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SSTheEditer

(Jeep | Converted)

Feb 24th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  2. print("FE Compatibility code by Mokiros")
  3. InternalData = {}
  4. do
  5. script.Parent = owner.Character
  6. local Event = Instance.new("RemoteEvent")
  7. Event.Name = "UserInput"
  8. local function NewFakeEvent()
  9. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  10. return Fake
  11. end
  12. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  13. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  14. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  15. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  16. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  17. local function TriggerEvent(self,Event,...)
  18. local Trigger = Mouse[Event]
  19. if Trigger and Trigger.fakeEvent and Trigger.Function then
  20. Trigger.Function(...)
  21. end
  22. end
  23. Mouse.TrigEvent = TriggerEvent
  24. UserInputService.TrigEvent = TriggerEvent
  25. Event.OnServerEvent:Connect(function(FiredBy,Input)
  26. if FiredBy.Name ~= owner.Name then end
  27. if Input.MouseEvent then
  28. Mouse.Target = Input.Target
  29. Mouse.Hit = Input.Hit
  30. else
  31. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  32. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  33. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  34. end
  35. for _,Action in pairs(ContextActionService.Actions) do
  36. for _,Key in pairs(Action.Keys) do
  37. if Key==Input.KeyCode then
  38. Action.Function(Action.Name,Input.UserInputState,Input)
  39. end
  40. end
  41. end
  42. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  43. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  44. end
  45. end)
  46. InternalData["Mouse"] = Mouse
  47. InternalData["ContextActionService"] = ContextActionService
  48. InternalData["UserInputService"] = UserInputService
  49. Event.Parent = NLS([[
  50. local Player = owner
  51. local Event = script:WaitForChild("UserInput")
  52. local UserInputService = game:GetService("UserInputService")
  53. local Mouse = Player:GetMouse()
  54. local Input = function(Input,gameProcessedEvent)
  55. if gameProcessedEvent then return end
  56. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  57. end
  58. UserInputService.InputBegan:Connect(Input)
  59. UserInputService.InputEnded:Connect(Input)
  60. local Hit,Target
  61. while wait(1/30) do
  62. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63. Hit,Target = Mouse.Hit,Mouse.Target
  64. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70. __index = function (self,Index)
  71. local Sandbox = function (Thing)
  72. if Thing:IsA("Player") then
  73. local RealPlayer = Thing
  74. return setmetatable({},{
  75. __index = function (self,Index)
  76. local Type = type(RealPlayer[Index])
  77. if Type == "function" then
  78. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79. return function (self)
  80. return InternalData["Mouse"]
  81. end
  82. end
  83. return function (self,...)
  84. return RealPlayer[Index](RealPlayer,...)
  85. end
  86. else
  87. if Index == "PlrObj" then
  88. return RealPlayer
  89. end
  90. return RealPlayer[Index]
  91. end
  92. end;
  93. __tostring = function(self)
  94. return RealPlayer.Name
  95. end
  96. })
  97. end
  98. end
  99. if RealGame[Index] then
  100. local Type = type(RealGame[Index])
  101. if Type == "function" then
  102. if Index:lower() == "getservice" or Index:lower() == "service" then
  103. return function (self,Service)
  104. if Service:lower() == "players" then
  105. return setmetatable({},{
  106. __index = function (self2,Index2)
  107. local RealService = RealGame:GetService(Service)
  108. local Type2 = type(Index2)
  109. if Type2 == "function" then
  110. return function (self,...)
  111. return RealService[Index2](RealService,...)
  112. end
  113. else
  114. if Index2:lower() == "localplayer" then
  115. return Sandbox(owner)
  116. end
  117. return RealService[Index2]
  118. end
  119. end;
  120. __tostring = function(self)
  121. return RealGame:GetService(Service).Name
  122. end
  123. })
  124. elseif Service:lower() == "contextactionservice" then
  125. return InternalData["ContextActionService"]
  126. elseif Service:lower() == "contextactionservice" then
  127. return InternalData["UserInputService"]
  128. elseif Service:lower() == "runservice" then
  129. return setmetatable({},{
  130. __index = function(self2,Index2)
  131. local RealService = RealGame:GetService(Service)
  132. local Type2 = type(Index2)
  133. if Type2 == "function" then
  134. return function (self,...)
  135. return RealService[Index2](RealService,...)
  136. end
  137. else
  138. if Index2:lower() == "bindtorenderstep" then
  139. return function (self,Name,Priority,Function)
  140. return RealGame:GetService("RunService").Stepped:Connect(Function)
  141. end
  142. end
  143. if Index2:lower() == "renderstepped" then
  144. return RealService["Stepped"]
  145. end
  146. return RealService[Index2]
  147. end
  148. end
  149. })
  150. else
  151. return RealGame:GetService(Service)
  152. end
  153. end
  154. end
  155. return function (self,...)
  156. return RealGame[Index](RealGame,...)
  157. end
  158. else
  159. if game:GetService(Index) then
  160. return game:GetService(Index)
  161. end
  162. return RealGame[Index]
  163. end
  164. else
  165. return nil
  166. end
  167. end
  168. });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
  169. print("Complete! Running...")
  170.  
  171.  
  172. --//Paste script below this line.
  173.  
  174. local player = game.Players.LocalPlayer
  175. local char = player.Character
  176. local mouse = player:GetMouse()
  177. local engineon = false
  178. local wpressed = false
  179. local spressed = false
  180. local fpressed = 0
  181. local forcelevel = 400000
  182. local accel = 0
  183. local accellimit = 90
  184. local angle = 0
  185. local wheelaccel = 0
  186. local angletorque = 555000
  187. local ppressed = 0
  188. local bpressed = false
  189. local carhealth = 100
  190. local exploding = false
  191.  
  192. function weld(p0,p1,c0)
  193. local w=Instance.new("Weld",p0)
  194. w.Part0=p0
  195. w.Part1=p1
  196. w.C0=c0
  197. return w
  198. end
  199.  
  200. local mjeep = Instance.new("Model", workspace)
  201. mjeep.Name = "MJeep"
  202.  
  203. part = Instance.new("Part", mjeep)
  204. part.FormFactor = Enum.FormFactor.Custom
  205. part.CanCollide = false
  206. part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  207. part.Elasticity = 0
  208. part.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  209. part.Material = Enum.Material.SmoothPlastic
  210. part.Size = Vector3.new(1.58, 1.5, 0.54)
  211. part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  212. part.CFrame = CFrame.new(108.069, 3.297, 27.567)* CFrame.Angles(1.474493265152, 1.371192574501, -1.472554564476)
  213. part.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  214. part.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  215. part.BrickColor = BrickColor.new("Slime green")
  216. part.Friction = 0
  217. part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  218.  
  219. mesh = Instance.new("SpecialMesh", part)
  220. mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
  221. mesh.MeshId = "http://www.roblox.com/asset/?id=129344524"
  222. mesh.TextureId = "http://www.roblox.com/asset/?id=129344702"
  223. mesh.MeshType = Enum.MeshType.FileMesh
  224.  
  225. wedge_25 = Instance.new("WedgePart", mjeep)
  226. wedge_25.Velocity = Vector3.new(-1.516, 0.012, -0.793)
  227. wedge_25.FormFactor = Enum.FormFactor.Plate
  228. wedge_25.CanCollide = false
  229. wedge_25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  230. wedge_25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  231. wedge_25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  232. wedge_25.Friction = 0.3
  233. wedge_25.RotVelocity = Vector3.new(0, 0.203, 0.003)
  234. wedge_25.Material = Enum.Material.Metal
  235. wedge_25.Size = Vector3.new(1, 0.4, 1)
  236. wedge_25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  237. wedge_25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  238. wedge_25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  239. wedge_25.CFrame = CFrame.new(114.687, 3.002, 22.677)* CFrame.Angles(0.065234929323196, 1.5512616634369, -0.065222352743149)
  240. wedge_25.BrickColor = BrickColor.new("Slime green")
  241.  
  242. mesh_65 = Instance.new("SpecialMesh", wedge_25)
  243. mesh_65.MeshType = Enum.MeshType.Wedge
  244.  
  245. wedge_27 = Instance.new("WedgePart", mjeep)
  246. wedge_27.Velocity = Vector3.new(-3.57, -0.004, 0.586)
  247. wedge_27.FormFactor = Enum.FormFactor.Plate
  248. wedge_27.CanCollide = false
  249. wedge_27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  250. wedge_27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  251. wedge_27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  252. wedge_27.Friction = 0.3
  253. wedge_27.RotVelocity = Vector3.new(0, 0.203, 0.003)
  254. wedge_27.Material = Enum.Material.Metal
  255. wedge_27.Size = Vector3.new(1, 0.4, 1)
  256. wedge_27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  257. wedge_27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  258. wedge_27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  259. wedge_27.CFrame = CFrame.new(104.553, 3.015, 29.482)* CFrame.Angles(0.065231457352638, 1.5512647628784, -0.065218843519688)
  260. wedge_27.BrickColor = BrickColor.new("Slime green")
  261.  
  262. mesh_67 = Instance.new("SpecialMesh", wedge_27)
  263. mesh_67.MeshType = Enum.MeshType.Wedge
  264.  
  265. wedge_26 = Instance.new("WedgePart", mjeep)
  266. wedge_26.Velocity = Vector3.new(-3.164, -0.005, 0.594)
  267. wedge_26.FormFactor = Enum.FormFactor.Plate
  268. wedge_26.CanCollide = false
  269. wedge_26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  270. wedge_26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  271. wedge_26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  272. wedge_26.Friction = 0.3
  273. wedge_26.RotVelocity = Vector3.new(0, 0.203, 0.003)
  274. wedge_26.Material = Enum.Material.Metal
  275. wedge_26.Size = Vector3.new(1, 0.4, 1)
  276. wedge_26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  277. wedge_26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  278. wedge_26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  279. wedge_26.CFrame = CFrame.new(106.55, 2.612, 29.521)* CFrame.Angles(0.065231457352638, 1.5512647628784, 3.0763738155365)
  280. wedge_26.BrickColor = BrickColor.new("Slime green")
  281.  
  282. mesh_66 = Instance.new("SpecialMesh", wedge_26)
  283. mesh_66.MeshType = Enum.MeshType.Wedge
  284.  
  285. wedge = Instance.new("WedgePart", mjeep)
  286. wedge.Velocity = Vector3.new(-3.136, 0.015, -0.824)
  287. wedge.FormFactor = Enum.FormFactor.Plate
  288. wedge.CanCollide = false
  289. wedge.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  290. wedge.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  291. wedge.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  292. wedge.Friction = 0.3
  293. wedge.RotVelocity = Vector3.new(0, 0.203, 0.003)
  294. wedge.Material = Enum.Material.Metal
  295. wedge.Size = Vector3.new(1, 0.4, 1)
  296. wedge.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  297. wedge.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  298. wedge.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  299. wedge.CFrame = CFrame.new(106.687, 2.612, 22.521)* CFrame.Angles(0.065233565866947, 1.5512647628784, 3.0763716697693)
  300. wedge.BrickColor = BrickColor.new("Slime green")
  301.  
  302. mesh_5 = Instance.new("SpecialMesh", wedge)
  303. mesh_5.MeshType = Enum.MeshType.Wedge
  304.  
  305. backwheels = Instance.new("Model", mjeep)
  306. backwheels.Name = "backwheels"
  307.  
  308. bwr = Instance.new("Part", backwheels)
  309. bwr.FormFactor = Enum.FormFactor.Custom
  310. bwr.TopSurface = Enum.SurfaceType.Smooth
  311. bwr.Material = Enum.Material.Concrete
  312. bwr.Size = Vector3.new(0.65, 2.7, 2.7)
  313. bwr.Name = "bwr"
  314. bwr.CFrame = CFrame.new(115.534, 1.613, 22.736)* CFrame.Angles(0.064853571355343, 1.5512800216675, -0.065219387412071)
  315. bwr.Friction = 0.3
  316. bwr.BottomSurface = Enum.SurfaceType.Smooth
  317.  
  318. mesh_6 = Instance.new("SpecialMesh", bwr)
  319. mesh_6.Scale = Vector3.new(4, 3.5, 3.5)
  320. mesh_6.MeshId = "http://www.roblox.com/asset/?id=122202439"
  321. mesh_6.TextureId = "http://www.roblox.com/asset/?id=122185866"
  322. mesh_6.MeshType = Enum.MeshType.FileMesh
  323.  
