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- command chat [<text>]
- trigger:
- if arg 1 is on:
- remove {chat.%player%}
- if arg 2 is off:
- set {chat.%player%} to on
- on chat:
- cancel event
- loop all players:
- if {chat.%loop-player} is not set:
- send "<light gray>%player%: %message%" to loop-player
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