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Nov 14th, 2018
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  1. trait Changes {
  2. fn changesomething();
  3. fn changes() -> Vec<int32>;
  4. }
  5.  
  6.  
  7. impl Changes for Vec<u8> {
  8. fn changesomething() {
  9. self.uuuuhm.....push(changes)
  10. }
  11. fn changes() -> Vec<int32> {
  12. return .... uuuh
  13. }
  14. }
  15.  
  16.  
  17. fn main() {
  18.  
  19. }
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