  324. bwl = Instance.new("Part", backwheels)
  325. bwl.FormFactor = Enum.FormFactor.Custom
  326. bwl.TopSurface = Enum.SurfaceType.Smooth
  327. bwl.Material = Enum.Material.Concrete
  328. bwl.Size = Vector3.new(0.65, 2.7, 2.7)
  329. bwl.Name = "bwl"
  330. bwl.CFrame = CFrame.new(115.534, 1.613, 29.736)* CFrame.Angles(0.064853571355343, 1.5512800216675, -0.065219387412071)
  331. bwl.Friction = 0.3
  332. bwl.BottomSurface = Enum.SurfaceType.Smooth
  333.  
  334. mesh_7 = Instance.new("SpecialMesh", bwl)
  335. mesh_7.Scale = Vector3.new(4, 3.5, 3.5)
  336. mesh_7.MeshId = "http://www.roblox.com/asset/?id=122202439"
  337. mesh_7.TextureId = "http://www.roblox.com/asset/?id=122185866"
  338. mesh_7.MeshType = Enum.MeshType.FileMesh
  339.  
  340. baxle = Instance.new("Part", backwheels)
  341. baxle.FormFactor = Enum.FormFactor.Symmetric
  342. baxle.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  343. baxle.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  344. baxle.Material = Enum.Material.Metal
  345. baxle.Size = Vector3.new(0.5, 7.275, 0.5)
  346. baxle.Name = "baxle"
  347. baxle.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  348. baxle.CFrame = CFrame.new(115.628, 1.826, 26.242)* CFrame.Angles(0.065231040120125, 1.5512616634369, -1.6360148191452)
  349. baxle.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  350. baxle.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  351. baxle.BrickColor = BrickColor.new("Black")
  352. baxle.Friction = 0.3
  353. baxle.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  354.  
  355. p = Instance.new("Part", mjeep)
  356. p.FormFactor = Enum.FormFactor.Plate
  357. p.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  358. p.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  359. p.Material = Enum.Material.Metal
  360. p.Size = Vector3.new(3, 0.4, 3)
  361. p.Name = "Part"
  362. p.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  363. p.CFrame = CFrame.new(105.017, 2.982, 25.99)* CFrame.Angles(1.2109484259781e-007, -0.019452195614576, 0.23427346348763)
  364. p.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  365. p.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  366. p.BrickColor = BrickColor.new("Slime green")
  367. p.Friction = 0.3
  368. p.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  369. p.Name = "Hood"
  370.  
  371. decal = Instance.new("Decal", p)
  372. decal.Face = Enum.NormalId.Top
  373. decal.Texture = "http://www.roblox.com/asset/?id=199636419"
  374.  
  375. door1 = Instance.new("Part", mjeep)
  376. door1.Velocity = Vector3.new(-2.349, -0.004, 0.407)
  377. door1.FormFactor = Enum.FormFactor.Plate
  378. door1.CanCollide = false
  379. door1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  380. door1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  381. door1.RotVelocity = Vector3.new(0, 0.203, 0.003)
  382. door1.Material = Enum.Material.Metal
  383. door1.Size = Vector3.new(1, 2.8, 6)
  384. door1.Name = "door1"
  385. door1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  386. door1.CFrame = CFrame.new(110.569, 2.407, 28.598)* CFrame.Angles(0.065234929323196, 1.5512616634369, 3.0763702392578)
  387. door1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  388. door1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  389. door1.BrickColor = BrickColor.new("Slime green")
  390. door1.Friction = 0.3
  391. door1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  392.  
  393. mesh_8 = Instance.new("BlockMesh", door1)
  394. mesh_8.Offset = Vector3.new(0.35, 0, 0)
  395. mesh_8.Scale = Vector3.new(0.3, 1, 1)
  396.  
  397. part_4 = Instance.new("Part", mjeep)
  398. part_4.Velocity = Vector3.new(-2.447, -0.001, 0.203)
  399. part_4.FormFactor = Enum.FormFactor.Plate
  400. part_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  401. part_4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  402. part_4.RotVelocity = Vector3.new(0, 0.203, 0.003)
  403. part_4.Material = Enum.Material.SmoothPlastic
  404. part_4.Size = Vector3.new(1, 1.6, 1)
  405. part_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  406. part_4.CFrame = CFrame.new(110.089, 2.808, 27.589)* CFrame.Angles(2.5282522742032e-008, -0.01945129968226, -0.001270598731935)
  407. part_4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  408. part_4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  409. part_4.BrickColor = BrickColor.new("Brown")
  410. part_4.Friction = 0.3
  411. part_4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  412.  
  413. mesh_9 = Instance.new("BlockMesh", part_4)
  414. mesh_9.Offset = Vector3.new(0.35, 0, 0)
  415. mesh_9.Scale = Vector3.new(0.3, 1, 2)
  416.  
  417. part_5 = Instance.new("Part", mjeep)
  418. part_5.Velocity = Vector3.new(-2.436, 0.008, -0.405)
  419. part_5.FormFactor = Enum.FormFactor.Plate
  420. part_5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  421. part_5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  422. part_5.RotVelocity = Vector3.new(0, 0.203, 0.003)
  423. part_5.Material = Enum.Material.SmoothPlastic
  424. part_5.Size = Vector3.new(1, 1.6, 1)
  425. part_5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  426. part_5.CFrame = CFrame.new(110.148, 2.808, 24.589)* CFrame.Angles(1.9141680240864e-008, -0.019451182335615, -0.0012705988483503)
  427. part_5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  428. part_5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  429. part_5.BrickColor = BrickColor.new("Brown")
  430. part_5.Friction = 0.3
  431. part_5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  432.  
  433. mesh_10 = Instance.new("BlockMesh", part_5)
  434. mesh_10.Offset = Vector3.new(0.35, 0, 0)
  435. mesh_10.Scale = Vector3.new(0.3, 1, 2)
  436.  
  437. part_6 = Instance.new("Part", mjeep)
  438. part_6.Velocity = Vector3.new(-2.846, 0.005, -0.109)
  439. part_6.FormFactor = Enum.FormFactor.Plate
  440. part_6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  441. part_6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  442. part_6.RotVelocity = Vector3.new(0, 0.203, 0.003)
  443. part_6.Material = Enum.Material.Metal
  444. part_6.Size = Vector3.new(1, 2.8, 4)
  445. part_6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  446. part_6.CFrame = CFrame.new(108.118, 2.411, 26.05)* CFrame.Angles(2.2187778725424e-008, -0.019451355561614, 3.140321969986)
  447. part_6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  448. part_6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  449. part_6.BrickColor = BrickColor.new("Slime green")
  450. part_6.Friction = 0.3
  451. part_6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  452.  
  453. mesh_11 = Instance.new("BlockMesh", part_6)
  454. mesh_11.Offset = Vector3.new(0.35, 0, 0)
  455. mesh_11.Scale = Vector3.new(0.3, 1, 1.5)
  456.  
  457. part_7 = Instance.new("Part", mjeep)
  458. part_7.Velocity = Vector3.new(-1.834, 0.002, -0.089)
  459. part_7.FormFactor = Enum.FormFactor.Plate
  460. part_7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  461. part_7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  462. part_7.RotVelocity = Vector3.new(0, 0.203, 0.003)
  463. part_7.Material = Enum.Material.SmoothPlastic
  464. part_7.Size = Vector3.new(1, 1.6, 2)
  465. part_7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  466. part_7.CFrame = CFrame.new(113.137, 2.804, 24.848)* CFrame.Angles(2.2097484730921e-008, -0.019451240077615, -0.001270598731935)
  467. part_7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  468. part_7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  469. part_7.BrickColor = BrickColor.new("Brown")
  470. part_7.Friction = 0.3
  471. part_7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  472.  
  473. mesh_12 = Instance.new("BlockMesh", part_7)
  474. mesh_12.Offset = Vector3.new(0.35, 0, 0)
  475. mesh_12.Scale = Vector3.new(0.3, 1, 1.4)
  476.  
  477. part_8 = Instance.new("Part", mjeep)
  478. part_8.Velocity = Vector3.new(-1.428, 0.001, -0.082)
  479. part_8.FormFactor = Enum.FormFactor.Plate
  480. part_8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  481. part_8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  482. part_8.RotVelocity = Vector3.new(0, 0.203, 0.003)
  483. part_8.Material = Enum.Material.Metal
  484. part_8.Size = Vector3.new(6, 2, 3)
  485. part_8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  486. part_8.CFrame = CFrame.new(115.117, 2.802, 26.186)* CFrame.Angles(-3.0763583183289, -1.5512616634369, 0.065221779048443)
  487. part_8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  488. part_8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  489. part_8.BrickColor = BrickColor.new("Slime green")
  490. part_8.Friction = 0.3
  491. part_8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  492.  
  493. mesh_13 = Instance.new("BlockMesh", part_8)
  494.  
  495. part_9 = Instance.new("Part", mjeep)
  496. part_9.Velocity = Vector3.new(-1.82, 0.012, -0.799)
  497. part_9.FormFactor = Enum.FormFactor.Plate
  498. part_9.CanCollide = false
  499. part_9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  500. part_9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  501. part_9.RotVelocity = Vector3.new(0, 0.203, 0.003)
  502. part_9.Material = Enum.Material.Metal
  503. part_9.Size = Vector3.new(1, 0.4, 1)
  504. part_9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  505. part_9.CFrame = CFrame.new(113.186, 3.004, 22.648)* CFrame.Angles(0.065235488116741, 1.5512616634369, 3.0763697624207)
  506. part_9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  507. part_9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  508. part_9.BrickColor = BrickColor.new("Black")
  509. part_9.Friction = 0.3
  510. part_9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  511.  
  512. mesh_14 = Instance.new("BlockMesh", part_9)
  513. mesh_14.Offset = Vector3.new(0.5, 0, 0)
  514. mesh_14.Scale = Vector3.new(0.1, 1, 0.8)
  515.  
  516. part_10 = Instance.new("Part", mjeep)
  517. part_10.Velocity = Vector3.new(-1.323, 0.001, -0.08)
  518. part_10.FormFactor = Enum.FormFactor.Plate
  519. part_10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  520. part_10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  521. part_10.RotVelocity = Vector3.new(0, 0.203, 0.003)
  522. part_10.Material = Enum.Material.Metal
  523. part_10.Size = Vector3.new(6, 0.8, 4)
  524. part_10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  525. part_10.CFrame = CFrame.new(115.616, 1.401, 26.196)* CFrame.Angles(-3.0763578414917, -1.5512616634369, 0.065222360193729)
  526. part_10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  527. part_10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  528. part_10.BrickColor = BrickColor.new("Slime green")
  529. part_10.Friction = 0.3
  530. part_10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  531.  
  532. mesh_15 = Instance.new("BlockMesh", part_10)
  533.  
  534. part_11 = Instance.new("Part", mjeep)
  535. part_11.Velocity = Vector3.new(-1.341, -0.009, 0.63)
  536. part_11.FormFactor = Enum.FormFactor.Plate
  537. part_11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  538. part_11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  539. part_11.RotVelocity = Vector3.new(0, 0.203, 0.003)
  540. part_11.Material = Enum.Material.Metal
  541. part_11.Size = Vector3.new(1, 0.4, 1)
  542. part_11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  543. part_11.CFrame = CFrame.new(115.55, 3.001, 29.696)* CFrame.Angles(-3.0763573646545, -1.5512616634369, 0.06522274017334)
  544. part_11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  545. part_11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  546. part_11.BrickColor = BrickColor.new("Slime green")
  547. part_11.Friction = 0.3
  548. part_11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  549.  
  550. mesh_16 = Instance.new("BlockMesh", part_11)
  551.  
  552. part_12 = Instance.new("Part", mjeep)
  553. part_12.Velocity = Vector3.new(-1.848, -0.008, 0.62)
  554. part_12.FormFactor = Enum.FormFactor.Plate
  555. part_12.CanCollide = false
  556. part_12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  557. part_12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  558. part_12.RotVelocity = Vector3.new(0, 0.203, 0.003)
  559. part_12.Material = Enum.Material.Metal
  560. part_12.Size = Vector3.new(1, 0.4, 1)
  561. part_12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  562. part_12.CFrame = CFrame.new(113.05, 3.004, 29.647)* CFrame.Angles(-3.0763578414917, -1.5512616634369, 0.065222360193729)
  563. part_12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  564. part_12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  565. part_12.BrickColor = BrickColor.new("Black")
  566. part_12.Friction = 0.3
  567. part_12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  568.  
  569. mesh_17 = Instance.new("BlockMesh", part_12)
  570. mesh_17.Offset = Vector3.new(0.5, 0, 0)
  571. mesh_17.Scale = Vector3.new(0.1, 1, 0.8)
  572.  
