Jabberer

fast and loose larping

Jul 28th, 2018
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  1. strength is how many wounds you inflict in a single close quarters attack
  2.  
  3. toughness is how many wounds you have
  4.  
  5. intelligence is your arcane ability
  6.  
  7. will is your divine magic ability
  8.  
  9. dread is your unholy ability
  10.  
  11. whenerver your side wins every heroic character gains 1 point to advance their stats, if your character dies you retain half the points achieved over his career and may make another heroic character
  12.  
  13. each stat qdvancement costs twice as much as the previous except toughness which is always 1 point all initial advancements start at 1
  14.  
  15. each magic ability has a spell list
  16.  
  17. a heroic character is defined by having at least a non magically enhanced toughness of at least 10 and one other stat being at least 3
  18.  
  19. a legendary character is defined by having 100 wounds and one stat at atleast 10
  20.  
  21. Every 5 battles a player controlled heroic or legendary character wins, they may also choose a special trait from a list.
  22.  
  23. points may also be spent on magic items.
  24.  
  25. the base stat for every heroic character before racial modifications is 2
  26.  
  27. Magic equipment, unless otherwise stated, breaks after a number of battles equal to the enchantment number X2.
  28.  
  29. You may only bring a legendary character once every five sessions.
  30.  
  31. when there are two legendary characters present they must fight one another, ignoring and being ignored by heroic and Peon characters
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