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- # This file contains options useful only for the Tiles build of Stone Soup.
- # See init.txt on how to change the optional values.
- # Uncomment this to continue recent versions' old saves that keep crashing.
- # tile_force_regenerate_levels = true
- # tile_show_items = !?/%=([)X}+\_.
- # tile_skip_title = true
- # tile_menu_icons = false
- ### The following lines define the colours of various objects within the
- ### tiles minimap. See options_guide.txt for more details.
- # tile_player_col = white
- # tile_monster_col = red
- # tile_neutral_col = red
- # tile_peaceful_col = lightred
- # tile_friendly_col = lightred
- # tile_plant_col = darkgreen
- # tile_item_col = green
- # tile_unseen_col = black
- # tile_floor_col = lightgrey
- # tile_wall_col = darkgrey
- # tile_mapped_wall_col = blue
- # tile_door_col = brown
- # tile_downstairs_col = magenta
- # tile_upstairs_col = blue
- # tile_feature_col = cyan
- # tile_trap_col = yellow
- # tile_water_col = grey
- # tile_lava_col = grey
- # tile_excluded_col = darkcyan
- # tile_excl_centre = darkblue
- # tile_window_col = yellow
- # If Crawl's response rate is too slow, try increasing the update rate.
- # tile_update_rate = 1000
- # If Crawl is lagging when running or resting, try increasing this number.
- # tile_runrest_rate = 100
- # tile_key_repeat_delay = 200
- # tile_tooltip_ms = 500
- # tile_tag_pref = enemy
- ### Note: setting window, map or font sizes to '0' implies auto-sizing.
- # tile_full_screen = true
- # tile_window_width = 1024
- # tile_window_height = 768
- # tile_map_pixels = 3
- # tile_force_overlay = true
- # tile_layout_priority = minimap, inventory, gold_turn, command, spell, monster
- # tile_font_crt_file = VeraMono.ttf
- # tile_font_crt_size = 15
- # tile_font_stat_file = VeraMono.ttf
- # tile_font_stat_size = 16
- # tile_font_msg_file = VeraMono.ttf
- # tile_font_msg_size = 14
- # tile_font_tip_file = VeraMono.ttf
- # tile_font_tip_size = 15
- # tile_font_lbl_file = Vera.ttf
- # tile_font_lbl_size = 14
- # tile_font_ft_light = false
- # tile_show_minihealthbar = false
- # tile_show_minimagicbar = false
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