  573. part_13 = Instance.new("Part", mjeep)
  574. part_13.Velocity = Vector3.new(-1.314, 0.011, -0.789)
  575. part_13.FormFactor = Enum.FormFactor.Plate
  576. part_13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  577. part_13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  578. part_13.RotVelocity = Vector3.new(0, 0.203, 0.003)
  579. part_13.Material = Enum.Material.Metal
  580. part_13.Size = Vector3.new(1, 0.4, 1)
  581. part_13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  582. part_13.CFrame = CFrame.new(115.686, 3.001, 22.697)* CFrame.Angles(-3.0763578414917, -1.5512616634369, 0.065222360193729)
  583. part_13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  584. part_13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  585. part_13.BrickColor = BrickColor.new("Slime green")
  586. part_13.Friction = 0.3
  587. part_13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  588.  
  589. mesh_18 = Instance.new("BlockMesh", part_13)
  590.  
  591. part_14 = Instance.new("Part", mjeep)
  592. part_14.Velocity = Vector3.new(-2.234, 0.003, -0.098)
  593. part_14.FormFactor = Enum.FormFactor.Plate
  594. part_14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  595. part_14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  596. part_14.RotVelocity = Vector3.new(0, 0.203, 0.003)
  597. part_14.Material = Enum.Material.Metal
  598. part_14.Size = Vector3.new(6, 0.4, 13)
  599. part_14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  600. part_14.CFrame = CFrame.new(111.116, 0.807, 26.108)* CFrame.Angles(-3.0763566493988, -1.5512616634369, 0.065223500132561)
  601. part_14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  602. part_14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  603. part_14.BrickColor = BrickColor.new("Slime green")
  604. part_14.Friction = 0.3
  605. part_14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  606.  
  607. mesh_19 = Instance.new("BlockMesh", part_14)
  608.  
  609. w3 = Instance.new("Part", mjeep)
  610. w3.Velocity = Vector3.new(-2.822, 0.004, -0.108)
  611. w3.FormFactor = Enum.FormFactor.Plate
  612. w3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  613. w3.Transparency = 0.8
  614. w3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  615. w3.RotVelocity = Vector3.new(0, 0.203, 0.003)
  616. w3.Material = Enum.Material.Metal
  617. w3.Size = Vector3.new(1, 1.2, 4)
  618. w3.Name = "W3"
  619. w3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  620. w3.CFrame = CFrame.new(108.268, 4.692, 26.053)* CFrame.Angles(2.7371692340239e-005, -0.019484659656882, 2.9429566860199)
  621. w3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  622. w3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  623. w3.BrickColor = BrickColor.new("Light blue")
  624. w3.Friction = 0.3
  625. w3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  626.  
  627. mesh_20 = Instance.new("BlockMesh", w3)
  628. mesh_20.Offset = Vector3.new(0.35, 0, 0)
  629. mesh_20.Scale = Vector3.new(0.1, 1.6, 1.4)
  630.  
  631. w1_2 = Instance.new("Part", mjeep)
  632. w1_2.Velocity = Vector3.new(-2.777, 0.004, -0.107)
  633. w1_2.FormFactor = Enum.FormFactor.Plate
  634. w1_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  635. w1_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  636. w1_2.RotVelocity = Vector3.new(0, 0.203, 0.003)
  637. w1_2.Material = Enum.Material.Metal
  638. w1_2.Size = Vector3.new(1, 0.4, 6)
  639. w1_2.Name = "W1"
  640. w1_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  641. w1_2.CFrame = CFrame.new(108.505, 5.868, 26.058)* CFrame.Angles(2.7371692340239e-005, -0.019484659656882, 2.9429566860199)
  642. w1_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  643. w1_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  644. w1_2.BrickColor = BrickColor.new("Slime green")
  645. w1_2.Friction = 0.3
  646. w1_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  647.  
  648. mesh_21 = Instance.new("BlockMesh", w1_2)
  649. mesh_21.Offset = Vector3.new(0.35, 0, 0)
  650. mesh_21.Scale = Vector3.new(0.3, 1, 1)
  651.  
  652. door2 = Instance.new("Part", mjeep)
  653. door2.Velocity = Vector3.new(-2.329, 0.01, -0.606)
  654. door2.FormFactor = Enum.FormFactor.Plate
  655. door2.CanCollide = false
  656. door2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  657. door2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  658. door2.RotVelocity = Vector3.new(0, 0.203, 0.003)
  659. door2.Material = Enum.Material.Metal
  660. door2.Size = Vector3.new(1, 2.8, 6)
  661. door2.Name = "door2"
  662. door2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  663. door2.CFrame = CFrame.new(110.667, 2.407, 23.599)* CFrame.Angles(-3.0763564109802, -1.5512616634369, 0.065223693847656)
  664. door2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  665. door2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  666. door2.BrickColor = BrickColor.new("Slime green")
  667. door2.Friction = 0.3
  668. door2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  669.  
  670. mesh_22 = Instance.new("BlockMesh", door2)
  671. mesh_22.Offset = Vector3.new(0.35, 0, 0)
  672. mesh_22.Scale = Vector3.new(0.3, 1, 1)
  673.  
  674. part_15 = Instance.new("Part", mjeep)
  675. part_15.Velocity = Vector3.new(-3.24, 0.012, -0.624)
  676. part_15.FormFactor = Enum.FormFactor.Plate
  677. part_15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  678. part_15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  679. part_15.RotVelocity = Vector3.new(0, 0.203, 0.003)
  680. part_15.Material = Enum.Material.Metal
  681. part_15.Size = Vector3.new(1, 1.6, 3)
  682. part_15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  683. part_15.CFrame = CFrame.new(106.167, 1.813, 23.512)* CFrame.Angles(-3.0763564109802, -1.5512616634369, 0.065223693847656)
  684. part_15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  685. part_15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  686. part_15.BrickColor = BrickColor.new("Slime green")
  687. part_15.Friction = 0.3
  688. part_15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  689.  
  690. mesh_23 = Instance.new("BlockMesh", part_15)
  691.  
  692. frontwheels = Instance.new("Model", mjeep)
  693. frontwheels.Name = "frontwheels"
  694.  
  695. fwl = Instance.new("Part", frontwheels)
  696. fwl.FormFactor = Enum.FormFactor.Custom
  697. fwl.TopSurface = Enum.SurfaceType.Smooth
  698. fwl.Material = Enum.Material.Concrete
  699. fwl.Size = Vector3.new(0.65, 2.7, 2.7)
  700. fwl.Name = "fwl"
  701. fwl.CFrame = CFrame.new(105.634, 1.613, 29.536)* CFrame.Angles(0.064853571355343, 1.5512800216675, -0.065219387412071)
  702. fwl.Friction = 0.3
  703. fwl.BottomSurface = Enum.SurfaceType.Smooth
  704.  
  705. mesh_24 = Instance.new("SpecialMesh", fwl)
  706. mesh_24.Scale = Vector3.new(4, 3.5, 3.5)
  707. mesh_24.MeshId = "http://www.roblox.com/asset/?id=122202439"
  708. mesh_24.TextureId = "http://www.roblox.com/asset/?id=122185866"
  709. mesh_24.MeshType = Enum.MeshType.FileMesh
  710.  
  711. fwr = Instance.new("Part", frontwheels)
  712. fwr.FormFactor = Enum.FormFactor.Custom
  713. fwr.TopSurface = Enum.SurfaceType.Smooth
  714. fwr.Material = Enum.Material.Concrete
  715. fwr.Size = Vector3.new(0.65, 2.7, 2.7)
  716. fwr.Name = "fwr"
  717. fwr.CFrame = CFrame.new(105.634, 1.613, 22.536)* CFrame.Angles(0.064853571355343, 1.5512800216675, -0.065219387412071)
  718. fwr.Friction = 0.3
  719. fwr.BottomSurface = Enum.SurfaceType.Smooth
  720.  
  721. mesh_25 = Instance.new("SpecialMesh", fwr)
  722. mesh_25.Scale = Vector3.new(4, 3.5, 3.5)
  723. mesh_25.MeshId = "http://www.roblox.com/asset/?id=122202439"
  724. mesh_25.TextureId = "http://www.roblox.com/asset/?id=122185866"
  725. mesh_25.MeshType = Enum.MeshType.FileMesh
  726.  
  727. faxle = Instance.new("Part", frontwheels)
  728. faxle.FormFactor = Enum.FormFactor.Symmetric
  729. faxle.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  730. faxle.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  731. faxle.Material = Enum.Material.Metal
  732. faxle.Size = Vector3.new(0.5, 7.275, 0.5)
  733. faxle.Name = "faxle"
  734. faxle.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  735. faxle.CFrame = CFrame.new(105.618, 1.826, 26.032)* CFrame.Angles(0.065231040120125, 1.5512616634369, -1.6360148191452)
  736. faxle.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  737. faxle.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  738. faxle.BrickColor = BrickColor.new("Black")
  739. faxle.Friction = 0.3
  740. faxle.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  741.  
  742. part_16 = Instance.new("Part", mjeep)
  743. part_16.Velocity = Vector3.new(-3.259, -0.002, 0.389)
  744. part_16.FormFactor = Enum.FormFactor.Plate
  745. part_16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  746. part_16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  747. part_16.RotVelocity = Vector3.new(0, 0.203, 0.003)
  748. part_16.Material = Enum.Material.Metal
  749. part_16.Size = Vector3.new(1, 1.6, 3)
  750. part_16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  751. part_16.CFrame = CFrame.new(106.069, 1.813, 28.511)* CFrame.Angles(-3.0763564109802, -1.5512616634369, 0.065223693847656)
  752. part_16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  753. part_16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  754. part_16.BrickColor = BrickColor.new("Slime green")
  755. part_16.Friction = 0.3
  756. part_16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  757.  
  758. mesh_26 = Instance.new("BlockMesh", part_16)
  759.  
  760. w5 = Instance.new("Part", mjeep)
  761. w5.FormFactor = Enum.FormFactor.Plate
  762. w5.CanCollide = false
  763. w5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  764. w5.Transparency = 1
  765. w5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  766. w5.Material = Enum.Material.Metal
  767. w5.Size = Vector3.new(1, 0.4, 6)
  768. w5.Name = "W5"
  769. w5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  770. w5.CFrame = CFrame.new(106.012, 5.278, 26.057)* CFrame.Angles(0.018201598897576, -0.0069662402383983, -2.1358544826508)
  771. w5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  772. w5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  773. w5.BrickColor = BrickColor.new("Slime green")
  774. w5.Friction = 0.3
  775. w5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  776.  
  777. mesh_27 = Instance.new("BlockMesh", w5)
  778. mesh_27.Offset = Vector3.new(0.35, 0, 0)
  779. mesh_27.Scale = Vector3.new(0.3, 1, 1)
  780.  
  781. part_17 = Instance.new("Part", mjeep)
  782. part_17.Velocity = Vector3.new(-3.367, -0.004, 0.59)
  783. part_17.FormFactor = Enum.FormFactor.Plate
  784. part_17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  785. part_17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  786. part_17.RotVelocity = Vector3.new(0, 0.203, 0.003)
  787. part_17.Material = Enum.Material.Metal
  788. part_17.Size = Vector3.new(1, 0.4, 1)
  789. part_17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  790. part_17.CFrame = CFrame.new(105.553, 3.013, 29.501)* CFrame.Angles(-3.0763614177704, -1.5512647628784, 0.065218664705753)
  791. part_17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  792. part_17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  793. part_17.BrickColor = BrickColor.new("Slime green")
  794. part_17.Friction = 0.3
  795. part_17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  796.  
  797. mesh_28 = Instance.new("BlockMesh", part_17)
  798.  
  799. w4 = Instance.new("Part", mjeep)
  800. w4.Velocity = Vector3.new(-2.824, -0.003, 0.399)
  801. w4.FormFactor = Enum.FormFactor.Plate
  802. w4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  803. w4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  804. w4.RotVelocity = Vector3.new(0, 0.203, 0.003)
  805. w4.Material = Enum.Material.Metal
  806. w4.Size = Vector3.new(1, 1.6, 1)
  807. w4.Name = "W4"
  808. w4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  809. w4.CFrame = CFrame.new(108.259, 4.888, 28.553)* CFrame.Angles(2.7346923161531e-005, -0.019484709948301, 2.9429571628571)
  810. w4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  811. w4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  812. w4.BrickColor = BrickColor.new("Slime green")
  813. w4.Friction = 0.3
  814. w4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  815.  
  816. mesh_29 = Instance.new("BlockMesh", w4)
  817. mesh_29.Offset = Vector3.new(0.35, 0, 0.35)
  818. mesh_29.Scale = Vector3.new(0.3, 1.5, 0.3)
  819.  
