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Jul 20th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code V2 by Mokiros")
  6. local RealPlayer = RealPlayer
  7. script.Parent = RealPlayer.Character
  8.  
  9. --Fake event to make stuff like Mouse.KeyDown work
  10. local Disconnect_Function = function(this)
  11. this[1].Functions[this[2]] = nil
  12. end
  13. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  14. local FakeEvent_Metatable = {__index={
  15. Connect = function(this,f)
  16. local i = tostring(math.random(0,10000))
  17. while this.Functions[i] do
  18. i = tostring(math.random(0,10000))
  19. end
  20. this.Functions[i] = f
  21. return setmetatable({this,i},Disconnect_Metatable)
  22. end
  23. }}
  24. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  25. local function fakeEvent()
  26. return setmetatable({Functions={}},FakeEvent_Metatable)
  27. end
  28.  
  29. --Creating fake input objects with fake variables
  30. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  31. FakeMouse.keyUp = FakeMouse.KeyUp
  32. FakeMouse.keyDown = FakeMouse.KeyDown
  33. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  34. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  35. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  36. end}
  37. --Merged 2 functions into one by checking amount of arguments
  38. CAS.UnbindAction = CAS.BindAction
  39.  
  40. --This function will trigger the events that have been :Connect()'ed
  41. local function TriggerEvent(self,ev,...)
  42. for _,f in pairs(self[ev].Functions) do
  43. f(...)
  44. end
  45. end
  46. FakeMouse.TriggerEvent = TriggerEvent
  47. UIS.TriggerEvent = TriggerEvent
  48.  
  49. --Client communication
  50. local Event = Instance.new("RemoteEvent")
  51. Event.Name = "UserInput_Event"
  52. Event.OnServerEvent:Connect(function(plr,io)
  53. if plr~=RealPlayer then return end
  54. FakeMouse.Target = io.Target
  55. FakeMouse.Hit = io.Hit
  56. if not io.isMouse then
  57. local b = io.UserInputState == Enum.UserInputState.Begin
  58. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  59. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  60. end
  61. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  62. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  63. end
  64. for _,t in pairs(CAS.Actions) do
  65. for _,k in pairs(t.Keys) do
  66. if k==io.KeyCode then
  67. t.Function(t.Name,io.UserInputState,io)
  68. end
  69. end
  70. end
  71. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  72. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  73. end
  74. end)
  75. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  76. local Mouse = owner:GetMouse()
  77. local UIS = game:GetService("UserInputService")
  78. local input = function(io,RobloxHandled)
  79. if RobloxHandled then return end
  80. --Since InputObject is a client-side instance, we create and pass table instead
  81. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  82. end
  83. UIS.InputBegan:Connect(input)
  84. UIS.InputEnded:Connect(input)
  85. local h,t
  86. --Give the server mouse data every second frame, but only if the values changed
  87. --If player is not moving their mouse, client won't fire events
  88. local HB = game:GetService("RunService").Heartbeat
  89. while true do
  90. if h~=Mouse.Hit or t~=Mouse.Target then
  91. h,t=Mouse.Hit,Mouse.Target
  92. Event:FireServer({isMouse=true,Target=t,Hit=h})
  93. end
  94. --Wait 2 frames
  95. for i=1,2 do
  96. HB:Wait()
  97. end
  98. end]==],script)
  99.  
  100. ----Sandboxed game object that allows the usage of client-side methods and services
  101. --Real game object
  102. local RealGame = game
  103.  
  104. --Metatable for fake service
  105. local FakeService_Metatable = {
  106. __index = function(self,k)
  107. local s = rawget(self,"_RealService")
  108. if s then
  109. return typeof(s[k])=="function"
  110. and function(_,...)return s[k](s,...)end or s[k]
  111. end
  112. end,
  113. __newindex = function(self,k,v)
  114. local s = rawget(self,"_RealService")
  115. if s then s[k]=v end
  116. end
  117. }
  118. local function FakeService(t,RealService)
  119. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  120. return setmetatable(t,FakeService_Metatable)
  121. end
  122.  
