when your users
  212.  
  213. # log off you can enable this. Keep in mind that this requires a
  214.  
  215. # MySQL or SQLite database.
  216.  
  217. # If you are configuring the plugin for the first time it is advised
  218.  
  219. # to stay away from these settings until you managed the scoreboard
  220.  
  221. # set up.
  222.  
  223. persistent: false
  224.  
  225. # Database configuration is SIMILAR to http://wiki.bukkit.org/Bukkit.yml#database
  226.  
  227. # with isolation, url, driver, ...
  228.  
  229. # Database name
  230.  
  231. database: "featherboard"
  232.  
  233. # Database username
  234.  
  235. username: bukkit
  236.  
  237. # Database isolation type
  238.  
  239. isolation: SERIALIZABLE
  240.  
  241. # Database driver
  242.  
  243. driver: org.sqlite.JDBC
  244.  
  245. # Database password
  246.  
  247. password: walrus
  248.  
  249. # Database driver URL
  250.  
  251. # {DIR} will be replaced with the plugin directory
  252.  
  253. # {NAME} will be replaced wit the plugin name
  254.  
  255. url: jdbc:sqlite:{DIR}{NAME}.db
  256.  
  257. # Save interval in ticks
  258.  
  259. save-interval: 6000
  260.  
  261.  
  262.  
  263. # Disabled worlds. Add your world name in this list to
  264.  
  265. # disable it.
  266.  
  267. disabled-worlds:
  268.  
  269. - 'example_world'
  270.  
  271.  
  272.  
  273. # Show delay on join. Usefull if you wish to let the user
  274.  
  275. # enjoy a Title MOTD without having the scoreboard obstructing
  276.  
  277. # the view.
  278.  
  279. show-delay: 0
  280.  
  281.  
  282.  
  283. # Anti Flicker will use a new engine that will allow you to use fast animations
  284.  
  285. # without any flicker.
  286.  
  287. # You can disable this feature if you do not have fast refresh rates.
  288.  
  289. antiflicker: true
  290.  
  291.  
  292.  
  293. # Scoreboard assigning. The boards can be assigned by various ways.
  294.  
  295. # default the scoreboards will be assigned by permissions.
  296.  
  297. # You can only have one way of assigning the scoreboards
  298.  
  299. #
  300.  
  301. # PERMISSION - Assign scoreboards based on permissions
  302.  
  303. # This is the default setting (since 2014)
  304.  
  305. # featherboard.group.<scoreboard>
  306.  
  307. #
  308.  
  309. # GROUP - Assign scoreboards based on Vault groups
  310.  
  311. # this means the scoreboard name has to
  312.  
  313. # have the name of your Vault group.
  314.  
  315. #
  316.  
  317. # WORLD - Assign scoreboards based on the world
  318.  
  319. # the player is in.
  320.  
  321. #
  322.  
  323. # NONE - Do no assign scoreboards and just rely on
  324.  
  325. # manual assigning (triggers, etc...)
  326.  
  327. scoreboard-assigning: "PERMISSION"
  328.  
  329.  
  330.  
  331. # GUI: This is a feature enabling a GUI to select a specific scoreboard
  332.  
  333. # The GUI will show all scoreboards you have permission to. It is not very
  334.  
  335. # configurable in the way you can't control the location or order of the scoreboards
  336.  
  337. # For a more configurable GUI I recommend DeluxeMenus
  338.  
  339. gui:
  340.  
  341. # This is the title of the GUI
  342.  
  343. title: "Scoreboards"
  344.  
  345. # Size of the GUI (leave to -1 to make it dynamic)
  346.  
  347. # Sizes: 9,27,54
  348.  
  349. size: -1
  350.  
  351.  
  352.  
  353. # A list of different scoreboards
  354.  
  355. boards:
  356.  
  357. # Default FeatherBoard comes with a board called "default". All players have the permission
  358.  
  359. # featherboard.group.default (by default) meaning all players should see the scoreboard unless
  360.  
  361. # the permission is negated.
  362.  
  363. #
  364.  
  365. # You can create as many boards as you want as long as the name is unique. It is advised to give logical
  366.  
  367. # names such as "vip-board", "mcmmo-levelup", ...
  368.  
  369. default:
  370. title:
  371. text:
  372. - '<wave>&c&lArmania</wave>'
  373. interval: 5
  374. random: false
  375. top:
  376. text:
  377. - '&4&l│&m '
  378. interval: 10
  379. random: true
  380. blank1:
  381. text:
  382. - '&4&l│'
  383. interval: 100
  384. FactionName:
  385. text:
  386. - '&4&l├ &c&lFaction: &7&oWilderness'
  387. interval: 100
  388. FactionMOTD:
  389. text:
  390. - '&4&l├ &c&lMOTD: <scroll>&7{factions_faction_motd}</scroll>'
  391. interval: 5
  392. Blank2:
  393. text:
  394. - '&4&l│'
  395. interval: 100
  396. PlayerBalance:
  397. text:
  398. - '&4&l├ &c&lBalance: &7&o${money}'
  399. interval: 100
  400. PearlCooldown:
  401. text:
  402. - '&4&l├ &c&lEnderpearl: &7&o'
  403. interval: 100
  404. Blank:
  405. text:
  406. - '&4&l│'
  407. interval: 100
  408. Webstore:
  409. text:
  410. - '&4&l├ &c&lbuy.Armania.net'
  411. interval: 100
  412. Last:
  413. text:
  414. - '&4&l│&m '
  415. interval: 100
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