  820. w6 = Instance.new("Part", mjeep)
  821. w6.Velocity = Vector3.new(-2.804, 0.011, -0.614)
  822. w6.FormFactor = Enum.FormFactor.Plate
  823. w6.CanCollide = false
  824. w6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  825. w6.Transparency = 1
  826. w6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  827. w6.RotVelocity = Vector3.new(0, 0.203, 0.003)
  828. w6.Material = Enum.Material.Metal
  829. w6.Size = Vector3.new(1, 1.6, 1)
  830. w6.Name = "W6"
  831. w6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  832. w6.CFrame = CFrame.new(106.874, 4.788, 23.554)* CFrame.Angles(1.5934143066406, -0.56504017114639, -1.5625476837158)
  833. w6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  834. w6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  835. w6.BrickColor = BrickColor.new("Slime green")
  836. w6.Friction = 0.3
  837. w6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  838.  
  839. mesh_30 = Instance.new("BlockMesh", w6)
  840. mesh_30.Offset = Vector3.new(0.35, 0, 0.35)
  841. mesh_30.Scale = Vector3.new(0.3, 1.5, 0.3)
  842.  
  843. w7 = Instance.new("Part", mjeep)
  844. w7.FormFactor = Enum.FormFactor.Plate
  845. w7.CanCollide = false
  846. w7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  847. w7.Transparency = 1
  848. w7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  849. w7.Material = Enum.Material.Metal
  850. w7.Size = Vector3.new(1, 1.2, 4)
  851. w7.Name = "W7"
  852. w7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  853. w7.CFrame = CFrame.new(107.025, 4.635, 26.053)* CFrame.Angles(0.018201598897576, -0.0069662402383983, -2.1358544826508)
  854. w7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  855. w7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  856. w7.BrickColor = BrickColor.new("Light blue")
  857. w7.Friction = 0.3
  858. w7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  859.  
  860. mesh_31 = Instance.new("BlockMesh", w7)
  861. mesh_31.Offset = Vector3.new(0.35, 0, 0)
  862. mesh_31.Scale = Vector3.new(0.1, 1.6, 1.4)
  863.  
  864. w8 = Instance.new("Part", mjeep)
  865. w8.Velocity = Vector3.new(-2.824, -0.003, 0.399)
  866. w8.FormFactor = Enum.FormFactor.Plate
  867. w8.CanCollide = false
  868. w8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  869. w8.Transparency = 1
  870. w8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  871. w8.RotVelocity = Vector3.new(0, 0.203, 0.003)
  872. w8.Material = Enum.Material.Metal
  873. w8.Size = Vector3.new(1, 1.6, 1)
  874. w8.Name = "W8"
  875. w8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  876. w8.CFrame = CFrame.new(106.839, 4.697, 28.553)* CFrame.Angles(0.018201638013124, -0.0069662784226239, -2.1358540058136)
  877. w8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  878. w8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  879. w8.BrickColor = BrickColor.new("Slime green")
  880. w8.Friction = 0.3
  881. w8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  882.  
  883. mesh_32 = Instance.new("BlockMesh", w8)
  884. mesh_32.Offset = Vector3.new(0.35, 0, 0.35)
  885. mesh_32.Scale = Vector3.new(0.3, 1.5, 0.3)
  886.  
  887. wedge_2 = Instance.new("WedgePart", mjeep)
  888. wedge_2.Velocity = Vector3.new(-3.137, 0.015, -0.824)
  889. wedge_2.FormFactor = Enum.FormFactor.Plate
  890. wedge_2.CanCollide = false
  891. wedge_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  892. wedge_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  893. wedge_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  894. wedge_2.Friction = 0.3
  895. wedge_2.RotVelocity = Vector3.new(0, 0.203, 0.003)
  896. wedge_2.Material = Enum.Material.Metal
  897. wedge_2.Size = Vector3.new(1, 0.4, 1)
  898. wedge_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  899. wedge_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  900. wedge_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  901. wedge_2.CFrame = CFrame.new(106.687, 3.012, 22.521)* CFrame.Angles(-3.0763599872589, -1.5512647628784, -3.0763726234436)
  902. wedge_2.BrickColor = BrickColor.new("Slime green")
  903.  
  904. mesh_33 = Instance.new("SpecialMesh", wedge_2)
  905. mesh_33.MeshType = Enum.MeshType.Wedge
  906.  
  907. part_18 = Instance.new("Part", mjeep)
  908. part_18.Velocity = Vector3.new(-3.047, 0.005, -0.113)
  909. part_18.FormFactor = Enum.FormFactor.Plate
  910. part_18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  911. part_18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  912. part_18.RotVelocity = Vector3.new(0, 0.203, 0.003)
  913. part_18.Material = Enum.Material.Metal
  914. part_18.Size = Vector3.new(4, 1.6, 1)
  915. part_18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  916. part_18.CFrame = CFrame.new(107.118, 1.812, 26.031)* CFrame.Angles(-3.0763564109802, -1.5512616634369, 0.065223693847656)
  917. part_18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  918. part_18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  919. part_18.BrickColor = BrickColor.new("Slime green")
  920. part_18.Friction = 0.3
  921. part_18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  922.  
  923. mesh_34 = Instance.new("BlockMesh", part_18)
  924.  
  925. part_19 = Instance.new("Part", mjeep)
  926. part_19.Velocity = Vector3.new(-2.833, 0.014, -0.818)
  927. part_19.FormFactor = Enum.FormFactor.Plate
  928. part_19.CanCollide = false
  929. part_19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  930. part_19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  931. part_19.RotVelocity = Vector3.new(0, 0.203, 0.003)
  932. part_19.Material = Enum.Material.Metal
  933. part_19.Size = Vector3.new(1, 0.4, 1)
  934. part_19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  935. part_19.CFrame = CFrame.new(108.187, 3.011, 22.551)* CFrame.Angles(0.065235875546932, 1.5512616634369, 3.0763692855835)
  936. part_19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  937. part_19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  938. part_19.BrickColor = BrickColor.new("Black")
  939. part_19.Friction = 0.3
  940. part_19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  941.  
  942. mesh_35 = Instance.new("BlockMesh", part_19)
  943. mesh_35.Offset = Vector3.new(0.5, 0, 0)
  944. mesh_35.Scale = Vector3.new(0.1, 1, 0.8)
  945.  
  946. part_20 = Instance.new("Part", mjeep)
  947. part_20.Velocity = Vector3.new(-2.861, -0.005, 0.6)
  948. part_20.FormFactor = Enum.FormFactor.Plate
  949. part_20.CanCollide = false
  950. part_20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  951. part_20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  952. part_20.RotVelocity = Vector3.new(0, 0.203, 0.003)
  953. part_20.Material = Enum.Material.Metal
  954. part_20.Size = Vector3.new(1, 0.4, 1)
  955. part_20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  956. part_20.CFrame = CFrame.new(108.051, 3.011, 29.55)* CFrame.Angles(-3.0763578414917, -1.5512616634369, 0.065222360193729)
  957. part_20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  958. part_20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  959. part_20.BrickColor = BrickColor.new("Black")
  960. part_20.Friction = 0.3
  961. part_20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  962.  
  963. mesh_36 = Instance.new("BlockMesh", part_20)
  964. mesh_36.Offset = Vector3.new(0.5, 0, 0)
  965. mesh_36.Scale = Vector3.new(0.1, 1, 0.8)
  966.  
  967. part_21 = Instance.new("Part", mjeep)
  968. part_21.Velocity = Vector3.new(-3.758, 0.007, -0.127)
  969. part_21.FormFactor = Enum.FormFactor.Plate
  970. part_21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  971. part_21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  972. part_21.RotVelocity = Vector3.new(0, 0.203, 0.003)
  973. part_21.Material = Enum.Material.Metal
  974. part_21.Size = Vector3.new(6, 0.4, 2)
  975. part_21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  976. part_21.CFrame = CFrame.new(103.619, 2.416, 25.963)* CFrame.Angles(-3.076357126236, -1.5512616634369, 0.065222926437855)
  977. part_21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  978. part_21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  979. part_21.BrickColor = BrickColor.new("Slime green")
  980. part_21.Friction = 0.3
  981. part_21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  982.  
  983. mesh_37 = Instance.new("BlockMesh", part_21)
  984.  
  985. w2 = Instance.new("Part", mjeep)
  986. w2.Velocity = Vector3.new(-2.804, 0.011, -0.614)
  987. w2.FormFactor = Enum.FormFactor.Plate
  988. w2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  989. w2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  990. w2.RotVelocity = Vector3.new(0, 0.203, 0.003)
  991. w2.Material = Enum.Material.Metal
  992. w2.Size = Vector3.new(1, 1.6, 1)
  993. w2.Name = "W2"
  994. w2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  995. w2.CFrame = CFrame.new(108.357, 4.888, 23.554)* CFrame.Angles(-1.6672585010529, -1.3712096214294, 1.4723644256592)
  996. w2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  997. w2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  998. w2.BrickColor = BrickColor.new("Slime green")
  999. w2.Friction = 0.3
  1000. w2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1001.  
  1002. mesh_38 = Instance.new("BlockMesh", w2)
  1003. mesh_38.Offset = Vector3.new(0.35, 0, 0.35)
  1004. mesh_38.Scale = Vector3.new(0.3, 1.5, 0.3)
  1005.  
  1006. part_22 = Instance.new("Part", mjeep)
  1007. part_22.Velocity = Vector3.new(-3.34, 0.015, -0.828)
  1008. part_22.FormFactor = Enum.FormFactor.Plate
  1009. part_22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1010. part_22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1011. part_22.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1012. part_22.Material = Enum.Material.Metal
  1013. part_22.Size = Vector3.new(1, 0.4, 1)
  1014. part_22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1015. part_22.CFrame = CFrame.new(105.688, 3.013, 22.502)* CFrame.Angles(-3.076358795166, -1.5512647628784, 0.06522136926651)
  1016. part_22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1017. part_22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1018. part_22.BrickColor = BrickColor.new("Slime green")
  1019. part_22.Friction = 0.3
  1020. part_22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1021.  
  1022. mesh_39 = Instance.new("BlockMesh", part_22)
  1023.  
  1024. wedge_3 = Instance.new("WedgePart", mjeep)
  1025. wedge_3.Velocity = Vector3.new(-1.543, -0.008, 0.626)
  1026. wedge_3.FormFactor = Enum.FormFactor.Plate
  1027. wedge_3.CanCollide = false
  1028. wedge_3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1029. wedge_3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1030. wedge_3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1031. wedge_3.Friction = 0.3
  1032. wedge_3.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1033. wedge_3.Material = Enum.Material.Metal
  1034. wedge_3.Size = Vector3.new(1, 0.4, 1)
  1035. wedge_3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1036. wedge_3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1037. wedge_3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1038. wedge_3.CFrame = CFrame.new(114.55, 2.602, 29.677)* CFrame.Angles(-3.0763578414917, -1.5512616634369, 0.065222159028053)
  1039. wedge_3.BrickColor = BrickColor.new("Slime green")
  1040.  
  1041. mesh_40 = Instance.new("SpecialMesh", wedge_3)
  1042. mesh_40.MeshType = Enum.MeshType.Wedge
  1043.  
  1044. wedge_4 = Instance.new("WedgePart", mjeep)
  1045. wedge_4.Velocity = Vector3.new(-1.11, 0.011, -0.785)
  1046. wedge_4.FormFactor = Enum.FormFactor.Plate
  1047. wedge_4.CanCollide = false
  1048. wedge_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1049. wedge_4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1050. wedge_4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1051. wedge_4.Friction = 0.3
  1052. wedge_4.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1053. wedge_4.Material = Enum.Material.Metal
  1054. wedge_4.Size = Vector3.new(1, 0.4, 1)
  1055. wedge_4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1056. wedge_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1057. wedge_4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1058. wedge_4.CFrame = CFrame.new(116.686, 2.599, 22.716)* CFrame.Angles(0.065235115587711, 1.5512616634369, 3.0763700008392)
  1059. wedge_4.BrickColor = BrickColor.new("Slime green")
  1060.  
  1061. mesh_41 = Instance.new("SpecialMesh", wedge_4)
  1062. mesh_41.MeshType = Enum.MeshType.Wedge
  1063.  