  123. --Fake game object
  124. local FakeGame = {
  125. GetService = function(self,s)
  126. return rawget(self,s) or RealGame:GetService(s)
  127. end,
  128. Players = FakeService({
  129. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  130. },"Players"),
  131. UserInputService = FakeService(UIS,"UserInputService"),
  132. ContextActionService = FakeService(CAS,"ContextActionService"),
  133. RunService = FakeService({
  134. _btrs = {},
  135. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  136. BindToRenderStep = function(self,name,_,fun)
  137. self._btrs[name] = self.Heartbeat:Connect(fun)
  138. end,
  139. UnbindFromRenderStep = function(self,name)
  140. self._btrs[name]:Disconnect()
  141. end,
  142. },"RunService")
  143. }
  144. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  145. FakeGame.service = FakeGame.GetService
  146. FakeService(FakeGame,game)
  147. --Changing owner to fake player object to support owner:GetMouse()
  148. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  149. end
  150. ---GUI By - Meow_Gang#8830 ---
  151. ---Script By - Cyclically#9215 ---
  152. --Credits to dhruvil123 (Same method but uses tools)--
  153.  
  154. -- Objects
  155.  
  156. local FeKill = Instance.new("ScreenGui")
  157. local Header = Instance.new("Frame")
  158. local Body = Instance.new("Frame")
  159. local Name = Instance.new("TextBox")
  160. local Kill = Instance.new("TextButton")
  161. local FEKill = Instance.new("TextLabel")
  162. local Exit = Instance.new("TextButton")
  163. local Minimize = Instance.new("TextButton")
  164.  
  165. -- Properties
  166.  
  167. FeKill.Name = "FeKill"
  168. FeKill.Parent = game.CoreGui
  169. FeKill.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  170.  
  171. Header.Name = "Header"
  172. Header.Parent = FeKill
  173. Header.BackgroundColor3 = Color3.new(1, 0.180392, 0.180392)
  174. Header.BorderColor3 = Color3.new(1, 0.180392, 0.180392)
  175. Header.BorderSizePixel = 0
  176. Header.Position = UDim2.new(0.331454366, 0, 0.246315822, 0)
  177. Header.Size = UDim2.new(0, 191, 0, 20)
  178. Header.Active = true
  179. Header.Draggable = true
  180.  
  181. Body.Name = "Body"
  182. Body.Parent = Header
  183. Body.BackgroundColor3 = Color3.new(0.317647, 0.317647, 0.317647)
  184. Body.BorderSizePixel = 0
  185. Body.Position = UDim2.new(-0.000720118987, 0, 0.998849511, 0)
  186. Body.Size = UDim2.new(0, 191, 0, 70)
  187.  
  188. Name.Name = "Name"
  189. Name.Parent = Body
  190. Name.BackgroundColor3 = Color3.new(1, 1, 1)
  191. Name.BorderColor3 = Color3.new(0.243137, 0.0431373, 0.0431373)
  192. Name.BorderSizePixel = 3
  193. Name.Position = UDim2.new(0.125654474, 0, 0.099999994, 0)
  194. Name.Size = UDim2.new(0, 134, 0, 26)
  195. Name.Font = Enum.Font.SourceSans
  196. Name.Text = ""
  197. Name.TextColor3 = Color3.new(0, 0, 0)
  198. Name.TextSize = 14
  199.  
  200. Kill.Name = "Kill"
  201. Kill.Parent = Body
  202. Kill.BackgroundColor3 = Color3.new(1, 1, 1)
  203. Kill.Position = UDim2.new(0.272251308, 0, 0.568443537, 0)
  204. Kill.Size = UDim2.new(0, 73, 0, 24)
  205. Kill.Style = Enum.ButtonStyle.RobloxRoundButton
  206. Kill.Font = Enum.Font.Arcade
  207. Kill.Text = "KILL"
  208. Kill.TextColor3 = Color3.new(0, 0, 0)
  209. Kill.TextSize = 14
  210.  
