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- #include <bits/stdc++.h>
- #define int long long
- using namespace std;
- const int nax = 200005;
- struct edge {
- int cost, x, y;
- };
- vector<pair<int,int>> adj[nax]; // adj -> minimum spanning treeul
- vector<edge> edges; // E -> graful initial
- vector<int> p(nax); // p -> vectorul de tati pentru DSU
- vector<int> sz(nax, 0); // sz -> marimile colectiilor
- vector<int> logaritm(nax * 2);
- vector<pair<int,int>> euler; // lista euler - constituita din perechi (nod, nivel)
- vector<int> first(nax); // prima aparitie a nodului in lista euler
- vector<vector<int>> rmq(nax * 2, vector<int> (20, 0));
- vector<int> depth(nax); // nivelul fiecarui nod
- vector<vector<int>> big(nax, vector<int> (20, 0)); // small[node][x] -> edgeul cu greutate maxima daca urcam 2^x noduri din node
- vector<vector<int>> up(nax, vector<int> (20, 0)); // up[node][x] -> in ce nod ajungem daca urcam cu 2^x noduri din node
- void dfs(int node, int prdNod, int prdCost, int lvl) {
- up[node][0] = prdNod;
- big[node][0] = prdCost; // urcam cu 2^0 = 1 muchii
- for(int i = 1; i < 20; ++i) {
- up[node][i] = up[up[node][i - 1]][i - 1];
- big[node][i] = max(big[node][i - 1], big[up[node][i - 1]][i - 1]);
- }
- first[node] = euler.size();
- euler.push_back({node, lvl});
- depth[node] = lvl;
- for(auto it : adj[node]) {
- if(it.first == prdNod) {
- continue;
- }
- dfs(it.first, node, it.second, lvl + 1);
- euler.push_back({node, lvl});
- }
- }
- void computeMins() {
- int n = euler.size();
- for(int i = 0; i < n; ++i) {
- rmq[i][0] = i;
- }
- for(int i = 1; (1 << i) <= n; ++i) {
- for(int j = 0; j + (1 << i) - 1 < n; ++j) {
- int k = rmq[j][i - 1];
- int l = rmq[j + (1 << (i - 1))][i - 1];
- if(euler[k].second < euler[l].second) {
- rmq[j][i] = k;
- } else {
- rmq[j][i] = l;
- }
- }
- }
- }
- int findLCA(int x, int y) {
- x = first[x];
- y = first[y];
- if(x > y) {
- swap(x, y);
- }
- int len = logaritm[y - x + 1];
- int k = rmq[x][len];
- int l = rmq[y - (1 << len) + 1][len];
- if(euler[k].second < euler[l].second) {
- return euler[k].first;
- }
- return euler[l].first;
- }
- bool cmp(edge a, edge b) {
- return a.cost < b.cost;
- }
- int find(int x) {
- return (p[x] == x) ? x : p[x] = find(p[x]);
- }
- void unite(int x, int y) {
- if(sz[x] > sz[y]) {
- swap(x, y);
- }
- p[x] = y;
- sz[y] += sz[x];
- }
- int findMax(int x, int y) {
- // y deasupra lui x
- int mx = 0;
- for(int i = 19; i >= 0; --i) {
- if(depth[up[x][i]] >= depth[y]) {
- mx = max(mx, big[x][i]);
- x = up[x][i];
- }
- }
- return mx;
- }
- int32_t main() {
- ios_base::sync_with_stdio(false);
- cin.tie(0);
- logaritm[1] = 0;
- for(int i = 2; i < 2 * nax; i++) {
- logaritm[i] = logaritm[i / 2] + 1;
- }
- int n, m;
- cin >> n >> m;
- vector<edge> initEdges; // copie dupa edges
- for(int i = 0; i < m; ++i) {
- int x, y, c;
- cin >> x >> y >> c;
- edges.push_back(edge{c, x, y});
- initEdges.push_back(edge{c, x, y});
- }
- sort(edges.begin(), edges.end(), cmp);
- for(int i = 1; i <= n; ++i) {
- p[i] = i; // initializarea DSU-ului
- sz[i] = 1;
- }
- int basicCost = 0;
- for(int i = 0; i < edges.size(); ++i) {
- int x = find(edges[i].x), y = find(edges[i].y), cost = edges[i].cost;
- if(x == y) {
- continue;
- }
- unite(x, y);
- adj[edges[i].x].push_back({edges[i].y, cost});
- adj[edges[i].y].push_back({edges[i].x, cost});
- basicCost += cost;
- }
- dfs(1, 1, 0, 0);
- computeMins();
- for(int i = 0; i < m; ++i) {
- int x = initEdges[i].x, y = initEdges[i].y;
- int lca = findLCA(x, y);
- int deletedEdge = max(findMax(x, lca), findMax(y, lca));
- cout << basicCost - deletedEdge + initEdges[i].cost << '\n';
- }
- return 0;
- }
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