  1064. wedge_5 = Instance.new("WedgePart", mjeep)
  1065. wedge_5.Velocity = Vector3.new(-1.111, 0.011, -0.785)
  1066. wedge_5.FormFactor = Enum.FormFactor.Plate
  1067. wedge_5.CanCollide = false
  1068. wedge_5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1069. wedge_5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1070. wedge_5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1071. wedge_5.Friction = 0.3
  1072. wedge_5.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1073. wedge_5.Material = Enum.Material.Metal
  1074. wedge_5.Size = Vector3.new(1, 0.4, 1)
  1075. wedge_5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1076. wedge_5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1077. wedge_5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1078. wedge_5.CFrame = CFrame.new(116.686, 2.999, 22.716)* CFrame.Angles(-3.0763576030731, -1.5512616634369, -3.0763702392578)
  1079. wedge_5.BrickColor = BrickColor.new("Slime green")
  1080.  
  1081. mesh_42 = Instance.new("SpecialMesh", wedge_5)
  1082. mesh_42.MeshType = Enum.MeshType.Wedge
  1083.  
  1084. vehicleseat = Instance.new("Seat", mjeep)
  1085. vehicleseat.Velocity = Vector3.new(-2.534, 0.008, -0.408)
  1086. vehicleseat.Friction = 0.3
  1087. vehicleseat.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1088. vehicleseat.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1089. vehicleseat.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1090. vehicleseat.BrickColor = BrickColor.new("Brown")
  1091. vehicleseat.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1092. vehicleseat.CFrame = CFrame.new(109.646, 1.509, 24.58)* CFrame.Angles(0.065236255526543, 1.5512616634369, -0.065223693847656)
  1093. vehicleseat.Material = Enum.Material.SmoothPlastic
  1094. vehicleseat.Size = Vector3.new(1, 1, 2)
  1095. vehicleseat.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1096. vehicleseat.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1097. vehicleseat.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1098.  
  1099. mesh_43 = Instance.new("BlockMesh", vehicleseat)
  1100. mesh_43.Scale = Vector3.new(2, 1, 1)
  1101.  
  1102. wedge_6 = Instance.new("WedgePart", mjeep)
  1103. wedge_6.Velocity = Vector3.new(-1.023, 0.001, -0.074)
  1104. wedge_6.FormFactor = Enum.FormFactor.Plate
  1105. wedge_6.CanCollide = false
  1106. wedge_6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1107. wedge_6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1108. wedge_6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1109. wedge_6.Friction = 0.3
  1110. wedge_6.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1111. wedge_6.Material = Enum.Material.Metal
  1112. wedge_6.Size = Vector3.new(6, 2, 1)
  1113. wedge_6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1114. wedge_6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1115. wedge_6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1116. wedge_6.CFrame = CFrame.new(117.117, 2.799, 26.225)* CFrame.Angles(-3.0763580799103, -1.5512647628784, -3.076370716095)
  1117. wedge_6.BrickColor = BrickColor.new("Slime green")
  1118.  
  1119. mesh_44 = Instance.new("SpecialMesh", wedge_6)
  1120. mesh_44.MeshType = Enum.MeshType.Wedge
  1121.  
  1122. wedge_7 = Instance.new("WedgePart", mjeep)
  1123. wedge_7.Velocity = Vector3.new(-1.684, -0.008, 0.623)
  1124. wedge_7.FormFactor = Enum.FormFactor.Plate
  1125. wedge_7.CanCollide = false
  1126. wedge_7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1127. wedge_7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1128. wedge_7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1129. wedge_7.Friction = 0.3
  1130. wedge_7.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1131. wedge_7.Material = Enum.Material.Metal
  1132. wedge_7.Size = Vector3.new(1, 0.4, 1)
  1133. wedge_7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1134. wedge_7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1135. wedge_7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1136. wedge_7.CFrame = CFrame.new(113.85, 2.303, 29.663)* CFrame.Angles(1.5708210468292, -0.0012703418033198, 1.5902481079102)
  1137. wedge_7.BrickColor = BrickColor.new("Slime green")
  1138.  
  1139. mesh_45 = Instance.new("SpecialMesh", wedge_7)
  1140. mesh_45.MeshType = Enum.MeshType.Wedge
  1141.  
  1142. wedge_8 = Instance.new("WedgePart", mjeep)
  1143. wedge_8.Velocity = Vector3.new(-1.139, -0.009, 0.634)
  1144. wedge_8.FormFactor = Enum.FormFactor.Plate
  1145. wedge_8.CanCollide = false
  1146. wedge_8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1147. wedge_8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1148. wedge_8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1149. wedge_8.Friction = 0.3
  1150. wedge_8.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1151. wedge_8.Material = Enum.Material.Metal
  1152. wedge_8.Size = Vector3.new(1, 0.4, 1)
  1153. wedge_8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1154. wedge_8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1155. wedge_8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1156. wedge_8.CFrame = CFrame.new(116.549, 2.999, 29.715)* CFrame.Angles(-3.0763578414917, -1.5512616634369, -3.0763704776764)
  1157. wedge_8.BrickColor = BrickColor.new("Slime green")
  1158.  
  1159. mesh_46 = Instance.new("SpecialMesh", wedge_8)
  1160. mesh_46.MeshType = Enum.MeshType.Wedge
  1161.  
  1162. driverseat = Instance.new("VehicleSeat", mjeep)
  1163. driverseat.Velocity = Vector3.new(-2.545, 0, 0.2)
  1164. driverseat.Friction = 0.3
  1165. driverseat.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1166. driverseat.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1167. driverseat.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1168. driverseat.MaxSpeed = 20
  1169. driverseat.BrickColor = BrickColor.new("Brown")
  1170. driverseat.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1171. driverseat.CFrame = CFrame.new(109.588, 1.509, 27.579)* CFrame.Angles(0.065236061811447, 1.5512616634369, -0.065223500132561)
  1172. driverseat.Material = Enum.Material.SmoothPlastic
  1173. driverseat.Size = Vector3.new(1, 1, 2)
  1174. driverseat.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1175. driverseat.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1176. driverseat.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1177. driverseat.Torque = 1
  1178. driverseat.Name = "driverseat"
  1179. driverseat.HeadsUpDisplay = false
  1180.  
  1181. mesh_47 = Instance.new("BlockMesh", driverseat)
  1182. mesh_47.Scale = Vector3.new(2, 1, 1)
  1183.  
  1184. wedge_9 = Instance.new("WedgePart", mjeep)
  1185. wedge_9.Velocity = Vector3.new(-0.995, -0.009, 0.636)
  1186. wedge_9.FormFactor = Enum.FormFactor.Plate
  1187. wedge_9.CanCollide = false
  1188. wedge_9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1189. wedge_9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1190. wedge_9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1191. wedge_9.Friction = 0.3
  1192. wedge_9.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1193. wedge_9.Material = Enum.Material.Metal
  1194. wedge_9.Size = Vector3.new(1, 0.4, 1)
  1195. wedge_9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1196. wedge_9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1197. wedge_9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1198. wedge_9.CFrame = CFrame.new(117.249, 2.298, 29.729)* CFrame.Angles(1.5708210468292, -0.0012703415704891, -1.5513443946838)
  1199. wedge_9.BrickColor = BrickColor.new("Slime green")
  1200.  
  1201. mesh_48 = Instance.new("SpecialMesh", wedge_9)
  1202. mesh_48.MeshType = Enum.MeshType.Wedge
  1203.  
  1204. wedge_10 = Instance.new("WedgePart", mjeep)
  1205. wedge_10.Velocity = Vector3.new(-1.138, -0.009, 0.633)
  1206. wedge_10.FormFactor = Enum.FormFactor.Plate
  1207. wedge_10.CanCollide = false
  1208. wedge_10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1209. wedge_10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1210. wedge_10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1211. wedge_10.Friction = 0.3
  1212. wedge_10.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1213. wedge_10.Material = Enum.Material.Metal
  1214. wedge_10.Size = Vector3.new(1, 0.4, 1)
  1215. wedge_10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1216. wedge_10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1217. wedge_10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1218. wedge_10.CFrame = CFrame.new(116.55, 2.599, 29.715)* CFrame.Angles(0.065234735608101, 1.5512616634369, 3.0763704776764)
  1219. wedge_10.BrickColor = BrickColor.new("Slime green")
  1220.  
  1221. mesh_49 = Instance.new("SpecialMesh", wedge_10)
  1222. mesh_49.MeshType = Enum.MeshType.Wedge
  1223.  
  1224. wedge_11 = Instance.new("WedgePart", mjeep)
  1225. wedge_11.Velocity = Vector3.new(-1.544, -0.008, 0.626)
  1226. wedge_11.FormFactor = Enum.FormFactor.Plate
  1227. wedge_11.CanCollide = false
  1228. wedge_11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1229. wedge_11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1230. wedge_11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1231. wedge_11.Friction = 0.3
  1232. wedge_11.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1233. wedge_11.Material = Enum.Material.Metal
  1234. wedge_11.Size = Vector3.new(1, 0.4, 1)
  1235. wedge_11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1236. wedge_11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1237. wedge_11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1238. wedge_11.CFrame = CFrame.new(114.551, 3.002, 29.677)* CFrame.Angles(0.065234735608101, 1.5512616634369, -0.065222159028053)
  1239. wedge_11.BrickColor = BrickColor.new("Slime green")
  1240.  
  1241. mesh_50 = Instance.new("SpecialMesh", wedge_11)
  1242. mesh_50.MeshType = Enum.MeshType.Wedge
  1243.  
  1244. wedge_12 = Instance.new("WedgePart", mjeep)
  1245. wedge_12.Velocity = Vector3.new(-0.967, 0.01, -0.782)
  1246. wedge_12.FormFactor = Enum.FormFactor.Plate
  1247. wedge_12.CanCollide = false
  1248. wedge_12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1249. wedge_12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1250. wedge_12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1251. wedge_12.Friction = 0.3
  1252. wedge_12.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1253. wedge_12.Material = Enum.Material.Metal
  1254. wedge_12.Size = Vector3.new(1, 0.4, 1)
  1255. wedge_12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1256. wedge_12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1257. wedge_12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1258. wedge_12.CFrame = CFrame.new(117.385, 2.298, 22.729)* CFrame.Angles(1.5708210468292, -0.0012703415704891, -1.5513443946838)
  1259. wedge_12.BrickColor = BrickColor.new("Slime green")
  1260.  
  1261. mesh_51 = Instance.new("SpecialMesh", wedge_12)
  1262. mesh_51.MeshType = Enum.MeshType.Wedge
  1263.  
  1264. vehicleseat_2 = Instance.new("Seat", mjeep)
  1265. vehicleseat_2.Velocity = Vector3.new(-1.926, 0.007, -0.396)
  1266. vehicleseat_2.Friction = 0.3
  1267. vehicleseat_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1268. vehicleseat_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1269. vehicleseat_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1270. vehicleseat_2.BrickColor = BrickColor.new("Brown")
  1271. vehicleseat_2.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1272. vehicleseat_2.CFrame = CFrame.new(112.646, 1.505, 24.638)* CFrame.Angles(0.065235294401646, 1.5512616634369, -0.06522274017334)
  1273. vehicleseat_2.Material = Enum.Material.SmoothPlastic
  1274. vehicleseat_2.Size = Vector3.new(1, 1, 2)
  1275. vehicleseat_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1276. vehicleseat_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1277. vehicleseat_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1278.  
  1279. mesh_52 = Instance.new("BlockMesh", vehicleseat_2)
  1280. mesh_52.Offset = Vector3.new(-0.1, 0, 0)
  1281. mesh_52.Scale = Vector3.new(3, 1, 1)
  1282.  
  1283. wedge_13 = Instance.new("WedgePart", mjeep)
  1284. wedge_13.Velocity = Vector3.new(-3.542, 0.016, -0.832)
  1285. wedge_13.FormFactor = Enum.FormFactor.Plate
  1286. wedge_13.CanCollide = false
  1287. wedge_13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1288. wedge_13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1289. wedge_13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1290. wedge_13.Friction = 0.3
  1291. wedge_13.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1292. wedge_13.Material = Enum.Material.Metal
  1293. wedge_13.Size = Vector3.new(1, 0.4, 1)
  1294. wedge_13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1295. wedge_13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1296. wedge_13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1297. wedge_13.CFrame = CFrame.new(104.688, 2.615, 22.482)* CFrame.Angles(-3.076358795166, -1.5512647628784, 0.065221190452576)
  1298. wedge_13.BrickColor = BrickColor.new("Slime green")
  1299.  
  1300. mesh_53 = Instance.new("SpecialMesh", wedge_13)
  1301. mesh_53.MeshType = Enum.MeshType.Wedge
  1302.  