  211. FEKill.Name = "FEKill"
  212. FEKill.Parent = Header
  213. FEKill.BackgroundColor3 = Color3.new(1, 1, 1)
  214. FEKill.BackgroundTransparency = 1
  215. FEKill.BorderSizePixel = 0
  216. FEKill.Position = UDim2.new(0.031413611, 0, 0, 0)
  217. FEKill.Size = UDim2.new(0, 46, 0, 16)
  218. FEKill.Font = Enum.Font.Arcade
  219. FEKill.Text = "FE KILL"
  220. FEKill.TextColor3 = Color3.new(0, 0, 0)
  221. FEKill.TextSize = 14
  222. FEKill.TextXAlignment = Enum.TextXAlignment.Left
  223. FEKill.TextYAlignment = Enum.TextYAlignment.Top
  224.  
  225. Exit.Name = "Exit"
  226. Exit.Parent = Header
  227. Exit.BackgroundColor3 = Color3.new(1, 1, 1)
  228. Exit.Position = UDim2.new(0.879580975, 0, 0, 0)
  229. Exit.Size = UDim2.new(0, 23, 0, 20)
  230. Exit.Style = Enum.ButtonStyle.RobloxRoundButton
  231. Exit.Font = Enum.Font.Arcade
  232. Exit.Text = "X"
  233. Exit.TextColor3 = Color3.new(0, 0, 0)
  234. Exit.TextSize = 14
  235. Exit.MouseButton1Down:connect(function()
  236. FeKill:Destroy()
  237. end)
  238.  
  239. Minimize.Name = "Minimize"
  240. Minimize.Parent = Header
  241. Minimize.BackgroundColor3 = Color3.new(1, 1, 1)
  242. Minimize.Position = UDim2.new(0.759162128, 0, -0.0500000007, 0)
  243. Minimize.Size = UDim2.new(0, 23, 0, 20)
  244. Minimize.Style = Enum.ButtonStyle.RobloxRoundButton
  245. Minimize.Font = Enum.Font.Arcade
  246. Minimize.Text = "-"
  247. Minimize.TextColor3 = Color3.new(0, 0, 0)
  248. Minimize.TextSize = 14
  249. Minimize.MouseButton1Down:connect(function()
  250. local Main = game.CoreGui.FeKill.Header.Body
  251. if Main.Visible == true then
  252. Main.Visible = false
  253. else
  254. Main.Visible = true
  255. end
  256. end)
  257.  
  258. --kill--
  259. Kill.MouseButton1Down:connect(function()
  260. local targetname = Name.Text
  261.  
  262. local LocalPlayer = game:GetService("Players").LocalPlayer
  263. local target = game:GetService("Players")[targetname]
  264. local torsoname = "Torso"
  265. if LocalPlayer.Character:FindFirstChild("Humanoid").RigType == Enum.HumanoidRigType.R15 then
  266. torsoname = "UpperTorso"
  267. end
  268. if target.Character ~= nil then
  269. local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame
  270. LocalPlayer.Character:FindFirstChild(torsoname).Anchored = true
  271. local tool = Instance.new("Tool", LocalPlayer.Backpack)
  272. local hat = LocalPlayer.Character:FindFirstChildOfClass("Accessory")
  273. local hathandle = hat.Handle
  274. hathandle.Parent = tool
  275. hathandle.Massless = true
  276. tool.GripPos = Vector3.new(0, 9e99, 0)
  277. tool.Parent = LocalPlayer.Character
  278. repeat wait() until LocalPlayer.Character:FindFirstChildOfClass("Tool") ~= nil
  279. tool.Grip = CFrame.new(Vector3.new(0, 0, 0))
  280. LocalPlayer.Character:FindFirstChild(torsoname).Anchored = false
  281. repeat
  282. LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = target.Character:FindFirstChild("HumanoidRootPart").CFrame
  283. wait()
  284. until target.Character == nil or target.Character:FindFirstChild("Humanoid").Health <= 0 or LocalPlayer.Character == nil or LocalPlayer.Character:FindFirstChild("Humanoid").Health <= 0 or (target.Character:FindFirstChild("HumanoidRootPart").Velocity.magnitude - target.Character:FindFirstChild("Humanoid").WalkSpeed) > (target.Character:FindFirstChild("Humanoid").WalkSpeed + 20)
  285. LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
  286. hathandle.Parent = hat
  287. hathandle.Massless = false
  288. tool:Destroy()
  289. LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos
  290. end
  291. end)
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