  1303. wedge_14 = Instance.new("WedgePart", mjeep)
  1304. wedge_14.Velocity = Vector3.new(-2.994, 0.015, -0.822)
  1305. wedge_14.FormFactor = Enum.FormFactor.Plate
  1306. wedge_14.CanCollide = false
  1307. wedge_14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1308. wedge_14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1309. wedge_14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1310. wedge_14.Friction = 0.3
  1311. wedge_14.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1312. wedge_14.Material = Enum.Material.Metal
  1313. wedge_14.Size = Vector3.new(1, 0.4, 1)
  1314. wedge_14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1315. wedge_14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1316. wedge_14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1317. wedge_14.CFrame = CFrame.new(107.386, 2.311, 22.535)* CFrame.Angles(1.5708210468292, -0.0012703271349892, -1.5513446331024)
  1318. wedge_14.BrickColor = BrickColor.new("Slime green")
  1319.  
  1320. mesh_54 = Instance.new("SpecialMesh", wedge_14)
  1321. mesh_54.MeshType = Enum.MeshType.Wedge
  1322.  
  1323. wedge_15 = Instance.new("WedgePart", mjeep)
  1324. wedge_15.Velocity = Vector3.new(-3.455, 0.006, -0.121)
  1325. wedge_15.FormFactor = Enum.FormFactor.Plate
  1326. wedge_15.CanCollide = false
  1327. wedge_15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1328. wedge_15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1329. wedge_15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1330. wedge_15.Friction = 0.3
  1331. wedge_15.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1332. wedge_15.Material = Enum.Material.Metal
  1333. wedge_15.Size = Vector3.new(6, 1.2, 5)
  1334. wedge_15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1335. wedge_15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1336. wedge_15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1337. wedge_15.CFrame = CFrame.new(105.122, 3.214, 25.992)* CFrame.Angles(0.065233588218689, 1.5512647628784, -0.06522099673748)
  1338. wedge_15.BrickColor = BrickColor.new("Slime green")
  1339.  
  1340. mesh_55 = Instance.new("SpecialMesh", wedge_15)
  1341. mesh_55.MeshType = Enum.MeshType.Wedge
  1342.  
  1343. wedge_16 = Instance.new("WedgePart", mjeep)
  1344. wedge_16.Velocity = Vector3.new(-3.543, 0.016, -0.832)
  1345. wedge_16.FormFactor = Enum.FormFactor.Plate
  1346. wedge_16.CanCollide = false
  1347. wedge_16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1348. wedge_16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1349. wedge_16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1350. wedge_16.Friction = 0.3
  1351. wedge_16.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1352. wedge_16.Material = Enum.Material.Metal
  1353. wedge_16.Size = Vector3.new(1, 0.4, 1)
  1354. wedge_16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1355. wedge_16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1356. wedge_16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1357. wedge_16.CFrame = CFrame.new(104.688, 3.015, 22.482)* CFrame.Angles(0.065234139561653, 1.5512647628784, -0.065221562981606)
  1358. wedge_16.BrickColor = BrickColor.new("Slime green")
  1359.  
  1360. mesh_56 = Instance.new("SpecialMesh", wedge_16)
  1361. mesh_56.MeshType = Enum.MeshType.Wedge
  1362.  
  1363. wedge_17 = Instance.new("WedgePart", mjeep)
  1364. wedge_17.Velocity = Vector3.new(-3.021, -0.005, 0.597)
  1365. wedge_17.FormFactor = Enum.FormFactor.Plate
  1366. wedge_17.CanCollide = false
  1367. wedge_17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1368. wedge_17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1369. wedge_17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1370. wedge_17.Friction = 0.3
  1371. wedge_17.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1372. wedge_17.Material = Enum.Material.Metal
  1373. wedge_17.Size = Vector3.new(1, 0.4, 1)
  1374. wedge_17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1375. wedge_17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1376. wedge_17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1377. wedge_17.CFrame = CFrame.new(107.25, 2.311, 29.535)* CFrame.Angles(1.5708210468292, -0.0012703569373116, -1.5513446331024)
  1378. wedge_17.BrickColor = BrickColor.new("Slime green")
  1379.  
  1380. mesh_57 = Instance.new("SpecialMesh", wedge_17)
  1381. mesh_57.MeshType = Enum.MeshType.Wedge
  1382.  
  1383. wedge_18 = Instance.new("WedgePart", mjeep)
  1384. wedge_18.Velocity = Vector3.new(-3.165, -0.005, 0.594)
  1385. wedge_18.FormFactor = Enum.FormFactor.Plate
  1386. wedge_18.CanCollide = false
  1387. wedge_18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1388. wedge_18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1389. wedge_18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1390. wedge_18.Friction = 0.3
  1391. wedge_18.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1392. wedge_18.Material = Enum.Material.Metal
  1393. wedge_18.Size = Vector3.new(1, 0.4, 1)
  1394. wedge_18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1395. wedge_18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1396. wedge_18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1397. wedge_18.CFrame = CFrame.new(106.55, 3.012, 29.521)* CFrame.Angles(-3.076363325119, -1.5512616634369, -3.0763759613037)
  1398. wedge_18.BrickColor = BrickColor.new("Slime green")
  1399.  
  1400. mesh_58 = Instance.new("SpecialMesh", wedge_18)
  1401. mesh_58.MeshType = Enum.MeshType.Wedge
  1402.  
  1403. wedge_19 = Instance.new("WedgePart", mjeep)
  1404. wedge_19.Velocity = Vector3.new(-2.739, 0.011, -0.613)
  1405. wedge_19.FormFactor = Enum.FormFactor.Plate
  1406. wedge_19.CanCollide = false
  1407. wedge_19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1408. wedge_19.Transparency = 1
  1409. wedge_19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1410. wedge_19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1411. wedge_19.Friction = 0.3
  1412. wedge_19.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1413. wedge_19.Material = Enum.Material.Metal
  1414. wedge_19.Size = Vector3.new(1, 0.4, 2)
  1415. wedge_19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1416. wedge_19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1417. wedge_19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1418. wedge_19.CFrame = CFrame.new(108.669, 4.009, 23.56)* CFrame.Angles(-3.0763568878174, -1.5512616634369, -3.0763695240021)
  1419. wedge_19.BrickColor = BrickColor.new("Slime green")
  1420.  
  1421. mesh_59 = Instance.new("SpecialMesh", wedge_19)
  1422. mesh_59.MeshType = Enum.MeshType.Wedge
  1423.  
  1424. wedge_20 = Instance.new("WedgePart", mjeep)
  1425. wedge_20.Velocity = Vector3.new(-1.515, 0.012, -0.793)
  1426. wedge_20.FormFactor = Enum.FormFactor.Plate
  1427. wedge_20.CanCollide = false
  1428. wedge_20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1429. wedge_20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1430. wedge_20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1431. wedge_20.Friction = 0.3
  1432. wedge_20.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1433. wedge_20.Material = Enum.Material.Metal
  1434. wedge_20.Size = Vector3.new(1, 0.4, 1)
  1435. wedge_20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1436. wedge_20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1437. wedge_20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1438. wedge_20.CFrame = CFrame.new(114.686, 2.602, 22.677)* CFrame.Angles(-3.0763576030731, -1.5512616634369, 0.065222546458244)
  1439. wedge_20.BrickColor = BrickColor.new("Slime green")
  1440.  
  1441. mesh_60 = Instance.new("SpecialMesh", wedge_20)
  1442. mesh_60.MeshType = Enum.MeshType.Wedge
  1443.  
  1444. wedge_21 = Instance.new("WedgePart", mjeep)
  1445. wedge_21.FormFactor = Enum.FormFactor.Plate
  1446. wedge_21.CanCollide = false
  1447. wedge_21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1448. wedge_21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1449. wedge_21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1450. wedge_21.Friction = 0.3
  1451. wedge_21.Material = Enum.Material.Metal
  1452. wedge_21.Size = Vector3.new(1, 0.4, 1)
  1453. wedge_21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1454. wedge_21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1455. wedge_21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1456. wedge_21.CFrame = CFrame.new(104.552, 2.615, 29.482)* CFrame.Angles(-3.0763599872589, -1.5512647628784, 0.065220035612583)
  1457. wedge_21.BrickColor = BrickColor.new("Slime green")
  1458.  
  1459. mesh_61 = Instance.new("SpecialMesh", wedge_21)
  1460. mesh_61.MeshType = Enum.MeshType.Wedge
  1461.  
  1462. wedge_22 = Instance.new("WedgePart", mjeep)
  1463. wedge_22.Velocity = Vector3.new(-3.755, 0.007, -0.127)
  1464. wedge_22.FormFactor = Enum.FormFactor.Plate
  1465. wedge_22.CanCollide = false
  1466. wedge_22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1467. wedge_22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1468. wedge_22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1469. wedge_22.Friction = 0.3
  1470. wedge_22.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1471. wedge_22.Material = Enum.Material.Metal
  1472. wedge_22.Name = "bumper"
  1473. wedge_22.Size = Vector3.new(6, 1.6, 2)
  1474. wedge_22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1475. wedge_22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1476. wedge_22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1477. wedge_22.CFrame = CFrame.new(103.619, 1.416, 25.962)* CFrame.Angles(0.065235689282417, 1.5512616634369, 3.0763695240021)
  1478. wedge_22.BrickColor = BrickColor.new("Slime green")
  1479.  
  1480. mesh_62 = Instance.new("SpecialMesh", wedge_22)
  1481. mesh_62.MeshType = Enum.MeshType.Wedge
  1482.  
  1483. wedge_23 = Instance.new("WedgePart", mjeep)
  1484. wedge_23.Velocity = Vector3.new(-1.656, 0.012, -0.796)
  1485. wedge_23.FormFactor = Enum.FormFactor.Plate
  1486. wedge_23.CanCollide = false
  1487. wedge_23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1488. wedge_23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1489. wedge_23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1490. wedge_23.Friction = 0.3
  1491. wedge_23.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1492. wedge_23.Material = Enum.Material.Metal
  1493. wedge_23.Size = Vector3.new(1, 0.4, 1)
  1494. wedge_23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1495. wedge_23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1496. wedge_23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1497. wedge_23.CFrame = CFrame.new(113.986, 2.303, 22.663)* CFrame.Angles(1.5708210468292, -0.0012703418033198, 1.5902481079102)
  1498. wedge_23.BrickColor = BrickColor.new("Slime green")
  1499.  
  1500. mesh_63 = Instance.new("SpecialMesh", wedge_23)
  1501. mesh_63.MeshType = Enum.MeshType.Wedge
  1502.  
  1503. wedge_24 = Instance.new("WedgePart", mjeep)
  1504. wedge_24.Velocity = Vector3.new(-2.758, -0.003, 0.4)
  1505. wedge_24.FormFactor = Enum.FormFactor.Plate
  1506. wedge_24.CanCollide = false
  1507. wedge_24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1508. wedge_24.Transparency = 1
  1509. wedge_24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1510. wedge_24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1511. wedge_24.Friction = 0.3
  1512. wedge_24.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1513. wedge_24.Material = Enum.Material.Metal
  1514. wedge_24.Size = Vector3.new(1, 0.4, 2)
  1515. wedge_24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1516. wedge_24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1517. wedge_24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1518. wedge_24.CFrame = CFrame.new(108.572, 4.009, 28.56)* CFrame.Angles(-3.076357126236, -1.5512616634369, -3.0763697624207)
  1519. wedge_24.BrickColor = BrickColor.new("Slime green")
  1520.  
  1521. mesh_64 = Instance.new("SpecialMesh", wedge_24)
  1522. mesh_64.MeshType = Enum.MeshType.Wedge
  1523.  
  1524. gunnerseat = Instance.new("Seat", mjeep)
  1525. gunnerseat.Friction = 0.3
  1526. gunnerseat.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1527. gunnerseat.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1528. gunnerseat.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1529. gunnerseat.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1530. gunnerseat.BrickColor = BrickColor.new("Slime green")
  1531. gunnerseat.Material = Enum.Material.Metal
  1532. gunnerseat.Size = Vector3.new(2, 2.2, 2)
  1533. gunnerseat.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1534. gunnerseat.CFrame = CFrame.new(112.582, 2.105, 27.537)* CFrame.Angles(0.065243504941463, 1.5513044595718, -0.065230898559093)
  1535. gunnerseat.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1536. gunnerseat.Name = "gunnerseat"
  1537.  
  1538. faxlepos = Instance.new("Part", mjeep)
  1539. faxlepos.Velocity = Vector3.new(-3.452, 0.006, -0.121)
  1540. faxlepos.FormFactor = Enum.FormFactor.Symmetric
  1541. faxlepos.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1542. faxlepos.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1543. faxlepos.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1544. faxlepos.Material = Enum.Material.Metal
  1545. faxlepos.Size = Vector3.new(0.5, 7.275, 0.5)
  1546. faxlepos.Name = "faxlepos"
  1547. faxlepos.CanCollide = false
  1548. faxlepos.Transparency = 1
  1549. faxlepos.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1550. faxlepos.CFrame = CFrame.new(105.618, 1, 26.032)* CFrame.Angles(0.065231040120125, 1.5512616634369, -1.6360148191452)
  1551. faxlepos.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1552. faxlepos.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1553. faxlepos.BrickColor = BrickColor.new("Black")
  1554. faxlepos.Friction = 0.3
  1555. faxlepos.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1556.  
  1557. baxlepos = Instance.new("Part", mjeep)
  1558. baxlepos.FormFactor = Enum.FormFactor.Symmetric
  1559. baxlepos.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1560. baxlepos.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1561. baxlepos.Material = Enum.Material.Metal
  1562. baxlepos.Size = Vector3.new(0.5, 7.275, 0.5)
  1563. baxlepos.Name = "baxlepos"
  1564. baxlepos.CanCollide = false
  1565. baxlepos.Transparency = 1
  1566. baxlepos.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1567. baxlepos.CFrame = CFrame.new(115.628, 1, 26.242)* CFrame.Angles(0.065231040120125, 1.5512616634369, -1.6360148191452)
  1568. baxlepos.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1569. baxlepos.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1570. baxlepos.BrickColor = BrickColor.new("Black")
  1571. baxlepos.Friction = 0.3
  1572. baxlepos.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1573.  
  1574. parte = Instance.new("Part", mjeep)
  1575. parte.FormFactor = Enum.FormFactor.Symmetric
  1576. parte.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1577. parte.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1578. parte.Material = Enum.Material.Metal
  1579. parte.Size = Vector3.new(1, 1, 1)
  1580. parte.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1581. parte.CFrame = CFrame.new(117.85, 1.2, 28.45)* CFrame.Angles(3.1415772438049, -9.9065480753779e-005, -1.5707960128784)
  1582. parte.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1583. parte.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1584. parte.Friction = 0.3
  1585. parte.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1586.  
  1587. mesh = Instance.new("CylinderMesh", parte)
  1588. mesh.Scale = Vector3.new(0.7, 1.1, 0.7)
  1589.  
  1590. muffler = Instance.new("Part", mjeep)
  1591. muffler.FormFactor = Enum.FormFactor.Symmetric
  1592. muffler.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1593. muffler.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1594. muffler.Material = Enum.Material.SmoothPlastic
  1595. muffler.Size = Vector3.new(1, 0.2, 1)
  1596. muffler.Name = "Muffler"
  1597. muffler.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1598. muffler.CFrame = CFrame.new(118.35, 1.2, 28.45)* CFrame.Angles(3.1415772438049, -9.0658781118691e-005, -1.5707960128784)
  1599. muffler.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1600. muffler.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1601. muffler.BrickColor = BrickColor.new("Really black")
  1602. muffler.Friction = 0.3
  1603. muffler.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1604.  
  1605. mesh_2 = Instance.new("CylinderMesh", muffler)
  1606. mesh_2.Scale = Vector3.new(0.5, 0.7, 0.5)
  1607.  
  1608. local musmoke = Instance.new("Smoke", mjeep.Muffler)
  1609. musmoke.Color = Color3.new(0.184314, 0.184314, 0.184314)
  1610. musmoke.Opacity = 0.2
  1611. musmoke.RiseVelocity = 0.1
  1612. musmoke.Size = 0.1
  1613. musmoke.Enabled = false
  1614.  
  1615. headlight = Instance.new("Part", mjeep)
  1616. headlight.FormFactor = Enum.FormFactor.Plate
  1617. headlight.TopSurface = Enum.SurfaceType.Weld
  1618. headlight.Reflectance = 0.3
  1619. headlight.Size = Vector3.new(1, 0.4, 1)
  1620. headlight.Name = "Headlight"
  1621. headlight.CFrame = CFrame.new(102.669, 2.418, 23.64)* CFrame.Angles(3.1415803432465, 0.019450379535556, -1.5695254802704)
  1622. headlight.BrickColor = BrickColor.new("Cool yellow")
  1623. headlight.Friction = 0.3
  1624. headlight.BottomSurface = Enum.SurfaceType.Weld
  1625.  
  1626. mesh = Instance.new("SpecialMesh", headlight)
  1627.  
  1628. headlight_2 = Instance.new("Part", mjeep)
  1629. headlight_2.FormFactor = Enum.FormFactor.Plate
  1630. headlight_2.TopSurface = Enum.SurfaceType.Weld
  1631. headlight_2.Reflectance = 0.3
  1632. headlight_2.Size = Vector3.new(1, 0.4, 1)
  1633. headlight_2.Name = "Headlight2"
  1634. headlight_2.CFrame = CFrame.new(102.669, 2.418, 28.34)* CFrame.Angles(3.1415803432465, 0.019450379535556, -1.5695254802704)
  1635. headlight_2.BrickColor = BrickColor.new("Cool yellow")
  1636. headlight_2.Friction = 0.3
  1637. headlight_2.BottomSurface = Enum.SurfaceType.Weld
  1638.  
  1639. mesh_2 = Instance.new("SpecialMesh", headlight_2)
  1640.  
  1641.  
  1642. mjeep:BreakJoints()
  1643. frontwheels:BreakJoints()
  1644. backwheels:BreakJoints()
  1645.  
  1646. local prev
  1647. local parts = mjeep:GetChildren()
  1648.  
  1649. for i = 1,#parts do
  1650. if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then
  1651. if (prev ~= nil)then
  1652. if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end
  1653. local weld = Instance.new("Weld")
  1654. weld.Part0 = prev
  1655. weld.Part1 = parts[i]
  1656. weld.C0 = prev.CFrame:inverse()
  1657. weld.C1 = parts[i].CFrame:inverse()
  1658. weld.Parent = prev
  1659. end
  1660. prev = parts[i]
  1661. end
  1662. end
  1663. mjeep:MakeJoints()
  1664.  
  1665. local prev
  1666. local parts = backwheels:GetChildren()
  1667.  
  1668. for i = 1,#parts do
  1669. if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then
  1670. if (prev ~= nil)then
  1671. if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end
  1672. local weld = Instance.new("Weld")
  1673. weld.Part0 = prev
  1674. weld.Part1 = parts[i]
  1675. weld.C0 = prev.CFrame:inverse()
  1676. weld.C1 = parts[i].CFrame:inverse()
  1677. weld.Parent = prev
  1678. end
  1679. prev = parts[i]
  1680. end
  1681. end
  1682. backwheels:MakeJoints()
  1683.  
  1684. local prev
  1685. local parts = frontwheels:GetChildren()
  1686.  
  1687. for i = 1,#parts do
  1688. if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then
  1689. if (prev ~= nil)then
  1690. if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end
  1691. local weld = Instance.new("Weld")
  1692. weld.Part0 = prev
  1693. weld.Part1 = parts[i]
  1694. weld.C0 = prev.CFrame:inverse()
  1695. weld.C1 = parts[i].CFrame:inverse()
  1696. weld.Parent = prev
  1697. end
  1698. prev = parts[i]
  1699. end
  1700. end
  1701. frontwheels:MakeJoints()
  1702.  
  1703. weld(frontwheels.faxle, mjeep.faxlepos, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0))
  1704. frontwheels.faxle.Weld.Name = "Weld2"
  1705.  
  1706. weld(backwheels.baxle, mjeep.baxlepos, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0))
  1707. backwheels.baxle.Weld.Name = "Weld2"
  1708.  
  1709. local engine = mjeep.driverseat
  1710. local frontwheels = mjeep.frontwheels
  1711. local backwheels = mjeep.backwheels
  1712. mjeep.Parent = char
  1713. engine.CFrame = char.Torso.CFrame*CFrame.new(0,0,2)
  1714.  
  1715. local bav = Instance.new("BodyAngularVelocity",engine)
  1716. bav.MaxTorque = Vector3.new(0,0,0)
  1717. bav.P = 100
  1718. bav.AngularVelocity = Vector3.new(0,0,0)
  1719. local bv = Instance.new("BodyVelocity",engine)
  1720. bv.MaxForce = Vector3.new(0,0,0)
  1721. bv.P = 100
  1722. bv.Velocity = Vector3.new(0.16,0,0.16)
  1723. local enginesound = Instance.new("Sound")
  1724. enginesound.SoundId="rbxassetid://532147820"
  1725. enginesound.PlayOnRemove=false
  1726. enginesound.Volume=0.8
  1727. enginesound.Looped=true
  1728. enginesound.Pitch = 1
  1729. enginesound.Parent=engine
  1730. local squealsound = Instance.new("Sound")
  1731. squealsound.SoundId="http://www.roblox.com/asset/?id=31245495"
  1732. squealsound.PlayOnRemove=false
  1733. squealsound.Volume=0.8
  1734. squealsound.Looped=false
  1735. squealsound.Pitch = 1
  1736. squealsound.Parent=engine
  1737. local firesound = Instance.new("Sound")
  1738. firesound.SoundId="rbxassetid://192104941"
  1739. firesound.PlayOnRemove=false
  1740. firesound.Volume=0.8
  1741. firesound.Looped=true
  1742. firesound.Pitch = 1
  1743. firesound.Parent=engine
  1744. local explosionsound = Instance.new("Sound")
  1745. explosionsound.SoundId="rbxassetid://262562442"
  1746. explosionsound.PlayOnRemove=false
  1747. explosionsound.Volume=0.8
  1748. explosionsound.Looped=false
  1749. explosionsound.Pitch = 1
  1750. explosionsound.Parent=engine
  1751.  
  1752. local brake=Instance.new("Sound")
  1753. brake.SoundId="http://www.roblox.com/asset/?id=211288608"
  1754. brake.PlayOnRemove=false
  1755. brake.Volume=0.75
  1756. brake.Looped=true
  1757. brake.Pitch = 1
  1758. brake.Parent=engine
  1759. local horn=Instance.new("Sound")
  1760. horn.SoundId="http://www.roblox.com/asset/?id=200530606"
  1761. horn.PlayOnRemove=false
  1762. horn.Volume=0.9
  1763. horn.Looped=true
  1764. horn.Pitch = 1
  1765. horn.Parent=engine
  1766. local crash=Instance.new("Sound")
  1767. crash.SoundId="http://www.roblox.com/asset/?id=305526724"
  1768. crash.PlayOnRemove=false
  1769. crash.Volume=0.9
  1770. crash.Looped=false
  1771. crash.Pitch = 1
  1772. crash.Parent=engine
  1773.  
  1774. function muffleranim()
  1775. while engineon == true do wait()
  1776. muffler.Mesh.Offset = Vector3.new(-0.05,0,0)
  1777. parte.Mesh.Offset = Vector3.new(-0.05,0,0)
  1778. wait()
  1779. muffler.Mesh.Offset = Vector3.new(0,0,0)
  1780. parte.Mesh.Offset = Vector3.new(0,0,0)
  1781. end
  1782. end
  1783.  
  1784. mouse.KeyDown:connect(function(key)
  1785. if key == "y" and engineon == false then
  1786. engineon = true
  1787. enginesound:Play()
  1788. mjeep.door1.CanCollide = true
  1789. mjeep.door2.CanCollide = true
  1790. musmoke.Enabled = true
  1791. muffleranim()
  1792. end
  1793. end)
  1794. mouse.KeyDown:connect(function(key)
  1795. if key == "u" and engineon == true then
  1796. engineon = false
  1797. enginesound:Stop()
  1798. mjeep.door1.CanCollide = false
  1799. mjeep.door2.CanCollide = false
  1800. musmoke.Enabled = false
  1801. end
  1802. end)
  1803.  
  1804. mouse.KeyDown:connect(function(key)
  1805. if key == "w" and engineon == true and spressed == false then
  1806. wpressed = true
  1807. bv.MaxForce = Vector3.new(forcelevel,0,forcelevel)
  1808. while wpressed == true do wait(.08)
  1809. accel = accel + 2
  1810. if accel >=1 then enginesound.PlaybackSpeed = 1.5 end
  1811. if accel >=35 then enginesound.PlaybackSpeed = 2 end
  1812. if accel >=90 then enginesound.PlaybackSpeed = 2.5 end
  1813. wheelaccel = wheelaccel + .5
  1814. if accel >=accellimit then accel = accellimit end
  1815. bv.Velocity = (engine.CFrame.lookVector * accel)
  1816. frontwheels.faxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
  1817. backwheels.baxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
  1818. end
  1819. end
  1820. end)
  1821. mouse.KeyUp:connect(function(key)
  1822. if key == "w" and engineon == true then
  1823. wpressed = false
  1824. while wpressed == false and accel >0 do wait()
  1825. accel = accel - 2.4
  1826. if accel >=1 then enginesound.PlaybackSpeed = 1 end
  1827. if accel >=35 then enginesound.PlaybackSpeed = 2 end
  1828. if accel >=90 then enginesound.PlaybackSpeed = 2.5 end
  1829. wheelaccel = wheelaccel + .5
  1830. if accel <0 then accel = 0 end
  1831. bv.Velocity = (engine.CFrame.lookVector * accel)
  1832. frontwheels.faxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
  1833. backwheels.baxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
  1834. end
  1835. end
  1836. end)
  1837.  
  1838. mouse.KeyDown:connect(function(key)
  1839. if key == "s" and engineon == true and wpressed == false then
  1840. spressed = true
  1841. bv.MaxForce = Vector3.new(forcelevel,0,forcelevel)
  1842. while spressed == true do wait(.06)
  1843. accel = accel - 2
  1844. wheelaccel = wheelaccel - .5
  1845. if accel <=-accellimit then accel = -accellimit end
  1846. bv.Velocity = (engine.CFrame.lookVector * accel)
  1847. frontwheels.faxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
  1848. backwheels.baxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
  1849. end
  1850. end
  1851. end)
  1852. mouse.KeyUp:connect(function(key)
  1853. if key == "s" and engineon == true then
  1854. spressed = false
  1855. while spressed == false and accel <0 do wait()
  1856. accel = accel + 2.4
  1857. wheelaccel = wheelaccel - .5
  1858. if accel >0 then accel = 0 end
  1859. bv.Velocity = (engine.CFrame.lookVector * accel)
  1860. frontwheels.faxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
  1861. backwheels.baxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
  1862. end
  1863. end
  1864. end)
  1865.  
  1866. mouse.KeyDown:connect(function(key)
  1867. if key == "a" and engineon == true then
  1868. apressed = true
  1869. angle = .8
  1870. bav.AngularVelocity = Vector3.new(0,angle,0)
  1871. bav.MaxTorque = Vector3.new(0,angletorque,0)
  1872. squealsound:Play()
  1873. end
  1874. end)
  1875.  
  1876. mouse.KeyUp:connect(function(key)
  1877. if key == "a" and engineon == true then
  1878. angle = 0
  1879. apressed = false
  1880. bav.MaxTorque = Vector3.new(0,0,0)
  1881. end
  1882. end)
  1883.  
  1884. mouse.KeyDown:connect(function(key)
  1885. if key == "d" and engineon == true then
  1886. dpressed = true
  1887. angle = .8
  1888. bav.AngularVelocity = Vector3.new(0,-angle,0)
  1889. bav.MaxTorque = Vector3.new(0,-angletorque,0)
  1890. squealsound:Play()
  1891. end
  1892. end)
  1893.  
  1894. mouse.KeyUp:connect(function(key)
  1895. if key == "d" and engineon == true then
  1896. angle = 0
  1897. dpressed = false
  1898. bav.MaxTorque = Vector3.new(0,0,0)
  1899. end
  1900. end)
  1901.  
  1902. mouse.KeyDown:connect(function(key)
  1903. if key == "p" then
  1904. ppressed = ppressed + 1
  1905. if ppressed == 1 then
  1906. mjeep.W5.CanCollide = true
  1907. mjeep.W1.CanCollide = false
  1908. mjeep.W6.CanCollide = true
  1909. mjeep.W2.CanCollide = false
  1910. mjeep.W7.CanCollide = true
  1911. mjeep.W3.CanCollide = false
  1912. mjeep.W8.CanCollide = true
  1913. mjeep.W4.CanCollide = false
  1914.  
  1915. mjeep.W5.Transparency = 0
  1916. mjeep.W1.Transparency = 1
  1917. mjeep.W6.Transparency = 0
  1918. mjeep.W2.Transparency = 1
  1919. mjeep.W7.Transparency = 0.8
  1920. mjeep.W3.Transparency = 1
  1921. mjeep.W8.Transparency = 0
  1922. mjeep.W4.Transparency = 1
  1923. end
  1924. if ppressed == 2 then
  1925. ppressed = 0
  1926. mjeep.W5.CanCollide = false
  1927. mjeep.W1.CanCollide = true
  1928. mjeep.W6.CanCollide = false
  1929. mjeep.W2.CanCollide = true
  1930. mjeep.W7.CanCollide = false
  1931. mjeep.W3.CanCollide = true
  1932. mjeep.W8.CanCollide = false
  1933. mjeep.W4.CanCollide = true
  1934.  
  1935. mjeep.W5.Transparency = 1
  1936. mjeep.W1.Transparency = 0
  1937. mjeep.W6.Transparency = 1
  1938. mjeep.W2.Transparency = 0
  1939. mjeep.W7.Transparency = 1
  1940. mjeep.W3.Transparency = 0.8
  1941. mjeep.W8.Transparency = 1
  1942. mjeep.W4.Transparency = 0
  1943. end
  1944. end
  1945. end)
  1946.  
  1947. mjeep.bumper.Touched:connect(function(h)
  1948. if h.Parent:FindFirstChild("Humanoid")==nil then
  1949. if Vector3.new(mjeep.driverseat.Velocity.x,0,mjeep.driverseat.Velocity.z).magnitude > 6 then
  1950. carhealth = carhealth - 5
  1951. crash:Play()
  1952. print("Car Health:"..carhealth)
  1953. if carhealth <=0 and exploding == false then
  1954. exploding = true
  1955. local fire = Instance.new("Fire",mjeep.Hood)
  1956. engineon = false
  1957. enginesound:Stop()
  1958. mjeep.door1.CanCollide = false
  1959. mjeep.door2.CanCollide = false
  1960. musmoke.Enabled = false
  1961. firesound:Play()
  1962. wait(4)
  1963. firesound:Stop()
  1964. local explosion = Instance.new("Explosion",mjeep.Hood)
  1965. explosionsound:Play()
  1966. explosion.Position = mjeep.Hood.Position
  1967. mjeep.Parent = workspace
  1968. script:Destroy()
  1969. end
  1970. end
  1971. end
  1972. end)
  1973.  
  1974. mjeep.bumper.Touched:connect(function(h)
  1975. if Vector3.new(mjeep.driverseat.Velocity.x,0,mjeep.driverseat.Velocity.z).magnitude > 6 then
  1976. if h.Parent:FindFirstChild("Humanoid") then
  1977. if h.Parent.Humanoid.Parent:FindFirstChild("ForceField") then h.Parent.ForceField:Destroy() end
  1978. if h.Parent.Humanoid.Health >1000 then h.Parent.Humanoid.MaxHealth = 1000 h.Parent.Humanoid.Health = 1000 end
  1979. local dmg = (math.random(1,10))
  1980. h.Parent.Humanoid:TakeDamage(dmg)
  1981. if h:FindFirstChild("Torso") then h:FindFirstChild("Torso").Velocity = mjeep.driverseat.CFrame.lookVector*35 end
  1982. h.Parent.Humanoid.Sit = true
  1983. end
  1984. end
  1985. end)
  1986. frontwheels.fwl.Touched:connect(function(h)
  1987. if Vector3.new(mjeep.driverseat.Velocity.x,0,mjeep.driverseat.Velocity.z).magnitude > 6 then
  1988. if h.Parent:FindFirstChild("Humanoid") then
  1989. if h.Parent.Humanoid.Parent:FindFirstChild("ForceField") then h.Parent.ForceField:Destroy() end
  1990. if h.Parent.Humanoid.Health >1000 then h.Parent.Humanoid.MaxHealth = 1000 h.Parent.Humanoid.Health = 1000 end
  1991. local dmg = (math.random(1,5))
  1992. h.Parent.Humanoid:TakeDamage(dmg)
  1993. if h:FindFirstChild("Torso") then h:FindFirstChild("Torso").Velocity = mjeep.driverseat.CFrame.lookVector*35 end
  1994. h.Parent.Humanoid.Sit = true
  1995. end
  1996. end
  1997. end)
  1998. frontwheels.fwr.Touched:connect(function(h)
  1999. if Vector3.new(mjeep.driverseat.Velocity.x,0,mjeep.driverseat.Velocity.z).magnitude > 6 then
  2000. if h.Parent:FindFirstChild("Humanoid") then
  2001. if h.Parent.Humanoid.Parent:FindFirstChild("ForceField") then h.Parent.ForceField:Destroy() end
  2002. if h.Parent.Humanoid.Health >1000 then h.Parent.Humanoid.MaxHealth = 1000 h.Parent.Humanoid.Health = 1000 end
  2003. local dmg = (math.random(1,5))
  2004. h.Parent.Humanoid:TakeDamage(dmg)
  2005. if h:FindFirstChild("Torso") then h:FindFirstChild("Torso").Velocity = mjeep.driverseat.CFrame.lookVector*35 end
  2006. h.Parent.Humanoid.Sit = true
  2007. end
  2008. end
  2009. end)
  2010. backwheels.bwr.Touched:connect(function(h)
  2011. if Vector3.new(mjeep.driverseat.Velocity.x,0,mjeep.driverseat.Velocity.z).magnitude > 6 then
  2012. if h.Parent:FindFirstChild("Humanoid") then
  2013. if h.Parent.Humanoid.Parent:FindFirstChild("ForceField") then h.Parent.ForceField:Destroy() end
  2014. if h.Parent.Humanoid.Health >1000 then h.Parent.Humanoid.MaxHealth = 1000 h.Parent.Humanoid.Health = 1000 end
  2015. local dmg = (math.random(1,5))
  2016. h.Parent.Humanoid:TakeDamage(dmg)
  2017. if h:FindFirstChild("Torso") then h:FindFirstChild("Torso").Velocity = mjeep.driverseat.CFrame.lookVector*35 end
  2018. h.Parent.Humanoid.Sit = true
  2019. end
  2020. end
  2021. end)
  2022. backwheels.bwl.Touched:connect(function(h)
  2023. if Vector3.new(mjeep.driverseat.Velocity.x,0,mjeep.driverseat.Velocity.z).magnitude > 6 then
  2024. if h.Parent:FindFirstChild("Humanoid") then
  2025. if h.Parent.Humanoid.Parent:FindFirstChild("ForceField") then h.Parent.ForceField:Destroy() end
  2026. if h.Parent.Humanoid.Health >1000 then h.Parent.Humanoid.MaxHealth = 1000 h.Parent.Humanoid.Health = 1000 end
  2027. local dmg = (math.random(5,10))
  2028. h.Parent.Humanoid:TakeDamage(dmg)
  2029. if h:FindFirstChild("Torso") then h:FindFirstChild("Torso").Velocity = mjeep.driverseat.CFrame.lookVector*35 end
  2030. h.Parent.Humanoid.Sit = true
  2031. end
  2032. end
  2033. end)
  2034.  
  2035. mouse.KeyDown:connect(function(key)
  2036. if key == "h" and engineon == true then
  2037. horn:Play()
  2038. end
  2039. end)
  2040.  
  2041. mouse.KeyUp:connect(function(key)
  2042. if key == "h" and engineon == true then
  2043. horn:Stop()
  2044. end
  2045. end)
  2046.  
  2047. mouse.KeyUp:connect(function(key)
  2048. if key == "f" then
  2049. fpressed = fpressed + 1
  2050. print(fpressed)
  2051. print("flip correction")
  2052. if fpressed == 1 then
  2053. engine.CFrame = CFrame.new(engine.CFrame.x,engine.CFrame.y,engine.CFrame.z)*CFrame.Angles(math.rad(180),0,0)
  2054. end
  2055. if fpressed == 2 then
  2056. fpressed = 0
  2057. engine.CFrame = CFrame.new(engine.CFrame.x,engine.CFrame.y,engine.CFrame.z)*CFrame.Angles(math.rad(-80),0,0)
  2058. end
  2059. end
  2060. end)
  2061.  
  2062. mouse.KeyDown:connect(function(key)
  2063. if key == "b" and engineon == true then
  2064. bpressed = true
  2065. brake:Play()
  2066. while bpressed == true and accel >=1 do wait(.04)
  2067. accellimit = accellimit - 5
  2068.  
  2069. if accellimit <=1 then brake:Stop() end
  2070. end
  2071. end
  2072. end)
  2073. mouse.KeyUp:connect(function(key)
  2074. if key == "b" and engineon == true then
  2075. bpressed = false
  2076. brake:Stop()
  2077. accellimit = 90
  2078. end
  2079. end)
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